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#Red Templar Guard
foxstens · 1 year
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why do i keep getting attacked for no reason???
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broodwolf221 · 6 months
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so we were talking recently about how solas is much better at keeping his secrets than the other characters, and we know bull is one of the most perceptive characters. you've travelled with bull & solas much more than i have, so im curious about your thoughts: do you think bull had any idea? he's able to weed out qunari agents, but do you think he noticed solas'? how do you think bull feels about it, post-trespasser?
rubs my little hands together ty for this, im gonna have funnnn
bull 100% knew something was up. these two bits of banter really seal it for me:
Iron Bull: You've got an odd style, Solas. Your spells are a bit different from the Circle mages or the Vints.
Solas: That comes from being self-taught.
Solas: I discovered most magic on my own, or learned it from my journeys in the Fade.
Iron Bull: I've seen self-taught warriors. Even the good ones have something awkward in their style, something that clunks.
Iron Bull: I don't get that from you. Maybe magic is different.
Solas: Or without magical training, you cannot notice the parts of my magic that "clunk".
Iron Bull: You're not as flashy as most mages, Solas.
Iron Bull: The Tevinter mages I fought in Seheron tried to scare us with what they could do.
Iron Bull: Dorian looks like he's waiting for applause after every spell.
Iron Bull: Vivienne has this little swagger, like she knows she's the most dangerous thing in the room.
Iron Bull: Not the quiet elven mage, though. No frills. Nothing to give you away. Half our targets never even see you coming.
Solas: I shall take that as a compliment.
Iron Bull: If you like.
first, bull does know magic - he gives solas an out, "maybe magic is different," but I think it's just that: an out. one of his first comments is about how cullen is putting his templar training to good use, helping the inquisition soldiers defend against magic, just like bull himself was taught to. he's fought countless mages. solas is dissembling and bull lets him, but I don't buy for a second that he's genuinely fooled
and then the flashy comment. "not the quiet elven mage." bull is so observant... arguably moreso than solas:
Solas: Hmm.
Iron Bull: Something wrong?
Solas: A man in the last village. Something in his manner troubles me.
Iron Bull: The baker with the squint and the red nose? Yeah, spy. Probably Venatori.
Solas: Why do you say that?
Iron Bull: He watched all of us. A normal guy would focus on you, because staff, or me, because horns.
Iron Bull: He had a dagger up his sleeve, which no baker needs, and the knot on his apron was tied Tevinter style.
Iron Bull: I sent a message to Red. She'll investigate.
Solas: You are more observant than you appear.
Iron Bull: The good spies usually are.
so a) he notices everything weird about solas, everything that doesn't match up, and b) he doesn't show what he knows. that's his training coming into play.
I don't think he really knew who or what solas was, though. my suspicion is that he knew solas had his own agenda from the beginning, and like most everyone, knew that solas was keeping his own past a big, deeply-guarded secret. but bull isn't the type to ask direct questions in order to learn, so I think that when he's talking to solas about these things, he's watching him, too. noting the subtle shifts that solas tries to hide or isn't even aware of. hell, bull would learn something from solas having no change of expression or tone, forcibly even and level - because at that point, it's artificial.
so i think throughout the game as they travel, bull is slowly but steadily realizing how much more there is to solas' story. at the same time, he knows that no one is quite as good at keeping secrets as he is, so he wouldn't want to... ask anything too direct, yknow? everything is dancing around the edges of the truth and seeing what comes up, and that is information, usually information the other person didn't mean to give away
varric does this too imo, but not to the extent or with the skill that bull does, nor with the ability to hide everything he knows so, so well.
overall, i think bull was always watching solas. bull's really thrown in with the inquisition, particularly if he becomes tal-vashoth - because at that point, he doesn't really have anywhere to return to (which is tragic). so outside of the advisors and the inquisitor, i think bull is actually one of the inquisition's most steadfast members. but throughout the game, solas does help. a lot. which bull sees, too. hell, solas helps him after he becomes tal-vashoth, it's a really fun banter arc.
bull is suspicious, wary, and watchful, but throughout the main game, solas hasn't done anything overtly hostile or counter to the inquisition's purpose. and ultimately, solas is sorta necessary - he's the only one who can help the inquisitor with the anchor.
as for solas' agents? i'm not sure... but i'm also not sure how many of them there are. if there were a fair number, i think bull would have picked up on it over time, particularly because he tends to hit on the servants more - like, he'd notice them as individuals if for no other reason than his own interest, but also his training comes into play here. but if there were only a few? i think they could've slipped under his radar, particularly because the inquisition grows so quickly that even bull would end up hard-pressed to stay familiar with every single face in the inquisition.
even wrt the qunari agents, it's because he noticed a change in the duty roster and followed up on that, not because he saw them and just Knew from their behavior. he might've been able to suss them out that way had they crossed paths, but crossing paths wasn't guaranteed - at least, not until they tried to kill him. and frankly, i don't think solas would be that sloppy. his agents probably are deeply embedded in the inquisition because so is he. he would know when to have them come in and how they could blend in, even become functioning members of the inquisition, particularly because the inquisition's goals are not directly counter to solas' goals.
post-trespasser? i've written this and in my fic, bull really wasn't surprised at all. i think he would've been if solas got outed as fen'harel/the dread wolf mid-game, but the events of trespasser shed so much light on the reality of the situation, and i don't think bull would've traveled that whole path and not begun to reach that conclusion. solas disappeared for two years ago after fighting corypheus, and now they're mysteriously drawn into an eluvian - elven magic - and pulled through an intricate web of information that exposes the qunari plot?
yeah, i think bull had an inkling solas was behind it at or near the start of their journey through the eluvians.
and there's more, like solas' constant, intense hatred of the qun stripping people of choice - but then, there's a bit of truth in people hating others the most for things they hate about themselves. and bull would know about that, of course. solas does the same thing to blackwall when he's revealed as thom, an ironic judgement considering his own lies, but he hates that he has to lie.
i think for bull, post-trespasser he'd feel... not happy about the situation of course, but sort of satisfied. the pieces finally fell into place, all of them.
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dragonageconfessions · 2 months
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CONFESSION:
It makes me sad thinking Betyar's owner was likely killed by Red Templars or Venatori and that faithful dog is going to spend the rest of his days guarding the shop and surviving by eating the remains of dead spiders. We not only don't deserve the loyalty of dogs in real life but in games too.
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teecupangel · 5 months
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ok so i had a better idea about desmond turning into creatures.
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he gets raised up from a pup into Ebony Odogaron. Might be good for stealth since he'd blend into the dark. And the zap zap stuff might be useful. Parkour? no problem with the sets of double claws.
Or he's a Violet Mizutsune. This one is probably even better for stealth considering it slides around in its own soap water and can hunt other creatures and set its soap water on fire. (the trailer for it is bomb af) It's a very mobile creature so it probably could parkour because its body movement.
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It's got white on it too >:3
Speaking of Monhun, here’s an idea of the Assassins becoming hunters in MonHun World, here’s an idea of which MonHun monster Desmond could be reincarnated to and an idea of Desmond being reborn as a Zinogre.
What I remember most about Odogaron is that it has an enraged state which makes him faster and harder to hit so the usual tactic is to keep running and dodging until it exhausts itself, then it’ll be an easier battle.
Odogaron is purely a melee monster and Desmond probably try to use his tail as a weapon more often than a normal Odogaron. He’ll probably as small as a corgi first but soon starts growing and keeps growing while being raised by Altaïr.
People just assumed he’s an exotic animal from crusader lands until the Third Crusades begin and the Assassins notice that crusaders don’t recognize him and some even fear him.
By that point, he’s grown large enough that he wear horse armor and people would think he’s a horse.
He can jump really high though and his claws can dig to walls, making it easy for him to climb high structure.
So what you usually happens is that he lets Altaïr disembark before they reach the location and Desmond would stealth his way inside the city using the walls and rooftops while Altaïr enter it the usual way. (Or, sometimes, he stays with Desmond and Desmond climbs up)
Desmond starts to reach the normal adult Odogaron size after Altaïr took the mentorship and the Apple from Al Mualim so there are rumors that Desmond becomes as big as he is because of the Apple but it can’t be proven.
He’s, of course, Sef and Darim’s babysitter because Altaïr believes he’s smarter than humans (Desmond thinks Altaïr is blinded by their years of being together, less master and pet and more companions/family).
Of course, Abbas’ coup fail because they tried to kill Desmond first but, at that point, Altaïr had made an armor for him that’s basically made of the same material as the Armor of Altaïr.
Desmond stays with the Ibn-La'Ahad family until he feels the urge to leave and he gets to Firenze in time to ‘stop’ the execution.
And by stop, yes, that does mean the people of Firenze still talked about the day a mighty hellhound maul and eat (he didn’t eat anyone) the guards and Uberto Alberti.
… all to save the cursed Auditore family.
(As a reference to Odogaron’s penchant for eating Legiana corpse, maybe Desmond’s favorite food is a leaf that looks a lot like Legiana’s wings?)
Ah, Mizutsune. The monster I bullied in Rise until I realized that Rakna-Kadaki’s set is more of my style. XD
Okay, but in all seriousness, Desmond as a Mizutsune would be a fun idea, especially as this is a kind of Leviathan that can move fast both on land and on water. That soap it secretes? It makes it easier for it to move even on difficult terrain, making a Mizutsune Desmond one of the fastest and most elegant destructive force that the Templars ever witness. This soap hinders other people too, making it harder for them to move.
Also, it could shoot out pressurized water from its mouth so Desmond would have a devastating long range attack.
By the way, there’s a white and red Mizutsune that would look good for Desmond: The Soulseer Mizutsune:
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Up to you if you want to keep the scars on the eyes to make Desmond blind, make it part of the plot later on or decide that he wouldn’t get the scars.
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naisilla · 29 days
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The Emperor's New Muse Part .10
Odyssey Kayn x Reader
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content: it only gets worse.
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The Morningstar was quiet. The crew was exhausted and stressed about barely escaping the palace only minutes before. Only Jinx seemed to be doing well, humming a pop tune and bouncing along to the beat in her pilot's chair. But that was Jinx, never fazed by the violence around her but rather attracted to it. At least someone was coping well.
