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silvercompassmaps · 2 days
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Dragon’s Nest
Nestled high upon a mountaintop is the legendary nest of a dragon. Its eggs are immensely valuable and highly desired. However, something goes wrong! Something attempts to open the nest and roll the eggs off the cliff. What would happen when the angry dragon returns to find her eggs destroyed?
Welcome to another phased battlemap! This map depicts eggs being rolled out of a nest and falling off a cliff, one by one. This encounter presents a variety of options for the GM and players.
- What causes the nest to open and eggs to roll out?
- Do the players try to stop the destruction of the eggs?
- What happens when the dragon comes back?
You can download all 8 phases of this map for free here.
Want free maps delivered to your email every month? Sign up to my newsletter here.
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terriwriting · 1 month
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I didn't want to do this (does anyone ever?) but between rent and bills I have a $300 $400 hole in my budget. I have four RPG maps and a couple of pieces of writing available over on my Ko-fi, and if anyone wants to buy anything or leave a donation I would be incredibly happy.
Edit: I don't have much time and the situation is worse than I thought so I've set up a Gofundme.
https://gofund.me/d1c54d13
Donations and purchases are welcome, as are reblogs. Thank you!
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rollingtablesiguess · 6 months
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Rolls to Alarm Your Players (on a VTT) Rolling Table
Want to spice the game up but you're playing on a Virtual Tabletop? Why not try alarming your players for no real reason? Make sure to roll all of these publicly so all your players can see...
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losttrailsmaps · 6 days
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Nestled amidst rolling hills and ancient forests, the farming village of Oakvale thrives in quiet serenity, where the whispers of nature and the gentle hum of farm life harmonize in perfect tranquility.
Cheers everyone, welcome to another map pack! This pack features 11 total maps, including farmlands, pastures, vineyards, and much more.
You can view the whole map pack here.
Here are some quest ideas to get you started:
The Great Chicken Caper: Villagers are in a panic as their prized chickens have mysteriously vanished overnight, and they task the adventurers with uncovering the mischievous culprit behind the fowl play.
The Potion Predicament: The local alchemist accidentally brewed a potion that causes uncontrollable laughter, and now the villagers need brave souls to track down those affected and find an antidote before the entire village becomes a giggling mess.
The Curse of the Cursed Cows: A prankster wizard has cursed the village's dairy cows to produce chocolate milk, much to the delight of the children but causing chaos for the farmers; the adventurers must find a way to reverse the spell before the cows start producing other unexpected flavors.
The Quest for the Lost Socks: Villagers are convinced that a mischievous creature is stealing their socks from the clothesline, and they recruit adventurers to venture into the nearby enchanted forest to reclaim their missing footwear.
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mapdoctor · 2 months
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Party's Estate - Interior [20x27] [2 Floors]
Dear friends,
The first part of the party's estate - interior! A perfect home for 4-6 adventurers, especially if you have a hermit wizard like we do - and the guy loves basements! Use this building for whatever you see fit, and I hope it will serve as a perfect home to your party!
Patreon
Roll20
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arkenforge · 1 year
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We're in the middle of our Black Friday sale! Our mapmaking and VTT software is at amazing discounts, to help you make amazing animated maps for use in Arkenforge, your VTT of choice, or print them out to use with minis!
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the-fluffy-folio · 9 months
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Foundry VTT Modules
Good news everyone,
I released the first modules for Foundry VTT including
70 creatures,
5 huge creatures
and 10 potions
Many more are in the making, so stay tuned! You can find the modules over at my Patreon Page. If you enjoy my work, I would highly appreciate your support! In addition to the modules, you'll gain access to over 200 creatures, 25 huge monster, 90 potions as well as 15 items<3
Hope you have a great time!
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jazz-dude · 1 month
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Modular Mechs
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Got another collection thingy.
36 mechs of the same pattern, which Ive been calling "goblin mechs" with different loadouts and paintjobs.
You can get it on Itch.io and Roll20
Thank you :)
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raakdos-battlemap · 14 days
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Overgrown Tomb #2 The Antehall 32x56
With their dead being planted and regrown as plant zombies, their reanimation magic has made the Golgari the largest Ravnican guild. Much like a swarm of insects, the Golgari often seem to behave more like a single organism than as a group of individuals. The whole Swarm is driven by a primal instinct to survive and reproduce.
More variations of this map:
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medli20 · 11 months
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Hey! So I’ve been working on monthly VTT tokens for my Patreon, and I figured I’d start releasing them as token packs to purchase without a subscription too. If you grab them from Ko-fi they’re $3 a pack, though they’re also available on Patreon for all tiers, so you can save a bit of money that way if you feel like subscribing :)
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jovial-thunder · 11 months
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I still don't understand what sorts of things folks like seeing on tumblr, but here's a launch announcement I guess?
The Witchdice extension for Owlbear rodeo just went live! Roll dice, make attacks, and broadcast abilities from your Lancer character sheet without having to switch tabs to a map VTT.
Owlbear+Witchdice has become a hella potent choice for running Lancer games. :)
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silvercompassmaps · 1 month
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I created 9 unique Dwarven, Elven, & Orc Taverns!
