Tumgik
#Star Wars adventures issue 7
notthestarwar · 4 months
Text
“We found him in cold storage. He’s a medic, but the way he fights…You’ve never seen anything like this. No one has. Not in this generation, I guess. And he’s so angry. And so sad. He used to have millions of brothers. Now, he’s the last. But he still hears them. They whisper to him. He’s still fighting his war. I don’t think he can ever stop.”
— Star Wars Adventures (2020), #Issue 7
Kix
I can not stop thinking about him tonight
To live past the end of your myth is a perilous thing
Anne carson
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I am someone who did not die when I should have died
Anne carson
Tumblr media
Sources and text in alt
Fox
Cody
Boba
Kix
Obi Wan
Anakin (1 2 3 4 5)
Jango (1 2 3 4 5 6)
Clones
Is Jango a father to the clones
75 notes · View notes
honoka-marierose · 4 days
Text
DC announces an incredible team of creators' return to Superman in the upcoming Action Comics #1067 -- kicking off a three-part story this summer.
SUMMARY
▪️Gail Simone returns to write Superman in a three-part arc, with artist Eddy Barrows.
▪️ New story "Superman and the Challenge from the Stars" follows two recent story arcs.
▪️ Expect epic battles and a massive alien threat in Simone and Barrows' upcoming tale of Superman
DC has announced that legendary comic writer Gail Simone will return to write Superman this summer as part of a new three-part Action Comics arc. Simone will be joined by artist Eddy Barrows for a story taking place at the beginning of the Man of Steel's superhero adventures.
The action will unfold in Action Comics #1067 in a story called "Superman and the Challenge from the Stars", following Jason Aaron and John Timms' "I, Bizarro" arc and Joshua Williamson and Rafa Sandoval's "House of Brainiac" arc. DC shared covers for the first part of the story, with the main cover by Eddy Barrows, Danny Miki and Tomeu Morey along with variant covers by Wes Craig, Pablo Villalobos and Ben Oliver. The main cover will also receive a foil variant release. The three-part story will be released monthly, starting with Action Comics #1067 arriving July 10.
ACTION COMICS #1067
Written by GAIL SIMONE
Art by EDDY BARROWS, DANNY MIKI, REX LOKUS, DAVE SHARPE
Cover Art by EDDY BARROWS, DANNY MIKI, TOMEU MOREY
Variant Cover Art by WES CRAIG, PABLO VILLALOBOS, BEN OLIVER
On Sale July 10
DC also offered a teaser of what fans can expect when Simone and Barrows' three-issue story begins and a "massively powerful alien race makes Earth their arena." Action Comics #1067 begins the epic tale of Superman's strength and resourcefulness early in his public career as he stands up against the alien threat and protects the lives of his loved ones.
Simone Teases High Stakes in Upcoming Action Comics Run
Speaking in DC's press release for her upcoming run, Gail Simone promises that the three-part story will deliver a threat only Superman is capable of tackling. "I love the classic Superman cast, and this story is deliberately meant to echo my all-time favorite Superman time period," she said. “We didn’t want to tell a quiet story of Superman in a diner; we wanted to have a massive threat, a war taking place all over the world, and only Superman could possibly protect his adopted planet. It is unapologetically huge in scope and fun as hell, with one of the best art teams I’ve ever worked with...Eddy Barrows, Danny Miki, and Rex Lokus on colors!”
Artist Eddy Barrows also spoke about his personal connection to Superman's comics. "I remember when I was 7 years old, I was playing on the sidewalk, and suddenly I was run over by a truck [...] During that whole year that followed I remained in bed, doing lots of physiotherapy, lots of meds and exams. [I]t was during that time that Superman came to my life, reading Action Comics. Kal-El became a good friend of mine, making my days better. His adventures and his behavior were things that stuck with me! Back then I wouldn’t have imagined that one day I would be helping to build his legacy: illustrating his stories. The stories of my all-time favorite superhero… SUPERMAN!"
Action Comics #1067 goes on sale July 10 from DC Comics.
Source: DC
17 notes · View notes
paulagnewart · 9 days
Text
Sonic the Oz-Hog Act 4/12: Knux Readux!
Knuckles the Echidna Volume 2 issue 1 AU Publication Date: 14th April 1997 Price: $2.70
Tumblr media
Spinoffs. No self-respecting media can live with them. No self-aggrandising media can live without them. And for those of us who lived through the space year that was 1997, corporations were chomping at the bit for a slice of those sweet spinoff dollarydoos.
Best place to start and witness such influence would be, arguably, the cinema. After Baz Luhrmann's blockbuster remake Romeo + Juliet spent weeks atop the box office, the majority of March was a bitter struggle between Wes Craven's thriller Scream and Cameron Crowe's football drama Jerry Maguire. A fascinating if ultimately pointless grudge match between two distinct genres. For all their efforts, neither claimed victory when by month's end, a film 20 years their senior blasted both off the map. The Star Wars Special Editions had arrived.
The promotion (and merchandise deals) was huge. A New Hope proved an instant hit, swiftly followed on 10th April by The Empire Strikes Back. Everything old was new again, and the re-hits just kept coming. Audiences pounded the pavements, eager to revisit Jurassic Park when its sequel The Lost World saw release on 29th May (only a week after its US premiere, a then-impressive feat). Superhero buffs ignored the winter freeze to watch Batman and Robin on 26th June, a film often lauded yet pulled respectable numbers and local reviews at the time.
Speaking of space, following a successful campaign through latter 1996, the Oddbodz were back. Smith's Chips and Glow Zone launched their second series of 61 collectable glow-in-the-dark cards featuring a myriad of wacky, wicked and occasionally controversial space-themed characters. If gross-out humour wasn't your speed, ripping into packs of Thins, Ruffles, Cheetos or Doritos chips instead offered adventures in a galaxy far far away with official Star Wars 3D Magic Motion and Techno Tazos.
After the toyline's initial launch in January, Beast Wars had successfully put Transformers back on the map, though kids would have to wait at least three more months to see their favourite characters in animated action. To Channel 7's credit, they at least gave the program a decent timeslot. More than can be said for Channel 9's decision that April to broadcast the all-new Star Trek: Voyager season 2 and Star Trek: Deep Space Nine season 4 at the ghastly time of 11pm weeknights.
In spite of the former losing 30 minutes off its timeslot, the rivalry between weekday morning children's entertainment continued between Agro's Cartoon Connection and Cheez TV. Both were banking on the spinoff craze, and viewers waking up 14th April could choose between the premiere of Power Rangers Zeo episode 'Oily to Bed, Oily to Rise', or the premiere of Earthworm Jim episode 'Darwin's Nightmare'. For the musically inclined, American rockers No Doubt had enjoyed 8 weeks atop the music charts with the third single on their third album, 'Don't Speak'. At least until April saw them bumped off by Aussie pop prodigy Savage Garden and their third single 'Truly Madly Deeply'.
But of all the spinoffs to arise and bedazzle locals, after three years of development and an exclusive preview party the night prior, SEGA World Sydney opened its doors at 4pm on Saturday 22nd March 1997. Touted in print and on TV as "Australia's Largest Indoor Theme Park!", it offered hours of unrivalled entertainment and programs for Sydneysiders and visitors alike. Anyone who could afford its hefty entry fee lost themselves in all the games and rides they could handle (except Mortal Kombat, which was pulled last-minute). An escape into pixilated fantasy guaranteed to forget their real-world troubles for several hours. Mundane adult things like Victoria and Western Australia's brief yet brutal summer bushfire seasons where 3 lives and some 59 homes were lost. Or how after one year into the top job, captain conservative John Howard faced international anger over comments at the United Nations General Assembly, and local anger over casual dismissing threats by extreme right-wing rival Pauline Hanson's One Nation party.
Be it stage shows, costumed cameos and all types of merchandise featuring their antics, fans of Sonic, Tails, Sally and Robotnik were in paradise. Unfortunately the same couldn't be said for a fifth member of the cast. For someone who enjoyed strong popularity and a species originating right there, SEGA World put the bare minimum effort into giving Knuckles the Echidna his own time to shine. A remarkable oversight undoubtedly leaving young fans wondering where that embattled echidna was hiding. As luck would soon have it, they needn't look far.
Nestled comfortably among the shelves between Sonic issues 45 and 46 came Knuckles: The Dark Legion. Sales had proven strong enough (or at least stronger than Tails and Sally's comics) to warrant the development of a second miniseries. Exciting in its own right, only amplified when exclusively announced through AOL in January 1997 it would evolve to a fully-fledged ongoing spinoff. No longer was trotting off to the newsagents exclusively a Friday end-of-month treat. Knuckles' arrival meant a mandatory Monday mid-month booster for us deprived of Mobian adventures.
Over the course of its 32 issue run, Knuckles the Echidna was, much like Endgame two months later, once praised as a pinnacle of Archie Sonic. Fans adored the series, giving ol' Rad Red his own unique mythos and adventures. While Sonic naffed around aimlessly in a post-Robotnik world, we saw Knuckles as the cool, 'mature' comic. He had stakes. He had drama. Quite a turnaround after the heavy criticism its writer took in late 1996 over Sally's leaked demise. Within months he was described as "a kewl writer!", or "one of the ONLY "good" and "balanced" writers Archie has", or how they're "so much better then sonic comics now its not funny." with "all the good villains and family members." Fans swarmed en mass to his WWWBoard, creating their own stories, characters and entire websites tied to the Brotherhood and Dark Legion. Not everyone agreed on the book's mission statement "Why does everybody liek it so much? All it is really is a bunch of Penders' characters running around with slight appearacnes by Chaotix and occasionally knuckles himself.", but it made a lot of other people happy. Enough for both The Dark Legion and Lost Paradise reissued as 'back catalogue' orders to selected comic book stores in late 2004.
And just like Endgame, those nostalgic memories have since dissipated when adults reflected on his tales with matured, scrutinous eyes. We grow. We learn. We reevaluate on what was once adored as adolescents, realising perhaps those good times weren't all that good. Maybe the series and characters were fine in concept but lacked competent execution. Maybe our childish expectations meant they were never good to begin with and the critics were right all along.
The youthful, creative glory days from the late-90's to mid-2000's of Knuckles of an Echidna, Kragok Comics, Echidna Gals, Dark Legion HQ, Echidnapolis, Knux Redux, Tisha-Li's Dark Legion Camp, Kensuke Aida's Julie-Su Shrine, Echidnoyle, Shattered Moonlight, Knuckles 9000, Kiri Megami's Chaotix Hideout, Darkest Mysteries, and of course True Red's mighty Knuckles Haven have long passed.
It's from learning said past our futures are forged, but do any of these characters have a future? Do they even deserve a future?
Or maybe it's just best they're all forever banished to the Twilight Zone of cultural irrelevance.
Next Time: For years I said it wouldn't be done. Yet promises, like the hearts and cheekbones of fictitious rodents, were made to be broken. Will May's hedgie rectrospect-y truly be worthy of such hate? Or have revisionists painted a far worse picture over the past two decades?
