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#and i know i was playing oh no what's that game called the parkour zombie game
shhh-secret-time · 19 days
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Can we get more Jean please?? I'm lowkey obsessed with her!
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Thank you ~ 💜💜💜
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AHHHASJGKSL That's so very sweet!! Thank you so much! I might cry.
7) Fantasy Class and Race?:
Jean would be a bard, no doubt in my mind! Going off D&D logic here, she's definitely College of Spirits! (Def not because it's my favorite)
I just like the idea of her, stance wide playing a power note and then her hair going flying up. A spirit echoed behind her like a stand or something! Oh dude it would be awesome!
As for race, again going by D&D logic, maybe tiefling? I can see her rocking the horns and tail!
11) What was your inspiration for your OC?:
Not even going to lie, I based Jean off myself and another friend. I have this friend that lights up a room whenever she's in it, she's got the kind of smile that takes your breath away.
She calls me friend back, but truth be told, I know next to nothing about her. I know she'll listen to you if you tell her something you're passionate about.
I know she is quick to be a shoulder if you need it, an ear to lend.
Her laugh is beautiful and she dances with heart and soul everytime we meet at the pub.
Someone I thought was so perfect because she only let me see that. I had no idea she struggled so hard with loving herself.
Something I struggle with too. Jean is a perfect blend between us, because I wanna remember my friend forever! Is it a little weird? Maybe? But I love her and everytime I write Jean doing something, I'm thankful for her. And myself.
20) What is their weapon of choice?:
So I'm actually playing Jean in a TTRPG called Red Market! It's a zombie apocalypse tabletop game that hits all the points a zombie apocalypse game should!
The zombies are the minor threat and people are the major one!
Jeans actually pretty physically fit, she's got that Spider-man parkour build! So her weapon of choice would be a melee weapon!
She uses her guitar, that purple one with a white stripe! If she doesn't have that, a baseball bat will do fine!
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notathrowawayname · 11 months
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Books and zombies
I feel the need to rant about a sidequest, so here I am screaming into the void.
I recently played Dying Light 2, because I really enjoyed the first one and killing zombies with parkour is fun. In both games you can forgive the weak story because the game really isn't about the story, it's about the gameplay. That being said, both games have entertaining sidequests. In Dying Light you meet a guy that thinks the zombie virus was started from a meteorite, which you find and bring back to him, for which he gives you the "super weapon" called the "anti-gadoid gun". It's utterly useless, like it blasts air that doesn't seem to effect anyone in any way? But the quest dialogue is fun and you get XP for doing it (as well as an oh so valuable safe house. You need those to skip the night and in Dying Light, night is so scary most players skipped the night) Again in Dying Light 2, to their credit, the writers did put in effort into sidequests (main quest is so hard to be invested in, but to summarise, you're looking for a long lost sister and your one lead is the head of the facility you were both at as kids). There's a sidequest where you have to kill a mutant zombie because an artist wants to use the pigment it develops, and there's an awful singer who's scarf you find to get her to stop sinigng (she sings anyway, absolute queen). Where am I going with this preamble? Well I wanted to make sure you guys understood that I didn't have an issue with this game's writng because it did what it needed to most of the time, which is give you a good reason to kill zombies. And for that reason, I could accept that it didn't have to be well written or interesting, just a few wacky or melodramatic lines of dialogue. And then I played the Book Club sidequest. Some background (I'm sorry I know it's long, but I want you to feel the same seething frustration I do). In Dying Light 2, you play as Aiden. Aiden is a Pilgirm, a messenger who travels from settlement to settlement in this post apocalyptic world. You've come to the city of Villadore to follow a lead on your missing sister. The city is split into three factions: Survivors, Peacekeepers and Renegades. They are, in order: not fascists, fascists, also not fascists but you only find out they have a proper settlement at the very end of the game (you can't side with them, they exist so you have someone to kill no matter which of the other two factions you side with). You get different benefits for siding with either the Survivors of Peacekeepers, but I picked Survivors because: a) fuck the fash and, b) Survivors give you trampolines. Everyone is struggling to survive because apocalypse, but it certainly looks like the fascists have the best/most resources, like living in the beached warship and having armour. A bunch of the Survivors have superstitions about the old world, because that was what made everything go to shit. There's stuff like how one doctor hides their scientific preparation of remedies as voodoo, just so that people are more likely to take the medicine. So when you first arrive at the warship, home of the fash, it feels more like the old world. And on this warship, you can find a library. This library is inhabited by two people, cooky old man Albert and sexy librarian Thalia. You know what isn't in this library? Books, at least not as many as there should be. Albert and Thalia want to preserve the knowledge and wisdom of the old world by finding rare/important books. Thing is, the world went to shit a long time ago, so there aren't many books in good condition left. Even worse, those that are in good condition are in dangerous locations, too dangerous for Albert or Thalia, and the Peacekeepers won't lend them any soldiers to go and get them (fucking fash). But you, being the _super cool badass_ that you are, can go where they can't, and retrieve the books to keep human knowledge safe.
