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#Shadow Shellder
chomperblue · 9 months
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↕ - a memory that may or may not have happened
Maeve balances on a rock off the coast of the Melemele Sea. She had swum out to the breakwater surrounding the reef an hour ago, wanting to play with the Corsola and Luvdisc that swam in the clear ocean water. A bed of Shellder clamp themselves shut as she leaps above them from rock to rock. She slips a little on the slick seaweed thrown by wind atop the rough stone but manages to right herself with flailing arms.
The shore is far enough away that she has to squint to see her family sitting on the beach, but with her mother's Mantine swimming nearby Maeve knows she has nothing to fear. She hops to the next rock, then the next, slowly making her way out to the middle of the breakwater.
The air is salty in her giggling mouth as she picks up speed, growing more confident in her leaping strides. Mantine leaps from the water beside her with a shimmer of splashed water. Maeve shrieks happily when the droplets touch her sun-warmed skin, causing goosebumps to prickle down her entire body. She leans down to splash the Pokémon back with a smile filled with childish joy.
When Maeve's knees touch the stone below, her smile vanishes in an instant. A shadow circles where she stands all alone amidst the grey rock. Her eyes follow it's slow revolution around her, again, and again, and again. Where is Mantine? She thinks; too scared to take her eyes off the dark shape, but all too terrified of what might happen if she looked up to see what created it.
Above her she hears the beat of heavy wings. Whatever is above her must be truly gigantic. Slowly, ever so slowly, Maeve begins to move. Her body feels like the rock she crawls on - so tense it weighs her movement down. She reaches the water, dips her toes in, but goes rigid once more when the shadow stops.
Right above her.
A chilling shriek from the Pokémon freezes her blood. She feels the wind from the Pokémon's wings change and in a split-second decision makes the dive for the water. Just before her head crashes beneath the waves the violent crack! of an Electric-type attack sends sparks raining down her. She pulls herself deep beneath the waves, holding on to the rocks to keep herself submerged.
Through the stinging water in her eyes she sees two large shapes crashing together. Distorted by the ripples, framed by the bright sun, Maeve watches as the one with large, flapping wings staggers, then speeds away in a flash of charred feathers.
The other Pokémon in the sky - The one that saved me, she thinks - hovers above. Through the rippling surface she sees a spiked plume of bright orange bristles and the curve of the Pokémon's arms resembling two halves of a painted mask.
Maeve's lungs are screaming for air. Unable to hold her breath any longer, she lets her body rise to the surface. She breaks through the waves with a hoarse gasp, treading water with great splashes until she gets a good hold on the breakwater again. Maeve wipes the water from her eyes and looks up to see the mysterious Pokémon, but it's gone. The sky is once again clear, the water glittering a deep blue in the sun.
Mantine comes up beside her, burbling worriedly in her ear. Maeve grasps the Pokémon's flipper and pulls herself onto it's back so it can carry her back to shore. Where she can hide safely in her parents’ arms.
The only sign her strange rescuer was ever there is the smell of ozone that clings to her hair.
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gal-vanized · 1 year
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and now heres a list of every g1 pokemon and/or evo lines typing (and design. maybe) id change. if it isnt on here its fine as is.
(keep in mind im pretending ground-type doesnt exist, separating flying-type into bird-type and wind-type, and adding cosmic-type. (also maybe fish type. cuz its funny.))
(and (almost) every normal/flying will be only bird-type, and (almost) every ground-type will be rock-type)
(also assume every pokemon that CAN fly is immune to grounded moves (earthquake, surf, etc)
bulbasaur line - change from grass/poison to just grass-type
charzard - change to just fire-type and remove the wings. just make it a big lizard. maybe make the fire on the tail bigger. maybe when it uses something like flamethrower it places the tip of it's tail in front of it's mouth, similar to putting a lit lighter in front of an aerosol can and spraying flames. yknow?
blastoice - no type change just. remove the big cannons. make a separate 'turtle tank' pokemon. make it resemble wartortle more, make it's tail resemble a large wave rising behind it. (that way, each of the kanto starter's 'tails' would represent their element. venusaur's flower, charz's torch tail, blastoice's big wave tail.)
pidgey line - bird+wind type. maybe just pidgey and pidgeotto be bird-type, then add the wind-type when they evolve into pidgeot.
sandshrew line - rock-type. sandslash's spikes are changed to resemble stalagmites. kinda.
nidoran line - maybe start out as normal-type and then become normal/poison when it evolves.
clefairy line - fairy/cosmic-type. make it resemble a rabbit more, to reference the whole 'moon rabbit' thing. OR maybe remove the 'fairy' elements and just make it a normal/cosmic-type.
ninetails - make fire/ghost-type.
zubat line - make 'em just dark-type. i know bats have rabies n' diseases n' stuff but i dont think that justifies a poison-type. maybe make golbat and crobat separate evos from zubat? then golbat could be dark-poison and be all rabies-y, and crobat could be dark-wind. idk.
meowth and persian - normal-type as meowth, normal/dark-type as persian. yeah i know alolan persian is already dark type.
psyduck and golduck - bird-type as psyduck, then bird/psychic-type as golduck
mankey line - normal (mankey), normal-fighting (primeape), fighting-ghost (annihilape)
poliwag line - no type change, instead design changes. poliwag stays the same (maybe no legs like real tadpoles) poliwhirl becomes slightly greener. poliwrath is entirely green and resembles an actual frog. politoed is made a separate pokemon entirely.
bellsprout line - maybe just make grass-type. they gain an ability called 'flycatcher', where bug type moves deal no damage
ponyta line - maybe make ponyta have a smokey mane + tail instead of a firey one, to make it stand out from rapidash more so. also make a regional variant of both that are wind-type, maybe rapidash wind-electric type. cuz cool pegasus > boring pink unicorn.
slowpoke line - remove the psychic typing from each evo variant except for slowking. make the slowbro with a gun a water/poison. maybe give them all an ability called 'slow uptake' where if they reach 0 hp, they still use the attack they were going to use before they faint.
farfetchd line - bird/normal-type. galar variant and it's evo become bird/fighting-type.
duduo line - just bird-type. they aren't immune to grounded moves just cuz their bird-type.
grimer line - no type change for kanto variant, but make it a sp. attacker instead of a physical one, so it can actually use sludge bomb/wave effectively. maybe make alola variant poison/rock-type. never seemed like a 'dark' pokemon to me, plus its based on oil which comes from rocks i think.
shellder line - water/steel-type.
gastly line - ok so i would completely redesign this whole line. id make gastly it's own separate pokemon that would stay poison/ghost.
the line would start out with a ghost-type pokemon that is entirely a shadow. when it evolves, it would become half-solid, slowly 'stepping out' of the wall/floor it's shadow is occupying. the final evo would be ghost/dark-type, and be able to materialize completely AND hide in shadows.
onyx line - onyx would be rock/dragon, steelix would be steel/dragon. cuz they're both earth wyrms. also onyx gets a huge stat boost because GOD its stats are pathetic. steelix a bit too.
hypno - psychic/dark-type. maybe make it look more like a tapir, less of the whole 'vulture man' thing going on.
krabby line - water/fighting-type, maybe. it's fighting-type moves would mainly involve brute strength as opposed to punching or finesse; moves like hammer arm and superpower.
voltorb line - fine as is i think, maybe make them more physical attackers than sp. atk, so they can properly use explosion. the hisui variants should have been grass/fire-types.
eggxecute line - remove the psychic-typing,. alola one can stay grass/dragon-type.
cubone line - rock (cubone) rock/fighting (marowak). all 'bone' based moves (aside from shadow bone) are rock-type. alola marowak can stay the same but theres gotta be a alola cubone that is just fire-type thats a little fella with a bone torch. itd be cute.
koffing line - poison/wind-type maybe. galar weezing either becomes a steel/poison-type (it should have been that in the first place.) or becomes a fairy/wind-type with a completely different design (along with koffing) - theres a good one on here somewhere.
rhyhorn line - steel-type.
blissey - normal/fairy-type.
