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#actraiser
Updated information on the Soul Trilogy and its connections with other games from the same universe.
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⚠️This little information may contain spoilers.
The Quintet Trilogy.
There are a few connections between Soul Blazer, Illusion of Gaia and Terranigma:
Soul Blazer, Illusion of Gaia and Terranigma deal with world regeneration and all three games deal with the concept of reincarnation.
Blazer and Will (in form of Shadow) have the technique of launching the spirit of the Firebird/Phoenix and apparently in Terranigma the weapons of the Hero, Ark, are shaped like a phoenix, too.
In both the Japanese and PAL versions the Soul Armor of Soul Blazer, appears in Terranigma.
In Illusion of Gaia, Will uses his powers to attract "Gems" like Blazer.
In Watermia, from Illusion of Gaia, Kara says: "Freejia was the same way, but beautiful. Things always have another side to them" in Japanese version: "As was the case with the City of Flowers, I wonder if beautiful things always have a back face." In Terranigma, when Ark reaches the sewers of Neotokio, has a similar line: "The more fancy a town, the more dirty at the back". In Japanese: "The more glittering the city is the more messy it is to look behind the scenes."
In Angkor Wat temple, which appears in Illusion of Gaia, there is a room containing crystals that strongly resemble those in the Shrine of the Master from Soul Blazer.
In Neotokio, the most advanced city in the world, Ark fights a ghost hidden in a garbage can, there by reviving the Quintet programmers, including a chicken, who are creating the game Illusion of Time 2 that is Terranigma. In the Japanese version the game, he is developing 天地創造 (Tenchi Sōzō), they were literally making Terranigma. Also, in that version, you could answer a questionnaire (Quintet Quiz) if you were an expert in the games of the company, among them Soul Blazer and Illusion of Gaia.
Some characters and locations seem to appear in more than one game with different names:
All three games feature a dog named Turbo: in Soul Blazer, he appears in Greenwood; in Illusion of Gaia, he's at the Diamond Coast; in Terranigma, he's Meilin's dog.
In Illusion of Gaia, "The Moon tribe" people, are in the form of a Soul Blazer enemy: Ghost.
The enemies of Illusion of Gaia, Dinapedes and Nitropedes are similar to Metapedes of Dr. Leo's Lab in Soul Blazer.
Both Illusion of Gaia and Terranigma deal with Dark and Light Gaia.
In Illusion of Gaia the secret boss is Metal Mantis, who was the first boss of Soul Blazer.
Soul Blazer, Illusion of Gaia, and Terranigma share a painter in their story.
The "Tulip" that appears in Illusion of Gaia in the of Edward's Castle Prison, is the same as those that appear in Soul Blazer.
Terranigma has Capetown in South Africa (though it can't be visited) and Illusion of Gaia begins in South Cape.
Mu exists in Illusion of Gaia and Terranigma.
In Soul Blazer there is a place called St. Elle's Seabed, which is "Palace of St. Ells" (セントエルズの宮殿) in Japanese. Elle (エル) of Terranigma has a similar name, both in English and in Japanese.
In Terranigma, before entering Great Lakes Cavern, Ark speaks with a man named Servas, who is awaiting the return of his fiancée, Nana. When she died, she became a mermaid, which is a reference to a mermaid's dolphin in Soul Blazer, Servas, who is the reincarnation of a child who died with his father in the a shipwreck and also is mentioned on Illusion of Gaia in Larai Cliff.
Some characters and places are equivalent to the same ones from Soul Blazer:
Guardian of the Forest = Ra Tree (Terranigma)
King Magridd = King Henri (Terranigma)
Queen Magridd = Bloody Mary (Terranigma)
Magridd Castle = Sylvain Castle (Terranigma)
*Dr. Leo = Beruga (Terranigma). In Soul Blazer, Dr. Leo says, "I am not passing away, rather, I am going to sleep. When a scientist with my knowledge is needed, I will be back." In Terranigma, Beruga was alive in the ancient world before it was revived by Ark.
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Connection of the Quintet classic games between Quintet Trilogy
ActRaiser and ActRaiser 2: For being the beginning of the Quintet Trilogy and their complementary games (Robotrek and The Granstream Saga), there are different references in these:
In Soul Blazer, The Master (a non-playable character this time) is represented as a serious, kind, understandable, positive, and pious deity. He forgave King Magridd and never gave up hope that Blazer would triumph against Deatholl.
In ActRaiser 2 The Master has the power to turn into the spirit of the of Firebird/Phoenix for a few moments to attack the enemy.
There is a child named Teddy in Soul Blazer, and he tries to sell the Goat's Food to Blazer. He is a reference to the boy of the same name from ActRaiser.
