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just-here-for-humor · 3 years
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A WKM Poem
Who Killed Markiplier Spoilers.
The production turned a year old a few days ago so here’s to it.
@markiplier
~~
Star and actor
Soiled fame
A welling ego’s
Hard to tame
A lovely party
To celebrate
And sure to invite
His old mates
So many wounds
Seems overkill
A game of Clue
For some thrill
~~
He leads you to
A dreadful thing
A shattered bottle
What could it bring?
A cleanly man
With fashion sense
You’re wearing that?
You must be dense
Loyal, thoughtful
Has cocaine?
But risk his life
And he won’t remain
~~
A room of secrets
Endless string
He is searching
And truth will sing
He takes control
And investigates
As he argues
With the man he hates
All his friends
Dead and done
His heart broken
By a gun
~~
Prepping, boiling
Tempered rage
He talks with a
Strange turn of phrase
Baking, cleaning
Camera’s gaze
See into this
House’s maze
Waving knife
And gleaming eye
Keeping secrets
That someone’s nearby
~~
A man with
Just one goal
He only wants
To dig a hole
Why should he
Look around
When what he needs
Is on the ground
He won’t go in
Unless there be…
And there it is
Can’t you see?
~~
Simple, proper
Sees the best
But he ends up
Like the rest
A good man
And this is true
The only one
To check on you
Caring brother
Mindful friend
He doesn’t make
It in the end
~~
She comes in
And stops a fight
Determines to fix
This with all her might
Simple mystic
Of dark arts
With crystal ball
And shuffling cards
Questions, visions
A strange sight
Silhouetted
Smiling wreathed in light
~~
Isn’t it funny?
He starts to smile
You really had him
For a while
Gone off to find
His hidden friends
But can he find them
In the end?
A broken mind
A shattered world
He starts to travel
His life unfurled
 ~~~
Let me in
You have a choice
A whole adventure
Without a voice
Red, blue
Black, white
You give in
Without a fight
Broken body
Shattered vision
Left alone and
It was your decision
 ~~~
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just-here-for-humor · 3 years
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I’m sure many d&d people have seen this artwork of a carcass centaur concept.
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Well I made a stat sheet for it! I made a stat sheet for both the horse and centaur forms in fact. I’ll put the sheets under the cut cause otherwise this post will be ridiculously long. Feel free to use them though!
▪Carcass Horse
Large Undead, neutral evil
Armor Class: 13
Hit Points: 54 (4d12+6)
Speed: 60ft
STR 18 (+4) // DEX 12 (+1) // CON 15 (+2) // 
INT 4 (-3) // WIS 12 (+1) // CHA 7 (-2)
Senses: Passive perception 11; Darkvision 60ft
Challenge: ?
Damage Immunities: Poison
Condition Immunities: Poisoned, Exhaustion
Abilities:
Trampling Charge: If the Carcass Horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the Carcass Horse can make another attack with its hooves against it as a bonus action.
Actions:
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6+4) bludgeoning damage.
Tentacles: Melee Weapon Attack: +5 to hit, reach 10ft, one target. Hit: (2d6+4) bludgeoning damage.
The target is also grappled (escape DC 16). If the target is Medium or smaller it is also restrained until this grapple ends. While grappling the target the Carcass Horse has advantage on attack rolls against it and can’t use this attack against other targets.
Absorb: While grappling a target the Carcass Horse can attempt to pull it into its chest cavity. It must succeed on a strength contest to pull the target in. 
Assimilate:  When the target is in the chest cavity the skull halves close. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: (2d8+4) bludgeoning damage. The skull halves continue to do damage until they are pried open, DC 14 strength check to force the halves apart.
Once the grappled creature is dead after the skull halves close the Carcass Horse becomes a Carcass Centaur. The Carcass Centaur uses the weapons it used in life and keeps the same proficiencies with them
▪Carcass Centaur
Large undead, neutral evil
Armor Class: 14
Hit Points: 72 (6d12+6)
Speed: 60ft
STR 18 (+4) // DEX 14 (+2) // CON 15 (+2) //
INT 9 (-1) // WIS 12 (+1) // CHA 7 (-2)
Senses: Passive perception 11; Darkvision 60ft
Languages: Cannot speak but understands the languages it knew in life
Challenge: ?
