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#and super speed too
a2zillustration · 17 days
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We lived.
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phoenixcatch7 · 1 year
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Okay so there's this idea for a fic I've been thinking of.
The jl are combating something that can only be touched with magic, jl dark is unresponsive (they got stuck in another dimension again), and cap - their only other magic user - is too injured.
But when they start stressing cap just slams a sheaf of papers of the table like 'pick between yourselves what powers you want, it's one each. Ig I'll sponsor you for today'.
Everyone: what?
Cap, spreading the papers to show each has a letter... Spelling out a magic word?: I'm serious. Do you want a cool new power? Consequence free? For as long as you need?
Batman:... Are you saying... You can... Give out powers?
Cap: my powers, yes. Flash, put Mercury back. That's pointless.
It'd be a great chance to have him explain his powers as a sort of reveal, including why he doesn't do it (it divides his power equally and thus severely weakens him). Also it would be very funny, I think, to see the jl in colour coded marvel suits being basically patroned by Billy. Batman has a blindingly white cowl. Flash has a cape. There's so much 'wait this chill childlike guy from some random city is actually insanely powerful' potential.
But also:
Batman, slowly pinwheeling through the air: how do I steer.
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greenscreen-dress · 1 year
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Brain wouldn't shut up until i drew Joey and Lauren as the iconic Malfina and Clark. Witchcraft SMP is very very fun :D
(closeups of the sillies below, quality is very crunchy bc phone doodles & poor canvas size choices whoops)
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little-pondhead · 15 hours
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Your Ancient History, Written In Wax
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Danny knew he should have put better security around the Sarcophagus of Eternal Sleep. It wasn’t even Vlad who opened it this time! The fruitloop was too busy doing his actual mayor duties because for some godforsaken reason, the man got re-elected.
No, it wasn’t Vlad. And it wasn’t Fright Knight, either. Nor the Observants. Who opened the Sarcophagus, then? Danny didn’t have time to find out as Pariah Dark promptly tore open a hole in reality and hunting Danny down.
The battle was longer this time. He didn’t have the Ecto-Skeleton, as that was the first thing Pariah had destroyed. The halfa had grown a lot over the past few years, and learned some new tricks, but apparently sleeping in a magic ghost box meant that Pariah had absorbed a lot of power. The bigger ghost acted like a one-man army!
Amity Park was caught in the middle of the battle, but the residents made sure it went no further than that. Vlad and the Fentons made a barrier around the town to keep the destruction from leaking. Sam, Tucker, and Dani did crowd control while Danny faced the king head-on.
Their battle shook the Zone and pulled them wildly between the mortal plane and the afterlife. Sometimes, residents noticed a blow from Pariah transported them to the age of the dinosaurs, and Phantom’s Wail brought them to an unknown future. Then they were in a desert. Then a blazing forest. Then underwater. It went on like that, but no one dared step foot outside of Amity. They couldn’t risk being left behind.
It took ages to beat him, but eventually, Danny stood above the old ghost king, encasing his symbols of power in ice so they couldn’t be used again. He refused to claim the title for himself. Tired as he was, Danny handed the objects off to Clockwork for safe keeping and started repairing the damage Pariah had done to the town. The tear he’d made was too big to fix, for now, so no one bothered. They just welcomed their new ghostly neighbors with open arms and worked together to restore Amity Park.
Finally, the day came to bring down the barrier. People were gathered around the giant device the Fentons had built to sustain it. Danny had brought Clockwork to Amity, to double check that they had returned to the right time and dimension.
Clockwork assured everyone that they were in the right spot, and only a small amount of time had passed, so the Fentons gave the signal to drop the shield.
Very quickly did they discover that something was wrong. The air smelled different. The noise of the nearby city, Elmerton, was louder and more chaotic. Something was there that wasn’t before, and it put everyone on edge.
Clockwork smiled, made a remark about the town fitting in better than before, and disappearing before Danny could catch him.
Frantic, Danny had a few of his ghost buds stay behind to protect the town while he investigated.
