It's the way that Steph's teacher called her out, saying that she hoped she studied in front of the whole class. It's the way that Steph's father said that he wanted to have an intelligent conversation with her, so she should shut up. It's the way that Steph herself says, "I'm actually the smart one in my friend group, if you can believe it."
It's the way that Pete says, "She's smarter than she thinks she is" and "You're as smart as I know you are" (could be paraphrased, idk my digital ticket is gone) and got excited over a C+ with her.
Something something everyone telling Steph she's not smart so much that she believes it herself something something Pete seeing that she actually is smart
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After watching through Side Order... I have a Few Thoughts.
[Spoilers ahead]
My Review of the Side Order DLC - Its little more than Gameplay.
Initial Opinion
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Overall; I like the gameplay mechanics initially, but the story absolutely feels lacking to me, imo. It feels like they were really banking on Side Order being Hard but... multiple of my friends finished it on their 2nd or 3rd run through the Spire.
That in itself isnt a problem! But... everyone felt sort of unsatisfied? There were no developments in the story, as we, Agent 8, were just assigned the task to Get to The Top of the Spire -> The Player Does That -> You beat a Boss -> Credits Roll (?)
On my watchthrough I literally said Please Say Sike 😭 because, dont take this poorly, but they were advertising Side Order as;
• Difficult (stated Multiple Times in basically every Trailer)
• Story Driven (You Uncover things as You Climb)
• Character and Lore Intensive (as shown by the trailers with all the concept art as well as promo art)
I dont feel like it was wrong to expect more based on how it was advertised.
But... if you complete the DLC in 1-2 runs, which is Very Much Possible, no buildup happens at all. The story was banking on the player struggling, and putting all the content behind repeat runs, which falls through and Doesnt really work/feel satisfying if the main goal is achieved in such a short time. I Feel like anyone who regularly plays Salmon Run will likely have a similar experience. And I feel kind of cheated? Because what we got was something that was Tell Not Show rather than the Show, Not Tell formula. And in my opinion, it really doesn't work as well at all. It puts all the major lore that the game has set up behind repetetive climbs (which never change btw, despite each climb being generated differently, its the same after a while) and you get about 1 Sentence of Exposition, with a Modlog from Marina if you are Lucky.
Side Order was (to me), after watching it all;
• Not Difficult, But Repetetive Gameplay (This easily runs people down, which would be fine if the tower had more than 1 setup or phase)
• Inital Story Setup with no complexities or stages. You climb the first Tower, Save Marina, Climb the Second Tower, Beat Order, and the credits Roll. In its most complex, you could fit what Side Order's Story is in 2-3 Sentences. Rather than Lore being revealed During the story, it feels Pushed to the Side as all of it is either in Text the player may never see (different climbs) or care to read (Marina's Mod Log)
• Use of Character Drops with no explaination / mention (The Agent 4 Boss, Anyone?) (This felt very Bait-y, with No Payoff)
Rating
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If I had to give Side Order a Rating
4/10. At Best.
I am a bit disappointed with this as I feel like I was promised more, Storywise, and honestly a bit gameplay wise. I think it fails where other DLC has succeeded Due to being Built in such a way where anything engaging is stuck behind barely changing gameplay. It is not built in a way where the experience cant fail to show you whats important to the characters and the worldbuilding. It relies too much on telling you whats happening rather than the world showing you. Its too Simple, and It Doesnt Work, personally, in a series that contains Octo Expansion.
Which is Sad to me!! It had so much wasted potential and I really hope this isn't the last we're going to see of the concept, we get to see ideas actually built into the story, and... maybe find Agent 4.
Conclusion
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Tldr; Side Order had a good concept, but failed in execution for being simple and gameplay dependent, which was ultimately disappointing due to it being advertised as something more for all involved.
It was an alright attempt. The experience will just be known to me as... well. Baby's First Rouge-like. Nothing worldbreaking.
(PS, this isnt meant to be mean spirited or overly critical, I just love the Splatoon Series so I give it Tough Love. This is just my personal view on the DLC)
Thank you for Reading! Feel free to share or add any thoughts!
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i dont usually write out my personal story interpretations and headcanons of things (i like to draw out the concepts and hope it comes across--most of my words are kept to discord and such) but ive been thinking on my interpretation of hearts blindness and figured its worth sharing here! especially because, from what i understand my view on this is perhaps not in the majority.
ive done a comic relating to this (which ill reblog for further reference) but i personally see hearts blindness as something actively and willfully chosen and caused by heart himself--metaphorically, representing his own avoidance and distorted perception of the reality they live in. a mix of him not wanting to acknowledge it all (consigning himself to apathy) and something like rose tinted lenses... but the lenses are instead a fuzzy, tunneled and dim vision that doesnt provide him the full picture.
a key aspect of my interpretation is that heart actively chose to alter his vision (perception) in this way, AND that it is a permanent shift. its something he learns to work and function with. (this also represents how you cant undo change; you can only learn to live with the new shift in your being). i personally.... really dislike the idea of his blindness being a punishment, and thematically i find him choosing to blind himself far more in line with hearts motivations. hes the sort to do something like that without thinking through the consequences because it helps him cope in the moment.
when it comes to the way in which hearts blindness manifests, i personally hc him having a mix of tunnel vision, light sensitivity (exacerbated and aided by the blindfold), some blind spots (i cant remember the exact name but... spots of vision that are just gone) along with visual snow and floaters. the last two are mostly because i have those and i want to project B:•P
umm but yeah! those are my thoughts on the matter, feel free to add to thoughts if you guys have any!
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Can you imagine if, seeing Sindri so broken, after the funeral, Kratos had had the chance to quietly tell him that he also lost a brother? A brother who he deeply loved. Who he loved so much he wasn’t able to name his child after him, because he couldn’t bear being reminded of Deimos every time he thought of his son. A brother who he had also looked for and tried desperately to save, only to lose him forever.
In fact, they both lost their brothers twice. They both thought they had found them again only for it all to be ripped away.
Kratos understood exactly the kind of grief Sindri was going through, how heartbreaking that he wasn’t able to tell him so.
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I get why Heart doesn't talk. I'm hard of hearing. I'm not deaf, I just can't hear super well and it will continue to get progressively worse. I'm also loud af because of that. I've had people I'm out with shush me in public places because of it and, I get why they do it because everybody doesn't want to hear me yell, but it still sucks. Because I love to talk.
So for Heart, whose parents have completely removed him from society, most likely due to misplaced shame at his condition, there's a huge chance they haven't let him talk since. He probably did try to keep talking at first and I'm guessing they shut it down because he couldn't control his volume and tone. And now he just doesn't.
Which is a whole other level of heartbreaking to me. Deaf people do not owe it to anyone to speak. But people who had hearing, for an extended period of time and not just the first few years of life, are used to talking. That's how we've been raised to communicate since birth basically. And so when people take that away because we're too loud? It hurts. So much.
I don't think he'll start talking again, nor do I think he needs to. But the fact that he doesn't, when he was hearing and speaking for 12 years, and how it was most likely a choice made for him to not "embarrass" his parents? Or make them feel guilty he got sick? And how his parents also didn't even bother to learn sign either? It's just devastating to me.
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