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#all carbuncles welcome
asleepinawell · 2 years
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he’s just a little guy!!!!
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sleeplesssmoll · 4 months
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Currently making a long list of all my favorite tidbits from event so far. I might just post it before I get all the endings and update as I go cause I need to scream. For example:
I love my yandere-bambi.
Vertin is a very gentle Suitcase Dad and it really gets to me since it's hinted they treated her worse after the break away event (more guardhouse but for doing poorly academically instead of her breaking rules).
Sonetto is doing her best but also seems like a great teacher who tries to fit your learning style instead of slapping you with a book.
JENNIFER'S GROWTH! Ahhhhh so much to mention! Also she's the one being extra gay this time!
Also...the Carbuncles are cooking. (if you know, you know).
Bonus: Sonetto thinks cats are very adorable. I agree. If Vertin sees Pupnetto, then does Sonetto see Kittin (Kitten + Vertin)?
Puppessica (Puppy + Jessica) is an offense that I made you read you with your own eyes. You are welcome.
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authorchia · 2 months
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REVERSE 1999 OCS! 🥧🎀
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Welcome to me writing infos and fun facts about my Reverse 1999 OCs, Mother Bakery and Precious! I thank @acesw for helping me write ideas for their UTTU Medium and Inspired by ones! I was pretty confused back then so I'm very glad! :D Now, let's not waste any time, I'll walk you through both of them to get to know them better! (let me know if there are historical inaccuracies since I feel like I haven't researched much ;-;)
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𝑀𝑜𝓉𝒽𝑒𝓇 𝐵𝒶𝓀𝑒𝓇𝓎 (a.k.a Boulangerie Mère)
Mineral Arcanist / Reality DMG
An arcanist's work exhibited in the 1950s for 35 years. Completed in spring, on March 21st. First exhibited and displayed in Starsbourg, France.
A diligent baker and a hardworking single-parent. She owns a little bakery that bake breads with her "special methods and ingredients" to make money for a living. Though people are suspicious of her, they can't help but feel at ease around her due to her motherliness, inside or outside of her work.
Medium: Love
Inspired by: Crystalline Salt [Mineral] Local Baking
Fragrance: Ground Cinnamon, Goat Milk, Carbuncle Dusts
Fun Facts:
She carries her baby, Cosette, around in the suitcase and in battles! Don't worry, she knows how to protect her child and teammates like what a mother always does!
Her and her baby's udimo is based off of Babydoll Sheeps!
When she opens her bakery, she has several tactics. She only opens every two weeks, gives the buyer a note that says "Si tu manges plus de deux tranches, tu deviendras une méchante bestiole!", and if they got the side effects (ex. Aggressiveness), she'll secretly kick their stomach to vomit them out, and be on her merry way. So, do as Mother told you or you'll get the price!
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𝕻𝖗𝖊𝖈𝖎𝖔𝖚𝖘
Intellect Arcanist / Mental DMG
A ???'s work exhibited in the 18th century for an unkown period. Completed in winter, December 10th. Originally exhibited in Birkshire, England, then the exhibit was relocated to Chicago, USA, and "claimed" by the Manus Vindictae. It is now kept under surveillance in the School of Discipline and Behaviour Modification.
Delicate, fragile, yet has an aura of wisdom. She have been put through so much pressure, so please handle carefully upon contact. Offers therapeutic sessions for those who needs it the most, if she is permitted, that is.
Medium: Boundless Knowledge
Inspired by: Wisdom of the Healer [Intelligence] Therapeutic Meditation
Fragrance: Floral and Musky - Roses, Orange Flowers, Jasmine
Fun Facts:
Precious's inspiration is the characters from Houseki no Kuni/Land of the Lustrous, meaning she's a walking crystal humanoid! She is a semi-immortal zircon!
"Working" with the Manus gave her too much pressure as she have to give pieces of her to them as a form of healing almost every hour. She almost broke herself because of it.
She was once a part of Queen Victoria's family, as the queen found her lying near the castle and took her in as her lady-in-waiting due to obedience and precious knowledge. That is how she got her name!
Aaaaand that's all folks! If you made it this far, you can ask questions about my OCs! (Please do I'll be super excited!!! X3)
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finalproblem · 5 months
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Sherlockian Wednesday Watchalongs: 🎅 HoHoHolmes
🎶🎄 Deck the halls with all the Sherlocks, fa la la la la, la la la la! 🎄🎶
Wednesday, December 6 Sherlock Holmes: The Blue Carbuncle (1968 TV episode) Peter Cushing finishes out his run on this series with a mystery found inside a Christmas goose.
Wednesday, December 13 The Blue Carbuncle (1979 movie) Just when you thought you'd seen all the Soviet-era musical comedy Holmes adaptations, you find out about The Other One.
Wednesday, December 20 Tales from Dickens: A Christmas Carol (1959 TV episode) You know Basil Rathbone from his portrayal of one of the most famous characters in British literature, but now you'll see him… do that. Except with Scrooge this time.
December 24–26: 🎁 Bonus Holmes for the Holidays watchalong marathon! 🎁
Wednesday, December 27 The Great Mouse Detective (1986 movie) It's time for our annual visit with Basil of Baker Street.
Here’s the deal: Like Sherlock Holmes? You’re welcome to join us in The Giant Chat of Sumatra’s #giantchat text channel to watch and discuss with us. Just find a copy of the episode or movie we’re watching, and come make some goofy internet friends.
Keep an eye on my #the giant chat of sumatra tag and the calendar for updates on future chat events. We'll be having more special bonus events at the end of the year!
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gren-arlio · 15 days
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We are BACK. Sorta. Welcome to Episode 3 of Season 2 of Waku Puyo Translations.
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(I have too many pages.)
Hello, one and all, Gren here. Welcome back to Translations, a 2 month gap is finally done. Now why did that gap happen?
School. I'm in my final year of it before I go to college, and I've been focusing really hard on it recently, been studying a lot more as of late, which leaves less time to make translation posts, but normal posts tend to be just fine. I hope you understand.
We're finally back to doing one of these, I PROMISE I haven't forgotten about it at all. I've just been busy. The school year ends in June, so...maybe there'll be more posts? Who knows.
But anywho, we're back for a bit. Here's the video in question:
youtube
Timestamps:
Intro is obviously at 0:00 this time
Rulue Scene: 1:05
Schezo Scene: 2:05
3 Orb Opening: 5:20
Dragon Boss: 6:05
Dragon Defeat: 7:55
Sasori Man Scene: 12:05
Info Booth: 13:00
How To Use Traps: 13:50, 14:20 is the tutorial
End: 15:50
Let's see how much this hurts my hands again. I hope you enjoy.
Intro:
Arle:
Eh? What happened to you?
Skeleton-T:
Ocha!
A dragon and some little kid appeared and kicked me outta the place.
Arle:
...What? A dragon and a kid, you sure it wasn't Kodomo Dragon?
Skeleton-T:
No, the dragon wasn't that cute.
And the kid looked like he was on an adventure rather than just riding it.
It reminded me of you two.
Arle:
Hmm... (What does that MEAN?)
What happened to the dragon?
Skeleton-T:
They went even further into the 5th floor of the PuyoPuyo Dungeon.
Arle:
Eh? There's more floors in there?
Skeleton-T:
Without 3 orbs, you can't enter there.
You're prohibited to go in there otherwise.
Arle:
Aha... I see now.
Hey, I got business with that dragon, so can I enter?
Skeleton-T:
Eh, I don't mind at all.
Arle:
Alright, thanks!
-----
Rulue Scene:
Rulue:
Oh dear, it's Arle. Seems like you've cleared this place too.
Arle:
So I guess you also cleared this place as well?
Rulue:
Of course I have! This place was such a cakewalk.
Arle:
Err...I had a pretty tough time myself.
Rulue:
Oh-hohoho! Is that so? Maybe it's because you're so pathetically frail.
One little nudge, and you're done for.
...Honestly, it's quite a miracle that someone as frail as you got through the first two dungeons.
Arle:
Thats outrageous! Why would you say that?
Rulue:
I'm not wrong. Best of luck to you, though.
Arle:
I know I'm not a fighter compared to Rulue, but...
You didn't have to go THAT far, did you...?
----
Schezo Scene:
Arle:
Oh, Schezo!
Schezo:
Hmpf, Arle...
Arle:
Hey, I cleared this place as well!
Schezo:
Uh, great job, I guess?
Arle:
...Are you sure you're happy to hear that?
Schezo:
Why should I be THAT happy to you?
Arle:
Because we're friends, right?
Schezo:
Us? Friends? What're you on about!?
Arle:
I dunno why you're so against it...you have no real friends, don't you?
Schezo:
Friends are just a waste of time, and I'm not really one to hang out with people.
Arle:
Aw, don't say that... you're lonely, aren't you?
Schezo:
You're a persistent one. Even if I could, I won't hang out with you...