At first I thought "neat", and left it at that. The game has a few little details that suggest reading is on the decline, eg. there's a note you find written by a mother looking for a keyboard complete with all the keys to teach her kids the letters. So you go to dangerous place, kill zombies, get books, and bring them back.
Here's where it gets interesting.
The books aren't just items you pick up, each one is named. You find books by Kafka and Orwell, even poetry compliations. And every time you bring them back to the library, you talk to Thalia who expresses her opinion on them, and then asks "what do you think?" And like, the options for the responses are actually thought out? Also, Aiden has read them??? This guy that spends every waking moment rummaging through bins and killing zombies and doing sick parkour moves is better read than I or most of the people I know are? And the things he says reveal part of his character?? Like I played through the entire game and I swear to god no moment told me more about Aiden as a character than these conversations, even when the decision of which of the two responses he has are up to you.
You do this ten times, each with different books and different conversations, different reasons why the location is dangerous. One time you encounter Renegades who've heard "there's treasure in the safe", when really there's an early edition copy of Treasure Island in the safe. The whole sidequest colours this world with the idea that illiteracy is rampant and it's actively making this world a worse place, and that the librarians are doing what little they can to change that. It's so clear that the devs cared about this sidequest, because it's the only one with it's own special cutscene, and as far as I can tell Thalia is the only character in the game you can romance.
And would you like to know how this sidequest changes the main quest?
In a game of "never have I ever" Aiden drinks because he's had sex since coming to the city.
That's it
Like you literally bring the Communist Manifesto back to librarians living under a fascist regime and nothing happens. No censorship subplot, no change in behaviour, nothing. Back to business as usual, head out there and kill zombies.
It's one thing when you never expect anything from the writing. It's another thing to see everything they've done could build to something good, and doesn't. I feel like I've been narratively blue-balled.
Anyway I planned out a spite-fic because of it. I might write it out at some point
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yourfatherlucifer · 1 year
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I posted 169 times in 2022
That's 140 more posts than 2021!
117 posts created (69%)
52 posts reblogged (31%)
Blogs I reblogged the most:
@mirandawesker
@bisexual-horror-fan
@alovingelf
@antedilfuvian
@rakimaiirisa
I tagged 77 of my posts in 2022
#all of us are dead - 51 posts
#gwi nam - 26 posts
#yoon gwi nam - 25 posts
#resident evil - 14 posts
#x reader - 9 posts
#gwi-nam - 9 posts
#marvel - 9 posts
#albert wesker - 9 posts
#meme - 8 posts
#spn - 7 posts
Longest Tag: 42 characters
#my japanese is way more neat than this lol
My Top Posts in 2022:
#5
Name Tags | Han Gyeong-Su
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"Gyeong-Su, you honestly suck at this game!"
"I do not! You're the one that sucks, the parkour is hard!"
Two best friends by the name Han Gyeong-Su and L/N Y/N were playing a zombie video game called, "Dying Light," but little did they know, their future would be filled with the same kind of monsters.
"If zombies were real, would you protect me, Y/N?" Gyeong-Su pauses the game and looks at his best friend.
Y/N looks back at him, "Nope." She tries to stifle a laugh.
"Yah!" Gyeong-Su slides over to her and raises his arms as if ready to tickle her, "Why not!"
"Gyeong-Su, don't. I was kidding!" She gets ready to stand up and run, only to have his hands run all over her sides; causing her to burst into a fit of loud laughter.
He watched her face contort into pure happiness, she was adorable in his eyes. She was perfection to him. How could she be everything he ever wanted? All he wants is her, there's was no way he thought of her the same. She was always talking to Wu-Jin, that must mean that she likes him. All he could do was dream about being with her.
