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#Peddlers Cove
atinywriter · 3 months
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hidden treasure
[ kim hongjoong x reader ] [ pirate!au ] [ mermaid!reader ]
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[ wordcount: 4.6k]
[ warnings: mild violence, suggestive tones, unedited for the most part ]
[ a/n: there were so many different ways i wanted to go with this but wanted to put out a semi finished form? i’m open to more fics in this universe for sure 👀 ]
The sharp glint of the silver bejeweled knife against the swell of a rotten man’s throat always made Hongjoong grin. The man in question was a lowly black market peddler, Willoughby, one that sold Hongjoong and his crew a lousy map that led them to a treasure that had already been taken.
“Given your history I really should have known better. Now here we are, my knife against your throat and your life in my hands. What are we going to do about that, hmm?” Hongjoong asks menacingly, pressing the silver blade closer to his artery. Willoughby swallows thickly, the sharp blade nicking his skin.
“How was I supposed to know the treasure was already taken? It’s not like I’m the one who took it. Look, I can give you another map, free of charge,” the cocky man barters, and a scoff sounds from behind Hongjoong.
“As if that could make up for the bullshit we went through, you rat. Just kill him, Hongjoong, he’s good for nothing anyways,” Seonghwa says moodily. He never liked this peddler and always felt like he was giving out poor information, it would be better to just not have to deal with him. The mission for the previously said treasure had gone wrong at every turn, ending up with their youngest crew member Jongho on light duty due to an injury he had gotten.
“Hmm, yes Seonghwa maybe you’re right. Why would I risk anything else when I could easily kill you and take all of your maps,” Hongjoong asks sarcastically, “Is there really nothing better you can offer me?” The heel of Hongjoong’s black boot crushes down onto the peddlers hand resting against the dirt, fingers crunching and a desperate howl leaves the peddlers mouth.
“Aish, okay I have something to offer you. My own secret cove that holds my personal treasures. I have a map in my right breast pocket. Take it and spare my life, I’m begging,” the peddler says, his eyes shedding a few tears. Hongjoong harshly pulls the map from his pocket, opening it up and looking at it. He didn’t see any locations marked, so he passes it off to Seonghwa to examine.
“You’re a lying rat now, huh? There’s not even any locations marked on this map,” Seonghwa snaps.
“I leave it unmarked in case it falls into the wrong hands, I’ll mark it for you, please just spare my life,” the man begs, voice breathy from the pain in his hand. Hongjoong giggles sadistically before pressing his heel further into the man’s hand, making sure to leave his mark before letting off of the pressure. Immediately after releasing his hand the peddler pulls it close to his chest, cradling it and crying silently. Hongjoong pulls a pen out of his jacket pocket, handing it to the man and holding the map against his own leg for the man to mark it. The man quickly draws an X in a little cove off the coast of a quiet, secluded tropical island. It was an area of the ocean known to be peaceful and quiet, not many ships sailing through. If this cove does turn out to be another lie, at the very least his crew will be able to relax on the island. Hongjoong kicks the peddler down onto his ass before getting into his face, a menacing smile taking over.
“If this is another scam, rat, we’ll be back for you, and you won’t live to tell the tale,” Hongjoong threatens and the man nods quickly, crawling back on his hands to create some space between them before darting up and running off into the towns busiest area.
“Finish up collecting your supplies in town, Seonghwa. We’ll be leaving before dawn,” Hongjoong says before turning and walking back down the dock towards the Illusion, the most mysterious ship on the seas. Hongjoong never allowed anyone who stepped on deck to live save for his crew, there were too many luxurious treasures hidden about the ship to risk someone catching sight of them.
The ship was quiet when he returned, most of the crew taking advantage of the docking to catch up on some well deserved rest. He can see Wooyoung scaling down the ropes from the lookout, landing beside Hongjoong with a quiet thump.
“Where’s Seonghwa,” Wooyoung questions.
“He’s just picking up the last of the supplies we need,” Hongjoong answers while pulling the map out of his inner chest pocket, “We’re heading for a little island off the coast of Fiji. Wake Yunho, Mingi, and Yeosang when you see Seonghwa return and we will depart for the open ocean.”
It’s not long before Seonghwa is quietly trekking down the boardwalk, arms chalked full of bags. He lets out a sharp whistle and patiently waits as Wooyoung scales from the heights of the crow’s nest to take half of the bags from him. The pair head into the galley, dropping off the bags to be unpacked by Seonghwa while Wooyoung wakes Yeosang, Mingi, and Yunho. Minutes later the sails were up and the ship was coasting on before the sun was glinting over the horizon.
A few days after some surprisingly smooth sailing, the crew were anchoring off the coast of the small island that had an untouched green jungle presented past the rich tan sands of the beach. A few of the members had pulled out some hammocks, excited to bask with the sun on their face and fresh fruit in their mouths. Yeosang and Jongho had been stuck with ship sitting duty, due to Jongho’s injury. Yeosang had been teaching the youngest member a game played with a deck of cards and had voluntarily stayed behind. The other members boarded their rowboat and quickly set off to shore.
Once tied off, the members split up into two groups - Mingi, San, and Wooyoung were setting up their hammocks and getting together some fruit and fresh water, ready for a relaxing beach day. Hongjoong couldn’t complain, he knew they had been in some exhausting conditions recently and he had no bad feelings about this island. In fact this was probably the most at peace he had felt on land in many years. The map had a cove marked not far off from the beach they had landed on, just a short trek through the jungle to their left. Hongjoong led the way with an impatient buzz, Seonghwa and Yunho following closely behind. Yunho whistled a tune as they walked, keeping the mood upbeat as the sunlight filtered through the dense green canopy.
As they neared the cove, they could tell that the rat of a smuggler had clearly left his mark in the forest, trash strewn about fire pits and random bits and bobs making a mess of a beautiful jungle.
“Looks like you should’ve killed him while you had him, captain. Nobody should be making such a mess of a pretty place like this,” Yunho says to Hongjoong as they’re locating the door to the hidden away cove.
The entrance was hidden by hanging ivy, the trio walking in together quietly. Hongjoong could feel his muscles tightening up slightly, a tell tale sign that there was some sort of magic in this cave, regardless of the stale wet smell blanketing everything. Looking over his shoulder, he connects eyes with the pair behind him and gestures for them to look around for anything of value. Neither of them had the connection with magic that Hongjoong did, albeit he only had a small connection it was more than anyone would consider normal. The pair seperated, looking at the homemade shelving systems and chests strewn about the cave.
“Well, would you look at that,” Seonghwa says with a mirthful tone, pointing out the treasure he had just uncovered from a dirty tarp. The same treasure that the lying smuggler had just sold them a map for, that they had gone through a tumultuous time getting to, that had gotten Jongho injured.
“The next moment we see him will be his last, I swear it,” Hongjoong says darkly. Yunho is gathering maps up from a table nearby, various areas with various X’s for treasure lining them. Hongjoong continues deeper into the cave while the other two take more looks around. He’s following the sizzle from the magic in his bones, the dim lighting going in and out and wet flooring squelching beneath his boots.
There’s a candle flickering on a small stand ahead, one that they didn’t light and could’ve been lit for who knows how long given the wax buildup along the stand. Hongjoong’s tense shoulders drop, maybe this was the magic he had been sensing all along - an always lit candle. He steps closer, his guard down for the time being.
As he’s nearing the light gives way to a large, sealed glass tank full of murky water. It’s about his height, the top and edges a rusted metal that had been poorly made. Clearly not something that was supposed to be here. Curiouser, Hongjoong squats near to the middle of the glass, eyes trying to get a look into the murky water. It almost looks like the water inside was slightly moving, tiny waves hitting the side of glass lightly. He swears he hears a splash as he’s squatting there, trying to get a look in and see whatever creature must be in there. Against his better judgement he leans in closer, lifting his hand up to lightly tap on the glass twice. The waves increase in intensity as he does so, and he thinks he sees shimmering white scales and a large fin swimming by swiftly. There’s footsteps behind him as Seonghwa and Yunho approach. They get in close and even go so far as to lean up against the lid, sending it barely sliding off the top letting a sliver of air and light into the tank.
Suddenly the creature in the tank zooms up to the sliver, and Hongjoong falls back onto his ass as he finally takes it in fully. It’s half woman half fish, an actual mermaid in the flesh. Hongjoong had been lucky enough in the past to catch glimpses of them, fins along the waves or eyes peeking over the calm water, but never to this extent. She was ethereal, he could feel himself being mesmerized by her at a glance. Her mouth was pressed against the open crack, gasping for air with her long dark hair streaming across her bare torso.
“Holy shit, captain. Is that a mermaid? An actual mermaid? God, she can’t even breath in that water,” Yunho is excited, pressing closer to get a better look. Hongjoong pushes himself up forcefully, anger seeping into him and his rage fueling the fire of hate he has for the lying scum who led them here.
“He’s got her trapped here, in a tiny fishbowl in the dark with no fresh air. I shouldn’t have let him go, he doesn’t deserve to breathe,” Hongjoong clenches his fist and squeezes his eyes shut, the regret taking over. He was here now, and he needed to do something to help her. He steps up to the tank, closer than Seonghwa and even Yunho. He goes to place his hands against the rusty metal lid of the ramshackle tank and as he moves so does she. Her eyes are wide, and she ducks down into the corner of the tank. She’s still in sight, watching them carefully to see what they’ll do. Hongjoong tries shifting the lid, but there’s something blocking the back corner making it too difficult to push farther than a foot. It was more space than she’d had before, but still not enough to be able to lift her out of the tank. He steps back a bit, keeping his eye on her as she swims up to the now larger gap. She lifts her head through, neck coming up but getting caught at her shoulders. She’s still scared, but her eyes give way to her curiosity.