Arle:
And he's gone... Schezo's a strange one, isn't he?
----
3 Orb Opening:
Arle:
Hm? What does this say...
(They who have 3 orbs, raise them to open this door.)
Arle:
Open? I have 3 orbs, should I bring them out?
(Arle raised the 3 orbs.)
Oh, yay! It opened! We can go in now!
Carbuncle:
Gugugu!
---
Dragon Boss:
Arle:
Oh, I found ya! I didn't know we went here at the same time...
Dragon:
Grrr...
Arle:
What're ya scared of? It's okay, I'm not scary.
Dragon:
Graaaa!
Arle:
Oh, he's angry... Why do I have to fight a dragon now!?
---
Dragon Defeat:
Arle:
Phew, guess I win. C'mon, let's get you home!
Dragon;
Mmmmm...
[Panotty enters the fray. Somehow.]
Panotty:
What did you do to my friend!?
Arle:
What the!?
Panotty:
I've been looking all over, but I finally found him...
You're awful for beating them up!
Dragon:
Graaaa! [Like I know how dragons sound. Imagine like. Rayquaza.]
Panotty:
What's up, buddy? It's me, remember?
Dragon:
Grrrr...
Panotty:
...Hey, listen to this!
[He starts to play the flute]
Dragon:
(ROAR) [...Fun.]
Panotty:
W-wha... Normally, the flute works at calming him down.
Arle:
...Hey, are you two really friends?
Panotty:
Eh?
Arle:
You were using your flute to control him, weren't you?
Panotty:
... ... ...
Arle:
... They didn't want to be here.
Yet you forced them here with your music. They're scared, you know.
Panotty:
B-But...But...
Arle:
If you can't friend him without the flute, then you have no business calling him your friend!
Panotty:
... ... ...
Arle:
...Come on. Let's bring Dragon back home.
Panotty:
No, not yet! Even though we just became friends... [I guess meaning the dragon.]
Arle:
Fine, I'll bring him myself.
Then again, if I was the one to separate you two, then you'd never have the chance of becoming proper friends.
Panotty:
... ... ...
Arle:
...You okay?
Panotty:
I'll bring him back. Because we're friends...
Arle:
Really? You sure you can do that?
Panotty:
Yeah, I sure can!
Dragon:
(ROAR) [In a more happy tone IG]
Arle:
Those two... I hope they become true friends!
Carbuncle;
Gu!
----
Sasori Man Scene
Sasori Man:
Hey, the dragon's back!
Arle:
Wait, it's back?
Sasori Man:
Yeah, but they're doing better, thanks to your help.
Arle:
Err... that kid ... did you see him as well?
Sasori:
Oh, Panotty? They were together, yeah.
I was shocked myself when I saw how well they got along.
Now, they're working near the gates.
Arle:
Ah...that's good to hear!
Sasori:
Rather than just thanking you, I wanna give you this.
Arle:
A VIP card? What for...?
Sasori Man:
Now you can enter Wonder Jungle.
I got stuff to do, so I'll leave ya be.
Arle:
Nice, now we can get into the new attraction!
Carbuncle:
Gu!
---
Info Booth:
Man, I translate this screen so often.
[Menu opens
Listen
Ranking
Bulletin <-
Back
After clicking Bulletin, the following options appear. The number next to them indicates the order.
Horror House (1)
Wonder Jungle (2)
Peddler Fufufu (3)
Bottling Reccomendations
How to Use Traps (4)
Back]
Horror House:
Bulletin:
I await you at the Horror House, sorry to keep ya waiting.
I mean, you can go if you want, but it'll be a vastly different experience than the other dungeons.
If you're not prepared, just quit now.
Wonder Jungle:
Bulletin
I have a VIP ticket for you, since you're becoming an expert here.
Would you like to test your might in the unexplored Wonder Jungle? True survival awaits you.
Just be careful of the boss and their little minions.
Peddler Fufufu:
Bulletin:
Momomo's rival appears!? The mystery merchant Fufufu appears!
He's a shady merchant who tends to sets up shop in PuyoPuyo Land.
If you want rare items, he's(?) the person to go to!
How to Use Traps:
Arle:
Oh, You're...
Bikimora: (Black Kikimora. Or Biki.)
Do you need something?
Arle:
Well, yeah...I wanna be able to learn how to use traps...
Biki:
...Follow me.
---
How to Use Traps: (Cont.)
Arle:
What the!? What're we doing here...?
Biki:
You know, even traps can be very powerful when put in the right hands.
For example, if you use a Scroll of Sealing, you can trap enemies where they stand.
Arle:
Oh, that's cool! I never knew that...
Biki;
...Then you may as well learn it by trying it yourself.
(She leaves and enemies spawn)
Arle:
Hey, where are you going!?
Geez, there's no way I'll be able to beat such powerful enemies!
---
End:
Biki:
...Congrats, you did well.
Arle:
Not really, no...
Biki:
...
Arle:
...Uhh...
Biki:
...We're done here.
Arle:
Eh?
Biki:
I said we're DONE here!
Arle:
(Why did THAT make her so upset...?)
----
Oh, it feels nice to do these again. Free time is the BEST. But that'll be all for now.
Adios.
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heirsofthedragon · 4 months
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WHAT KIND OF LOVE ARE YOU?
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Lillith - Love as Religion
DEVOTION, THAT IS THE NAME OF YOUR LOVE. Your love is an act of worship. Your love is like witnessing the birth of Venus, like seeing the sun come alive, or the stars fall. When you love, it is because you have found God in a lover. You have found the meaning of life itself in the heart of the one you adore. They are everything to you; they are your Maker, and you are their lamb, their flock, their first and holiest worshipper. When you fall in love, it is as a baptism. You are born anew, made a believer in the divinity of the one you love most. Being loved by you is an ascension; it is holy and golden. It is all-consuming, and all-faithful, loyal as the dog. You will never, ever bite back.
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Freyja - Love as a Threshold
YOUR LOVE DOES NOT ASK FOR MUCH. Your love does not take. Your love is free, and unquestioned, and here for wherever needs it. When you fall in love, it is as gentle as a breath in the night. It is quiet, and it is effortless. It is tender. If your love was a house, it would readily welcome all who come through. If your love was a hearth, it would warm the hands of whoever stopped by, whether for a day, a month, a year, or forever. When you fall for someone, it is without strings, without conditions, without need. You love for the sake of loving, for the sake of caring for those who need it. You love with a giver’s heart and a giver’s hands and are made so much stronger for it. Being loved by you is to always feel at home. Your love may not always be well-received by those unprepared to linger, but it is unforgettable all the same.
Thank you @anderwelt for tagging me <3
Tagging: @julietvoid, @punk-muffins, @topaz-carbuncle and anyone else who wants to do this! I think most of my mutuals have been tagged before, so i didnt want to double tag lol, sorry if i did
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xxsycamore · 1 year
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𝐂𝐡𝐞𝐦𝐭𝐫𝐚𝐢𝐥𝐬 𝐎𝐯𝐞𝐫 𝐎𝐮𝐫 𝐒𝐞𝐜𝐫𝐞𝐭 𝐒𝐩𝐨𝐭
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↬ 🌸 You and Napoleon welcome the spring out in the fields, trying an interesting new date idea... And Napoleon learns about something curious from the future, along the way, using it to his own advantage.
Napoleon Bonaparte x f!reader • rating: G • tags: Picnics; Painting; Dates; Fluff; Humor; Married Characters • wordcount: 1, 680• masterlist
a/n: This is a birthday gift for a fellow Napoleon lover! This fic was a stay idea lounging in my mind since forever, but it's for @topaz-carbuncle that I decided to put it on paper, with hopes that it would make her smile ❤ With that birthday date, I was so sure that it overlaps with the first day of spring - it turns out it was the day prior, but!! Spring actually came late into the evening where I am, so I really hope it counts! Happy Birthday, dear Lucille! Thank you for being here and sharing your lovely works with us, from one napo lover to another I hope you'd accept this humble gift in turn for all the smiles you've put on my face (and undoubtedly, on many others', too!), I wish you a great day today!! ❤❤🎉🎉🎉 Woooho! • Also for day 8 of Spring Showers Spring Flowers by @aquagirl1978 & @violettduchess Prompt: Picnics (fluff)
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"Now, the sun might not be that strong, but I'm still demanding you wear your hat, Mrs. Bonaparte."
You sigh, staying still with chin tipped up while a pair of familiar, sturdy hands tie the ribbons of your straw hat for you. Glancing at Napoleon's face behind your lashes from that point of view, you think it might be fair, after all. He looks a little silly with his own straw hat, it's the one that Sebas uses when working in the garden… maybe it's because you're so used to seeing it on the butler's head that you're seeing something comedic in the current situation.
"Alright, alright, whatever the monsieur wants."
Napoleon smirks at your words, shooting you that boyish gaze while finishing up tying the ribbons under your chin.