< Previous \ Index / Next >
10 notes · View notes
electronickingdomfox · 2 months
Text
TOS comics ranking
At this point, I've read all the TOS comics out there (or almost), so this is my personal veredict, from best series to worst:
DC comics
The best by a long shot imo. Also the longest running series. Set mostly after The Search for Spock (vol. 1) and The Final Frontier (vol. 2). The following are my favorites.
From Volume 1:
-The Mirror Universe saga (issues 9-16) by Mike W. Barr: It becomes a bit of "star wars, phaser pew pew" in the second half, but still pretty entertaining.
-The first Annual, also by Barr.
-Double Blind and The Last Word (issues 24-25 and 28) by Diane Duane: The first one is hilarious, while the second is pretty moving and spones-coded.
-The Paradise Lost saga (issues 43-45) by Michael Carlin: A payback for The Apple episode.
-The Dante's Inferno/Death of James Kirk saga (issues 48-55) by Peter David.
From Volume 2:
-The Trial of James T. Kirk saga (issues 1-12) by Peter David: The humor is overdone at times, but this author brings a unique freshness and originality to the series. The trial itself is absolutely hilarious, specially when the gangsters from A Piece of the Action show up as surprise witnesses.
-Once a Hero (issue 19) by Peter David: Kirk has to conduct a memorial for the redshirt that just died protecting him, and he finds out he doesn't know anything about the man. Brutal, honest, and has one of Jim's best speeches ever.
-The Class Reunion saga (issues 25-28), The Tabukan Syndrome (issues 35-40), A Little Adventure (issues 42-43) and the Time Crime saga (issues 53-57), all by Howard Weinstein.
-The Alone (issues 62-63) by Kevin Ryan.
2. Wildstorm
Only two TOS comics from this publisher (actually a branch of DC if I'm not mistaken): All of Me and Enter the Wolves. Both are pretty good.
3. IDW
I haven't read all of them, since some series focus on characters I don't care much about, like Gary Seven or Number One. From those I've read, the ones I liked the most were New Visions (made with photo montages from the series), Hell's Mirror and Mirror Images (both set, of course, in the mirror universe), Echoes (set in the TMP era) and The Primate Directive (a crossover with Planet of the Apes).
4. The Tokyopop mangas
There are three volumes. Some stories are fine, others are meh! Perhaps the second volume was the best.
5. The UK comics
Do they have a lot to do with TOS? No. The authors were not really familiar with the series. But they're bizarre, fun and have pretty art.
6. The newspaper comics
Some of the first story arcs were quite good, though it lost quality over time, specially in the art department. Set in the TMP era.
7. Marvel second series
Consisting of the Unlimited and Untold Voyages series, as well as a mirror universe one-shot and a crossover with X-Men. Rather generic. Haven't read the Early Voyages series, focused on Pike.
8. Marvel first series
These are quite bad. Set in TMP era.
9. Gold Key comics
Some stories are imaginative, but they could be about any characters instead of Star Trek and it'd be the same. This is a problem with the UK comics as well, but somehow I enjoyed the others much more.
15 notes · View notes
jewishcissiekj · 3 months
Text
Ok so these aren't recommendations or proper reading orders but just for anyone looking to read/watch/listen to everything Asajj, I wanted to post my checklist for both Legends and Canon Asajj and tag them properly for convenience
Canon Asajj checklist -Dooku: Jedi Lost (Audio Drama) -Jedi of the Republic – Mace Windu #5 (Comic) -Brotherhood (Novel) -Hyperspace Stories #5 -Star Wars Adventures: The Clone Wars – Battle Tales #2 (Comic) -The Clone Wars S1 E16 (TV) -The Clone Wars (Movie, Novel) -The Clone Wars S1 E1 (TV) -Sharing the Same Face (short story, The Clone Wars: Stories of Light and Dark) -The Clone Wars S1 E5 (TV) -The Clone Wars S1 E9 (TV) -Worthless (short story, Stories of Jedi and Sith) -The Clone Wars S3 E2 (TV) -Tales of Villainy: Give & Take (short comic story, Star Wars Adventures (2020) #12) -The Clone Wars S3 E12-14 (TV) -The Clone Wars S4 E19-20 (TV) -The Lost Nightsister (short story, The Clone Wars: Stories of Light and Dark) -The Clone Wars S4 E21-22 (TV) -Dark Vengeance: The True Story of Darth Maul and His Revenge Against the Jedi Known as Obi-Wan Kenobi (short story, The Clone Wars: Stories of Light and Dark) -Sisters (short comic story, Age of Republic Special #1) -The Clone Wars S5 E19-20 (TV) -Kindred Spirits (short story, Star Wars Insider #159) -Dark Disciple (Novel) -The Bad Batch S3 E 9 -Star Wars Adventures: Return to Vader's Castle #1 (Comic) -Star Wars Adventures: Return to Vader's Castle #3 (Comic) -Star Wars Adventures: Return to Vader's Castle #5 (Comic) -Obi-Wan #4 (Comic) -Star Wars (2015) #47 (Comic, only depicted on playing card) -Star Wars Adventures Ashcan (Comic) -Halcyon Legacy #1 (Comic) -Halcyon Legacy #3 (Comic)
Legends Asajj Checklist -Restraint (short story) -Star Wars: Clone Wars chapters 6-7 (TV) -Star Wars: Republic #51-52 (Comic) -Jedi: Mace Windu #1 (Comic) -Star Wars: Republic #53 (Comic) -Rogue's Gallery (short comic story, Star Wars: Clone Wars Adventures Volume 3) -Dark Heart (short story) -Star Wars: Clone Wars chapters 11-19 (TV) -The Cestus Deception (Novel) -Star Wars: Republic #58-60 (Comic) -Star Wars: Republic #64 (Comic) -Jedi Trial (Novel) -Yoda: Dark Rendezvous (Novel) -Star Wars: Republic #69-71 (Comic) -The Clone Wars: Shadowed (Webcomic) -The Clone Wars S1 E16 (TV) -The Clone Wars (Movie, Novel) -The Clone Wars: Prelude (Webcomic) -The Clone Wars S1 E1 (TV) -The Clone Wars: Shipyards of Doom (Graphic Novel) -The Clone Wars: Secret Missions 2: Curse of the Black Hole Pirates (Junior Novel) -The Clone Wars: The Fall of Falleen (Webcomic) -The Clone Wars S1 E5 (TV) -The Clone Wars: Crash Course (Graphic Novel) -The Clone Wars #7-9 (Comic) -The Clone Wars S1 E9 (TV) -The Clone Wars: The Valsedian Operation (Webcomic) -The Clone Wars #11-12 (Comic) -Keep the Faith (short comic story) -In the Air (short comic story) -The Clone Wars S3 E2 (TV) -Hunted (short comic story) -Fashion (short comic story) -The Only Good Clanker (short comic story) -Under The Hammer (short comic story) -The Clone Wars S3 E12-14 (TV) -The Clone Wars #5-6 (Comic, retconned) -The Clone Wars S4 E19-22 (TV) -The Clone Wars: The Sith Hunters (Graphic Novel) -The Clone Wars S5 E19-20 (TV) -Star Wars: Obsession #1-5 (Comic)
And a guide: -In no way these are my recommendations, I actually unrecommend a certain book here, I'm still working on my recommendations post but this is just the Wookiepedia list just less confusing (I hope) -She isn't a main character in all of these. At all. And some are just cameos, I didn't get into specifics about that. -Most of the canon books & short stories can be found in e-book/digital form, or in physical copies pretty easily, just look them up. -The same thing that goes for the canon books goes for the canon comics, although most of the issues listed are a part of a series (as might be evident by their numbers). That doesn't mean you need to read the rest, because they're pretty stand-alone and usually just reference the other issues of the series/have a framing story related to that. -I'm not sure where you can find the Star Wars Insider issue or the Adventures Ashcan, sorry about that. -The Bad Batch Season 3 did not come out yet so it gets a question mark. Might try and update this after it does. -The Legends list is much more complicated than canon, since anything related to The Clone Wars series may contradict the prior Legends media. That's why I marked those in bold, as they are only officially part of that timeline, and don't make much sense with the rest of it (most of it, other than the actual episodes, were mostly de-canonized when Disney bought Star Wars with the rest of Legends). -There are ofc the original printings of those, but I also I believe most of the Legends books listed were reprinted as a part of the Legends brand, but if they weren't then idk what to tell you. -The Legends comics were also reprinted, mostly in big, pretty expensive collections. So it might be harder to buy those. I think there are digital copies of those collections, though, so you can buy them for cheaper that way. -The Clone Wars webcomics can be found here , through @clonewarsarchives (a great resource overall) -The short TCW stories (in bold under short comic story) can all be found here (once again through clone wars archives) -The Restraint short story can't be found anywhere I looked, only in the 2nd printing of Darth Maul: Shadow Hunter. One of 2 things on the Legends list I've yet to read. -The Dark Heart short story was originally published online, so it's here legally (link straight from Wookiepedia I sure hope it's legal). -I have no idea how to get to the Graphic Novels normally but I trust they're on eBay and co. -I've only talked about legal options but obviously, there's more. Act with discretion and I'm not posting links like that here. I might be able to help more through DMs but you know.
13 notes · View notes
cantsayidont · 5 months
Text
Tumblr media
August 1978. The first year of non-adaptation STAR WARS comics was rocky: a lackluster serialized adventure in PIZZAZZ, with Luke, Leia, and the droids crash-landing on a world full of monsters, and a clunky SEVEN SAMURAI/MAGNIFICENT SEVEN pastiche in STAR WARS, with Han and Chewbacca recruiting a group of misfits to fight a bandit leader on a backwater planet, a tired plot burdened with too many in-jokes (the bandit leader, Sergi-X Arrogantus, is a parody of comics artist Sergio Aragonés!). They're pretty bad, and it was likely only the wild popularity of the movie that kept the series going.
With issue #11, cover-dated May 1978, Archie Goodwin took over as writer/editor, while Carmine Infantino (whom Lucas had apparently wanted originally) becoming the principal artist. Goodwin's first storyline isn't a great improvement, a convoluted and overlong mess involving a gang of starship wreckers on a water world called Drexel, sentient telepathic dragons (pretty obviously inspired by Anne McCaffrey's popular DRAGONRIDERS OF PERN novels), and a band of space pirates (first seen in #7, the first post-movie issue) with a refitted Imperial Star Destroyer. That storyline's most useful accomplishment is to bring the main characters back together, something that may have reflected behind-the-scenes negotiations between Lucasfilm and Harrison Ford, who had not initially committed to appearing in subsequent films. With Ford signed for THE EMPIRE STRIKES BACK, Goodwin was able to reestablish the character dynamics that had helped to make the first movie such a hit: the bickering triangle of Han, Luke, and Leia, with Chewbacca and the droids on hand for occasional comic relief.
