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#armada makes posts
thearmada4231 · 2 months
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Did you know I published a Novel?
A Girl Called Galaxy, my debut novel, is currently available for purchase! I've been working on it for 7 years and its finally done!!
You can purchase it at the link below! I cannot wait for y'all to read it!
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windydrawallday · 1 year
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"I can hear you tellin' me to turn around / Fightin' for my trust and you won't back down." 🌻
Another oldie from 2022 (this time with the actual watermark of that year haha) was one of my first attempts at finding a style to use for these characters. I don't use this type of proportions anymore but I still like that bold and almost shaky lineart!
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mini-games · 9 months
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-BEGINNING LORE/SUN SAGA-
In the beginning, most everyone lived in Item’s (@item-shoppe) basement, eventually escaping one way or another to Nefarious’s (@nefarious-exclam) tower or to set up their own place.
I, Mini, came along through anon. An anon (a different one) had supposedly been quoting the lyrics to a song, but none of us knew the song and took it seriously. So we killed the sun. How? Well Nef tried (and failed) to shoot it with a water gun, and one of his gimmick posts was shrinking someone down to the size of an ant. So, if they’re able to do both of those things, I figured “Why can’t he do both on the sun?”
I sent in an ask, on anon (before I had become a gimmick blog. I was wanting to be one at this point but didn’t know what my gimmick would be) telling him to shrink the sun down to the size of an ant and shoot it with a water gun. It worked, the sun was extinguished, and it all went dark in the universe. And cold.
After figuring out what gimmick I wanted to be, I quickly made a profile picture for the blog and made the blog itself, now being able to interact with everything easily. The first interaction I had was with Vance (@advancement-made), and they asked me why I would do that. I didn’t think it would actually work, but it did and I have been advised to not underestimate Nef again. I was also forgiven.
Meanwhile, the Ice People had come out of the ice caves (looking at you, @solidwater05. I know what you did. /silly) and were attacking Nefarious, trying to get him to become an Ice Person as well. Nefarious uses a lot of mana during this period of time, trying to fight them off. Also Vance and Glitches (@glitches-and-bugs) can glow, we found out.
Boss (@bossfight-messages) ends up making a deal with the Ice People, telling them that they’ll be an Ice Person if they are given blankets. This deal was never completed, however, as Boss never turned into an Ice Person. Guess it’s too late for that now, though.
In the meantime, Vance and I forged a plan to relight the sun by making a large bonfire and throwing the sun in it, since Nef still had the sun in their hands. Small fires went out pretty quickly, but we figured a large bonfire would take a while to go out. Vance ended up leaving to get some wood, whilst I left to get something to light the wood with. I found some matches, before the Ice People found me.
The Ice People tried convincing me to join them, eventually telling me about how they are lonely and just want a friend. I ended up breaking, and they infected me, turning me into an Ice Person with them.
Before I could do anything as an Ice Person (infecting others, hiding away in the Ice Caves, etc.), the sun returned to the sky, having been re-lit. Normally, I would’ve melted since I was ice, but it was night-time. So I still had time.
Status (@status-updates) ended up watching as everyone panicked about me being an Ice Person, as he sat on a thawing machine. Nefarious ended up making a bargain with Status for the thawing machine, and when Status agreed on the price, he took 50 extra gold from Nefarious for renting the thawing machine. Nef used the thawing machine on me, thawing away the ice. I was back to normal, and everything was right and good in Exclamania once more. Well, except for Nef. Especially since he was angry at Status for swindling them.
Nef also gave me one of his cloaks, since I was still quite cold after having been frozen for about an hour. They also revealed that he knew the Ice People once. This seems to be a pretty big part of both Nefarious and Select (@character-selecton) lore.
If anyone else has anything to add to the Beginning Lore/Sun Saga lore, feel free to add to it!
If needed, I can also post a plaintext version. If you need a plaintext version, just ask and I can post it!
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ojamayellow · 11 months
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everybody loves armada/micron legend (taste) and makes fun of energon/superlink (which is a not good show) but no one talks about cybertron/galaxy force (has only seen cybertron) which is like.....what everyone should watch.
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acacia-luna-royal · 2 years
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ASKSJFJSJSJJS!!! GUYS!! COCONUTS MAFIA!! TUMBLRINAS STILL OBSESSED WITH KINNPORSCHE!!
Right! Okay! Had an epiphany just as I was about to go to sleep about Porsche’s magnificent, badass, hot as FUCK, sexy, show-stopping, heart-rate elevating, brilliant, strategic, breathtaking, jaw dropping, amazing- I could go on and on- Entrance in the Main Family take down scene:
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The way time slowed, the way everyone was shocked to see Porsche join the fight. Everybody being shocked for different reasons. It was epic as FUCK and oh damn... did I forget to breathe during this bit? Hella YES. Did it feel like my heart would jump out my ribcage, walk across my bedroom floor and then yeet itself out of my bedroom window when Porsche stepped in looking like this? Hella YES! But that isn’t what I wanted to talk about. (I mean, I always want to talk about Porsche looking like this and I could go on and on for hours about Porsche in this scene alone but, that would be procrastinating, so let’s move on.)
What I wanted to talk about is how this man, THIS MAN RIGHT HERE:
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How this beautiful gorgeous man (Damn Kinn you’re so damn fucking lucky!) Sneaked, literally sneaked into the Main Family compound, in the midst of a full on war, so he could harness up to get weapons galore! He wasn’t there when the fight started, and no one freaking knew he was there! Tankhun and Arm would have only seen him on the cameras when he joined the fight! Porsche snuck in like the Ghost of Mafia Present, just so that he could join the fight and protect his man!
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And no offence to the other bodyguards, but Porsche here was literally: “You want a job done right, you’ve got to do it yourself. *Grabs a knife. Loads up a machine gun. Packs a smoke grenade*” Porsche showing everyone the Phoenix that he really is; rising from the ashes which is the chaos, to then come into the middle of the fight, Full Fucking Throttle.
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piecesofchess · 1 year
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I’m sure the Tumblr p/rnbot following surge fucked up the count, but thank ya’ll for 300+(???) followers! The number hasn’t changed for a bit after my purging, so I’ll count it, lol
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laserbread · 2 years
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Having seen the first few episodes of Energon, here are my thoughts:
-It does a far better job of being a sequel than RID15. It picks up from where Armada left off and doesn't leave me wondering if it's in the same continuity. It's nice to see the characters again, even if half the autobots and Wheeljack are missing. Hot Shot being a catboy is nothing compared to what RID did to Bumblebee.
-Kicker isn't nearly as annoying as people made him out to be. I think the dub has some part in it. I've seen some of the first episode in English and he did seem a lot more punchable.