Oh, wait! Now you're actually protected against his hair-ruffling attacks! Maybe it's not such a bad idea after all.
"Allons-y!"
***
It's surprising how much the grass has grown, fresh and green as if winter hasn't come to your secret spot at all. With the exception of the few trees in the distance, which are now spots of white instead of spots of green - all in blossom, and surely buzzing with bees, you almost can hear all the way here - the sight is reminiscent of those of the summer days. Napoleon is right, the sun is not as cruel today - and that's why you both intend to use its welcoming rays for company in today's pastime.
"Napoleon, give me those already… you don't have to carry everything."
"Nonsense. What other reason is there for your strong boyfriend to be around?"
You sigh. Again. Napoleon can be such a show-off occasionally, but oh well, it's not like you're too annoyed by it… and it looks like you've arrived too.
Napoleon sets down the many items he carried - picnic basket full of yummy refreshments; another, larger one, filled with painting supplies; two foldable chairs; and of course, the two wooden easels. Today is the first day of spring, and what other way to welcome and commemorate its glory than to capture it on the canvas…! Or at least attempt to, and have fun in the course of it. It's a bit different from your typical dates, but you love the idea either way. Spending time with the love of your life is always exciting, no matter the activity.
"Vincent showed me how to put those up, so I won't do the same mistake as last time. Just watch."
True, last time you two tried painting together Napoleon has been stubborn about putting up a painting easel by himself, refusing to ask for help even when the tripod kept falling apart. To think that there are things even Napoleon can't do…! Alas, that was a short-lived miracle, as you're now witnessing the work of a professional, putting the easel as if it's something mundane he does every day. And so, waking up early remains the only thing Napoleon Bonaparte cannot master.
"There. Please tell me what direction would you like yours to face."
You let out a lengthy hum, cutting it off as soon as the invincible light bulb pops up above your head.
"How sad are you going to be on a scale from 1 to 10 if you were to not see my face through the whole duration of our date?"
"Huh? Ten. No, even more than-"
"Okay, but listen - it's a good idea, listen - both this side," you gesture to the outstretching meadow ahead of you, "and that one," you turn around to point to the opposite one, "are worth putting on the canvas… so why don't we paint two different paintings? We'll sit back to back, and we won't turn around until we're done. No peeking! How's that?"
"Well…"
You suspect that a battle is taking place in his heart this very moment, but you know that his mind is always a little louder than his feelings. You think.
"Yeah, that actually makes a lot of sense. That's my clever Nunuche."
"That sounds like an oxymoron."
***
Even though the sun was high in the sky when you came here, the spring day remains a little too short for your liking, calling for final touches to be added soon.
It's true that somewhere amidst it all, a bear roared - not the real kind, the one that would make you pack your stuff and run, shouting at Napoleon not to attempt dueling with it with his rapier at the ready - but also not the one in your stomach either! Instead of that cute bear cub Napoleon likes to tease you about, it was a papa bear, awoken from its slumber in… Napoleon's belly. You thought the lunch you made earlier at the mansion was enough for him, but alas, a snack break was due. And a snack break you had.
Napoleon was a bit grumpy when you denied him the afternoon nap'n cuddle™ on the picnic blanket, but the slight change of scenery in the afternoon spoke to his inner artist just as it did to yours, fortunately.
Armed with a paintbrush anew, there you are, dipping the bristles into shades of rose-gold mixed on your palate. Napoleon has been quiet for awhile, but that's okay - the wild birds speak enough in his stead, in their various whimsical languages.
The pink on your palate seems to be dominating over the warm yellow shades, and instead of trying to mellow it down, you stand with your brush in the air, staring at the canvas.
Your painted field is a satisfactory still image of the one behind the easel - not that the real thing is much more dynamic. As rules call, one third is taken by the greenery, two thirds are taken by the sky. The occasional trees in the distance make for a good perspective, yet the upper part of it seems rather… empty? You trail off in thoughts about skies you've seen, and naturally, they're all skies you've seen in your own time period.
"Hehee…"
"What are you giggling about, Nunuche?"
Napoleon leans a bit onto you, using you as a backrest. He's not putting his whole weight, of course, but it successfully makes you huff and takes your attention. You push back against him likewise, nudging until your backs are parallel again. It's actually you that have been using him as a backrest in the last half an hour, but, but, he was the one who wholeheartedly suggested it!
"Nothing. I'll just add a little detail in mine."
"Oh? Can I take a peek?"
The whole ordeal about not looking at each other's paintings has been a bit too much… and you give in with a shrug. You clutch the brush with determination, peach-pink paint still at its top.
And you draw a straight line across the stark blue sky of your painting.
Just on time, Napoleon turns on his chair, moving his long legs so they're on either side of your chair.
"What is that…?"
You chuckle some more at his confusion, understandable as it is.
"A chemtrail! I've told you about the advances of planes in modern times… that's the trail their engines leave in the atmosphere. It's a white line showing their trajectory."
"But yours is pink?"
"That's because," You look up beyond the margins of the painting, as if there is a chance you'd see exactly what you're explaining in that very sky above you and Napoleon. "When the sun goes down and we can't see it on eyelevel anymore, sometimes planes are up there - and with how high they are, the sun is still shining on them. And on their chemtrails, too, painting them orange-pink, like so. It's just a little something I've always noticed, sooo…"
"I like that. Thank you for sharing with me."
You smile, turning halfway to meet Napoleon's cyan gaze. You recognize that thirst for knowledge in his eyes, your heart beating warmly in your chest with the sentiment of the moment.
Napoleon reaches over your shoulder with his own brush, dipping it in your freshly blended pink and stealing some.
"Hey!"
"Now I want to add a futuristic element in my painting too. I'm not going to be left behind you like that."
You watch in awe as Napoleon's hand strikes boldly on his own freshly painted landscape. But it's not a straight line like yours.
"A heart?!"
"Yep, a heart… what, don’t tell me they can't do that. There's no way things are so advanced yet they can't do that."
The need to close your jaw triumphs over your bewilderment, somehow, still left speechless at Napoleon's clever deduction. No wonder he is one of history's greatest geniuses, his place among the mansion residents is deserved.
His painting skills… they're so-so, but it's because of that that the line curving in a heart shape in the middle is so eye-catching, making his painting a whole masterpiece.
"I still like yours better, though. You've got talent, Nunuche."
"I think you might be biased, Monsieur de Wahaha." You nod with eyelids fluttering shut, finally turning all the way on your little chair so you can face Napoleon. The impending talk about stunt planes and his right guess about their existence can wait. "…Because I thought the same about yours."
"Oh? And why is that?"
"Because a person in love is naturally biased for their partner, and everything they do."
Your sudden straightforwardness surprises Napoleon, coloring his face in shades you picked and mixed personally. He holds your gaze like that for awhile, then it all happens in the way it always does.
Napoleon shortens the distance, and so do you. And right in the middle-
"Oh!"
The resistance of two straw hats colliding startles you both, making you withdraw from each other in a rush.
"Pfft. Hahahaha!!"
As Napoleon falls into another of his infamous laughing fits, you wonder if the protection against his hair-ruffling attacks was worth the ruined moment. But the rising urge to laugh - with him, or at him, it doesn't matter all that much - might be worth it all.
Taglist: @arsnovacadenza @ale-teodora @kimi00twin @otomelady @privilegedpancake @g-kleran    @pumpumnnnp @thesirenwashere @ravenarld @kimmy-banana @devonares @animeworldsposts @randomanimatedhusbandoseeker @galaxyprison @sadshaxk @starshards26 @pro-cat-stination @acethephoenix256 @ikevamp-shrine-2 @nad-zeta @crystal13unny @keen19thcenturygoatsstudent @lordsister @ikemen-banshou   @themysticalbeing @canaria-blackwell @otome-scribbles @rhodolitesrose @coornn @kpop-and-otome @queen-dahlia @kisara-16 @chaosangel767 @ikemenlibrary @queengiuliettafirstlady @aurora-morning @ikemenlover24 @mcofthemansion @joy-the-reader @katriniac @ikemen-writer @tele86 @cilokgoang Let me know if you want to be tagged/untagged!
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r1999-transcript · 4 months
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Worn Teeth And Old Marks 01 - Route 66
Horropedia: 10.5 inches, fresh root, slightly decayed … Oh! The saliva … presumably it’s from a … or say, that giant carbuncle. But it could also be another speciality of Green Lake! For my personal taste, though, monster horror is obviously of a lower class. Hm … If I remember correctly, Ms. Tooth Fairy’s pouch is about 5 inches long. The size of the tooth is almost twice that of the poor flannelette bag … and it’s a bit too conservative to call such a deadly weapon a tooth.
Tooth Fairy: Excellent point, Mr. Horropedia. That is the case. Although I don’t mind expanding my collections … As I said earlier, it’s not common to see a critter of this size. So thank you very much for getting me this, Ms. Blonney.