In the Japanese version of the ActRaier 2, "Tower of Souls" is the "Tower of Babel" (バベルの塔戦]), which appears in Illusion of Gaia.
In Angel Village, appear enemies similar to Ramskulls which are from ActRaiser.
The outside of Angkor Wat temple is very similar to ActRaiser's Marahna temple. Also, in this level, The Master uses the Earthquake and in Illusion of Gaia, Will (in Freedan's form) get the "Earthquaker."
On Illusion of Gaia, the boss on the Great Wall of China is very similar to the boss of the Kasandora's desert boss from ActRaiser.
In Terranigma, you can see two paintings: The Master of ActRaiser 2 painted by Matis and located in Mati's, which is in Loire, and the other in Britain in Sir Rich's mansion. Like some statues of one of three angels that help him in ActRaiser 2, specifically The Warrior Angel in Loire Castle.
ActRaiser and ActRaiser 2 are of the games that appears in the Quintet Quiz of Neotokio in Terranigma in the Japanese version.
In Terranigma the virus created by Beruga, "Asmodeus" is a reference of ActRaiser 2 the boss: Deception, in Japanese version: 欲望|Lust. Deception, apart from his attacks, sludge spit, fireball and bomb; he teleports to escape and uses his "Teleportation orb" to take The Master to another site on the same battlefield. Unlike "Asmodeus", that demon teleports the combatant, but doesn't erase him forever.
Although in interview of Koji Yokota by John Szczepaniak of his book The Untold History of Japanese Game Developers: Volume 1, he revealed that The Master is part of the games Soul Blazer and Illusion of Gaia. It's believed that he is also Light Gaia and Tanzra is Dark Gaia. This is believed because of the opening of Terranigma, (both in the original and the European version) which says, "They came to be called 'God' and 'Devil'."
The damaged sound effect of Blazer is the same of the ActRaiser when The Master is damaged.
The sound effect when defeating an enemy can be heard in ActRaiser, Soul Blazer, and Illusion of Gaia.
Sound effect of the enemies attacks bullet firing can heard in ActRaiser and Soul Blazer.
Robotrek: It's a relatively comical game where we can find again themes; such as is creation and destruction, human ambition, the use of science for good and evil, the theme of immortality that is implicit in Nagisa an assistant android with the resemblance to the deceased mother of the protagonist, problems between neighbors and among others. In addition to having some elements found in the ActRaiser and Quintet Trilogy, Robotrek would be the complement of those games:
The "Blade 4", in the Japanese version is called "SoulBlade" (ソウルブレイド), which could be the replica of the legendary weapon of the hero of Soul Blazer, "Soul Blade", with the technique of launching bullets shaped Firebird/Phoenix.
There are two ways to create "Blade 4", combining "Seed" with "Blade 3". The other way is combining "Smoke" with "Scrap 8", nonetheless the first combination is a hidden reference to the Kingdom of Freil from Soul Blazer, which in Japanese is フレイル王国|Fureiru ōkoku, where フレイmeans Freyr, reference to the name of the Norse god of fertility, which comes from Old Norse name Freyr ("lord"), meaning 'fertile'. Both in form and meaning, fraiwa ("seed").
The form of Tetron (bipyramid) resembles the "Shrine of the Master" from Soul Blazer and the crystals of Angkor Wat from Illusion of Gaia.
Inside the Count Polinky's mansion you can see knight's armors similar to the enemies of Stormrook from ActRaiser 2, but without the axe and shield. However, in this stage you can learn create Axe 1 (Inventor's Friend Lv 9).
In the Clock Tower of Count Polinky's mansion where there is an enmity of some dolls with the mice of the place, this part of the game could be a reference to Soul Blazer in parody form.
On the South Isle, a native scares the main character with a joke similar to that made by the dog from GreenWood's Restaurant in Soul Blazer.
In the Japanese version, the chicken on the farm of Robotrek is called "Catherine" (カトリーヌ), which is mentioned in Terranigma by a boy watching the chicken race, also are the only Quintet Super Nintendo Entertainment System games where chickens appear and the main character can talk to them.
On Robotrek "Rococo Town" (ロココ町) is a reference of the art style that originated in Paris in the late 17th and early 18th century. In Terranigma, Ark buys for 800 Gems: "Rococo Apartment" (ロココアパート).
In the computer of the main character (Hero's house) and that of his father, mentions ActRaiser 2 and Illusion of Gaia (in the Japanese and American version).
With the CyberJack, the player can enter the computer in dad's house and meet the Development staff of Quintet. This secret is present in Actraiser 2 and Terranigma, too.
The outside of Gateau's space fortress is shaped similar to that of the Tower of Babel.