-Glad to see they did decide to visit the humans after all, though there is a severe lack of Billy and Fred
-As always, Demolishor deserves so much better
-Tidal Wave is still a simp and still a pokemon
-Minicons still make beautiful noises
-The only continuity error I've noticed so far is with Megatron's sword. Basically the bad guys pull a sword out of Megatron's body and call it the Star Saber. They say it's one of the most powerful weapons in the galaxy or something. Adds up so far, right? Well, the way the good guys deafeat this powerful blade is with the actual Star Saber formed by Sonar, Runway and Jetstorm. So now there's two???
(Ok so I checked the wiki and this is actually a translation error. Megatron's sword is actually called the Energon Sword. Still a little weird that he had such a strong weapon and didn't use it)
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emo-batboy · 1 year
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Really imagining Bruce having like an armada of fans who both baby him and think he’s the hottest man on earth, completely devoted to him. Usually, they’re pretty quiet unless there’s another public sighting of him (rare but it happens) UNTIL the bomb goes off in his tower and everyone learns Bruce was the target and suddenly they’re like “oh no poor little meow meow :( he doesn’t deserve this” but this time: it gets Global attention
Gotham’s crime is usually like a Jersey Thing TM where people make fun of how bad the streets are “Look Simba. Everything the light touches is our kingdom.” “But what about that shadowy place over there?” “That is Gotham. You must never go there, Simba.” It’s just that one town along the Jersey Shore that is always draped in shadows, and you can’t swim there or you’ll get cursed.
But then The Riddler happens, and it’s kinda a bit bigger than usual? Their entire political sphere is murdered?!? Unusual. Suddenly, Gotham is underwater?? National crisis! But then BRUCE WAYNE, RICHEST MAN IN THE WORLD, ALMOST DIES VIA MAILED EXPLOSIVE and now shit gets serious!!!! (They don’t know about Aquaman yet. Shhh)
Some people are like “why tf do we care about this rich guy” and others are like “wait there’s someone richer than Lex Luthor?” and so the Bruce Wayne fanbase is like my time has come and they post his entire history of charitable donations all over the internet. His tragic backstory resurfaces (now featuring his mother’s, thanks Ed :/) and the “Poor Little Meow Meow Bruce Wayne” agenda goes global.
The Riddler’s video gets fact-checked, and the press concludes it’s like 90% cicrcumstantial and has nothing to do with Bruce anyway. News of Bruce Wayne paying for over 2/3 of the city’s infrastructure after the flood is put on blast. Paired with accounts saying “And also look at him. He’s hot af” and Bruce cannot catch a break.
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Suddenly Bruce Wayne is The Celebrity of 2k22. Everyone wants to know his life story. He gets memed to hell and back because he’s “relatable.” Old TV specials of his parents’ unsolved murders pop up on daytime. It’s revealed that he’s been funding Gotham Pride for ten years now. That one time he was caught making out with Harvey Dent turns him into the bicon of the century.
He still refuses to speak to the press. It just makes people like him more because he’s “mysterious.” And for the first time in his life, Bruce can’t just get away with being a recluse anymore. On the bright side, this Soft, Gentle, Introverted Billionaire image that’s been thrust upon him is deterring the public from linking him and The Batman so maybe it’s a good thing??
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attollogame · 21 days
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March and the status of Attollo
Hi everyone!
This was posted on patreon, but I thought to extend it on the blog as well for transparency purposes for everyone. If you clicked the read more to check this out, thanks, and glad you're still kicking around!
March consisted of me jumping in and out of medical care for the bulk of the month, and despite the armada of pills and specialists I'm hanging around with in my free time, answers have been nonexistent about what's been going on. I'm tired—understandably so.
So what's this got to do with the game?
Beyond just feeling too tired to do what's required of me for work and school, I've been weirdly anxious about the game in general. I think it's based around comments I received in the past about how the game is, what people's opinions are, etc. I've been genuinely sick to my stomach opening my doc containing the game. I just start writing and then it's like... will people even like this? Or read it? Is it just jargon that they'll skim past for 5 seconds of dialogue with a character they like, and then never touch again? Is it worth putting the lore and stuff when it won't be relevant until later in the game? And so on.
I don't know. It's been a bit of a hole. I'm wondering if maybe I need to rewrite it to make it more appealing, or if it's fine as it is, and all these other anxieties that have by no means been helping my health. I want to write, and maybe that's the worse bit. The want versus the brains refusal to do so.
Anyway. None of this particularly matters, because you guys are mostly keen on when it'll be updated. It will—I'm plugging through it slowly. I originally said I'd post the three on patreon and then bulk release, but I may just post on patreon and then release as the new routes come out as a form of apology for my inability to keep a consistent schedule.
Unfortunately, real life demands often take away from fun side hobbies like this.
I reactivated patreon for this month so hopefully I'll have some new content to post on there as well to kind of... rebuild the confidence about the game.
That being said, I do hope you (the lovely person who has read this far) are doing well. I hope you're healthy, and stress free, and enjoying month 4 of 2024. Stay that way for me, will you?
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weirdmarioenemies · 9 months
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I am going to rank more of the Super Mario Galaxies and none of you can stop me
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Some galaxies are destined for greatness. But not all of them. Some galaxies are destined for pretty goodness, and that's okay. It's unfair to hold everyone to such absurdly high standards.
Those are the galaxies we're gonna talk about today! We've reached the B-tiers on this Galaxy Tier List, and we're gonna talk about them all today!
In case you missed the first post (which you can read here!), I'm doing a tier list of all the Galaxies in the Super Mario Galaxy series, and releasing a new entry every Sunday until we've covered them all. Forget about Church. This is what Sundays were truly made for.
My opinions don't necessarily reflect every member of the blog (there's like seven of us!), and they may not reflect your own either. If you disagree, that's totally cool.
72. Wild Glide Galaxy
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Game: Super Mario Galaxy 2 Tier: B
Kicking off today's list, we have the Wild Glide Galaxy, another Motion Control Minigame, yippee! Gone are the days of ray surfing and bubble blowing (but not Star Ball rolling. that's still around), now we have a funny bird named Fluzzard, and even funnier birds named the Jibberjays!
The Wild Glide Galaxy is pretty alright. The motion control minigames are rarely really the highlight for me in the Mario Galaxy games, but for what it's worth, I think gliding with Fluzzard controls alright, and I really like the optional challenge of flying through the rings for the Comet Medal. There's not really anything wrong with Wild Glide Galaxy at all, it's just a little ho-hum, but that's okay. I mean, it's the tutorial for this type of gameplay, what are you supposed to expect?
That being said, there's a later Fluzzard gliding galaxy that's way cooler. Like, way cooler. We'll talk about that next week.
71. Bowser Jr.'s Airship Armada
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Game: Super Mario Galaxy Tier: B
Did you know? If you put enough flying boats in one place, that's legally a Galaxy. I don't make the rules, I only follow them.
Yeah, these games have a pretty loose definition about what constitutes a "Galaxy"...