I have mixed feelings about Goodwin's STAR WARS stories. He had a good grasp of the characters, his original characters are interesting, and he navigated the various Lucasfilm-imposed constraints as well as anyone could have. In particular, he uses the mandate to limit direct confrontations between the heroes and Darth Vader to good effect dramatically, staging a series of near-misses that serve to make Vader more threatening as a villain. On the other hand, Goodwin's individual plots tend to run on too long, which saps their momentum. For instance, the Wheel storyline in #18–23, in which the "Star Warriors" are trapped aboard a giant space-casino run by Leia's charming but unscrupulous former senatorial colleague Simon Greyshade, has a novel setting, good villains, and a creepy subplot about Luke having put himself in a catatonic state in his first attempt to meditate on the Force. However, what might have been a banger at four parts feels strained at six, with contrived subplots about Han and Chewbacca having to compete against each other in the Wheel's deadly gladiatorial games, and the homoerotic relationship between Greyshade and the Wheel's sentient master computer (which is less interesting than it sounds). Also, wherever Goodwin tries too hard for emotional impact, the results are often overly precious. This weighs down some otherwise excellent stories like "A Princess Alone!" (#30), a Princess Leia solo adventure in which Leia infiltrates an Imperial industrial planet to reach her former teacher from Alderaan. It's a good showcase for Leia, and the story's depiction of Imperial labor practices is suitably horrifying, but Goodwin eventually overplays his hand with a subplot about a young girl inspired by Leia's heroism, which ends things on a treacly note.
Tumblr media
Goodwin continued writing and editing the comic book through the EMPIRE adaptation (in #39–44), but after that, he wrote only a few more stories and relinquished the editorial role to Louise Jones, shifting his focus to running Marvel's Epic line and to writing the STAR WARS newspaper strip. The newspaper strip is more polished than the comic book, aided by very attractive art by Al Williamson, but Goodwin's plots have the same weaknesses, and the energy level is notably lower than his earlier SW comic book stories. This is particularly pronounced in later reprints of the strip, which Dark Horse reedited in the late '90s to color comic book format, making the already somewhat laconic pacing feel choppy to boot. The comic strip also doesn't follow the same continuity as the comic book, which is distracting if you're familiar with both.
9 notes · View notes
astroartmuse · 1 year
Text
were you born under a lucky star? an index of fixed stars and their meanings
the fixed stars of the constellation of aries
Kerb: 1°03 Aries - Danger of being jilted by a lover. Neutral effect; Mars/ Mercury influence
Difda (Deneb Kaitos): 2°35 Aries - Laziness, self destruction, nervousness, illness, inhibitions, loss. Unfortunate effect; Saturn influence
Algenib: 9°09 Aries -  Ambition, vanity, intuition, enthusiasm, bad judgment. Unfortunate; Mars/ Mercury
Alderamin: 12°47 Aries - Gravity, sternness, judgement, severe trials, poetry, drama. Fortunate; Saturn/ Jupiter
Alpheratz: 14°18 Aries - Grace, popularity, independence, honours. Fortunate effect; Venus influence
Baten Kaitos: 21°48 Aries -  Isolation, depression, accidents, emigration, shipwrecks. Unfortunate effect; Saturn influence
Acamar: 23°16 Aries - Success in public office, ecclesiastical success. Fortunate; Jupiter
Alrisha: 29°23 Aries -  Unifying influence with groups. Fortunate effect; Mars/ Mercury influece
the fixed stars of the constellation of taurus
Mirach: 0°24 Taurus - Good fortune through marriage, beauty, love talent. Fortunate effect; Venus influence
Sharatan: 3°49 Taurus - Violence, defeat, accidents, injury, danger, honours. Neutral effect; Mars/ Saturn influence
Hamal: 7°40 Taurus - Violence, cruelty, brutality, also the “Healer”. Unfortunate effect; Mars/Saturn influence
Schedir: 7°48 Taurus - Astrology, mysticism, writing. Fortunate effect; Saturn/Venus influence
Almach: 14°15 Taurus - Success in Venusian occupations, artistic ability, popularity. Fortunate effect; Venus influence
Menkar: 14°19 Taurus - Disease, throat trouble, disgrace, ruin, injury from beasts, unjustified enmities; sudden emergence of deep unconscious issues. Unfortunate; Saturn/Venus
Rana: 20°52 Taurus - Love of knowledge, science, much travel, many changes, position of authority, accidents at sea, drowning. Fortunate effect; Saturn influence (part of “The River”, a constellation traversing several signs)
Zaurak: 23°52 Taurus - Melancholy, fear of death and suicidal tendencies. Unfortunate effect; Saturn influence
Capulus: 24°12 Taurus - Primitive male sexual energy; penetrating; ruthless; adventurous; dishonesty; mass effects, esp. meteorological. Unfortunate; Mars/ Mercury
Algol (The Gorgon’s Head): 26°10 Taurus - Primitive female sexuality; strangulation, beheading, danger to throat and neck, murder, violence, mass catastrophe, the “Evil One”, the Demon Star; passionate; intense; hysterical. Very Unfortunate effect; Saturn/Jupiter influence
Pleiades (The Seven Sisters): 29°58 Taurus - Accidents, blindness, violence, homosexuality, feminine power. Unfortunate effect; Constellation of 7 stars (refer Alcyone)
the fixed stars of the constellation of gemini
Alcyone (Central star of the Pleiades): 0°00 Gemini - Ambition, honour and glory. Trouble with opposite sex. Neutral effect; Moon/Jupiter influence
Mirfak (Alpha Perseus): 02°05 Gemini - Indicative of events effecting large numbers of people, especially those caused by major meteorological phenomena. Bold, adventurous, somewhat dishonest. Fortunate effect; Jupiter/ Saturn influence
Hyades: 5°45 Gemini - Scandal, violence, disgrace, imprisonment. Unfortunate effect; Saturn/Mercury influence
Aldebaran (Bull’s North Eye): 9°47 Gemini - A Royal Star. The archangel Michael, the Watcher of the East. Eloquence, high honours, integrity, popularity, courage, war mongering, agitation. Unfortunate effect; Mars influence
Cursa: 15°17 Gemini - Currents of Fate, fluctuating emotions, irreversible changes to rhythm of life, sense of oblivion. Fortunate effect; Saturn influence
Rigel (Orion’s Foot): 16°50 Gemini - Technical and artistic ability, inventiveness, humour, honours, riches, happiness. Fortunate effect; Jupiter/ Mars influence
Bellatrix (Orion’s Left Shoulder): 21°28 Gemini - Loquaciousness, accidents, sudden dishonour. Unfortunate effect; Mars/Mercury influence
Capella: 21°51 Gemini - Inquisitiveness, open mindedness, powerful friends. Fortunate effect; Mars/Mercury influence
Phact: 22°16 Gemini - Talent in art or science. Fortunate effect; Venus/Mercury/Uranus influence
El Nath: 22°26 Gemini - Luck, fortune, success, quarrels, headstrong. Fortunate effect; Mars influence
Alnilam: 23°49 Gemini - Brief fame, quick temper, scandal. Fortunate effect; Jupiter/Saturn influence
Al Hecka: 24°42 Gemini - Honours, wealth, power, greed, aggression. Fortunate effect; Mars influence
Polaris (The Pole Star): 28°34 Gemini - Sickness, trouble, loss, affliction, spiritual powers. Unfortunate effect; Saturn/Venus influence
Betelgeuse (Orion’s Right Shoulder): 28°45 Gemini - Calamities, danger, violence. Unfortunate effect; Mars/Mercury influence
the fixed stars of the constellation of cancer
Propus: 3°26 Cancer - Overconfidence, pride, shamelessness, violence. Unfortunate effect; Saturn influence
Mirzam: 7°11 Cancer - Good qualities, charitable, faithful; dangerous passions; “The Roarer”, announcing the rising of Sirius; “The Announcer”, with Gomeisa. Fortunate effect; Venus influence
Alhena (Almeisan, the shining one): 9°06 Cancer - Acute sensitivity, creative imagination, artistic skills, writing, injuries to feet. Fortunate effect; Mercury/Venus/Jupiter influence
Alzirr: 11°13 Cancer - Hunting, besieging towns, the revenge of princes, trouble, disgrace, sickness, loss of fortune, affliction, danger to knees. Unfortunate effect; Mercury/Venus/Jupiter influence
Dziban (The Two Jackals): 13°48 Cancer - Artistic, emotional but sombre; penetrating, analytical mind, much travel, many friends; danger of robbery and accidental poisoning. Craft, ingenuity, valour. A binary star in Draco, the Dragon. Unfortunate effect; Saturn/Mars influence
Sirius (the Dog Star; the Sun of the Sun; the prime Sun of our Galaxy): 14°05 Cancer - Ambition, pride, emotionality, fame, leadership, wealth, fires, drought, danger through impetuosity. Fortunate effect; Jupiter/Mars influence
Canopus (Ship of the Desert): 14°51 Cancer - Voyages, journeys, creativity; scandal, violence; great glory, fame, wealth; changes evil to good; the Rishi (Hindu sage) Agasthya; star of St Catharine; helmsman of the Argo. Fortunate effect; Saturn/Jupiter
Wasat: 18°31 Cancer - Chemicals, poisons, gas; violence, malevolence, destructiveness as a first principal; pessimism; clear, authoritative speech; prominence in public affairs. Unfortunate effect; Saturn/Mars influence
Castor: 20°14 Cancer - Sudden fame or loss, distinction, keen mind, violence, mischief; “The Mortal Twin”. Unfortunate effect; Saturn/Mars/Venus influence
Gomeisa: 22°12 Cancer - “The Weeping One”; frivolity; love of dogs; dogbite; death by drowning. Unfortunate effect; Mercury/Mars influence
Pollux (Caput Hercules): 23°13 Cancer - Contemplative speculation, audacity, astrology, ruin, disgrace, death, calamity; the “Immortal Twin”; the “Heartless Judge”. Unfortunate effect; Mars/Moon/Uranus influence
Procyon: 25°47 Cancer - Violence, sudden success then disaster, occult, politics, dissipation. Unfortunate effect; Mars/Mercury influence
the fixed stars of the constellation of leo