In Rococo Town, The Master is mentioned in one diary where it narrates the preparation of a wedding: "From the bottom of my heart, to the God who brought us together I can't help but get excited." ("ふたりをめぐりあわせてくれた 神様に 心の底から かんしゃせずにはいられない"), doesn't seem to refer to the God (神様) of South Isle. In addition to the fact that the main character of the game learned to create replicas of The Soul Blade. It is possible that people in another part of the universe believe in The Master from ActRaiser and ActRaiser 2, but it has not been confirmed.
Robotrek is one of the games that appears in the Quintet Quiz of Neotokio from Terranigma in the Japanese version.
In the Japanese manual of Robotrek, the story section compare technological advancement of Rococo Town to that of Japan: "The civilization of Rococo Town is a little more advanced than the present Japan."(ロココ町の文明は今の日本 より少しだけ進んでいますが). It's possible can be seen this mention of Japan in Neotokio from Terranigma.
On Terranigma, in one of the houses in Crysta there is a footboard from the one bed a generic cat's face carved in wood that is later seen again in a mini game in Liotto, however the cat face is similar to the official art of Kurogane the cat from Robotrek.
In both the Japanese and American versions, a girl's dog and her grandmother's have the name Turbo (タ ー ボ), a name given to the Turbo that appear in Soul Blazer, Illusion of Gaia and Terranigma.
In one video "Brute Press" VHS Vol.24 July 1995 (【非売品】ブルートプレス Vol.24 1995年7月号) published Terranigma Beta version.The sound effects can heard is the same of the Robotrek.
The Granstream Saga: It's not certain if the story takes place on Earth or in another planet in a distant future. In American version the story of manual tells us:"One hundred years ago, on the planet of Granstream, a great war devastated the land"; while the Japanese mention "the world" (世界) and "land" (地表) or "above ground (地上): "Going back in time, 100 years ago. The war that divides the world broke out, and humankind was on the verge of extinction. Based on different magical powers as the basis of civilization, the two opposing forces "Magical Empire Army" and "Spirit Alliance Army" do not yield to each other, and finally the empire destroys the enemy's center with forbidden super magic weapons Executed the operation. It shattered the earth's veins and caused cataclysms. The earth's axis tilted greatly and the surface of the earth was completely submerged. And all life and civilization rooted on the earth have perished".
"今より時をさかのぼること、百年前。 世界を二分する戦争が勃発し、人類は滅亡の危機に瀕した。 異なる魔法の力を文明の基盤とし、対立する二つの軍勢「魔導帝国軍」と「精霊同盟軍」は互いにあい譲らず、ついに帝国は禁断の超・魔導兵器で敵の中枢を破壊する作戦を実行した。 それは、大地の地脈を粉砕し、大変動を引き起こした。 地軸は大きく傾き、地表は完全に水没した。 そして、地上に根差したあらゆる生命と文明は、滅びた。"
Although in an interview Koji Yokota, identifies Terranigma and The Granstream Saga different from ActRaiser, Soul Blazer and Illusion of Gaia,these two games from different consoles, presented various themes related to the company's previous games, for these that suggest to be possible sequel of Terranigma. Due to the fact that the connection with the others isn't official, it could be considered as another complement to ActRaiser and Quintet Trilogy:
In the game Eon and Arcia make it a goal to raise the other continents to restore the world.
The level of Stalagmite Castle just like Dr. Leo's Painting of Soul Blazer.
A stone appears named: Star Stone.
Among Eon's weapons we find a sword called: "Arc Blazer" that increases damage to enemies that are weak against ice.And the axe of the Spirit King: "Gaia Edge."
The stained glass window of the church is very similar to the one that appears in Terranigma in Litz's church, but not the colours.
Outside of Airlim, the magic control Tower, it's similar to the form of Tower of Babel.
The background of Curio Shop, you can find a vase with two handle, just like Illusion of Gaia.
Appears the enemy "Mimic", like in Soul Blazer.
Eon use"Dried herb" and "Special herb" to heal like the herbs from Illusion of Gaia.
The original form of the Demon King Demaar (Digol) looks like the final form of Dark Gaia of Terranigma.
In The Granstream Saga, if Eon decides to sacrifice Arcia using her pure soul for defeat demon Demaar. In the end, "Deity" appears, sitting on a throne in the Palace of the Heaven, talking to her. This is possibly The Master from ActRaiser, but it has not been confirmed.
