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#Specializes in Photorealistic Art
jayzzu · 10 months
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(LOUD ASS AUDIO WARNING) @the-rookinator-3000 take your stupid siblings and stop trying to eat jpg aight
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The Evolution of Digital Art: A Look Back in Time
Digital art has come a long way since its inception in the 1950s. From simple line drawings created with early computers to complex 3D animations and digital paintings, digital art has undergone significant changes and advancements over the years. In this blog post, we will take a look back in time and explore the evolution of digital art. Early Beginnings (1950s – 1970s) The earliest forms of…
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baddywronglegs · 1 month
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I envy artists who have an artistic style on purpose.
Like, most good artists' art isn't photorealistic and the way it isn't is stylistic, it's distinctive, it's a deliberate flourish that lends character to the shape, to the depth, to the colour and texture, it's alive in a way; there is intent in every brush-stroke you see, movement or emotion.
My art also isn't photorealistic, and the way it isn't is I don't know how to do that and this was the closest I got
Seriously how do you do that, how does your art look so good and so your art and so instantly pops visually straight into a special place in my heart?
... Oh it was practice and dedication?
Fuck.
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uwmspeccoll · 2 months
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Wood Engraving Wednesday
R. P. HALE
Francestown, New Hampshire, named after Frances Deering Wentworth, the wife of colonial governor John Wentworth, was incorporated in 1772, and by the time of the first census in 1790, the town had 928 souls resident there. Today, the town has barely doubled in size with about 1,600 residents. The rural, but entrepreneurial nature of the town is captured in this 2019 wood engraving entitled General Store, Fracestown, N. H. ca. 1858 by New Hampshire artist R. P. Hale. The print was selected by my Wisconsin colleagues Tracy Honn and Jim Moran for inclusion in the Fourth Triennial Exhibition 2020-2022 of the American American wood engravers society, the Wood Engravers’ Network (WEN). This image is from the catalog for that travelling show.
R. P. Hale, who runs his press, La Imprenta Azteca, out of Concord, N.H., just a few miles northeast of Francestown, is many things: an artist, printmaker, scientist, educator, master calligrapher, medical illustrator, paper-marbler, draftsman, photographer, harpsichord maker, concert musician, historical re-enactor, and specialist in Mesoamerican astronomy. But it's his highly-detailed, photorealistic wood engravings that he is perhaps most well known for. Trained in medical illustration, astronomy, and chemistry, Hale is a long-time WEN member and comes from a long line of Mexican printmakers. Hale and his wife Alice, have passed on the family arts, crafts, and science traditions to their daughter Alicia who practices in New York.
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The image of the original wood block locked up on the press bed is from R. P. Hale's Facebook page.
View other posts withengravings from the WEN Fourth Triennial Exhibition.
View more engravings by members of the Wood Engraver’s Network.
View more posts with wood engravings!
– MAX, Head, Special Collections and juror for the WEN Fifth Triennial Exhibition.
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meowmoths · 9 months
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what's up gamers! all slots are open for you to grab some funky fresh art from your local funky fresh transgender! treat yourself to some blorbos drawn special for you!
please reblog! i super need the support <3
details under the cut :]
prices:
colored pencil sketches:
headshot sketch: $10 torso sketch: $12 fullbody sketch: $20 chibi sketch: $10
marker shaded:
headshot shaded: $15 torso shaded: $20 fullbody shaded: $30 chibi shaded: $15
extras: add character (or different pose of same character): +½ of the price. add simple background: +¼ (rounded down to the nearest whole dollar). i WILL design a character for you at no extra cost! (provided reference)
i can accept payment through venmo and paypal! unfortunately i am unable to do digital anymore! sorry for the inconvenience!
rules and stuff:
will draw: creatures, aliens, anthros, dragons (fr or wof, etc!), gijinkas, character designs. won’t draw: photorealistic requests, a real person (without permission), style imitation (inspiration and reference is fine!). i will request half of the price upfront and the other half upon completion. i will send you progress shots if requested! i reserve the right to decline any commission for any reason.
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mrpsychokiller · 1 year
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animated movies being made exclusively in super detailed 3D semi realism where you have a cartoon character but you can see their skin pores, old animated movies being remade into "live actions" where its the same movie but the fact its real people/realistic cgi somehow makes it more interesting, every AAA game ever being praised by how much the graphics look SO REALISTIC and a game that came out in 2013 gets a remake which is the same game but WITH NEW, MORE REALISTIC GRAPHICS, animated and videogame scenes being structured like theyre a live action movie with still shots in the most generic and unfun way possible, 3D animation completely ripping 2D animation off the earth because 3D LOOKS more realistic than 2D, one hundred million high budget movies that are 99% percent photorealistic cgi on green screens, the death of practical effects, puppets, fake blood, makeup, costumes, having a completely unique art method in your hands thats capable of limitless possibilities and using it to try and replicate something else instead, theres no space for creativity, stylization, experimentation. nothing is special, unique, interesting, fun. theres no art because billionaire corporations dont care for art as much as they care for money
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duhragonball · 4 months
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Dragon Ball Super Manga Ch.100
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Yes, Cheelai, we have finally reached the end of the 2023 Dragon Ball Apocrypha Liveblog, but in particular, we've also finally reached the end of the seemingly endless manga adaptation of the Dragon Ball Super: Super Hero movie.