Talitha: 2°48 Leo - Quiet, prudent, suspicious, mistrustful, self-controlled, great anger when roused. Neutral; Saturn/ Mars
Nebulous Cluster in 1st decan of Leo - The Aselli (The ***** ): Death by fever, fire, hanging, beheading, or violent catastrophe, ruin, disgrace, wounds, hurts to face, eye trouble, blindness, imprisonment, great changes in society. Unfortunate effect; Mars/Moon influence
Praesaepe: 7°12 Leo - Inner drive, reclusive, blindness, murder, tragedy, fires. Unfortunate effect; Mars/Moon influence
North Asellus (Asellus Borealis): 7°24 Leo - Patience, beneficence and courage, heroic and defiant leader. Fortunate effect; Sun/Mars influence
South Asellus (Asellus Australis): 8°35 Leo - Military preferment, blindness, eye trouble, shipwreck, mass murder, horrors, self-willed, uncooperative. Unfortunate effect; Sun/Mars influence
Giansar: 10°20 Leo - Penetrating and analytical mind, travel and many friends, craft, ingenuity, and valour, but danger of robbery and accidental poisoning. Neutral effect; Saturn/Mars influence
Acubens: 13°35 Leo - Astrology, writing, perseverance, domestic problems, poison, liars. Fortunate effect; Saturn/Mercury influence
Dubhe (The Bear): 15°00 Leo - Astrology, arrogance, psychic power, destruction; aka Krathu, one of the 7 Rishis (Hindu sages) in Ursa Major; Bast Isis, the Egyptian goddess; “The Eye”; “Heaven’s Pivot”. Fortunate effect; Venus/Mercury/Mars influence
Merak: 19°06 Leo - Prudent, restrained, mistrustful, self-controlled (but angry when roused), love of command, power to achieve, good with animals; Pulaha, one of the 7 Rishis (Hindu sages) of Ursa Major. Fortunate effect; Saturn/Mercury/Mars influence
Ras Elased Aust (Algenubi): 20°42 Leo - Cruel, heartless, bold, bombastic, brutish, destructive, artistic appreciation. power of expression, spiritual gifts, leadership. Neutral effect; Saturn/Mars influence
“Own Worst Enemy”: 22°00 Leo - An unfortunate degree. No freedom to act on one’s own behalf. Unfortunate effect
Subra: 24°15 Leo - Strength; plunder; swagger; yet simple and without guile. Unfortunate effect; Saturn/Mars influence
Alphard: 27°08 Leo - Gives wisdom, musical and artistic appreciation, knowledge of human nature, strong passions, lack of self control, immorality. Sudden death by poison or drowning. Problems with law, love affairs, drugs. Fortunate effect; Saturn/Venus influence
Adhafera: 27°34 Leo - Crime, lying and stealing, suicide. Unfortunate effect; Saturn/Mercury influence
Al Jabhah: 27°41 Leo - Wealth, sound judgement, cleverness, prone to violence, self-seeking, danger, loss, mutiny. Neutral effect; Saturn/Mercury influence
Regulus (Lion’s Heart): 29°53 Leo - The most Royal Star. Raphael, the Healing Archangel, the Watcher of the North. Nobility, ambition, alertness, great power, status, leadership, sudden downfall, accidents, violence. Fortunate effect; Mars/Jupiter/Uranus influence
the fixed stars of the constellation of virgo
Phecda: 0°29 Virgo - Civilizing influence, tamer of beasts, transmission of divine knowledge; Pulasthya, one of the 7 Rishis (Hindu sages) of the Great Bear, Ursa Major; bloodbaths, assassinations, riots, sexual perversion. Fortunate effect; Jupiter/Venus influence
Præcipua: 0°53 Virgo - Generous, noble, peaceful, fearless nature, with the ability to undertake prominent and responsible positions. Fortunate effect; Jupiter/Mars influence
Megrez: 1°04 Virgo - Spiritual sight; creativity; violence; Atri, one of the 7 Rishis (Hindu sages), the ruling star of the Great Bear, Ursa Major. Fortunate effect; Mars influence
Thuban: 7°27 Virgo - Prospectors of gold and silver or those who are ministers of money; burning to death in own house. Fortunate effect; Saturn/Mars influence
Alioth (The Black Horse): 8°56 Virgo - Suicide among women; danger in pregnancy; Angirasa, one of the 7 Rishis (Hindu sages) in Ursa Major. Unfortunate effect; Saturn/Venus influence
Zosma: 11°16 Virgo - Keen intellect, depression, fearful, unhappy, feels restricted, loss in childhood; egotism; prophetic ability (with Coxa: “Kua, the Oracle”). Fortunate effect; Saturn/Venus influence
Coxa: 13°25 Virgo - Good for voyages, gain by merchandise, redemption of captives; prophetic ability (with Zosma: “Kua, the Oracle”). Strength. Wisdom. Fortunate effect; Saturn/Venus influence
Mizar: 15°42 Virgo - Connected with fires of a catastrophic extent and mass calamities; Vasishta, one of the 7 Rishis (Hindu sages) of Ursa Major. Unfortunate effect; Saturn/Venus influence
Denebola: 21°38 Virgo - Criticism, perseverance, control, lack of imagination, honours, undesirable associates, mental illness, happiness turns to despair, disease, natural disasters, catastrophes. Neutral effect; Saturn/Venus influence
Coma Berenices: 23°48 Virgo - Eye problems; suave manner, with great personal charm; idle and dissipated, dramatic; a constellation rather than a star, with the main star being Diadem. Fortunate effect; Moon/Venus influence
Labrum: 26°38 Virgo - Honours, riches, ambition, psychic, chronic illness, dishonest income. Fortunate effect; Mercury/Venus influence
Alkaid (Benetnash): 26°56 Virgo - Associated with death and mourning, war, natural catastrophes; Marichi, one of the 7 Rishis (Hindu sages) of Ursa Major. Unfortunate effect; Moon/Mercury/Saturn influence
Markeb: 28°54 Virgo - Voyages, educational work, broad knowledge, piety. Fortunate effect; Saturn/Jupiter influence
the fixed stars of the constellation of libra
Zaniah: 4°31 Libra - Order, congeniality, lovable nature, refinement, honour. Very Fortunate effect; Mercury/Venus influence
Diadem: 8°57 Libra - Suave, well-bred; personal charm; dissipation. Dramatic ability. The “Wreath of Jewels” in Berenice’s hair (the constellation Coma Berenices). Fortunate effect; Saturn/Mercury influence
Vindemiatrix: 9°56 Libra - Falsity, folly, disgrace, stealing, widowhood, depression, witch-hunts, mysticism & the occult. Unfortunate effect; Saturn/Mercury influence
Algorab: 13°27 Libra - Scavenging, destructiveness, repulsiveness, malevolence, fiendishness and lying, suicide, greed, injuries. Unfortunate effect; Mars/Saturn influence
Merga: 15°27 Libra - Guardians, ministers of state, custodians, treasurers, force behind the scenes, hidden masters, economists, architects, designers, “The Sickle”. Fortunate effect; Mercury/Saturn influence
Seginus: 17°39 Libra - Business, astrology, law, loss through friends, deceitful, shameless. Fortunate effect; Mercury/Saturn/Venus influence
Mufrid: 19°20 Libra - Prosperity from work, planning, strong desires, a tendency to excess, a fondness for rural pursuits, occultism. Fortunate effect; Mercury/Saturn influence
Foramen: 22°09 Libra - Prosperity, leadership; divine teacher, creative power; ear and eye trouble, indecision, shipwreck. Fortunate effect; Saturn/Jupiter influence
Spica: 23°50 Libra - Wealth, fame, honour, glamour, the “Fortunate One”. Very Fortunate effect; Venus/Mars influence
Arcturus: 24°14 Libra - Inspiration, riches, fame, honour, popularity, benefits through travel, success through work. Very Fortunate effect; Jupiter/Mars influence
the fixed stars of the constellation of scorpio
Princeps: 3°09 Scorpio - Ability to research keen, studious and profound mind, business, government, law, science, arts, lies. Fortunate effect; Mercury/Saturn influence
Khambalia: 6°57 Scorpio - Deep research of any kind, police investigation, espionage and esoteric subjects. Fortunate effect; Mercury/Mars influence
Acrux: 11°52 Scorpio - Interest in astrology and spirituality, metaphysics, sacrifice. Occult effect; Jupiter influence
Alphecca: 12°16 Scorpio - Honour, dignity, literate, brilliant, poetic, scandals, betrayal in love, sorrow through children. Fortunate effect; Venus/ Mercury influence
Menken: 12°18 Scorpio - Wisdom, astronomy, divination, medicine, botany and music. Fortunate effect; Venus/Mercury influence
South Scale (Zuben Algenubi): 15°04 Scorpio - Loss, theft, betrayal, abuse, venereal disease, poisoning, drowning, anguish, revenge, criminality. Unfortunate effect; Saturn/Mars influence
Serpentis (the “Accursed Degree”): 19°00 Scorpio - A malefic degree, tragedy, misfortune, the “Accursed Degree”. This degree does not precess; Unfortunate effect; Mars/ Saturn influence
North Scale (Zuben Alschemali): 19°23 Scorpio - Honours, wealth, distinction, brilliant mind, success in sports, politics, war, religion, writing, tragedy, violence, melancholy. Fortunate effect; Jupiter/Mercury/Mars influence
Alpha Serpentis (Unukalhai): 22°04 Scorpio - Success followed by fall, suicide, insanity, accidents, success in war, politics, writing, problems in love, forgery, shipwreck, loss, earthquake. Unfortunate effect; Saturn/Mars influence
Agena: 23°48 Scorpio - Good health, high morals, disillusion through love, success with the masses. Fortunate effect; Venus/Jupiter influence
Toliman (Bungula): 29°36 Scorpio - Occult and philosophical learning, self analysis, honours, stubborn, cruel. Fortunate effect; Venus/Jupiter influence
the fixed stars of the constellations of sagittarius
Kornephoros: 1°05 Sagittarius - Fixity of purpose, strength of character, ardent nature and dangerous passions. Neutral; Mercury influence
Yed Prior: 2°18 Sagittarius - Success in astrology & 9th house matters, shrewd. Fortunate effect; Saturn/Venus influence
Marfik: 5°36 Sagittarius - Passionate, blindly good-hearted, easily seduced, healer with herbs. Neutral effect; Saturn/Venus influence
Antares (Heart of the Scorpion): 9°46 Sagittarius - A Royal Star. The Archangel Oriel, the Watcher of the West. Spirit of adventure, obstinacy, injuries to eyes, honours, sudden loss, stubborn, suspicious, violent, several marriages. Fortunate effect; Mars/Jupiter/Mercury influence