Blonney: Ugh … In terms of the results, yes you should thank me. In fact I just fancy its sharpness … Before you make it one of your collections, could you ask Freddie to break the stupid wood into pieces with it? … We’ll give it back to you as soon as we find the axe. Immediately!
Horropedia: Whoo! The more reliable team came back … Hey, this way!
Sonetto: Ms. Tooth Fairy, I am very sorry … There are much more teeth in the area than we thought. Most broken teeth of the critters are excluded. There are fifteen remaining. They belong to different kinds of carbuncles, lindworms and olitiaus respectively … and quite a few baby teeth of humans.
Vertin: Considering the age of some of the Zeno Youth Force, it’s not really surprising.
Sonetto: If the human teeth are all excluded, there are another three unidentifiable … Well, in fact, I cannot confirm if they are teeth or not … but I guess the collections will always be special. Ms. Tooth Fairy, you could spend some time carefully screening …
Tooth Fairy: Ah. It’s here.
Sonetto: Um … sorry? You mean it’s among the baby teeth over there? … Do you need to double check? As far as I know, these are all baby teeth of children aged around 12. They have something in common that …
Tooth Fairy: I understand your concern, Ms. Sonetto. But as you said, the nine teeth in the pouch are all my unique collections. I know every pattern, every inch of wear and tear on them … Without even a glimpse, by touching alone, I can easily distinguish them from hundreds of teeth.
Jason: Hey. This is much more like an arcanist in my knowledge. Some quirks … you know, compared to those who aim at heads or toes in the stories, it’s kind of less weird to collect your own baby teeth.
Blonney: … Shut up, Jason. If you have time talking nonsense, you’d better give me a hand!
Tooth Fairy: As I know, over 40% of humans incline to collect their baby teeth as a record of their growth. Though their purpose is different from mine, it demonstrates that collecting baby teeth is not something exclusive to arcanists. My college mate had an elaborate brass box. It was filled with her own teeth.
Blonney: Your college … mate? That means .. you studied at …
Tooth Fairy: It’s the college for humans, Ms. Blonney. It’s located in Rochester, Minnesota. From my analysis of the information, I was the only arcanist admitted to Mayo Medical School that year. However, please allow me to make one thing clear.
Lying in her palm is the baby teeth that stained with blood, like a sugar cube that tastes weird.
Tooth Fairy: … This is not my baby tooth.
Route 66
Route 66 starts from Chicago, Illinois, and runs west across to Santa Monica in Los Angeles County, California. It’s a highway that has developed rapidly since the war was over. On Route 66 ran Wills Keep in the past, and then Cadillac. Countless families from the east hummed tunes as they sped towards the beach, just like rockets roaring to the universe. However, the introduction of the Interstate Highway Act marked its drastic decline. Now it is barely known.
Car Radio: Welcome to Eastern Tornado! This is your old friend …
Even though the car has long been a necessity for every American now …
Car Radio: The first song is from Whitney Houston …
But for someone who had just turned 18, a lonely road trip was fresh experience indeed.
Tooth Fairy: Huh … Hopefully this meeting with the Professor will go smooth …
That’s right—a sudden call from my mentor set me on this brief journey.
Campbell’s Home
Tooth Fairy: Yes. Thank you very much for this. Father said I wouldn’t have completed my studies at Mayo without your help. However, as for the conference … Approximately, it takes at least five days to drive from here to Arizona. Father has been quite busy these days… I’m sorry. Please allow me to …
Professor: Hahahaha, don’t be uptight, kid! Like I said, it’s just a casual family call, a small talk … I haven’t seen you for a long time since I quit working as a visiting professor. How’s Mr. Campbell doing? Oh! He loves you very much … Of course, I must say, you never let him down. A Subaru SVX, the red one … It’s your graduation present and birthday gift, right?
Tooth Fairy: Oh … yes.
Professor: Welcome to adulthood! Now you’re 18 years old, a big boy … oh no, an adult! The talented student I tutored in person. The most impressive one in the history of Mayo. One month? Or two? Maybe we haven’t seen each other in a long time…
Tooth Fairy: If you mean the last time we met, I think it was over six months ago.
Professor: Oh, six months … quite a long time! *sigh* I still remember the first time I saw you, the textbooks you were to read was even taller than you …
Tooth Fairy: … Thank you for thinking of me, but … …
Professor: Hm?
Tooth Fairy: … Fine, fine. I’ll bring that Stags’ Leap Cabernet Sauvignon … Mother has been keeping an eye out for it when she heard of your interest.
Professor: So you’re coming, right?
Tooth Fairy: If I can make it, Professor … After all, I haven’t tried driving across half of the continent yet.
Professor: Oh! That is … fantastic! Take your time! Thank Mrs. Campbell for the wine for me, kid. I’ll see you in a few days.
Tooth Fairy: Hah … Hah …
The screeching of the brakes yanks me from my thoughts.
Tooth Fairy: *coughs* Damn …
I swerve to the side right in time, but the figure that suddenly appears from the side of the road …
Route 66 runs across the American continent. By then it has long been one of the loneliest highways.
Tooth Fairy: *cough* …! How … could there be … a child here?
When I think about it now … I wish I had never got this blood-stained baby tooth.
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asleepinawell · 2 years
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dear square enix, please stop trying to make nfts happen and instead invest in more important things like giving me the ability to put a little raincoat and booties on my carbuncle when it rains
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gamenu · 3 months
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          [ welcome hug ] a hug given to someone as a form of greeting
                                                  -- @ahkmourn
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🐝  *  ―  𝑫𝑰𝑭𝑭𝑬𝑹𝑬𝑵𝑻 𝑾𝑨𝒀𝑺 𝑻𝑶 𝑯𝑼𝑮 𝑺𝑶𝑴𝑬𝑶𝑵𝑬.
         "O-oh!" This hyur was so forward with her! Not that Nicole truly had an issue with it, hugs were fine, and she was soft and gentle with her. Besides. . .Iriste has been helping her bring along her arcanist skills. Slowly edging her into summoning territory. So when time for their next meet up after her escapades all over Etheirys, she greeted her with a hug.
          It was warm, and it was soft. It reminded her of all her sisters back home. Back in the village. Well, the Viera were bigger than her still so they had to bend down a bit, but at least she and Iriste were on the same playing field.
          Once over her surprise, she hugs her back before letting go and smiling at her. With her own Carbuncle taking it's place on her shoulder, she smiled and showed off her new grimoire.
         "Lookit! I spent a LOTTA time makin' this thing. I managed ta copy everythin' I needed over fer all my spells. An' I think everythin' is fine, as Carby over here is still doin' well. So what are we gonna be doin' taday?"
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strangestcase · 2 years
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I want all transphobes to die and this is not a joke. This is legitimately a wish and a threat. I want all transphobes to swallow broken glass and die of internal hemorrhages. If that’s not possible, I’d like for them to catch fulminating wool carbuncle (deadly lung disease). If that isn’t possible still, I hope their heads are crushed under a truck’s wheel. They want ME dead for existing as I do. I want them dead because if they stay alive I might die. And I want them dead now.
If you’re in any way aligned with TERFs or other transphobic groups, go ahead and block me. I don’t fucking want you here. You’re not welcome here and in fact I hope you die a horrible death (see above).
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aethericfist · 1 year
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Day 10 of waiting for tumblr support to answer my helpdesk inquiry of at least telling me why my account was banned in this way.
Hi everyone. Welcome to my stupid little personal blog that also features my FFXIV elf boy.
Tags for my FFXIV elf are #le boi fin
and #fin travels is all the canon Finnoix stuff
If you reblog him I encourage the tags of either #Finnoix or #le boi fin
his carbuncle is called "Ser Buncleberry" which is also its tag
My AUs: Bozja AU, Dragonsong War AU
old #junelezen
My FFXIV spoilers are usually tagged #ffxiv <patchnr> and #ffxiv <patchnr> spoilers
Current: #ffxiv 6.4
You can block my personal stuff by hiding the tag #finniPersonal
I also reblog #cosmere stuff and personal stuff, however, my spoiler tags in this case is just the name and abbreviation of the book.
I also write TTRPG stuff in my off-time and would like to post that but I don't think anyone would be interested in that. Basically a group of people with swords for arms and telekinetically levitating metal shards, while others draw runes for magic, hunting monsters.
if however you wanna see my projects and designs, #finniprojects is the place to be.
Specifically for the TTRPG I am writing #nobleMetal or #t&p
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finalproblem · 4 months
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Sherlockian Wednesday Watchalongs: 🎅 HoHoHolmes
The Blue Carbuncle (1979 movie)
Just when you thought you’d seen all the Soviet-era musical comedy Holmes adaptations, you find out about The Other One.
We’ll watch and chat live at 8:30 pm US Eastern time (click for your local date/time).
Anyone is welcome to join us, even if you've randomly discovered this post. See you in The Giant Chat of Sumatra’s #giantchat Discord channel!