He flew far and wide, steadily growing horrified at the changes the world had undergone. Heroes, villains, rampant crime and alien invasions. The Earth was unrecognizable. There were people moving around the stars like it was second nature and others raising dead gods like the apocalypse was coming. Magic and ectoplasm was everywhere, rather than following the ley lines like they were supposed to.
Danny returned to Amity.
The fight with Pariah had taken them through space and time. Somewhere along the way, they had changed the course of history so badly that this now felt like an alien world.
How was he supposed to fix this?
-
In the Watchtower, The Flash was wrapping up monitor duty while Impulse buzzed around him, a little more jittery than usual. The boy was talking a mile a minute, when alarms started blaring an alarming green. Flash had never seen this alarm before, and its crackling whine was grating on his ears.
Flash returned to the monitor, frantically clicking around to find the issue, but nothing was popping up. No major disasters, no invasions, no declarations of war. Nothing! What was causing the alarm?
Impulse swore and zipped to a window, pressing his face against it and staring down at Earth. “Fuck! It’s today isn’t it? I forgot!”
“What’s today?” Flash asked. He shot off a text to Batman, asking if it was an error. The big Bat said it wasn’t, and that he would be there soon.
“The arrival of Amity Park. I learned about this in school; the alarm always gives me headaches.”
Flash turned to his grandson, getting his attention. “Bart,” he stressed. “What are you talking about?”
Impulse barely glanced over his shoulder. Now that Flash was facing him, he could see a strong glow coming from Earth. “The first villain, first anti-villain, and the first hero,” he said anxiously. “They all protect the town of the original metas. They’re all here.”
“Here? Now??”
“Yeah? They weren’t before, but they are now. The first hero said there was time stuff involved, which was what inspired me to start practicing time travel in the first place.”
“I’m not following.”
“It’s okay. We should probably go welcome them before they tear apart Illinois, though. The history I remember says that some of them freaked and destroyed a chunk of the Midwest during a fight with each other.”
“WHAT?”
#dpxdc#pondhead blurbs#liminal amity park#I’ve seen stuff like this in the mhaxdp fandom and I eat it up every time#basically the fight with Pariah caused the town to jump through time a little#and while they THOUGHT they were keeping everything in#shit leaked out and tainted those points in time#so technically#historically and genetically speaking#Amity Park is the origin point for the meta gene and Danny made history as the first hero#because Clockwork is a little shit#everyone embodies a basic ability and it has grown from there#the flash family are direct descendants of Dani (speed force Dani for the win)#Dash is the reason super strength exists#so on and so forth#go buck wild#bart learned about it briefly in history class in the 30th century#practically hero worships them#booster gold knows about them too but in contrast to Bart’s excitement#booster is fucking terrified because there was a period where Amity Park rebelled against the US government#and he’s from that specific time#he learned to fear phantom because he lived during that part while Bart is from farther in the future when those issues got resolved#guess who’s chosen to welcome the town? >:)#if you’re wondering what happened to the GIW#they turned into the branch Amanda Waller runs#Danny is the first hero#Vlad the first villain#and Dani the first anti hero#there’s an arc where Danny is trying to fix things but clockwork won’t let him into the timestream and all the heroes are horrified#because yeah Danny is the OG but if he goes back in time to fix his ‘mistake’ what will happen to them?
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skitskatdacat63 · 7 months
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It's just still brainrotting me so badly, LIKE WHAT IS GOING ON HERE!?!?!?!?!
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honkshoo-zzz · 8 months
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eepy and sleeby
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a-god-in-crime-alley · 3 months
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So I’mma do a quick rant on Tim and the whole “forever 17” thing people are always going on about.
Disclaimer: some of this is based on my own experience with how I changed as I got older and comments from people that I went months and years without seeing.
I’m AFAB so it’s not quite the same. But I’ve never been one to remember a skin care routine and have relied on good genetics and good hygiene to make this point.
When doing some calculations for another post (you’ve probably seen that post I reblogged about the batkids ages) it hit me WHY it doesn’t look like Tim has aged.