Malphite was a tough guy who wasn't affected by the battle. He tended to each member, using his medical knowledge to patch up and deal with the injuries.
You clutched your torso. Your wounds had reopened when you fled. Malphite's working his hardest to close up the gaping lacerations. Yasuo had gone quiet, staring out of the ship's window, looking ahead into the expanse of space.
Sona too was quiet, but that was normal for the Templar. However, you couldn't deny there was a defeated look in her eye. Things were not looking good for the Morningstar, and they were about to get worse.
"Holy shitballs! Guys you need to take a look at this!"
Everyone looks up, pausing their moping to focus on Jinx. She looks at her screen with her mouth agape. You and the others gathered around, peeking over her shoulder to glimpse at what she was so shocked over.
Headlining news: King Jarvan IV Found Dead. Space Pirate Culprits At Large.
A confused sound involuntarily left everyone's mouths. Jinx continued to scroll through the Demaxian digital newspaper. A photo of the Morningstar along with pictures of everyone included.
"That bastard!" Yasuo growls. His lips curled in a vicious sneer, but his eyes were wide and dilated.
"We didn't kill the king?..." Malphite says clearly confused about the situation. Jinx whispered something into his ear, probably explaining what was going on. A moment later Malphites giant fists slammed down onto the ship's floor panels. "That Bastard!"
Sona merely looked ahead, her golden eyes were dull and empty looking. Out of everyone who was furious she was contrastingly sullen.
A little blinker on the ship's dashboard made Jinx pipe up. "Shit! The tank is leaking fuel!"
Panic began to wash over the initial fury. We had barely escaped Demaxia_Alpha with thousands of palace guards and locus armada on our tails, The Morningstar was slowly traveling across deep space at an agonizing pace. Like a wounded dog dragging its dying body, it was only a matter of time before we got caught.
Out of instinct, you go to check the windows, peering out into the inky blackness of space for any movement or sign of a Demacian ship closing in on you. The abyss remained seemingly empty for now.
"Where do we go now?" you ask "All of Demaxia is after us now..."
"We are trapped on a failing ship, we are rapidly running out of fuel and eventually our rations and supplies will deplete."
"There is no planet that we can make it to that wouldn't sound the alarm on us."
You were right, there was nowhere to seek shelter and hide, with Demaxia ruling every nearby system there wasn't a single place safe from Kayn.
A sinking feeling began to take over as you took another peak out of the windows. You were all stranded in the middle of deep space, a dark empty expanse where you knew knew there was nothing outside yet you felt so exposed.
Like a moment from a shark movie, you were on a deflating lifeboat knowing that somewhere in the ocean was a giant megalodon stalking you, it could strike any moment and there was nothing you could do about it.
You were destined to be snatched up.
Just how long would it be until Kayn sunk his jaws into you?
A blaring siren snaps you from your thoughts, a red light flashes throughout the ship.
"Jinx what's happening now!?" You ask, yelling over the blaring alarm.
Jinx whips her head to look at you, her pigtails harshly swinging behind her. "It's an intruder alert!"
Your eyes are suddenly drawn to behind her, staring at the wall that began to emit a strange light, the wall is glitching like a TV screen. Before you can process how that is even possible a figure emerges, passing through the wall ignoring the physical law that it's a solid object.
It's Kayn.
You freeze in your tracks as your stomach drops and you feel a wave of fear and dread wash over you. Rhaast is in Kayn's grip, drawn back, ready to swing. The entire crew freezes up and stares up at Kayn, the intruder alert still blasting in the background.
Jinx is the first one to overcome her shock and tries to fire a pistol at the demaxian, but her bullets simply pass through him as if he's a hologram. Ignoring her attempts, Kayn swings Rhaast, the neon blade slicing the air in a sweeping motion.
Malphite acts instantly, grabbing Jinx by the back of her top and yanking her out of range. If this moment was in any different context you would've joked that she looked like a chihuahua being handled in a dog vest.
Yasuo unsheaths his sword and sends a gust of wind spiraling towards Kayn but the Ordinal merely cuts through it and with another slash of his scythe, cuts Yasuo's blade in half.
Caught off guard Yasuo gasps nearly getting sliced as Kayn strikes again, there was no time to react. Kayn moves with lightning speed and precision, his actions sharp and decisive. He outmaneuvers all of the crew members. Each one of their attacks hits the air, barely missing Kayn as he moves effortlessly, like a ghost. He sends more strikes toward the crew, slicing through their weapons and armor with ease. The air is quickly filling with flashing sparks and the crew is beginning to panic.
Even with all five of you against him Kayn was still gaining the upper hand, continously poking each of you with attacks that left you weakened and exposed. You were barely managing to keep up with the fight as everyone is forced back and on the defensive.
Sometimes you wish you had a specialty like the others, Yasuo was good with swords, Jinx was good with guns and firepower, Malphite was good with brute force and Sona was a good mage. As you fought Kayn you were forced to be resourceful, during you evasive moves you managed to grasp at was was once a metal pipe fixtured to the ceiling that got knocked down in the fight, steam pouring out of the hole. With the sturdy metal bar in your grip you used it to block each swing Kayn took at you, always aiming for it to collide with the handle of Rhaast so that his blade couldn't cut through.
You feel the pressure of his attacks growing as you realize the others aren't faring any better against the demacian. You try to maneuver around Kayn, to position yourself behind him to launch an attack he can't parry while battling the others. Yet somehow Kayn managed to keep you within his line of sight.
Nobody is able to stand up to Kayn, his sheer force of will alone makes every single one of you cower and flinch. He radiates a menacing and lethal aura that feels like death itself, like a predator playing with its prey.
"So much flesh to rend! carve me into them all Kayn!!"
Malphite was the first, his tough armor skin spit and gave way to Rhaasts blade. Kayn managed to skewer his entire torso and for the first time you heard him wail in agony. Malphite backs off with a limp cowering while Sona steps in using her ora to heal him while making a protective barrier between herself and Kayn.
It isn't effective as with a single hit Kayn breaks through and prepares to strike down, Jinx cuts in spraying a barrage of bullets between Kayn and Sona forcing the ordinal back and riddling the wall to their side with holes. Yasuo slides behind Sona to pull her further back away from Kayn while you jump in to block another swing of Rhaast aimed at Jinx.
The demaxian lets out a hiss of frustration. "Sona! you will open the gate!" With a powerful kick he sends you to the floor. "Don't think you're going to make it alive after this! All of you! Will be dead by the end of this!" Kayn swings down his scythe, you try to scramble out of the way but Kayn has gotten faster. You are saved by Yasuo dashing in to whisk you out of range at the last second.
He is out of breath, without his sword he can only use his swiftness and wind abilities. But he was burning out, soon he wouldn't be able to keep up with the fight. A bead of sweat accumulates with the sheen on his forehead, he glances at you for a moment and you are able to see the fear in his eyes.
"Face me, Captain! Face me and die!" Kayn yells launching himself into the air ready to come down on the both of you with another attack. Kayn was relentless he wasn't tiring out, even against five other people he wasn't breaking a sweat.
Yasuo grabs you ready to dash again, but as Yasuo springs off the floor Kayn is quick to use one leg to trip him up. Yasuo slips, the stumble causing both him and you to fall back in line with the trajectory of Kayn and Rhaast. You try to push Yasuo out of the way despite it being destined for the both of you to be impaled.
Letting out a shrieking war cry Jinx comes in throwing her empty machine gun at Kayns head, instantly he straightens up and slices through the gun like soft butter. With the split second of attention taken off of you and Yasuo. "Come and play jinx" Kayn yells, a thrilled grin appearing on his face.
Jinx follows up with throwing out her grenades, each one gets dodged smoothly by Kayn, only blowing up the ships interior. The intruder alert alarm continues to blare, now joined by more and more alerts as the ship continues to gain internal damage.
Sona watches on in silence while she tends to Malphite, Jinx was relentless, just as determined and arranged as the Ordinal. Yasuo while out of breath continued to use his abilities in short bursts to narrowly evade and poke at Kayn. You also struggled, without a reliable weapon or magic at hand you were at a disatvantage, but you continued to fight.
"I'm hanging here!" Jinx yells, you can hear the fear and desperation seeping through Jinx's words, but she continues to launch her attacks and grenades at Kayn, despite her attempts doing very little. Malphite was still hurt badly, the demaxian had carved through the golem's armored skin and his wounds were severe. He could barely fight now, despite his best efforts.
Yet he still tried, every time Jinx got too close to getting struck by Kayn Malphite would grab at the ship to launch pieces of its interior at the Ordinal or smash shock waves into the floor. His yells were desperate for his friend. "Jinx!" "Look out Jinx!"
With the help of Sona's abilities, both you and Yasuo were able to continue. "What's the plan?" You yell out to the captain.
"Don't die" Yasuo grunts matter of factly.
"Die!" Kayn yells in sync with Yasuo.
"Blow shit up!" Jinx cheers, her range of weapons destroying the entire interior of the Morningstar, creating another problem that you'd have to face in the future...if you could live till then.
You were ripped from your thoughts as Kayns hand gripped your throat, hoisting you up in the air.
"Don't get distracted y/n, that's how you get caught dear."
Instinctively you try to kick Kayn in the head, he blocks it with his arm. You swiftly attack with your other leg but he is faster and blocks again, using both legs you try to lock them together to deliver a more powerful kick centered to his face. Blocked again.
"You need to be less predictable" Kayn chuckles darkly, his fingers coiling tighter around your neck. You could feel your head building up in the head, there was no doubt it was turning red. The erratic pulse of your heart thrummed in your ears making all other noises sound distant and reverberating.
Jinx lets out a war shriek and rams into Kayn, hitting him with the side of her gun like a baton. "Unhand her you hot freak!" Even in your weakened state, you sent her a "wtf" look. Kayn simply ignores the pilot, blocking each of her attacks with one arm without even looking at her. His stare locked onto yours.
"I'm going to make you suffer, once I'm done strangling you I will skin you alive and force you to watch your insides fall out as you die!" Kayn's voice began to overlap with his sentient alien scythes.
By this point pain was shooting up your body in sync with your pulse and your lungs were searing in hot pain. The edges of your vision were fading into a dark vignette and the rest of your body was growing limp and heavy.