Rastaban: 11°58 Sagittarius - Impulsive, honourable, good for astrology, government, writing, sports, finance, the arts, accidents, wounds, blindness, criminality. Unfortunate effect; Saturn/Mars/Jupiter influence
Sabik: 17°58 Sagittarius - Wastefulness and lost energy, perverted moral, success in evil deeds. Unfortunate effect; Saturn/Venus influence
Atria: 20°54 Sagittarius - Just, truthful, righteous and benevolent, interest in architecture and freemasonry. Very Fortunate effect; Mercury/Jupiter influence
Ras Alhague: 22°27 Sagittarius - Trouble with women, drugs, poisoning, hallucination, medicines, infections, mystical healing. Fortunate effect; Saturn/Venus influence
Lesath (Scorpion’s Sting - with Shaula): 24°01 Sagittarius - Danger, desperation, immorality and malevolence, connected with acid poisons, accidents, catastrophes, operations. Unfortunate effect; Mercury/Mars influence
Shaula (Mulam: the Root): 24°35 Sagittarius - Danger, desperation, immorality and malevolence, connected with acid poisons, aids victory in sieges, destruction of seafarers and captives, exorcism, mesmerism, spiritual pressure towards enlightenment. Unfortunate effect; Mercury/Mars influence
Galactic Centre: 26°52 Sagittarius - A vast Black Hole at the center of our galaxy, discovered 1932; source of energy, motivation, aspiration; alien consciousness; crisis of faith; travel; education; philosophy; spiritual urges; single-minded dedication. Fortunate effect; Jupiter influence
Etamin: 27°58 Sagittarius - Liking solitude, good concentration, dishonour, downfall and loss of prestige, esoteric and philosophical studies. Neutral effect; Mars/Moon influence
the fixed stars of the constellation of capricorn
Spiculum: 1°04 Capricorn - Eye trouble, blindness, depression, hopelessly doomed, morbid religious outlook, no concern for human life. Unfortunate effect; Mars/Moon influence
Alnasl: 1°16 Capricorn - Eye trouble, blindness (or bad eyesight). Unfortunate effect; Mars/Moon influence
Polis: 3°13 Capricorn - Martial desires, high ambitions, domination, keen perception, success. Very Fortunate effect; Jupiter/Mars influence
Kaus Borealis: 6°19 Capricorn - Promoters of idealistic and humane ideas, promoters of mental stimuli, enterprise and a sense of justice. Fortunate; Mercury/Mars influence
Facies: 8°16 Capricorn - Blindness, violent death, sickness, accidents; leadership, war, coldness, detachment, perfectionism; earthquakes; pure combative energies; risk-taking, glamour; seeks fulfilment through charitable works. Very Unfortunate effect; Sun/Mars influence
Vega: 15°19 Capricorn - Luck in politics, artistic talent, fleeting fame, double dealing, generosity, practicality. Fortunate effect; Venus/Mercury influence
Sheliak: 18°53 Capricorn - Artistic talent, sexual adventures, disgrace, gaudiness, independent thought, trouble with authority, death by violence. Fortunate effect; Venus/Mercury influence
Dheneb: 19°48 Capricorn - Martial Arts, ability to command, liberality, beneficence. Very Fortunate effect; Mars/Jupiter influence
Peacock: 23°49 Capricorn - Vanity and love of display, together with a long life and sometimes fame. Fortunate effect; Venus/Mercury/Saturn influence
Terebellum: 25°51 Capricorn - Strength and power, rise in life, riches, cunning, disgrace. Fortunate effect; Venus/Saturn influence
the fixed stars of the constellation of aquarius
Tarazed (The Plundering Falcon): 0°56 Aquarius - Spoil and plunder, imagination, strong passions, will, clairvoyance, fame, powerful mind. Fortunate effect; Mars/Jupiter influence
Sham: 1°04 Aquarius - Combative, opinionated, jealousy, danger of death in battle. Unfortunate effect; Mars/Venus influence
Albireo: 1°15 Aquarius - Contemplative, cultured, artistic, congenial appearance and disposition. Fortunate effect; Venus/Mercury influence
Altair (The Eagle): 1°47 Aquarius - Sudden but ephemeral fortune, impulsiveness, courage, accidents, astrology, writing. Neutral effect; Mars/Jupiter influence
Algedi (Giedi Prima): 3°46 Aquarius - Beneficence, peculiar events, love affairs, great good fortune. Neutral effect; Venus/Mars influence
Bos: 5°34 Aquarius - Keen intellect, good for business, military, analysis. Fortunate effect; Saturn/Venus influence
Albali: 11°43 Aquarius - Danger, persecution and even death, but also said to give good fortune. Neutral effect; Mars/ Mercury influence
Dorsum: 13°51 Aquarius - The Wheel of Fortune; bites from venomous creatures (with Sun or Mars). Unfortunate effect; Saturn/Jupiter influence
Alnair: 15°54 Aquarius - Retiring, active, proud, watchful, kind, idealistic, devoted, liking for astronomy, “the Bright One”. Fortunate effect; Mercury/Jupiter influence
Castra: 20°12 Aquarius - Destructiveness, uncontrollable temper, malevolence. Unfortunate effect; Saturn/Jupiter influence
Nashira: 21°47 Aquarius - Writing, government, religion, overcomes evil. Fortunate effect; Saturn/Jupiter influence
Kitalpha: 23°07 Aquarius - Gives friendship and sagacity but frivolity and love of pleasure. Neutral effect; Mercury/Venus influence
Sadalsuud: 23°46 Aquarius - Fortuna Fortunarum, great fortune; astrology, occult, government, business, psychic, visionary, originality; personal charm; temperance; aviation. Fortunate effect; Saturn/Mercury influence
Deneb Algedi: 23°50 Aquarius - A wise leader; finding the joy inherent in sorrow – and vice versa; glory and fame if death is avoided; betrayal, loss of position if associated with Sun or Moon. Fortunate effect; Saturn/Jupiter influence
Sador: 24°50 Aquarius - Glittering wings, figured by stars. Part of the Christian Cross. Words of command, gathering of wealth; a hidden god; love of water, swimming, the arts; communication with birds; aviation. Fortunate effect; Jupiter/Saturn influence
Gienah: 27°45 Aquarius - Soar to great heights, potential of sudden downfall. Neutral effect; Venus/Mercury influence
the fixed stars of the constellation of pisces
Fomalhaut: 3°52 Pisces - A Royal Star. Archangel Gabriel, the Watcher of the South. Congenital birth defects, magic, fame, occult, faith, “Star of Alchemy”, addiction, undesirable associates. Fortunate effect; Venus/Mercury/Neptune influence
Deneb Adige (Alpha Cygnus): 5°16 Pisces - Intelligent, creative, original, naive, astrology, writing, the public, dog bites. Fortunate effect; Venus/Mercury influence
Sadalachbia: 6°43 Pisces - Success in ventures, personal charm, movement to rich pastures, aviation, discovery of lost items, “the Star of Hidden Things”. Fortunate effect; Venus/Mercury influence
Skat: 8°52 Pisces - Good fortune, personal charm, lasting happiness, psychic interests, sensitivity, occult interests, many friends. Fortunate effect; Saturn/Jupiter influence
Achernar: 15°19 Pisces - Sudden success in public office, religious benefits, access to another realm. Fortunate effect; Jupiter influence (“the mouth of the River” a constellation extending over several Signs. NOTE: stars in this constellation (Eridanus) are ruled by Saturn, with the exception of Achernar, the brightest)
Markab: 23°29 Pisces - Violence, honours and riches, “Star of Sorrow”, literary, legal problems, accidents. Unfortunate effect; Mars/Mercury/Venus influence
Scheat: 29°22 Pisces - Imprisonment, murder, suicide, drowning, extreme misfortune. Unfortunate effect; Mars/Mercury influence
(x)
52 notes · View notes
disneytva · 1 year
Photo
Tumblr media
Disney Networks -  May 2023 Programming Highlights
Thursday, May 4 Original Series – Series Simulcast Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “The Young Jedi/Yoda’s Mission” (1-01) (9:00-9:25 a.m. EDT on Disney Channel, Disney Junior and Disney XD) “The Young Jedi” – Jedi younglings Kai, Lys and Nubs go on their first adventure. “Yoda’s Mission” – Yoda gives the younglings a mission. TV-Y Original Series – Episode Premiere on Disney Channel, Disney Junior and Disney XD Star Wars: Young Jedi Adventures “Nash’s Race Day/The Lost Jedi Ship” (1-02) (9:25-10:00 a.m. EDT on Disney Channel and Disney Junior; 9:30-10:00m a.m. EDT on Disney XD) “Nash’s Race Day” – Nash’s Jedi friends help her compete in a race. “The Lost Jedi Ship” – The young Jedi find a long-lost Jedi ship. TV-Y Original Series – Episode Premiere on Disney Channel and Disney Junior Firebuds “Shelter Island/Escape from Shelter Island” (1-20) (10:00 a.m.-10:30 a.m. EDT on Disney Channel/12:55-1:25 p.m. EDT on Disney Junior) “Shelter Island” – When a flood hits Gearbox Grove, the Firebuds join Food First Responders Chef Al and Chef Pavani and Duke the Duckbus on their mission to deliver meals to evacuees at the town recreation center. “Escape from Shelter Island” – As water levels rise at the shelter, the Firebuds must find a way for the evacuees to escape. *José Andrés (“We Feed People”) recurs as Chef Al. Padma Lakshmi (“Top Chef“) and Patton Oswalt (“Ratatouille“) guest star as Chef Pavani and Duke the Duckbus, respectively. TV-Y Friday, May 5 Original Series – Episode Premiere on Disney Channel and Disney Junior Mickey Mouse Funhouse “Ready to Play, Ruthie!/Goofy Dogs!” (2-13) (7:00-7:30 a.m. EDT on Disney Channel/12:00-12:30 p.m. EDT on Disney Junior) “Ready to Play, Ruthie!” – When a new player who won’t share causes his players to quit, Pete calls the gang to play a baseball game. “Goofy Dogs!” – Goofy helps Lunar Clarabelle learn to make hot dogs. *Jaime Camil (“Jane the Virgin”) reprises his role as Rocket Mouse. TV-Y 
Saturday, May 6 Original Series – Episode Premiere on Disney Channel and Disney XD The Ghost and Molly McGee “A Doll to Die For/The (After)life of the Party” (2-05) (8:00-8:30 a.m. EDT on Disney Channel and Disney XD) “A Doll to Die For” – When a scary ghost possesses a doll in the human world, Molly is determined to see the good in him. *W. Earl Brown (“Deadwood”) guest stars as Lord Doom.