https://quintet.fandom.com/wiki/Similarities_between_Quintet_games
*https://quintet.fandom.com/wiki/Dr._Leo
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docilepillow · 3 months
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2024 January Media Post Thingy
i dont post on tumblr.com a whole lot i mostly just love to reblog but i wanna see if this novelty thing sticks because for like 2020-2022 i had like a text file i did that i stopped doing in 2023 or so for like video games in particular and i unno it was fun but i got distracted cus half that month i was doing retail anything special happen this year yet? not especially, but since soon ill be very busy with something that IS indeed special, and my bday, i may as well make a post now bc i feel like i will be preoccupied for the first good bit of febuary personally ( exciting life stuff ! ) last disclaimer is that at some point i would want to add movies and shows to this list when i get around to it , but for me december and january've kinda blended in that regard.. me and my friends watched Wonka recently and i was kinda so-so on that just cus' i think the original movies a certain way i guess. oops. i think there were other movies/ shows too and comics as well but once again, december-january blurr for me. Furthermore, any piece of media i pick out for this will also have a completely arbitrary doc-ism secondary title just because i feel like it. Enjoy! VIDEO GAMES! ! MARIO GALAXY 2 < SECOND ROUNDEST MARIO GAME >
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I wanna say i spent from the first of january to the third on this game, but my Wii Menu calendar is a little fucked up....
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Whoops! Regardless, i do have a bit of a background of not completely " gel-ing " with the original Mario Galaxy gameplay wise in my own friendgroup, to mostly dismayed reactions n junk. In short, i think artistically the game's merits are absolutely fantastic, but since i played it on the switch 3d mario collection some time after sunshine, i do think the control scheme is overall pretty limited, and that does apply to mario galaxy 2, i guess, but methodically, i think playing this game on a wiimote does make the limitation feel i guess more fair in terms of like camera control and deliberacy n stuff... the galaxy games and presentation are completely amazing works of art obviously and theres some good music here but i think between galaxy 1 and 2 i definitely prefer 2 mechanically. i enjoy the level scenarios more thats primarily it, i think. I'm so-and-so on how comets work and how many stars you need to get to get to the end ( I think how comets spawn is a little filler-ey and waiting for them to appear in a level i don't know it'll appear in was a little obtuse to figure out, even if i did eventually manage it and actually enjoy the challenges they offer. its mostly just really annoying comet spawning mechanics that were a drag. a very deliberately- controlling mario i guess and being more familiar with galaxy's control probably was why i was able to enjoy this one more ? Yay! I think i still enjoy 3d world more then this and most other 3D marios, though. It's a good video game and i liked the boss fights in it, theyre surprisingly cool and dynamic for what i'm used to from the mario series. I didn't do the special world, though. i wasn't compelled to go that far past the credits. ( You'd think this game's doc-ism title would come from it being the sequel to mario galaxy, and thus, second roundest, but honestly, i think in terms of the mario series scale, Mario Pinball Land has round mario in it, and galaxy 2's starship mario is definitely, i think, rounder then the comet observatory from galaxy one. That makes Mario Galaxy the third-roundest mario game! )
From around the 6th to the 13th, I ended up playing --- ACTRAISER RENAISSANCE < THE CEREAL-BOX GOD GAME >
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actraiser is definitely a mixed video game for me, because i definitely see the merit in it. It's a very unconventional splicing of both sidescrolling and city-development game, a " remake " of a novel SNES/Famicom game with the same premise. You're like a big god of light guy who sends your soul into this little warrior guy who cleanses the land of monsters for around 6 different settlements to florish in with the assistance of a cute little angel friend and whatever area's flavor of local legend the game gives you after a story event or two to hold down the place from encroaching monster dens and such; and, apparently exclusive to this version, there's also little tower-defense segments that come in waves around four or five times per area, which in my opinion are kind of this game's weakest link, but not without like Some kind of merit. At the end of each town segment, there is also a big boss fight, usually tying into the story in some way.
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( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) ( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) Some things i like that this game does, alot ---
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i think it has a very very cool " world select " map. one very postive thing is that it updates in real time with your progress in the area, so you can watch it all expand from your little sky palace once you've done your buisness there. it's really satisfying and pretty... this game's got really good 2d art, i think. I've heard people be mixed on the sidescroller art in comparison, but i think it's got a charm to it. I think it's cute and while its probably more a budgetary limitation, i do like how everything kind of looks like one of those fantasy stills you can sometimes buy from arts and crafts stores. The framerate on them is like a bit lower then what you'd expect from a modern game but mechanically its still very responsive, which makes me feel like it's a stylistic choice to look more stop-motioney, i guess. Maybe im just a fan of ham, i unno.