With a powerful kick, Kayn sends Jinx sliding across the floor. Yasuo tries to rush in but is sent back when Kayn drops you to launch a sweeping slash. The blade catches on the front of Yasuos torso and rips a gash across. Yasuo stumbles back and Kayn goes in for another attack but Jinx jumps back in still screaming, with one strike Kayn hoists Rhaast with his blade facing upwards to slice at Jinx from below.
Jinx jumps back but her pant leg gets snagged by Rhaasts curved blade and Kayn uses it to hook and drag her in one swift move toward himself. She gets flipped onto her back and Rhaast buries himself into the flesh of her shoulder blade, Jinx howls in pain but manages to shoot her pistol from behind her back, looking over her shoulder. Kayn dislodges the scythe to block the bullet, it ricochets off of Rhaast and hits Yasuo, grazing the side of his neck.
Weakly you try to trip Kayn with your leg but unsurprisingly he doesn't even spare you any attention, merely stepping over you and walking slowly towards Sona. The templar had been working so hard, multitasking between healing Malphite and boosting the others.
"I've had enough of these games, it's time to go." He sneers, grabbing her by the arm. Sona was never a physically strong human so she easily gave way to Kayns force, he hoists her to her feet and drags her across the room. Malphite who had mostly recovered rushes Kayn from behind only to have the Ordinal whip around to hack into the Golem again. "YESSS RIP AND TEAR INTO HIM KAYN!"
Malphite is brought to his knees, clutching the gaping wounds that riddle his body. "Malphite!" Jinx wails, crawling over to her best friend desperately, Kayn is quick to kick Jinx across the face while she's on the floor, she spits out a tooth, her eye begins to swell. Malphite reaches out to her making a sad whimpering sound before glaring at Kayn "You hurt Jinx...You must DIE-" His roar is cut off as Rhaast is suddenly buried to the hilt in the Golem's throat, Malphite lets out a surprised gurgle a dying breath escaping the space in his throat before eventually slumping over with glassy eyes.
"NOOOOOOOO!" Jinx's cries were shrill and primal. She scrambles across the floor toward her best friend tears leaking from her swollen face. Her head whips towards Kayn and another rattling growl comes out, she's suddenly back onto her feet in a fit of hysteria and rushes Kayn. Yasuo tackles her as Kayn retaliates, taking the blow of his scythe. They both fall to the ground Yasuo's arms hugging Jinx close, as they bounce off the floor Jinx coughs and sputters looking at Yasuo and the giant gash across his abdomen and back, blood seeping out in copious amounts.
"No no nonononono". Jinx rambles her words slurred, she grasps at Yasuo and shakes him worriedly. You struggle to recover yourself, your old wounds had definitely reopened yet again. Kayn looks down at the four of you with contempt. "Look at this, the famous Morningstar finally on their knees." He walks back over to stand directly in front of you all his golden eye now gleaming with ora.
With the tip of Rhaasts blade, Kayn tilts Yasuo's head to look up at him. "First I kill your brother, and now you. How poetic." Yasuo can only bare his teeth in a pained growl, his blood continuing to pool onto the surrounding floor. Jinx has been reduced to a sobbing mess as she clings on helplessly to Malphite's body, with no more bullets, clips, or magazines left to let out her fury. "What's wrong Jinx? Are you tired of playing already? I'm only starting."
Kayn turns back to Sona. "This could've gone so much differently, as a Templar I expected better from you. If only you gave yourself up earlier, you wouldn't have to watch your friends die." Sona's eyes widen as Kayn turns back towards the Morningstar crew. Jinx, Yasuo, and you were all at his mercy now.
Rhaast's blade glints with every flash of the red siren light. "FINALLY! CULL THEIR NUMBERS! DISMEMBER THEM ALL!" Kayn grins, each approaching step making your heart tremble with fear.
His boots stop right before you, you strain your eyes to stare up at him as he imposingly stares down at you. The red light behind him casts an imposing shadow upon you. There were no final words, no more smart quips. Kayn swings.
And Sona intercepts.
Kayns eyes are blown wide as he watches Rhaasts blade pierce himself into the chest of the Templar. "WHAT? NO!"
Everyone stares in shock as everything slows down. Sona's chest glows in a golden light where Rhaast's blade penetrates. Panicked, Kayn pulls Rhaast out hastily and gold flows out. Sona who was once floating, now falls to the ground. The Morningstar crew cries out for Sona. You too scream out, hand outstretched towards the Templar, she locks her eyes onto you, those beautiful golden eyes like pools of swirling gold glitter, and between your minds, she speaks something when finally the golden light from her chest fades.
"YOU WEREN'T SUPPOSED TO KILL THE TEMPLAR! WE NEED HER ALIVE" Rhaast roars at Kayn, the Scythe's ora roiling.
"WHAT WAS I SUPPOSED TO DO THE MAGE GOT IN THE WAY!"
"YOU LET YOUR RAGE GET IN THE WAY OF YOUR ABILITY TO REACT! I KNEW YOU WERE TOO OBSESSED WITH THE MORNINGSTAR!"
"SHUT UP RHAAST WE CAN HEAL HER!" Kayn kneels before Sona, lifting her up as he looks over her wounds. It was ugly, a giant tear where Rhaasts blade had perfectly slotted between her rips slicing her heart, there was no faint pulse Sona was truly gone. Not like Kayn ever learned to use his ora abilities for healing, and the only medic here on the Morningstar was also dead.
Kayn lets Sona's body drop to the floor and he gets up, a dark grimace cast on his face. With an outstretched hand, golden ora snakes out of Sona's chest and into the air seeking refuge into Kayn's palm. Copious amounts of Ora feeds into Kayn sending a shiver down his spine.
"What do you think you're doing?" You gasp out weakly.
"Harvesting her ora of course" Kayn replies coldly. "The Templar had an affinity for aura and I wish to have it for myself." As the ora enters Kayn's body his eye begins to glow brighter and brighter until his entire eye is glowing. He gasps. "Forget the Templar Rhaast I alone can open the Ora gate."
And just like that Kayn turned his back to you and walked away, phasing through the wall like when he first entered the Morningstar. From the view of the window, you could see the locus armada mother ship. No, it was much larger. It had to be the late King's personal warship.
It loomed over the Morningstar like a creature of the deep, something much bigger and more ferocious than a shark. It along with its fleet, swarmed around like a hungry pack of animals. You were expecting to be fired upon, to be finished, but to your surprise, the Demaxian ships turned and after engaging hyperspace drive disappeared into the abyss of deep space.
Stunned you glance around, Yasuo is still bleeding out and Jinx for the first time ever is silent. Forcing yourself to your feet you start by dragging your remaining friends into Malphites medbay. You struggle to drag Yasuo onto the bed, then Jinx, propping them up against each other to stay upright.
You didn't know the first thing about first aid but God were you going to figure it out right now, you were not going to lose one more friend today. First, you needed to stop the bleeding, Yasuo had it the worst, human vital organs are located in the front so that's where you should start a simple dressing wasn't going to be enough and a tunicate only works on a limb, not the torso.
Taking off his shirt you use it to apply pressure, Yasuo hisses in pain, and you grab his hand and apply it to his wound. "Hold it there as tight as you can". Yasuo shakily nods and grunts as he holds it in place. You go to look over Jinx, just a swollen face and a tooth missing, you gently brush her hair away and tuck it behind her hair before grabbing an icepack and holding it to her swelling. At least you were certain Jinx was going to make it.
Now to figure out how to close Yasuo's wounds, he had already bled through his tshirt. Stitches are what is normally done right? You just need a needle and thread. You search through the drawers to find anything you can use. Drawer after drawer is ripped open and rummaged through, the items insides carelessly swiped aside in desperation. Panic begins to seep in as you fail to find any thread or needles.
Your hearbeat becomes erratic again, no no no where is it? Your searching around the medbay becomes more frantic the longer time passes. Each second that goes by is a second more that Yasuo bleeds out. A firm large hand grasps your arm, you pause and turn to look at Yasuo whos looks at you with a calm gaze.
"We need to stop Kayn."
You shake your head. " There's no need, Kayn can't do anything now...now that Sona's gone."
Yasuo's eyes darken and his facial features feel a little heavier. "Something tells me that Kayn has found another way, we can't risk that chance. Jinx can't pilot the ship in this state. It's up to you to get us there."
You try to refuse you open your mouth to retort against him but he interrupts you. "Don't worry about me, I'll figure out how to close this up, just get us to the ora gate."
You nod and run off toward the cock pit, it had been completely obliterated. The walls have been ripped off and the floor has been torn up, steam gushes from exposed pipes and wires crackle with sparks of electricity. You pick your way over to the pilots bay, the seat is destroyed so instead you stand in front of the dashboard. So many error icons flash on the screen like a faulty car. Looks like you have to manually override and drive the ship yourself.
But where do you go? The Morningstar was already dying before Kayn came and further destroyed the Morningstar, the situation you were in earlier still stands. You are desperately close to running out of fuel so you simply can't chase after Kayn to the Ora Gates. You need to find somewhere to restock and get medical attention for Yasuo and Jinx but every planet in the galaxy is warranted to arrest you under Kayn's new law.
Drastic times require drastic measures, it was risky but you needed to take every risk in order to prevent Kayn from opening the Ora gates, so you steer course the Morningstar and fully turn it around. You were going back to Demaxia_alpha.
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Part 11: Here
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kit-williams · 1 month
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Pheromone Perfume/Spray
So like I'm going to get to all the boys with this btw... BUT who do you all wanna see get written FIRST
Same as last time we'll say the goal post is every man above 10% will get a blurb written about him
NOTE: TO THE PEOPLE VOTING WRITE IN BUT NOT WRITING IN THEIR VOTE AUTO GOES TO THE TOP SO IN THIS CASE ITS HARRAM GETTING THE VOTES OR TO THE MOST VOTED MARINE (IDK YET)
Write in options
Harram (Iron Warrior)
Sirus (Blood Angel)
Solos (Death Guard)
Nakht (Thousand Sons)
Zhur (Black Legion)
Omegon (Alpha legion)
Gabriel (Blood Angel)(Husbandry)
Angelo (Blood Angel) (Rogue Trader)
Serax (Alpha Legion) (Rogue Trader)
(Note more will be added to the write in option list)
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corvusspecialartist · 3 months
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How to take Care of: The Caracadon
ORIGINS:
The Carcharodon breed of Space Marine or formally known as the Carcharodon Astra are unknown. Testing of the Marines' gene-seed has been rather... inclusive. Most owners, think that they are a hybridization between the Raven Guard and a Night Lord descendant, while others think that they do have some World Eater within their gene seed. However, this breed appears very sporadically and their true numbers are unknown. First recording of this breed happened around M32, however this data is fragmented , and blurred.