And yeah, this seems like an anticlimactic place to close out the year, but that's kind of how this entire liveblog has been, when you get down to it. I've had fun going through all this stuff, but there's a reason I'm referring to it all as "apocryphal". The Tournament of Power is a lot of fun, and the two DBS feature films are instant classics, but none of it really feels essential to Dragon Ball. From the OAVs to GT to Super, the main theme here is "Hey, remember Dragon Ball? Let's make more of that!" Everything ends up being a sequel or a callback or an easter-eggy kind of deal. And that's not the worst thing that can happen to a franchise, but it's probably fitting that we're closing out on the final chapter of a comic book adaptation of a movie that serves as a sequel to the Android arc that was a continuation of the Red Ribbon Army arc.
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Chapter 100 just retells the last several minutes of the Super Hero movie, and I already went over the film, so let's just concentrate on how the manga depicts it differently. We'll start with Gohan's right arm, which got some heat a few days ago when the previews came out.
I refuse to dogpile on Toyotaro, since he's a far better artist than I'll ever be, and I've genuinely enjoyed his art through this entire read-through, even when the writing has been bad. That said... yeah, Gohan's arm looks kind of weird. Maybe while Gohan was teaching himself the Special Beam Cannon, he learned how to do Piccolo's stretchy arm thing too.
I do think it's pretty dumb how chuds on Twitter will nitpick Toyotaro's art as though the original Dragon Ball manga was some kind of showcase of photorealistic anatomy. I've been a fan of this thing for a quarter-century now, and the key to loving Dragon Ball is to make peace with the fact that it's fundamentally goofy and stupid. Sometimes a guy's arm gets drawn longer than his other arm. Sometimes characters scream so loud that their jaws unhinge like when a snake swallows an egg whole. Bulma wasted a wish on the Dragon Balls to make her ass look hotter, because if she didn't, then Frieza would come back and use the wish to make himself taller. Goku grew his tail back by having a guy tug on his ass with a pair of pliers. This show was always a hot mess, so don't blame Toyotaro. It was like this when he got here.
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Anyway, Cell Max tries to block the Special Beam Cannon like he did in the movie, but Gohan has a harder time punching through, so in this version Goten and Trunks jump in to distract Cell and give Gohan a boost. In the movie, they were still Gotenks until after the fight ended, but in this version the battle must have taken a little longer, since they de-fused a little earlier.
Of course, this is just a way for Toyotaro to show off the Great Saiyaman X-1 and X-2 costumes one more time. It's kind of pointless, because all of the added Goten and Trunks scenes in this arc have been pointless. Also, Trunks' pose looks really awkward here. He looks like he got sawed in half, and both halves are still kind of flying forward in the same direction, but he's no longer connected.
I will say that I'm grateful for this final appearance of X-1 and X-2, because it gives me a chance to critique their outfits one last time. I hate the superhero undies they wear over their tights. They look baggy and puffy for some reason, which make it look like Goten and Trunks are wearing diapers. I'm pretty sure that's the exact opposite of what the boys were going for.
I mean, the outfits aren't that bad, but what irritates me is how Toyotaro keeps showing them off like this is the coolest thing going on in this story. The designs are presented like they somehow connect all these different things. Goten and Trunks were inspired by Cleangod, and they named their personas after Great Siayaman, and then Dr. Hedo saw them and supposedly based the Gammas' costumes off their look. Except X-1 and X-2 don't actually look anything like Great Saiyaman, or Cleangod, or the Gammas. It's just frustrating.
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Anyway, we get the same bit about cosmetic skin alteration from the movie, except Gotenks has already separated in this version, so Bulma can address Goten and Trunks separately.
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I also like this part after Pan shows off her flying ability. This segued into the credits of the movie, but here we see Gohan calling out for her to stay closer to the ground. It's pretty cute, since it kind of calls back to when Gohan was a timid child way back in the early days of DBZ. Now he's older and braver, but I bet when he sees Pan up so high in the air he thinks about how scared he was whenever he was up really high.
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Meanwhile, some Red Ribbon goons have survived the battle and appear to be slowly getting away. This is nice because I noticed these guys escorting Carmine to safety in one of the previous chapters, and I've always wondered if any of the Red Ribbon guys made it out of the base alive. Pan knocked Carmine out, so it seemed reasonable to assume that he was vaporized during the Cell Max battle. Actually, in the movie, it looked like the entire crater was flattened, but here it looks like the destruction stayed confined to that area.
Anyway, the implication is that Carmine will return to Red Pharmaceutical and try to figure out his next move, but it seems unlikely that he could be much of a threat. Magenta's dead, the base is destroyed, and a bunch of their soldiers either died or deserted in this battle. Remember, even with the base and all those soldiers, Magenta still wasn't ready to make a big move. Dr. Hedo's androids were supposed to be his game-changing weapon, and now Hedo's turned against the Red Ribbon, so what can Carmine possibly do from here?
