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#anti bioware
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bioware i’m in your walls
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josephinemontilyace · 6 months
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Things I’ve been looking forward to for roughly a decade:
- Dragon Age: Dreadwolf
- The Winds of Winter
Things I’ll probably never get:
- Dragon Age: Dreadwolf
- The Winds of Winter
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mywitchcultblr · 2 years
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You know, I kind of wonder if Vivienne was written as she was solely in response to backlash about Anders in DA2. Considering she'd be exactly the sort of person he'd despise I don't think that's a coincidence..
ahhh she's another conservative trope in the companion who's there to annoy you or for drama and debates like Wynne and Sebastian
Even Fenris got this 'trope' treatment
( in regards to about mages)
( Bioware REALLY REALLY desperate to make him and Anders as trope about anti mage vs pro mage and disregarded everything else, there's a lot of things that Anders or Fenris did or said that doesn't make sense, blame bioware biases. They handled it bad because of the obsession with this rival anti vs pro mage )
(like bruh it make sense for Fenris and Anders join forces to fight oppression together, I get they have differences but from what I see in da2 their dynamic is just used for trope)
But Fenris position was balanced by Aveline and Sebastian
Bioware really want the community to have drama over companions but at times this decision often butcher the companions also, they always have this horny desire for;
'the good oppressed who doesn't like to fight back and work with the system'
'the good victim' even more blatant with DAI
She could have been better, she could have been a progressive mage from Rivain but nope
The first black companion and she's a conservative with Margaret Thatcher nickname, the iron lady *facepalm* bioware did the black community of Dragon Age dirty...
I don't get it why the fuck the first black companion is a conservative i don't get it, sometimes I suspect at this point it's just racism
She should have been better but alas it didn't happen, so yeah i can't like her from political perspectives alone
No hate if you or anyone likes her ( read pin post I'm okay with anyone so long they support the freedom choices and politics in DA )
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sillyliterature · 1 year
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Knowing what we know of the real Cole, a character introduced in DAI, Bioware had the gall to blatantly villainize Anders by inflating the number of casualties of the Kirkwall Chantry explosion, by giving his signature outfit to random outlaws in the Hinterlands and to Imshael, a demon no less (and by a bunch of other things like failing to give the player the option to make the cure for tranquility known, the main reason for the mage rebellion, not the Kirkwall Chantry explosion (and failing to make Cassandra accountable as the avatar for the Seekers order in the Inquisition;) by not including a single mage to speak positively about being finally free from the Circle or about Anders (we did however get a Loghain's apologist, but not for Anders, no sir🙄)
Anders could have ended up like the real Cole. If he didn't it was pure and utter luck that the templars didn't completely forget him when he was in solitary confinement for a whole year but he could have died of starvation... How many other mages died forgotten in dungeons of Circles throughout Thedas? And you're telling me bombing one Chantry was an overaction - the institution that's the templars' puppet master and condones these abuses on mages?
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Cassandra recruiting Cullen would've made sense if the writers had the backbone to write the story honestly. Instead of the "Templars are actually the good ones and Grey Wardens are bad" nonsense we got, they should've followed the tread created in the previous games.
Cassandra is VERY pro-Chantry, pro-Templars and anti-mage. She is the worst choice for Divine because she just puts everything back the way it was. The logical path for Cassandra's character would be for her to recruit Cullen for one reason only: He is anti-mage. Extremely so. And to Cassandra, who probably hopes that this new Inquisition will be like the one of old, he is the right type of person for that job.
A Templar to go against the pro-mage attitude of both Leliana and Josephine. Bring back the Inquisition of old. Restore the Chantry to the way it was.
But the writers were cowards so we get this nonsense instead.
Honestly, yes. The fact of the matter is that Cassandra and Cullen are very similar as characters. And that doesn't speak well of Cassandra.
So much of Cassandra's character and story in-game very much parallels what the writers claim Cullen's story is. A Seeker who joined the order full of fire and belief, who committed horrible acts in the name of those beliefs, but after times of having those questioned, those beliefs are shattered by a revelation. And yet.