Personally, I believe that their geneseed is chimeric between the Raven Guard, Night Lord and World Eater. This breed is almost a unicorn in rarity, almost like a Salamander hybrid breed. Since, it has taken multiple breeders, MANY attempts to get all three of these breeds into a room and making them procreate.
Appearance & Habitat:
The Carcharodon appears in its current form wearing grey armor with a black and white shark pauldron on its shoulder. However, there are two major exceptions to this rule. If an owner has an older breed, they will have yellow and black power armor with the same pauldron. The other, whom we have captured... has lighting claws and is one of if not the largest Marine that we have seen. Ever. Currently, attempts have been used for him to try and use him for breeding purposes.
The habit that the Carcharodons are the content in are low gravity, and silent places. They are a breed that somehow manged to gain the ability to communicate with themselves in complete silence. Autopsies of dead Carcharodons have shown that most of them have their vocal chords intact... but they don't use them. They will however speak if necessary to interact with others.. but otherwise... they will be ignored.
Temperament:
Carcharodons, temperament wise, are very stealthy, and blood thirst almost takes them... it will not end well. Carcharodons if housed with Marines that are not with themselves will treat them with hostile indifference. However, if you have more "questionable" breeds, that are not outright illegal (though illegal can vary much on where you are) , depending on who they are.. they will take on an antagonist role.
They are very curious, and resourceful. In fact, many of the Marines have been seen wearing mixed and rare power armors that were somehow out of print. In fact, one of the Carcharodons we have was so large that his Marine armor was a mixed of many different types.
Care:
Carcharodons are not for the novice owner. They are a highly specialized silent breed of Marine.. that if they do not respect you will at best ignore you and at worst, kill you.
Carcharodons should be housed with other Carcharodons. If done so, they will establish a strict hierarchy. In fact, it is SO strict that if a lower ranked member touches a higher rank's armor... it is seen as a death sentence to say the least. Most Carcharodons, when they were hear speaking are very tact and formal.
Do NOT see this as weakness however, as many times when a owner tries to use this Marine for hunting, they will eviscerate their foes all while without making a single noise. They are stoicism to the extreme.
They are best used as a tracking or as a working breed.
They have the ability to spot and gather lost technology, however this translates in captivity to having the issue of hoarding. If you have rare archeotech available, I would hide it from your Characdon lest they get their hands on it.
They are very very much not a big fan of Xenos, seeing them often attacking many a Xeno owner. This had led to many of them unfortunately being put down.
Aliments:
While all Marines are in the peak of trans human shape, their minds can still vulnerable to certain issues. Some examples would be the Blood Angels breed with the Red Thirst, Black Templar with their zealotry; the breed has the Chill of the Void which happens in three phases.
Withdrawal: The breed at this state will start to become more cold both to you and to the Battle brothers. They will start to speak to High Gothic to Marines.
Merciless: This is where if the breed is used for tracking, will start to use his loose. They are harsh and merciless to anyone who is not loyal to either you (if you trained them well enough) nor the Imperium. If you need any form of interrogation, the Marine will execute them, even if they have surrendered or have crucial inflammation.
Silence: At this point, this breed is gone. The Marine will withdraw and become as silent as the grave. If they are working with other Marines they will refuse, and will try and complete missions on their own.
In Conclusion:
If you are looking for a silent, hunter with a tenacity unique to the Imperial Fists, then this breed is right for you.
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vigilskeep · 3 months
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Hiya, do u have a carrd or anything with info on your ocs? I love reading about ocs n all that crap but the tumblr search function is like actually evil. Keir seems super interesting but it’s like killing me trying to find posts to recap his lore 😭
i don’t i’m afraid!! it’s just his enormous mess of a tag as the lore built up... i might make something sometime??? i hadnt thought abt it tbh. in the meantime feel free to ask me any and all questions even if it’s something i’ve probably already said, i love going over this stuff and will do so forever if even slightly prompted. on that note, if it helps, here is a briefly condensed version:
keir is a red personality (aggressive/direct) non-mage hawke. i did his full playthrough as a warrior, i sometimes talk about switching him to rogue, but the only really important thing is that he’s a reaver and will bite you for real
he’s a man of few words, extremely blunt and threatening to the point of being absurdly over-the-top with pretty much all strangers, and much softer but still bluntly earnest with the small group of people he considers his own. he considers himself first and foremost a protector and would do anything to keep those people safe. his father malcolm was a strict man who raised him to do this and he accepted that wholeheartedly. consider him a guard dog. killed his first templar in defence of the family aged 15
he adores and idolises magic and fiercely supports mage freedom, though ultimately he would absolutely sacrifice a wider “cause” if doing so would keep his mages safe. fortunately or unfortunately, he can’t do that because the two are inextricable
he’s a proud fereldan and cares very little for kirkwall (hates kirkwall. hates kirkwall. someone please get him out of here) and its nobility, which tends to show in his appearance and behaviour. long braided hair, the streak across his nose is kaddis, and takes his mabari, silla, absolutely everywhere
he’s elf-blooded via his father, who was the bastard son of a fereldan elven servant girl and an orlesian chevalier who was with the occupation
his playthrough has circle mage bethany. he adores her and he would do anything for her but her acceptance of her fate and disillusionment with his overprotectiveness meant they had an increasingly strained relationship. it was because she was trapped that he couldn’t leave the city. once he was champion, meredith essentially had a knife to his sister’s throat whenever she wanted his compliance, not to mention the looming threat to anders and merrill, making those three years the worst and most terrifying in his life
he romances anders! friendmance and they escape kirkwall together in the end. not always easy but he really loves him, justice half included. there’s a lot of lore here ummm if i mention the “and they were housemates” timeline, that’s my silly mutual pining alternate version of events where anders moves into the amell estate for safekeeping before he and keir actually get together. if i mention aura hawke, that’s the potential daughter i occasionally hc for them
he had previous relationships with morrigan (in lothering as young 20-somethings) and merrill (during act 1). you cannot keep him away from those romanceable mages
he’s still close friends with merrill. isabela is his best friend. he has a complicated, semi-antagonistic friendship with varric, who was really closer with anders but now after the fact doesn’t want to remember that. he deeply respects and is friends with fenris. he did rivalry with sebastian, but in an agree-to-disagree way where they considered each other friends nonetheless until All That happened. he had a more genuine rivalry with aveline though still coloured by their trauma bonding
i THINK those are the main beats of his lore but he’s my most discussed and developed dragon age character so i’m sure i’ve missed some of the assorted junkyard of thoughts
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tamiisnthere · 3 months
Text
Crossover Universe Maps and some Lore
I finally got around to writing some Lore about my Crossover Universe. I have to say that it will change over time, because I have constantly changed it over the years.
I admit that there won't be much, such as the whole history and culture, because I probably can't do good worldbuilding, I mostly do it for fun. Still I'm still ashamed of it...
I also have to mention that most of the islands have some parts of the lore of my favourite video games (since it's called Crossover Universe of course :P).
So anyways... Enjoy? ╮( ̄~ ̄)╭
The Crossover Universe is actually a multiverse that connects several alternate universes in order not to damage their main timelines.
Planet Thansuokria:
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The new residents named the planet Thansuokria, which was said to be larger than Earth. This water planet has several islands separated by stormy oceans. No one knows why individuals from any universes and timelines end up here. For some it's a great change, for others it's a disaster and they wish to return. Some think that Thansuokria may be an afterlife, as most of the residents have arrived shortly before dying or falling asleep, but this is largely denied.
Here is a smaller part of Thansuokria where the story takes:
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Islands:
Azerwias (Warcraft) - The largest diverse island, the main residents of which are from Azeroth, Outland and Draenor. Relations between the Alliance and the Horde are usually very tense and they try to gain as much territory as possible. Nevertheless, both sides were able to make a peace agreement, but it is not known how long it will last.
Cross Island (Assassin's Creed) - An island owned by the Templars and Abstergo as the main base and ruled by a dictatorship. The Templars manipulate the Alliance so that they can eliminate their enemies easier and gradually expand their Order to other islands. Either way the Assassins try to stop them…
Fouria (Left 4 Dead) - Originally it was a holiday island, until one day an epidemic broke out there causing a zombie apocalypse. Today it is a strictly forbidden place where experiments are carried out to eliminate the virus. Fortunately, the virus did not spread further and a vaccine was even invented, which created immunity in the vaccinated. But the vaccine could no longer help the infected and new mutants were created from them, which managed to leave the island and reach other areas.
Mann Islands (Team Fortress) - Islands with an endless war between two companies RED (Reliable Excavation Demolition) and BLU (Builders League United). The arms company Mann Co located in it's city makes money from their war, but is even interested in doing business with the Alliance and the Templars, the Horde considers them as dishonest cowards. RED and BLU have mercenary teams that attack each other to get the rarest resources to make their products. Most mercenaries enjoy their jobs for the money and/or even the enjoyment of the combat, though there are exceptions who are there involuntarily.
Whirlsand Ruins (Warcraft, little bit) - A desert island that is impossible to live. This place is the main home of the bronze dragons guarding the center of the island. Some believe they guard timetraveling portals, as the bronze dragons of Azeroth are known for traveling and protecting time. It's still a mystery…
Pure Kingdom (OFF) - A mysterious island inhabited by humanoid beings called Purifiers who may have a probable connection to The Batter. Their kingdom isolates itself from other factions and refuses to form alliances or create wars because they consider them as impure. Rarely, red-eyed individuals have a curse that allows them to turn into a monster and threaten their surroundings. They are often exiled for this, as the Purifiers believe that the curse can spread among others and hope that the exiles will perish beyond the borders of their kingdom. But it's not always like that, and the cursed Purifiers can find a new home in an unknown world…
Island of Eagle (Assassin's Creed) - The hidden island of the Assassin's Brotherhood, where they only live in the secret small town Accipiteria and the rest of the island is wilderness, so that their archenemies the Templars will never find them. It had been going like this for a many years since they entered that world, unfortunately one day they were attacked by the Templars, destroyed their town and captured or killed several Assassins. The survivors managed to escape in the south to safety.