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We get some additional material of the Goku/Vegeta fight in the movie. In the post-credits scene, they were practically moving in slow-motion and we only got to see the final blow. Here, we see Goku and Vegeta each land one last punch before the one that ends it all. These boys look all rowdy and badass and it's great.
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When Whis finally responds to Bulma's messages, we get this cute shot of everyone sleeping in the back of her aircraft. Gohan talks about taking her to the amusement park, which seems kind of random, but it occurred to me that this might be setting up some filler story for Chapter 101. Like Gohan and Pan go to the amusement park for the day, and Carmine tries to kill them or something to avenge the Red Ribbon Army. That probably wouldn't be a bad idea, although I really don't want that to happen, because it sounds similar to the "Hedo vs. Goten and Trunks" stuff we had in Chapters 88-90. Everyone thinks Toyotaro has been champing at the bit to get done with this arc so he can return to his Black Frieza business, but for all we know he's been enjoying this whole bit, and he'll blow the next six months on filler stories with Goten and Trunks goofing around with Sgt. Nutz.
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Anyway, this is the last page and this was the last little bit of the movie too, so Toyotaro has definitely run out of movie to adapt. Also, Bulma looks really cute on this page, so I wanted to add that to the record.
So that pretty much wraps things up, except for one minor detail. Where's the big twist?
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I ran across this last month when I was checking to see if Chapter 99 would wrap up the arc or not. CBR.com did an article entitled "Dragon Ball Super Chapter 100's 'Unbelievable' Twist to Lead to "'Crazy Developments'" The story stems from comments made by V-Jump editor Victory Uchida, who was hyping DBS chapters 99 and 100 while appearing in an unboxing video for some reason.
The video is in Japanese, so I can't just pull out direct quotes from the man, so maybe this was all some big misunderstanding. Maybe it was a mistranslation, maybe Uchida got confused and was referring to material that wouldn't see print until Chapter 101. Or maybe he was just doing a standard hype job for his publication without thinking about what was actually in the magazine. After all, how can Chapter 100 have an "unbelievable twist" when it's doing a shot-for-shot repeat of a year-old movie?
So I assumed this meant there would be some sort of epilogue scene in the final pages, designed to set up the next arc. Sort of like how the last chapter of the Tournament of Power arc had the scene where the Galactic Patrol kidnaps Majin Buu. But Chapter 100 had no such thing. No Black Frieza, no Cell Max suddenly turning the tables on Gohan to win the movie, no mysterious appearance from Purple Turles or Red Bojack. Not even a lousy cameo from Platinum Cooler.
Does this make Victory Uchida an unreliable source of information? Or has he simply been misunderstood? I feel like his ridiculous yellow wig/hat thing kind of holds the answer to that question.
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Anyway, the ultimate fate of Dragon Ball Super lies in Chapter 101 and beyond, but those stories will be printed in 2024, which means they fall outside the scope of this liveblog. So unless Toei or Shueisha has a new movie or anime coming out in the next eleven days, I'm done. This has been the 2023 Dragon Ball Apocrypha Liveblog. Good night, everybody!
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brickcentral · 1 year
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Welcome to BrickCentral
BrickCentral is a photography community of LEGO fans who take artistic photos of minifigures and models.
We celebrate and elevate LEGO toy photography with photo features, artist spotlights, creative prompts, tips challenges, photo contests, and special collaborative projects with community members.
With thousands of LEGO photographers around the world in the BrickCentral community, there’s a lot of inspiration to be found, friends to be made, and mentors to learn from.
If you love LEGO, beautiful photography, and being part of a community, you've come to the right place! Welcome!
FAQs
How to Get Featured
Use our hashtag #brickcentral so the mod team can find your work. If you’ve got a really great photo of LEGO, our mods will reblog it.
We also feature photos tagged with evergreen themes: #minifigless, #classicface, and #builddetails
Read about evergreen themes...
What Gets Featured
We’re looking for artistic photos that show careful attention to composition, lighting, storytelling, editing, and technique.
A photo can be taken with any kind of camera– gear doesn’t matter– but it has to be taken with equipment that has a sensor and a lens.
We don’t accept photorealistic 3D renders or illustrations.
While there’s a fine line between photography and digital art, we focus more on the photography aspect rather than visual effects. 
The BrickCentral Team
BrickCentral is run by volunteers in the community. These LEGO photographers curate the feed and create theme challenges and educational tips as mods:
@yuri-badiner
@sarouxbastoux
@minifig-lifescenes
@monsieurkek
@joschka-vanderlucht
@taskera
@archiminibricks
@glowingbrickette
Our managers handle other aspects of the community:
@fourbrickstall - Community Manager and LEGO Ambassador
@theaphol - Community Outreach Manager
@toy-story-yana - Community Engagement Manager
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fearsmagazine · 21 days
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GODZILLA X KONG: THE NEW EMPIRE - Review
DISTRIBUTOR: Warner Bros. Pictures
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SYNOPSIS: In the undiscovered stratum of Hollow Earth, Kong embarks on a quest to find a family. His discoveries, however, accidentally unleash the most formidable threat humanity has ever faced. Simultaneously, Godzilla is stirred into action by a signal transmitted by dwellers of Hollow Earth's lower realm. Jia, the last of Skull Island's Iwi, also perceives the signal. Kong and Godzilla, aided by Mothra, join forces in response to the call, determined to overcome the threat. This journey delves deeper into the histories and origins of these Titans, as well as the enigmas of Skull Island and beyond.