“The (After)life of the Party” – When Scratch is invited to a cool party, he must ditch his plans with Geoff. TV-Y7 Original Series – Episode Premiere on Disney Channel and Disney XD Kiff “The Sound of Helen/Weekly Grocery Shop” (1-13) (8:30-9:00 a.m. EDT on Disney Channel and Disney XD) “The Sound of Helen” – Table Town School is putting on its first musical; too bad it’s all about Helen. “Weekly Grocery Shop” – The Chatterleys each encounter an obstacle during their weekly grocery shopping trip. TV-Y7 Original Series – Episode Premiere on Disney Channel Marvel’s Moon Girl and Devil Dinosaur “OMG Issue #2” (1-16) (10:00-10:30 a.m. EDT) Moon Girl faces her greatest challenge yet and puts everything on the line. *Wesley Snipes (“Blade”) returns as Morlak. TV-Y7 FV
Friday, May 12 Original Series – Episode Premiere on Disney Channel and Disney Junior Marvel’s Spidey and his Amazing Friends “A Syrup Solution/Catch As Ant Can” (2-20) (8:30-9:00 a.m. EDT on Disney Channel/1:00-1:30 p.m. EDT on Disney Junior) “A Syrup Solution” – Ghost-Spider teams up with her dad to save the forest from Doc Ock. *Scott Porter (“Friday Night Lights”) recurs as George Stacy. “Catch As Ant Can” – Peter accidentally grows his pet ant to the size of a dog. TV-Y Original Series – Episode Premiere on Disney Channel and Disney Junior Star Wars: Young Jedi Adventures “Get Well Nubs/The Junk Giant” (1-03) (9:00-9:30 a.m. EDT on Disney Channel/7:30-8:00 p.m. EDT on Disney Junior) “Get Well Nubs” – Kai and Lys seek out a cure for Nubs’ illness. “The Junk Giant” – The young Jedi set out to catch a thief. TV-Y Original Series – Episode Premiere on Disney Channel and Disney Junior SuperKitties “Bird Bop/Pickle Problem” (1-15) (10:30-11:00 a.m. EDT on Disney Channel/1:25-1:55 p.m. EDT on Disney Junior) “Bird Bop” – The SuperKitties stop Zsa-Zsa from making everyone watch her music video. “Pickle Problem” – When Pickles keeps lying, the SuperKitties don’t believe him when he sees Cat Burglar stealing. TV-Y
Saturday, May 13 Original Series – Episode Premiere on Disney Channel and Disney XD The Ghost and Molly McGee “Frightmares on Main Street” (2-08) (8:00-8:30 a.m. EDT on Disney Channel and Disney XD) Scratch invites real ghosts to a Halloween “haunted house” to amp up the fun, but things spiral out of control when the Chens and a horde of Frightmares show up. TV-Y7 Original Series – Episode Premiere on Disney Channel and Disney XD Kiff “Friendship in the Time of Cheese Caves/Soup Opera” (1-14) (8:30-9:00 a.m. EDT on Disney Channel and Disney XD) “Friendship in the Time of Cheese Caves” – Kiff attempts to help Candle and Trevor with their new friendship. “Soup Opera” – Miss Deer Teacher goes to Kiff for dating advice, not knowing Kiff has been getting her tips from a soap opera. TV-Y7
Friday, May 19 Original Series – Episode Premiere on Disney Channel and Disney Junior Mickey Mouse Funhouse “3:10 to Rocky Road/Please and Thank You” (2-14) (7:00-7:30 a.m. EDT on Disney Channel/12:00-12:30 p.m. EDT on Disney Junior) “3:10 to Rocky Road” – The Weasels steal a train full of Rocky Road ice cream to have it all for themselves. *Jenifer Lewis (“black-ish”), Richard Kind (“Curb Your Enthusiasm”) and Brock Powell (“Mickey Saves Christmas”) recur as Wheezelene, Cheezel and Sneezel. “Please and Thank You” – The gang and their pets are invited to a ball, and Mortimer refuses to use good manners. TV-Y Original Series – Episode Premiere on Disney Channel and Disney Junior Star Wars: Young Jedi Adventures “Lys and The Snowy Mountain Rescue/Attack of the Training Droids” (1-04) (9:00-9:30 a.m. EDT on Disney Channel/7:30-8:00 p.m. EDT on Disney Junior) “Lys and The Snowy Mountain Rescue” – The younglings help wrangle creatures. “Attack of the Training Droids” – Kai causes problems when he attempts to program droids to clean the temple. TV-Y Saturday, May 20 Original Series – Episode Premiere on Disney Channel and Disney XD The Ghost and Molly McGee “The Unhaunting of Brighton Video/100% Molly McGee” (2-13) (8:00-8:30 a.m. EDT on Disney Channel and Disney XD) “The Unhaunting of Brighton Video” – Molly and Scratch attempt to un-haunt a building for the new community center. *Kimberly J. Brown (“Halloweentown” franchise) guest stars as Blair. “100% Molly McGee” – When Molly’s Thai cousin visits, Molly questions whether she is “Asian enough” for her own family. TV-Y7 Original Series – Episode Premiere on Disney Channel and Disney XD Kiff “Mall Leader/Ghost Wolf’s Art” (1-15) (8:30-9:00 a.m. EDT on Disney Channel and Disney XD) “Mall Leader” – Kiff leads a group to the mall to get a free pretzel, but leadership comes with responsibilities. “Ghost Wolf’s Art” – Kiff and Barry try to learn more about the mysterious Ghost Wolf. TV-Y7
Friday, May 26 Original Series – Episode Premiere on Disney Channel and Disney Junior Marvel’s Spidey and his Amazing Friends “Ock Tower/Outsmarted by Art” (2-21) (8:30-9:00 a.m. EDT on Disney Channel/1:00-1:30 p.m. EDT on Disney Junior) “Ock Tower” – Spidey and Iron Man must take back Stark Tower from Doc Ock. *John Stamos (“Big Shot”) recurs as Iron Man. “Outsmarted by Art” – Hulk and Miles have to find new ways to stop Sandman after he figures out how to avoid their signature moves. TV-Y Original Series – Episode Premiere on Disney Channel and Disney Junior Star Wars: Young Jedi Adventures “The Jellyfruit Pursuit/Creature Safari” (1-05) (9:00-9:30 a.m. EDT on Disney Channel/7:30-8:00 p.m. EDT on Disney Junior) “The Jellyfruit Pursuit” – Nash and the young Jedi pursue stolen jellyfruit. “Creature Safari” – The younglings discover a bird-like creature.
17 notes · View notes
fanthatracks · 11 months
Text
“A black sheep adventure” was the phrase used by Hebridean sheep farmers, Jack and Morna Cuthbert, to describe their involvement in the excellent Disney Plus Star Wars TV show, Andor. But first let me back up a wee bit here. As a Scotsman, seeing Scotland in Andor (especially those beautiful wide drone shots capturing the Highland mountains) was not only thrilling and gave me a swell of pride, but in just over an hour I could be on set locations, so as I was researching the Aldhani scenes in episodes 4-6, I tumbled down a rabbit hole which led me to Jack and Morna’s website. They had a contact form, so I thought I’d take a chance and drop them a note saying I live 30 minutes from them and asked if it would be possible to take pictures of their sheep used in Andor to share on Fantha Tracks. Being the wonderful couple they are they agreed to my request, so I had the pleasure of not only taking pictures of their sheep, including Excalibur, but was also invited into their home for a coffee and a chat to learn more about their Star Wars story....and their sheep. Jack and Morna began their black sheep adventure with 6 Hebridean sheep in 2011. Twelve years later they have 600. Considering there were only 273 Hebridean sheep alive in 1973 (until the Rare Bread Survival Trust took charge of the breed) making them rarer than the giant panda, Sumatran tiger and rhinoceros, the Cuthbert’s numbers are impressive. Most impressive. Currently there are around 1500 registered Hebridean sheep. Jack is the Trustee of the Hebridean Sheep Society and conservation is very much at the forefront of his mind. As well as playing their part in restoring the breeds numbers, they also help the environment by working with Forestry Commission Scotland. Having 100 sheep in a 25 acre lowland bog eating silver birch saplings in turn helps keep the bog wet. So how did they get involved in Andor? They saw an advert by animal training company Birds and Animals looking for multi-horned sheep for a TV production. Obviously Star Wars was not named in the original ad, but they thought why not?, took a chance and applied. Eventually they were selected, and a black sheep adventure began. Their sheep were wanted by production because they look familiar, yet different. Tony Gilroy was happy he was the first to get sheep into Star Wars. Hebridean sheep are good natured so having that many males, or tups as they’re called in Scotland, together wouldn’t be an issue. As with many animals, when you get them together there’s an order of dominance, and 7 year old Excalibur is the Alpha male that keeps the others in line. Originally the production was due to begin filming in May 2020 but was delayed for a year due to the Covid-19 pandemic. The Cuthbert’s had given the Andor production 17 tups to choose from. At first they wanted 6, then decided on 11. In preparation leading up to filming the sheep got used to walking on the same boards that were used on the bridge, that was built by crew, to cross the River Tilt. Familiarisation with something they weren’t used to walking on would be vital in getting them to and from their pen on set. Where the sheep live there isn’t a river, so even hearing the water never mind seeing it, was a totally new experience for them, but by training and building their confidence walking across the bridge to get treats they were able to enjoy their new surroundings. With new sights, new smells and new tastes, “they enjoyed their wee holiday.” So did Jack and Morna, even though they couldn’t even tell their 2 children, Orin and Struan, what they were really doing for the time they were away. One of them was always on set for the three weeks of filming, something the production insisted on. Some days they weren’t used, but they were always there just in case. Familiarisation with cast and crew was also vital for filming. Varada Sethu (Cinta Kaz) and Faye Marsay (Vel Sartha) were particularly affectionate with them. Varada would make a beeline for them when she arrived on set to greet them with head pats and tickles.
(Side-note: Varada became my new Andor favourite after hearing this; that’s exactly what I’d do) If you look at the set picture, compare it to the pictures of Excalibur I took and notice something looks different, you’re correct. Excalibur was given a head piece giving him an additional 2 horizontal horns. Around 10% of the 1500 Hebridean breed are multi-horned. The numerical variety of horns is all down to the buds splitting in the skull template. Genes control the split of the horn buds. The more horns the tups have the more brittle they are and easier they get knocked off when they’re young. Jack and Morna have only ever had one tup with 8 horns. Excalibur and his woolly tup friends join the list of elephant, rat, iguana, toad, raven, hamster, rabbit, llama, ferret, chicken, goat, owl and horse seen in Star Wars. The Hebridean sheep play a key role in helping “Clem” and his Aldhani rebel group blend in to the surroundings and hide in plain sight from the arrogant Empire. They’re only Highland farmers, right? We know that Dray milk will make you question your existence after a few days, but what does Hebridean hogget taste like? Jack told me it’s slightly gamey with caramelisation sweet notes to it. White sheep have fat that doesn’t render quite so well. Hebridean bread has a different make up of collateral and fat level accounting for the island life. They need a quick shot of energy for when times are hard and they need that extra energy. They carry more fat around their internal organs, and because they’re a smaller bread they’re slower to the table. A standard sheep is culled at 4 to 6 weeks but a Hebridean is 18 months. It’s tender like lamb, despite being older. They sell their produce to a variety of places, from local Scottish pubs to Michelin star restaurants like The Quality Chop House in London, where they’ve been invited to give evening dinner talks (and describe those events as black sheep adventures too). The couple clearly enjoy seizing opportunities to see where it takes them. They had no idea they were going to work on Star Wars but, “It’s a bucket list ticked. The sheep will still be in Star Wars long after we’re gone.” If you’d like to see Excalibur for yourself and cheer him on, you can do so by attending the upcoming Royal Highland Show at Ingliston, Edinburgh from Thursday 22nd June to Sunda 25th June 2023. It showcases the best of food, farming and rural life. Excalibur will be judged in the Hebridean tup class and is also eligible for the 4 horned trophy. Everyone here at Fantha Tracks wishes Excalibur the best of luck and hope he adds more rosettes to the Cuthbert’s wall. If you’d like to see what Jack and Morna have for sale you can do so by clicking here. Many thanks to Jack and Morna for inviting me into their home and sharing their black sheep adventure story with Fantha Tracks… May the Force be with ewe. https://www.facebook.com/fanthatracks/posts/pfbid034vXsUWPQXpNrXRZNG3AevY3RJ2zqVBxe1EvwPu1Ndg47BhF4tfPH1kJyyYsmCu6gl [amazon box="B0BP5NV3M6"]
11 notes · View notes
worst-ships-poll · 1 year
Text
competition info:
current bracket (will be updated as we go):
Tumblr media
complete list of character names and their respective fandom under the readmore below.
submissions:
submit here: [google forms link]
submission rules: [tumblr post link]
SUBMISSIONS CLOSED!
poll info:
this poll is literally to cause tumblr drama because I’m bored. feel free to start discourse in tags or replies. I’m not a mod of my posts and I’m not monitoring my posts. do your thing.
reiterating this poll is for fun, and while I’ll try to keep it organized, I am not going out of my way to make a tumblr poll bracket I’m doing in my free time 100% bias-free or 100% optimized.