Havaykia (Crossover, made this island since childhood) - An isolated island that rebuilds a sanctuary for those who have fled their homelands and can live here in peace. It is mainly known for the diversity of inhabitants from other islands living in harmony and the exotic colorful wildlife. Since Havaykia does not support wars and colonization, several factions are still interested in getting this territory for themselves, but the inhabitants of the island defend their rights to freedom.
Oceans and Seas:
Waves of Silence - It got its name from the waves, which for a mysterious reason cannot heard any sounds.
The Proud Waters - Ships of important personalities and politicians who enjoy sailing expeditions often sail along these waters.
The Whispering Depths - Legends say that in this sea at night there are whispers of sailors who died in storms during their voyages.
Sea of Lost Souls - It is infamous for the high number of lost ships. At first, no one understood why, until eventually they discovered that this sea has the largest number of marine reptiles like mosasaurs, which attack smaller ships and hunt sailors. They believe that mosasaurs hunt on ships because they often mistake them for their usual prey (whales in this case). Fortunately, they managed to find a safer way to cross to the other side of the sea.
Ocean of Unknown - The most dangerous ocean on the planet. Nobody knows what lies behind the aggressive waves and storms. If anyone tried to find out, they never returned. Some people think that Thansuokria is flat, but in fact the part of the ocean where they live is just the tip of the planet's iceberg.
The Heart Sea - Named after the shape of the heart. There is a diverse ecosystem and a rich coral reef with both modern and prehistoric animals.
Island Havaykia:
An island with a very varied nature and a diverse population. Several mountains and waters are named after the area's most common animal or shape, such as the Dragon's River or Cheetah's Valley. Havaykia is mainly known for the occurrence of modern and prehistoric animals and plants and rare creatures such as hypogryphons and griffons. Around the island there are several smaller islands that are strictly protected by law due to the occurrence of endemic species of fauna and flora, such as Moho's Island located close to the Small Coral Reef. Even though the population is diverse and coexisting, discrimination still exists unfortunately.
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Cities, Towns and Villages:
Ashte'quel - the capital and largest city of Havaykia, where all races and factions coexist peacefully.
Falahnaar - the city of Kaldorei, which is quite similar to the now destroyed city of Darnassus from Azeroth. The Night Elves tend the wilderness and a gigantic tree called Kaldrassil.
Oakheart City - the city of former Alliance's fighters. It is the oldest city of Havaykia, where the first inhabitants settled. It is named after the occurrence of oak forests with heart-shaped leaves.
Greentree - the harbor city, where the best fishermen of the island live.
Mardual - the city of former Horde's warriors who see war as a dishonest and pointless fight for territories that do not belong to them.
Warpeace - the oldest city from the Horde's side. The city got its name from a small civil war due to food shortages, which luckily ended without fatal consequences.
Raptoria - the village of trolls, which is known for important breeding of several genuses and species of raptors.
Peatgor - the city covered with peat. It is known to archive the historical writings of Havaykia.
Red and Blue Forts - the both cities of former mercenaries from both teams. Even though they are no longer fighting each other, there is still tension and discrimination between them.
Sahrasaeida - the village near an oasis and a popular resting place for travelers.
Faenanor - the school village of druids, where newcomers learn new skills of druidism.
Strix - the Kaldorei's village, known for its important breeding of birds of prey and owls.
Gepardia - the village later becoming a town. Residents do projects to protect the cheetahs, but other endangered species and the environment on the island.
Cheetah's Valley:
Cheetah's Valley is mainly a savanna area known for the highest population of cheetahs. This is the most peaceful and safest place on the island, but it's not always like that. The climate is mostly mild and the savannah part of the valley experiences high temperatures in summer and snow in winter at higher elevations.
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Points of Interest:
Entrance into the Valley - The only land entrance to the valley, as Pecker's Hills and Falcon's Highlands are often dangerous to pass through. Herds of animals often pass through it.
TaE Family's Ranch - Home of the TaE Family, which is not just like a family, but also like a small community that is outsided by society. They raise domesticated hadrosaurs and small feathered theropods, but also help injured and abandoned animals. Since there is nothing there that would attract the other factions, the Templars still plan to take over their ranch and could use it to create a new position for Abstergo. Of course the TaE Family fights back and for this they later form an alliance with the Assassins to save their home.
Assassin's Hideout - The new home of the Assassin's Brotherhood since the destruction of the Accipiteria. They settled in Falcon's Highlands to keep the Templars from getting to them and started training new novices. Assassins travel all over the island on missions to make the island a better place with more freedom.
Palins Farm - A farm owned by the Palins Family, who are family friends of the TaE Family and trade supplies with each other. The Palins Family work honestly and as a result they usually have the best vegetables and fruits grown in the valley.
Survivor's Saferoom - A shelter located not far from Gepardia where the survivors live. They keep their distance from others as they have had interactions with the Infected and can be carriers until they find out the vaccine exists. Still, they decided to hunt down the Infected so as not to endanger the innocent.
Cheetah Sanctuary - Rescue center for cheetahs and other animals and educate the public about fauna, ecosystem and environment.
RED & BLU Camps - The camps of both teams, where the mercenaries came to find available materials for production, which is illegal in Havaykia.
Infected's Refuge - A hidden place within the borders of Pecker's Hills, where the Infected and mutants hide from the civilization that wants to eliminate them.
TaE Family's Ranch:
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Ranch Entrance - A stone arch welcomes visitors.
TaE Family's House - A large house where 25 people can live there.
Workshop - There they are created and repaired as fences, furniture and wooden decorations.
Warehouse - Food grown there is supplied.
Food Garden - Fruits and vegetables are grown, which are in charge of Elphina, Tarion and Relante.
Hadrosaur's Barn - A stable where hadrosaurs such as Parasaurolophus, Lambeosaurus, Olorotitan, Corythosaurus and Tsintaosaurus are housed, but also smaller dinosaurs such as Dryosaurus and Leaellynasaura. There are incubators for eggs dropped by females and stall boxes for babies.
Hadrosaur's Enclosure - Herbivorous dinosaurs graze and live like in the wild. On the left side of the enclosure, there are three lookouts through which you can safely observe the dinosaurs.
Lily Lake - Water source for enclosure residents and fun fishing.
Mini Raptor's Enclosures - Two aviaries where Microraptors and Archeopteryxes are kept.
Cerato's Enclosure - The enclosure of TaE Family's tamed Ceratosaurus named Cerato (I'll probably change the name later because it's a bland name for Ceratosaurus), which was raised by Clara.
Veterinary Building - Injured and sick animals are treated here.
Recovering Enclosure - An enclosure for treated animals to recover, so that they can later return to nature.
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shivunin · 1 month
Note
and an OC codex prompt for Maria: propaganda written in support of your OC?
Ahh thank you so much for asking! I'm fudging the "written" part of that prompt a bit, but I thought this was a fun idea c:
(Codex Prompts)
A Submission of Evidence
(425 Words | No Warnings)
A speech overheard in the Hanged Man shortly before the incident at Kirkwall’s Chantry. Submitted here to the record of the Seeker as evidence on behalf of the Champion. 
Record begins: 
Man 1 [Dwarf, red cap, didn’t get a look at his face]: And what do you care? Lives in Hightown like the rest of them, don’t she? Let them sort themselves out.
Man 2 [Ferelden, dark hair, mottled scar across his cheek]: D’you think they’ll keep that to themselves? Had three doors busted in last week by the Templars alone. Catching blood mages is all well and good, lad, but old Birta was no manner of mage at all. Meredith’s gone mad—you think she’ll settle for Hightown where the rich have guards of their own to fight her? Get your head out of—
Man 3 [Odd accent—obscuring his voice, perhaps. Tall, lanky, human, nondescript face]: So turning her in’s useless, you would say? 
Man 2: Ha! Turning her in would get you tossed in the wharf. All o’ them at the Gallows, they know exactly what that Hawke is. You want to get yourself a whole heap of trouble? Go ahead, tell a Templar the Champion’s a mage. I can see three of her friends from here who’d gut you for your trouble, and that’s if you’re lucky. 
Woman [Ferelden; recognized her from the Rose. Dark hair]: What did you just say?
Man 2: Whoa now, he didn’t mean—
Woman: Do you know what she has done for us? Not you; don’t you look at me like that, you worm. Annit’s girl has shoes because of the Champion, and Hari a working hand. She fetched me my wedding shawl back, even though it would’ve fetched her a pretty penny, and that family of hers without a cent to their name. Turn her in? Ha! Don’t bother looking at the lass by the bar, my boy, I’d gut you myself. Have you any idea what it was like to be Ferelden in this city before she knocked the Arishok’s head ‘round? No? Then keep your fool mouth shut while you can still make words.
Woman walked away to the bar. No talking for a moment. Then: 
Man 1: Heh. Fed you your own boot, she did. 
Man 3: Shut up. 
Note: The agent who supplied this information requested its inclusion to your investigation, Seeker Pentaghast. I have found a better assignment for them as we may all agree that they are getting too invested. Nevertheless, their information is good. Do let me know if you have any further questions. 
-L
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theluckywizard · 15 hours
Text
An Embellishment of Lore (tag game)
I think as Fanfic writers, we often add lore to our stories. It is natural for us to build upon the pillars set for us. But what about the foundations, gravel and grit? What was a piece of Lore you added to Dragon Age that wasn't pre-existing?