Anyway, I don't have an awful lot to say about Bowser Jr.'s Airship Armada. It's solid! I definitely prefer the first half with the cannons more than the second half with the autoscroller, though because of Speedrun Strats, I usually end up skipping the first half anyway... Did you know that? You can just blast yourself to one of the later airships and it totally works! I wonder if skipping the more fun part of the level diminishes my opinion of it, though...
That being said, Galaxy 2 kinda went and gave Bowser Jr. both a better "Airship autoscroller" level, and a better "blast yourself places with cannons" level, so the Airship Armada kinda loses out on that regard. Combine that with a Decent boss fight, and the Spranglers that always mess me up on the autoscroller (which I will admit is a Skill Issue!) and we end up with a mission that's fine, but I'm a little lukewarm on.
70. Honeyhop Galaxy
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Game: Super Mario Galaxy 2 Tier: B
Is it just me, or is Honeyhop Galaxy the most forgettable galaxy in Super Mario Galaxy 2? I dunno, I think it's something about the repeated theme without really bringing anything new to the table, besides I guess one segment that brings back the Floaty Fluff from Gusty Garden Galaxy. It kinda just feels like a Honeyhive Galaxy retread, but a bit more condensed.
And that's not necessarily a bad thing to be, Honeyhive Galaxy is a really good one after all, it just makes all of Honeyhop Galaxy feel like something I've seen before. And I don't think the smaller scale really helps, since the large scale is part of what I love about the Honeyhive in the first place!
I feel like I'm being a bit too negative here, so I should probably re-iterate: while this galaxy feels like a bit of a retread, the stuff it's retreading is pretty fun, so I can't really hate it. I just wish they'd find more new things to do with the Bee Mushroom, that's all!
69 (nice). Bubble Breeze Galaxy
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Game: Super Mario Galaxy Tier: B
And here's another Motion Control Minigame, this time taking advantage of the Wii's pointer! It is your job to blow Mario around in a bubble, but don't let the bubble pop! Because most of this galaxy is a poison swamp which is frankly, Not Healthy To Digest. Do you know why all the crayons you see are non-toxic? Because they melted all the toxic ones to make Bubble Breeze Galaxy, that's why.
Anyway, this galaxy summarizes my thoughts on the bubble minigame: I like it, I don't love it, I'm not too upset that it didn't return in Galaxy 2, but I wouldn't mind if it did. I question how much of this Galaxy ranking so low is the atmosphere, "poison swamp" can be just kind of a dreary thing to look at for too long, though maybe it's just that the minigame can feel a little sluggish since you need to be so precise. It's not too hard, even, just a little time consuming.
I feel if I liked this galaxy just a bit more, I probably wouldn't always take the Speedrun Strat of backflipping to reach an invisible platform behind the checkpoint, from which you can long jump to the Power Star and just completely skip the second half of the level.
68. Flash Black Galaxy
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Game: Super Mario Galaxy 2 Tier: B
I don't know what it says that the lowest-ranking Super Mario Galaxy 2 Hungry Luma galaxy got a higher spot than all but one of the first game's Hungry Luma galaxies. I mean, besides "the first game's Hungry Luma galaxies aren't very good".
Flash Black Galaxy is a galaxy built around a solid gimmick, where the level is too dark to see outside of brief flashes that appear in-time with the music. Stuff like objects and enemies can always be seen which can clue you in to where things are, but otherwise, it's testing your memory, which is cool. I don't think it's the best one-off gimmick, but for a single level, it's definitely a respectable one.
I don't know if I really have much more to say about Flash Black Galaxy. It's pretty much defined by its gimmick, which I consider "good but not great". Makes interesting use of your memory, but slows down the pacing a little, but ultimately the galaxy is short enough that it doesn't ever overstay its welcome. Respectable B-tier.
I originally had it way higher (at 54th place, if you can believe it!) but after writing about it, I found I didn't care about it as much as I thought I did. Sorry.
Don't confuse this with the Throwback Galaxy. We'll talk about that next week.
67. Rolling Green Galaxy
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Game: Super Mario Galaxy Tier: B
And here's the last of the galaxies that introduces a motion control minigame! I honestly kinda like the Star Ball, it hits a nice balance where it can be a bit tricky to get the hang of, but never really feels like something you don't have control over, which I can't really say about the ray surfing. There's a really fun sense of momentum there, it does a really good job of capturing the feeling of balancing on a ball, not that I know what that feels like...
Makes sense this was the only of the three minigames that returns in the sequel, it's easier to control than the mantas, but never gives you so much control it can feel kinda boring, like the bubbles. As for Rolling Green Galaxy itself, it's kinda what you expect for a level that introduces a mechanic. It's a bit basic, but not necessarily bad, and I like that it offers a few optional challenges on the sides. It also escalates pretty nicely, first giving you areas with fences so you can get acclimated to the controls, then wide open areas without fences, and then having you navigate around holes and islands, I really like that.
I'm probably still gonna dock it a bit for being a bit basic, but as a tutorial, I think it's pretty well designed, and I definitely have to give it props for that. Still, there are definitely other galaxies that I feel have made better use of this mechanic...
66. Rolling Gizmo Galaxy
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Game: Super Mario Galaxy Tier: B
That being said, I think the "challenge version" of Rolling Green Galaxy, Rolling Gizmo Galaxy, is only slightly better, if not basically equal to Rolling Green.
I think this is pretty well designed as a more challenging follow-up, making you navigate through tighter spaces, rotating platforms, and overall forcing the player into a bit more careful play. It definitely serves well as that "final test" of the Star Ball minigame, testing how well you're able to handle its control scheme.
That being said, I feel that by being more challenging, Rolling Gizmo loses some of what makes the Star Ball missions so fun, you have to take it at such a steady pace that you never really get a chance to build momentum, which is kind of a bummer. Rolling Gizmo Galaxy doesn't really give you the same level of freedom that Rolling Green Galaxy gives, even in terms of alternate routes, so I'm gonna dock some points for that. Still appreciate the added challenge, though!
65. Gateway Galaxy
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Game: Super Mario Galaxy Tier: B
For what it's worth, if this was a list of galaxies ranked by the order you play them in, this would rank first.
Gateway Galaxy is your tutorial to Super Mario Galaxy, and I think it does a nice job at that. Chasing bunnies is probably never gonna be my favorite thing in the world, but it's a nice way to get the player accustomed to walking around a sphere, and unlike some galaxies, there's no strict time limit, and the bunnies will politely inform you where others might be hiding. It would be kinda unfair if they didn't. This is the tutorial.
And I really like that it eventually extends into a proper "mission," letting you travel between planets, and introducing you to some of the game's mechanics, like collecting Star Chips, spinning to defeat enemies, and activating (or de-activating?) flipswitches. I also really like how you can't return to this galaxy until much later in the game, I think it's a nice way to show you how far you've come, or something like that, I don't really know. I'm not the most graceful with my words!