"Okay! Okay! Stop, dude!" Y/N curled up into a ball.
Gyeong-Su smiles and releases her, "Come on, we should go to bed, it's late and we've got school tomorrow."
Y/N was staying at his house for the night as her parents were on a business trip in America for the week.
"Ugh fine."
-
"Oh my god, I can't believe we slept in! We're gonna be so late! I don't wanna get in trouble." Y/N runs beside her best friend.
"Hey at least we'll be stuck at school together," he smiles.
See the full post
103 notes - Posted February 9, 2022
#4
Afterlife | Wesker x F!Reader Ch.1
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Y/N groaned with a scratch of her head, "Chris, I'm tired, let's please rest. Claire, you agree with me, right?" She pleadfully looked at the female Redfield.
Claire shook her head, "I thought you had tons of energy two minutes ago."
Chris chuckled at his sisters remark. Y/N glared at Chris, slapping the back of his neck.
"OW?! What the hell was that for???" Chris glared back.
"Don't worry about it, Mr Redfield." She clicked her tongue.
Claire was getting annoyed, "Oh my god, why won't you to just have babies already, you both fight like a married couple."
Y/N and Chris looked at Claire, "That's disgusting!" They said in sync with another, before looking at each other in disgust.
Claire rolled her eyes and walked ahead.
"I just want to get out this damn forest already," the tired girl said.
-
The three partners stepped with caution, their guns aimed to the ground, prepared to fire. They were told this building was secretly holding experiments for Umbrella, testing on humans, to further create the zombie virus. To strengthen Ouroboros. One of the people in charge? Albert Wesker. Born in 1960. He's immortal, hasn't aged since, still remains youthful. Difficult to kill, didn't die when fired with rpgs, nor when in lava. Survived everything.
Ouroboros is protecting him, and since his run in with Tyrant, many years ago. Chris Redfield has always fought with Albert Wesker since he can remember.
Y/N and Chris had liked each other in the beginning when they first met, but they bicker too often so they agreed it would never work. Though, they still have hook ups every now and then, its been a few months since the last one. With the virus increasing, they sorta lost interest in it. Plus, they found Claire, so it was hard for them to have alone time.
Claire figured out about their hookups immediately when she reunited with Chris, and met Y/N.
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127 notes - Posted June 20, 2022
#3
Y’all, this is fucking hilarious. Yoo In Soo having an interview with Gwi Nam
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182 notes - Posted February 17, 2022
#2
Hambie (Part 2) | Gwi-Nam x Reader
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"Wait, what happened to your left eye." Y/N reaches for Gwi-Nam's face but he slaps her hand away.
"That fucking Lee Cheongsan, bitch. He stabbed my eye with a phone." He leans against a desk.
Gwi-Nam and her were childhood friends, though once they got to high school they went there separate ways. Gwi-Nam became the school bully. Y/N became absolutely no one. She only met Gyeong-Su because they shared a home room. She made a joke one time and it caused Gyeong-Su to laugh. From there a beautiful but very teasing relationship bloomed between the two jokesters.
Snapping fingers brought Y/N out of her trance, "Hey, dumbass, what are you thinking about?"
"Just a friend that died."
"Oh that small idiot? I honestly don't even know how you became friends with that annoying idiot." Y/N smacks the back of his head.
"Because he was funny unlike your ugly bitchass." She scoffs.
Gwi-Nam had to be jealous, why else would he insult her only friend? Now that she thinks about it, she hasn't hung out with Gwi-Nam since the beginning of high school. They've only really made eye contact and hung out with other people. He hung out with the wrong crowd, she hung out with no crowd. Which was quite lonely in her opinion. She wished she still hung out with him, but she honestly stopped caring after he became the infamous school bully.
"So, Gwi, how are you gonna manage now that there isn't anyone to bully?" She snickered.
Gwi-Nam rolls his eyes and smacks her back, "I still have you to bully."
Y/N definitely couldn't deny it, she had feelings for the boy but there was no way in hell she'd tell him. She was afraid he'd use her, then dump her, then bully her forever.
Yeah they're still friends, but what if she ruins it? He's all she has left in this world, she didn't have parents, she lived with her aunt that honestly never really cared about her. Gwi-Nam's family basically took care of her.
"Hey, bruh, I'm starving, I know you probably are too, but you're not eating me, so maybe, just maybe-"
"Y/N, no, get food for yourself. Keep annoying me and I will definitely eat you." Gwi-Nam smirks and hovers over her.