kangaskhan - normal/fighting-type. also maybe make it have a pre-evo thats just normal-type, n' remove the baby from the pouch. just so it makes a BIT more sense than one hatching from an egg with a full-grown baby in it's pouch.
staryu line - water/cosmic-type.
electivire - electric/fighting-type.
magmortar - fire/steel-type. i made a post in the past talking about how id redesign it (removing the arm cannons, have the mouth be the 'cannon', make it resemble both a cauldron and a mortar/cannon)
pinsir - it always bugged (lol) me that pinsir learned more fighting-type moves than heracross, but isn't the fighting-type. heracross is. make pinsir bug/fighting-type. its literally a bug wrestler. also maybe change it to look a bit more like a stag beetle.
gyarados - water/dragon-type as it SHOULDA BEEN IN THE FIRST PLACE.
lapras - just water-type. maybe normal/water-type? idk.
ditto - is perfect.
eevee - made a post earlier talkin' about it.
porygon-z - normal/cosmic-type.
fossil pkmn - once again made a post talking about it earlier. certainly not fuckin' rock-type.
the elemental birds - their respective element + bird-type. so no real change, really. (maybe make zapdos the uh. third one. yknow, the suicune, the registeel, the most interesting of the trio. i guess you'd have to change the name to zaptres, then though.)
dragonite - dragon/wind-type. maybe make its pre-evos dragon/water? idk.
mew - change it and every 100/100/100/100/100/100 mythical pokemon's stats to be more unique and interesting. also make it more gross and fetus-y. like it's original sprite. also maybe give it the illusion ability. for funsies.
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ok im done. ill do the other regions later. bye bye !
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potatochip-oc-dump · 1 month
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oh yeah i came up with pokemon teams for my ocs (theyre mostly monotype bc the prompt was "ocs but gym leaders" but i might change their teams at a later date.)
anyways. giving ur characters a pokemon team is fun. list below the cut:
★ Chip Team:
(water type specialist but they cant stand getting wet. they just stand very far away from the battlefield)
-Sharpedo
-Corphish/Crawdaunt
-Psyduck
-Staryu
-Buizel
-Chewtle
★ Chimp Team:
(Theyre one of those gym leaders who's type specialty changes depending on what starter u pick. ex: if you pick charmander theyll fight you with the fire team. monkey see monkey do.)
(Fire)
-Ditto
-Simisear
-Monferno
-Darumaka
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(Water)
-Ditto
-Simipour
-Shellder
-Slowbro
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(Grass)
-Ditto
-Simisage
-Thwackey
-Seedot
★ Mauve Team:
(normal type specialist but she is owning it. AND SHE CAN HAVE A SYLVEON. AS A TREAT.)
-Eevee/Sylveon
-Miltank
-Audino
-Furret
-Cinccino
-Pidove
★ Princess Team:
(fairy type specialist but shes a little fucked up actually... also she gets a cursola bc it reminds me of her /Slash Affectionate)
-Ribombee
-Shiinotic
-Klefki
-Togekiss
-Milcery/Alcremie (Clover Sweet Caremel Swirl)
-Cursola
★ Gary Team:
(ground type specialist. i was kind of stuck between ground grass or dragon but i think i am satisfied with this. beedrill too bc he likes bees)
-Flygon
-Sandslash
-Sandile
-Wooper/Quagsire
-Toedscool/Toedscruel
-Beedrill
★ Mark Team:
(dark type specialist :333 he a mightyena and a poochyena bc they remind me of him.)
-Mightyena
-Poochyena
-Houndoom
-Murkrow
-Scraggy/Scrafty
-Noctowl
★ Gidget Team:
(ghost type specialist! ghosts are PURPLE and SHES PURPLE take that liberals. also they remind me of her in a way i cant explain. something something being unnoticed; in the shadows; invisible.)
-Mismagius
-Frosslass
-Litwick/Lampent/Chandelure
-Gengar
-Pumpkaboo
-Zoarark
★ Arthur Team:
(ice type specialist cuz theyre Blue and personality wise they are cold. and ofc they get a castform too cuz they like weather :])
-Cryogonal
-Amaura/Aurorus
-Vulpix
-Snom
-Lapras
-Castform
★ Jack Team:
(fighting type because KILL KILL VIOLENCE DIE KILLING AND VIOLENCE. she gets a lopunny solely for the mega evolution which is so so cool to me.)
-Lopunny
-Tyrogue/Hitmonlee
-Lucario
-Hawlucha
-Primeape
-Meinfoo
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mongo-madness · 3 years
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Evolving Shadow Shellder into Shadow Cloyster
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inprogresspokemon · 2 years
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Mobile-friendly Pokemon Index List for Generation I lines:
Bulbasaur - Ivysaur - Venusaur
Charmander - Charmeleon - Charizard
Squirtle - Wartortle - Blastoise
Caterpie - Metapod - Butterfree
Weedle - Kakuna - Beedrill
Pidgey - Pidgeotto - Pidgeot
Rattata - Raticate
Spearow - Fearow
Ekans - Arbok
Pikachu - Raichu
Sandshrew - Sandslash
Nidoran - Nidorina - Nidoqueen
Nidoran - Nidorino - Nidoking
Clefairy - Clefable
Vulpix - Ninetales
Jigglypuff - Wigglytuff
Zubat - Golbat
Oddish - Gloom - Vileplume
Paras - Parasect
Venonat - Venomoth
Diglett - Dugtrio
Meowth - Persian
Psyduck - Golduck
Mankey - Primeape
Growlithe - Arcanine
Poliwag - Poliwhirl - Poliwrath
Abra - Kadabra - Alakazam
Machop - Machoke - Machamp
Bellsprout - Weepinbell - Victreebel
Tentacool - Tentacruel
Geodude - Graveler - Golem
Ponyta - Rapidash
Slowpoke - Slowbro
Magnemite - Magneton
Farfetch’d
Doduo - Dodrio
Seel - Dewgong
Grimer - Muk
Shellder - Cloyster
Gastly - Haunter - Gengar
Onix
Drowzee - Hypno
Krabby - Kingler
Voltorb - Electrode
Exeggcute - Exeggutor
Cubone - Marowak
Hitmonlee | Hitmonchan
Lickitung
Koffing - Weezing
Rhyhorn - Rhydon
Chansey
Tangela
Kangaskhan
Horsea - Seadra
Goldeen - Seaking
Staryu - Starmie
Mr. Mime
Scyther
Jynx
Electabuzz
Magmar
Pinsir
Tauros
Magikarp - Gyarados
Lapras
Ditto (n/a)
Eevee - Vaporeon
Eevee - Jolteon
Eevee - Flareon
Porygon
Omanyte - Omastar
Kabuto - Kabutops
Aerodactyl
Snorlax
Articuno
Zapdos
Moltres
Dratini - Dragonair - Dragonite
Mewtwo | Shadow Mewtwo
Mew (n/a)
Gen 1 | Gen 2 | Gen 3 | Gen 4 | Gen 5 | Gen 6 | Gen 7 | Gen 8 | Fakemon | Eeveelutions | Baby Pokemon
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jadeazora · 4 years
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Shadow Eggs in PokeGo event announced:
October 12-19
Larvitar, Scraggy, Trubbish, and Vullaby available and can be obtained by defeating one of their leaders (will still be available after the event)
Walk 12 km
25% hatching distance during event
More Poison and Sinister-type Pokémon like Spinarak, Houndour, Poochyena, Gulpin, Stunky, Purrloin
New Shadow Pokémon: Diglett, Shellder, Slowpoke, Aerodactyl, Skarmory.
Leaders use Growlithe, Omanyte, and Drowzee. (Potentially Shiny.) Giovanni uses Shadow Mewtwo.
TR grunts appear in Snapshots. The encounter will be a Poison or Dark type.
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And here I was thinking Arlo had crossed the "experimenting on baby/pre-born Pokemon" line. Not Shadow Pokemon then.
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askkrenko · 3 years
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Krenko's Guide to Pokemon: Slowpoke Line
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Posted as early as could be expected.