REVIEW: During my childhood, my local cinema's Saturday Matinee frequently showcased the newest Toho giant monster film. The Kaiju are again on the move as Godzilla, Kong, and Mothra form an unprecedented alliance in this latest American adaptation of the franchise, facing a formidable Titan threat in a thrilling spectacle reminiscent of classic buddy team-ups and certain elements of the "Planet of the Apes" mythology. The film promises an epic, action-packed giant monster battle royale.
I would have thought more elements from the Apple+ series "Monarch"ould be integrated into "Godzilla x Kong: The New Empire." However, the story begins shortly after "Godzilla vs. Kong." Kong is depicted as a more relatable character with new and intriguing additions to his fighting techniques and arsenal. His seasoned gladiator-like demeanor is evident in his facial expressions and movements within the Hollow Earth arena. Godzilla maintains his aloofness and cold-blooded nature, though he does receive a few more significant moments later in the film.
The human characters' personal dramas underscore the significant threat to the surface world. These dramas are often juxtaposed with lighter moments, creating a dark comedic tone. The narrative falls short of achieving a truly epic feel but introduces rich new elements to the Monsterverse mythology. However, there are some unanswered questions regarding the villain and his minions, such as their motivations for moving certain stones.
The narrative also has a Jules Verne-esque quality, given the diverse cast of characters with distinct specialities and personal relationships. While there may be a few logical inconsistencies towards the end of the film, the focus on action and adventure ultimately overshadows these issues.
The production values in this film are nothing short of breathtaking. The state-of-the-art visual effects, photorealistic textures, and seamless integration of various elements create a visual feast for the eyes. Some of the most challenging elements, such as intricate hairs, realistic water effects, and detailed creature scales, are executed with such precision. My analytical mind was initially engaged, but at some point, I found myself carried away by the visual spectacle, immersing myself in the cinematic journey.
The production designs are equally impressive, with stunning sets and meticulously crafted costumes. The soundtrack is an eclectic mix of pop songs, including "Welcome To My World," "Twilight Zone," and "Was Made For Lovin' You," juxtaposed with orchestral pieces reminiscent of composers such as Nino Rota and Tangerine Dream. This unique combination adds a layer of excitement and energy to the film, creating an immersive audiovisual experience.
The actors who survived the last film, plus a few new additions, totally sell the magic, wonder and terror of this computer generated reality of the Titans. Actress Kaylee Hottle steals the show as Jia. She provides such a sense of wonder and empathy that adds to a viewer’s engagement with the film. The rest of the actors have a specific part/character to play and keep it fresh without becoming cliched.
Despite its traditional summer blockbuster feel, "Godzilla x Kong: The New Empire" is surprisingly scheduled for a late March release. This new installment in the Monsterverse Mythology provides an exciting and thrilling journey, fulfilling the expectations of fans and delivering more. Though Godzilla takes a backseat to Kong in this narrative, it's likely that the king of the monsters will have his moment in the spotlight in future installments or the series. The film caters to both newcomers to the franchise and dedicated fans of these American films and the iconic Toho universe, offering Easter eggs and references for the latter group.
CAST: Rebecca Hall, Brian Tyree Henry, Dan Stevens, Kaylee Hottle, Alex Ferns, Fala Chen, Rachel House, Ron Smyck, Chantelle Jamieson, and Greg Hatton. CREW: Director - Adam Wingard; Screenplay - Terry Rossio, Simon Barrett and Jeremy Slater; Based on the characters owned and created by TOHO CO., LTD; Monsterverse Mythology Development - Barnaby Legg; Producers - Mary Parent, Alex Garcia, Eric Mcleod, Thomas Tull and Brian Rogers; Cinematographer - Ben Seresin; Score - Tom Holkenborg and Antonio di Iorio; Editor - Josh Schaeffer; Production Designer - Tom Hammock; Costume Designer - Emily Seresin; Visual Effects Supervisor - Alessandro Ongaro; Creature Design - Legacy Effects & WĒTĀ Workshop Limited; Prosthetics & Special Effects Makeup - JMB FX Studios. OFFICIAL: www.godzillaxkongmovie.com FACEBOOK: www.facebook.com/GodzillaXKong/ TWITTER: twitter.com/GodzillaXKong TRAILER: https://youtu.be/qqrpMRDuPfc?si=F6aV-MAEmhz2yPVv RELEASE DATE: In theaters March 29th, 2024
**Until we can all head back into the theaters our “COVID Reel Value” will be similar to how you rate a film on digital platforms - 👍 (Like), 👌 (It’s just okay), or 👎 (Dislike)
Reviewed by Joseph B Mauceri
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inkandpaintleopard · 25 days
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1, 11, 18! :]
1: Y’know at first I was gonna say Bubble Guppies or something (it’s got a fandom, just a small one), but then I remembered I have a better contender:
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This old thing. I spend years trying to figure out what it was and describing it to people to see if anyone would know, AND SOMEONE FINALLY DID LIKE LAST YEAR. I actually think I have more forgotten cartoons, but they’re so fuzzy in my memory that I don’t even know…
11: Guys. Hear me out. Buddies movies. I think they would actually work great as some kind of animated reboot that pays homage to old 2000’s Disney stuff. I think I would want it to either be so bad it’s good, or be an actually well written thing with lore that plays on the movies’ weird as hell world building and stuff. I would want the world itself to be some Bluey type thing, where dogs are dominant species, but their owners and the humans generally are actually pretty important characters so I’m still working that out. And it’s have to be very interconnected with Christmas but still have a main theme of sports, for reasons obvious to anyone who’s actually seen the movies. I actually meant to do concept art for this back around Christmas time but I FREAKING FORGOT TOO. I rewatched Santa Buddies because it’d been years since I’d seen it, and like, it’s so bad. Like dude these movies suck but they occupy a special place in my heart and I think I’m onto something here. I think it could make a good cartoon if someone tried hard enough. I care about these puppies a lot actually.