Just like Cullen, Cassandra doesn't do any true growing in the events of the game. While she's horrified when she learns the truth of Seekers and the Rite of Tranquility, that doesn't cause any massive change in her worldview, and more significantly, it doesn't offer the opportunity for the player to push her to change her worldview, the way an earlier DA game might have. Indeed, the game also goes out of its way to excuse and ignore everything Cassandra's done as a servant of the Chantry, in order to sell its centrist viewpoint.
This isn't to utterly disparage Cassandra and to say that she's beyond any kind of growth or improvement, or to make people feel guilty about liking her before understanding the context that Inquisition goes out of its way to hide. Cassandra was my first romance in Inquisition, before I really figured out what the fuck was going on with the story.
And ultimately, I think that Bioware's determination to hide and misrepresent the truth about characters like Cullen and Cassandra and the Chantry in general is what angers me the most. It betrays Bioware's unwillingness to commit to the deep story of the dangers of religions as political institutions, or to admit that the people in power aren't everything they're cracked up to be. (I'll probably expand on this point in another post now that I'm thinking about it)
To sum it up, yes, anon, you're completely right. The game and the story would have been much better served if Bioware had committed to acknowledging Cassandra and Cullen's pro-Templar stances being what they are. - Mod Alistair
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v-arbellanaris · 1 year
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i dont think im done talking abt this, actually. i'm going to try and explain how stupid this whole thing is because there's always SOMEONE going on about how if it wasn't for the circles, and the parallels of the circles to real-life atrocities, "the mage-templar debate" would be a two-sided issue.
actually, it's not.
the "mage-templar debate" is not an issue of ethics even before addressing the conditions of the circle, because you have other options.
the basic premise of the argument is "mages are inherently a danger to themselves and everyone around them. is locking them up to reduce the harm they pose to the general population the correct ethical decision?" but the entire concept is already bullshit even before you address the conditions of the circle, which is where most people claim the civil rights movement comparisons come from.
because. CANONICALLY. you have other options. you have options within the context of the games to reduce the "threat" or "danger" of magic. there's no cases of mass abominations in rivain. there's no cases of mass abominations (as we know understand & abominations anyway) amongst the avvar. there's no cases of mass abominations in tevinter. from the get-go the idea that "mages have to be locked up for their and everyone's safety" is already bullshit, before you even touch the issue of the circles. even before you get to the conditions of the circle, the very existence of mages in rivain and nevarra and the avvar and tevinter already renders the argument null and void.
from it's very inception, the entire premise -- mages are inherently a danger to themselves and everyone around them -- is proven to be a belief, not a fact.
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nateofgreat · 3 months
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Every single SWTOR Republic mission
Game: Alright, the Sith are planning to attack Corellia's shipyard. We've known this for at least weeks now and thus had plenty of time to prepare.
Me: Great! Sounds fun, so let's get on with the battle.
Game: BUT WAIT!!!!! The Empire's attacking civilians you'll never see, meet, or hear from ever again! And the ONLY WAY to help them is to let the Sith blow up a bunch of Republic ships and endanger the whole war effort!
Me: Seriously, again with this? How many freaking times are we going to contrive this dilemma? Can I just fight a battle normally for once?
Game: But you don't understand! Darth Malgus' last plan was so feeble and pathetic we need to force some kind of victory for him to brag about when you confront him later!
Me: But this is the most predictable plan he could've possibly used. How on earth can the Republic have not seen this coming? And wait a second, if we knew about this attack in advance why didn't we evacuate the civilian populace? Heck, Correllia's been the frontline of the whole war so far, aren't there shelters, orbital cannons, shields, anything?
Game: Nope, the whole thing's completely undefended and the Republic put all their Navy on one side of the planet and didn't take advantage of the opportunity Malgus stupidly dividing his fleet would create.
Me: For crying out loud, why is every superweapon, military advantage, and resource the Republic finds locked behind one of these dilemmas while the Empire just gets to crap out new ones every other week?
Game: Uhh...
Me: The Null Cannon, the Barrager, special droid designs, the Powerguards... Can we just get one for once without some contrived reason for why that'd be the dark side option? Heck, why are we even doing yet another "defend against the Empire" mission? They never matter anyways because every time you cripple them they somehow just spawn another giant army out of nowhere. Five years ago they were almost crippled completely, can we go back to that? How about the Republic attacks them for once. I want to liberate some Imperial worlds, how about it?