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gren-arlio · 9 months
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I did it. I finished translating Schezo's storyline in Waku Waku Puyo Puyo Dungeon...for the most part.
So why don't we do a story, gameplay, AND character retrospective?
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Hey everyone, Gren here.
As the story ends, my work doesn't. Schezo's route as a whole (as of July) isn't FULLY done. I'm still missing some stuff like small differences in talks, minor talks I missed, menus, etc. However, the main story route is about finished, minus the things I mentioned.
Which is why I'm posting this huge blog today. Finished it much earlier than I thought.
For those who don't wish to read post after post, I thought it'd be a decent idea to just throw it all neatly into one ultra large post that, while a long read, is simple enough to understand and gather. (Trust me, there's like 70+ paragraphs of this stuff.)
The game was pretty fun to translate, I won't deny it. Learning about the characters and more about what they are was super fun.
This post will cover the following:
The story of Schezo's storyline itself, and the gameplay revolving around it.
Some characters that properly got screentime. So characters like Mamono, Cockatrice, and all characters who basically say a single word and such won't be included. Some mentioned will be the ARS Trio, Draco, Witch, Succubus, and Satan.
Atmosphere of the game itself. The tone that's given usually and how the games OST (which spoilers: Is really good,) helps.
Hopefully, this is both enjoyable to read and helpful. For the people who've been here for a while, have fun reading the THIRD super large pinned post, easily the longest I've done.
Welcome to the Story, Gameplay, & Character Retrospective of Schezo's storyline of Waku Waku Puyo Puyo Dungeon.
This'll be a very long one, so take your time with this. Hope you enjoy.
Story of the game:
The story itself, for Schezo's story, is fairly simple all things considered. It begins with Schezo clearing a Dungeon, telling us that the layout of the place changed every time he went outside, forcing him to retry several times. All of the work was worth it though, as he acquires the Space-Time Crystal, a powerful item that'll make Schezo all the more stronger. However, the crystal instead absorbs his power, and Schezo gets warped away.
Woken up by the encounter, Schezo notices he can barely use his magic, questioning why this happening. However, Fufufu, a traveling merchant, comes up to him to talk about the new amusement park in the area; Waku Waku Puyo Puyo Land, a place said to give a special item for magic if all 6 attractions are completed. Schezo wonders if he can regain his powers from doing this, and after getting a map by Fufufu to go to Waku Waku Puyo Puyo Land, Schezo heads out to regain his powers.
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(The map itself.)
Schezo runs into Arle first, who's not even there for the treasure itself, and is there to enjoy herself and have fun with Carbuncle. Schezo realizes that she's telling the truth, as she's unaware of a treasure to start, and after getting teased, leaves.
Then he runs into Rulue, who's accompanied by the guy we only remember for Quest, Minotauros. Schezo and Rulue begin arguing right off the bat, and Rulue says she's here to get the magical item to get magic, to beat Arle with it, and to win over Satan. Schezo calls the plan stupid because it overlaps with HIS plan, and he gets chased off by Minotauros. Schezo then laments that he has to deal with these two women again.
Throughout the journey, Schezo meets various characters we know and love, and keeps hearing a voice, a mysterious one who never tells their identity, yet explains where each magic orb (the Macguffins of this game.) is, leaving Schezo confused.
After collecting all 6 orbs and defeating Satan, the owner of Waku Waku Puyo Puyo Land, a huge tower appears from the sky, The Ultimate Tower, a gauntlet of every single area in the game. There, he meets the real main antagonist, Doppelganger Schezo, who mentions that he was both the Space-Time Crystal and the mysterious voice, and the two duel.
In the end, the real Schezo emerges victorious, as the doppelganger's body begins to crumble. Doppelganger Schezo explains how he was behind all of this, much to Schezo's shock, before Schezo himself tries to steals his doppelganger's powers.
Yet Doppelganger Schezo says otherwise. Schezo has gotten much stronger, so much so that absorbing Doppelganger Schezo's powers won't do him any good, before The Ultimate Tower begins to collapse due to Doppelganger Schezo's lack of power.
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(Doppelganger Schezo admits he's the Space-Time Crystal)
An explosion occurs, destroying the amusement park. Schezo stands in all the destruction, unhurt from it all, thinking about his final fight, realizing he's become stronger and better than his formal self.
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Arle and Co. appear, all seemingly okay from the blast. Schezo deduces that everyone was okay because of Doppelganger Schezo saving them all, much to his surprise.
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However, they're not exactly happy with the real Schezo as a whole. In fact, they're really upset at the fact that Schezo destroyed the amusement park, especially Satan and Arle, and chase him down for various reasons. Overall, it's a fun, simple, but occasionally serious story that's easy to grasp.
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Now of course this isn't the entire game, there's a ton to explain for that section. For a lighting round of things that occur:
At the start of the game, Skeleton-T goes from a Boss to working at shops before getting evicted by Succubus. This changes when you beat her.
Draco is still pretty dumb at times, not even checking if Schezo has the tickets to enter. He just says "Yeah I have em lmao" and she let's him into the dungeon.
Serilly is supposed to be a boss, but can be completely avoided if you become her friend.
Kikimora plays a semi-big role as the usher guiding Schezo around. She also kinda dislikes Succubus.
Witch chases Schezo after she meets him for one goal: To get his clothes. One track mind does wonders to people.
There's obviously a ton more, but I'm picking the interesting stuff. Like most Madou/Puyo games, it's not serious at all besides a few scenes with Doppelganger Schezo. Madou games aren't exactly serious, contrary to popular belief. It's full of light hearted and goofy fun.
So what about the gameplay?
I mentioned this in an older post, but it's similar to Pokémon Mystery Dungeon. (Best game I could relate it to.)
Every move and action you do is considered a "turn" and as such, the enemies move with you. As such, you can use this to your advantage, or die because Witch decided to do a long-range attack. As of typing, the menu translations aren't really...done, yet, neither are the moves the bosses do. Might have to do those someday for Extras.
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(Witch doing Firestorm, decided to translate this one on the spot because it's convenient.)
Schezo is unique in this game because he's the only one to run solo. In the other two routes, Arle runs with Carbuncle, and Rulue goes with Minotauros. As such, you're on your own, and have no one to help ya out, but Schezo himself is quite strong, so don't worry.
Floors are obviously a big thing in this game, and they can range from 5 floors at the start to 100 at the final place. With places that have 10 floors, you fight a midboss who get their own dialogue with the protag of the route. At the 10th floor, the boss appears, usually with very comedic dialogue before the fight. Or be Serilly and just not fight if you become her friend.
Speaking of characters, time for my favorite part:
Character Personalities and Changes:
The characters are most of the time quite different from what we're accustomed to in the more modern Puyo games, but they're also fairly different from their older Madou counterparts. It's a fairly balanced mix of both sides, leaving to either well rounded characters to pretty one note characters.
So let's begin with the ones we all know and love: The ARS Trio.
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The good ol' Arle Nadja, Schezo Wegey, and Rulue.
This'll only cover their versions in Schezo's Route, so please keep that in mind. They may be different in the other routes. If they are, lemme know.
With that, let's start with the man himself:
Schezo Wegey:
Schezo starts off as the Madou version we're used to, a man trying to make himself even more powerful by absorbing power, though this time the plan backfires pretty badly. He's cold, not wanting to get a partner because he thinks they'll slow him down, reflecting his gameplay. However, throughout the game, he slowly changes into a more caring person, but still the Schezo we know in Madou.
Take when he first meets Kikimora, for example. Schezo asks her a question that she couldn't answer, and he immediately calls her useless, causing her to get very upset. However, midway through the game, a similar scenario happens, leading Kikimora to cry, but Schezo apologizes and says to stop crying. It's a small, yet noticeable change.
The same goes for his friendship with Serilly if you choose to be her friend. At the start, Schezo's already hesitant to fight her, as she doesn't exactly seem like an enemy. After giving her advice, she happily leaves, but Schezo questions why he even cares about the girl to begin with.
At the Endgame, Schezo can meet up with Serilly again, and they have a genuine conversation about how Schezo has changed since they've last met, and Schezo questioning himself about how much he's changed. After Serilly herself gives advice, albeit in her own way, they can talk one more time, and Schezo properly thanks her for the advice she gave, even if Serilly feels like Schezo's being more distant. In a surprise twist, Schezo actually tells her that he's here for her before internally realizing he's changed drastically. While it's a major moment for Serilly herself, it also shows the huge changes Schezo went through.
And the last change is with him and Arle. At the start, it's the typical, Arle teasing him and him defending himself while trying to get her power. Hell, he tries to after a whole misunderstanding and gets blasted by a beam from Carbuncle. However, you can meet with Arle at the Endgame, before entering the Ultimate Tower. After Arle teases Schezo yet again, he snaps and properly yells at her, prompting her to call him a jerk and leave. Schezo, shocked at his own reaction, asks for forgiveness from Arle, and that he shouldn't have been so ticked off by a few words. It's unusual of Schezo to apologize, let alone to Arle, yet it's a defining moment in his route. He's even glad that she and everyone else is okay from the explosion from Doppelganger Schezo.