18: I mean I don’t think it’s the WORST thing I can think of, but I definitely think not making good use of the medium is bad. By that I mostly mean; cartoons are not confined to reality. I wanna watch a show about a bunch of cute weird little dudes, then I want to see them grapple with the reality of being cute weird little dudes, because I’m a toon fan. You can put so much personality into everything in animation, more than I think live action could ever accomplish, and I want that to be used. Like Bluey wouldn’t be the same if it was a bunch of real humans in real settings, or even if it was a bunch of photorealistic dogs. A big part of Bluey is its visual appeal, with its vibrant pastel color palette and kind of blocky physical design. Or like old Felix the Cat cartoons, where a big part of his appeal was his ability to mess with the world around him in a way that live film stars at the time couldn’t. That’s still a big part of Felix; if you’ve ever seen an episode of The Twisted Tales of Felix the Cat you’d understand. His whole shtick is how he takes advantage of the medium, and that’s great. I love that. My what a long paragraph this is.
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PCB ESSAY (gone sexual) (gone shitty) (gone trance music) (500 words not enough space to talk about things in detail)
Videogames are becoming increasingly relevant in fine art echelons. Whilst historically dismissed as “lacking in imagination” and “passive”, (Gavinor, 2009) videogames, like films, have the potential to encompass artistic expression, attaining “specialness bracketed off from ordinary life, made seperate” (Dutton, 2006). As videogame graphics and sound design improves, their aesthetic qualities become harder to dismiss. However, just as a photorealistic painting is not more meaningful than an Impressionist painting, a pixelated, old videogame does not hold more art than a photorealistic, 3d rendered videogame like the ones made today.
Take Touhou Youyoumu – Perfect Cherry Blossom, as an example (hereafter referred to as PCB). Released in 2003, the game has a charmingly ametuerism aesthetic to it, from the badly drawn characters to the pixelated displays. It’s the seventh game in the well-known doujinshi bullet hell game series Touhou Project, entirely developed and produced by a single person – Jun’ya “ZUN” Ota. It’s a series well known for its music – Ota intially started making games to showcase his music composition skills (Davison, 2013) and the music in Touhou Project is so iconic that it’s spawned its own satellite community of remixers who thrive entirely off the music written by Ota.
Bullet hell games require a very high level of concentration from the player. One may even call it a “trance state characterized by intense focus” cumulating in the “loss of a strong sense of self – providing access to types of knowledge inaccesabile in non-trance states” (Becker, 1994). The player has no time to think – just react, and the “dexterious manipulation of the fictive prop... becomes muscle memory” (Gavinor, 2009). The electronic musical compositions of Ota help put players into this mindset, “responsible for onset trance” in the player. The music of stage 4 of PCB, as well as the music tracks used for the game;s penultimate boss both share similarities with other genres of music capable of inducing trance states – notably “abrupt changes of rhythm”, “acceleration of tempo” (Rouget, 1980), and “looping collages” (Teles and Boyle, 2015). Stage 4 is unique in that the movements the player must make to avoid bullets mimic the tune of the backing tracks, as it looks as if the player character is dancing. Ota describes the track as “a stratospheric intrusion... violent yet sorrowful” (Ota, 2003). Alternatively, the final boss battle at the end of stage 6 offers a distinctly trancelike musical progression, with two tracks utilized to provide a drastic increase in tempo and mood representing the “rebirth” of the characters in game.
The intention of video game soundtracks is to act as a “territorial zone of protection” (Deleuze and Guatarri, 2004). Ota’s compositions seek to induce a trancelike “altered mental state” (Phillips, 2014) via use of strong, multilayered electronic music. Even the sound affects in such games add to the overall composition, so much so that “paying a game generates a musical product” (Whalen, 2007) Likewise, the playing of PCB is a piece of performance art – like the work of many classic composers, the art is in a state of “becoming” in collaboration with the player, a “living being” as opposed to the “static, preformed object” of a more traditional piece of art (Demers, 2010).
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linoykahaner-blog · 2 months
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Glass Printing: From Windows to WOW!
Glass used to be just for letting in light and keeping out the elements. But now, thanks to glass printing, it's become a canvas for amazing artwork and designs. This means your windows, walls, shower doors, and even backsplashes can be transformed into stunning masterpieces.