I reserve the right to add or remove ships to the initial bracket at my discretion, or to not answer all asks, or whatever else makes it more fun, short of actually changing results (I will let the people decide.) basically, if you have a problem with something about the way this competition is run, I don’t care.
I feel like this should go without saying but I do ascribe to the idea that some ships are inherently morally bad and deserve to be hated. I won’t post about all my opinions on the ships, but if a ship is predatory/offensive/has bigoted shippers I will join in calling it really bad, and I will not be accepting or starting anti/pro-shipper discourse here. it’s 2023, grow up and stop shipping incest.
polls will be posted in batches from their respective level on the bracket and will last a week before moving on to the next set. i.e. all of the first vs. polls will be posted at the same time until a week passes and they’re done, and then the winning ships will be noted and we’ll move on to the second level of the bracket and all of those polls will be up for a week, etc.
posts will be tagged via batches (”batch 1“, “batch 2″, etc), ships, and fandom.
I will be trying to seed it properly based on ship prestige, number of submissions, and common sense. if you have an issue with it after all of that, send a text form complaint to 1-800-YOUR-MOM to file necessary feedback.
full list of ships and characters with their fandoms and rankings:
(struck out listings are ships that have lost in the bracket so far)
1. Dean Winchester/Castiel from Supernatural
2. Kylo Ren/Rey from the Star Wars sequel trilogy
3. Ciel Phantomhive/Sebastian Michaelis from Kuroshitsuji/Black Butler
4. Midoriya Izuku/Katsuki Bakugo from My Hero Academia
5. Thor Odinson/Loki Laufeyson from Marvel/MCU
6. Keith Kogane/Lance McClain from Voltron Legendary Defender
7. Merlin/Arthur Pendragon from Merlin BBC
8. Derek Hale/Stiles Stilinski from Teen Wolf
9. Jiang Cheng/Wei Wuxian from Mo Dao Zu Shi/The Untamed
10. Pannacotta Fugo/Giorno Giovanna from JoJo’s Bizarre Adventure: Golden Wind
11. Sam WInchester/Gabriel from Supernatural
12. Draco Malfoy/Harry Potter from you know what
13. Sam Winchester/Dean Winchester from Supernatural
14. Tony Stark/Steve Rogers from Marvel/MCU
15. Axel/Roxas from Kingdom Hearts
16. Edward Cullen/Bella Swan from Twilight
17. Onceler/Onceler from The Lorax
18. GeorgeNotFound/Dream from Minecraft Youtubers fandom
19. Rhaenyra Targaryen/Daemon Targaryen from House of the Dragon
20. Kaeya Alberich/Diluc Ragnvindr from Genshin Impact
21. Alina Starkov/The Darkling from Grishaverse/Shadow and Bone
22. Tony Stark/Stephen Strange from Marvel/MCU
23. Blackbeard/Stede Bonnet from Our Flag Means Death
24. Uchiha Sasuke/Haruno Sakura from Naruto
25. Dirk Strider/Jake English from Homestuck
26. Dabi/Hawks from My Hero Academia
27. Phoenix Wright/Miles Edgeworth from Ace Attorney
28. Catra/Adora from She-Ra and the Princesses of Power
29. Sans/Toriel from Undertale
30. Jack Zimmermann/Eric “Bitty” Bittle from OMG Check, Please!
31. Obi-Wan Kenobi/Satine Kryze from Star Wars: The Clone Wars
32. Kai/Lloyd Garmadon from Ninjago
rankings was done via a combination of counting the number of submissions and balancing fandom/ship popularity and/or exposure. ship names for the bracket image were found via websearching, I did my best to find accurate or relevant ship names for all of them when applicable.
16 notes · View notes
sevdidntdie · 4 months
Text
guys guys guys guys GUYS
https://readcomiconline.li/Comic/Star-Wars-Adventures-2020/Issue-7?id=186745
IT'S KIX WITH A FACE REVEAL (it's the second part btw)
2 notes · View notes
dndhistory · 8 months
Text
13. Various Authors - The Strategic Review #7 (April 1976)
Tumblr media
We finally reach the last issue of The Strategic Review, right at the start of the magazine Tim Kask, in the "In the Cauldron" column, explains what will happen. The sudden success of Dungeons & Dragons and to a lesser extent Empire of the Petal Throne have not only taken over most of the SR magazine, but they are threatening to displace traditional miniature war games. As such Strategic Review will become Dragon magazine, solely dedicated to Fantasy and Science Fiction gaming, while another magazine, Little Wars, will come out catering to that other war games market. So, the next issue will be Dragon Magazine #1! 
Tumblr media
There are a bunch of articles of interest to D&D players here, a Gary Gygax article on the logic and influences behind D&D's Magic System, an article by Joe Fischer on how to build a homebase town for adventure parties, three new items and two new monsters (Denebian Slime Devil, which is actually a Star Trek reference, and the Catoblepas), and finally another article by Gygax on how to be a good DM, mainly about how the DM should take his time in levelling characters. He describes people who already have characters at level 40ish, which is frankly crazy for a game that had come out 2 years earlier.
Tumblr media
It really makes sense that The Strategic Review comes to an end by this time, D&D has grown much faster and further than TSR would have thought possible, and as it goes so does the company, it has by now become their calling card. There is a need and a demand for more D&D content and therefore a magazine which is double the size of Strategic Review solely dedicated to D&D makes all sense. 
Tumblr media
3 notes · View notes
archivyrep · 1 year
Text
Archivists on the Issues: Classified Records, Archives, and Fictional Depictions [Part 2]
Archivists on the Issues is a forum for archivists to discuss the issues we are facing today. Today’s post comes from Burkely Hermann (me), Metadata Librarian for the National Security Archive and current I&A Blog Coordinator. There will be spoilers for each of the books, animated series, films, and other media he will be discussing. This was originally published on February 7, 2023 on the Issues & Advocacy WordPress blog.
continued from part 1
Tumblr media
In the episode "The Underground Tennis Tournament: The Campbelldon", Loid examines a file of his target, a man named Cavi Campbell, who has a painting in the basement of his mansion. As the story goes, the painting was originally owned by a general who had compiled a dossier of explosive top secret information which could tip the scales and cause possible cause military conflict if revealed, and the painting has a code revealing the dossier's location.
Classified records have often been depicted in popular culture. For instance, there is an episode of The Crown about classified records showing Duke Edward VIII collaborating with Nazis. Such records are also major part of the Spy x Family series. The protagonist, Twilight (voiced by Takuya Eguchi), poses as a father named Loid Forger, with a wife and child. He is tasked with a secret mission  to keep two countries from beginning a war. As a result, he is often passed information through a network of informants, spies, and others, or is given mission briefings by dedicated agents. The information he receives often includes classified records. Another pertinent example is the 13-episode anime, Gargantia on the Verdurous Planet. In one episode, "Deep Sea Secret", the protagonist, Ledo (voiced by Kaito Ishikawa), demands declassification of the record. What he learns causes an epiphany. It results in him questioning what he thought about the world and his life's purpose, causing a mental breakdown of sorts.
There are other examples, apart from the tongue-and-cheek U.S. Navy recording studio named "Classified Records" in The Simpsons, which included subliminal messages in their songs which encouraged people to join the Navy. For instance, classified archives of the CIA are shown in an episode of the TV series, Alias. Furthermore, classified, and restricted, records are a major part of the animated adventure series, She-Ra and the Princesses of Power, which has many archivy themes. In one episode, Mara, the previous She-Ra, learns that the Heart of Etheria project is classified, with Light Hope worrying about information being accidentally shared with Madame Razz. In many others, records are only accessible when specific words are spoken, or specific people are detected by computer systems. The same could be said about the records inside the data archives of the World Organization Of Human Protection which is shown in the Totally Spies! episode "The Yuck Factor", or the "healing center" for Pearls known as The Reef, which is a structure used to create, repair, or modify Pearls, shown in the Steven Universe Future episode "Volleyball". Both undoubtedly contain restricted or classified records.
In Star Wars Rebels and Star Wars: The Clone Wars, two animated series, there are records which can only be accessed through magic or other means. As such, they are classified, as a result. Accessing secret, and classified, records is a major plot point for live-action films such as Sneakers (1992), The Hitchhikers Guide to the Galaxy (2005), and My Fellow Americans (1996). In other cases, like in Joker (2009), the records are even stolen. In the latter film, the records clerk is implied as an impediment to protagonist Arthur Fleck, as are the bureaucratic requirements which require a signature from Fleck's mother, before he can take the file.
Samantha "Sam" Cross, a certified archivist who was part of the SAA Issues & Advocacy News Monitoring Team in 2018, has highlighted this on her blog, Pop Archives. She notes Carol Danvers (later becoming Captain Marvel) examining likely classified information in Captain Marvel and Loki trying to use his manipulation and charm in the Loki TV series to get classified files from a female character credited as an archivist. She also writes about a character in the Danganronpa game, Byakuya, who "read and study the classified information" in an archives-like room and states that many of the documents shown in Federal Bureau of Control, in the video game Control, are redacted, and classified. [7]
Other pop cultural critics in the library and information field note other examples. For instance, librarian Jennifer Snoek-Brown, known as the creator of the site Reel Librarians and real-life librarian at Tacoma Community College, noted classified records featured in Rollerball (1975), Soylent Green (1973), and likely ones in Tinker Tailor Soldier Spy (2011). [8] Elsewhere on her blog, she pointed out similar themes in Mercury Rising (1998) and WarGames (1983).
The over twenty popular culture examples described in this post only scratch the surface. There are as undoubtedly many more films, comics, and series which featured classified or restricted records. The examples noted in this article do not always feature archives, however, as some creators confuse archives with libraries. To add insult to injury, archivists are often not present, resulting in the characters, who have no archival training, to go through the records themselves. Very few depictions in popular culture reflect the current reality of classified records within archives. Hopefully, this changes in the future.
© 2022-2023 Burkely Hermann. All rights reserved.
Notes
[7] Cross, Samantha. "Archives in the Movies: Captain Marvel." Pop Archives, Aug. 20, 2021; Cross, Samantha. "Archives in Video Games: Danganronpa: Trigger Happy Havoc." Pop Archives, Jan. 19, 2021; Cross, Samantha. "Archives on TV: Loki." Pop Archives, Jun. 24, 2022; Cross, Samantha. "Archives in Video Games: Control." Pop Archives, Aug. 20, 2021.