Y/N rolls her eyes and pushes him back, "Yah, did corona not teach you to social distance?"
She waves her hand in front of her nose, "plus you smell like a fucking corpse."
See the full post
275 notes - Posted February 7, 2022
My #1 post of 2022
Hambie | Gwi-Nam x Reader
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"Dae-Su, what the hell is a Hambie???"
"Oh, you know, a half-zombie."
"What the fuck.. How did you even come up with that, dude?" Y/N laughed at Dae-Su, in which he responded back with a chuckle.
“Shit. I’m so bored.” Y/N said and everyone agreed with her.
She looked at Hyo-Ryong and Ji-Min chatting, she became sad because she technically wasn’t friends with anyone in the room, except Gyeong-Su, and well, he’s gone. She never really talked to Dae-Su or Cheong-San.
She stood up from her chair and looked out the window. Zombies were just tripping over each other which made her laugh. The other kids just looked at her like she was insane. How could anyone laugh in this situation? She has a dark sense of humor. She was about to tell Gyeong-su to come look but then she remembered, again. He’s gone. She looked away from the window and sunk down the wall.
She swore if Na-Yeon happens to survive this, she’d kill her herself.
With her knees to pulled to her chest, she began to cry.
She wiped the falling tears and stood up, “Who has a backpack?”
Everyone looked at her, “I do.” Hyo-Ryung says, “Why?”
“Because, I’m hungry, I’m sure everyone else is hungry. Since we can’t even get in that closet. I’m gonna go look for food for us.”
“Why are you insane?? You’ll die out there!” On-Jo shook her head in disbelief.
“And? I’ve got nothing else to live for.” Y/N shrugged and walked over to Hyo-Ryung.
Hyo-Ryung hands her the empty bag then hugs her, “I know we aren’t friends but good luck, please return safely.”
Y/N nods and heads out the window.
-
“Shit! Shit! Shit!” Zombies chased after Y/N, even falling atop one another, trying to get through the cramped hallway.
Meanwhile, Gwi-Nam was asleep in a room that was empty.
Y/N becomes tired quickly, readjusting the straps on her shoulders.
She decides to look back, seeing maybe 20-30 zombies chasing after her, "fuck this," she runs into the closest room and slams the door closed.
“Yah! Who are you?” Y/N froze when she heard an unknown voice. Seeing a broom next to her, she grabs it, and starts hitting whatever just talked.
Gwi-Nam was already getting aggravated, he grabs the broom from her, snaps it in half on his leg then throws it across the room.
Y/N is then pushed the against the wall. “Who. The. Fuck. Are. You?” He demanded.
Y/N gave him her infamous resting bitchface, “Get the fuck off me, you fucking stink.” She pushes him off of her.
Realization suddenly hit her, “Wait a minute, Gwi???”
She grabbed the bloody hambie and pulled him to her, “Oh my god, you’re okay.”
Gwi-Nam realized it was Y/N, “I wouldn’t say I’m okay, I’m fantastic. I’m a god.”
“What are you talking about?”
See the full post
489 notes - Posted February 5, 2022
Get your Tumblr 2022 Year in Review →
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It’s funny to make your parents wonder who raised you. Like just now, I told my mom about the time I did this diet to support a friend and when it was over, I ate an entire jar of peanut butter over the course of a day and she spent about a minute and a half staring at me and saying, “That’s a lot of peanut butter.” multiple times. 
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dangan-happy · 3 years
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I don't really care about your stupid candy kingdom.
To Kokichi and Celeste:
My parents wouldn't let me go outside for a few weeks now because of the pandemic explosion in my area, and all that has been making me feel kinda lonely, and not only that, I've been losing interest in drawing lately ( drawing was my biggest hobby ) and at first I didn't think anything about it but I realized that I literally have no hobbies or motivation to move forward and I've been losing contact with my friends. This whole year was a pain in the 4ss and I'm glad it's nearly over, being stuck inside for weeks has been turning be into a literal zombie, eating, watching TV, exercising, showering, sleeping and repeat. I'm worried for my health but I don't know how to approach my parents about this...
Hello my dear, I won rock paper scissors so I get to speak first. Oh goodness, I'm sorry to hear that your area has become more dangerous. I know not going outside is draining, but it does keep you safer, and I want you to stay as safe as possible. Yes, I know the feelings you're feeling well. I thought I'd never get bored of online blackjack, but here we are.