That being said, I need to be upfront: the Red Star power-up and I have never gotten along. I always felt the flying controls with it were super weird, even if it gives you a lot of freedom! I may as well mention it here, since it never shows up anywhere else...
Anyway, I picked that picture because of this Jacob Geller video, which all of you should watch, by the way.
64. Bowser's Lava Lair
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Game: Super Mario Galaxy 2 Tier: B
Bowser building a lava-themed Galaxy? How unexpected...! I wonder what tricks he'll bring next?
Bowser's Lava Lair is a pretty solid, if not slightly forgettable, boss stage. It has all the sorts of things you'd expect from a Bowser stage, really, stone buildings, lava, members of the -omp family, and of course, a boss fight against the Man Himself. It also marks the debut of Mattermouths, which catches me off guard a little even though I totally know they're in this galaxy. They seem like such a Haunty Halls debut to me!
Not a lot to say about Bowser's Lava Lair really, it's solid, but a bit by-the-books, which is why it didn't score any higher. Maybe Bowser could take a few lessons from his son when it comes to designing memorable boss levels...
...That statement feels really weird given both "boss levels" we've covered thus far are from Bowser Jr., but I promise, he gets some really good ones in Galaxy 2.
63. Starshine Beach Galaxy
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Game: Super Mario Galaxy 2 Tier: B
Oh hey, it's that galaxy that sort of vaguely references Super Mario Sunshine! It has Beach, it has Chucksters... it has those lily pad rafts? I think Sunshine had those. Really, throw Piantas in any sort of tropical area and you can probably pass it off as a Sunshine reference.
Starshine Beach Galaxy I feel is one of those galaxies that suffers a little bit from Super Mario Galaxy 2's more compact level design. It's kinda big, kinda flat, and kinda empty. I wouldn't say it's a significantly worse galaxy than Beach Bowl, there are some fun missions here, but if you compare the two, Beach Bowl just feels a lot more Alive to me, you know? This galaxy has like, three towers, a Pianta statue, and a whole lot of tiny islands and shallow water between. The level design in Galaxy 2 is a bit more linear, and in a more open galaxy like this one, it shows.
Still, this place is still plenty fun. The Cloud Flower is always a delight to use, and it's nice to have more exploration-oriented missions in the sequel. I just wish there was more to see when exploring, that's all!
62. Bowser's Gravity Gauntlet
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Game: Super Mario Galaxy 2 Tier: B
There are not a lot of good images of this galaxy on the Super Mario Wiki, huh?
Admittedly, originally I had this a good bit lower, where Bubble Breeze Galaxy is right now. Then I looked it over and was like "actually, this one's cooler than that" and moved it up like six places.
I think this suffers some of the same issues as Bowser's Lava Lair, where it feels a smidge generic -- I mean, making your lair Gravity Themed in the game where every level is Gravity Themed? Come on. But after looking back at it, they do some cool things with that gimmick, particularly in the 2D area, where the lack of changing perspective really helps emphasize the weird gravity in this place. I love details like Podoboos jumping out of a pool of lava on the wall and into one on the ceiling, that's really neat.
Still, I think they could've pushed the gimmick a little further, and with some of the entries later on this list (including a Bowser level that occupies the exact same position in the first game!), I feel like they have a lot more fun with 2D gravity shenanigans.
61. Gusty Garden Galaxy
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Game: Super Mario Galaxy Tier: B
Man, this one hurts. You don't know how much it pains me to put Gusty Garden in B-tier. I mean, it's like, one of the Super Mario Galaxies! It has The Music! How can I hate it?!
Well, if you're taking a B-tier placement as me "hating" something, then your standards are way too high, because I like Gusty Garden Galaxy! That being said, this is a video game old enough to drive a car now, so I'm allowed to be honest about it, and if I'm being honest... the music does a lot of heavy lifting in this galaxy.
Not that the galaxy is bad by any stretch of the imagination, there's lots of fun moments here, like the weird question mark planets, the giant caterpillar that eats through the apple asteroids, and probably the best bunny chase across both games. That being said... Gusty Garden feels a bit small-scale, you know? I feel there's not a lot of room to explore in Gusty Garden, most of the planets are pretty small-scale, and the level structure is a bit more linear than a lot of other galaxies in the first game...
Of course, being linear isn't necessarily a bad thing, a lot of galaxies in the sequel are similarly linear, so why should I count that against Gusty Garden? Well, my issue with Gusty Garden is that a lot of the planetoids end up feeling pretty samey. You go to a small planetoid, kill some Piranha Plants and Monties, and then take a vine or a Floaty Fluff to the next planetoid, rinse and repeat. There's not really much of a sense of escalation here, you know what I mean?
Also there's the fact the third mission is so weirdly out-of-place. It's not a bad mission at all, I think it's a cool level with a cool gimmick, it just doesn't really quell my feeling that Gusty Garden feels like it was cobbled together from bits of other galaxies that were getting a little too big.
I don't want to badmouth Gusty Garden Galaxy too much, because I still have plenty of fun here, and honestly, I always look forwards to it in a Galaxy run! "The music does a lot of heavy lifting" might seem like a defamatory statement, and to some extent I guess it is, but I also think it shows just how much stuff like aesthetics and sound design really matter in the grand scheme of things. Without it, Gusty Garden Galaxy may have felt pretty forgettable, but because of it, it creates an experience that frankly feels like more than the sum of its parts.
60. Beach Bowl Galaxy
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Game: Super Mario Galaxy Tier: B
Did you know? "B" is for Beach Bowl. I just thought you should know that. Beach Bowl Galaxy is a respectable underwater galaxy with a really cool setpiece. I just love the way this galaxy looks, the huge bowl with water pouring out is a really neat visual, and the Beach Vibes are just on point here. Not pictured is the underwater section, which is decently detailed all things considered. I'd probably visit the Beach Bowl Galaxy if it was a vacation spot in real life.
As a gameplay experience? Beach Bowl is alright. As I've mentioned before, the underwater controls can feel a bit jank to me, which I think drags it down a bit, but I also feel like it's a very nice galaxy to just Explore, which admittedly is something I think the second game is a bit lacking in. Obviously the Galaxy games are a bit more linear than the 3D games that came before, but I feel the first Galaxy hits a nice middle ground for me, giving enough room to goof off while still giving a clear objective to move towards, and Beach Bowl is great in that regard.
The main thing holding Beach Bowl down a bit, besides the controls, is a couple of the missions. The second main mission here, where you grab the Golden Shell from a penguin and take it to the penguin coach, is one of the most pointless in the game, and this galaxy also possibly has my least favorite purple coin mission. I'm not even the biggest detractor of the Spring Mushroom out there, but making it mandatory to grab Purple Coins placed right next to the edge feels cruel. And while I complain about the underwater controls sometimes, you surely could've placed more than five coins underwater, right?