Welcome to the sequel of my Dwarven, Elven, & Orc Ships map pack! The last map pack was very popular, so I thought I would continue the theme and design 9 unique taverns that are owned and visited by these races.
As always, I tried to keep these maps fairly neutral in design without going too overboard (except for the orcs, like before...). I hope they serve useful in your games!
The grid size for each map is 30x40.
You can download the first three maps for free here.
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leidensygdom · 1 year
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IFollowing the OGL 1.2 announcement, FoundryVTT has made a statement about it, which I recommend reading. It is a thorough list of some of the major issues with this new draft, some of which I hadn’t even noticed. They mentioned on Discord they are getting legal counselling, so this information is very reliable. Here’s a summary of the points they have made:
The new OGL applies to people who may continue to publish content they had made based on the 1.0a OGL, which applies to projects that were developed before the new OGL’s announcement.
The license says irrevocable, but they actually have ways to revoke it, including “whether they find a part of the license to be unenforceable”. I thought this meant on an individual basis, but it actually affects to the entirety of the new OGL. Which, yeah, it gives them a way to revoke it.
Any IP infringement means an immediate termination instead of a 30 days period to potentially fix it (which was given in the original OGL). 
I’ll copypaste this one: “ Creators using OGL 1.2 waive all right to participate in class, collective, or joint action. Wizards of the Coast may take legal action against creators individually without the possibility for peers in the industry who would also be affected by such a ruling to participate or aid in that legal action. “
Now, for the VTT policy:
Since it’s separate from the OGL, this one is up to change whenever, revocable: Whatever they want to do.
There’s that whole “animation” segment. I have commented this one already. WOTC wants to ensure they can eliminate competition by deciding what is actually “valid” as a VTT, and animation is one thing they are disallowing. It means WOTC may decide arbitrarily which functions are allowed in a VTT: Is dynamic lighting too much? Up to them.
This was never about NFTs despite how they pulled said buzzword. Again, Hasbro has done NFTs themselves.
The old OGL covered a plethora of formats, which are much more limited under this new OGL. The old OGL was meant to cover a lot of formats. It was explained in their FAQs, too. This is a massive change (for the worst).
Now, WOTC says there is a will to maintain a conversation, but this has not been entirely true. Surveys are the perfect place to channel feedback and use it however you want, without letting affected parties make a point. Even much before the OGL, FVTT’s team has been trying to contact WOTC and obtain a license akin to roll20′s, which WOTC has never even cared to reply. A conversation is something meant to go both ways.
Foundry is my VTT of choice. It was initially developed by a very small amount of people, and now they are a team of ~10, who have done a marvellous job. The VTT itself can be bought with a single payment, which includes the entirety of the software (with no paywalled functions), as well as access to modules. For those unfamiliar, think of videogame mods. FVTT is open for people to code anything they’d like to add, and offer it to the community, which means the possibilities are almost endless. And a vast majority of modules are completely free, which means you can enhance a (really good) software even further. 
Of course, all of that sits badly with WOTC, who is eager to add “recurrent spending, like in videogames” (according to their CEO) to their products. Subscription services, microtransactions. Maybe put ads in there too.
I am bringing this up not because of some sort of sponsor. I legitimately love FVTT and it changed my experience as a player. This is one of the many things affected by this new OGL, and WOTC’s intention is none other than remove competition through dubiously legal methods. 
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markdrummondj · 1 year
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Download the map here: patreon.com/markdrummondj
Since the breach there has been little plant life down on the plains, but some green treasures have been saved and cultivated through these dark times. Far above the clouds, floating circles of green act as sanctuary to a few scant trees. Reachable only through the royal warrens, they are well protected. It is a great honour to be invited to sit beneath the shade of these fine sentinels, and perhaps inherit some of their knack for survival. It is said that touching a leaf of one of these trees will bring great luck for many years. Perhaps you can catch one on the wind, as they scatter across the land in the cold winds.
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losttrailsmaps · 1 month
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Here are some maps from my Castles & Forts map pack!
Below are some quest ideas for you to use with these maps.
Funny Quest Ideas:
The Great Cheese Heist: Rumors swirl around the kingdom of a mischievous group of mice stealing the prized cheese collection from the castle's pantry. The players are hired to catch the cunning rodents before they cause further havoc, navigating through hidden passages and solving cheesy puzzles along the way.
The Ghostly Jester: The castle's residents are being haunted by the ghost of a once beloved jester who just won't stop with the terrible puns and pranks. The players must find a way to appease the spirit or risk being subjected to endless slapstick comedy.
Serious Quest Ideas:
The Vanishing Prince(ss): The heir to the kingdom has mysteriously disappeared within the castle's walls, leaving behind a trail of cryptic clues. As tensions rise and suspicions mount, the players must unravel the truth behind the disappearance before the realm falls into chaos.
Curse of the Black Knight: A cursed suit of armor has been unleashed within the castle, possessing those who come into contact with it and wreaking havoc on the inhabitants. The players must confront the malevolent spirit behind the curse before it consumes everything in its path.
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mapdoctor · 6 months
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Classroom [20x25]
I drew this classroom, which is part of a huge academy/university since I'm sure it would be a nice addition to your map collection. The map features a great space for activities, fights, and memorable role-playing moments.
Get ALL our maps for 5$ here: Patreon
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