[ID: a banner-style graphic featuring light blue details over a dark blue background. Tiled floral designs decorate the borders of the banner, and the border is separated from the rest of the image but a rectangular border with inverted rounded corners that feature a small floral design as well. A faint mandala made of rounded lines decorates the middle of the image, behind the centred text. Text reads, in light blue: "Interact-IF presents: Asian & Pacific Islander Heritage Month". /end ID]
May is Asian and Pacific Islander Heritage Month!
During the next following weeks, we will feature interviews of Asian and Pacific Islander creators. Discussing their inspirations for their projects and experience as IF creators, we want to shed a light on their journey.
Here are our month’s featured authors, please check out their works and join us in supporting them.
Nacre, Author of Joint Venture.
Five years have passed since Eric died in the hands of the Agency. All this time you’ve been on the run with your brother’s murderers on your heels.
One day, during a mission on your own, you meet some mysterious strangers who intervene with your plans.
Although they turn out to be old friends with your brother, you’re not sure whether you can trust them. Nevertheless you share the same goal: earning back your freedom by taking down the Agency.
You play as an ex-agent trying to solve the murder of your brother while you are hiding from your former employers who, unfortunately, want to see you dead too.
Read more about Joint Venture here.
Play the Demo here.
Tags: Crime, spy-fi, romance, action, conspiracy, bromance
Nacre is also the author of Morning Star, a dark fantasy game where you play as Lucifer. You can play that demo here.
Ze, one of authors of Chronicles of Tal’Dun: The Remainder
(VN)
This is a story of two magi, Vyn and Ilar, who find themselves trapped in a collapsing tower with their only hope for salvation being a difficult ritual. Or at least that is what Ilar tells you. The thing is - you don’t remember anything, and Ilar’s story makes less and less sense the closer you are to the ritual. Are they hiding things to protect you from the bitter truth, or are they deceiving you for some more nefarious reason?
Guide Vyn’s actions to death and beyond and uncover Ilar’s truth. Are they your colleague, lover or something completely different? Read between the lines of what they are telling you, explore your surroundings for clues and use hands-on deduction to break the viscious circle and set them free.
Read more about Chronicles of Tal’Dun: The Remainder here.
Play the Game on Steam or Itch.
Tags: Fantasy, Mystery.
Allie, author of College Tennis: Origin Story
Will the once-great Cargill Coyotes succeed in reclaiming the NCAA Div I championship title for the first time since the 90s? Will you succeed in making a name for yourself, both on and off the tennis court? And perhaps more importantly…how much are you willing to sacrifice in pursuit of these dreams?
Start at the bottom as a newly-recruited freshman at Cargill university, and claw your way to the championships. Forge lifelong friendships, pursue budding romances, attend classes, and rush term papers -or party- till the sun comes up.
Read more about College Tennis: Origin Story here.
Play the Demo here.
Tags: Sport, Slice-of-life.
Allie is also the author of Merry Crisis.
Zico, author of The Night Abridged
You were supposed to be a sacrifice but instead of dying, you find yourself being the new vessel of an old Eldritch Horror who offers you power that no other could have for a little taste of freedom. Unfortunately for you, your captors had other plans for you and decided to utilise your newly given abilities as their own personal puppet.
After being sent out to hunt down a traitor of The Court of Night, a series of unfortunate events sends you off the intended path and onto another where you then find yourself fighting an evil greater than the ones you know.
Will you remain a puppet of The Court or will you cut the strings that tie you to them?
Read more about The Night Abridged here.
DEMO: TBA.
Tags: Fantasy.
Zico is also the author of Exurgo. a fantasy project where you play as a newly awaken immortal being. For more information, click here.
Mouse and Ram, authors of Beau Ideals
Merchants stare up and out, some advertising their goods, yelling, others perched, confident that the outward quality of their wares is enough to draw customers in: rubble arranged on tables, mageware scattered in between with display lights illuminating milky crystals; the fruit of their ventures into the Expanse, the hope that it was worth their sacrifice. It all passes in a blur and I feel the press of time. One of these items will be worth the risk of stealing. It will be my last act as a free citizen before disappearing into the Southern Expanse.
A low-level criminal on the run for the crime of the century, the end of your journey approaches as you arrive in Lau Lyssa, the Kingdom’s southernmost city. Resigned to your fate of living as a fugitive in the wilds of the Southern Expanse, you know you only have so much time before word of your misdeed sweeps the land.
Read more about Beau Ideals here.
Play the Demo Here.
Tags: Fantasy.
Jinx author of Elsinore: After Hamlet
Once upon a time, a prince avenged his father’s death. If only he could have foreseen his own.
The year is 2021—or maybe 1602? Hamlet the Younger has just tragically died and Fortinbras the Younger, King of Norway and newly-conquered Denmark, has a lot of cleaning up to do. Elsinore: After Hamlet is a text-based interactive fiction exploration of William Shakespeare's Hamlet as a plague text and a reckoning of Asian American identity during these trying times. Also contains bad puns and glowing text.
Read more about Elsinore: After Hamlet here.
Play the Game Here.
Tags: Fantasy.
Jinx is also the author of The Harrowed and the Hushed and Rougi.
Shan, author of Deliverance
You are the Messenger. Your job is to deliver messages. Get in, get out. Simple, really.
Now, it’s time to put your life on the line to deliver the most important and dangerous message yet. A bad omen has driven the lands into a frenzy, and the Prophecy foretells that the Chosen One needs to be found and awoken to bring peace back to the lands.
Embark on a quest to seek the Chosen One to help restore balance to the world, or witness the world succumb to chaos and catastrophe..
Read more about Deliverance here.
Play the Demo Here.
Tags: Fantasy.