The rest of the missions are alright, though. I think the one where you look for Star Chips takes nice advantage of letting you explore a bit, and I generally enjoy this iteration of the Stone Cyclone, and even the 2x faster version! Still don't like the 4x faster version from the second game, sorry.
I think it's funny that the penguins are associated largely with tropical galaxies in these games. Why is that?
59. Supermassive Galaxy
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Game: Super Mario Galaxy 2 Tier: B
"We grow 'em big here! Watch out!"
Supermassive Galaxy feels like a fun "novelty galaxy" to me, if that makes any sort of sense. What if Mario... but Big? Well, not Mario himself. You're one of the only things in this Galaxy that isn't big. Sorry! This leads to a lot of fun details, though, like the giant Lumas that speak in Big Letters and have a low-pitched voice, or the coin that's so big, you can wall jump off of it.
I wonder if they could've taken it further. Like, there are no oversized Star Bits here! That is a STAPLE of Super Mario Galaxy Level Design. The funniest thing they could do would make the Power Stars in this galaxy into Grand Stars, but I get those are reserved for boss missions.
It's also clever to use this as a place that properly introduces long jumps as a mechanic. Did any galaxy in the first game do that? I'm not sure if any of them did. But the framing of "Mario needs to do BIG JUMPS to make it past gaps in this oversized galaxy" is really fun.
Really, and this is a goofy nitpick, but I think what brings down this galaxy for me is the aesthetics, which kind of end up being a double-edged sword. I think the "generic Mario objects, but Big" is the best way to emphasize this galaxy's theme, but it also feels well... generic. After the Big gimmick, this galaxy isn't really all that interesting to look at. Might also have something to do with how linear it is. Despite everything in this galaxy being huge, there's not an awful lot of room to just goof off and have fun, which I feel is a bit of a missed opportunity.
58. Bowser Jr.'s Robot Reactor
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Game: Super Mario Galaxy Tier: B
Megaleg I think is one of the coolest bosses across both games, and such a clever usage of these games' gravity mechanics. Megaleg is also pretty much all there is in this galaxy, and I'm not sure if I should count that for or against this one.
It's like, Megaleg doesn't have a lot of buildup. You have one small planet that serves as a tutorial for using Bullet Bills to break glass, and that's really it. I generally prefer galaxies that are a bit bigger in scope, so I definitely feel like I'm gonna dock some points for that. I feel like a boss this cool could benefit from a bit more buildup, you know?
On the other hand, I think that's kinda unfair. This is the first boss level in the game, it doesn't need to be overly complex, showing how the boss works and then doing the boss itself is really all you need, and again, I really like Megaleg as a boss, even if after once you reach the top there's not that much going on anymore.
I guess the takeaway is... these rankings are mostly based on my personal enjoyment, and less so of how Objectively Well-Designed I think the mission is. The difference between "the best" of a group and "my favorite" of a group can be an important one!
57. Bowser Jr.'s Fiery Flotilla
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Game: Super Mario Galaxy 2 Tier: B
Another case of "this Galaxy is basically in the exact same position as the one before it, and it does some things better, and some things worse". For starters, I don't think Gobblegut is quite as cool as Megaleg. Don't get me wrong, Gobblegut is still cool, and arguably more mechanically interesting, I like how there's an incentive to destroy the later bulges earlier on so the boss is easier in the later phases when Gobblegut speeds up, in exchange for a more difficult earlygame. Still, I don't know if it's as cool as climbing up a giant robot.
The Fiery Flotilla also has a bit more buildup than the Robot Reactor, which I really appreciate. You know I enjoy a little bit of platforming before I take on the Big Boss! Still, the platforming is on the basic side (again, first Boss Level) and unlike Megaleg, the buildup doesn't really tie into the boss at all, you know? Like, "spin the big red orbs" isn't a really tough thing to figure out, especially when they're highlighted in Bowser Jr.'s dialogue, but it does create a situation where the game tells you what to do instead of priming you for it.
Does some things a little better, some things a little worse, so I think it's about equal. Gonna give it the edge because I like having the platforming at the beginning, and also because Galaxy 2 gives each galaxy more than one mission. There's a Gobblegut Daredevil Run! Wish we could've gotten one of those for Megaleg.
56. Sweet Sweet Galaxy
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Game: Super Mario Galaxy Tier: B
What's that? A good Hungry Luma galaxy from the first game? I never thought I'd see the day...! It's also uh, the only good one in my opinion, given we covered all the rest in the previous post. It's also the first Hungry Luma galaxy in the game, so it's all downhill from here.
But yeah, I like Sweet Sweet Galaxy! I don't know if I'd say I love it, or else I'd probably put it a bit higher, but I enjoy it. I think it has a really nice sense of iterative level design, you know? It takes one idea (moving conveyors with holes in the floor) and riffs on it in different ways up until the very end. First you have a conveyor moving towards the goal, then you have the ones moving left and right, then you have the rotating floor, and then you have the one moving away from the goal. Sweet Sweet Galaxy has a pretty nice sense of escalation.
I also remember finding it weirdly challenging as a kid, for how early in the game it is. It's not brutal or anything, we're not looking at the Dark Souls of Mario Galaxies here, but especially in that rotating floor segment it can be hard to tell where the holes are gonna be.
It's still a little short and linear, but for a small "bonus mission", I think that's ultimately fine, especially for the first Hungry Luma galaxy in the game. Congratulations, Sweet Sweet Galaxy! You might have what it takes to hang out with the Super Mario Galaxy 2 Hungry Luma galaxies!
55. Bubble Blast Galaxy
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Game: Super Mario Galaxy Tier: B
Did you know? "B" is for Bubble Blast. I just thought you should know that.
Congratulations to Bubble Blast Galaxy, which I personally consider the best of the three Trial Galaxies. As I stated, I can sort of take or leave the bubble minigame, which is why this isn't gonna rank any higher, but as far as it goes, I think this galaxy makes really good usage of it. The obstacles presented feel decently varied, and often require a nice blend of precision with quick reaction timing due to all the moving parts. It's really nifty, both on its own, and as an escalation of what we saw in Bubble Breeze.
Especially great is the bit towards the end, where you have to make your way down a tight corridor of electric fences while being chased by Bullet Bills, forcing you to act quick in a minigame that usually requires a lot of precision. Is it a little unfair? Maybe just a little, but it makes for an exciting sequence that works really well as a final test of your bubble-blowing skills.
Up next, we're going to be testing your jellyfishing and patty-flipping skills, so watch out!
54. Dusty Dune Galaxy
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Game: Super Mario Galaxy Tier: B
Dusty Dune Galaxy is a weird one to me. It's like, whenever I reach it in the game, I don't really feel like playing it, but once I get around to playing it, it's actually pretty fun! I'm not really sure if there's a mission here I don't like playing, I like the Bone Twisters, I like the sand slides, I like the rush for the star in the sinking tower. Even the untimed purple coin mission is one of the better ones! This galaxy is honestly pretty consistently solid.