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In terms of the overhead segments, it's pretty basic and automated, which is fine by me, and perfectly workable for what it is, i think, conceptually ( they build out on your own but you do kind of " guide their hand " when it comes to where paths go, at least. It does lead to a weird meta thing being to zap your own people with holy lightning to destroy stuff you don't want though, which feels flavorfully odd for a benevolent god.... I guess it's fair enough
the main problem with the game is that the tower defense segments, the main major feature and addition of this remake, does kind of take the game's pacing and drop flat in the middle of it. They're usually decently long segments where you can only indirectly fight, and are kind of slow. They also usually need you to protect or have a certain number of buildings left by the end of it ( having all of your farms in tact by the end, defending the main temple, not having every house burned down ) which can be a bit more difficult then it sounds. i dont think the segments are bad or anything, there's just.... entirely too many of them??? like mechanically theyre fine they just happen every other second between story events and it feels kind of padded after like the second one in one area, and there's about 5 per area of increasing difficulty. i definitely think if anything could be reined back, it'd be that. I don't think the story is too special , either, the angel kind of just quips sassily about the story at you from time to time and your followers make requests of you at the temple, usually manifesting in the town segements as " have x number of y " or getting the population to a set threshold, or getting x number of resources. The structure of each area isn't shaken up too much, mostly just " new settlement, find a guy, guy isnt so sure about this lord of light guy but through fighting alongside u and some small character arch, they become a champion of yours or something and you meet the scary boss guy and kill them and weaken the big bad dark lords forces behind it all, but there were two segments i liked, both pretty late-game, with the ice wyvern and this guy named shemall whose only affront to you is having a more popular humanitarian ideology ( who actually becomes the dominant ideology in the segment leaving the church literally empty for a good portion of it , and is only tied into the status quo by the dark lord himself possessing the other temple and shit and starting a really really bad storm of eeevil , who i like a bit ) and a boss in the last area who was implied to once be a force of good but ultimately subservient to the bad guys will, which is basic but i tihnk neat. also they have cool designs. )
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Shrug! I think it's neat but it has problems that bog it down! Waah! i dont regret playing it or anything but it's like a 7! ( It's kind of like a game you'd get in one of those cereal boxes, and it's a little cheap, but its endearing to me ? ) TOREE 3D < LEAST-CONSEQUENCIAL SPOILER AWARD >
finished this game the same day i finished actraiser, in one sitting. Ummm... i know this game's like a crowd favorite, and it's, like, solid, but i don't really have all that much to say about it ..... Like, it's an OK platformer, with like really great value for your dollar, but i don't really have all that much to say about it, endearment-wise. I think also that the VHS horror elements are largely unnecessary and are kind of whatever, but I know i'm not really the audience for it. That's the spoiler, i guess. Around the same time, in a date range I don't remember, I basically ended up completely reorganizing my room for Life Stuff, and ended up giving a really cool fan project a try, from a series i've always wanted to try more of, if not for the language barrier, in the form of -- STARFY ORIGINS ( Densetsu no Stafy ) < SPLASHABLE VIDEO GAME >
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Waaaaaaaa ! i love starfy ( Stafy? ) You probably wouldn't have the background on it unless you knew me, but i'm a real DS head, and one of my earliest games on the system, one i have vivid memories with, was The Legendary Starfy, an " underwater platformer ", mostly known as being a kirby-like game in style, and being the last entry in a mostly untranslated series of platformers that're japanese-exclusive!
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Essentially, what this means for me was that there was , for a very long portion of my kid-years, a bunch of video games out there that i knew i'd be instantly endeared by if ONLY i could play them ( since, even at the time, gba emulation for me was kind of mystical and out of my ability ) ; and , at least in my mind, that meant it'd have just as many lovable characters and such as the the starfy I got to play, anecdotaly meaning the only exposure i'd have to these games beforehand is ferverously looking up stuff on the starfy wiki and watching youtube videos of the final bosses and stuff; basically just lementing for years that " aww,, theres no translation. i guess it's just too obscure " with the rest of the starfy fans i've heard about online, until recently! I emulated this game on Vita and overall i'd just have to say its a cute, decently-novel-but-slightly-padded 2d sidescroller. I'd say it was like ok-levels of worth the wait, but im honestly just floored that a translation of the first game happened at all, and i think its awesome what's been done. It's selfish to want, but i'd really like to try the other DS starfy game sometime, whenever that's translated. It's honestly one of the few loose-end games i can even think of and mechanically that one's a whole lot more out there then this one, which, other then the novelty of playing this game i've only heard murmurs of for over a decade, is just kind of alright. kudos to the fan translators making this game work out!!! I wonder if the team that did this have plans for the others now that this game's been translated....