“Hello there. My name is Hongjoong, and this is Seonghwa and Yunho,” he starts with pointing out his crew mates as an introduction, “We’re not here to hurt you, in fact I think we’ll be the ones to help you escape this nightmare. What’s your name?” The mermaid is silent for a few more moments, not wanting her naivety and blind trust to show too easily.
“My name is [Y/n],” she replies airily, “and just how exactly do you expect to get me out of here when you can’t even open the lid?” She taunts him lightly, wanting to test his patience and see the type of man he is. He does nothing but smile back to her, amusement at her immediate wit apparent. He calls over the other two and has them search for whatever they could use to pry it open far enough to get her out. They return with a long board and a crowbar along with an axe to hold it open once they pry the lid up.
“Alright, [Y/n], here’s the plan. These two are going to pry up the two sides enough to prop it open and slide you up and out, do you think that sounds alright?” Hongjoong knows when they lift the lid they must work fast, as the poor quality could cause for any sort of calamity. The mermaid nods and everyone gets to work. She swims up next to where they’re pulling up the edges, wanting this to be over fast. Hongjoong is there in front of her, their eyes meeting over the edge of the tank. He disappears for a moment to place a crate on the floor for him to stand on, giving him a better reach into the tank. He reappears in front of her, holding his hands out.
“They’re going to lift it up and then I’m going to help you out. Is it alright if I hold onto you while we get you out?” He asks, not wanting to overstep any boundaries.
“Yes that should be alright,” [Y/n] reaches out to him, her hand gripping onto his. His hands are warm to the touch, while hers are cold and starved for touch.
“Have you ever been out of water before? What happens when we take you out of here,” Hongjoong asks, mesmerized by her but worried for her safety.
“No, I’ve never been on land before, it’s quite exciting. I have no idea what will happen, let’s find out together,” [Y/n] says excitedly, gripping onto him tighter.
Hongjoong nods his head to Seonghwa and Yunho, indicating for them to lift. As the gap gets bigger he wraps his arms around where her torso and tail meet. He’s lifting her out when he loses his grip slightly, the crate underneath him cracking and sending his foot through. Hongjoong falls backwards, hands still wrapped around the mermaid, pulling her along with him. They land in a wet heap on the sharp rock floor, her landing on top of him soaking his shirt with her hair.
Yunho and Seonghwa release the lift on the lid as soon as they’re both out of the way, pushing it back into its original position to make it look as though no one had touched it. Their attention goes to the two in a pile on the floor, watching quietly as a slight shimmer runs over the mermaids tail, shimmering enough to blur it before lightening up to show a pair of legs instead of the scales and fin she was used to. Hongjoong removes his hands from her gently as she watches, she sits up and starts counting her toes and running her hands up her legs. Hongjoong is standing quickly, unbuttoning his damp shirt and taking it off before placing it around the now human looking woman’s shoulders. She looks up into his eyes with a deep smile on her face, her eyes full of excitement.
“Wow, I never thought I’d ever have legs like this. Please, can you help me stand up like the three of you,” [Y/n] asks, reaching her hands out to Hongjoong to lift her. He obliges, lifting her from her small waist to stand on her two feet like him. After a moment she looses her full strength and falls into him slightly, not used to the feeling.
“Careful, better to take it slow so you don’t fall down and hurt yourself,” Hongjoong says still gripping onto her waist, half her weight against him as they look into each others eyes. Yunho and Seonghwa exchange glances with eyebrows raised and smirks.
[Y/n] stands fully, stepping away from Hongjoong’s support. His hand seeks out hers at the loss of her waist, as she moves to take a few steps their fingers tips brush and they release each other, and a cold feeling sets into his hand at the loss of her touch. She finds her balance and is soon jumping and dancing in joy while the three men avoid gazing at her barely clothed body. Seonghwa pulls his bag off his back and retrieves a new shirt for the captain and a pair of trousers for the new human, which he also hands to Hongjoong to address.
“Is there anywhere you need to be? Anywhere we can take you,” Hongjoong asks while throwing the clean shirt on. [Y/n] stops prancing around the cave and comes to a stop in front of the tank, looking into it somberly.
“No, I don’t believe I’ve made any plans with anyone. I’ve got nothing going on. Oh, I suppose I told Josie the hammerhead I’d watch her new pup for her but that had to have a been a few months ago now…” she trails off quietly, thinking of the things she probably missed out on in her absence, “Looks like my schedule is all free for now, do you have any plans,” she turns around with a beaming smile on her face, pushing down the bad feelings. Hongjoong gestures for her to come closer, showing her the pants Seonghwa had pulled out for her to wear. If it were possible her smile got even brighter.
“I’ve always wanted my own pair of pantaloons! How exciting, it’s like i’m a real human now,” she chatters as Hongjoong helps her get into them, pulling them up her leg and buttoning them quickly before he let his thoughts wander too much. It was hard not to think of how soft her skin was, how it was smooth and unmarked to everyone’s touch, except for his now.
“Well, our only plan was finding all of the treasure that rotten Willoughby had stashed away here. Now that that’s all ours, we had planned to relax on the beach and eat good food and sing songs until we decide where to go. Would you like to join us and meet the rest of the crew?” Hongjoong asked her gently, not expecting her to want to come with them anywhere and instead want to go back to the open ocean, just like he’s always escaping to.
“There’s even more of you guys, oh wow I can’t wait to meet them. Please, take me with you,” [Y/n] grasps onto his hand, curiosity and happiness beaming off her in contagious waves. Hongjoong beams back at her, heating her up from head to toe. They turn towards Seonghwa and Yunho, who are getting the last few of the things they wanted this evening with them. They would bring a few more crew mates out here tomorrow morning to collect fully before thinking about departing from the island for their next adventure.
The walk back to the beach took longer than they’d expected due to the constant discovery [Y/n] was doing having never seen anything like the jungle before. She wanted to caress every leaf to see the texture and giggled exuberantly when a few butterflies were following her, landing on her arms and hand. Hers eyes were wide with childlike wonder, and Hongjoong almost felt jealous at her excitement to be on land. He had always had trouble with it, but he could understand considering this island felt more peaceful than any island he had been to before. The sounds of the forest were happy, and he could still hear the waves crashing against the beach a little bit away. He felt like it was easy to breathe here, and he wasn’t sure if that was from the jungle or the life that the mermaid had breathed into him. He watched her fondly as she experienced this new experience, while Seonghwa and Yunho trekked ahead to inform the others about the new guest.
It wasn’t long before [Y/n]’s curiosity changed from the environment to the possibility of new friends. She walked carefully along the path Hongjoong was making, stumbling slightly until he reached a hand out behind to grip onto hers to stabilize her. She continued holding his hand and walking closely as they neared the new people, feeling a bit shy. She could hear the chatter coming from the group, peeking over Hongjoong’s shoulder as they near. There were three new faces there, and the five of them had their eyes immediately on her as soon as they saw her look over his shoulder. Yunho and Seonghwa had encouraging smiles on their faces, while the other three portrayed disbelief and confusion. Hongjoong pulls her from behind him to stand at his side, hands still clasped but using his other hand to point out each of the new people.
“[Y/n], this are my friends and crew mates. The tall one next to Yunho is Mingi, the one between Mingi and Seonghwa is San, and the one on the end is Wooyoung. Everyone, this is [Y/n], and she’ll be joining us for the time being,” Hongjoong introduces everyone as they each wave at their names. [Y/n] tugs him excitedly along the beach to get near the new additions. They were all dressed so interestingly, all different styles and accessories. That was always one thing she’d heard gossip about from the members of her community, land people fashion. Accessories were easy enough to come across in the ocean, all sorts of rings and diamond earrings. But clothes were more difficult, they were either damaged from age or accident, and they never quite looked as good underwater as on land. She quickly pulls Mingi’s hands into hers and admires his rings.
“I love your rings Mingi, they look so cool. I had a ring that looked just like that one once,” she chatters happily as she pointed to a skull and crossbones ring on his middle finger. Before Mingi could even reply, she was darting off to stand in front of Wooyoung, getting in his space as she examined the earring he was wearing.
“Wooyoung, that earring is so cool, look I’m wearing one that could match it! I found it in a shipwreck a little while before that awful Willoughby snatched me up. Look,” she pulls her dark hair back over her shoulder as she lets him take a look at the identical earring in her right ear. Wooyoung’s hand goes up to his left ear, feeling the earring he hadn’t taken off in years.
“Funny story about this earring actually. I had a friend when I was younger who had a pair of earrings that he found in the sand while digging around- beautiful gold hoops with a pearl dangling down. He offered one to me and we each wore one to show our deep friendship for each other. My friend passed away a few years ago in a shipwreck, while he was wearing that earring. Maybe you found the one that was his,” Wooyoung explains, feeling somber at the memories. He hears sniffling and looks up from his thoughts to catch [Y/n]’s eye, full of tears and a sad look on your face.
“That might be the saddest story I’ve ever heard Wooyoung, but it must be fate that brought us together, I found it for you,” she says as she’s tugging it out of her ear and placing it in his hand, closing his fingers around it and placing her hand on top of his. She gives him a soft smile as a tear drops from his eye, before he pulls her in for a tight hug.
“It’s a surprise that Willoughby didn’t take it off of you when he snatched you up,” Hongjoong says, coming up next to them and placing his hand on her back lightly.