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First things first, try to contact your friends. Maybe set up weekly zoom calls or something to keep your interactions going. There are lots of games you could potentially play with them if conversation is running low. Yes, the world seems to becoming more zombielike, and ironically it's not from the virus itself.
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Yes, I would bring these feelings up to your parents. I would tell them just what you told us. How you're feeling lonely, losing interests, so on so forth. If you're bored of your old hobbies, maybe you could pursue a new one? Try changing up your routine, that might give you the life you need. Best of luck dear, do try your hardest to stay safe for me. Be sure to bring this up to your parents, I'll be thinking of you!
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I lost rock paper scissors, so I got to write second...but best for last am I right! Anyways, Celeste stole literally all of my good points...but I'll repeat them anyways!!
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Yeah, reaching out to your friends for virtual hangout sessions is a good idea, and the gaming thing was 100% my idea, just saying...If you don't think conversation will come naturally, then there's lots of things you could do to fill the void, you know? My personal favorites are among us, cards against humanity, and literally last night I did a live reading of cursed posts from reddit. That was...interesting.
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Yes, talk to your parents, especially if you're starting to get worried about your health! The new hobby idea was also my idea, don't listen to Celeste, she's an idea thief! Try something new, like, I don't know, parkour! Actually maybe not parkour since you're inside, but you get the idea.
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I agree, I'd tell your parents what you told us, since you outlined it all nicely. Stay safe anon, and hang in there! You're right, this year is almost over. You can make it!
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Inspiration Research:
Dying Light: 
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This game has lot’s of things what I could use for my game like parkour, amazing old looking buildings and the design of hole game is just incredibile, I never have see zombies running that fast towards player, also this game is having way of co-op for 2 friends, people after going fro a prologue in the game.
I never have played this game I just have watched let’s play of this game in many Youtube channels, I have loved when people get so angry about dying lot’s of time because of some funny missions.
 Link to the image: https://dyinglight.fandom.com/wiki/Old_Town
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Those type of building could be also good reflection of thing what I will want to create, place where zombies are chasing player to the death. Imagine out of all buildings 20-30 zombies are running towards player, that could be scary doesn’t matter how old the player is he still could be scared. But I will change the sky to red to give more scariness.
I will try to make as much as possible scary game that people will talk about in college.but I will have to know the Engine already but I’m not even good at it because I know people what are better than me and they are having some skills. 
I have good ideas but it is just hard for me to move idea to the Unreal Engine. I will try my best to create something amazing, that will satisfy most of the people what are going to play my game.
Left 4 Dead 2
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This game is totally about zombies chasing 4 alive character and try to take them down before they run into safe zone. In this game we can play as an zombies or as a humans and people are rivals 4vs4 (team vs team). This game is giving me an idea of creating zombie escape game that will make player scared of everything, because if the character will be unable to fight back and only point is just run as far possible from danger, then player will want the highest point possible to show to his friend. I will try to make as hardest game possible to people what are going to go to the end be reward with some fun on the end. Easter egg?
Link to the image: https://www.engadget.com/gallery/left-4-dead-2-the-passing/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAFBM7rtZRiRYBNWEPN71Axx67mB3o8jbPBwdCfFa9ogBGWDlOiWjKcmnEUSw5c-67FU7Tt81toP9zlEN9UNLKO5OrVpSRQ76kGGGuTywLuZ2-qMjPVD6857XGWvqLlTucPME_r_e93yJ8RFzgujk4pTQuuaVHJw9XJg1vIzwdXT5
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This shows how scary game could be. imagine you going out from safe house and you know you can’t escape from zombies and you already dead, I will want to create something what will reflect on this moment from this image, this could be so cool imagine the player thinks oh I win but on the end all zombies are jumping on him and give him a good bye death. The reaction on player face will be probably not the best I think but it might be funny.
Online gallerie
Steam: 
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This is gallery with many games and I’m 100% sure that I can find there some zombie games that I never heard about but what can be amazing after giving a chance, something what other person doesn’t like, that is not meaning that I will not like. It is just thinking of some people that if one person doesn’t like it we should not like it 2. 
On steam is nice game about zombies called Dead Island.
