DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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Imagine building a family in a terrible world. Some of you die sooner, and you try to make it work. Then everyone, everything is gone, you have less than a minute to process that, and you're alone. Except it's worse! Because your family will be there, but suddenly you're not part of it. The house is in front of you and you don't have the keys.
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Me, everytime I face an Eyeless Dog (and I survive!!!)
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I guess it's my turn to contribute something to the @starwars-arttrade-2023
A lesson on meditation for @stealingpotatoes because world needs more of Luke's New Jedi Academy, it's a pleasant night, the burning wood crackles nicely and the Force fills them with good vibes (✿◡‿◡)
So yea I've decided to do the 'Make them comfy' prompt a liiiiitttleeee differently and, well, that's what came out!
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Aliene Ma'riage Vicious Aug. 2000
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Dogstock are typical of what are often deemed the ‘evil’ races in many other fantasy works. They were created by some higher force to be slaves, they are carnivorous by nature, they resemble animals other than human in dentition and build. They growl and bite and walk behind.
The Uhasr (a dogstock culture) are descendants of such slave-infantry that was abandoned when the empire that used them to capture the steppes decided the land wasn’t so profitable after all, and more pressing matters drew their attention elsewhere. Like tools left spent on the ground, the unneeded, excess dogstock were left to survive on their own in Hochkiskuph. The native peoples, of course, did not welcome them any more, or see them any less as oppressors when the hand released the lead. To the Hochkiskuph peoples, the Uhasr are a predatory ghost, an echo that consumes them even in absentia. To the Uhasr, one human is much like another, differing in number and equipment, but never in essence. Uhasr are a species of wild animal with a human face. Humans are prey on two legs. Humans smoke and poison uncovered dens on principle, Uhasr abduct and consume men and women and children all the same.
A common trend I have noticed in media which aims to humanize monsters, is that it often relies on passivity. Humanity is contingent upon kindness. The monster that is A Person only so long as they are a harmless thing at heart, something which can be understood and befriended. Their violence is reluctant, their hearts noble. Grace is a concession to the dominated. Only the toothless beast, declawed and pinioned and caged, is one which has earned its personhood. The ontological enemy supersedes the ontological man.
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