So like, why am I not Feeling It? Why is it that when I get to this galaxy in a playthrough, I'm always overcome by this feeling of "yeah, alright"?
I think Dusty Dune might have a reverse Gusty Garden Situation going on, where it has great ideas held back a little bit by so-so music and theming. And make no mistake: it's not that "desert" can't be an interesting theme, because it really can be! (We'll see the sequel's desert galaxy in a couple weeks!) But it's generic desert, you know? Where they kinda slap any vague "desert stuff" together and call it a day. This is a desert with both Egyptian pyramids and cacti! Despite what Mr. Video Game might tell you, those don't appear in the same deserts in the Real World.
I feel like if they leaned hard in one particular direction, Dusty Dune Galaxy could be really cool, but as it stands it sort of suffers "Generic Video Game Desert Syndrome" where it lacks a clear sense of identity to make it stand out more.
53. Sweet Mystery Galaxy
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Game: Super Mario Galaxy 2 Tier: B
The Bulb Berry is a neat power-up, the more I think about it, it feels like a new spin of the Matter Splatter Galaxy from the first game, where what you see is all that's there, but with a bit more player control. I honestly think the lack of control makes Matter Splatter a bit more interesting to me, but I can see why someone else would like this take more.
If you couldn't tell already, Sweet Mystery Galaxy is largely built around this power-up, making for the second sweets-themed Hungry Luma Galaxy, though that's pretty much all the two have in common, because the gimmicks are completely different. Honestly I think the Bulb Berry is a little under-utilized, the only other galaxy I remember using it is Haunty Halls, which is its introduction.
A benefit Sweet Mystery has for being the second level with this power-up is they can play around with it a bit more, using it with stuff like moving platforms, and having optional challenges which can be rewarding, but run out your timer a bit, limiting both your field of view, which also corresponds with limiting knowing where you can stand! It's nifty.
The main weakness of this galaxy I think is once again an aesthetic one. There's not an awful lot of background details, and since it's built around the Bulb Berry, you can't see much of it at once. There's not a lot to see here, besides that giant present with the cake in it at the end. It's another galaxy that sort of shows the sequel's weakness when it comes to making more detailed environments.
52. Gold Leaf Galaxy
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Game: Super Mario Galaxy Tier: B
As I've stated before, I'm gonna dock some points for reused content. Like, if you're gonna repeat any galaxy, then Honeyhive is a good one, but it can always be a little bit of a letdown to go to a new galaxy and realize it's a place I've already seen before, but with a fresh coat of paint. Especially given it's in the same game as its counterpart! But in this case, I'll mostly let it slide. I like getting to see Honeyhive in gorgeous autumn colors, and for what it's worth, the missions here are all pretty unique.
The Star Bunny mission is kinda whatever, given I've made my stance on bunny chases pretty clear at this point, and the rest of the mission is kinda just exploring a place we've already seen, but the rest of the missions fare a bit better. What can I say! I like Cataquacks and I like that obstacle course. I think building the Cosmic Mario and Purple Coin missions around the obstacle course was a smart idea too, since it helps make the galaxy feel more distinctive.
Being Honeyhive 2 ends up being a double-edged sword, since it kinda takes away from Gold Leaf Galaxy having a more distinct identity, but it does enough of its own that I'll let it slide, and it's also not like I'm gonna complain about getting more missions in a top-10 galaxy.
I guess that's a spoiler for a future review. Look forward to seeing where in the top 10 I put it!
51. Freezy Flake Galaxy
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Game: Super Mario Galaxy 2 Tier: B
Autumn turns to winter as we talk about our final galaxy of the day! Freezy Flake Galaxy is a delightful little snowscape that lets you indulge in all the fun of a snowy winter day without any of the icy roads or dismal temperatures of actual snowy winter days. Unless you're playing Super Mario Galaxy 2 in a car sliding down an icy road with all the windows rolled down. Why are you doing that?
Anyway, I think that above all else, Freezy Flake Galaxy feels charming to me, you know? You get to run around in the snow and roll snowballs and incinerate snow statues of Bowser with the Fire Flower! All the things you'd do on your typical winter day. I especially love in the second mission where you get the Rock Mushroom, and get to watch snow build up in your boulder form, it's such a cute touch! I wish we got to do more with the Rock Mushroom, it's kinda ditched past the first planet in favor of the Sorbetti boss fight. I wonder if this galaxy would benefit from the three-mission format of the first game?
My only real complaint about Freezy Flake is that I think it's a smidge on the generic side. I mean, by the time we got this game, we already had the Freezeflame Galaxy, which is a generally cooler take on an ice galaxy (and also a hotter one). Freezy Flake, in comparison, is a bit tame, a bit less exciting, but whatever, it's cute. It's hard to listen to the music and not feel those warm winter fuzzies that I feel until winter actually comes and my hands are dry and I can't go outside without bundling up first and even once I do the ground is going to be slippery so I can't run around as much without fear of falling over except for the days where it is warm where then everything is mushy and gross, and it's dark outside at 5PM and when it is bright outside the sky is usually gray anyway and there's no leaves on the trees so everything looks dull and lifeless
...I hate winters.
And that wraps up today's post! Do you agree with my opinions? Do you don't agree with my opinions? It's okay if you don't. Even the ones about winter! If you enjoy all those things I was complaining about, then more power to you, I'm glad someone can find joy where I couldn't! And if you don't like something I do like, then that's fine too, I guess.
Next week, we'll begin covering the A-tiers! There's a lot of 'em, so I'm gonna be splitting them into two posts, with fifteen galaxies each! Look forward to it! I'll link it here when it goes live!
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howtofightwrite · 9 months
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I'm curious if you have any thoughts on weaponry in an armada, specifically in settings where there are no guns. Would it make sense for an armada to exist without guns and the like, or what weapons would they specialize in instead? (I guess this kind of leads into the question of "What weapons are best when fighting on a ship if there are no guns in the world?" if that would make it simpler.)
I hope this doesn't come as a major surprise, but naval combat is older than gunpowder, so this is more of a historical question than you seem to expect.
In fact, piracy is a practice that dates back to, at least, The Bronze Age, with pirates preying on Greek shipping in the Mediterranean.
While it's not an exact answer to your question, the main answer is probably a lost technology known as Greek Fire. This was a combustible fluid that could be sprayed onto enemy vessels, burning them to the waterline.
Even before the invention of Greek fire, setting your foes ships ablaze was already a popular tactic in naval warfare. Beyond that boarding parties, and ramming using a reinforced bow were also staples in the Greek world.
If you want a specific example to look at, the Battle of Salamis in 480 BC might be a good choice. It's certainly a classic example.
I'm less familiar with the state of naval combat in the first millennium, though again, that is simply historical research. (Worth noting that, in spite of the Hellenic world making extensive use of setting enemy ships on fire, Greek fire proper was a Byzantine technology, and wouldn't be developed until the 7thcentury AD.)