Game: Nope, just the same old dilemma over and over again. Are you going to yet again let the Empire win or be a bad mama jama and let the civilians who should've been evacuated and that you'll never hear from again die?
Me: ... Whelp, I think that's enough SWTOR for the year.
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gloriousonemahanon · 1 year
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Oh, no no no Bioware. Are you really trying to tell me that Celene immediately choosing to commit genocide against thousands of her own citizens because her cousin is a cunt was 'a tragic necessity', but Anders destroying a Chantry with twenty or so people inside after years of trying peaceable and nondestructive routes and options while said Chantry ignored the horrendous and public abuses inflicted upon the mages was 'monstrous and unforgivable'??
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perkeleen-lavellan · 9 months
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Didn't wanna coopt someone else's post so making my own.
So, Cullen critical thoughts below
I hesitate to say it, but I would have perhaps actually liked Cullen, if the writers had leaned in to the terrible things he had done, and either shown us that he was now finally truly remorseful, like actually shown the weight of- and value of human life finally hit him. Don't just have him be bitter because the Chantry and the Templars and Meredith fucked him over with lyrium and Kirkwall. I want to see him finally realise that all the people he hurt with his own hands had lives. Families and dreams and feelings of fear and pain and I want to see him weep for the loss of all of it.
Or, show us that he was not remorseful. That he still believed on some level that the fault did not lie in him or the Templar order, it always came from somehwre else. Have him refuse to take that responsibility for his own part in it (Inquisition already kind of does...) It was the Chantry, it was the existence of mages that was the reason he had to do those things. What if he stayed in denial, and what if the game acknowledge that that's... wrong. That's not good.
It could have been interesting to have a character like that and maybe contrast him with a character who did find the faults in himself and the Templar order, like say, Samson. Let's lean in more to his characterisation too, lets take it all the way there!
I feel like in a vacuum it would have been hella cool even, to have a kind of plot twist where it turns out that one of your allies could not overcome the moral and emotional burden of having been a part of atrocities in systematic abuse, but the 'villain' of the story could. What if the 'good guy' was just a dude who had done too much wrong to be able to admit it even to himself. What if he was stuck in this half formed state, never able to fully realise the better person he could be, because the fear of who he is now is too paralysing. Instead he stays in denial, where the world can still make sense and he can still pick up the pieces of himself.
And what if the villain was just a dude, equally too far gone, but the difference there was that he took that weight on himself. He acknowledged what he had done, and maybe it broke him in some ways, but didn't it also make him finally break free from serving those in whose name he hurt people?
Since BioWare seems so obsessed with this whole "but maybe the mages did bad things too" victim blamey questioning who's in the right narratives, well. There it is. There's your "what if" plot twist. There's your story with gray morality, an ultimatum where there truly is no good choice. Your return to the days of Bhelen vs Harrowmont. And what did you do with it?
Nothing.
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scorpioandthefrog · 6 months
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Listen I’m absolutely furious about Bioware unceremoniously firing a whole team because they are expensive and unionized. Obviously furious on behalf of the workers, but honestly selfishly upset that I won’t be able to play the next game of THE series that I absolutely obsessed over back in college
But honestly? It would have sucked even if they hadn’t fired all the creative people responsible for making it good. Bioware never understood what was good about the games in the first place. Inquisition was so goddamn gorgeous, but it completely lacked the charm of the glitchy, ugly first game
No matter what, Dragon Age 4 was always going to be full of soulless “swooping is bad” callbacks and “well… that happened” style humor
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dorkofclanlavellan · 1 year
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Remember when Justinia had a Tranquil (his name was Pharamond) go to Adamant to see if there was a cure for the Rite of Tranquility and when he did as she asked and cured himself she punished him by ordering him be made Tranquil again while he cried and begged her to just kill him instead?
Remember a couple years before that when she had Leliana go to Kirkwall to warn Elthina to flee because she was planning to order an Exalted March on Kirkwall because more and more mages weren't taking their imprisonment, tortures, rapes and murders without resistance?
Yet we're supposed to see her death as sad and awful.