“Well, he tried once or twice. But my friend Josie, the hammerhead I told you about earlier, she taught me to bite anyone who got near my face if I didn't want them to be there,” [Y/n] explained cheerily.
“Some sound advice from Josie, I like her already,” Wooyoung says with humor.
“With introductions here over, how would you feel about coming onto the Illusion and meeting the last two before having a nice warm meal. Yeosang said he would be cooking a hearty stew this evening,” Hongjoong questions. [Y/n] feels as though this is the adventure she’s always been looking for, and is more than delighted to experience these new things with Hongjoong and his crew.
After that it was easy to bond with the crew, and even easier to bond with its captain due to the crew’s appreciation for her. She met Yeosang and Jongho respectively, who were nothing but welcoming. They traveled together for a while building friendships with each of them, before the captain formally invited her to become a crew member aboard the Illusion. Accepting immediately, she shared in many adventures with the crew, on land and sailing the seven seas.
The entire crew was astonished when one day she jumped into the water off of the crows nest, a daunting feat. The crew panicked momentarily as they hadn’t seen her resurface quickly, worrying for her life. As the entire crew was leaning over the railing, the captain getting ready to leap in after her, she suddenly resurfaced, leaping from the water with a shimmering pearl-like tail that took their breath away. The joy and happiness radiating from her clung to them like glue, leading them each to jump into the calm waters and play in the ocean for a while.
The sun was setting when the captain mustered up his courage to swim over to the mermaid. She was fiddling with seashells and seaweed in her hands, creating what looked to be a makeshift crown. As he approached, she turned to him with a smile and offered it out to him. He happily placed it upon his head, although crookedly. [Y/n] giggles as she swims right up to him, adjusting it on his head. Hongjoong’s hands grip her waist like the first time they had met, gently but pulling her towards him. He’s looking at her with red cheeks and parted lips, before leaning down and placing his lips on hers.
“I’m really happy you didn’t bite me,” Hongjoong jests.
“Why would I bite the person I’ve wanted in my face since I was rescued by them,” [Y/n] jokes back before connecting their lips together again.
They shared their first kiss under the pink and orange sunset and in the calm cool waves that they both loved, but many more followed in all sorts of interesting scenarios.
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4eternal-life · 10 months
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Maud Lewis. Fall Scene with Deer, c 1950
Oil on pulpboard 29.5 x 34.9 cm.
The moving story of artist Maud Lewis  © 2022 The Globe and Mail
... Lewis's paintings are alive with warm, bright colours capturing scenes from her native Digby County in the first half of the 20th century. Sleepy coves, snow-blanketed fields, a couple riding in a Model T automobile, oxen pulling a load of hay – those were just some of the subjects she chose to paint while living with her husband, a fish peddler, in a primitive one-room shack and struggling with an arthritis so severe that she could barely clutch a paintbrush.
Lewis is now considered one of Canada's foremost folk artists
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over-hills · 1 month
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Street Merchants and Their Wares The street peddlers of Castaway Cove are world-renowned. Their stalls are good places to find both unexpected treasures and utter tat - it is up to you to try and tell the difference.
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corgiboobs · 3 years
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Cute dog art installation in Peddlers Cove near Panama City. 
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dappervolk · 5 years
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September Progress Update!
Hi everyone, we hope you've been doing well over these last few months! We're back with another development update covering the progress we've made thus far in each major section of development  — with a few sneak peeks thrown in as well!
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Since our last update, a bulk of art assets have been completed for launch. This includes all of the artwork associated with our newest town in the storyline, as well as 5 new peddler NPCs who will be selling various new items!
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Just beyond Aviar Cove, an oceanic adventure awaits you...
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5 new NPCs have set up camp at Peddler's Port and they're ready to show off some of the new wares that they'll be selling! There are 4 class-specific peddlers that will be selling class-restricted items, as well as another peddler that will be selling over 60 different basic clothing items for any class to wear. Each of these shops will also be selling their respective character creation newbie items.
In regards to our art work load, over the last few months we've completed a good portion of the art required for launch!
What We've Finished:
All artwork for the 5th town - Town Map, NPC’s, Pets, Clothing
All peddler NPC’s & wares for Peddler’s Port
3's Forest, Silvie's Mine, Aviar Cove Adventuring Backgrounds
Additional avatar item rewards for the affection system, alchemy, adventuring, some new features, etc
What's Being Worked on:
New Item Art & Additional NPC Avatar Items
All Guild Emblems & Banners
Event Art Assets & Miscellaneous Graphics
A few month’s worth of items for the monthly shops
Kickstarter Backer Design Rewards (To be completed over time before/after official launch)
We've completed a large chunk of the art required for launch and are still working at a good pace!
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The development process for our Adventuring feature hasn't been as smooth as we had hoped for, but we are happy to announce that we have since brought on a new developer who specializes in the coding required for Adventuring and minigames. They are hard at work on our extensive feature overhaul for Adventuring, and we couldn't be more excited to see this feature really coming together!
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Additionally, the artwork progress for Adventuring is doing great. Not only are all of the multi-layered parallax town backgrounds finished, but our amazing pixel artist has done some great work on Adventuring's new pixel assets. Below is a little sneak preview of a new encounterable in Adventuring - a mysterious gate that leads to new locations.
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We are happy to announce that we've recently welcomed a new writer to our team! While they are in the process of learning the ropes of our questing systems, they will be helping out our main writers with new side quests, affection quests, and more.
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With the help of our wonderful new developer who is taking on the bulk of the Adventuring overhaul, our main dev is now able to fully focus on creating and revamping other major features. Unfortunately, our overall development progress in this area hasn't been as robust as we had projected due to unavoidable life and work obligations for members of our team. This has resulted in production delays for certain features that are necessary for launch, and is part of why it has been difficult for us to estimate a launch timeframe.
With that said, we are working hard to make Dappervolk the best that it can be for launch and are still aiming for a late 2019 launch date. If we encounter any unexpected delays that may push back this estimate, we’ll be sure to update everyone on it as soon as possible.
Here’s a brief look at a few of the higher priority features that our developers are currently working on:
Guild System
Site Navigation Bar expansion
Quest page revamp
Pet System Upgrade
Text Box upgrade
Block/Mute feature
User Profile adjustments
Random Encounters
Shop System expansions
Event System adjustments & additions
Pet Accessory adjustments
Custom pet/item queue feature
The Ad Theater feature
Referral System
+ many more smaller adjustments & lower priority features
If you’re interested in our smaller, weekly progress updates, you can tune into our Twitch art streams in which we answer questions about our development process - or join our Discord to chat with fellow DV fans!
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As always, thank you for taking the time to read our latest update! We are so grateful for everyone’s continued patience through our long development process, and we hope to be able to give you all more definitive news soon!
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alexandralyman · 5 years
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beyond the horizon - sneak peek
I promised a sneak peek for BtH before the end of the holidays and here it is, an excerpt from Chapter 44 to close out 2018. Happy New Year to all my lovely shipmates and thank you for all your sweet messages and reviews and reblogs over the past year, it really does mean the world to me. Wishing everyone the very best for 2019!
                                                ...............
Chapter Forty-Four
Regina’s ships had led them to a port not far from the castle that was Emma’s childhood home and her mother’s before her, though none of the vessels had docked alongside the Jolly and stayed anchored out just beyond the mouth of the harbour. Blocking them in, Smee had noted in a low tone, and Killian had silently agreed with a nod of his head. The Evil Queen was taking no chances, it seemed, cutting off any last minute attempt to escape back out on the open sea. He was familiar with such maneuvers, employed them himself to box in an opponent in a blind cove or force them aground into the shallows. It was said that she was a cunning foe, and Snow White’s warning not to let his guard down around her rang in his ears while he steered his ship the last few leagues into Regina’s waiting net. The port itself was strangely deserted, thought it was the height of midday and the docks should be thick with fisherman bringing in the day’s catch to sell, peddlers pushing their barrows, longshoreman loading and unloading cargo, not to mention the pickpockets looking for likely marks and the whores seeking customers for their own, special kind of wares, there wasn’t any such souls to be seen. A few vessels were also moored in the other slips but they might as well have been ghost ships with their decks empty and still, the buildings that lined the wharves were shut up tight, even the taverns, shutters were down, curtains were drawn, it appeared that everyone had either fled or gone to ground, battening the hatches and hunkering down to ride out the oncoming storm. But the waters were calm and the sky was clear, whatever the local inhabitants feared, it wasn’t coming from across the sea.
A lacquered black carriage that looked decidedly out of place next to the weathered timbers and sun-bleached planks was waiting when they disembarked from the Jolly, Killian’s hand firm on Emma’s elbow and his men flanking them on all sides, grim-faced and armed to the teeth. Several knights on horseback were positioned strategically around the carriage, their heads turned to watch their approach but their faces hidden behind dark masks that made them look more like spectres than men. The Queen’s famed Black Knights, Killian had heard the tales of them too as a lad. It was said that she kept their hearts by her side like other queens collected gems, ensuring their loyalty could never waver.
Slavery, of a different sort than the indentured servitude he’d been sold into once upon a time.
One dismounted and pulled something from his saddlebag, it came loose with a rattle and Killian saw that it was a set of heavy looking iron manacles, two cuffs joined by a thick chain. Beside him, he sensed more than saw Emma tense up under her cloak at the sight of them.
The knight ignored the rest of the crew and addressed Killian with the faintest dip of his chin, his voice slightly muffled by the mask and completely devoid of emotion. “Her most gracious and beloved Majesty, Queen Regina, welcomes you to her lands, Captain Killian Jones, and has sent us to escort you and the princess to her castle.”