If you're looking at a fantasy setting, then that will probably lapse into a worldbuilding question, and an examination of the technologies available to your characters. But, yeah, in the real world, people were killing each other on the water long before we had guns and cannons.
-Starke
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thearmada4231 · 2 years
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guys, ned fulmer is a Gemini. Of COURSE he cheated on his wife
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mugentakeda · 5 months
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thoughts on Zhao ? are u as shocked as I am that Iroh never ended up killing him with his own bare hands ? do u think he was bummed he never got to ?
HONESTLY?!!!!! we have a complicated relationship. i really like zhao as a villain and i say that so very honestly. i think people make him out to be a lot stupider than he really is but at the same time he really is stupid in the way that evil men are always stupid. i think hes extremely despicable and hideously vain and his vanity clouds his judgement and causes him to make rash decisions.
this is all stuff we know about him already though its just that somehow that makes him come off as less scary to fans somehow?? but theres nothing scarier than a big loud man with a temper when youre a teenager with trauma from a dad like ozai. that agitation he so easily draws out of zuko is familiar to me.
i think that the way he makes himself seem SOOO above zuko while simultaneously licking ozais boots to get more power makes him even more ridiculous. and in an ironic way yeah because of all that i think hes a moron but unironically no i dont think hes stupid at all. it doesnt take a stupid man to work your way through the viper nest thats the fire nation high court. i dont think it takes an idiot to find wan shi tongs library and somehow manage to slither back out alive despite clearly lying to wan shi tongs face under his own roof. i dont think it takes an idiot to deduce who the blue spirit is. however it DOES take an idiot to think that killing the moon spirit to be rid of waterbenders when you come from a literal island nation in the tropics and your military relies heavily on its navy and you LITERALLY are using an armada to launch this grand attack
but then however comma yeah i do honestly agree with the popular vote that him going out of his way to harass and intimidate zuko is very slimy and strange and based on zukos immediate attempt at evading him this is something that has been going on for a While and the fact that iroh didnt notice or whatever really bothered me. Maybe its just because im an older sibling and i take that shit serious whenever kids are discomforted in the presence of specific adults (specific Men really) but whatever. i honestly doubt bryke wrote zhao with #that kind of weirdness in mind but that doesnt change the fact that hes a slimeball and iroh shouldve mollywhopped him right in his fat forehead. thats just what i personally wouldve done though like idk. like he is definitely the kind of adult i would keep a specific eye on because bitch!!!! hes just very unusual as hell and when youre a guardian looking after a kid then you need to keep an eye out for shit like that seriously
(one day ill make a post discussing how much more at ease zuko is in the presence of only women btw. One Day.)
and yes i DO wish that we got a missing scene or whatever with iroh and zuko after zhao Literally blew zuko and his whole ship and everything he owns up. like do you know how infuriating that is. waited until iroh and the crew were down the road to get zuko alone in his fucking pjs. a whole group of grown ass pirates doing all that with bombs for revenge over one bratty 16 yr old. i DO wish we saw some of irohs rage during the siege bleed back and forth from "anger over the moon spirit being killed" and "anger over you also nearly killing my fucking nephew" just as well anon.
and the fact that zhaos ambitions were centered on making himself more powerful and admired and he was doing literally everything to get zuko out of the way to make that happen when zukos reasons for capturing aang were so much more desperate and sad (not that that makes it ok but yall know what i mean). Like its just sooo aggravating and thats when i stop caring about how cool Zhao The Conqueror is as a villain and when i start wanting to pummel him with a cartoonishly large hammer
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i adore reading your analytical posts abt soc so much jts not even funny; stumbling upon your account was like a coming across a goldmine 🙏 ALSO I RLLY WANT TO ONOW ABT THE SHE TREATS US LJKE MARKS ESSAY IVE NEVER THOIGHT ABT THAT RLLY also i loved the mr crimson post anw im sorry i’ll shut up now
Thank you so much, I’m so glad you like them!!
This is the first time someone’s submitted a question so bare with me because if there’s any way to do this wrong I’ll probably manage it, but here are my thoughts on the red herrings :)
She’s treating us like marks - an analysis of Leigh Bardugo’s use of red herrings in Six of Crows and Crooked Kingdom
*warning: CONSTANT SPOILERS AHEAD!*
I happen to be an absolute sucker for a good bit of foreshadowing, I think if it’s done well it’s one of the best literary techniques out there, so it’s something I always like to try and be on the look out for when I read. With books that I go back and reread, in this case many many times (seriously I’ve never specifically counted but I’m pretty sure I’m at over ten times each for the duology, it’s ridiculous), I like to find the things I didn’t realise were foreshadowing the first time round. When rereading six of crows and crooked kingdom, I realised that a lot of the things I expected to be foreshadowing didn’t actually come to fruition whilst other, seemingly less important, details were the actual foreshadowing. I LOVE IT! It’s genius, because it leaves the reader worrying about one thing so they’re too distracted to realise the groundwork is being laid for something else. But you know what that makes me think of? Kaz’s ideology of “What’s the easiest way to steal a man’s wallet? […] Tell him you’re going to steal his watch,” and “you have to let the mark feel like he’s won”. Leigh Bardugo literally cons us, and she tells us that she’s doing it in Crooked Kingdom when the group are certain that they know where Inej is being kept, but Kaz says “Too obvious. He’s treating us like marks”. GENIUS
So I compiled a few of my favourite examples (in no particular order), if you know of any I’ve missed please add more I would love to see them!!
The cannon at the Ice Court. When the Crows first arrive in Djerholm they see a cannon built into the the cliff face, a defence mechanism for the Court, and Kaz says what might be one of my favourite underrated lines of his: “I’ve broken into banks, warehouses, mansions, museums, vaults, a rare book library, and once the bedchamber of a visiting Kaelish diplomat whose wife had a passion for emeralds. But I’ve never had a cannon shot at me”. Jesper jokes that “there’s something to be said for novelty” but then continues to say that a cannon would be useless against a ship as small as theirs and that it’s designed for “invading armadas”. They don’t mention the cannon again, but it stuck in my mind when I first read it as a looming threat, a reminder that the danger wouldn’t end when they left the court. So when they arrived in the harbour was I expecting soldiers, or a heartrender, or for Nina to take parem? Nope, I was too busy worrying about the schooner being blown to pieces - especially when the Crows all have such specific painful and/or traumatic experiences linking to water, with 4 out of 6 of them being drowning related. But that isn’t to say that the waiting soldiers at the dock weren’t foreshadowed. All the way through Leigh Bardugo constantly reminds us that Matthias had never seen black protocol in action, and that his time in the prison sector had been brief, but she lulls us into a false sense of security by letting us believe that the secret bridge onto the White Island was all Matthias was hiding. We trust him by this point, so we don’t expect anything to be different to what he’s told us, even though this is an aspect he couldn’t possibly have predicted. Bonus points for the fact that Nina’s poor well-being in the aftermath of the drug is foreshadowed by a joke at the awful Inn they go to before the job; the food is disgusting and she says “when I don’t want to eat, you know there’s a problem”, and in Crooked Kingdom it’s many times emphasised that she’s unhealthily losing weight and her appetite has vastly decreased, with Matthias buying her chocolate biscuits “in the hopes she’d eat something”.