However, he's not perfect. He still very much bickers with Rulue, gets annoyed with Arle and many of the midbosses, and gets annoyed at Witch at every moment she's around. He's still very much Schezo, but he grows a lot throughout the game. In my opinion, it's one of the best written Schezo's out there.
Arle Nadja:
Arle isn't too far from most of her older and even newer iterations. In Schezo's route, she's only at Waku Waku Puyo Puyo Land to play around, unaware of the treasures hidden in the park until the end of the game. In a weird way, she's blissfully unaware of what's going on, merely there to enjoy her day and have fun.
However, like stated in Schezo's bio, she can still be snarky and angered. When Carbuncle blasted Schezo, Arle was surprised, but said Schezo deserved it for being a pervert. She openly insulted Schezo on an occasion or two because he was internally thinking that all of his issues begin with women. (Yes. This is real and is an actual piece of dialogue.)
Rulue:
As per the usual for the R of the ARS, Rulue kinda got shafted in Schezo's route. Lot of her talk is with Minotauros, and she's fairly stagnant as a character. Her goal is simple: Get the magic item before Schezo so she can beat Arle and win over Satan, the classic.
She does it decently, but besides that and arguing with Schezo and/or Minotauros...she doesn't exactly do much in his route, which is fairly unfortunate. But what can ya do, really? She's still the Rulue we know and love today.
Side Characters:
With the ARS Trio out of the way, we may as well speak about the other side characters who got a fair bit of screentime. For this, I'll be going in the order the videos I translated went through. Be warned though, when I say "Endgame," I mean "Yeah the videos I saw kinda went through them all at the end of the game," so if they're not exactly AT Endgame, you know why.
With that out of the way, the first character is...
Kikimora:
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Yeah. Not kidding. She plays a fairly big role in the game itself, as she works usually in the Information Booth, giving tips and tricks as an usher and leading the player (I say player because she's in all routes.) around Waku Waku Puyo Puyo Land. Later in the game, she teaches Schezo how to see traps with a certain scroll, which is invaluable to the player. Fun fact: She isn't really a boss in Schezo Route. Dunno about the others.
Schezo meets her where she usually is and talk about the amusement park as a whole. When Kikimora can't answer a question Schezo asked, he's quick to call her useless, much to her sadness. However, she still helps Schezo out.
Kikimora is fairly honest, giving the same advice to everyone she meets, though is prone to being upset by people making fun of her, which can lead to her crying at times, to being annoyed at the fact Succubus was running amok and luring guests in. She even admits when she doesn't know the answer to a question, which is commendable. She's surprisingly well developed as a character, and I've grown to like her a lot more. She really doesn't speak about cleaning much, if at all, contrary to the Nexus. You learn something new every day.
Draco:
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Draco is about the same from all of her other renditions, without the obsession with beauty that we usually see from her. In her first encounter with Schezo, before even the dungeon she's supposed to guard (Fire Mountain), she asks Schezo if he has tickets to enter the place. Schezo says yes without showing them, and Draco flat out believes him and leaves, making Schezo confused on how easy it was to do that. He did have the tickets, but even I'd be flabbergasted.
The boss fight encounter is fairly goofy. Draco is glad Schezo arrived, and waited for him. Schezo's flustered, trying to say that "Women..." Before getting cut off by Draco saying who cares if it's between man and woman, and that she's ready, making Schezo more embarrassed. Finally, she mentions that she's ready for the match, making Schezo feel stupid for thinking of "That". Absolute lunacy.
You then run into her after the fight, training to beat you next time, which I believe you can in the Endgame via a place I forgot the name of. Battle Palace I think?
Speaking of Endgame, you run into her again, telling Schezo that if he didn't look so moody all the time, he'd be even more popular with women, a statement kinda backed up in-game and in the manga, where Honey Bee kinda had the hots for him. Schezo says he's not really interested in women, causing Draco to ask if he's into men, which he quickly denies. She ends up confused, asking how a good-looking, popular guy like Schezo doesn't understand women, leaving as Schezo is surprised that he's popular. She's funny in this game.
Serilly:
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Serilly has the current award besides Kikimora as the most well developed side character for absolutely no reason. At least in Schezo's route, she has such a large character change, least in Puyo standards as a whole.
Schezo first meets Serilly at Water Paradise, before entering the dungeon. Seeing Schezo, she's the version we know for the most part, afraid of Schezo and asking if he's there to bully her, which mostly confuses him more than anything. However, Suketoudara comes around (he's the exact same guy we know,) and asks her to dance, and she agrees, both leaving Schezo more perplexed.
She appears as the boss, thinking that Schezo was there to bully her, but Schezo surprisingly says otherwise, that if she doesn't want to fight, he won't fight either. Serilly takes this as Schezo wanting to be her friend, and asks him the all important question.
Schezo (In the run) said yes, why not. Serilly is genuinely baffled by him saying yes, like anyone would, really, and asks if he really wants to be her friend. Schezo says to quit not caring about herself and that the life she's living isn't exactly fun or happy. He mentions that if Serilly decides to walk (or swim) the path she's currently going, her life will never be happy, and if she's able to change, then Schezo will be her friend. In shock, she agrees and just...leaves the dungeon. Yeah, no boss fight. Nuts. Schezo then questions why he even cares for her, which is more a Schezo thing.
He runs into her again at the Endgame, and Serilly asks if he's there to see her, which Schezo replies with no, but he's here to ask a question: Is she afraid of him still? Serilly says no, she isn't anymore and has no reason to, leaving Schezo in a midlife crisis about how much he's changed, and to most likely the players and I shock, SERILLY gives advice to Schezo, telling him that the way he's thinking now isn't the way he usually thinks, before apologizing. Schezo takes the words to heart and thanks her for telling him that.
And with the final encounter, Serilly worries that Schezo is going to go far away, and she begins to cry about it. Schezo tells her that he's literally right there in front of her, and that he's not planning to go anywhere, and tells her to stop crying, which she does with her new confidence...making Schezo question why he did that and he really has changed.
She changed...quite a good amount compared to the usual Serilly. And I adore it, easily the best written Serilly we've gotten.
Succubus:
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Yeah, if this post taught you anything, it's that for some reason she of all characters get development. Can't believe it myself, trust me. Besides the obvious change of how she looks compared to her Puyo self, her role in the game...is kinda odd tbh.
She starts off not named yet, mostly coming from a poster saying that she'll "Take people into a world of pleasure," that Kikimora really doesn't like at all, asking who in the world she is and why is she even trying to this, but Schezo is...let's just say curious, about her, and goes to see her.
Meeting her, Schezo is for some reason surprised to see her there, and Succubus is saying what she advertised, which in reality is becoming her servant, which Schezo says no to, even when she adds "benefits". Take that as how you will.
An odd thing to mention is that she appears in the (not released yet) Extra episodes as a boss, once again trying to get Schezo to become her servant. Thought I'd throw this here.
After that, you meet her again at... you guessed it, Endgame. But what she's doing is quite different; She's an usher now like Kikimora, guiding guests to attractions. Though she does take this opportunity to tease Schezo and such before explaining what she does. It's a small change, but it's...certainly a surprise to me and maybe a few others.
Black Kikimora:
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Unlike her original counterpart, Black Kikimora doesn't exactly get a lot of screentime compared to Kikimora. She gets introduced in a pretty unique way compared to everyone else, even though she's a midboss. She gets introduced by Kikimora... kinda showing her off via giving Schezo a VIP pass to somewhere after beating Succubus.
Black Kikimora leads Schezo to a special room, where they... learn how to use traps to their advantage. Schezo completes this, and quietly remarks that she looks kinda ugly (gotta disagree,) and gets smacked by a broom.
Schezo then sees her again at the Horror House, trying to enter, and tells Schezo that he can enter. Before trying her best to open the doors and...not doing well. Sadly her midboss isn't too special, just Schezo asking why she's here and her not exactly answering it.
However, like many others, Schezo sees her again at Endgame. This time, she's quiet again, like usual, before Schezo AGAIN calls her ugly before getting yelled at. And their final talk? They're quiet until she yells "Say something!" and Schezo says he won The Quiet Game, before she gets salty, leading to Schezo asking why.
Overall, while it's not much, she still has something going for her. I like it.
Witch:
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Witch... My third favorite character in the series behind Lagnus and Lemres. You're definitely a weird one in this game. She's first mentioned by Skeleton-T in the Horror House inside the dungeon itself, saying she had some of his tea, leading Schezo to ask who the hell she is.
When Schezo meets her as a boss, she's...fairly happy to see him, saying she'd "Love to have it," while saying "Ah, you..." and the I Want You shenanigans. Schezo, as expected, is perplexed, smeckledorfed, even confused on what Witch even means. She's starts to beg Schezo for "It," and she finally says what she wants from him... His clothes. And if he doesn't give them, she'll just rip them off. I can't make this lunacy in my dreams.