What is glass printing?
It's a special process that uses UV-curable inks to create durable, high-quality images directly on glass. These inks are super tough and won't fade or scratch easily, so your artwork will stay looking great for years to come.
Why is it so cool?
Endless possibilities: You can print on glass anything you can imagine on glass, from photorealistic landscapes to abstract patterns to personalized designs.
Bright and beautiful: The inks used in glass printing are super vibrant, so your colors will be nice and bold.
Durable and easy to clean: Because the inks are cured with UV light, they're bonded to the glass, making them resistant to scratches and water. Plus, glass is super easy to clean, so keeping your artwork looking fresh is a breeze.
Adds a touch of luxury: Printed glass can make any space feel more modern and upscale.
Where can you use it?
The possibilities are truly endless! Here are just a few ideas:
Shower doors: Imagine stepping into a rainforest every time you take a shower!
Kitchen backsplashes: Create a custom backsplash that matches your style or shows off your favorite food.
Walls: Turn any wall into a work of art.
Office partitions: Make your office space more inspiring and creative.
Signage: Create unique and eye-catching signs for your business.
Printing on Aluminum
Ready to get started?
If you're thinking about adding some printed glass to your home or business, there are a few things to keep in mind:
Find a reputable printer: Make sure you choose a printer that has experience with glass printing and uses high-quality inks.
Choose your design: What do you want to see on your glass? Get creative and have fun!
Get a quote: Once you know what you want, get a quote from the printer to make sure it fits your budget.
With a little planning, you can add a touch of magic to your space with glass printing. So go ahead, get creative and let your imagination run wild!
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princeoleandyr · 3 months
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Hey folks! It's been a long time since I've posted anything, but I'm "getting back on the horse" and trying to sell my art again. I specialize in character design but I can make other types of art too! Below is a list of my prices for my other types of work. I'll also include links to my Instagram and my Fiverr page. - Fiver: https://www.fiverr.com/louisnfaiella?up_rollout=true - Insta: https://www.instagram.com/prince_oleandyr/ This character or technically group of characters' name is Abigail M. Quinn, and she is a private detective. Displayed here are Abigail's three "glitch" incarnations in the City of Sigil from D&D's Planescape setting. In the new 5e campaign "Turn of Fortune's Wheel", players must make 3 alternate versions of their characters, as they are effected by a "glitch" in the multiverse that essentially spawns in different variations of said characters from parallel worlds and different planes of existence. I love this concept so much that I decided it would be an interesting thought experiment to give Abby the "glitch" treatment. Her 3 different incarnations reflect different sides of her personality, and from left to right are: (left) a Human Oath of the Watchers Paladin, (Middle) a Human Inquisitive Rogue (The OG version of Abby), (Right) a Drow Great Old One Warlock. (I made Warlock Abby a Drow because she's Australian. lolz 🦘) ------------------------------------------------------------------------------ COMISSION PRICES: - Individual Character, No Specific Background or Color: $50. US - Multiple Characters (On one page), No Specific Background or Color: $50. US - Individual Character, Full Color, No Specific Background (This also applies to Reference Sheets): $60. US - Multiple Characters (On one page), Full Color, No Specific Background: $65. US - Individual Character, Grayscale, With Specific Background: $70. US - Multiple Characters (On one page), Grayscale, With specific background: $80. US - Individual Character, Full Color, With Specific Background: $100. US - Multiple Characters (On one page), Full Color, With Specific Background: $200. US - Semi-Photorealistic Portrait of a real life person: $50. US (Must provide at least one photo of the person on question so I can use it as a reference. Disclaimer: portraits are always grayscale and ideally are a closeup of the person's face.)
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shivamthakrejr · 6 months
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Users will have to opt-in to both Labs and the SGE feature to use it, however.
Back in the olden days of last December, we had to go to specialized websites to have our natural language prompts transformed into generated AI art, but no longer! Google announced Thursday that users who have opted-in for its Search Generative Experience (SGE) will be able to create AI images directly from the standard Search bar.
SGE is Google’s vision for our web searching future. Rather than picking websites from a returned list, the system will synthesize a (reasonably) coherent response to the user’s natural language prompt using the same data that the list’s links led to. Thursday’s updates are a natural expansion of that experience, simply returning generated images (using the company’s Imagen text-to-picture AI) instead of generated text. Users type in a description of what they’re looking for (a Capybara cooking breakfast, in Google’s example) and, within moments, the engine will create four alternatives to pick from and refine further. Users will also be able to export their generated images to Drive or download them.
What’s more, users will be able to generate images directly in Google Images. So, if you’re looking for (again, Google’s example) “minimalist halloween table settings” or “spooky dog house ideas,” you’ll be able to type that into the search bar and have Google generate an image based on it. What’s really cool is that you can then turn Google Lens on that generated image to search for actual, real-world products that most closely resemble what the computer hallucinated for you.
There are, of course, a number of limitations built into the new features. You’ll have to be signed up for Google Labs and have opted-in to the SGE program to use any of this. Additionally, the new image generation functions will be available only within the US, in English-language applications and for users over the age of 18. That last requirement is a just bit odd given that Google did just go out of its way to make the program accessible to teens.