DESIGN:
Slowpoke is some sort of hippo lizard sloth thing, and honestly I'm not entirely sure what it is, but I do know that it's cute, goofy, and unique. There's a great deal of simplicity to Slowpoke, but it all works out in its favor, making it just seem like some sort of normal animal that exists in an environment.
The Galarian form has some yellow bits which, honestly, I do not care about. I don't have a probelm with the design of Galarian Slowpoke, I just think that it's not different enough from regular Slowpoke for me to care.
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Slowbro takes the basic Slowpoke and puts it upright by balancing it with the huge shell on its tail. It adds an interesting visual component similar to a hermit crab, but I'll admit, I don't really get it. I don't dislike it or anything, but I don't understand how having an angry shell on its tail makes Slowbro smarter and more powerful.
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Galarian Slowbro, on the other hand, takes that shell and uses it to shoot some sort of toxic whatever, and frankly I love that idea. You've added a megabuster-like-weapon to a slowpoke and you've got something that's clearly displaying new attack forms. Weirdly, it relies on the assumption taht the shell is high in poison, which means a Shellder, a non-poison Pokemon, transformed into something high in Poison. The fact that Turban never became its own Pokemon really seems like we're missing a lot of explanation on this.
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And then there's Mega Slowbro which I can't even take seriously enough to talk about look at this stupid thing I love it so much it's the dumbest design ever and I can't stop grinning.
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Slowking, the alternate evolution, involves the shell biting Slowpoke's head instead of its tail, turning into a hat. This directly injects the poisons that Shellder DOESN'T HAVE into Slowpoke's brain, making it much smarter somehow. Seriously, we need to see Turban as a Water/Poison type so we can get our understanding of how Slowpoke works better.
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Galarian Slowking is a similar design, but the Evolved Shellder is lower and covers its face, because on this Pokemon, the Shellder is in charge. Gone is your Slowpoke entirely. Like with Parasect or Hydreigon, you have effectively killed your Pokemon by evolving it. I hope you're proud of yourself, you monster.
Visually, I don’t like how the purple goes. It looks too much like the top half is in shadow rather than the top half being a different color. I’d much rather the purple appear in more of a pattern, or spots, like on Galarian Slowbro.
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EVOLUTIONS:
Uuuuuuugh.
Slowpoke evolves into Slowpoke at 37, or Slowking when traded with a King's Rock, but Galarian Slowpoke uses a Galarica Cuff or a Galarica Wreath to evolve, which are basically the same thing, and none of these evolutions address the question of where the Shellder comes from and how it evolves into Turban. This is possibly the messiest evolutionary line in all of Pokemon.
And then there's a Mega Slowbro, which is cool, but only one of the four potential Slowpoke evolutions gets a Mega Form, and that's just weird, right? It's like if there was a Mega Jolteon and no other Mega Eevees, or if there was a Mega Hitmonlee but not a Mega Hitmonchan or Mega Hitmontop.
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Art by JoshuaDunlop
TYPING:
Slowpoke, Slowbro, and Slowking are all Water/Psychic, as is Mega Slowbro.  Galarian Slowpoke is pure psychic, with both Galarian evolutions being Psychic/Poison.
Water/Psychic is a decent defensive type, with five weaknesses and six resistances. Offensively, the pair only works Super-Effective against five types, but with no shared resistances, Slowbro and Slowking don't need to worry about additional attacks for coverage.
Psychic/Poison has just three weaknesses, but also only four resistances, which is a reasonable tradeoff.  Offensively, it's much weaker, only super-effective against four types, and with no attacks that work well against Steel type opponents.
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Art by Twarda8
STATS:
Stats of the four Slowpoke evolution are all somewhat similar. All have a respectable 95 HP and an expectedly awful 30 speed. Most have 100 special attack, with Galarian Slowking's a bit better at 110.  Their physical attacks vary wildly, but only Galarian Slowbro's, at 100, is high enough to warrant using Physical Attacks with. The rest are strictly special attackers. The tradeoff comes in that Galarian Slowbro also has the worst defenses, with its defenses being 95 and 70 instead of the 110 and 80 (physical lean for Slowpoke, special for Slowking) that the other three have.
Mega Slowbro is of course just better. Though its special defense is still only 80, its physical defense is a whopping 180, and its special attack jumps to 130, making it something that can both take hits and dish them out.
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Art by Carbonated-James
ABILITIES:
Every Slowpoke evolution has Own Tempo, which prevents Confusion and Intimidate, and it's frankly the wrong answer for all of them. Confusion's just not that huge an issue.
The Water-Type evolutions can also get Oblivious, which prevents infatuation, taunting, and intimidate, which is... still not really important.
Galarian Slowbro gets a unique ability option called QUick Draw, which gives Slowbro a chance to go first even when it has slower speed, which is most of the time. This is decent, but a 30% chance means it's unreliable. Long term it'll come up often enough, but not enough to ensure it matters when you need it to.
Galarian Slowking has a unique ability called Curious Medicine, which resets stat  changes of ally Pokemon when it enters the battlefield. This only matters in 2v2s, and even then is a niche feature, because switching out a pokemon resets its stat changes anyway.
But then they all get Regenerator.
Regenerator heals the pokemon by 1/3 its max HP when you switch it out. This means switching isn't a waste of a turn, and Slowpoke's evolutions all have decent enough HP that 1/3 is a reasonable number. It's a hidden ability, but the simple fact is that Regenerator is the best choice for all Slowpokes.
Mega Slowbro has Shell Armor, making it immune to critical hits. This is fine. It's not the most impressive, but it's the only option.
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Yadon Bay by Tymkiev
MOVES:
Water-type Slowbro and Slowking are Scald Tanks. Their role is very simple: They use Scald to do damage and burn the target, then they use Slack Off to heal up. Leftovers help. Everything else is secondary. Their only real differences are that one's better against physical attacks and the other's better against special attacks... and Slowbro can Mega Evolve.
Everything else is secondary. Nasty Plot or Calm Mind can be used to increase damage. Psychic, Psyshock, or Future Sight can be used as a second attack for coverage, as can off-type attacks like Shadow Ball, Flamethrower, and Ice Beam. Thunder Wave can reduce damage from special attackers. With Regenerator, Slowbro and Slowking users will often want to make use of Teleport, as it lets you switch after taking a hit rather than before. Assuming the hit doesn't drop your Slowpokemon, they'll immediately heal some of it while your other pokemon arrives without eating an attack.
Galarian Slowbro's signature attack, Shell Side Arm, uses Physical or Special attack depending on the opponent's defenses, suggesting that it should focus on being good at both physical and special attacks. This can prove advantageous against many pokemon and inhibits the ability to tank against it. Unfortunately, while Galarian Slowbro has access to Calm Mind, Curse, Nasty Plot, and Belly Drum, it doesn't get any way to increase both Physical and Special attack at the same time, and investing in both physical and special attack for stats means taking away from other places. Losing the heightened defenses of the Slowbro in favor of being able to use both physical and special attacks just isn't a great deal.
Galarian Slowbro is still competent enough that it can be built as a special attacker with Sludge Bomb, Psychic, decent coverage moves, Nasty Plot or Calm Mind, and reasonable bulk, but it's just going to be generally weaker about it than Galarian Slowking, which goes the other way and trades off the Physical Attack it wasn't using for more Special Attack.
Galarian Slowking's signature attack, Eerie Spell, is a bit weaker than Psychic, but also does PP damage. It's possible this winds up being tactically useful, especailly if building Galarian Slowking with Slack Off for longer combats, but I expect Galarian Slowking's best psychic attack option to be Psychic, Psyshock, or the slow-but-powerful Future Sight. For a Poison attack, Sludge Bomb is the obvious answer.
Despite not being water type Galarian Slowking can still use Scaled to try and poison its targets, both doing damage while it Slacks Off and reducing their physical attack. Similarly, Thunder Wave is still an option.  Really, you can just build Galarian Slowking as you would a Kantonian Slowbro or Slowking, with the note that you're also able to use Sludge Bomb.