Damage Immunities: Poison
Condition Immunities: Poisoned, Exhaustion
Abilities:
Trampling Charge: If the Carcass Centaur moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the Carcass Centaur can make another attack with its hooves against it as a bonus action.
Psychic Scream: Twice per day the Carcass Centaur can use this ability two let out a piercing scream that will deal an extra 1d4 psychic damage when it makes a successful melee attack against a target
Actions:
Multiattack: The Carcass Centaur makes two attacks
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6+4) bludgeoning damage.
Pike: Melee Weapon Attack: +6 to hit, reach 10ft., one target. Hit: (1d10+5) piercing damage
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just-here-for-humor · 3 years
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just-here-for-humor · 3 years
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just-here-for-humor · 3 years
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So I got behind on Unus Annus content and in a desperate attempt to see as many videos as possible before it's all deleted forever I'm watching the videos at ×1.5 speed and the extra speed adds a whole other level of manic that really just adds to the experience
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just-here-for-humor · 3 years
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The fact that we can still recognise people with half their face covered means that superheroes wearing half masks are probably recognised but everyone is just like trying not to notice because like Green Lantern saved me and its obviously Hal but he doesn't wamt me to think it's him amd I dont want to embarrass him
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just-here-for-humor · 3 years
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Guys go like the Unus Annus live stream!
We wanna see the inside of that casket!
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just-here-for-humor · 4 years
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That moment when you become the imposter and you have to kill your crewmate buddy
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just-here-for-humor · 4 years
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His Puppets - 1
Anti huddled over the jointed figure and very carefully shaved another fleck of wood off the doll’s hand, carving out small fingers. He made sure to continue as carefully as possible with steady hands. Soon his last puppet finished. Holes were bored into the wooden body and strings were attached. Finally a small drill was used to make a hole in the puppet’s chest that would be filled in later. He set the new creation next to the others.
Doctor. Hero. Father. Magician. Youtuber. Silent actor.
Each doll had a small hole in their wooden chests. Anti grabbed his knife and went to get the final ingredients for his plan. A fight here. A slice there. The blood was collected as the others fled with minor injuries.
He picked up a puppet, a doctor, and the corresponding blood was carefully dripped into into the doll’s chest. The hole was sealed with sawdust and glue and it was set aside. Anti moved on to the next puppet. A drop of blood was placed into each puppet’s chest and then the hole was plugged once done.
Anti looked at his handiwork before cutting his finger and placing a smear on each puppet. Static formed on each doll and frothed around each form before slipping into the wood and creating a small glowing speck for a moment in each patched hole. Anti grinned and grabbed the doctor’s puppet. It was time to have some fun.
Check out my writing Tumblr for the other parts
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just-here-for-humor · 3 years
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Unus Annus is over. I was there for a good portion of the Goodbye stream. I'm really sad though because for me it ended at 3am and I fell asleep so I didn't get to see the final hour.
Seeing the screenshots and the hour by hour breakdowns help. So thank you everyone
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just-here-for-humor · 4 years
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A Heist With Markiplier: Guide to All Endings
A Heist with Markiplier > Guns Blazing > Car > Try to Fix it > I Don’t Trust Strangers = Clever Girl: Ending 1 of 31, Code L
A Heist with Markiplier > Guns Blazing > Car > Try to Fix it > An Adventure Sounds Lovely > Don’t Give the Statue = Monkey See, Monkey Kill: Ending 2 of 31, Code h
A Heist with Markiplier > Guns Blazing > Car > Try to Fix it > An Adventure Sounds Lovely > Give the Statue = A Heavenly Adventure: Ending 3 of 31, Code 3
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > Tell the Truth = Friends 4 Unlife: Ending 4 of 31, Code E
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > I’m Fine > The Scientist > ABSOLUTELY NOT!! = The Coward’s Way Out: Ending 5 of 31, Code e