The company is also expanding its efforts to rein in the misuse of generative AI technology. Users will be blocked from creating photorealistic images of human faces. You want a photorealistic capybara cooking bacon, that’s no problem. You want a photorealistic Colonel Sanders cooking bacon, you’re going to run into issues and not just in terms of advertising canon. You’ll also be prevented from generating images of “notable” people, so I guess Colonel Sanders is out either way.
Finally, Google is implementing the SynthID system developed by DeepMind announced last month. SythID is a visually undetectable metadata watermark that denotes a generated image as such, as well as provides information on who, or what, created it and when. The new features will be available through the Labs tab (click the flask icon) in the Google app on iOS and Android, and on Chrome desktop to select users today and expanding to more in the coming weeks.
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britts-galaxy-brain · 11 months
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I went back and looked at the screenshots on the Google Drive of the accounts, and have made a short list of pics she favorited that are flagged for possibly being CSEM based, or whose artists have been under investigation for CSEM or child sexual abuse, along with a brief description. Please note that unlike the original Sankaku anon who compiled everything, my ability to stomach this is actually kind of limited, so I may have missed something. I'm probably not going to go back to check, because it makes me sick to look at for too long. I also don't have an account these days so unlike the original anon who found this stuff, I can't check to see if it's still up or check artist credit for things so I only listed things whose artists I know definitively.
TRIGGER WARNING: Rape, CSEM, CSA, discussion of actual sexual abuse by adults to minors, BDSM elements, incest, and arguably prostitution of a minor by adults.
By account:
Ebaratara: She has 3D pics and videos from Drax (who also goes by Lasto), who is a photorealistic artist specializing in shota and loli under the age of 10, as well as sholicon (children performing sexual acts on one another). The most instantly identifiable as his were a video of a prepubescent girl performing oral sex on a boy her age and a series of pictures of a prepubescent boy blindfolded and chained up to a bed being groped by a grown man who is touching himself who then strips the boy naked. These are both 3D, as is all his art. Drax was charged with sexually assaulting a minor in 2019. The case was settled out of court for an undisclosed sum.
She has a video of Spike from MLP being raped and crying. One of the animators, Amri, is currently awaiting trial for violating his native Estonia's Child Protection Act, Section 33, which states it is illegal to have sex with a child, put them into prostitution or make CSEM/own CSEM of a child. The video features Spike crying, shaking his head no, his assailant chuckling, and an unconscious Twilight Sparkle nearby.
She favorited a 3D painting by artist Masked of a young boy giving oral sex to a grown man. This is particularly disturbing because Masked is in prison for having sex with a neighbor's son, who he used to make the CSEM he used as references, though he was able to only get charged for CSEM possession/distribution because the boy's lawyer was not able to prove in a court of law that Masked had made the boy give him oral sex. However, in light of that being the exact sex act his victim repeatedly mentioned, having an image of that sex act in her favorites becomes even more unsettling, as that has an extremely high chance of being based on CSEM of that child. Going off of what was stated by the mods of ShotaWorld - another site I really don't recommend anyone look at - Masked's victim was between 5 and 8 when he was assaulted.
Flagged in yellow, meaning it was being reviewed for being possibly CSEM based, is a video by artist Sandsuna of a seductive tomboyish girl seducing and having sex with a man who appears to be in his 30s. Sandsuna is an artist who makes lolicon and shotacon animations. They have never been formally charged with anything, but their art regularly gets flagged due to how realistic the physics and proportions in the animations are.
Alchorative: I couldn't find the Google Drive for Alchorative, but from what I can tell that was her shoving the old favorites onto another account, so we can assume it was the same. The original Sankaku anon detailed all the artists Lily had marked as favorite artists on there here, so I'll link that: https://www.tumblr.com/opinated-user/699499327392972800/anon-who-found-ebarataras-sankaku-account-here
Of note is that since that post was made, Kaneda has been charged with using her son to make reference material, and has also been charged with allowing a man to have intercural sex with her son in exchange for money, who was 2 at the time that took place. She is awaiting trial in Japan.
SpiritusKhayaamAliana: Drax (Lasto) is in her favorited artists again.
The same Sandsuna video showed up of a seductive loli who gets a grown man to give in and sleep with her. Unflagged but also Sandsuna are pictures of seductive shotas seducing grown men, seductive tomboyish/short haired girls having sex with their brothers/men clearly related to them, and prepubescent boys masturbating.
Art of Genshin Impact character Venti is flagged and in her favorites, and was in the favorites for her ElethynAscentia account, too. It's not CSEM based, it's adult porn pic referenced (the artist provided Sankaku with the references), it just gets flagged regularly for the realistic texturing of the genitalia and semen being paired with a character who is a GNC child.
Highlighted red, meaning slated for deletion/was actually found to be based on CSEM/is highly suspected of being based on CSEM is a 3D, photorealistic pic of a man who has just finished having sex with and pulled out of a toddler.
Also hightlighted red: a 3D video of a young girl in lingerie having sex with a grown man.
Third highlighted red: a video of a grown woman having sex with a child. I can't tell from the thumbnail if the child is a boy or girl or what kind of sex they're having.