Wew, halfway down the list, i'm sick of typing, but i'll keep going with ---> DEATHSMILES < SCARY >
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Cool bullethell shmup with really tight gameplay my friend endeared me to with a single screenshot and a slightly empassioned ramble i forget the exact context of
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idk i think this green girl is neat and the arcade style bullethell gameplay's really fun on steam deck; i just think the girls should be like 7 years older each then what the game says because the loli aspects of this game are kind of uncomfortable and unavoidable and i don't like them at all... the gothic horror halloween aestetic the game has otherwise absolutely rocks and is just up my alley, though. i guess its just part of the style theyre going for, but it's a really unfortunate Japanese quirk you kind of have to just tolerate for the other Very Good aspects the game has gameplay and artisticly wise ( music and art direction is awesome )
the girl's dragon familiar is named booboo by the way. just thought that's important. LITTLE GOODY TWO SHOES < GAME **MOST** RESPONSIBLE FOR SINGLE-HANDEDLY HOME-WRECKING MY BRAIN CHEMISTRY THIS MONTH >
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Another game my friend reccomended whicch is completely awwesome and my entire aestetic and i love it alot and i think its my game of the year unless something else comes around and im absolutely floored with it and i went into it completely endeared and its completely wrecked my vernacular and its so pretty and its so artistic and its so different and its so pretty and its so girl and its so gay and im Elise and im in the woods i like being in the woods this game has the best aestetic of any game ive played ever and it feels like no competition and ummmmmmmmmmm
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idk just fucking look at it its so so so so good i love this games world so sooso osososoos s oso ososo o os so mcuh its so good it so nice its so charactered genuinely great little slice of life slash horror slash social sim game with admittedly some jank portions of it that piss me off a little bit but holy fucking shit this games aestetic is the best besy best best bersy tbest best thing ever made i think its really really good pelease watch this segment on youtube its so silly
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im not gonna type anything else this game Is its narrative and i dont wanna spoil anything but its great its got a lovely dark fable aestetic and i think everyone should play it especially if you like rpg maker horror type games / are gay as hell / love fairytale aestetics like I do
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i like ummmm Lebkuchen by the way. if u wanna know what my ending is. there is some fucked up shit that happens in this game though despite how absolutely adorable it looks. everything in this game points to it being one of my favorites of all time or at the very least it will definitely poison my brain forever at the expense of my friends who havent played it yet. Waaah..... no i dont think talking about a fanmade pokemon rom hack after arguably a massive artistic achievement is disrespectful thats just how the month flows POKEMON ROWE < I broke it, oops... >
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really cool open-world emerald rom hack, similar to crystal clear and the like. I've technically played it already, but this is the first time i've completed it, though i completely broke the game really early into it that undermined it in a way i didnt realize for about 7 gyms, before i accidentally nuked the overworld with a massive bug that scrambled my player's gender and made the overworld color pallete fuck-ey, which, im not ggoing tto blame the developer on, i'm summing that up to a cosmic ray or something. i think with time and with more polish i could see myself liking this more then crystal clear, but time'll see. ( Team was as below )
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MIGHTY GUNVOLT < tie in video game i've ever played >
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typing this like an hour ins making me realize this docism thing might not stick but mighty gunvolt is neat i guess i never finished it when i first played gunvolt and obsessed over that when it was new ( Mighty gunvolt came as a free download if you bought the first game digitally, you see ) because of the first boss, but now as a more experienced gamer, that's really just because the fire boss is kind of just a weird difficulty spike at the start that the rest of the game difficulty wise doesnt really match up to. It's a cute, very short ( i beat all 3 character campaigns in two hours , liesurely ) platformer styled like megaman, and that's all it really needed to be at the time. i wouldnt go out of my way to play it these days if it wasnt for my own baggage with the gunvolt series in general, and if it wasnt for my much greater affection for its sequel, mighty gunvolt burst.... I'm just gonna say if this game interests you , you really should just play burst instead. Even if you've played the latter before, you're really not missing out on much more then a moderately ok side scroller. it sure is a tie in demake on the early 3ds ! 6180 THE MOON
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Surprisingly, this game's on alot of platforms? I just kind of chose it on a whim 'cus it was on the top of the list of H-SHOP stuff and i was looking for something short to play, but it's pretty artsy.
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It's a puzzle-platformer where the gimick is that the ball wraps around the screen when you fall down or up, which works really well with the 3ds in my opinion. with the compression and stuff on the 3ds and how the game was laid out, it affectionately reminds me of a flash game you'd find on coolmath or the such, and its very relaxed ( if a little wonky ) . i dont have anything bad to say on it or anything its just a small little game i played on a whim. it's very minimalistic, if you're into that aestetic, you might like this. That's the last of the wholy " new " stuff i finished this month, and id say overall its a solid start for me, and kind of out of season ( very octobery-feeling game lineup in retrospect..! But that month's always usually crowded with obligations and stuff, so i doubt i'd be in a mood for them even at that time of year.. )
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Also, i gave a try to cavestory on wiiware, first time i've played the game in a few years now since the switch rerelease! I think its just as fun as i found it when i first discovered it on 3ds, and, while i have a friend who adamantly disagrees, i actually really do like the OST of this version. It's a cute mutation on the games ost that in my opinion enhances the kind of forelorn vibe the game originally had, and i really like the blown up art of this version of cave story, even if it does have nichalis's hands all up in the matter. since it's unlocked from the start, i played the game on Curly Story till the true ending. I still love this game alot. Sometime i'll trick a certain individual into finishing it, i hope.