“Her castle,” Emma scoffed, and he tightened his fingers on her arm in silent warning. She said no more, but a quick, sideways glance showed two spots of angry colour high on her cheeks. The knight stepped closer, lifting the manacles that were obviously meant for her. In one motion Killian was in front of Emma while the men all drew in as well.
“And just what, pray tell, do you think you’re doing?”
to be continued...
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stshyt · 3 years
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sonofhistory · 7 years
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CHAPTER ONE - CHAPTER TWO - CHAPTER THREE - CHAPTER FOUR
Dedicated to @gettallmadge and gifted to @maryabolkonskaya
American History RPF 18th Century CE RPF
Nathan Hale (1755-1776)/Benjamin Tallmadge
Benjamin Tallmadge, Nathan Hale, Reverend Benjamin Tallmadge, Susannah Smith Tallmadge (1729-1768), William Tallmadge (1752-1776), Elizabeth Hale, Richard Hale, Samuel Hale, John Hale, Joseph Hale, Elizabeth Rose Taylor, Enoch Hale, Samuel Tallmadge, John Tallmadge, Richard “Richie” Hale, Billie Hale, Other Character Tags to Be Added
Lost Love, Family, Domestic Bliss, Memories, Separate Childhoods, Childhood, Growing Up, Death, Period-Typical Homophobia, Religion, Ilness, Childbirth, Other Additional Tags to Be Added
Part of the Halemadge || Pythias & Damon series
Word Count Thus Far: 13,330 Chapter 4/17
____________________
September 18th, 1757
Setauket, New York
----- I -----
         Though flowers wilt, the memory of their beauty lives on even while the sweet scent is gone. That was how Ben saw his mother, but his eyes were the first to forget, he remembered her voice until his ears forgot this too. The memories faded away as he replaced them with others, forgotten, stored away; his mother was different, even as these thoughts are pushed aside, they are safe so he may remember them another day. That was that, Ben finds his first memory and draws it occasionally from this place of keep, replays it behind in his wandering skull so that he may bare witness to it all. The stars of the past find their way through the infinite array of long forgotten visions, reminds him of all the songs they used to sing under the fading sky lights.
         There were times before, of course, it was a blur, a flicker there as if he gently discovered hidden coves of his own mind he’d never recalled before. But this, this was the first. Everything began there, looming into focus, startling occasionally to know it as if through fine crystal. There was irony in life, it being the greatest fear to forget yet it is certain fate. There will one day be nobody left to speak the story of it all. Perishing that there will only be the burn and not one to remember the ember.
         There, the years pass, the days wink and flutter by, steadily to where they could only catch the sensation of it all. His mother gave birth to a third son whom was named Samuel in those years. There is only a beam of witnessing the infant’s countenance for the first time, he remembered thinking pudgy it was. Everything senses as it did a century ago, and William was kind, Ben felt like a mystery and Samuel was lively, a bright sensible delight that brightened the mood of anyone. Skin stretching over growing bones as dawn across the heavens where one painted the beginning of a certain end. They were open, they were sure and that was what allowed his two brothers not to become an illusion; Ben felt nestled perfectly in the center of built upon secrecy, discovering even at a young age he’d learned to build castle walls around himself without defences.
         In the closure of another summer, Mama was full in pregnancy with another little child. This child was different, seeping like an urn all of life from her. She looked divergent, enlarged and waddling like a duck around their home, her dress so extended he enjoyed hiding underneath the swooping cloth. She gained life enough to leave the house one day, dragging all of her charges with her. William stalked ahead, sleeves ruffled up to his elbows, a stick clenched in hand, smacking the trees as he trotted by, they had argued over this same branch a few minutes ago. Samuel, still on shaky footing held onto her left hand while Ben grasped her right, not growing impatient at their slow pace. He enjoyed the walks with his mother, more so when there was nobody else and the only sounds were the birds above an occasional rustle from skeletal trees. Every so often, he’d drag a hand up to swat the cinnamon curls that were hanging in his eyes. The heat clung to his skin like thick sap that suffocated his collar. Mama was bent like a peddler, from the weight in her tummy, he presumed. Weeks of remaining in home was insisting a toll upon her and perhaps she regretted her stubborn ambition that tossed herself to the limit. She was due in a few weeks, this baby smaller than the rest, pressing her belly out less farther.
         The group were only a few paces from the home when he experienced a grip of iron clenching his palm, nails digging into his fragile skin. Samuel yelped, tugging his hand away and stepping back. Ben did not, he blinked several times as his mother paled like the milk of a thousand blizzards. His eyes fell upon her knuckles, the bone underneath protruding through the pale skin of her hand, she lurched, lips parting into an open stance. There his mother stumbled, stuck and transfixed in some type of unexplainable agony. The breath caught in her throat, fear gripped him as it never had, it was a silent agony, unlike when Samuel stuck his palm against a burning log. Her abdomen seemed to be shifting, her ankles buckled as if something was pressing her to the ground and their laced fingers fell apart. Her eyes shut, squeezing the lids tightly, teeth biting upon her front lip with a fierce intensity.
         Tension bounded him, fear of meaningless and absurdity. Unsure of what to communicate and even his hands were at a lost. She was in the dirt, keeled over and Ben could only consider how small she appeared, he rose above but then again, he was always a tall child. From where William was past them, he paused in his step, curving back and their eyes met for a little uncertainty and confusion. He could only nictate through partialities of what was occurring, straining his eyes and stirring everything in his mind. The sun glimmered through the parted trees created tiny flecks of light that sprinkled the ground like fragments of the brightest jewels.
         Mama’s back faltered where she was restraining herself, “William,” she cried out, words masked by the tight clench of her jaw and her voice sounding like it had not been used in many decades, “I need you-”, she swallowed, the column of her throat jutting, “We’re not far from home, get Papa.” The last part admitted like a pant, the sweltering heat composing itself into larger damage.
         The six year old could only blink back with large teal eyes, lost, absent, tiny shoulders seizing up to his ears, holding the weight of a million ruminations a top on his shoulders. As if to reason with the pain that transformed her, he stepped forward, “Mama-”
         Mama flinched, a surge of agony jolting through her eardrums like the thwack of an axe was coming down upon her skull, “William go!”, she snapped and he opened his mouth to speak but held himself back, sprinting back down the path. Ben was astonished for only a moment at this burst, petrified to where he stood.
         That is when Samuel began to cry, and the shouts did naught to ease the pain pulsating through his mother. Shot from his trance, Ben landed a hand on his little brother’s, “Sammy, it’s alright”, he does not recollect how his voice came out however much he replays the words in his head. Mama eased herself out of discomfort long enough to hear Ben’s sharp voice ringing out. A bead of sweat trickled down her forehead and he hesitated before wiping a tiny hand at it, beginning to work himself at her jacket, tearing it off of her. Samuel let out another piercing cry and Ben fought temptation to scold him, wrapping an arm around him, setting the year two year old beside him and patting his scalp. The women groaned, nausea fining the creases of her mouth firmly, covering it with her free hand.
         Her eyes remained pressed shut, Ben grabbed for her hand, squeezing it though he could barely fit around the folds of it all. Her eyes fell upon for just a second where the pain laying there in a helpless agony told stories that could never lie, picking at the piece of an impossible task. Heartsick, lost in a voice like thunder feeling her now through trembling fingers and panicking eyes hoping for any kind of relief. It was her dishonesty towards that pain that made her seem invincible.
         “Mama, you’ll be okay.”
         For some odd reason it felt safe and her hand on his felt softer but restrained, the binds extinguished as  the words of her son comforted her in a way. “Benjamin-”
         He shook his head with such a force he closed his eyes to safe them from the whipping of his locks. “You’ll be okay.”
         Those arms comforted him, finding a distraction that set her free in solace. She was filled with verses she did not even know the tiny child understood to converse. For the highs and lows, and moments between, mountains or valleys, rivers and streams, he said he’d be there with any melody. This was a journey where she landed where she belonged. She gathered strength enough to bend a quivering hand over Ben’s that soothed the fibers of her hair, “I love you.”
         He nodded, squeezing himself tighter into her side and just that, a life of remembrance began.
_______________________
September 19th, 1757
Setauket, New York
----- II -----
         John was a healthy and a beautiful child. A existence shifted and Benjamin Tallmadge Sr saw that even though his first three sons looked near identical to their father, they all carried pieces of their mother. There was Billie, with ash blonde hair, a sense of kindness and respectability that could come from no other; Samuel with his mother’s hands the elegancy that accompanied them and the way they twisted as he spoke, ringing out as if screamed to the heavens with a deadly sense of humor and sociability; then, there was Ben, every instance he glimpsed up at him and he confirmed that he saw his wife; the deepest pools of truth and justice, a peculiar secrecy of love for little things that contributed to all the greatest beauties in the world. John was young and he saw every child was becoming more like their mother than he could imagine but he was young, submerged in youth and setting innocence.
         In times where he missed her, he would not have to pluck her from the stars because the spaces of his mind were growing too tight. He peered up from his desk, seeing her laying on the couch as real as in every sunset, every curve, crack and dip in color. He saw her in everything well and everything cloudy or wonderful. Every sweet dream laced with her scent. He opened his mouth to speak, closing it suddenly, and before she could notice his stare, he turned back in his chair, tapping the brim of his nose with his spectacles, losing motive to say all the short and meaningful things he wished to.
         His love was raw.