Thank you for the tag @moonlightheretic 🥰
I think I added the most original lore for my ~6,500 word companion/standalone fic Thirst which is a Cullen POV fic that digs into the experiences Cullen has between DA:2 Act 3 and the intervening time between Meredith's fall and joining the Inquisition. In particular, I had a Samson who was reinstated on Cullen's own recommendation and then wrote in a schism of the Kirkwall Order when lyrium supply was heavily impacted by templar-mage warring where Samson takes a huge number away to Corypheus. It also explains Cullen's scar! I also dug into Meredith's madness and how she'd been taking an insane dose of lyrium at that point (red lyrium idol/sword notwithstanding). I know Templar HCs are a hot potato in fandom, but I found it fascinating to dig into. The bureaucracy of it all, the feeling of being unable to make changes to institutions even as corruption becomes more obvious. I will caveat "original" with "I'm sure others have had these ideas before in the scheme of the last decade of fic writing" so I won't claim to be breaking ground with them, but I really had an incredible time thinking about how things might have been for Cullen as he rises in the ranks and is responsible for more and more of that particular nightmare. In canon, I believe Samson took the templars after Cullen had left for the Inquisition, but I felt this way it created a lot more tension and drama between.
Excerpt under the cut 👇
Cullen and Samson shortly before Samson leaves:
Later that evening Cullen winds down shaving at his dressing table, squinting at himself in the small, tarnished mirror that had come with his Order-issued kit a decade before. He pauses in the weak candlelight to trace a finger over the circles under his eyes, the lines that have been there for years. But Cullen has been subjecting himself to the same rationing as those in his ranks and this week’s thirst and sleeplessness wears heavily across his face. Twenty seven years old looks more like forty today. He scrapes the blade over the stretched skin under his nose as he mulls over the tense atmosphere in the mess earlier. Something is shifting. It’s just a feeling at the moment but it’s time to gather hard evidence.
A shadowy figure appears behind him in the mirror so quietly, so suddenly that the blade slips, slicing across his lip. 
He whips around with a curse, backing into his table so violently that everything on top of it rattles. Samson takes up too much space in this modest room.
“Maker’s breath— What are you doing here?” he demands, clutching his mouth while blood drips through his fingers, his eyes fixing upon his sword across the room.
“Aw, no need for the curses, golden boy. Just here for a little chat.”
His eyes are rimmed with a greasy red like someone had thrown a fistful of lye at his face and he stands tall in a way that prickles at Cullen’s skin. He quickly parses that Samson wouldn’t be rationing this week, not that it would have stopped the man from finding the substance elsewhere. Man to man it wouldn’t be a contest with Samson’s blood singing and Cullen suffering in near abstention.
Samson reaches into his pocket and shakes out a rumpled handkerchief and hands it to Cullen. Cullen can feel the depth of the cut and is in no position to refuse it. He takes it and presses it to his lip. 
“How did you get past the guards?”
Samson crosses his arms and then steps over to lean against his door frame. “You can get anything for the right price. Thought I taught you that.”
Lyrium. Of course.
“The men are thirsty,” he continues. “You could’ve gone to the Carta months ago.”
“I’m not smuggling it,” says Cullen. “The Order must be above reproach.”
Samson snorts. “Above reproach? Try leashed like a pack of starving dogs. The Chantry’s old game playing out to the logical end.”
Cullen has no answer for him.
Samson chuckles, searching the ceiling, his lips curling into an unsettling smile. “Remember the days sneaking hits behind the armory? Or remember— remember that one time in Lowtown with that one bird Cinnamon—”
Cullen would prefer to forget. “What are you doing here, Samson?”
“Easy does it. Easy. I’m here to make an offer.”
“You?”
“Cut the leash. Get out from the Chantry’s thumb once and for all.”
Cullen gapes at him from under the handkerchief. “Quit lyrium?” 
Samson laughs, a rich, knowing thing deep in his throat. “Nah. There’s no going back. I’ve been there. Only forward.”
“Forward? To where?” demands Cullen. He feels the room clenching down upon him, the air growing thin. “We’re needed here.”
Kirkwall flagged without a viscount, without its Champion, Garrett Hawke who had vanished with his sister Bethany when the violence had grown too thick. It fell to him and Guard Captain Vallen to hold it all together.
“Something greater, kid. We deserve better. Me and you and all the rest. We could be great.”
“I don’t— speak plainly, Samson.”
“Aren’t you tired of being a lapdog?” Samson gestures at Cullen’s face. “I can see how tired you are. If you ask me you’re fighting the wrong battle.”
“I have a responsibility to the Order. How I feel doesn’t matter,” says Cullen with shallow breaths, paralyzed against his dressing table. He swallows a dry mouthful of nothing, feeling it all caving in on him. “Whatever you’re up to— I could use you here. I know some part of you cares. There are some things greater than our own need.”
“You’re something else, kid, you know that?”
“You’ve mentioned it before.”
“Whatever happens now is on you,” says Samson. “Always been a bit too fanciful. Going to bite you in the arse some day.”
And then he is gone.
Read Thirst here!
Tagging @crackinglamb, @samseabxrn, @the-rebel-archivist, @leggywillow, @melisusthewee, @hekaerges, @oxygenforthewicked, @warpedlegacy, @monocytogenes, @nirikeehan, @delicatefade AND YOU IF YOU ARE READING THIS 🥰
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nirikeehan · 13 days
Note
I was going to give you a Metrion prompt but this one jumped out and punched me in the face for some Samson/Thalia, sorry. "Sillage (French) - (n.) The scent that lingers in air, the trail left in water, the impression made in space after something or someone has been and gone; the trace of someone’s perfume." from the Otherworldly Prompts pt 1
THANK YOU I LOVE THIS. this is the start of a scene between Samson and Vivienne in nightmare!au, but I promise Thalia does factor in. The Red Templars have captured Vivienne and Samson intends to grill her for info on where she let Cullen and Thalia escape to.
WC: 542
For @dadrunkwriting
---
The cells in Comte Cock-For-Brains’ dungeon were down too many bloody flights of stairs. Circular stone stairs that wound and wound, leaving Samson dizzy once he reached the bottom. He took another surreptitious shot of red while his retinue were collecting the keys from the gaoler, a fat old bastard who had two teeth and was partially deaf. He’d manned the lord’s dungeons for nigh on fifty years, and was going to make them wait fifty more out of sheer incompetence. 
The swallow steadied Samson, at the least. He looked to Barris. “And she hasn’t been forthcoming under questioning?”
“No, ser.” In the damp dark, Barris’s one red eye gave off an unsettling glow. “She’s stymied three interrogators thus far.”
Samson sighed. “If you want anything done, you’ve got to do it yourself. Come.” 
At last the gaoler produced the keys, inserted one into a comically large lock, and swung open the circular dungeon door. Beyond lay a row of cells, dripping and smelling of mold. Only one sconce was alight, down near the end where the prisoner awaited. 
“Wait here,” Samson told Barris and the other guards. He took the key, took the torch off the wall, and approached the cell. 
He paused by the door. A faint scent hung in the air, sweet and floral. Samson’s pulse quickened, for he was once again transported back to the cave, with Thalia so near. He looked around, knowing she could not possibly be here, but hoping all the same. The reverie vanished like the mirage it was; before him, through the bars, sat a different woman entirely. 
Days in the bleeding dark, and she still smells like her perfume. It made sense now. She’d had Thalia in her clutches, dressed up, they said, like a doll. She’d probably lent the girl her fragrance. In the corner of the cell, she sat with regal posture, watching him like a cat on the prowl.
“General, darling, you look dreadful,” said Madame de Fer. 
Annoyance flooded Samson, because she still looked as beautiful as ever, even in fetters. Her smooth, black skin, sharp cheekbones, full lips and long, lithe body — Samson would have paid top coin to bed a woman like Vivienne, once upon a time. Now, sadly for them both, that era had passed, but her beauty still infuriated him. 
“What’s a matter, Iron Lady, you don’t like my ensemble?” Samson smirked, dusting off a lapel with his free hand. He thought he cut a striking figure, personally: the black tailcoat, the plum-colored ruffled sleeves. All them damn Orlesian fops could prance around in their finery, why not him? 
“Oh, it’s not your outfit,” Vivienne said, chuckling. “But I certainly hope you don’t think you’re fooling anyone with it.” 
A pity, really, that Vivienne hadn’t taken his deal. She had a sharp tongue and the wit to go along with it. If Samson had managed to retain her as an ally, how different things would be right now. He sighed, unlocked the cell door, and stepped inside. He tucked the torch into a notch on the wall and looked down at Vivienne as she blinked in the new, bright light. “You’re not in any position to be criticizing me right now, Madame de Fer.” 
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stardustandash · 2 months
Text
First of the Febuwhump stories has arrived!!
For @natsora, CPR featuring Cassandra/F!Inquisitor. I hope you like it!! It's been so long since I've played around in Dragon Age and this was very fun to write (and ended up way longer than intended lol).
Words: 2,012
Tags: near-drowning, hypothermia, hurt/comfort, Cassandra's gay panic
ao3 link
when is a kiss not truly a kiss?
The Emprise du Lion is always cold. Cassandra has been through a handful of times in the past, and those few times only because it lies on one of the main routes from Orlais to Ferelden. There is not much of anything here, aside from some stunning mountain vistas. Of course, the cold did lend itself to nights in the tent spent huddled for warmth, just her and the Inquisitor. Not that Cassandra thought of it like that. It was simply nice to be able to cuddle with a warm body and try very hard not to think about all the books where the heroine got lost in the snow with her handsome love interest and they needed to keep each other warm. The Inquisitor is the Inquisitor. She is fearsome and strong and above all else, untouchable.
Cassandra shakes her head to clear it and follows after said Inquisitor. Among the snow Lavellan’s armour shines bright as her smile as she laughs at something Dorian has said. She watches them, jealous of the easy camaraderie between the two. And with her eyes forward she can ignore the glances from Varric. He has been exceptionally annoying of late, making crude innuendos about the sleeping arrangements whenever Lavellan is just out of earshot or raising his eyebrows suggestively whenever Cassandra’s eyes linger too long. She has tried pointing out that she is not about to let the Inquisitor share a tent with a man she is not in a relationship with, and that she must keep an eye on Lavellan as one of her guards. Yet as always Varric never listens. Ugh.
Today the cold in their boots is for getting rid of the rift over the lake. Lavellan had been trying to put it off during the colder months, but now that spring is on its way they needed to get rid of it before they end up fighting demons in rowboats. Maker knows that Lavellan would try.