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That's all i have to say! this is the first time i've made such a big post on any kind of social media period, so, hopefully its not unreadably disjointed or self-absorbed. Whatever!
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play little goody two shoes
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satoshi-mochida · 3 months
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Some games on the PSN New Year Sale. Ends February 1st.
13 Sentinels
Actraiser: Renaissance
Afterimage
AI: The Somnuim Files
ALTDEUS: Beyond Chronos
Anima: Gate of Memories
ANONYMOUS;CODE
Arcade Spirits
Ary and the Secret of Seasons
A Space for the Unbound
Assault Suit Lynos
Bayonetta and Vanquish
Buried Stars
Castlevania Anniversary Collection
Chaos;Child
Coffee Talk
Coffee Talk 2
Control
Crash Bandicoot N. Sane Trilogy
Cris Tales
Cross Code
Cult of the Lamb
Cyber Citizen Shockman
Cyberdimension Neptunia
Danganronpa 1-2 Reload
Danganronpa V3
Darkwood
Death end reQuest
Death end reQuest 2
Devil May Cry HD Collection
Digimon Survive
Dissidia Final Fantasy NT
DJ Max Respect
Double Dragon Gaiden
Dragon Ball FighterZ
Dragon Ball Xenoverse
Dragon Ball Xenoverse/Xenoverse 2 Bundle
Dusk Diver
Earth Defense Force 5
Earth Defense Force: Iron Rain
Exoprimal
Fallen Legion: Sins of an Empire
Final Fantasy XV: Royal Edition
Final Fantasy XV: Comrades
Freedom Planet
Ghost n Goblins Resurection
Ghost Trick
Giga Wrecker Alt.
Ginga Force
Goat Simulator
Goat Simulator 3
God Eater Resurection
God Eater 3
Gravity Rush Remastered
Grim Fandango Remastered
Gungrave G.O.R.E.
Harvest Moon: The Winds of Anthos
Hatsune Miku: Project Diva X
Horizon: Zero Dawn
I Am Setsuna
In Nightmare
Jak and Daxter
Jak II
Jak 3
Jak x: Combat Racing
Kaze and the Wild Masks
Kerbal Space Program
Kingdom Hearts HD 1.5 + 2.5 Remix
Kingdom Hearts 2.8
Labyrinth of Zangetsu
Laika: Aged Through Blood
Legend of Mana
Light Fairytale Episode 1
Light Fairytale Episode 2
Like a Dragon: Ishin
Little Nightmares
Little Nightmares 2
Little Witch Academia: Chamber of TIme
Lock's Quest
Lost in Random
Lost Judgment
Made in Abyss; Binary Star Falling Into Darkness
Maglam Lord
Mary Skelter Finale
MediEvil
Metal Gear Solid 5
Metal Max Zeno Reborn
Mirror's Edge Catalyst
Monster Hunter Rise
Mr. Driller DrillLand
My Aunt is a Witch
My Hero: One's Justice
Several Naruto games
Neverending Nightmares
Ni no Kuni 2
Obliteracers
Omega Quintet
Several One Piece games
Oninaki
Our World is Ended.
Owlboy
Persona 4 Ultimax
Persona 5 Royal
Potion Permit
Praey for the Gods
Pumpkin Jack
Raging Loop
Relayer
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne
Several Resident Evil games
River City: Rival Showdown
Romancing SaGa 2
Romancing SaGa 3
Root Film
Root Letter
SaGa Fronter Remastered
SaGa Scarlet Grace
Sakura Wars(PS4)
Samurai Shodown
Scribblenauts Mega Pack
Secret of Mana
Sega Gensis Classics
Simulacra
Skul: The Hero Slayer
Slender: The Arrival
Song of Memories
Sonic Frontiers
Sonic Superstars
Steins; Gate
Steins; Gate 0
Steins; Gate: My Darling's Embrace
Super Bobmerman R
Super Monkey Ball: Banana Blitz HD
Super Night Riders
Sword of the Vagrant
Taiko no Tetsujin: Drum Session
Tales of Zestiria
Tembo the Badass Elephant
The Evil Within
Several King of Fighters games
Valkyria Chronicles 4
Valthirian Arc: Hero School Story
Valthirian Arc: Hero School Story 2
Various Daylife
Warborn
When the Past was Around
Yakuza 3 Remastered
Yakuza 4 Remastered
Yakuza 5 Remastered
Zanki Zero
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daihime-sama · 1 month
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Live now!