Sure it might just be a style choice because DC wants to keep a chokehold on their Teen audience with Tim. (Even though Damian is RIGHT THERE!!! DC stop making Damian look like Tim for the love of GOD!)
A lot of people don’t actually CHANGE that much from ages 16-24 as long as they are keeping to the same exercise routines and diets. With the exception of Tim’s Brucequest, he kept to a fairly stable routine for Years!
The reason most people change so much early on is because they drop off their usual exercise (gym class) and repetitive diet (school or packed lunch). So you see people’s weight fluctuating (this can have an effect of visible face shape) hair either thinning or thickening and skin either clearing or getting more acne.
Add this to Tim probably having pretty good genetics (his mom looked like she was maybe pushing 30 when she died but was probably closer to mid 40s. Both Janet and Jack were around 10 years older than Bruce, who would have been mid 30s at the time.)
Tim not showing any signs of facial hair can also be down to genetics. Some cis men just NEVER get more than a single chin hair, maybe a max of 5 sparsely scattered along their chin. Those guys usually just pluck them out. They never actually have to shave. Though I think we Have seen Tim shaving again one point. Can’t remember when.
Either way, it makes sense for Tim not to actually look his age in any more than muscle mass. He’s noticeably built compared to how he was when Damian was introduced. (When the artists are going for a more realistic art style.)
Then considering his most recent dimensional adventure to save Bruce after the shit with Failsafe, you see just how much older he looks next to his mother (from that universe) and she didn’t seem that surprised with how he looked. Meaning her version of him is probably around the same age, and anyone who read that issue can see she looked pretty young.
Add all this to the fact it’s Canon that Jason is 23! He’s only at most 3 years older than Tim but is probably closer to 2 years older. (With Jason being 15 going on 16 when he died. And Tim was 12-13 by the 6 month mark after Jason died and Tim became Robin.)
So in conclusion, DC needs to stop acting like Tim’s still a Teenager and acknowledge that he’s a lot closer to 21 (hell, if we go by proper calculations he SHOULD BE 21).
What I’m saying is give us Tim going out for drinks with his older brothers. Have him show up at Jason’s after something bad happens and ask if he’s still up for that drink (in reference to that one time Jason offered to get a 16 year old Tim into a bar.)
Give us Funny Drunk Tim shenanigans to balance out that Dick is a miserable drunk! Have Jason get stuck babysitting both of them because he’s the only one that can actually hold his alcohol. Have the Girls be watching and laughing from across the bar because they unintentionally had their Girls Night and the same place the guys had their Boys Night.
Please DC, I am Begging you!
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How to Marvelously piss off a Bat: A Guide by Billy Batson, Pt 1
Bruce: Hint at anything and everything prophetic, alternate futures or timelines where something goes horribly wrong. The sheer amount of stress will piss him off, weather its true or not.
Ex:
Billy: Well, this could be worse…
Batman: Superman is flinging himself into buildings high on fear gas, how does this get any worse chum?
Billy: Well hes not murdering his wife or lasering my eyes out right now so we’re definitely in the better timeline
Bruce: he’s not What now
Dick: Midair super-speed pokes. The slightest jab at the side, ankle, or even knuckle mid leap or drive freaks him out and leaves him fumbling a lot.
Ex:
Nightwing, happily summersaulting off buildings preparing to grapple to another mid flip: It’s a bird, its a plane, its the Lord Gray-
Captain Marvel, gaining righteous revenge for his bowl of marshmallow only lucky charms: (Pokes the back of his right knee) bop
Nightwing, now clutching his right knee 57 stories up: so-IIIIIEEEEEE
Jason: Stick a plunger on that crome dome of a helmet, bonus anger points if its during a meeting or in front of people he’s trying to intimidate
Ex:
The Red Hood, scourge of Gothams criminal underworld, in a meeting with his lieutenants: Next thing on our agenda-
The Red Hood, now with 3 plungers stuck to his helmet: We- what the hell
The Hoodlum from the warehouse rafters: THATS WHAT YOU GET FOR SELLING ME OUT TO BATMAN JERK FACE!!!