HOWEVER. Even though I haven't released it yet, in the extras, you find her after fighting Succubus... again. And after giving Schezo not one, not two, but THREE hearts in 3 different text boxes, what does she want this time? Take a wild guess.
His cloth-
Nah, for once its normal. A grimoire. But the clothes would be nice too. Schezo gets upset, saying he's NOT stripping for her, but gives her the grimoire she wants, the Meteor Grimoire, her unique spell and stuff. What does she give?
The fucking Areiado Grimoire. Schezo's signature spell before leaving while saying she'll get the clothes later. Even Schezo's shocked.
Like every boss, you can see her at Endgame, but she's in a unique spot. She's hanging around Arle, Rulue, and Satan like she's part of the team. Draw your conclusions as to why.
Schezo runs into her again before entering The Ultimate Tower, and she STILL thinks Schezo is cool, giving him another one of those hearts in text boxes, saying that the treasure and his clothes will be hers, and she'll be working extra hard for it. Schezo... doesn't really want that, though.
And at the final encounter, Schezo literally says, "Here we go again..." but instead, she asks if he's looking for the treasure too, which he says yes. But this time, Witch says that everything that's beautiful is hers, from the treasure to his clot- Are you kidding me
One track mind and STAYS committed to that goal? ...I have to partially respect it. It's absolutely ridiculous yet hilarious. I know Schezo's a pervert on accident, but at this rate, I think Witch might be genuine. Or is stupid committed to a goal.
And finally, Satan:
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(Just hit the 10 image limit.)
Satan is honesty kinda similar to how he is in the other games. Which is quite shocking, I thought he'd be a little more goofy in this game considering how everything is in Schezo's route. However, he's fairly well written in this game, which is always a pleasure to see.
You don't ever see him until near the end of the game, as Schezo assumes the mysterious voice he keeps hearing is Satan, when in reality it's Doppelganger Schezo. Satan acts pretty grandiose in his fight, saying that he's glad Schezo got this far and is ready for their fight to be the final event of Waku Waku Puyo Puyo Land, and from the gameplay, he goes one hell of a fight.
After defeat, he stands back up pretty quickly, shocking Schezo, who thinks he's a monster when in reality, he's just the Ruler of the Underworld. Differences, folks, they matter. They start to bicker about the magical item, which Satan genuinely had zero clue about, but tries to say that he totally knew about it.
After the Ultimate Tower rises, Satan is about as surprised at Schezo that it exists, and Schezo asks if he even knew what was here. Satan tries to explain, but he obviously can't, being left behind.
However, this moment is fairly interesting. You can meet him at the start of the Ultimate Tower, and speak to him. There, he genuinely wishes Schezo good luck and not to be super confident, as that'll make him slip up. Like I was, Schezo was shocked that he's hearing this from SATAN of all people, the guy he hates, and thinks he's gone mad.
Satan is at the final scene as well, along with Arle/Carbuncle and Rulue/Minotauros, incredibly upset that Schezo basically blew up the entire amusement park. Like any sane man would be.
In this game, he's fairly goofy like his modern self but is occasionally serious. Honestly, it's a solid version of Satan.
Finally done with characters. Time for the final section of this, Atmosphere and the OST:
Waku Waku Puyo Puyo Dungeon has a very...fun atmosphere, owing to the fact that its a literal amusement park. Each area is incredibly vibrant, so full of life, colorful even. The colors pop out, when in places where it's supposed to be more gloomy, and I think COMPILE did a fantastic job with it. I won't go into complete detail of every area but a few highlights:
(...That I can't show due to the 10 image limit.)
Water Paradise is incredibly pretty, the water itself looks really good, the paths taken pop out, and the boss stadium itself is incredibly pretty, with all the water around the bridges while Serilly...floats? Swims? One of those things.
The Horror House probably has my favorite look in the game. It goes from a graveyard to inside the actual house, all ending up in the boss stadium, an almost church-like area with seats scattered about.
I like the look of Fire Mountain. It looks like you're genuinely inside of an volcano, lava basically everywhere but practically useless because you can't go on it.
The game knows when to look good, when to give you that visual quality. But that's only half the battle, really. Music is another majorly important part on what makes a mood. And they nailed it.
Waku Waku Puyo Puyo Dungeon has one of the best OST'S I've heard for a Madou/Puyo game. Most of the songs are genuine bops.
To give a few:
(Puyo Puyo Dungeon Still Never Ends:)
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(Hi, Honey:)
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(What A Lucky Find:)
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(The Final:)
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(And finally, Fiend Empire:)
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If I could drop the entire Playlist, I would, but we'd be here for a while.
So, all in all:
Translating this game and learning a ton about it was a blast, even if it was difficult. The game itself is very good, besides the Ultimate Tower taking forever with 100 floors and such. The artstyle and look of the game is charming, you get to learn about some other characters for once, and along with an amazing atmosphere and one of the best OSTS in Madou/Puyo, I'd say...
Yeah. Try it out. Just hope the translation makes sense.
Few quick things before we're done here:
This doesn't mean I'm done translating. Quite the opposite, even for Schezo's route, I got a lot to do. I'll be making "Extra" episodes to show off the things I missed, starting most likely next week of the release of this post.
If you want something translated, like a scene or the sort, lemme know. I'll try to help.
Most of the character talk is my opinion, it's fine to draw your own.
With that ending, that'll be all. Thanks for reading.
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meximango · 8 months
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Day 2 - bark- G - Cahsi + Vaile
Summary: Cahsi's first time meeting Vaile.
Cahsi had been wary of him, justifiably so, and downright terrified the first time they’d met. 
The thing about Vaile was, he tried so, so hard to be intimidating and off-putting, but he really only succeeded with people who hadn’t gotten to know him beyond a cursory, skin-deep glance.
It’s the getting there that was the hard part. 
Both of them were young and scrawny and full of so much rage and fear--a potent combination, the potential for inflicting so much hurt. She’d barely started adventuring at that point, had less control of her magic than him, his powers honed and refined from the pure desperation of survival. Hers obtained from books and boredom and a need to find purpose in life again. 
She’d been outmatched, back then. And still, the humble adventurer found herself escaping death’s jaws. Where there was a will (and luck, and the mothercrystal’s blessing were certainly boons), there was a way.
The first time they met wasn’t graced with so much a conversation as a heartbeat’s notice before a scythe lodged through her arcanist’s tome, which she’d used as a shield in a moment of stupid brilliance. She was still getting used to the tingle the echo brought, the sudden signals that warned her of danger, whether to  sidestep or take something head on. She hadn’t had time to dodge, but blocking, well. Throwing her weapon up in front of her face had worked. Sort of. 
Left without a weapon, her carbuncle fizzled out with a sad chirp, but it’d worked to disarm her attacker at the same time. The blade stuck (a magician’s tome was far sturdier than any normal book, and its aetheric balance getting disrupted in so rude a manner had caused it to lash out at the offending weapon), and as Cahsi gripped onto her former spellbook with a strength that came from adrenaline and twisted, her attacker was left with naught but his own surprise, hands grasping at the air. 
His expression had been unfeeling, cold, nearly bored when he first struck (which offended her, truly, especially as her mission had been to talk to the group she was sure this guy was from based on his attire, yet here he had been, taking a swing at her with no remorse. She’d been so sure of her demise for that one moment, not a word to be shared between two strangers, just a quick stab and run).
But when she’d taken his scythe in her own hands, the book still stuck on the end, his face instead morphed into fury with a flash of something else. Not scared of what she might do, no. Something worse, unexpected. Something like relief. Like something bad and possibly irreversible might happen to him, and he would welcome that outcome.
She took pity on him, in the way she knew how. Channeling the tome’s frenetic aether toward that which pierced it, through and out, she guided it into the scythe, destroying both it and the book in the process. Nothing but sparks and cinders and smoke. It would have looked heroic and impressive if it hadn’t burnt the hell out of her hands in the process, the yell she let out as much from pain as it was intended to scare him into backing off. Her gloves covered the damage well enough, anyway, and she had the gift of accelerated healing. She’d be fine soon enough. At least nobody would be returning to the lifestream today, not if she could do anything about it. 
It was terrifying, mostly because she recognized that look from her own reflection in the mirror not that long ago. Maybe still, at times. After the Calamity had taken her family, and Theia most of all, Cahsi had. Well she had not turned to unsavory deeds, but she could easily imagine a universe in which she had. It was a blur, those first few years, could barely call it living. She’d turned to skin and bones and studied her tail off to become an arcanist because at least it was something to fill her time. Theia would have found carbuncles cute. It kept her mind from deteriorating. And since adventuring, it had started to get better. She was still cold, still distant, wouldn’t wish to admit it out loud, but she had come further along a path that felt right compared to this assailant in front of her.