Tonight Hime-Sama will be playing the Super Nintendo classsic, ActRaiser! Swords, sorcery, and, uh, town building!
Watch here!
-RRA Social Media Team
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terribridget · 10 months
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$15 to fill this out, what are you grabbing? I'm going for Kino Trigger, Mega Man X, Super Castlevania 4, Super Bomberman, Actraiser, and Terranigma.
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rocproductions · 1 year
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My Video Game Vinyl Record / LP Collection as of April of 2023.
I need to stop having expensive hobbies jfc
My oldest ones (by purchase date) are the Final Fantasy XIII record (2010,) and Xenogears Myth (2011.) The newest is the Final Fantasy XI record (3/2023.)
The oldest by release date are Dragon Quest I, II, and III, which date from 1986, '87, and '88 respectively. While most of my collection were bought new, those three were purchased used.
The first 7 photos were the state of the collection as of July of 2022, everything after that was added since.
The last picture is of the 35th anniversary of Final Fantasy Parco-exclusive slipmats, which I didn't even know existed until I saw them on Mandarake. Since I did manage to preorder the limited Pixel Remaster set with the records, figured I'd get these too xD
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mangoesandmanga · 1 year
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Nothing funny to say about this one. It's just very sweet. Actraiser is a very heartfelt game, which is probably part of why it's so beloved. In most city-building and God games - especially from this early era - it becomes very easy to view your citizens as numbers or pieces of data. While Actraiser is not entirely divorced from this concept (your total number of citizens influences your fighting ability in the action segments), the Let Us Listen segments and resulting story beats do a lot to make your little planet seem real. Your followers go through familial struggles, invent things, celebrate, mourn and have lapses of faith... it does a lot to make you care for tiny pixels.
…On a related note, I will never understand why they removed the simulation segments from the sequel. Literally took the "raiser" out of "Actraiser"
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fragmentofmemories · 2 months
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If it wasn't obvious by now Yuzo Koshiro made me love all sorts of FM soundtracks, and it's the reason why I use a PC-98 soundfont for my covers.
So I tend to just look up FM Synth remixes most of the time.
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And this one was actually done by Koshiro himself, both the theme itself and this remix. And it's really cool. And I love it. And—
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crystallined01 · 5 months
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I’m your usual God Sim player don’t mind me!
Support the clip on youtube too!
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gengamer110 · 4 months
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Nintendo Switch eShop Deals - Merry Christmas!
Nintendo has one heck of a sale right now on their eShop for the Switch. I’ve covered many of these games on my YouTube channel. Some of the greats are in the NeoGeo and Arcade Archives. Of course SEGA is well represented as well, with both SEGA Ages and Sonic the Hedgehog. What’s your favorite? My coverage is in the hyperlinks below: The Games ACA NeoGeo Aero Fighters 2 – $3.99 (was…
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View On WordPress
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vgmobscura · 1 year
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Fillmore (フィルモア) Classic (Actraiser) - Game Boy cover https://www.youtube.com/watch?v=ZWur2zPvdsU
To commemorate the release of Actraiser Renaissance and the series being pulled out of obscurity one and a half years ago, I made a Game Boy cover of Fillmore. I was actually working on an arrangement of Northwall a while back, but I'm still having arranger's block on that one.
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aardwolfpack · 11 months
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ActRaiser fanart by Radoslav Mitrov.
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tuliptheoshawott · 7 months
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nustardust · 1 year
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daihime-sama · 1 month
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Thanks everybunny for watching tonight's ActRaiser stream!
It was Hime-Sama's first time, but it was fun and breezyexcept for that end boss rush, that was too much!!
Hime-Sama says: "This game gave me the worshiped like a god experience I deserve."
-RRA Social Media Team
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indigozeal · 1 year
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I regret to inform everyone that the ActRaiser manga has NA and THING to do with actual ActRaiser.
To illustrate, allow me to present the manga version of the backstory between God (the Master in the U.S. game) and Satan (Tanzra).
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God's notably-finite divine omnipotence is running out, and he needs someone to be New God.  To find New God, he conducts a Star Search of humanity, finding a promising candidate in Noted Human, Satan.  
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(Satan is actually human, not pretending to be human.)  
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God takes Satan as his God Apprentice.  Unfortunately, God's lofty plans to have his human bestie Satan succeed him as God are shockingly  -  shockingly!  -  derailed when Satan betrays his sterling reputation and uses his appointment to New God for evil.
Never mind game canon; we can't even get Abrahamic canon right.
(The angel from the game is actually the rat narrating the tale, as a rat is the only form God's celestial messenger can take in manga continuity, which here is less commentary by a proud rat owner and more a signal of the regard in which the artist holds the original material.)
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