Hood, taking a plunger off and pointing it at Hoodlum: I KNOW 17 WAYS TO KILL YOU WITH THIS THING YOU LITTLE SHIT, SO YOU’VE GOT 17 SECONDS TO RUN!!
Tim: Mutter something sounding like a vague hex within his proximity, he’ll think you cursed him if he knows you’re petty enough. Basically a magical non-magical psych out
Ex:
Tim, very tired: I am not helping you beat Damians score on Cheese Viking Billy, that goblin will know you cheated and then its my head on the same stick as yours.
Billy, muttering under his breath while walking away: oi karpoí tou kópou sou na xekinísoun sto stóma sou (may the fruits of your labor sour in your mouth)
Tim, understanding the Greek and that billy has ties to Greek gods and magic: *panik*
@thefantasmarex
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hydn-jpg · 10 months
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just follow my lead
ik the anatomy is kinda off but at this point i'm just glad i managed to finish this drawing bc it's been sitting in my wips for a while haha. but yeah!! this was one of my fav moments in crimes so i just had to draw it!! can't wait to see these fools again in book two!! (☆▽☆)
timelapse below the cut bc i feel like sharing + rambly artist commentary(?):
idk if it's obvious from the timelapse but the bg and other dancers were last-minute additions lol. initially it was supposed to be just trystan and noel (which is why i did the lineart right after sketching them) and a simple painted bg but just as i was about to colour it kinda struck me as a bit,, bland? so i quickly sketched out the bg they used in the scene (as close as i could anyway, i wasn't about to make it that detailed when i'm gonna gaussian blur it after anyway lmao)
the dancers were the same, i made them faceless and bland so they don't stand out too much (e.g. me changing the blond guy's suit from cream to grey) i did put a little more effort into the dress of the redhead in the far back bc she's supposed to be olivia nevrakis,, i wanted to add her in since she was a pretty integral part of the chapter without making her too pronounced hsdjlkk i drew the red flower and lace details on her dress and everything, it's a shame all of that isn't really visible in the final product but again— gaussian blur'd (also very tiny). in hindsight maybe i should've drawn her closer to the screen or smth but this is about trystan and noel so!!! whatever lol
there are a lot of things i'd change if i ever redraw this (or maybe just the bg) but that's a problem for future me to decide to do or not do (×_×)
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yo-yo-yoshiko · 7 months
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This was one piece that I felt executed rather easily easy. (Tbf, the composition and poses were never that complicated to begin with which was nice for me!)
There was a lot of discovery involved in the early passes with Jeramie’s posing, which I think was key to keeping him in character. I really labored on that expression throughout the whole process though, it was a challenge trying to strike such a fine line between the fear, sorrow, and a foolish guy trying to put on maybe the most important performance of his life. Proud of this one!
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Also the inks! Because inks are my favorite, and i’m very proud of them.
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theminecraftbee · 1 year
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[image ID: my current hctcg deck, a mono-redstone deck. it contains 3x rare etho, 3x rare xisuma, 3x common mumbo, 3x iron armor, 1x netherite armor, 2x chest, 1x clock, 1x fishing rod, 3x flint & steel, 3x lead, 3x TNT, 3x double redstone, 13x redstone. /end ID]
incredible how even on hctcg, RED DECK WINS BABY!
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vellichorsdesire · 25 days
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f/o kissies stuck in the brain… good morning you guys!! or night wherever you are. your f/o(s) love you by the way, platonic, familial, queerplatonic, or romantic <3
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camodielsart · 8 months
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time-laspe of Rooney from my project Farmtown Follies :)
🌈♣️ check out my cool links :D ♣️🌈
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So I finished Sea of Stars today (as anyone with me on their dash will find out as soon as they scroll past this post). Long story short, I loved it! It was a really solid experience from start to finish, and I'm going to take a moment here to sing some praises.