The rift is visible from the edge of the lake as a distant green glow. Sahrnia sits behind them, its people still present despite the red lyrium and red Templars and all the evil conjured in the valley. At least with the rift gone there will be no more demons wandering close to town. Lavellan is in agreement as she strides across the frozen lake with a sense of purpose that has Varric struggling to keep pace.
“Inquisitor, slow down. We should face them together,” Cassandra calls.
It is not the first time she has made such a request of Lavellan, and with her luck it will not be the last. The words fall on deaf ears as Lavellan only moves faster, unsheathing her greatsword as she closes in on the demons wandering below the rift. Cassandra sighs, and chases after her.
The battle is quick and messy. While Cassandra and Lavellan lay waste to the demons with their swords Dorian picks them off at a distance while Varric times careful shots. It is a dance they have perfected on the battlefield. And while Cassandra never did get used to the ballgowns and flowing movements of a nobleman’s soiree, here she thrives. She slashes at a shade and uses her shield to bash it towards Lavellan. The Inquisitor does not hesitate, barely finishing parrying a blow from a terror demon before spinning to hack the shade in two with her massive blade. The rest of the fight continues much the same way and only minutes later Lavellan has her hand raised to the rift to close it. The air hums with a low rumble as the rift pulses once, twice, then slams closed. As it does Lavellan deflates, shaking out her arm and trying to regain steady legs. Cassandra hovers close at her side but doesn’t touch her. Just close, so that the Inquisitor knows she is there if she needs someone to hold on to.
“Well, what say you we head back to Sahrnia and see what kind of food they can scrounge up for their saviour. The rest of the weird shit in this valley can wait until tomorrow,” says Varric lightly as he hefts his absurd crossbow onto his back.
Cassandra glares at him. He is not the leader of this party, and if it were not the Inquisitor, it would be Cassandra who made the calls.
“Sounds great,” says Lavellan in a tired voice.
“It is far too cold out here, and I would like to be back by a fire sooner rather than later,” agrees Dorian.
“At least we don’t have too far to go,” says Varric as he takes up the lead.
Walking while staring at the dwarf’s broad back is aggravating, but Cassandra will not let herself move too far from the Inquisitor. Just in case. This is why, as they reach the bank nearest the town, Cassandra is the only one to hear the ice cracking.
She pauses first as the low, snapping sound meets her ears. Her eyes scan for potential enemies sneaking up on their flank before she realizes that the Inquisitor is no longer moving behind her. That the sound came from below.
Cassandra turns slowly to see Lavellan frozen on the ice. A crack spiderwebs below Lavellan’s boot and Cassandra is suddenly aware of how much weight the armour and sword that grace the Inquisitor must weigh.
“Stay very still,” says Cassandra in a calm, commanding tone. “You will be fine.”
The panic on Lavellan’s face says that she very much doubts the veracity of that statement, but the trust in her eyes nearly undoes all the calm resolve Cassandra’s trying to cling to. She nods, muscles tense and frozen. They are only mere feet from the shore, Cassandra could reach and grab her and lunge the rest of the ten feet or so to solid ground. But that might send both of them through the ice. No, she needs to be more cautious about this, and it doesn’t help that Lavellan is staring her down with those big, trusting, beautiful eyes.
“Very slowly slide your foot forward. Don’t take steps, just shift your weight across the ice. Slowly.”
Lavellan follows her orders. Cassandra can hardly breathe as she shifts her weight slowly across the ice. Though she cannot reach the Inquisitor she holds her hand out like she might spontaneously gain magic and pull her to safety. Lavellan’s hand reaches back for her, the distance between them so close and yet altogether too far.
A low twanging sound echoes from the ice. There is a pause like a deep breath, before Lavellan disappears under the broken ice.
“Lavellan!”
Three voices chorus in their fear. Cassandra goes to surge forward, to dive in after Lavellan if she must, to get her out of the water but finds Varric’s strong hands holding her back. Instead it is Dorian who sprints towards the hole through which the Inquisitor disappeared.
“Let me go,” Cassandra all but growls at Varric as she struggles against him.
“No way, Seeker. Your muscles plus your armour would mean you’d go straight to the bottom too.”
Straight to the bottom too. Lavellan, straight to the bottom of the lake. Maker, she doesn’t even know if the Inquisitor can swim. Something bitter and fearful claws its way up Cassandra’s throat but she cannot act on it. She must be strong. Instead she digs in her pouch for potions. The town is not far, but too far for whatever healing Lavellan might need. She stands at the ready, watching as Dorian kneels carefully at the edge of the ice and plunges a hand into the water. He searches around for a moment before his face lights up with determination and he begins trying to pull something.
“Some help would be nice,” he shouts back at them, voice strained with more than just effort.
“Help him, Varric,” says Cassandra.
For once there isn’t some kind of sarcastic remark as Varric carefully eases himself onto the ice and dunks his arms in the water too. Together he and Dorian manage to heave a boneless, fully armoured Lavellan out of the water. She lies limp on the ice as Dorian and Varric drag her to shore. As soon as she’s in reach Cassandra rips her out of their hands and kneels beside her.
The Inquisitor’s lips are blue. Her eyes closed and the lids are darkened to purple. Yet the most concerning thing is that Cassandra cannot tell if she is breathing. She unsheathes her dagger and holds it under Lavellan’s nose. Seconds pass but no air mists the blade. They did not have much time. Cassandra uses her dagger to slice the leather straps of Lavellan’s armour and tosses it aside. Without it she seems so small, but Cassandra cannot stop to think on it. Instead she tries to remember every bit of her training for such a scenario as she folds her hands together over Lavellan’s breastbone and presses down in what she hopes is the correct rhythm.
“What are you doing?” asks Dorian. He sounds on the edge of hysterical but if this is going to work Cassandra cannot stop.
Instead she murmurs to Lavellan. “Breathe, Lavellan. By the Maker you are not meant to die here. Please, breathe.”
Lavellan, ever ignoring Cassandra’s suggestions, only moves in small jolts as Cassandra presses down on her. After what she hopes is the correct amount of presses Cassandra leans down to breathe for her. Lavellan’s lips are icy cold against her own and Cassandra tries to ignore every thought in her brain that isn’t about trying to save her life. The world shrinks down to her, Lavellan, and the count of compressions and breaths. Varric and Dorian could be yelling blasphemy or dancing naked in the snow for all she knows. All that matters is trying to bring back Lavellan.
The cycle continues. For how long Cassandra cannot say. She cannot stop, she cannot let Lavellan die. The hope that Lavellan will breathe again fades with every compression, yet she will not stop. Then, at last, there is a tiny gasp before the body under her hands is suddenly alive and convulsing with coughs. Cassandra quickly rolls her onto her side and pats her back in a hopefully soothing manner. As she does the world comes back into sharp focus. Her hands are icy cold, and her knees are stiff against the snow. Both Varric and Dorian have swooped down upon Lavellan, potion bottles in hand and cloaks ready to wrap around her. Cassandra practically snatches the cloak from Dorians grip to gently tuck it around Lavellan. She isn’t shivering, and Cassandra knows this is not a good sign. She presses Lavellan as close to herself as she can and tries to haul them both upright. It doesn’t work. Lavellan can’t get her feet under herself no matter the effort she puts in.
So Cassandra simply shifts so she can put her arm under Lavellan’s knees and pull her up into her arms and against her chest. Her knees protest, but she can ignore them. The Inquisitor is her highest priority, and right now she needs to get her somewhere warm, and preferably with a healer.
“Dorian, run ahead and find us a place to stay in Sahrnia and get a fire going,” orders Cassandra.
To his credit, Dorian obeys without any witty remarks. He takes off towards the buildings as fast as he can though the snow.
Unfortunately, Cassandra cannot think of anything to get Varric to stop his worried hovering at her side as she strides towards Sahrnia. She does her best to ignore him, instead focusing on Lavellan. Her cheeks are pink with cold, even as her lips remain more purple. She’s far too cold. Cassandra tries holding her tighter, closer, and is rewarded by a cold nose against her neck. Feeling the Inquisitor’s skin against her own brings an odd heat to Cassandra’s cheeks. Yet she cannot let herself think on it. For now, she must take care of Lavellan.
(I intend to post this one to ao3 @natsora, if you want to give me your ao3 handle i will gift this to you there!)
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daitranscripts · 2 months
Text
What Pride had Wrought Pt. 7
Cutting Through the Enemy
What Pride had Wrought Masterpost Previous: Base Camp
The PC begins to head to the battle.
Party comments:
Iron Bull: Now that’s a view. Gets your blood going.
Vivienne: Corypheus’s soldiers appear to be on the defensive.
Cassandra: Listen to how close the fighting’s gotten! It will be worse ahead.
Sera: Come on, let’s go plug some arseholes!
Sera: This place is rubbish. What are we doing?
Varric: One last push, and we can lick our wounds. I wonder if Corypheus will show.
Dorian: I hope your right about this temple, Morrigan. I could use a building or two. Morrigan: Do the woods discomfort you, Pavus? Dorian: It’s mostly the people trying to cut our heads off that manage that.
Morrigan: Do you see the magic crackling? Something more powerful than the red templars stirs.
A soldier points them ahead.
Soldier: Emperor Gaspard and his bodyguard are just down the hill, Inquisitor. They wish to join you for the last push. Soldier: Marquise Briala and her bodyguard are just down the hill, Inquisitor. They wish to join you for the last push. Soldier: Empress Celene’s general is just down the hill, Inquisitor. He wishes to join you for the final push.
They continue down the path to help Orlesian soldiers fight.
Choice dependent dialogue:
Gaspard rules [1]
Briala and Gaspard rule [2]
Celene/Public truce [3]
1 - Gaspard rules:
The PC joins Gaspard against the red templars.
Gaspard: For Val Royeaux! Hyah! Gaspard: Hah! Well met! Gaspard: Come, you scoundrels! Put your backs into it! Gaspard: To the Maker with them!
After the battle: Gaspard: Well fought, your worship! Let’s hope there’s more where they came from! Go find this temple your aides were on about. We’ll hold position. [4]
2 - Briala and Gaspard rule:
The PC joins Briala against the red templars.
Briala: Fight on Inquisitor! Orlais will turn the tide! Briala: For the Dales! Briala: Steady aim! Watch for the rear guards! Briala: Your time has come!