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This game is just worth of buying for more ideas of how people could be acting if zombies exist, killing is the key to survive in this game and also death is only option, fight for better tomorrow. This game is showing good point that we should never give up and go on easier way, just killing ourselves because there is always point to live, even if we not see this point yet, we just have to give it some time. This game just give me and idea of making place where our character will be traped like maze or something.
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Here’s why I didn’t enjoy Deadlight
There’s starting to be a recurring theme here on my blog… I’m writing a lot about games I’ve been playing to get through my Steam backlog. Some of them have been great, others not so much - but good or bad, each one has given me something interesting to write about. So today, I want to talk about Deadlight. A 2007 game made at the heights of the ‘zombie fever’ (which seems to finally be dying down) and it’s an experience that’s left me with a lot to talk about - sadly for the game, not much of that is positive. 
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The game is what I would call a ‘grounded platformer’ similar to Limbo or the dozens of other story focused 2.5D platformers that came out around this time. You have to do all the things you’d do in a normal platformer, but unlike something like Mario where you’re presented with a fantastical world to jump around in, in Deadlight you’re jumping around a representation of our real world. Although this time it’s a lot more zombie filled than usual.
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Despite the title of this piece, there are some things I enjoyed about this game. Firstly, it looks really good in screenshots. There are a whole bunch of set pieces where the 2.5D nature of the game lends itself to looking really nice.
Also, unlike 90% of zombie games these days, just a single zombie poses a real threat to you. Unlike something like Left 4 Dead where you can just go ham with an axe and get through hundreds of zombies, in Dying Light taking down a single zombie with your axe is a long process that leaves you vulnerable.
This adds some much needed tension to certain parts of the narrative, as you have to judge whether or not it’s worth taking out a zombie in your path before you continue sprinting to safety. 
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But, there’s a lot about this game that I didn’t like. First, the story goes on for far longer than it should. There’s a point where one of your allies is chained up and has to keep a zombie away from himself with just his feet.
You have to go around some obstacles to get to him... which takes about 15 minutes to do. Once you get to him, he’s still keeping the zombie at bay with just his feet.
Oh, and then the guy you just rescued needs medical attention - we’d better take a 40 minute trip to a hospital to get him some medical supplies... ignoring the fact that you’ve been finding medkits throughout the game that you’ve never picked up to carry with you.
Oh, and there’s a section of the game set underground with a ‘rat king’ who’s built an elaborate underground city, just for you to parkour all over. This whole section takes another 40 minutes or so, and has no bearing on the plot of the game whatsoever. It’s literally there to just pad out the game.
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Deadlight also tries to employ the ‘twist’ narrative feature that a lot of indie darling 2.5D platformers employ. There’s meant to be a moment where ‘everything changes’ but instead you just find out something more about our main character. Sure, from a narrative point of view it’s quite a revelation - but it’s shown through a flashback from before the events of the game.
It’s presented as a major tonal shift in how we view our main character, but in a world with such a bleak tone already, it’s very hard for there to be any kind of tonal shift. You can’t go from brutal and hardhitting to brutal and hardhitting and expect the player to be shocked when you do so.
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Oh, and I have to talk about the controls. They’re garbage.
The game wants to be a cinematic experience, but it wants to have all these cool moments be in engine. I can appreciate what they’re going for here, and when it works you feel really cool. All the platforming techniques you’ve learnt come together to help you escape these tense situations. But that doesn’t make up for all the times where it doesn’t work.
You’ll be running away from cool set piece, but then because you did a sprint jump instead of a normal jump, you’ll die and have to do it over again.
Oh, you didn’t realise that you’d just walked into a timed set piece where the building is falling down? Guess you’re getting caught by the falling debris and dying... guess you better try again!
You can chalk a lot of this up to the main character being ‘overanimated’. He’s meant to move in a realistic way, but this just translates to a lot of his animations having ‘locked frames’ where any inputs you make won’t actually translate to him moving in game. This is super frustrating when you’re trying to move quickly and he’s not responding because he’s in the middle of a long stumble animation.
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Is Deadlight worth playing? Ehhhh not really.
For being a short game (roughly 6 hours) it still manages to go on for far longer than it should. The platforming is frustrating and the story doesn’t do anything you haven’t already seen in every zombie movie/game ever.
And it’s a shame, because you can see that a lot of effort went into Deadlight. There are moments where you can see the ‘narrative platformer set in a zombie apocalypse’ idea they had shine through.
But you’ve got to wade through a lot of garbage to get there. Far too much to make it a worthwhile recommendation.