Early on the first thing that charmed me was the environment design- it felt like I could follow my character's journey visually on the world map through the zones when I entered and exited them, which just testifies to how well made the overworld map is. The environment designs were just great in general- every place was visually interesting and some of the backgrounds were absolutely jaw dropping.
I liked the combat system! It's not hard by any means but it's fun. It starts out slow to ramp up the interesting features and many times in the early game I felt like combats were over before I got to use any cool moves, but by the time you unlock all the mechanics it's a really dynamic system. I like the choice to flatten the MP bars and skill costs and put an emphasis on alternating spending MP on two-three skills and then basic attacking to replenish it. The live mana system gives another dynamic angle that ended up feeling a lot like Octopath's BP system in execution (again, setting up a cadence of small attacks to charge -> big damage attack -> repeat) but also interacted well with the lock system. The combo attacks are a highlight and the elemental lock system encourages nearly all of them to enter the rotation. The only gripe I have is that the Obligatory Indie RPG Timed Hits Like Paper Mario, while they do have good feel once you get them down, *really* could have used a timing example on first appearance, or someplace to practice using them. When a new party member showed up with a completely different attack pattern, it took me several fights of pressing A at random times during the animation to figure out where the right timing window was. Turning on the modifier that gave feedback on perfect timing was helpful to know when I had it, but I didn't like having to guess what part of the animation I was aiming at in the first place.
The characters were excellent- though I don't have much to say about some of them, others of them felt like they were aimed directly at me and the types of character I like. There were multiple times that I was delighted to see a new character get to join the ensemble and not just remain in place. I think they were all treated well by the story and most importantly, all had their moments to shine. On that, the story in this one was also excellent- some good twists and some *really* heartfelt plot beats that will stick with me. One visually shattering moment in the middle gave me that awe-struck "oh to experience that again for the first time" feeling whenever I passed through that area thereafter. Just an overall good story well told.
Like I said in my last post, I enjoyed the gamefeel of traversal, which is surprising since JRPGs aren't really a movement focused genre. But again, with the addition of verticality, climbing up ledges and rock walls, and later on the grapple hook to cross gaps, I was pretty engaged even when backtracking- though there was very little backtracking, since the world and environments were designed as very straightforward and easy to navigate. The collectibles and sidequests were at a good challenge level where they weren't free but they also didn't take dozens of hours to scour the world for the hidden door, etc. The game also gives you a modifier that gives a radar for collectibles too making it easy to get that nice shiny completion star. And the sidequests were all worthwhile too, especially the late game character-specific questlines. The full completion reward true ending surprised me at first, but I settled into it once the feelings started to flow.
It wouldn't be fair to the game to not mention the way it wears its love for Chrono Trigger and other SNES-era JRPGs on its sleeve. If "Guest Composer: Yasunori Mitsuda" wasn't enough of a clue, the story is tucked full of easter eggs and references, combo attacks and enemies and environments and plot beats that fans of Chrono Trigger would identify easily. But I think it handles the inspiration well, being an homage that still keeps up its own identity. The lore tying it to the studio's other game, The Messenger, helps with that. It's not just "hey let's remake this game we're all nostalgic for beat for beat" and more "hey let's do our own thing but throw in a lot of nods for us and for other people who are nostalgic for this."
Overall, playing the game was great to end 2023 and finishing the game is a killer start to 2024! A very hearty recommend from me.
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reputahtion · 4 months
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i  wanted  to  write  tonight  but  then  i  got  bullied  into  finally  reading  p.jo  for  the  first  time  by  patrick  now  that  the  show  comes  out  in  like  2  days  so  i'll  guess  i'll  be  doing  that  tonight  instead  maybe  i  see  you  guys  later  maybe  i  won't  we'll  see 
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multicolour-ink · 2 years
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There are two noticeable times in Sonic Movie 2 where Sonic's power (or "boost") seems to run out of charge, which severely slows down his speed and leaves him vulnerable.
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This basically means that Sonic's full speed isn't permanent, and there is a limit to it.
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