Fourth highlighted red: a video of a grown man raping a drugged boy, who is his son. I recognize the thumbnail because this artist has been booted off of Fanbox, Pixiv and ShotaWorld and the fandom for Captain Spirit hates them. Captain Spirit is canonically 8-10 years old. I can't tell if it's the full video, which featured both oral and anal rape, or if it's the shorter one that's purely anal.
Flagged in yellow is art of a boy being gangraped by 9 or 10 men (it's hard to tell from the thumbnail). It's not 3D but the body of the boy is extremely realistic looking.
Fifth flagged in red: a 3D video of a young child in a school uniform having sex on a desk. She looks distraught, possibly crying.
Sixth flagged in red: a 3D image of two girls, one on her back with her legs spread, naked from the waist down, and one, young enough to be in diapers, curled up in the fetal position beside her.
Flagged in yellow: video by Lesdias, an artist who has been cleared of CSEM charges but consistently gets hit with them due to his 3D videos being so realistic. (He uses images of people with dwarfism for his art. Your opinion may vary on if that makes it better considering his art removes adult breasts and features, but at least he is not in fact using CSEM that we know of.) The video is of a prepubescent girl being raped by two grown men.
The Spike rape video is there again.
ElethynAscentia:
Flagged in yellow: a 3D picture of a boy from behind, presenting his genitalia in disturbingly clear detail.
Flagged in yellow: a pic that's a closeup of a man anally penetrating a boy he's holding in his lap. The shading, muscle and hair textures are incredibly realistic.
Flagged in yellow: a pic that's a closeup of a young girl's genitalia from behind.
Flagged in yellow: a video of a man forcibly spreading a young girl's anus open. It looks like it hurts; the nails of his fingers are digging into the skin hard enough to begin to bruise, and she has wet herself.
The aforementioned Spike rape video shows up again.
Not flagged, but worth noting are four videos by Anaru, who is under investigation right now for CSEM possession, though she hasn't been charged with anything. Three of the videos are of grown women (one is Elsa) performing oral sex on young boys. The fourth, which triggered the investigation into Anaru, is of a drugged child being anally raped by a grown man, who films himself doing it.
Flagged in red: the infamous 3D Kaneda video she used her two year old son to produce. Judging by the date in the screenshots it might have been from when the one with audio was circulating. Kaneda used her son's crying for the audio, then cut it when people started questioning how realistic it sounded and the fact that you can hear the microphone being moved/background sounds.
If I missed anything I'm sorry but I'm not going back to double check, I'm 100% going to need a very strong drink, this was a miserable experience. But that's it, that's a list of flagged images, flagged videos and artists who we know Lily looked at.
It's kind of funny how every pro-Lily person who comes onto these blogs is firmly of the idea that fiction affects reality, but they support someone who looks at this kind of fiction, made by these kinds of people. And by funny I mean incredibly alarming and I might be sick if I think about it for too long.
I...fucking hell...
To note, Lily has directly and via her Tara Callie account publicly and privately expressed her interest in rape, lolicon, and small children. Lily has written a multi-part series and a short containing graphic scenes involving young children and young teens. Every single one of those accounts have usernames that are unique to Lily (Ebaratara being a combination of her two sockpuppet accounts, Alchorative being the pen name of the Tara Callie account, ElethynAscentia being a combination of the character she stole from Lizzy and one of her most well-known OCs, and SpiritusKhayamAliana being a reference to one of her fanfics and her most recent main OC). The contents of these favorites line up with things Lily has either obsessed over, or has admitted to enjoying.
Lily Orchard is a predator...
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brickcentral · 2 years
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Welcome to BrickCentral
BrickCentral is a photography community of LEGO fans who take artistic photos of minifigures and models.
We celebrate and elevate LEGO toy photography with photo features, artist spotlights, creative prompts, tips challenges, photo contests, and special collaborative projects with community members.
With thousands of LEGO photographers around the world in the BrickCentral community, there’s a lot of inspiration to be found, friends to be made, and mentors to learn from.
If you love LEGO, beautiful photography, and being part of a community, you've come to the right place! Welcome!
Current Activity:
"Christmas Gift" Theme - Ends: Dec 28 23:00 CET
FAQs
How to Get Featured
Use our hashtag #brickcentral so the mod team can find your work. If you’ve got a really great photo of LEGO, our mods will reblog it.
What Gets Featured
We’re looking for artistic photos that show careful attention to composition, lighting, storytelling, editing, and technique.
A photo can be taken with any kind of camera– gear doesn’t matter– but it has to be taken with equipment that has a sensor and a lens.
We don’t accept photorealistic 3D renders or illustrations.
While there’s a fine line between photography and digital art, we focus more on the photography aspect rather than visual effects. 
The BrickCentral Team
BrickCentral is run by volunteers in the community. These LEGO photographers curate the feed and create theme challenges and educational tips as mods:
@yuri-badiner
@ycsolo
@thebrickdwarf
@sarouxbastoux
@minifig-lifescenes
@monsieurkek
Our managers handle other aspects of the community:
@fourbrickstall - Community Manager and LEGO Ambassador
@theaphol - Community Outreach Mod
@joschka-vanderlucht - Community Engagement Mod
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