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The Slowpoke Family by Zerochan923600
OVERALL:
Slowbro and Slowking are basically the same Pokemon, and it's actually kind of weird that they're not. The only relevant difference is which is higher of physical or special defense, and while I suppose that IS relevant, it's odd that we have four Pokemon here that all basically play the same... Except Galarian Slowbro which just got the short end of the stick.
Overall I like Slowbro and both Slowkings, but Galarian Slowbro really feels like it needs a bit more oomf to compete with all of them. A higher physical attack would be great, or if Shell Side Arm always used Slowbro's Special but could attack Physical or Special defense, or even just getting "Work Up" or something that increased both Physical and Special at once would be good, but the simple fact is, Galarian Slowbro's offense increase doesn't really matter in the face of Galarian Slowking. And why the hell can’t Galarian Slowbro learn Toxic? Its pokedex entry absolutely says it can.
Also, at this point I'm confident in saying Eevee's going to be more than one article.
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thepixelpokedex · 4 years
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#080 Slowbro
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Slowbro, the Hermit Crab Pokémon.
An attached SHELLDER won’t let go because of the tasty flavor that oozes out of its tail. 
Obsidian frame, 56 x 56 on glass
Diamond Gemspark - Unpainted, Deep Pink, Shadow Stone Block - Unpainted
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Pokemon Next Gen (Competition Kids): Marionette “Mary” Poplar
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Marionette or Mary as she prefers to be called is the daughter of Bede and Klara. As a little girl, a lot of people often compared her to a doll given how she looked cute and how she loved Fairy-type Pokemon they also thought that it was cute how she wanted to train Poison-type Pokemon as well as Fairy-types, thinking that she was trying to decide between which type her parents mastered in. Like her father, Mary can be prideful but she’s very mellow as oppose to when Bede started out as a trainer and like her mom, Mary likes to perform and got an interest in doing something from show business but she didn’t know what until she found out about the new battle facility that combined Pokemon Contests, Pokemon Showcases, and the Battle Chateau so she traveled to Kalos to give it a try and ended up meeting Riley, Zach, Coast, and Acorn. With them, by her side, she managed to sign up for the facility and ended up enjoying it as she got to both perform and battle at the same time, she also enjoyed the thought of dressing up for each battle she had, even if she had to dress up like a denizen at first she still enjoys it a lot. Unlike her mother, she focuses on training her Pokemon and doesn’t like being doted on. While she does enjoy being called cute, she doesn’t want to hear it all the time, she also has an interest in being a pop singer like her mom but she’s too shy to sing in front of a crowd, but she will like to do it when she gets more out of her shell.
Her main colors are pink and purple. From pink, Mary is feminine and at times affectionate to those she’s close to. It also represents a part of her passionate side and her sensitive side, as well as her sweet side and her innocence. At times she can be immature and very girly, but she’s still a calm and compassionate girl who will always help her friends. From purple, she’s imaginative and sometimes arrogant but she’s also selfless. It represents how she wants to be her own person, she doesn’t want to be a gym leader like her father and while she does admire her mom for being a pop singer, she wants to try her own thing before she actually goes through with being a pop singer. Purple often helps Mary get inspired and it gives her a lot of empathy and it helps her stay control in her emotions. Both colors also represent the two types she uses, pink being Fairy-types and purple being Poison-types.
Her Pokemon:
Spritzee- Mary had received her Spritzee as a gift when she was ten years old and the two of them have been best friends ever since. Spritizee is a friendly Pokemon, she loves to meet new people and new Pokemon and she has a fondness for letting her trainer smell any of the scents she creates and she’ll happily flutter around Mary to spread it around her. Despite her small size and the fact that she’s still unevolved, Spritzee is a capable battler and is great for contest-like battles, she’s also one of Mary’s stronger Pokemon due to how well she was trained since both of them were young. Spritzee also has no problem with unleashing a foul-smelling scent to anyone who makes her angry and she will laugh to herself as she watches her victim cringe in disgust. She doesn’t fear Poison-type Pokemon and has no problem dealing with them due to training against her teammates over the years.
Caught in a Love Ball.
Ability is Healer.
Moves are Sweet Kiss, Fairy Wind, Draining Kiss, Sweet Scent, Attract, Psychic, Trick Room, Aromatherapy, Moonblast, and Gyro Ball.
Dustox- Mary caught Dustox back when she was a Wurmple, she was hoping that her Wurmple would evolve into Dustox as she thought that Dustox looks cuter than Beautifly. She was ecstatic when her Wurmple had evolved into Cascoon and was even happier when she finally got her Dustox. Dustox is a proud Pokemon, she also loves to have her time in the spotlight. Dustox works hard to make herself look as appealing as possible due to how she knows that most people think Beautifly is more appealing than a Dustox, she also has a personal vendetta against Beautifly and will always try her best to one-up any Beautifly she faces against or sees and she will become deeply upset if she looses against a Beautifly, thinking that people are right but then she’ll snap out of it and will train harder against any other Beautifly. 
Caught in a Luxury Ball.
Ability is Shield Dust.
Moves are Silver Wind, Quiver Dance, Ominous Wind, String Shot, Moonlight, Psychic, Sludge Bomb, Poison Sting, Bug Buzz, and Sunny Day. 
Galarian Weezing- Mary had gotten her Galarian Weezing back when he was a Koffing, she had evolved him before her journey to Kalos so he evolved into his Galarian form. Weezing is loyal and kind Pokemon, he also doesn’t seem to care if someone looks at him strangely since he knows that regional variants are something not many people have seen before. Like Spritzee, he will use his gas on someone should they insult Mary in any way. While he doesn’t understand much about contests or performances, he does his best with Pokemon battles and he tries his hardest to make his battles look appealing instead of just making it a straight-up brawl.
Caught in a Pokeball.
Ability is Levitate.
Moves are Double Hit, Strange Steam, Sludge Bomb, Toxic, Venoshock, Dazzling Gleam, Flamethrower, Play Rough, Sludge Wave, and Dark Pulse.
Galarian Slowbro- Mary caught her Galarian Slowbro back when he was a Slowpoke, after a while of training him she had let him evolve thanks to giving him a Galarica Cuff. Slowbro was a rather tense Pokemon, especially when he feels Shellder biting on his arm, he’ll end up flailing around and will sometimes attack whatever was close to him. After a lot of training, he calmed down and no longer is so tense when he’s in battle and it’s thanks to his quick reflexes that he’s able to make dance-like movements when he’s battling. When not in battle, Slowbro is laid back and he often zones out or just relaxes. He still trains hard so he doesn’t end up getting rusty.
Caught in a Luxury Ball.
Ability is Own Tempo.
Moves are Shell Side Arm, Psychic, Ice Punch, Trick Room, Poison Jab, Sludge Bomb, Future Sight, Shadow Ball, Drain Punch, and Belly Drum.
Wigglytuff- Mary caught Wigglytuff when she was a Jigglypuff and around the same time she had caught Clefairy. When she and Clefairy had heard of these competitions that Mary was going to take part in, both of them were happy to agree to compete and was ready for whatever Mary needed them for. The two of them evolved when Mary managed to get a Moon Stone for both of them. As a Jigglypuff, Wigglytuff loved to dance more than sing as she felt she wasn’t that great at singing anyway so she spent more of her training dancing with Clefairy showing her how to dance while she showed Clefairy how to sing. After evolving, Wigglytuff still expressed a love for dancing and kept up her dancing skills to make sure she could still dance with her new body. Despite not having an interest in singing, she still likes to sing with Clefable so long as they’re together as both of them are mates. They’re ideal for being together during double battles as they work perfectly together.
Caught in a Love Ball.
Ability is Cute Charm.
Moves are Charm, Hyper Voice, Play Rough, Draining Kiss, Psychic, Wish, Helping Hand, Thunderbolt, Wake-Up Slap, and Double-Edge.