... Oh, and they call zombies ‘shadows’. According to the creative director, “they are called shadows because they are a shell of their former selves and they literally look like shadows.” So you know what. Actually, screw this game.
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tomyoungwrites · 6 years
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Here’s why I didn’t enjoy Deadlight
There’s starting to be a recurring theme here on my blog… I’m writing a lot about games I’ve been playing to get through my Steam backlog. Some of them have been great, others not so much - but good or bad, each one has given me something interesting to write about. So today, I want to talk about Deadlight. A 2007 game made at the heights of the ‘zombie fever’ (which seems to finally be dying down) and it’s an experience that’s left me with a lot to talk about - sadly for the game, not much of that is positive.
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The game is what I would call a ‘grounded platformer’ similar to Limbo or the dozens of other story focused 2.5D platformers that came out around this time. You have to do all the things you’d do in a normal platformer, but unlike something like Mario where you’re presented with a fantastical world to jump around in, in Deadlight you’re jumping around a representation of our real world. Although this time it’s a lot more zombie filled than usual.
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Despite the title of this piece, there are some things I enjoyed about this game. Firstly, it looks really good in screenshots. There are a whole bunch of set pieces where the 2.5D nature of the game lends itself to looking really nice.
Also, unlike 90% of zombie games these days, just a single zombie poses a real threat to you. Unlike something like Left 4 Dead where you can just go ham with an axe and get through hundreds of zombies, in Dying Light taking down a single zombie with your axe is a long process that leaves you vulnerable.
This adds some much needed tension to certain parts of the narrative, as you have to judge whether or not it’s worth taking out a zombie in your path before you continue sprinting to safety.
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But, there’s a lot about this game that I didn’t like. First, the story goes on for far longer than it should. There’s a point where one of your allies is chained up and has to keep a zombie away from himself with just his feet.
You have to go around some obstacles to get to him… which takes about 15 minutes to do. Once you get to him, he’s still keeping the zombie at bay with just his feet.
Oh, and then the guy you just rescued needs medical attention - we’d better take a 40 minute trip to a hospital to get him some medical supplies… ignoring the fact that you’ve been finding medkits throughout the game that you’ve never picked up to carry with you.
Oh, and there’s a section of the game set underground with a ‘rat king’ who’s built an elaborate underground city, just for you to parkour all over. This whole section takes another 40 minutes or so, and has no bearing on the plot of the game whatsoever. It’s literally there to just pad out the game.
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Deadlight also tries to employ the ‘twist’ narrative feature that a lot of indie darling 2.5D platformers employ. There’s meant to be a moment where ‘everything changes’ but instead you just find out something more about our main character. Sure, from a narrative point of view it’s quite a revelation - but it’s shown through a flashback from before the events of the game.
It’s presented as a major tonal shift in how we view our main character, but in a world with such a bleak tone already, it’s very hard for there to be any kind of tonal shift. You can’t go from brutal and hardhitting to brutal and hardhitting and expect the player to be shocked when you do so.
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Oh, and I have to talk about the controls. They’re garbage.
The game wants to be a cinematic experience, but it wants to have all these cool moments be in engine. I can appreciate what they’re going for here, and when it works you feel really cool. All the platforming techniques you’ve learnt come together to help you escape these tense situations. But that doesn’t make up for all the times where it doesn’t work.
You’ll be running away from cool set piece, but then because you did a sprint jump instead of a normal jump, you’ll die and have to do it over again.
Oh, you didn’t realise that you’d just walked into a timed set piece where the building is falling down? Guess you’re getting caught by the falling debris and dying… guess you better try again!
You can chalk a lot of this up to the main character being ‘overanimated’. He’s meant to move in a realistic way, but this just translates to a lot of his animations having ‘locked frames’ where any inputs you make won’t actually translate to him moving in game. This is super frustrating when you’re trying to move quickly and he’s not responding because he’s in the middle of a long stumble animation.
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Is Deadlight worth playing? Ehhhh not really.
For being a short game (roughly 6 hours) it still manages to go on for far longer than it should. The platforming is frustrating and the story doesn’t do anything you haven’t already seen in every zombie movie/game ever.
And it’s a shame, because you can see that a lot of effort went into Deadlight. There are moments where you can see the ‘narrative platformer set in a zombie apocalypse’ idea they had shine through.
But you’ve got to wade through a lot of garbage to get there. Far too much to make it a worthwhile recommendation.