_________________________
October 3rd, 1759
Coventry, Connecticut
----- III -----
         Oh, but he doesn’t recall where it all started. There was not revelation, he cannot hunt far back into his recognition and detect when everything became transparent. Everything before seems shed in gloom as if under the thicket of a blanket, he cannot feel his way through the obscurity as one searches their brain. Nathan was in a constant battle, fighting with urges to recollect while his own self fought to forget. Maybe the days of constant joy seamlessly blended together as everyday folded into routine. He was a sickly child, frail bones and a hollow chest, ribs that stretched the expanse of his skin to the surface when he breathed. Perhaps, he does not remember his first years of his life because they were all the same. He’d silently and bemoan whenever his mother kept him from playing outside with his older brothers, there was constantly a child strapped to her hip it seemed, Richie arrived nearly two years prior, Billie two years after.
         As his mother wrapped a hand around his waist and kept him from exiting the home, outdoors just inches away from his eager fingertips, he observed his brothers through the window, a hand rested on his palm and bended elbows, sighs racking his body, he could almost imagine the wind against his face, autumn air swaddling him in the glowing air. There they were, Samuel, John, Joseph all together on the grass, laughs echoing back to him through glass and the yearning itched in his legs as he began to tap it up and down against the floor. She even allowed Liza outside, a girl, and not him.
         But, he was lying if he said he did not enjoy these advantages, his mother and him and just the sound of knives slicing or the clinking of utensils or the crackle of the spit above the fire with saliva growing in his mouth as he gazed towards the glistening meat in the hearth.
         “Nathan”, the boy snapped up, following his path towards his mother’s sideward glance and she placed greasy hands on her hips, “Make yourself useful, please.”
         He did not protest, sliding off the bench and wiping a droplet of sweat off his cheek from the heat of the fire, the smoke burning his eyes in the small brick room. Billie shuddered in his sleep and Mama tugged the sling farther on her shoulder as it began to tug there. As far as he knew, Richie was asleep upstairs, his tiny body in peace under a blanket from a long day. He suspected Enoch seated himself on the stairs outside, watching the others with little interest, that was the peculiar thing about his brother.
         Mama pivoted, exhausted, bags hung heavy over her graying eyelids and he wondered where the color had gone off to. “I need you to pull apart the cabbage”. He complied without coaxing, sliding a chair up to the counter and climbing up with little difficulty, getting to work on the chartreuse ball, ripping the leaves out and apart, adrift in thought for many minutes.
         “Mama?”
         She hummed in reply.
         He wiped his sweaty palms on his thighs, though his mother did not notice this, or she’d scold him for being too sloth to get out a cloth or rag. “When can I play outside?”, there was a gentle thrumming in his chest as if a spanning hole was formed at the base of his ribs and turning him inside out.
         His mother halted, glancing up, and boring at the wall, the knife in her hand glinted against the flames of the fire as it grew motionless. “Soon, Nathan”, it was vague and he was dismayed. He conjured up courage for little climax.
         “When?”, it slipped out of his mouth before he could restrain it.
         “Nathan--”
         His brows furrowed in the center of his forehead, sweat caking his forearms and the heat clinging to the fibers of his clothing, “My brothers can, Liza can, she’s a girl, and I cannot?”, he was brimming with questions, teething for answers, for any type of release.
         It was his mother’s turn to question, spinning around finally to face him and setting the sticky knife on the counter, patting her fingers against her dress to ease off. “Liza being a girl has not connection to the issue,” she blinked, raising a brow, she passed a glance to the window, “I am allowing her freedom while she still can have it.”
         “Can I not have mine?"
         He never understood what she meant but he does recall the snow beneath his feet and the ice that crawled across his wrists that winter, the frigid air in a current within his lungs. The days grew shorter but he had his freedom. The years grew shorter as well, slowly, quick, just a flicker of images as he looks back upon these years. He does know he saw Liza outdoors less. He slowed his tracks and peered to his house with a trail of smoke fluttering into a line across the expanse of the air as if his home was some sick, claustrophobic type of liberty.
         It began to wind down for Nathan, and he saw less of everyone it appeared. His mother with child so very often and sheltering his siblings away to aunt’s home frequently when she grew into pain. He never met his grandparents, however, his father spoke so often of them, most occasionally thrusting himself into fits of laugher of which he’d wipe tears away from. Why laugh over someone who caused you so much pain? Nathan mistook the tears for sadness and secretly that’s what they were, laughter, sadness and memories of them leaking from his eyes together. His father tried not to fill his heart with pain and sorrow, but commemorated everything tomorrow.  
         As his father stole away to his study more regularly, his mother grew more exhausted as more populated his home, he reminisces those times in the kitchen where they sat opposite each other cleaning vegetables off into a large pail of water on the kitchen floor. Samuel, John and Joseph were held up with studies and he knew their walk to the schoolhouse each day in the rise of the early morning and stole back another form of life from them; spirit. His sister’s childhood nickname fell, seldom Liza mistook his tongue, Eliza, more formal, older and no matter how beautiful it sounded he never dismissed his mother in the kitchen that evening years ago. He wondered for many a time after that what she meant, while now, as he peeks into the kitchen he knows exactly what she spelt out to him.
         It can be that’s why he knows Enoch the best, his true dearest friend.
_________________________
November 9th, 1761
Coventry, Connecticut
----- IV -----
         By the time he was six, meager and tall all at the same time, he worked shirtless with his father’s workers in the fields. He scrubbed the dirt out from his nails every evening before dinner until he implemented himself in his chair with Enoch on his right and his mother at the other end on his left. She slumped into her seat and their hands met. Through every childhood artifact he recalls her hands, the calloused knuckles and the rough palms, the bitten down hairs and only a ghosting semblance of how soft they used to be. There were bruises and tender places at the edges and the occasionally scrape on the surface. They dug in after his father finished dinner prayers. Sometimes they got a story out of him.        
         “Papa, would you tell us of granmama Sarah?”, Enoch tilted in his chair, smoothing out the potatoes on his plate before looking up to meet his eyes.
         Richard Hale smirked, “Again?”
         There was a chorale around the table as his siblings murmured in agreement and Nathan smiled, for it was the one time they truly connected was at night over their supper. Papa sighed, keeping his fork within his fingers but swallowing what was left in his mouth. “I believe your mother can tell it better,” he beamed across the table and his wife straightened her posture, respiring, weighed down, her abdomen was large.
         She sighed, gathering strength as her children turned towards her, meeting and eyeing the deep seeded bags underneath her eyelids. “It’s Autumn…” she breathed, as if she’d lost the power to continue and he felt a flinch of panic before she began once again, “The trees are skeletons rising from the earth without any life from past fallen leaves…” Nathan leaned forward, tension rising in his stomach with excitement, he’d heard this story so many times before and he never grew bored at the contents.
         “These were darkened times, Granpapa John and Granmama Sarah resided living in the town of Salem, the exact time a dense fog settled upon the town. The witch trials are, and were, naught to joke about, boys, naught at all.”
         Nathan took serious every word she dictated.
         “When the first of the ladies were grabbed from their homes, some still in their night gowns,”
         A giggle rose up in Richie’s throat, one which warranted Eliza to nudge him with her elbow sharply.
         “They were brought before the judge, a stern, ugly little man with black hateful eyes and a messy, slothful wig. Some of these women’s climbed up towards the scaffold with a noose around their necks,” she motioned a finger across her throat and Nathan felt a shiver trickle down his spine, leaning in farther as his chest pressed against the corner of the table.
         “There they met their deaths with tears quivering in their eyes, full of innocence in the face of treachery,” she sighed, provoking a sense of eerie depression to her children, rising her hands above her head. “A dangerous fever changed the entirety of the union. Here is where Granpapa enters, he was caught with the full lot of them, shouting fervently across a courtroom with the most awful salutations. That was until your own granmama was stolen from her own home.”
         A little shock broke their concentration, but she pressed a finger to her lips to shush them. They complied.
         “Granpapa was forced to defend Sarah in front of the entire court explaining why, he, now changed his mind over all the hung. They almost took his life too,” she rose a finger pointed to them, “he spoke to the crowd, calling heavily for peace, a sense of justice, until he too was thrown until a confined cell to await his own trial.” She paused, closing her eyes.
         “And then?”, Nathan inquired, although he already knew the answer.
         “Your great grandparents sat cooped in cells for close to a month before they were freed, who knows, perhaps your grandmother always had a bit of witch in her,” she smiled, looking towards who husband who returned the favor.
         Richard dropped his utensil onto his plate, causing a clatter which, adding to the wind howling at the windows causing all of the children to jump in their seats, Nathan gripped Enoch’s elbow before he was pushed off, breaking the concentrations. “I swear boys, I once saw your grandmama move a vase with mine own two eyes,” he squinted until his eyes looked only like two lead bullets yearning for light, they were just little slits like the closing of a cloudy night, charcoal, beedy and lurking from out of an eclipse. His childishness could could not help image all of the possibilities. Did he have magic within him too?
----- V -----
         After dinner, he clambered into bed. Enoch, Richie and himself in a tiny room, sharing a bed with Enoch. He always remained awake even as the candle shine faded and his father asked if they have finished evening prayers. He shuttled his eyes, flexing his hands to keep himself live until he heard his mother patter up the stairs, landing at the hall.
         When she was outside of his door he whispered out to her through the opening, “Mama?”
         She peered in through doorway, face illuminated by the candle's flicker, he witnessed everything there, the sagging exhaustion below her eyes and her crave for sleep growing deeper every second, he wouldn’t keep her for an extension.
         “Goodnight, Nathan.”
         “Goodnight, Mama.”