After the battle: Briala: We’ll hold position while you find your way to this temple. Briala (Dalish PC): Good luck, my friend. May you truly be the Maker’s chosen. Briala (non-Dalish PC): Best of luck, Herald of Andraste. [4]
3 - Celene rules/Public truce:
Orlesian General: Hail the Inquisitor! Her Imperial Majesty, Empress Celene, stands with you! Orlesian General: Glory to Andraste and the Inquisition! Glory to Orlais! Orlesian General: The beasts are flanking to the east. We’ll hold! We will hold! [4]
4 - Scene continues.
*They continue forward, fighting through more red templars and some Wardens as they proceed through the river past the great waterfall.
PC: Those were Grey Wardens. They must be the last of those enslaved at Adamant.
Party comments:
Blackwall (???): Poor bastards. Corypheus has them dying by the dozen.
Blackwall: We’ll remember the men they were. And we’ll avenge them.
Cassandra: If they were forced to obey him, death will be a blessing.
Iron Bull: That, or you got another set of Wardens pissed at you somehow.
Morrigan: A most inglorious end. Still, if these puppet-Wardens show no mercy, neither can we.
The party continues, helping Inquisition soldiers along the way.
Soldier 1: For Haven, and the Divine! Soldier 1: The monsters are running, Your Worship.
Soldier 2: They fall. The red templars fall! Soldier 2: For the Inquisition!
Soldier 3: It’s the Inquisitor! Soldier 3: For the Herald!
Soldier 4: We’ve readied the way. Soldier 4: At your command Herald.
The party continues to the red templar forward camp.
Morrigan: There, ahead. An entire camp of red templars.
Party comments:
Cassandra: Watch out. They’ve posted archers on the wall.
Iron Bull: Watch yourself. Arches on the wall.
Blackwall: Look sharp. They’ve got archers on the wall.
As they fight, strange elves join the fray.
Party comments:
Iron Bull: Katara bas! They fight like a hurricane!
Blackwall: These elves are damned fast!
Vivienne: Who are these elves!
Cassandra: Elves! But where did they come from?
Dorian: Are those elves? Where did they come from?
Varric: Who are these guys?
Cole: These elves want us dead! Iron Bull: We noticed!
The fight ends.
Choice dependent dialogue:
Dalish PC [5]
non-Dalish PC [6]
5 - Dalish PC PC: Who were those elves? They didn’t look Dalish.
Party comments:
Solas: It seems this Temple of Mythal is not deserted after all.
Varric: Yeah. Dalish are a lot more chatty.
Blackwall: they’re no friends to the templars, that’s for sure.
Vivienne: No, not at all.
Sera: Least the bastards killed those red templars.
Iron Bull: Whoever they are, they don’t like the res templars any better than we do.
Cassandra: They fought unlike any Dalish I have ever seen. [7]
6 - non-Dalish PC PC: Were we just attacked by elves?
Party comments:
Solas: It seems this Temple of Mythal is not deserted after all.
Varric: Uh-huh. But they don’t look like any elves I’ve ever seen.
Cassandra: They do not look like Dalish or city elves.
Sera: Not for long, we weren’t!
Blackwall: Strange looking ones, too. At least they hate red templars.
Vivienne: Did you feel that aura? Everything they wore dripped with magic.
Dorian: Elves wielding strange magic, at that. Could you feel it? [7]
7 - Scene continues.
Morrigan: Perhaps these creatures are the reason few return from the Arbor Wilds.
They continue on, helping more soldiers.
Soldier 5: We’re pushing them back, Your Worship. Soldier 5: Always ready, Inquisitor. Soldier 5: Ready at your command.
Soldier 6: We’re ready to serve, my [lord/lady] Soldier 6: We’re honored, Inquisitor. Soldier 6: We stand with you, Your Worship.
As they continue, they come across more allies as they fight red templar behemoths at the ruined archways.
Choice dependent dialogue:
Sided templars, Barris died [8]
Sided templars, Barris lived [9]
Sided mages [10]
8 - Sided templars, Barris died: Fletcher: (templars conscripted): Templars of the Inquisition! The Herald of Andraste fights with us! Fletcher: (templars allied): We fight to reclaim our honor! For the Order! Fletcher: Keep at them!
After the battle: Fletcher: We’ll break the red templars, Your Worship. I can feel the battle turning. With you here, the Maker favors us. [11]
9 - Sided templars, Barris lived Barris: (templars conscripted): At your command, Herald! The Inquisition’s templars are ready! Barris: (templars allied): Inquisitor! The Templar Order won’t rest until these bastard fall! Barris: For the Herald of Andraste!
After the battle: Barris: We’ll mop up any remaining red templars, Inquisitor. Andraste mark me: we’ll avenge every good knight who died in Therinfal. [11]
10 - Sided mages Fiona: We’ll hold these monster, Inquisitor! The free mages stand with the light! Fiona: inquisitor! The Circle of Magi stands with you! Fiona: Holds fast! Fiona: Quickly! One of them weakens!
After the battle: Fiona: Your scouts say more red templars are on their way. We’ll guard against them. Andraste guide you, for I’ve heard Corypheus is ahead. [11]
11 - Scene continues.
Leliana fights in some ruins along the way.
Leliana: Good hunting, Inquisitor! We’re keeping them at bay! Follow the river to the temple!
They find Cullen fighting at the temple gates.
Cullen: Press on, Inquisitor! Cullen: the Inquisition will not yield!
After the battle, the party presses on.
PC: That must be the Temple of Mythal.
Party comments:
Vivienne: Prepare yourself, my dear. It’s likely Corypheus will make an appearance. PC: I’d count on it. Be ready.
Varric: We haven’t seen Corypheus yet. bet that’s about to change. PC: I’d count on it. Be ready.
Blackwall: If we find Corypheus anywhere, it’ll be there. PC: I’d count on it. Be ready.
Cole: In front of us. Rage burning red. So close to what he wants, what he was, what he will be. PC: Corypheus.
Dorian: Any chance Corypheus will finally grace us with his presence? PC: I’d count on it. Be ready.
Solas: Be ready. Corypheus will be there.
Morrigan: I hear fighting ahead.
The PC walks through the archway to the temple entrance.
Next: Temple of Mythal
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teecupangel · 8 months
Note
I sent the Desmond as an eevee ask (your reply to that was v cool) but I just realized that there's a red and white pokemon that's in lore dead to throw Desmond's consciousness into the hisuan forms of zorua and zoruark they even have golden eyes and can make illusions like an apple
Here’s the Sylveon!Desmond idea for those curious.
AND here’s the actual fic that @thewolfprince is writing for the Sylveon!Desmond idea!
Ooohhhhh.
A Hisuan form of Zorua and Zoroark would be certainly be a fun idea for a Pokemon!Desmond.
Tumblr media
For one main reason: the Hisuan Zorua/Zoroark is a Normal/Ghost type which means we can make this a reference to how Desmond died in AC3! XD
No, but in all seriousness…
Here are the pokedex entries of the Hisuan Zorua:
A once-departed soul, returned to life in Hisui. Derives power from resentment, which rises as energy atop its head and takes on the forms of foes. In this way, Zorua vents lingering malice.
And of a Hisuan Zoroark:
With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.
This means if Sylveon!Desmond is a Pokemon created out of love and friendship.
Zoroark!Desmond is a Pokemon made of pain and spite.
In this scenario, the Brotherhood and the Order would have rumors of a Pokemon that haunts the Templar Order, using the shadows to stay hidden and attacking Templars when their guards are down.
No one knows what the Pokemon is but many say they see a flash of white and red… like it was bleeding.
And the Pokemon does not inflict wounds or make the Templars bleed.
No.
It weakens the Templars and their Pokemons to the point that they become easy targets for the Assassin Brotherhood.
The Pokemon does not show itself to the Brotherhood and it’s up to them and their Pokemons to investigate if any Templars are being haunted by the Pokemon of Misfortune.
.
And, in one of the many investigations that Altaïr conducted.
He sees it.
Just for a brief moment.
White and red.
With golden eyes…
That looked blank and seemingly far away…
.
So in this case, Desmond would be in a state of trance. His mind having been broken by both dying and becoming a Pokemon. He’s moving by instincts, attacking people he remembers being Templars. And it’s up to one of the main Assassins (like maybe Altaïr? Or, since Sylveon!Desmond is focused on Altaïr, Ezio or Ratonhnhaké:ton?) to snap him out of the trance by the power of friendship! Aka: capturing him and taking care of him until he starts to snap out of the trance.
Because of the trance, Desmond is only a Zorua at the moment and he’ll evolve after snapping out his trance then getting the proper care and training he needs to understand what it means to be a Pokemon.
OR!
To make it more 'dramatic'. While in a trance, Desmond is a Zoroark but when the trance wears off, he returns to being a Zorua. The trance state makes him evolve but it's a forced evolution that weakens him in general.
Because of the trance, Desmond is only able to access the following moves:
Leer
Torment
Curse
Taunt
Spite
Nasty Plot
This can also add in drama of Desmond not wanting to evolve because he's afraid that would put him in a trance stat again.
(or, if you want to go even further, the Zoroark has been ‘haunting’ much, much earlier, and there are stories of the Pokemon of Misfortune appearing as far back as the time of the Isus)
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slutcore-starships · 1 month
Text
btw whos gonna take one for the team and buy me a castle, a looming fortress of stone towers and needle like spires and chromatic windows emblazoned with idols profane, dotted with gargoyles, each path curving around a fountain with a statue of a chained templar of the old world in the center or a haunting and spindly tree, all draped with the finest red banners and sheets and plush cushions inside and out;
a grand hall large enough to drive a truck through, the sprawling silver throne large enough for me to lay across and behold my court, courtesans and viziers on each side, guards in plate mail with hooves and horns protruding from faceless suits of armor, the shrines to deities forgotten, only remembered from their grotesque visages, the winding corridors spilling away only lit by trails of candles along the windowsills, side rooms and parlors with the finest furniture stained ink black, the deepest caverns running beneath, home to an unimaginable menagerie of freaks and beasts, each pen made from stone pulled from the walls of the citadels of the civilized, piles of rubble to an age worth forgetting,
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