Clefable- Mary caught Clefable when he was a Clefairy and around the same time she had caught Jigglypuff. When he and Jigglypuff had heard of these competitions that Mary was going to take part in, both of them were happy to agree to compete and was ready for whatever Mary needed them for. The two of them evolved when Mary managed to get a Moon Stone for both of them. As a Clefairy, Clefable likes to sing more than dance as he felt like he wasn’t that great at dancing anyway so he spent more of his training singing with Jigglypuff showing him how to sing while he showed Jigglypuff how to dance. After evolving, Clefable still expressed a love for singing and kept up his singing training to make sure he could still sing with his new body. Despite not having an interest in dancing, he still likes to dance with Wigglytuff so long as they’re together as both of them are mates. They’re ideal for being together during double battles as they work perfectly together. He often gets jealous if Wigglytuff’s Cute Charm ability activates on a male Pokemon.
Caught in a Love Ball.
Ability is Magic Guard.
Moves are Sing, Life Dew, Metronome, Moonblast, Dazzling Gleam, Focus Blast, Sweet Kiss, Meteor Beam, Retaliate, and Cosmic Power.
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latealzalost · 5 years
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I have finally experienced the Pokemon XD: Gale of Darkness demo version that was in kiosks way back in 2006 again. I have been waiting so long to see this game again and investigate every aspect of it. For years I have wanted to know what is happening here. I’ve always wanted to know why I remember a scenario involving Krane and Aidan standing in front of the Cipher Key Lair but knowing absolutely no context to it.
This demo tells a different story from the main game. There are three Shadow Pokemon to snag, the only spaces to move around in are the ramp into the Cipher Key Lair and the first floor of the factory. All ways outside the designated area are blocked my NPCs that work in the factory or Krane and Aidan telling you not to wander too far from the site.
I was primarily interested in its story. This demo always stuck in my mind as something haunting for its lack of music, but it turns out the Cipher Peon battle themes are still here.
It appears, prior to the events in this demo, Michael was outfitted with the Snag Machine long before any first contact with Cipher happened in Orre again. Krane has not been kidnapped, and it seems Michael is already an experienced trainer with his own Gardevoir and Parasect.
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Zook makes his first appearance here as a guard to the Key Lair.
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His Shadow Zangoose is not present here, but instead he has a Shadow Shellder as his first Shadow Pokemon.
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Targ is the only other trainer to battle, with a Shadow Butterfree and Shadow Tangela to snag. After her battle is done, Krane will appear and ask if you snagged any Shadow Pokemon before the demo will end.
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It appears the story in this demo is about Krane, Aidan, and Michael on a scouting mission more than anything. They were here to investigate a preemptive Shadow Pokemon crisis starting with the Key Lair that was apparently spotted earlier in this demo’s story timeline, thus prompting Krane and Aidan to call for Michael’s help. Michael having already been outfitted with the Snag Machine and Aura Reader in this timeline before any Cipher conflict is interesting for how one could envision this alternate timeline’s story.
My decades old questions have been answered. But now I can’t help but wonder if the rest of the game is hidden inside this demo. If I could, I’d hack this to see if there were any other hidden details outside of this event at the Cipher Key Lair.
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staravya · 4 years
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each sect has a primary type determined by the founder (usually based off the type most prevalent in the area), and a secondary subtype determined by the current leader; disciples are encouraged but not required to befriend at least 1 ‘mon that shares either the type or subtype.
uhhh the rest of this is under a cut bc i started to ramble and Could Not Stop
each cultivator has 1 partner and a rotating party of otherwise friendly ‘mon that may or may not decide to accompany them at any point in time; as such, cultivators are more like rangers than battlers. resident ‘mon are often allied to a sect, not to individual people, though they may pick and choose favorites (usually but not always favoring the sect leader). 
cultivators ultimately strive to be chosen by a legendary. most legendaries have gone into seclusion following the conclusion of the battle against necrozma and its ultra beasts that punctured reality at burial mounds. the only known successful person to still have a bond since then is baoshan sanren, who is xerneas’ herald. (eventually, wei ying with giratina will be next)
the yin iron is an artifact that creates an unrefined version of shadow pokemon, thus killing the partnered person’s consciousness and allowing for zombie-like control, along with overpowered and borderline feral 'mon. 
golden cores are still a thing, and are generally considered blessings from both arceus and necrozma as a gesture of goodwill from the two creators after they stopped their war. to destroy one is blasphemous. 
the burial mounds is a place where the torn world and real world intersect, meaning people who go there don’t return and it’s haunted by countless ghost types. when wwx was yeeted in, his lack of a core was actually what allowed him to forge a bond with giratina.
giratina reveals that it has been trapped in the torn world since the damage on reality that arceus and necrozma created when they waged battle. it suspects that necrozma has loathed it and its dark matter and thus only relented in its assault once giratina was sealed in the shadows. it has been trying to leave for forever, but golden cores (and thus also arceus itself) inherently rebuff it because they are symbols of the tentative ceasefire and that relies on gira being sealed. wwx, who happens to have the griseous orb from That Cave (idk, maybe they fought an ultra beast there), goes “oh cool” and makes the vermillion flute that briefly allows giratina to use wwx as an intermediary through which it can be kinda freer ish. maybe.
however everyone’s like “but necrozma will only leave us alone if you embrace your golden core and leave gira trapped in the abyss :00000″ and wwx, very reasonably, with curling tendrils of red-tipped shadows sloughing off his silhouette, tells them to shut the fuck up and tell him where the wen remnants are being held prisoner right now, please and thank you
oh and. the sects: main type | secondary subtypes (enacted by this leader)
gusu lan: flying | ice (qinghung-jun) -> psychic (xichen) lanling jin: fairy | dragon (guangshan) -> normal (guangyao) -> ??? (rulan) yunmeng jiang: water | bug (fengmian) -> poison (jiang cheng) qishan wen: fire | dark (ruohan) qinghe nie: steel | fighting (mingjue) -> psychic (huaisang)
the nie sect has notoriously picked fighting as its subtype several leaders in a row. nhs was expected to uphold this tradition when his kirlia evolved but he went for gardevior instead of gallade and now theyre psychic! haha! wonderful! everyone is confusion.
qi deviation is probably Light Sickness from golden cores going out of whack. thanks meng yao this was definitely necessary for,, whatever it is your motive is i dont even remember
wwx’s partner is a zoroark that spent most of its youth disguised as a variety of water types. while he did ally himself with genuine water types he still preferred to have his partner do Whatever (haha see what i d—)
anyway. preliminary possible partners, this has zero thought and is mostly just like, word association
gusu lan: flying (subtype ice -> psychic) lwj — altaria, espeon lxc — lapras lqr —  drampa, metagross lsz — kricketune*, volcarona, dragonite, corviknight (gift?) ljy — chatot, flygon ly (chord assassin) — kommo-o (fuck yeah) RESIDENTS: swablu+, snorunt+, starly+, pidgey+, rufflet+, pidove+, hoothoot+, taillow+, most common birds+
lanling jin: fairy (subtype dragon -> normal -> grass) jgs (garbage) — grimmsnarl madam jin — ribombee jgy (evil) — mimikyu, florges jzx (token het) — haxorus, sirfetch’d, rapidash (g), serperior jzx (cursed dumbass) —  qs (yikes) — eldegoss jrl (babey!!!) — flapple lqy — beautifly RESIDENTS: cleffa+, flabébé+, cottonee+, carbink,
yunmeng jiang: water (subtype bug -> poison) jfm — samurott yz — toxicitry, luxray, vikavolt, araquanid, starmie, cloyster jyl — vaporeon wwx — zoroark, giratina [previous: kabutops, quagsire, swampert] jwy — empoleon, noivern, dragelge, gyarados, feraligatr, toxicitry RESIDENTS: azurill+, chinchou+, lotad+, buizel+, dewpider+, staryu+, shellder+, water starters+, wooper+, magikarp+, feebas+, skrelp+
qishan wen: fire (subtype dark) wrh — charizard*, hydreigon, spiritomb, houndoom, tyranitar wx — sharpedo wc — mightyena, golisopod wq — ninetales, salazzle wql — litleo?? man idk wen ning is such a good egg. volcarona? salamence? hydreigon But Good This Time? wzl — weavile wlj —  RESIDENTS: houndour+, growlithe+, vulpix+, fire starters+, litwik+, slugma+
qinghe nie: steel (subtype fighting -> psychic) nmj — gallade, aggron, garchomp nhs — gardevior, oricorio (sensu), mienshao, milotic RESIDENTS: skarmory+, pawniard+, riolu+, machop+, timburr+, aron+, honedge+
other: ss (garbage) —  bssr — xerneas
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seikishiyuuki · 4 years
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Hidden Ability Pokemon
11/23/19 Updated List!! Here’s all the hidden ability Pokemon currently 18 species! Thanks of course to RhiffRhaff and Glitterinkandfire for their contributions to the List! HMU if you’d like one of these or want to contribute!