         He twisted his back towards the wall, sitting up after her bedroom door closed, he completed his evening prayers, clasping his hands together, waiting as he always did for privacy.
         “Make Mama well again, provide her the strength, or the aide, she has forever been a vehement servant of yours, lord.”
         Nathan fell back into his pillow, falling asleep to Enoch’s breath against his neck.
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dixie78 · 6 years
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Dream Job Alert: WOW Air Wants to Pay You to Move to Iceland and Travel the World
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WOW Air, the airline company currently understood for its inexpensive flights to Iceland, has surpassed themselves with their latest travel chance. Inning accordance with Travel+Leisure, WOW wants to pay one lucky globetrotter and a buddy to invest the summer season taking a tripthe world from Iceland.After transferring to a home in downtown Reykjavik, the brand-new travel guide and a companion of their option will be sent out on 8 WOW Air journeys abroad and 4 within Iceland. Throughout their experiences, the guide will be accountable recording each spot they check out with pictures, vlogs, and Instagram stories. This "digital travel guide" will give striving tourists a within take a look at the food, culture, and expense of each destination on their program. The task, which lasts from June 1 to August 15, includes a $4000 a month salary and totally free transportation and housing.WOW Air is based in
Iceland, however the airline company takes passengers to cities all over the world. Paris, Barcelona, Los Angeles, and Tel Aviv are just a few of the 36 locations on its location list.Candidates who are 18 years or older and have a Facebook
profile can for the impressive summertime job by producing a two-minute video travel guide of their hometown. Applications are due May 14, and the winner will be announced May 18. If you aren't fortunate adequate to secure the gig, there's still time left to prepare a summer season trip to Iceland by yourself. Resolve a Murder Secret(and Eat Cheesecake)with The Golden Girls Something is rotten in the city of Miami. A murder has actually been dedicated-- and nobody understands who's behind the craven crime. The authorities are most likely no match for the killer, so it's up to the Golden Girls characters to combine their wits (over cheesecake, obviously) to break the case. They cannot do it without your help.That's right: Peddler's Town, a charming shopping village in Lahaska, Pennsylvania, is now using a Golden Girls Murder Mystery dinner and reveal every Friday and Saturday night through August 25, 2018. The whodunit happens at Peddler's Club at the Cock 'n Bull Restaurant, at
7 p.m.While the significant plot details have actually been kept under wraps (it is a murder secret, after all), we do know that Dorothy, Blanche, Rose, and Sophia have actually "welcomed a few well understood detectives to sign up with the party and discuss their popular capers." And considered that the program is titled "The Golden Girls: Menstruation of Jessica Fletcher," we can just guess (and hope) that an amateur sleuth from Cabot Cove, Maine will be making an appearance.It's not the first time Peddler's Bar has hosted the gals from Miami; the present show is a follow up of sorts to the initial Golden Girls Murder Secret that Peddler's Bar put on back in 2016. Fun fact: Mental Floss Editor-in-Chief Erin McCarthy vanquished a room filled with other Betty White sangria-drinking armchair investigators to properly fix the mystery during its original run.(She has the mug to show it.) Tickets are $69.95 per person, and you can make an appointment( which is needed)by calling 215-794-4051. When it comes to what you'll be dining on: You can scope out the menu online(and yes, the Women'preferred dessert is included). Making an application for TSA PreCheck Will Quickly Be as Easy as Heading to Staples TSA PreCheck will get a lot simpler to access. The program, which enables pre-approved passengers to go through dedicated reveal lines at airport
security, will no longer need hoofing it to an airport or other inconvenient sign-up center to file an application. Rather, you can visit your nearby Staples store, which will soon be providing PreCheck services, inning accordance with the regular leaflet blog site View From the Wing. Through PreCheck and Global Entry(its sibling program for international flyers), travelers who go through a background check can speed through security lines at the airport without eliminating their shoes, belts, coats, liquids, or laptop computers. After you pay the$85 application charge and get authorized, you're covered for five years. TSA says that many of its PreCheck travelers invest less than five minutes per airport trip waiting in security lines, so it essentially pays for itself as long as you run late for a flight a minimum of when a year (or simply truly hate waiting in line ). Though the PreCheck program has broadened its places in the past few years, offering application services in some H&R Block stores, DMVs, and other easily accessible public locations, it's still harder than it ought to be to enlist. From my home town in California
, for example, the nearby enrollment center is almost 50 miles away. Even in huge cities like New York, high demand and few enrollment centers suggest you might be stuck waiting weeks for a visit, depending on the area and time of year.This summer, Staples will become one of the couple of nationwide organisations to host PreCheck enrollment. The Staples PreCheck application program will be administered by the security representative IdentoGO, which currently offers PreCheck application services at places like H&R Block, and will start in Boston, New York, Chicago, Dallas, Seattle, and Los Angeles. The first wave of the program will encompass 50 new centers, however ultimately, the company intends to broaden it even further.The absence of ease of access may be one factor the program at first failed of its registration goals, registering simply 2.7 million members in its very first 3 years. Now it has 6 million individuals on board, but that's still a far cry from the 25 million the firm hopes to get enrolled in its trusted tourist programs by 2019. It appears like you'll just have the ability to use for the domestic PreCheck program at Staples, not the International Entry program. The latter, while a bit more expensive, features domestic PreCheck advantages along with express service at U.S. customizeds.
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over-hills · 2 months
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Street Merchants and Their Wares The street peddlers of Castaway Cove are world-renowned. Their stalls are good places to find both unexpected treasures and utter tat - it is up to you to try and tell the difference.
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ciathyzareposts · 4 years
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The Black Gate: Open Your Eyes
Having woken up after 200 years, Penumbra really needs to hit the head.
          We leave the troubled Vesper behind us–planning to return once we have the “Unlock Magic” spell and some more money–and head east across the channel. It has been long enough since I played an Ultima that I have forgotten the specific configuration of the islands that house Moonglow, the Lycaeum, the Shrine of Honesty, and the Dungeon Deceit, so I decide to start at the top (which turns out to be Dagger Isle) and work my way down.
          Piling into a cave.
           We land on the island, between the Shrine of Compassion and a small mountain range on the island’s southern tip. As we enter, I realize two things for the first time. First, the dungeons actually exist on the same scale as the outdoor maps, and on the same plane. Previously, I was thinking that we were transitioning to different areas, but now I realize that when we entered the dungeon above Cove, for instance, the corridors wrapped around to the east and south in a perfect imitation of the mountain range that houses them. This is an interesting approach, but it means that the developers were far more constrained in the shape and size of their dungeons than when dungeons were on the -1 plane. I can’t help but woner why they did it this way. Second, the game wastes no space, housing a dungeon in every mountain range–at least, every one I’ve seen so far.
           Punny gravestones have long been a specialty of the series.
           The small range south of the shrine turns out to have a little cemetery. The gravestones have Ultima‘s usual mixture of the goofy and the sentimental:
      Here lies Argent, died a sergeant.
Targ, a worthy opponent.
Lynn. She had the grace of a swan.
Here lies Mystral. Shined like a crystal.
Rover. Man’s best friend, over and over.
Felcore. Age-old love never dies.
              At the end of the corridor is a grate with a sign that says “pauper’s grave.” Opening the grate reveals a gruesome collection of skeletons. 
           I don’t know what I expected.
          North of the cave, we find the Shrine of Honesty, which is in good shape. Based on what we’d heard in Cove, I expected to find the shrines in dilapidation and disrepair, but this one was clear of debris and eve had a little bell on the altar. (Double-clicking it caused it to ring.) As usual in this game, double-clicking on the altar does nothing, which was a bit disappointing.
             The Shrine of Honesty looks like someone is taking care of it.
           North of the shrine, we enter the Dungeon Deceit. Our explorations are drawn up short by a magically-locked door just a little way down the corridor. We make a note to return later.
      We return to the carpet and ride it south to Verity Isle, landing at the northern tip, next to a large building. A plaque on the ground invites us to “hammer here to enter,” but we lack a hammer, so we continue south into Moonglow. During our explorations of the city, several characters remark that Moonglow and the Lycaeum have “merged” over the last 200 years. But it isn’t so much that as that Moonglow has spread out. Where once “Moonglow” was six buildings clustered in the south end of the island, now it’s the same six buildings all over the island. The island has changed shape, too, now further east than it was before, its various peninsulas shortened and blunted, making the island look fatter.
            Thanks for sharing, Shamino.
           The two-story Lycaeum is in roughly the same place. It’s run by Nelson and his assistant Zelda. Zelda is in love with Nelson’s twin brother, Brion, who runs the observatory, while Nelson pines for Zelda. In my conversations with them, Brion said he was too busy for love, so I convinced Zelda to accept Nelson as a “second best.”
          You might, you know, not call him that.
         A scholar named Jillian increases intelligence and magic. She’s married to Effram, a stay-at-home father to baby Mikhail, and he’s angry about it. 
           Does divorce exist in Britannia? I don’t believe anyone is ever described as somebody’s ex-spouse.
         Mariah is in the Lycaeum, addled like all the other mages, though not too addled to sell spells and reagents. She doesn’t recognize me and keeps complimenting the furnishings of the building. 
         Is this supposed to be some kind of hint?
         The Lycaeum has so many books that I begin to seriously regret my “Books of Britannia” entry, but I update it with all of them. Some highlights:
The book The Complete History of the Lute has a foreword by Iolo in which his last name is given as “Arbalest.” This contradicts the material for the last couple of games which give his last name as “FitzOwen.” On the other hand, an arbalest is a type of crossbow, so perhaps it’s meant more of a sobriquet than a last name.