Sou, author of Cherry Soda
As children, an accident between you and your friend Ryan changed the course of your life forever. Since then, you have transversed the boundary of life and death: your waking moments are haunted by memories of the living and the remnants of the deceased.
The two of you diverged; Ryan began attending elite private academy, and you summarily moved across the country. A phone call years later between the two of ends with you promising to come visit her, a throwaway sentence you thought to be nothing more than a platitude.
Following six months of radio silence, you sense her death before the search team even finds her body. And suddenly, the phone call may have been part of something a lot larger.
Swept up in a whirlwind of the horrific inheritance she left behind for you to uncover, the more you investigate, the deeper the lies and secrets go. A reckless desperation to break the fate that threatened to overtake the both of you had led Ryan down a path of no return. The same path you now find yourself on.
Read more about Cherry Soda here.
Play the Demo here.
Tags: Fantasy.
Neha, author of Demurela.
DEMURELA is a dark fantasy interactive fiction. You, a former witch, now a night-hunter (people prefer to call you The Seeker) are seeking revenge for your dead lover, and your dead father, along with your siblings, from the millennial old eidolon who has been after the witches of your blood line for centuries.
Along the way, you find the lives at stake because of your journey. Will you protect them or let them fall as collateral damage? What makes you think you have the power of choice when you land in thr capital city of Demurela? The capital visited only by the most superior of the courts? The capital where The Undead Queen and The Lupine Leader dominate?
What will you choose to do when the rulers’ adopted child nears to be the collateral damage of your rage? Will you protect the little one while fulfilling your oath, or will you give into the feeling of the world being nothing but selfish?
Read more about Demurela here.
Demo TBA.
Tags: Dark fantasy.
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sooo i'm curious about Nephews (And Nieces) Of Inexplicable Origin.... (Is it possibly what I think it is?? 😆)
Thanks for the ask! It most certainly is!!! 🤪😁 I had to go back and find our reblog chain with @that-one-loth-cat which started with your “Bo-Katan’s Obitine Flashbacks” (and this Satine & Sabine incorrect quote)…but yeah, the ‘nephew’ in question is Korkie, and the ‘niece’ is a Sabezra kiddo. 😉 The fic chronicles Bo’s saltiness over Satine passing off Korkie as her nephew, and she eventually gets to hit Ursa with an I told you so! that’s about 20-25 years in the making.
I didn’t have too much of this written when you sent the ask a few days ago, but I couldn’t help myself, so I finished the whole first scene. 😅
And fair warning, this snippet is from the POV of young Death Watch Bo-Katan, so there’s a fair amount of Star Wars cursing, i.e. variations of ‘kark’ and ‘kriff’. (Also, I gave Korkie a real name since ‘Korkie’ feels like a nickname. I’m not sold on it, though…might post a poll with a bunch of different candidates for what ‘Korkie’ could be short for.)
(Link to the WIP list for the ask game.)
“And then she had the audacity to call him her nephew! Her nephew! That’s how she decided to explain the baby she brought back with her! It doesn’t make any kriffing sense. I’m her only sister — her only sibling — so how do you think that made me look?”
Bo growled into her cup of tihaar and, rather brashly, swallowed down the rest in three fierce gulps. Her throat ached and eyes threatened to water, but not so badly that it blunted her ire over the red-haired little karker Satine introduced to her years ago.
Not that he was such a little karker anymore — Korkelan would be twelve now, and Bo wondered if he’d managed to connect the dots (of which there were only two, his ‘aunt’ and her Jedi protector), that had taken her all of five seconds to connect herself. The whole affair was more suspicious than a Jawa in a droid bar, and she had no doubt that it would explode in Clan Kryze’s face someday.
Glancing up, Bo found that her friend didn’t seem to be all that concerned with the not-so-inexplicable origins of her nephew.
Handle pinched between forefinger and thumb, Ursa bent her spoon back, preparing to catapult a red lentil across the banquet table. “One moment,” she murmured, squinting in the dim lighting of the tent. Slumped low in her chair to remain inconspicuous, she waited for the Saxon brothers to take their seats at the other end, each with a fresh cup of tihaar — one of the few tastes of Mandalore they still enjoyed on Carlac.
The head of the spoon sprang from her fingers, sending the lentil hurling across the table, soaring over Pre Vizsla’s bald head, and plunging right into Gar Saxon’s drink with a PLOP!
For a few long seconds, he stared down at the floaty in his cup. Stunned confusion morphed into disgust (as if a mynok had flown into the tent and taken a kriff on his plate), which simmered into a blind rage directed at the most likely culprit:
Skinny, slimy, pretentious Tiber.
“Aruetyc upstart,” Gar growled — and before the younger Saxon could utter a word of self-defense, his arm shot across the table and grabbed him by the collar of his bodyglove, lifting him off his feet and heaving him to the other side of the tent like a sack of joguns.
Ursa snickered in delight, sinking back and crossing her arms while watching the Brawn of Clan Saxon march over to the Brains and clobber him like a rabid rancor.
“I’m sure Count Saxon sleeps well at night knowing his clan’s future is in the hands of those two kriffhead di’kuts.”
Twirling her dinner knife, Bo leaned forward, planting her elbows on the table.
“Well, if you don’t want the future of Clan Wren to be in even worse shape, you should take my story as a warning. Anywhere you go in the galaxy these days, there are philanderering Jedi Knights preying on honest, Forge-going Mando girls. They whip out their lightsabers and put on a show with their perverse telekinetic shenanigans, and next thing you know, your sister is carrying around a ‘nephew.’ All it takes is one romantic jetpack ride. Mark my words.”
Ursa pried her attention away from the one-sided brawl to give Bo a flat, unconvinced look.
“Right. I’ll start worrying about Sab’ika going on romantic jetpack rides with unscrupulous Jedi boys when she can chew solid food.”
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