Pinurchin - Electric Surge
Hattena - Magic Bounce
Ponyta - Anticipation
Silcobra - Sand Veil
Hippopotas - Sand Force
Ralts - Telepathy
Chewtle - Swift Swim
Applin - Bulletproof Hustle/Thick Fat (Flapple/Appletun)
Impidimp - Pickpocket
Joltik - Swarm
Gothita - Shadow Tag
Darumaka - Inner Focus - Zen Mode (Darmanitan)
Pikachu - Lightning Rod
Koffing - Misty Surge
Rookidee - Big Pecks - Mirror Armor (Corviknight)
Helioptile - Solar Power
Dreepy - Curse Body
Shellder - Overcoat
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popkas · 6 years
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Shellder is one of those early designs that’s just a black orb with stuff on it, at the time it wasn’t so unusual but now that there’s so many Pokemon the black orb design strategy is so quirkily 1st gen.  I guess it’s supposed to look like its in shadow, but it’s consistently depicted with shading and highlights hitting it in a way that makes it look like a literal black blob.  Like I could imagine Shellder getting bored of its shell and just bouncing around with out it, looking like a Dragon Quest slime.
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luminecho · 2 years
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Hi hello bestie welcome to my brain where I constantly think about shadow zelda
I love the two best Four Swords characters, Shinx and Shellder
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megansfavourites · 3 years
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All Pokédex entries from the Vida Translations Pokémon Silver (Part 1/2)
(Part 2 here)
I did this just for the sake of nostalgia. I modified my save file to fill up the entire Pokédex so that I can enjoy all the Pokédex entries I read as a kid, which I later learnt were just made-up stuff by fans. The most memorable one that I can still recall is Mareep’s entry, where the fan translator claimed, “So called because of Mary, who had a little lamb.” (I’m typing this off the top of my head. Let’s see how much of it I’ve correctly remembered!) All spelling and grammatical mistakes are preserved.
BULBA: A strange seed on its back grows with it.
IVYSA: Its bulb grows so large it, can’t stand up!
VENUS: The plant blooms when absorbing solar.
CHARM: When it rains, steam rises from its tail.
CHARL: Its tail can raise temperatures to 10000C.
CHARZ: Spits fire hot enough to melt boulders.
SQUIR: After birth, its back hardens to become a shell.
WARTO: Often hides in water, stalking preys.
BLAST: This POKeMON has pressurized water jets.
CATER: It has suckers on its feet for climbing.
METAP: It’s vulnerable to attacks when its shell is soft.
BUTTE: Flaps its wings to release very toxic dust!
WEEDL: It has a sharp venomous stinger on its head.
KAKUN: Can only harden its shell for protection.
BEEDR: Attacks using the big stingers on its arms.
PIDGE: Flaps its wings at ground level to kick up sand.
PDGTO: This POKemon will fiercely attack any intruder.
PIDGT: Can fly up to twice the speed of sound.
RATTA: Small and fast, it attacks with sharp teeth.
RATIC: Uses its whiskers to maintain its balance.
SPEAR: Flaps its short wings fast to stay up.
FEARO: Can keep aloft without resting.
EKANS: Moves silently, eating PIDGEY’s eggs whole.
ARBOK: The poison on it’s fangs is the deadliest known!
PIKAC: When several gather, lightning strikes.
RAICH: Its long tail serves as a ground.
SNDSH: Lives deep underground far away from water.
SNDSL: Can roll up into a spiny ball when scared.
NIDOF: Its venomous barbs make it very dangerous!
NIDRA: Likes physical attacks like clawing.
NIDOQ: Uses its hefty bulk to execute powerful moves.
NIDOM: In danger, it will use its poison sting.
NIDRO: An aggressive POKeMON that is quick to attack.
NIDOK: Uses its tail to smash, bind then break.
CLEFY: Many admire its magical and cute appearance.
CLEFB: Runs and hides the moment it senses people.
VULPI: The tail split from its tip as it gets older.
NINET: Grabing one its tails could curse you.
JIGGL: Sings its enemies to sleep with its melody.
WIGGL: When angry, it will inflate to a huge size.
ZUBAT: Uses ultrasonic to avoid objects while flying.
GOLBA: It attacks by draining the blood out.
ODDIS: If you yank it out of the ground, it shrieks.
GLOOM: Oozes nectar which is used to attract prey.
VILEP: The larger its petals, th more poison it holds.
PARAS: The mushrooms grow by drawing the blood.
PRSCT: The parasite has taken over the bug host.
VENON: Lives in the shadows of tall tress.
VENOM: Its wings show the poison it holds
DIGLE: Lives about a yard underneath ground.
DUGTR: DIGLETT triplets. Triggers huge earthquake.
MEOWT: Wanders streets looking for loose coins.
PERSI: Its fur raises a high price on the black mart.
PSYDK: Its attacks are strongest with a headache.
GOLDK: Often mistaken for the Japanese monster KAPPA!
MANKE: Extremely quick to anger.
PRIME: Always furious and tenacious to boot.
GROWL: Barks and bites to repel any intruder.
ARCAN: This POKeMON runs agilely as if on wings.
PLWAG: Prefers swimming to standing up.
PWHRL: Capable of living in or out of water.
PWRTH: Can swim up to 70miles per hour.
ABRA: Identifies danger and TELEPORTS away.
KADAB: Emits alpha waves which cause headaches.
ALAKM: Its IQ is said to be around 5000!
MCHOP: It trains in all types of martial arts.
MCHOK: It must wear a powersave belt to move!
MCHMP: Its punches can hit you clear over the horizon.
BELLS: This POKeMON feeds on bugs and insects.
WEEPI: Spits out POISON POWDER to kill its prey.
VICTR: Said to live in colonies deep in jungles.
TCOOL: Anglers who hook them are often stung.
TNTCR: It’s tentacles can paralysed anything!
GEODU: People often mistaken them for boulders.
GRAVL: Rolls over any obstacle without break!
GOLEM: It can easily withstand dynamite blasts.
PONYT: It can trample anything fast in a little time.
RAPID: This POKeMON will chase anything that moves.
SLOWP: It takes 5 seconds for it to feel pain.
SLOWB: The SHELLDER on its tail feeds on scraps.
MGMIT: Uses anti-gravity to stay suspended.
MGTON: Formed by several MAGNEMITEs linking together.
FARFE: Uses its spring of green onion like a SWD.
DUODO: Makes up for its poor flying with fast feet.
DODRI: While two heads sleep, the other stays up.
SEEL: The hard horn its head is used to fight.
DEWGO: Swims at a steady 8 knots in any water.
GRIME: Appears in filthy areas with pollution.
MUK: It is thickly covered with a vile sludge.
SHELL: It is vulnerable only when it shell is opened.
CLOYS: When attacked, it launches its horn fast.
GAST: Cloaks the target and outs it to sleep.
HAUNT: It is said to be from another dimension.
GENGA: It likes to mimic the shadows of people.
ONIX: As it grows, it hardens like a diamond.
DROWZ: Occasionally gets sick from eating bad dreams.
HYPNO: Uses a mix of PSI moves such as HYPNOSIS.
KRABB: Its pincers are also used for keeping balance.