… Oh, and they call zombies ‘shadows’. According to the creative director, “they are called shadows because they are a shell of their former selves and they literally look like shadows.” So you know what. Actually, screw this game.
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yourfatherlucifer · 2 years
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Name Tags | Han Gyeong-Su
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"Gyeong-Su, you honestly suck at this game!"
"I do not! You're the one that sucks, the parkour is hard!"
Two best friends by the name Han Gyeong-Su and L/N Y/N were playing a zombie video game called, "Dying Light," but little did they know, their future would be filled with the same kind of monsters.
"If zombies were real, would you protect me, Y/N?" Gyeong-Su pauses the game and looks at his best friend.
Y/N looks back at him, "Nope." She tries to stifle a laugh.
"Yah!" Gyeong-Su slides over to her and raises his arms as if ready to tickle her, "Why not!"
"Gyeong-Su, don't. I was kidding!" She gets ready to stand up and run, only to have his hands run all over her sides; causing her to burst into a fit of loud laughter.
He watched her face contort into pure happiness, she was adorable in his eyes. She was perfection to him. How could she be everything he ever wanted? All he wants is her, there's was no way he thought of her the same. She was always talking to Wu-Jin, that must mean that she likes him. All he could do was dream about being with her.
"Okay! Okay! Stop, dude!" Y/N curled up into a ball.
Gyeong-Su smiles and releases her, "Come on, we should go to bed, it's late and we've got school tomorrow."
Y/N was staying at his house for the night as her parents were on a business trip in America for the week.
"Ugh fine."
-
"Oh my god, I can't believe we slept in! We're gonna be so late! I don't wanna get in trouble." Y/N runs beside her best friend.
"Hey at least we'll be stuck at school together," he smiles.
"Yeah after everyone does their damn chores!"
Both friends were stopped at the front gate of the school with other fellow students - as they were scolded for being late.
Y/N rolled her eyes and grabbed her friends hand, "Yeah, yeah we get it! Bye!"
She ran past the yelling teachers.
"Oh my god, why did you run! We're gonna be in so much trouble!" Gyeong-Su whines as he's dragged to home room.
He honestly didn't even care if he got in trouble, as long as he was with her. The whole world could burn to hell and all he'd wish for is to be next to her. Why couldn't she be his already? That's it, he's gonna confess to her.
That's if he doesn't get scared.
"Hey Y/N, hey Gyeong-Su!" Dae-Su greets the two of his best friends as they sit down.
Gyeong-Su watches the two friends converse as he zoned out. Maybe he won't confess..
Dae-Su and Y/N look good together. Why wouldn’t they be together? Maybe he was wrong for all he knew.
-
“Cheong-San, why won’t you tell On-Jo that you like her? You guys would look so cute together!” Y/N smirked as she stole a chicken nugget off of his plate.
Gyeong-Su and Dae-Su both laughed. She was always taking food from her friends’ trays at lunch.
Cheong-San smacks her hand when she reaches back for more. “And why won’t you tel-“ Y/N kicks him in the shin.
“Ow! What was that for?” He yelled and cradles his leg.
“Then keep your mouth shut, jackass.” She glares.
Dae-su looks at all three of his friends confused. She stands up quickly, leaving her tray behind. As she leaves the cafeteria, Cheong-San looks at Gyeong-Su.
“You should go after her.”
He nods and chases after his friend.
“Y/N wait!” She speeds up.
He sighs and once he catches up he grabs her by the shoulder.
“Stop! Where are you going?” Gyeong-Su tilts his head.
Y/N groans, “No where! I just..” she looks to the side to see if anyone else was around.
Y/N then rips off her nametag, grabbing Gyeong-Su’s and hand and shoving it in his palm. “There.”
He looks at her in disbelief, “What?”
Y/N eyes tear up, “I knew it..I’m sorry.”
She goes to leave but before she could, Gyeong-Su grabs her hand before placing his name tag in her hand.
“I was so scared that you didn’t feel the same about me, Y/N. I’ve been in love with you for a while now. I thought you were in love with Dae-Su.” Gyeong-Su begins to sob.
“What? No, I liked you the whole time. I view him as a brother!” She pulls him into an embrace.
“Really? I love you, Y/N.”
“And I love you, Han Gyeong-Su.”
-
“Told you they liked each other.”
“Shut up weirdo.”
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