            It occurs to me it’s been a long time since we heard the “master bard” play anything.
           Nicodemus’s Pathways of Planar Travel notes that while so far, all visitors to Britannia from other planes (like Lord British and the Avatar) have been benevolent, we must consider the possibility of a malevolent entity coming through. This naturally foreshadows the plot of this game. 
A Short Treatise on Britannian Society by someone named Clayton is an obnoxious book that suggests a natural social order, starting with Lord British and moving to the Great Council. Interestingly, the book puts winged gargoyles next in the social order, followed by the Britannian masses, followed by wingless gargoyles. 
Landships of War suggests using the tactic of firing missile weapons from carts at enemies, since the same enemies cannot climb up on the cart to reach you. This works with the magic carpet, too.
A History of Stonegate suggests that the former Shadowlords’ keep passed from the cyclops family to some wingless gargoyles before Lord Venelon of Jhelom evicted the gargoyles and kept the keep in his family for a few generations before it was destroyed by a natural disaster. It’s now a swampland inhabited by trolls and an ancient wizard. It makes me curious to visit.
Apparently, Spark’s father, the man whose murder kicked off my quest, authored a book: The Blacksmith’s Handbook.
The Forest of Yew gives a hint about the furry Emps living there.
                 As for the rest of Moonglow, there’s a Fellowship Hall run by Rankin. Carlyn runs Carlyn’s Clothes. Chad, a weapons trainer, increases dexterity and combat. Phearcy, the bartender at the Friendly Knave, has gossip about everyone. There’s a farm owned by two brothers: Tolemac and Cobalt. They have a farmhand named Morz. Tolemac is enchanted by the Fellowship while Cobalt hates it; he thinks it’s a perversion of the eight virtues. I am unable to convince Tolemac to abandon it, but I am able to convince Morz not to join. Morz has a stutter, the result of falling off a wagon as a toddler. He doesn’t like to talk about it. I thought there would be some quest related to this, but nothing developed.
        Ultima VII offers the meanest dialogue option in any game so far in my chronology, perhaps ever.
         There’s a dock to the south of town. Crates left on the docks have stacks of reference books, presumably for the Lycaeum. There’s no shipwright or dockmaster to ask about the Crown Jewel.
       Earlier, when I clicked on a cat, my party started yelling things like “Here, Kitty!” and playing with it. So when I see a fox gamboling about, south of the Lycaeum, I think I’ll see what they do when I click on him. To my surprise, he starts talking. He introduces himself as Frank. Frank has come to mistake bluntness for honesty, and he manages to insult all of us before I kill the conversation. No explanation is given for the episode, but my head canon is that it’s somehow Chuckles.
             Shamino, I think killing a small animal for insulting you would rather be proving his point.
           Brion runs the two-story observatory in the northeast of the island. He has a telescope which can be used to scan the entire world. Moving east from Verity Isle takes you across the ocean . . . and then wraps around to Skara Brae. So the idea that Britannia is flat existed for only one game–Ultima VI–and even there it was subverted by the fact that sailing a balloon does cause you to wrap around, once you cross the void. That opens the question: if the world doesn’t have an “other side,” where did the gargoyles come from?
           Skara Brae looks in bad shape.
        Meanwhile, Brion’s orrery clearly shows every planet in the system–nine of them–to be round. On the other hand, Brion’s orrery also shows the nine planets in orbit around a blue orb while the yellow sun just sits there above all the planets’ orbits. So, really, I give up trying to understand the geography or astronomy of Britannia. 
          How is the orb in the middle blue? What does that even mean?
           I can’t actually see the real orrery yet–it’s in a second building that requires a casting of “Telekinesis” to enter–but Brion gives me a viewer that I can use to observe it at any time. (I have to run a quick side quest to purchase a crystal from a traveling peddler at the tavern.) Brion is excited about an upcoming alignment of the planets. 
After talking with everyone in town, I don’t feel that anyone has lied to me, but I decide to go with Elad the Healer as the most honest person in town. First of all, and I know this doesn’t deal with honesty specifically, Elad is just a nice guy. He lets a random traveler from out of town stay with him. When you ask him about the other people in town, his descriptions are charitable, not blunt or gossipy. Elad is struggling with his own ethical dilemma. He wants to see the world and partake in adventures–he even suggests joining the party at one point–but he feels a duty to Moonglow, and he hates the idea of leaving them without a healer. (Note that this is the same choice Jaana faced, but she didn’t even agonize about it. She just ran out the door with the party, leaving two injured patients behind.) Choosing duty is perhaps more reflective of honor than honesty, but honesty is a part of honor, and I like that he’s truthful to himself (and a stranger) about his motivations and inhibitions. I slip the rune into his desk drawer as we leave.
              I designate this “surplaying.”
         The most important resident of Verity Isle turns out to be Penumbra, the gypsy mage who told our futures in Ultima VI. Several residents of Moonglow remark that she put herself to sleep 200 years ago, and that supposedly only the Avatar can awaken her. It’s her house with the plaque outside the front door calling for a hammer.
The hammer turns out to be the first piece of a treasure hunt that will take us through a lockpick, a golden ring, a spool of thread, and a gold piece before the plaque finally disappears to reveal the key to the front door. These items are all found around town, and while at first I feel bad for taking them, no one objects (not even the owners), and the items are placed oddly, as if they only exist for the purpose of the treasure hunt and not as actual personal property of the residents. As each new item is brought to the plaque, it asks for the next one. The statements are perhaps meant to be cryptic (“Pick item carefully to keep going”; “Grasp not at threads”), but if you interpret them literally, it all works out.
We enter the building and, sure enough, find Penumbra asleep on a stone slab. An orange “awaken” potion is on an adjacent table, so we feed it to her and she perks right up. She’s happy to see me for about 15 seconds before she starts clutching her head and screaming in pain; clearly, the issue affecting other mages is affecting her as well. She says she needs some kind of “barrier.” The only impenetrable substance I can think of is blackrock. She says yes, yes, please go find four pieces.
           Why didn’t you put yourself to sleep in the comfortable bed in the next room?
           The only blackrock I’ve seen so far is one piece in the Vesper mines, although I suppose there could be more pieces behind that magically-locked door. I return to Mariah, and while she has the “Unlock Magic” spell that I need, she doesn’t have the blood moss or sulfurous ash that I need to cast it. Buying the spell from her takes up all my remaining gold anyway. Thus, the party hops back on the magic carpet and heads for Britain, first to sell our accumulated gold nuggets to mint, and second to see if Nystul has the needed reagents.
            Having to buy things via the conversation system is a little awkward.
        The mint gives me 190 gold pieces for my nuggets, and Nystul takes half of it for 5 of each reagent. We float back to the Vesper mines and Gideon casts the spell on the door. Fortunately, not only do we get the piece of blackrock we could see from the outside, but a barrel has three more pieces–exactly what we need.
           Nice!
          We return to Penumbra, who has put herself back to sleep, and arrange the four pieces of blackrock on convenient pedestals around her room. Another orange potion (she has a second in her laboratory) wakes her up. She’s feeling much better. She does some magical scrying and determines that the source of the problem is some kind of tetrahedron-shaped magic generator in the Dungeon Deceit, which is damaging the magical ether. She says I can destroy it with the Ethereal Ring, which is in the possession of the gargoyle king, Draxinusom, in Terfin.
            A player might be forgiven for thinking that this is the main quest of the game, even.
          I have to see Draxinusom anyway, so a trip to Terfin doesn’t seem like such a bad idea, but we decide to go to Jhelom first. Following the revelation that the world is round (or at least that it wraps again), Jhelom is just a bit to the east and south.  
But the party needs gold more than anything, which is why I’ve been trying to explore the dungeons that go with each city. It occurs to me that I haven’t explored the one that goes with Britain: Despise. You’ll recall that I briefly walked into the dungeon that the game said was Despise when I got the magic carpet, but that was Shame. Real Despise should be elsewhere in the Serpent’s Spine.
As I sailed to Britain from the west, I happened to notice a dungeon entrance just to the west of the city and decided to check it out. It wasn’t Despise, but it had some interesting encounters with gazers and gremlins. Gazers have legs in this game, making them look a bit like giant spiders, and they completely disappear when killed. Gremlins make up for stealing your food in the previous games by dropping lots of food here. I find a couple of Potions of Healing and Cure Poison in a corner, which come in handy when we’re attacked by actual giant spiders further along. A battle with rats caps the experience. The dungeon offers no wealth. I find myself longing for the days when all enemies dropped a bit of gold and you could sell used weapons and armor.
         Giant spiders in real life would send me running for the hills.
          The entrance to real Despise is north of Lord British’s castle. We walk in and immediately find a corpse with a stack of gold and some swamp boots, so things are looking up already. A switch opens an early set of double-doors, and a key from the corpse opens a second door. A third one remains stubbornly locked. A fourth and fifth require “Unlock Magic,” but between them I find a bag of reagents and the key to the third door.
          Lots of locked doors in this dungeon.
        A fight with a troll nets us some modest money, a serpent shield, a magic shield, and a lot of food. In a hallway, we run afoul of some caltrops. They suck because although you can move them, you can’t get rid of them entirely. The best you can do is pile them in some out-of-way corner and hope no party member bumbles there.
In continued explorations, we fight giant spiders, scorpions, and skeletons. We find more swamp boots and “love arrows,” which I have no idea what to do with. A mage appears in a room full of traps and attacks, but we kill him. He has an invisible chest that includes a set of plate armor and a lightning whip. Ultimately, we get trapped behind some switch-activated doors that reset (with the switches on the other side) after we pass them. I use the Orb of Moons to escape, and we find ourselves on Verity Isle again, but just jumping back into the moongate takes us to Britain, which works out.