[8] Snoek-Brown, Jennifer. "A round-up of library, archives, and reel librarian scenes in MCU’s Phase Four TV series (so far)." Reel Librarians, Aug. 24, 2022; Snoek-Brown, Jennifer. "Reel librarians and archivists in 16 sci-fi films." Reel Librarians, Mar. 11, 2020; Snoek-Brown, Jennifer. "Reel librarians in ‘Rollerball’ | Analyzing the 1975 original film and 2002 remake." Reel Librarians, Feb. 1, 2017; Snoek-Brown, Jennifer. "Reader poll of runner-ups, Fall 2016: ‘Soylent Green’ and the Books." Reel Librarians, Nov. 30, 2016; Snoek-Brown, Jennifer. "First impressions: ‘Tinker Tailor Soldier Spy’." Reel Librarians, Jan. 23, 2012.
10 notes · View notes
pixelgrotto · 1 year
Text
Indy's Greatest Adventures
Tumblr media
I rewatched all of the Indiana Jones movies lately, coincidentally just in time for the trailer of the new one, Indiana Jones and the Dial of Destiny. After I replayed Indiana Jones and the Fate of Atlantis last year and realized that Indy was way more of a tomb raider than I remembered him to be, I was a little nervous about revisiting these films. I needn't have worried too much - wonky portrayal of India aside, the movies still hold up well. There are colonial overtones if you bother to analyze things with a 2022 mindset, sure, but the truck chase scene in Raiders of the Lost Ark still has to be one of the best sequences I've ever seen on film. The same goes for the mine carts in Temple of Doom and the tank scene in Last Crusade. Even Kingdom of the Crystal Skull, which I tolerate more than most, has a few moments of pulpy goodness, nuclear fridges aside.
Tumblr media
This brings me to Indiana Jones' Greatest Adventures for the Super Nintendo, one of the few video games that decided to capture the magic of all of Dr. Jones' then-current films. I first saw a screenshot of it as a kid in Issue #9 of The Adventurer, a magazine that LucasArts put out to advertise their products, and I thought it looked neat as hell. A game full of levels inspired by all three Indy movies?! Genius! I never actually played it as a child, since I didn't have a SNES growing up, but the concept stuck with me. And so after I finished watching the films I decided to give Greatest Adventures a whirl, since it's easily accessible by emulation these days.
The game, published by LucasArts but developed by Factor 5 and JVC Musical Industries, runs on the same engine as JVC's three Super Star Wars titles. I haven't played those, but a quick look online shows that they're renowned for being hard as hell and featuring levels that take quite a few liberties from what was in the movies. (Remember how Luke had to go toe-to-toe against a Sarlacc pit monster in the beginning of A New Hope?)
Tumblr media Tumblr media
Greatest Adventures doesn't stray quite as far from the source material, though the last boss of the game is a goofy skeleton version of Donovan after he drinks from the wrong Holy Grail. For the most part, though, you've got traditional platforming stages inspired by most of the major moments in each film, like Indy exploring the Well of Souls, beating up Thuggees in the tunnels beneath Pankot Palace, and facing the traps leading up to the resting place of the Holy Grail. Every now and then you'll get a level that expands upon something not really seen in the films - for instance, a snow section that shows Indy in Nepal trying to reach Marion's bar. Then there are what I like to call "gimmick" levels that present you with a key moment from the movies, like Indy running from a giant boulder at the beginning of Raiders or avoiding gunshots in a nightclub in Temple of Doom, and these break up the standard platforming by forcing you to run forward to survive or duck behind cover. Finally, there are three levels that take advantage of the SNES' fancy Mode 7 chip, placing you in a 3D perspective. Temple of Doom gets two of these, mimicking the life raft plane jump in the Himalayas and the mine cart chase. Last Crusade gets the final one, presenting the moment when Indy and his dad escaped a zeppelin via biplane and had to shoot down some Nazis.
Tumblr media
It's all standard SNES platforming goodness, though the game is pretty darn hard. Indy controls well (though for some reason his whip is a far better weapon than his gun) but as the game ramps up you can expect to find a lot of inconveniently placed enemies (like birds, a la Ninja Gaiden) designed to trip up your jumps and bleed your health meter. The latter Last Crusade levels in particular start putting you up against Nazi mechanics and guys from the Brotherhood of the Cruciform Sword who can throw wrenches and knives in a perfect arc that always seems to hit you, and it's a fine recipe for frustration. There's also one level where you've got to swing from your whip between the windows of Castle Brunwald, and man is it kind of impossible.
I also wish there was more of an equal distribution of levels between the three movies, since Raiders gets 12 stages while Temple of Doom and Last Crusade only get 8. Also, I would've liked to see Indy's sidekicks present. Greatest Adventures depicts the story of each film as kind of a streamlined alternate take where Indy's alone all the time, and while Marion and Professor Jones Sr. show up in cutscenes (and notably the Game Over screen), others like Short Round and Willie Scott are nowhere to be seen. Willie, I guess I can do without, but not including Short Round is a crime, especially when they could've easily designed a Mode 7 chase scene with him driving a car as Indy escapes Shanghai.
Tumblr media Tumblr media
These quibbles aside, playing Greatest Adventures with save states neutralizes a lot of the frustration, and for an Indy fan, there's much to like here - from the lovingly-recreated John Williams score to the occasional stage that really rewards fans of the movies. For instance, Raiders' infamous swordsman in black shows up at the end of the game's Cairo levels, and instead of proving to be a major boss encounter, all you've got to do is shoot him once to move on, just like in the film. There's also a Last Crusade boss battle aboard a tank where you can't use any other weapons but your fists to punch Colonel Ernst Vogel into submission, and you've got to do it before the tank rolls off a cliff, too. Good attention to film detail there!
The era of licensed video game tie-ins for films is more or less over, so I doubt we'll see anything in the form of electronic entertainment when Indiana Jones and the Dial of Destiny comes out. (Bethesda does have the Indy license and is supposed to deliver an original game that might coincide with the movie's release, but they've been silent on that front for a year, so we'll see what happens.) With this in mind, I do recommend giving Greatest Adventures a run-through if you've got a high tolerance for old-school platforming or at least want to relive Indy's glory days before the new movie releases. Along with Fate of Atlantis, it's probably the only 2D Indy game worth replaying by today's standards.
Tumblr media
12 notes · View notes
jewishcissiekj · 8 months
Note
What Star Wars legends comics would you recommend for your favs.
I’m honestly bored and I wanna read about these hot bad bitches😭😭
I do! One thing I like about these Legends Prequel-era comics is that they're mostly divided into arcs that are readable outside of context so there's no real need to read 83+ issues of it all I've only gotten up to the 54th issue more or less so this will be kinda incomplete
So if you want to start with Aurra Sing there is (from what I've read): -Star Wars (1998) #7-12 (Outlander arc) -Star Wars (1998) #28-31 (The Hunt for Aurra Sing arc) -Jedi: Aayla Secura (tho that one requires further context) -Old Scores - short comic in Star Wars: Clone Wars Adventures Volume 8
For Aayla it's a bit more complicated given her story is very strongly tied to Quinlan Vos (the main protagonist of most Republic comics), but if you don't mind reading about 3 more issues that don't have Quinlan then my recs are: -Star Wars (1998) #19-22 (Twilight arc, mostly Quinlan, and Aayla doesn't have her memories when she appears) -Star Wars (1998) #32-35 (Darkness arc) -Optional: Star Wars (1998) #36-39 (The Stark Hyperspace War arc, a bunch of Jedi and a soldier telling Aayla the story of a war) -Star Wars (1998) #42-45 (Rite of Passage arc) -Star Wars: Republic #49 -Tides of Terror (short comic story from Star Wars Tales #14) -Star Wars: Republic #50 -Star Wars: Republic #54 (No Aayla, just for context) -Jedi: Aayla Secura
For Asajj you can start with the original 2D Clone Wars animated series (not necessary, it just technically takes place before and it's fun and good) and then: -Star Wars: Republic #51-52 -Jedi: Mace Windu -Star Wars: Republic #53 -Star Wars: Republic #60 (context is Obi-Wan and Alpha-17 being captured by Asajj) -Star Wars: Republic #69-71 (I read them without context but I'm not sure it was the best idea) -Obsession #1-5 (Asajj is in only two issue bit the rest are necessary to read)
So yeah there's not that much for each of them but I like what there is Also, some heads up for navigation and shit: -The Star Wars (1998) series started just a few months before The Phantom Menace's release and mostly ran between The Phantom Menace and Attack of the Clones. So any weird things/inconsistencies that don't match up with Prequels canon, like Jedi with red Lightsabers, have a reason. -Star Wars (1998) ran until issue #45, and in issue #46 and onward the series' name was changed to Star Wars: Republic. -Again, I'm still not done reading Republic, so I've only recommended things that I've already read for Aayla lol
12 notes · View notes
p-paradoxa · 11 months
Text
10 Characters
Name 10 of your favorite characters from 10 fandoms, then tag 10 others to do the same
thank you for the tag @pilotthestorm ^^
1. Cassian Andor (Star Wars) - no surprise… anti-fascist soldier that befriends easily in spite of his reluctance… died as true to himself as he could be… powerful
2. Noi (Dorohedoro) - big woman mob hitman with healing magic what more need I say
3. Jolyne Kujo (Jojo’s Bizarre Adventure) - my poor scrunkly of a girl that was wronged by the world,, could also kick my ass
4. Camina Drummer (The Expanse TV) - she’s a right hand arm man. a space captain. a union woman. poly bisexual pirate. she has it all. could kick my ass. there’s some trends here
5. Olruggio (Witch Hat Atelier) - bit of a grumpy wet cat man but he’s. so kind. helps people for a living. aspires to gay domestic bliss. and he’s not the step dad but the dad who stepped up
6. Kazuma Kiryu (Yakuza series) - another adoptive father. would be a good one if he didn’t have one thousand issues and minigames on his plate. immense autistic swag. said trans rights
7. Clara/The Changeling (Pathologic) - my favorite weirdgirl. freak of nature who deserves better. there’s two of her and they don’t like each other. lesbian. performs miracles. don’t worry about what these miracles are
8. Baru Cormorant (The Masquerade series) - latest fave and lovable mess. genuinely very lesbian and another anti-imperial character that manages to remain herself in spite of the horrors
9. Suletta Mercury (Gundam: The Witch from Mercury) - another new fave and also a poor little lesbian in space. she concerns me and i’m concerned for her and she deserves better and I wish her a very happy romance with her fiancé but alas. more horrors
10. Yan Wei (Couple of Mirrors) - this series feels slept on. anyway can you guess this is. another lesbian that aspires for gay domestic bliss but has suffered more than the troops. photographer and sniper and the parent that stepped up. I need to talk about her so this show gets another season faster (not how that works I know) (thank you writers I love you)
I’m tagging @kassandors @grimm-lynn @ireallyamabear @regret-breathing @laz-laz-ace-pilot @ncytiri @oatshow @crown-and-stallion and anyone else that wants to <3
4 notes · View notes