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > I’m Fine > The Scientist > For the Greater Good = The End: Ending 6 of 31 > How About That Date?, Code E
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > I’m Fine > The Soldier > I”m Hiding Something = What Did You Expect?: Ending 7 of 31, Code e
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > I’m Fine > The Soldier > Ed’s Hiding Something > Tuna = The Cure: Ending 8 of 31, Code R
A Heist with Markiplier > Guns Blazing > Car > Walk to Base > I’m Fine > The Soldier > Ed’s Hiding Something > PB&J = Friends of the Dead: Ending 9 of 31, Code 9
A Heist with Markiplier > Guns Blazing > Helicopter > Rally the Prisoners > Prison Life for Me = Life Sentence: Ending 10 of 31, Code Z
A Heist with Markiplier > Guns Blazing > Helicopter > Rally the Prisoners > I Want to Be Free > Thanks but No Thanks = Dance to the Death: Ending 11 of 31, Code 5
A Heist with Markiplier > Guns Blazing > Helicopter > Rally the Prisoners > I Want to Be Free >  Thanks and also Yes Please = I Want to be Free: Ending 12 of 31, Code 9
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > Dig Dig Dig > What’s in the Box? = Shut Up!: Ending 13 of 31, Code Y
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > What’s That? > Oh HELL No! > What’s in the Box? = Be Quiet!: Ending 14 of 31, Code W
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > Dig Dig Dig > Stick to the Plan > Open the Box = Time is on our Side: Ending 15 of 31, Code C
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > What’s That? > Oh HELL No! > Stick to the Plan > Open the Box = The Interview: Ending 16 of 31, Code U
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > Dig Dig Dig > Stick to the Plan > Shoot Bob = It was ME the Whole Time: Ending 17 of 31, Code B
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > What’s That? > Oh HELL No! > Stick to the Plan > Shoot Wade = It was MY Joke: Ending 18 of 31, Code 2
A Heist with Markiplier > Guns Blazing > Helicopter > Charm the Guards > What’s That? > This Seems Safe = The Enigma of Happy Trials Penitentiary: Ending 19 of 31, Code b
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Wait For Rescue > I Know Everything= I Believe I Can Fly: Ending 20 of 31, Code 7
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Wait For Rescue > I Know Nothing > Golden Treasure = In the Soulstone: Ending 21 of 31, Code V/v
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Wait For Rescue > I Know Nothing > Treasured Gold = A Pirate’s Life for Me: Ending 22 of 31, Code i
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Row Home > Build a Sign = Not Again... : Ending 23 of 31, Code H
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Row Home > Find Shelter > Enter the Cave > You First = Imma Firin’ Mah Lazarrr!: Ending 24 of 31, Code J
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Row Home > Find Shelter > Enter the Cave > Me First = Don’t Judge a Book by its Human-Skin Cover: Ending 25 of 31, Code 8
A Heist with Markiplier > All Sneaky Like > Light Tunnel > Row Home > Find Shelter > RUN AWAY!! = Fresh Meat: 26 of 31, Code A
A Heist with Markiplier > All Sneaky Like > Dark Tunnel > Split Up > = When Will You Learn?: Ending 27 0f 31, Code L
A Heist with Markiplier > All Sneaky Like > Dark Tunnel > Don’t Split Up > Split Up = Are You Serious?: Ending 28 of 31, Code Q
A Heist with Markiplier > All Sneaky Like > Dark Tunnel > Don’t Split Up > Don’t Split Up > Don’t Split Up > Split Up = One Last Split Up: Ending 29 of 31, Code 6
A Heist with Markiplier > All Sneaky Like > Dark Tunnel > Don’t Split Up > Don’t Split Up > Don’t Split Up > Don’t Split Up = Once More, With Feeling: Ending 30 of 31, Code 3
A Heist with Markiplier > All Sneaky Like > Dark Tunnel > Don’t Split Up > Don’t Split Up > Split Up = Ignorance Is Bliss: Ending 31 of 31, Code 7
Codes Combined
Lh3EeEeR9Z59YWCUB2b7ViHJ8ALQ637
or
Lh3EeEeR9Z59YWCUB2b7viHJ8ALQ637
But for whatever reason the A Heist With Markiplier website won’t accept either code. Maybe I misread something. If you have any corrections please add them
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just-here-for-humor · 5 years
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More bread
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just-here-for-humor · 4 years
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Thought this was interesting
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just-here-for-humor · 5 years
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a first draft
Red, pink Yellow too The first person To greet you
Simple person Exotic taste Always moving Around in haste
Here there And everywhere Living life Without a care
~~
Red, Blue Black, White You give in Without a fight
Broken body Shattered sight Left alone You decide
Let me in You have a choice A whole adventure Without a voice
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