KINGL: The large pincer has 10000HP of crushing power.
VOLTO: They are easily mistaken for a POKeBALL.
ELECT: Often explodes with little or no provocation.
ECUTE: When disturbed, they quickly attack in swam.
EXTOR: Sometimes one of its heads will drop off.
CUBON: No one has even seen its real face.
MAROW: It throws the bone it holds like a boomberag.
HMLEE: It runs smoothly with long, loping strides.
HCHAN: It fires punches in lightning fast volleys.
LICKI: Its long tongue is twice its body length.
KOFFI: Stores many kinds of toxic gases in its body.
WEEZI: Two Koffings fused together over many years.
RHYHO: It can easily knock a trailor flying.
RHYDO: Capable of living in molten lava of 3600C.
CHANS: Said to bring luck to those who catch it.
TANGE: It is swathed with wide vines like seaweeds.
KANKA: The baby doesn’t leave the pouch.
HORSE: Shoots bugs with ink from the water surface.
SEADR: Swims backwards by flapping its wing like fins.
GOLDE: Its tail fin billows like a dress.
SEAKI: Can be seen swim up in rivers in autumn.
STARY: Can regenerate any appendage which it lose.
STARM: Some people value the core as a preciousGEM
MRMIM: Doesn’t like to be interrupted while miming.
SCYTH: Has ninja-like agility and speed, can move fast.
JYNX: Seductively wiggles its hips as it walks.
EBUZZ: Normally found in power plants, but few.
MAGMA: It can always hide very easily among flames.
PINSR: It will swing the enemy and throw it.
TAURO: Charges furiously while whipping with its tails.
MAGIK: In the past, it was stronger than it is now.
GYARA: Capable of destroying entire cities in rage.
LAPRA: LAPRAS can ferry people across the water.
DITTO: Capable of copying an enemy’s genetic code.
EEVEE: It may mutate if it is close to stones.
VAPOR: Lives close to the water, and has a long tail.
JOLTE: Accumulates negative ions in the air.
FLARE: It stores thermal energy in its body.
PORYG: It is capable of moving in cyberspace.
OMANY: Long extinct. Can be resurrected again.
OMAST: Died out when its shell became too heavy.
KABUT: Was resurrected from a fossil found.
KTOPS: Its sleek shape is perfect for swimming.
AEROD: It goes for the throat with its fangs.
SNORL: As its bulk builds it becomes more slothful.
ARTIC: Appears to people lost in icy mountains.
ZAPDO: Appears from clouds when it drops lightin.
MOLTR: Each flap of its wings makes a flame.
DRATI: Thought to be made up until one found.
DRAGO: Has the ability to change the climate.
DRITE: Its intelligence is said to match humans.
MEWTW: It was created by a scientist after DNA Tests.
MEW: Still said to be a mirage by many experts.
CHIKO: The leaf on its head stands for butty.
BAYLE: Its necklace produces a very burning scent.
MEGAN: Its petal necklace emits a depress strench.
CYNDA: Don’t touch this POKeMON’s back its hot!
QUILA: Its back of flames arcs and kills enemy.
TYPLO: Its anger can break glass when it gazes.
TOTOD: This POKeMON has a very powerful jaw.
CROCO: Grows a tusk for every battle it wins.
FERAL: Its massive jaws can bite and tear up anything.
SENTR: Strangely, it evoles into worm POKeMON.
FURRE: Its burrow is narrow so others will not fit in.
HOOTH: Odd-looking. Has only one leg with four claws.
NOCTO: Its eyes can see even in complete darkness.
LEDYBA: Flies away for days, and returns with mate
LEDIA: The new rival of SCYTHER and PINSIR.
SPINA: Waits in its own web for preys that come near.
ARIAD: It spins thread from both ends of its body.
KUROB: A new evolution of ZUBAT and GOLBAT.
CHINC: Lives underwater, but has electric powers.
LANTU: Its light can reach the surface from 5000m.
PICHU: This POKeMON wastes electricity when it laughs.
PI: People think that it came from a star.
IGGLY: Has a very soft body, so it always bounce.
TOGEP: Bonds with the first person seen at birth.
TOGEC: Still has the markings from TOGEPI’s egg.
NEITI: Closing its eyes makes it look like a seed.
NEITO: The two eyes at the bottom scares ppl.
MAREE: Its name is like Mary, who had a little lamb.
SLOOM: If its tail is cut, it will evolve backwards.
DENRY: The light on its tail helps guide lost ppl.
BELLO: A SOLAR STONE power gives it all its ability.
MARIL: Its tail can be filled with water or air.
AZUMA: Said to be the cousin of RAICHU.
SUDOW: It is always smiling until it enters a battle.
POLIT: Rumoured to be the rival of POLIWRATH.
HOPIP: Sounds similar to JIGGLYPUFF when sleep.
FLAFY: Its gentle ways make it popular to train.
JUMPL: A nocturnal POKeMON.Blooms on every full moon
AIPOM: Has a very long tail with a hand on it.
SUNKN: Said to feed on bugs and germs using its seed.
SUNFL: It never blooms until it warns to attack.
DUNSE (Yanma): A lonely bug POKeMON which has no evolutions.
AMPO: Found living in cold waters, catch using bait.
QUAG: Moves very fast in cold waters and land.
ESPEN: An EEVEE change in the day with PSYCHIC.
UMBRE: An EEVEE change in the night with EVIL PWRs.
MKROW: If seen at night, it will cause bad luck.
SLOWK: A new evolution of SLOWPOKE and SLOWBRO.
TRILX: Found in caves and lives in loneliness.
ANNON: A ghost POKeMON which has many different form.
SOONA: Its eyes is always close due to pains.
GIRAF: It is immune to sneak attacks with its 2heads.
SKARM (Pineco): Views the surroundings un-noticed.
FORET: Two Jet guns pop out during attacking.
DUGLA: A weird looking POKeMON that eats fishes.
GLIGA: Sticks to the enemy’s face, stinging them.
STLIX: Its body is much harder than diamonds.
SNUBB: Looks stern, but it is a gentle POKeMON.
GRANB: The most loyal POKeMON ever known.
WOBBU (Qwilfish): Uses the spikes on its body as defence.
SCIZO: Appears to have three heads when it attacks.
TSUBO: A rare POKeMON that hides in crack rock.
HERAC: The irregular horn on the top is for ATTK.
MISDR (Sneasel): Uses the sharp nails it hides for DEF.
HIMEG: Teddy Bear-like POKeMON liked by girls.
RINGU: The ground stomps as it moves along.
SLGMA: Leaves burnts on the ground as it moves by.
MAGCA: Lava flows from its body due to the heat.
URIMU: Found in dark caves with a low temperature.
INOMU: Resembles an entire boar head, moves slowly.
CORSO: A cute POKeMON that is loved by all.
REMOR: Swims in water with the help of only 1 fin.
OCTIL: Spits out pure black ink when escaping.
DBIRD: Holds a mystery bag it used in battle.
MANTI: Hard to be found it roams round the oceans.
WOPER: A Steel Bird POKeMON with hard armors.
HOUND: Talks differently to friends and enemies.
HDOOM: Able to throw flames of 5200C.
KINGD: A new evolution of HORSEA and SEADRA.
PANPY: Uses its long nose to do all the work.
DOPAN: A charge at enemies makes them fly away.
PORY2: A modified version of the PORYGON ONE.
STANT: Said to be related to the reindeers.
DOOBU: It marks its territory by painting dots.
BARUK: Can evolve into a HMCHAN, a HMLEE or HMTOP.
HMTOP: Try not to be bewitched by its graceful dance.
SMOCU: A baby POKeMON by breeding JYNXs.
ELEKU: A baby POKeMON by breeding Electabuzz.
MABY: A baby POKeMON by breeding magmars.
MILTK: Produces delicious milk for the elderly.
BLISY: If you eat its egg, you are very lucky.
RAIKO: The thunder Lengendary DOG POKeMON.
ENTEI: The second most powerful legendary dog.