Not that she knew it, couldn’t have at the time, but Cahsi had crossed paths with this redheaded man during his darkest time. Just a young midlander with a patchy beard, freshly healed scars, and eyebags covered up with smudged eyeliner. Back when he’d found himself running around with a gang of thieves who just couldn’t give up on the days of piracy, no matter what Merlwyb decreed. He’d shed the blood of innocents and he likely would again. He was lost, found, and then lost again. 
She leveled him with a glare that gave the impression she wouldn’t give him what he wanted, not today. He was going to live, by her grace. He was going to see that not everyone retaliated violence with more violence.
Despite the urge to hurt her that she’d seen in his gray and gold eyes, he’d given up quickly enough. She got the feeling he’d attacked her as an instinctive lashing out, to protect himself, but that he didn’t truly wish to hurt her.
She’d let him go with a hastily, sub-par crafted scythe (there was only so much she could do when her main skills were with goldsmithing, after all). He hadn’t thanked her, but he hadn’t tried to attack her again either, and his frown had been less angry and more tired, neutral, so she’d counted it as a win. 
She still didn’t trust him, would be a fool to trust a would-be murderer so quickly and wouldn’t for many meetings to come, and he obviously felt the same, but there was something there. That tiny seed of kinship she could feel trying to grow and nurture itself. There was a man who was broken and angry like her. Maybe, just maybe, they could figure out how to be less angry and broken with one another’s help, instead of drowning in it. And maybe she didn’t want to do that, comfortable in her sorrow. She was still deciding. It was easier to keep people away, hurt too much to get to know someone. Who knows what this stranger wanted, anyway. They'd likely never meet again.
They’d talked. Purely business. She’d been sent on a mission, after all. He’d snarled and he’d threatened and he raised fists a few times (they tussled, briefly, but her stamina and recovery was better, and she outlasted him until he was a panting, tired mess pinned down by her sharp knees in the dirt, and he’d finally relented to being civil about things, glares ineffective against her.) He was more bark than bite, even in that first meeting. Once he was without weapon, the murder attempts stopped completely, no matter how angry he looked or sounded!
She’d gotten the information she needed about the group of pirates he belonged to, he’d convinced her she owed him for destroying his scythe (which, again! He tried to kill her with! But his gang of bad-doers were going to try to kill him for giving up their intel, for failing them, and how was he supposed to defend himself without a weapon, his death would be on her hands--).
She refused to think of him as interesting. Infuriating,  yes. Too much like her, too close to home, maybe. She hoped he’d turn away from the life he’d gotten mixed up in, hoped that when she reported back to the yellowjackets that they would take care of that gang and that redhead would somehow escape, reform, or at least live. 
That wouldn’t be the last time they met, but it would be their most hostile encounter. One day, Cahsi would be used to someone trying to kill her on their first meeting, and she would learn to roll with it. A regular occurrence for the Warrior of Light. It was something new and exciting at that point in her journey, though, and not something she could forget (and therefore would needle and tease the man relentlessly about it, eventually). One day, she would learn that his name was Vaile, and that hers was Cahsi. One day, they would consider one another comrades, as unbelievable as that would have seemed that first meeting.
And one day, one day, years and years after hardship and pain, it would happen. It would.
After that first meeting, he was simply ‘the angry redhead with the scythe that tried to kill me’, a pirate who didn’t seem to belong in that role. He was someone she hoped found a purpose, a way to help people more than hurt them, somewhere to fit in and belong and feel cared about enough to want to care for himself. 
She hoped it for him as much as she hoped that for herself.
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ofdragonsdeep · 8 months
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4: Off the Hook
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A reflection on promises kept, after the portal to the Thirteenth is destroyed.
The sound of the ocean swell and the hum of alchemical equipment were the only sounds to be heard near the Great Work. Ar’telan, stood out on the beach away from the alchemists at work, considered it a pleasant change from the background roar of the Final Days, or the horrible hum that had beset his ears before they had destroyed the Tower of Zot.
He came out here fairly often, these days. There was a market for some of the fish that were found where the ocean really set in, fish that would be hard to catch without the Kojin’s blessing, and the island itself was the closest place he had to his old home. Not just the climate, warm and welcoming, but Vrtra sitting as mediator. It was a far cry from Eorzea, bereft of draconic influence save for the wound of Ishgard that was still barely healed, and he knew that his people trusted Thavnair. He wondered if they knew why, if Vrtra’s presence had been a secret even from those of Tiamat’s brood, but dwelling on it for too long only made him miss his home all the more.
So often are you beset by longing.
Ar’telan sighed. He did not often hold the Reaper’s scythe, but the bond in his head resonated all the same, despite its freshness. Rubicante was a far more chatty tenant than Lily or his carbuncle had proven to be.
A similarity we share, he signed, though he knew he had but to think it for his words to carry to the voidsent. He felt uneasy in it, in even holding a pact like the lemures did when Zero was still so raw from the chains of her own binding. She had not said anything, not yet. He had not mentioned it, but she had to know, he thought.
I had not expected to see it in a mortal creature.
Ar’telan had not asked him about Azdaja, though surely the Archfiend knew more of her than any of Vrtra’s rescue party did. They had achieved their strength through her aether, and Ar’telan could feel the traces of the draconic in every void-infused swing of his blade. Did she sleep? Did she suffer? Had her timeless nature infused any of those strange immortals-but-not, trapped in their endless cycle of death and rebirth?
Did she, too, miss home?
I get that a lot, Ar’telan replied. The broad strokes of his feelings were likely felt through their bond, as he felt the edges of Rubicante’s most fervent emotions, but they still had the most of their secrets. He had considered asking Drusilla if this was normal, but thought he already knew the answer. Zero had been all but subsumed by Zenos while in his ‘service’, and while Drusilla’s Avatar had sacrificed itself to save her, none of the other lemures had spoken much of knowing their voidsent. 
Ar’telan was in many ways a walking sin, these days.
It is strange to me, how deeply you care. For a people not your own, and a pain you have no cause to bear. I saw the strength of your convictions, but not the depth of them, on the mount. 
Ar’telan shrugged at that, sinking down into a sitting position on the warm sand. His tail carved an arc through the loose grains, and in the distance the Valras shuffled and bellowed. He remembered helping a little boy escort a nanka to the water, before everything had turned to fire and brimstone. He hoped the boy had survived it all.
Someone must care. And if I have been given the power to change things, it might as well be me. 
Lily alighted upon his head with a glimmer of aether, making his ears twitch in response to her flickering wings. 
And when you are too tired to fight, and it is brought to your doorstep regardless?
The pain in Rubicante’s voice was raw, despite how long ago the Flood had consumed his home. Had time truly had meaning, in that dark-steeped abyss? Had they known for how long they had stayed mired in the hubris of so few, that had damned so many?
Ar’telan wondered if it was better to be damned or to be subsumed, when no solution beckoned on the horizon.
I will answer until I no longer can, he said. So many times he had been asked when he hadn’t the strength to answer, and it wore heavy on the soul. But he had sworn, long ago, before the reasons behind it all had been made clear, that he would bear it. If only to save the one who would have to bear it after him even a moment of the pain.
I am glad that, when the moment comes, it will not continue regardless.
A funny way to say you’re happy I can die, Ar’telan replied, a small smile tugging at the edge of his face. 
It comes for both of us, now.
I suppose it does, Ar’telan agreed, casting his eyes out over the sea. The sun was tilting towards the horizon, but there were many more hours in the day left yet. A strange gift for me to promise your people, too. A fitting payment for what your kind did to mine, once.
A moment of silence met the proclamation. Of course Rubicante had been alive, or what passed for it, during Allag’s war on Meracydia, but if he recalled it - if he had even been involved - was impossible to say. He had not even been Rubicante, Archfiend of Fire, then. Azdaja had flown against the voidsent horde until the very final moment, before the quakes had torn Allag’s power from the land and swallowed the armies that fought tooth and nail for the land they stood on. Meracydia’s dragons still sang of it, every note tinged with mourning. The Calamity had not discriminated, after all.
We shall see if it is your side that keeps their promise yet, mortal.
I can still answer. We shall. A half of it lingered unsaid in the back of his mind - that if they restored the Void, or at least provided some measure of relief to even a part of it, that Rubicante would be free. His people would no longer be trapped in a cycle of torment, and his self-imposed duty would be done. But the world would ask more of Ar’telan - if nothing else had stuck through the Final Days, that had made itself so painfully clear. He would not keep Rubicante on a leash the way that Zenos had thought to use Zero. Would the Archfiend want to continue to lend his strength, fragile though their temporary alliance was?
One lapse in judgement, and Rubicante had sworn to his nature, after all. And Ar’telan would be just another voidsent puppet. It was the nature of the dance.
He would ask when the day came, when they could stand witness to their success, and not a moment before.
The proof of it is yet to be seen. For either of our sides.
With that, at least, he could hardly argue.
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