         Looting the Dungeon Despise. All those crates and no gold bars.
         Miscellaneous notes:
          If people are sleeping when you want to talk to them, trampling on their beds seems to get them up. Although they scream at you for bothering them, they don’t have any trouble engaging in regular dialogue.
A crystal ball in Brion’s place is fixed on some bedroom in some building that looks like a fortress, although it seems to have a swimming pool or bath within it. Brion may not have time for love, but he clearly has time for voyeurism. 
Somehow, the Avatar got half a dozen bottles of ale in his inventory. I don’t remember anything happening that would explain that.
Normally, when you drop an item on the middle of a character’s portrait, the game shunts the item to the slot in which it best fits–a weapon to the hand, for instance, and a helm to the head. But dropping armor on Jaana’s portrait causes it to go to her left hand. She’s been holding her armor the entire game until I happened to notice it.
When you encountered people in sick beds in previous Ultimas, you could usually talk with them and ask them about their injuries. Every time you run into a wounded person in a healer’s place here, he just moans in pain.
             Your counterparts in Ultima V were more interesting.
            You can turn on the mining machines by double-clicking on them. One in the Vesper mines produced endless pieces of lead ore. I wonder if you can take the ore to a blacksmith’s shop and smelt it. That’s the kind of thing that you would be able to do in this game.
Would it be asking for too much for the potions to say the color when you click on them, instead of just “potion”? I had to call Irene into my office twice so I wouldn’t accidentally poison Penumbra.
My party members keep complaining about being tired (in addition to being hungry) except that the “tired” icon isn’t showing on their character sheets, and I’ve been sleeping regularly.
As someone noted in a recent comment, two-story buildings in Britannia are apparently taller than mountains, as you can cross mountains on the flying carpet but you run up against the second floor of buildings.
             I think I’ll finish exploring Despise before moving on to Jhelom. It’s time to get Dupre, then go see the gargoyle king. I’m beginning to understand why so many players loot the Royal Mint early in the game and then live off the proceeds, but in some ways finding ways to survive on a less generous economy is more fun. Maybe I’ll start baking bread.
Time so far: 20 hours
source http://reposts.ciathyza.com/the-black-gate-open-your-eyes/
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dappervolk · 5 years
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New Year, New Update!
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After taking some time to process and prioritize everything that we'd like to achieve during our closed development period, our team is excited to announce that we are aiming for the official release of Dappervolk to be within the first or second quarter of 2019!
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As always, please keep in mind that this timeframe is subject to changes depending on any obstacles that we may encounter while developing some of our more complex new features. But rest assured, we will have more specific news and updates for everyone regarding our launch timeframe as we continue to make headway through our development projects - so stay tuned!
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One of the major projects that we are currently working on for official launch is a brand new town to explore! This location will continue the storyline where many beta testers left off, departing from the sandy shores of Aviar Cove in search for exciting, new horizons - or perhaps, great new depths?
Our current work on this new town and its inhabitants will largely be kept as a surprise for players to unlock during official launch, so we won't be able to share any new sneak peeks with you - but if you're curious about our progress, we are currently in the process of finalizing the art assets and fleshing out the quest writing! What we can share, are some fun in-progress assets for other areas of the site that we are currently developing. For example, we will be expanding Peddler's Port with various new NPCs like the one below. 
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Some of our most anticipated features for official launch are also some of our most coding-intensive projects thus far! Currently, our coders are hard at work transforming our design mockups for these features into fully functional parts of the site. Below are some of the major upcoming features that we're working on right now.
USER-RUN GUILD SYSTEM
During our beta testing phase, you may have noticed that our "upcoming things" list was updated with a few bullet points dedicated to a new feature called Guilds! This system is designed to give users the ability to create and run their own public or private group, with built-in features such as a customizable theme and homepage, customizable ranks/permissions, a guild-only mini forum and live chat, guild events, and guild upgrade goals to work toward.
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Since our last update, this feature has progressed through the concepting and UI design process, and onto the coding and refining stage! Our coders have made great progress thus far, so be sure to keep an eye out for more details on how this feature will be implemented into the game as we get closer to putting the finishing touches on this exciting project. 
ADVENTURE EXPANSION
During beta testing, users got to experience our initial framework and first build for a feature called Adventure! Admittedly, this early iteration of the feature was designed as more of a functional test run of its newly built framework than a fully realized, fun game for players to experience - so we completely understood when many felt a bit disappointed by its beta testing debut.
However, thanks to all of the testing and input that we received from our beta testers, we are very excited to now be working on implementing and realizing the full range of ideas that we've been planning for this side scrolling mini-game styled feature!
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Some new features that will be coming to Adventure are a variety of new default and unlockable sprite appearances, toggle-able active and passive game modes, better optimization, new regions to unlock, new Adventuring music, an encounters bar, and more!
HOUSING PROGRESS
By far, one of our most anticipated - and most ambitious - upcoming features is the introduction of customizable player homes into the world of Dappervolk!
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Once unlocked, users will be able to decorate and arrange the contents of their homes on an easy to use grid-based system. Additionally, we plan to integrate a player's Adventure sprite into this feature, allowing you to freely hop throughout your home and even invite your friends over to chat in real-time! Each home will also include skills activities and crafting - but more details on this will be revealed in the future, as we are currently focusing on building the framework for this feature and refining the artistic direction that we'd like to take for the massive amount of assets that it will require. Please note that, while we regard housing as one of our most important new features, the sheer amount of technical considerations and graphic assets that it will take to produce this feature is something that we do not want to underestimate during development. Because of this, there is a possibility that housing may not be completely ready for release at the time of official launch. Nevertheless, we are extremely excited about the feature and can't wait to share more about it with you as we progress further through development!
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MINI GAMES & MUSIC
It wouldn't be a complete update without some news on our upcoming mini game plans and gameplay music, right? Because we plan to officially launch Dappervolk with a brand new town, a new mini game will also be released via the Playground alongside that town! Additionally, we also plan to have some amazing new music to go long with the new mini game, as well as our Adventure expansion.
Interested in listening to our existing Dappervolk music? Visit our talented composer's Dappervolk page over on Bandcamp! https://stijnvanwakeren.bandcamp.com/album/dappervolk
MINOR DELAY
Over the holidays, an unexpected hard drive failure occurred on the main desktop of our lead artist and project manager, Quis. Thankfully, we keep regular data backups on external drives, so no files or progress were lost in the process. She has since invested in a new desktop to replace this older device, but some technical issues with the new build have delayed her ability to switch over. This is expected to be resolved soon, with the only major impact being on her ability to continue progress on the content that we have set aside for streams.
We'll be sure to update everyone when our art development streams resume. Nevertheless, it is full steam ahead into the new year!
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bestonridesid-blog · 5 years
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Purchase Four Passenger Water Rides Paddle Boats
If you are looking to have fun on a warm summer’s day, then renting or purchasing a pedal boat is often a great choice. But what are these water rides, and where can you purchase them? Additionally, where can you find one that is large enough to accommodate four people? In this guide, we are going to address all of these questions and many more, so let‘s begin.
First of all, a 4 person pedal boat for sale, as the name suggests is a boat that is powered via peddling ?and this simple design works by having a water turbine connect to the pedals, which allows you to move the water beneath the boat and create forward motion.
Many of the best boats will also feature a rooftop canopy which gives you some added protection from the sun, and also gives the boat a fun design.
Now, there is a broad range of places to purchase these from ?but it’s often best to browse all of the different options before you settle on any particular one.
While there are numerous specialist retailers who produce some excellent models for amusement parks, there are equally some more affordable and budget pedal boats on the market from other retailers, so it just goes to show that you will usually benefit by shopping around before settling on any specific model.
What’s more, it’s not always easy to find ones that are designed to accommodate four people ?as the vast majority of pedal boats are designed for just two peddlers. However, this isn’t to say that they do not exist ?because if you hunt around then you will certainly find them.
In general, the best pedal boats will cost anywhere between $500 and $2000 ?depending on the size and additional design features you desire.
If you are looking to purchase one in a budget price bracket, then shopping around at the $500 mark will usually get you a 2 to 3 person seated pedal boat with a canopy. Even though these items are more affordable, many of them score fantastic reviews, and they give you a great day out regardless of the initial price you pay. Of course, you could also opt to hire one of these boats, and this will make your day out considerably cheaper.
Alternatively, if you are dead set on having a four person pedal boat through the site of https://bestonamusementrides.com/paddle-boats-for-sale/?then you will usually need to invest more money. However, you will almost certainly have more fun a boat that can seat more people ?as this will give you more forward thrust capability, and allow you to cover great distances. In fact, this can make the boat excellent for exploring coastal areas and even heading out a little to find a secluded cove for a delightful summer’s afternoon.
Conclusion
Overall, it’s clear to see that investing in a four person pedal boat is an excellent investment if you are looking for something unique and interesting to do on a warm summer’s day. By shopping around or just investing in boats from Beston paddle boats inc., you will find a broad range of different options available, and if you compare all of the different models, you will quickly be able to find when it suits your requirements.
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thestoryreadingape · 6 years
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The peddler...
The peddler…
A gentle tale from Cyranny’s Cove 😀
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over-hills · 3 months
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Street Merchants and Their Wares The street peddlers of Castaway Cove are world-renowned. Their stalls are good places to find both unexpected treasures and utter tat - it is up to you to try and tell the difference.
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