SUICI: The Ice and Water Legendary DOG POKeMON.
1 note · View note
lumiose-fletchling · 6 years
Text
Dex Helper [3/13] CLOSED
Send in your request with your IGN and deposit! You may request as many as you like! This is for both SuMo and the Ultras! And, some notes:
First to request gets priority
Non-English pokémon will be specified if they can’t evolve
Ball type specified for rare balls or if I think you’ll like that sweet #aesthetic
List below!
Fire
Marowak, Alolan, male, lv 52, Careful, Cursed Body, 4 IVs
Charmander, luxury ball, male, lv 1, Brave, Blaze, knows Flare Blitz, Outrage, Dragon Pulse, Ancient Power
Charmander, dream ball, male, lv 1, Impish, Blaze, knows Flare Blitz
Fennekin, female, lv 1, Hasty, Blaze
Ninetales, Kanto, JPN, female, lv 26, Lax, Flash Fire, pokérus cured
Water
Poliwhirl, named Whirly, female, lv 22, Naughty, Damp, can hold King’s Rock or Water Stone
Quagsire, male, lv 30, Naive, Damp
Marill, beast ball, female, lv 1, Adamant, Thick Fat, knows Superpower, Belly Drum, Body Slam, Aqua Jet, 5 IVs
Shellder, beast ball, female, lv 1, Adamant, Skill Link, knows Icicle Spear, Rock Blast, 4 IVs
Shellder, beast ball, female, lv 1, Impish, Skill Link, knows Icicle Spear, Rock Blast, 5 IVs
Seismitoad, male, lv 41, Lax, Water Absorb
Popplio, female, lv 1, Timid, Torrent, knows Aqua Ring, Amnesia, Charm, Wonder Room, 4 IVs
Seel, love ball, male, lv 1, Timid, Thick Fat, knows Disable, Stockpile, Encore, Fake Out
Ducklett, male, lv 1, Timid, Keen Eye
Froakie, beast ball, male, lv 1, Timid, Protean
Relicanth, male, lv 1, Adamant, Swift Swim
Grass
Turtwig, male, lv 1, Lonely, Overgrow,knows Seed Bomb, Earth Power, Superpower
Oddish, friend ball, female, lv 1, Sassy, Chlorophyll
Serperior, heal ball, male, lv 49, Relaxed, Overgrow
Bulbasaur, male, lv 1, Careful, Chlorophyll, knows Giga Drain
Bulbasaur, male, lv 1, Docile, Overgrow
Gloom, named SLICE, male, lv 48, Sassy, Stench, can hold Sun Stone or Leaf Stone, from the good old days of Kanto
Snover, male, lv 39, Calm, Snow Warning
Tangrowth, JPN, male, lv 53, Calm, Leaf Guard
Sunflora, ultra ball, female, lv 37, pokérus, Timid, Solar Power
Shroomish, female, lv 1, Adamant, Quick Feet, knows Seed Bomb, Bullet Seed, Drain Punch, Focus Punch
Ice
Vulpix, Alolan, heal ball, female, lv 40, Quiet, Snow Cloak, holding Ice Stone
Vulpix, Alolan, moon ball, male, lv 1, Timid, Snow Cloak, knows Freeze Dry, Hypnosis, Moonblast, Encore
Vulpix, Alolan, moon ball, female, lv 1, Hardy, Snow Cloak, knows Freeze Dry, Extrasensory, Moonblast, Encore, 5 IVs
Vulpix, Alolan, moon ball, female, lv 1, Gentle, Snow Cloak, knows Freeze Dry, Hypnosis, Moonblast, Encore, 4 IVs
Vulpix, Alolan, moon ball, female, lv 1, Quirky, Snow Cloak, knows Freeze Dry, Hypnosis, Moonblast, Encore
Vulpix, Alolan, love ball, female, lv 1, Timid, Snow Cloak, knows Freeze Dry, Extrasensory, Moonblast, Encore
Vulpix, Alolan, female, lv 1, Naive, Snow Cloak
Sandshrew, Alolan, premier ball, female, lv 1, Careful, Snow Cloak, knows Night Slash, Icicle Crash, Curse, Amnesia
Spheal, female, lv 1, Brave, Ice Body, knows Aqua Ring
Ghost
Gengar, moon ball, male, lv 85, Modest, Cursed Body, pokérus, 5 IVs
Yamask, luxury ball, female, lv 1, lax, Mummy, 5 IVs
Duskull, female, lv 1, Quiet, Levitate, knows Night Shade, Pain Split, Skill Swap, Feint Attack, 4 IVs
Pumpkaboo, luxury ball, female, lv 1, Impish, Pickup, can hold everstone
Shuppet, male, lv 1, Quiet, Insomnia, knows Knock Off, Hex, Shadow Ball, Destiny Bond
Mimikyu, JPN, male, lv 1, Adamant, Disguise, knows Curse, Destiny Bond, Nightmare, Grudge, 5 IVs
Poison
Weezing, premier ball, male, lv 35, Timid, Levitate
Nidoran ♀, named Her Majesty, lv 1, Careful, Poison Point, knows Counter, Disable
Nidoran ♀, lv 1, Timid, Hustle, 4 IVs
Nidoqueen, female, lv 26, Modest, Rivalry
Bug
Whirlipede, male, lv 22, Mild, Swarm
Venipede, female, lv 1, Serious, Swarm
Kricketot, male, lv 1, Relaxed, shed Skin
Steel
Bronzong, lv 34, Lonely, Levitate
Bronzong, JPN, lv 37, Hasty, Heatproof
Klinklang, lv 52, Docile, Minus
Doublade, male, lv 40, Quirky, No Guard, pokérus
Aron, male, lv 1, Lonely, Sturdy, knows Endeavor, Head Smash
Normal
Exploud, female, lv 46, Naive, Soundproof
Patrat, female, lv 1, Impish, Keen Eye
Eevee, dream ball, male, lv 1, Naughty, Run Away, 5 IVs, knows Wish
Eevee, dream ball, male, lv 1, Naive, Run Away, 5 IVs, knows Wish
Eevee, love ball, male, lv 1, Bold, Run Away, knows Synchronoise, Stored Power, Wish, Yawn
Starly, female, lv 1, Jolly, Reckless, knows Double-Edge, Pursuit, Mirror Move
Blissey, female, lv 55, Hasty, Serene Grace
Audino, dream ball, female, lv 1, Timid, Regenerator, knows Healing wish, Wish, Encore, Yawn
Aipom, female, lv 34, Hasty, Run Away
Fighting
Lucario, dream ball, named Hero, male, lv 32, Naive, Inner Focus, 4 IV
Fairy
Togekiss, master ball, male, lv 59, Quirky, Serene Grace
Cutiefly, named Mauve, love ball, male, lv 1, Timid, Honey Gather, knows Speed Swap, Baton Pass
Snubbull, male, lv 1, Adamant, Intimidate, knows Close Combat, Double-Edge, Crunch, 5 IV
Comfey, male, lv 50, Lonely, Flower Veil
Psychic
Espeon, male, lv 33, Modest, Synchronize, pokérus cured, 4 IV
Legendaries
Ho-oh, JPN, pokérus cured, lv 60, Modest, Pressure, from Johto
Ho-oh, JPN, lv 64, Serious, Pressure,
Entei, JPN, lv 40, Lax, Pressure, from Johto
Entei, Naughty, Pressure, from Johto
Entei, lv 54, Relaxed, Inner Focus, from a distant land in the good old days
Suicune, lv 100, Hardy, Inner Focus, from a distant land in the good old days
Raikou, JPN, lv 40, Hardy, Inner Focus, from a distant land in the good old days
Thundurus, JPN, lv 50, Docile, Prankster, from Hoenn
Tapu Koko, lv 60, Rash, Electric Surge
Zekrom, JPN, Naughty, Terravolt
Reshiram, lv 72, Hardy, Turboblaze, pokérus cured
Virizion, lv 42, Sassy, Justified, from Unova
Regirock, lv 60, Brave, Clear Body
7 notes · View notes