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mycelialbats · 3 months
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google history “how to find high fantasy media that isn’t racist” “how to find fantasy video game that isn’t racist” “how to know if a fantasy book is racist before spending $20 on it” “how to-
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develline · 10 months
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«As much as I love hearing about my failings in the eyes of the Maker, I though the walk may be more pleasant»
(c) Rezaren Ammosine, Dragon Age: Absolution
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mywitchcultblr · 2 years
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That's not to mention all the fake progressive/corporate woke bs coming from both Bioware and the mainstream fandom. It comes across as incredibly disingenuous and I doubt it will get any better going forward. I'll never forgive them for tossing Anders, Orsino, Fiona and other rebel mages under the bus and for framing them as ungrateful children, it's extremely infantilizing,tbh
i think bioware genuinely cares about lgbt issues, but they really bad and even fail at many other issues like oppression and racism.
I mean look at this: Whitewashing Isabela
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I don't care if its not bioware who did this in comic, but they should have intervened and say something.
Look, this is worse:
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Bioware is like centrist trying to be progressive but fail in many aspects (not failing in everything BUT A LOT especially with the issues of equality and oppressions )
While EA
EA is electronic satan
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sillyliterature · 1 year
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In your opinion, what role does Hawke play in the Chantry explosion? You've covered off red Hawke in one of your recent reblogs but what about a blue or purple Hawke?
Thanks for your ask❤️
If we strictly abide to canon, none of the three Hawkes play any role in the Chantry explosion because the game simply doesn't allow you to play an active role in it. That said, in the realm of headcanons, I can see that perhaps the closest Hawke to play a significant role in it out sheer stubbornness may be Red Hawke. They could force Anders to spill out his plan and aid him knowing that is the right thing to do to give the mages a fighting (and a escaping) chance. Now, Purple and Blue Hawke may take a diplomatic stance by, for example, putting all their chips on Thrask and his alliance among mages and templars to oust Meredith (I know Best Served Cold for a pro mage Hawke is a hot mess of a mission and I will fix it in my fic wip even if it's the last thing I do *shakes fist in the air*) but ultimately, Anders knows that won't solve the underlying problem. Another knight commander will replace Meredith and the old practices and abuses will continue.
I headcanon that, days prior to the Chantry explosion, Anders disappears. Hawke is worried sick fearing the worst and mobilizes their friends to search for him but things are at a boiling point in the Gallows between Orsino and Meredith and for some reason they are both relying on Hawke to solve things or mediate. They could remember Anders' odd request of weeks prior to distract the grand cleric and have a hunch to search for him in the Chantry. If Hawke is a mage, they may sense something? But if they're not, perhaps they could go with Merrill and she could help? Whatever they find could lead to Anders' whereabouts and after making sure he's alright and in one piece, Hawke could confront him about his plans. Not sure whether Anders would ultimately share them or mislead Hawke one more time in a last attempt to shield them from the upcoming backlash.
Again back to canon, DA2 has a way of gaslighting Anders starting by Hawke and their companions. People deflect his accusations of templar abuses like he is paranoid, Hawke rolls their eyes at the drafts of Anders´ manifesto left at their estate (even a pro mage Hawke who is romancing Anders does this,) he's treated as a nutcase and a nuisance and so, the narrative makes it very difficult to snap out of it and actively aid him. For that you'd need to believe him, take him seriously and acknowledge that the systematic abuse against mages by the templar order and condoned by the Chantry for a millennium cannot continue.
Or you simply flush canon down the toilet and write a new one in which Hawke doesn't doubt Anders' accusations against the templars and they believe him and are with him all the way until the end.
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DAI really did lack the teeth that DA2 and DAO had. Cassandra never really get challenged in her views and she doesn't change anything when Divine. The game just tries to trick you into thinking she does by using manipulative language, i.e., "new" templar order and "new" circle of magi. Neither is new, they're both exactly the same. The game just wants you to think change is being made when it isn't.
Then you have her ask an elven Inquisitor if there's no room for another God. Or be very dismissive of any faith that isn't Andrastian. But you can never challenge her on it. Much like how you can't challenge Cullen's shit takes.
Yeah you're so right, they really flopped when inquisition writing backpedaled on the chantry and templars. And you can't fire back on people with their apologism.
That line of Cassandra's pisses me the hell off. Let people, especially elves with their oppression believe in their own gods.
0/10 stars do not recommend (100/10 stars for most of the companions). Shame they made 2 great games and they made the best quality (graphics wise) game but the personality of wet cardboard 😞
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