The poison pill. Leigh Bardugo worked very hard in Crooked Kingdom to make us think that Nina might die. We went into that book knowing there was a strong possibility that she wouldn’t come out the other side; we knew very little about how she was coping with parem withdrawal at the end of soc, but we had seen around a minimum of five grisha being destroyed by the drug so far. (That’s a guess I haven’t actually counted). So we went in with the idea that she was already in a precarious situation, and even though we begin to see her regain herself she struggles throughout the novel both physically and mentally in the aftermath of the drug. Matthias begins to dream of being lost on the ice in the worst storms known to Fjerda, knowing that she was out there somewhere and that he could not reach her. This sounds like it’s foreshadowing her death. Then when the pair go to the Ravkan embassy, Tamar gives Nina a small yellow pill that Genya made; she explains that it kills instantly and painlessly, saying “we all have them” to make sure they cannot be drugged and enslaved by the Shu government, who are hunting for grisha with the Khergud at the time. Matthias is terrified by this, but Nina just slips it into her pocket without a second thought. At that moment I thought that Nina would almost take the pill only to be stopped by someone else, because it felt too obvious that it would kill her, but I did wonder if the Khergud would be the ones to stop her and so she would still be lost. But the pill never gets mentioned again, except when the Dime Lions come for Nina at Sweet Reef and she briefly remembers that it’s still in her pocket. Then never again. And Matthias’ dreams were, of course, actually foreshadowing the FESTIVAL OF PAIN AND TORTURE that is chapter 40.
Mr Crimson. I’m so glad you like my Mr Crimson idea! Basically I posted saying I think that he represents death in the novels and I’ve also talked before about how I think the Komedie Brute costumes that the characters usually adopt are representative of their character; Kaz the Madman, Nina the Lost Bride, Inej and Wylan the Grey Imp, and Jesper and Matthias Mr Crimson. I won’t go into detail about all of them but if you’re interested the post is on my page, but with the idea that Mr Crimson represents death it’s very important to me that, although all of them wear his cloak at least once, he is the only Komedie Brute character taken on by Jesper and Matthias (at least to my recollection, feel free to correct me if I’m wrong). So of course I would argue that Matthias taking on the image in Crooked Kingdom foreshadows his death, but in that case what does Jesper’s represent? I came up with two options but I actually think you could combine them into one: it’s a red herring to make us align him with the literal death of Matthias, whilst actually foreshadowing the metaphorical death that his addiction and mental well-being are driving him towards as he tries desperately to stop them - in his own words to Colm “I’m dying anyway, Da, I’m just doing it slow”
Oh god sorry that this is yet another long post I hope y’all enjoyed this enough for it to be worth the time it takes for you to read all my ramblings 😭
Tagging people who asked for this one in the replies to my essay titles post - @the-magnificunt @flerkenkiddingme @luridorangeandviolentviolet @snowblack-charcoalwhite
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mostly-him · 3 months
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Ok so I know it’s an older post of yours but I found your G1 starscream lost in TFP and now I can’t stop thinking about him blatantly calling out TFP Megatron or saying his armada is better than TFP Starscream’s.
Also him and predaking genuinely getting along is such a fun idea. I was also wanting to ask how gets along with the humans of TFP because I feel like G1 approaches humans differently than TFP and would just flat out ignore them unless they actually hit him with something.
Hello!! Thank you so much! Ohh, it is an old post indeed but I'm trying to order my life to get back in to drawing in that universe again 😋
The main reason I made G1 starscream travel throught dimensions to fell into tfp was of him getting along with the decepticons of the nemesis war ship and to see the contrast between his reality and this one (in tfp they're not starving, they have nice things, a decent medbay, an almost real medic, and their war ship still functions, but almost everyone is dead, including starscream's wingmates and Soundwave family). I wanted to confront him with the crudeness of a bestial megatron and a poor mistreated and abused starscream (G1 Megatron is not like that and G1 Starscream is cynical and haughty).
I also want tfp Soundwave to make peace with the knowledge that his family is still alive somewhere in another dimension.
But!!! The real, real reason I made the comic (after the anon ask) was "baby" predaking 😆 I loved the idea of G1 starscream babysitting him. And he is now a fan of g1 starscream. At this stage he still does not know how to transform and he is like a newborn learning from the worst of the tutors, but the will learn, you'll see. And he will learn a great lot of things 😇
And humans... Uhmm. To be honest I haven't thought about involving the humans yet, just the autobots.
But everything can happen now that I need to restart writting the script to continue with the story 😉
Sorry but I get excited every time I talk about this fancomic 😆
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sobbingprincess · 1 year
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Transformers are canonically asexual. They do not sexually reproduce. In most continuities, that is a fact. (I say most because I haven’t seen or read every continuity of Transformers so I’m aware I can’t speak for all of them so I am referring to the ones that I bring up. Although Transformers as franchise pretty much seems to heavily prefer asexual reproduction.) Fanon is not canon. You can have your own fanon AU where sexual reproduction exists as that is your creative freedom but it’s so odd when people start taking fanon as canon and forming arguments about there being a possibility that Cybertronians could canonically have sex in Aligned, Animated, G1, Cyberverse, Armada, Cybertron and Beast Wars. Especially when we see the characters being grossed out or shocked about sexual reproduction. TFP Knockout was repulsed by the thought of sexual intercourse as it is a concept they don’t have. The fact there is NSFW fanfic of him when he is grossed out by sex is almost comical. “Interfacing” wasn’t hinting that they could have sex, he was searching for the “right” word that could even remotely comes close, a word they don’t have any concept of. Even the creators themselves said they don’t have to reproduce when someone asked if Knockout was gay in an interview. They can flirt of course but it’s nonsexual. It was literally stated that they came from the Well of Allsparks in the aligned continuity. TFA Optimus momentarily had his innocence wrecked when Sari told him how they reproduced because it is also a concept they don’t have in that continuity as well. It’s just, what would be the point of even having the Well of Allspark, cold constructions, etc if they had reproductive organs? I think some fans genuinely don’t know that they are asexual and most fans just don’t care and write/draw them having sex anyways lmao. And if in some continuity there is sexual reproduction, it can’t be applied to every continuity. Like, you can’t apply TFP lore to G1 lore. There are different continuities for a reason. People applying lore from one continuity to another separate one really annoys me but that’s a post for another day, lol. This is just my personal opinion, the fanon idea of sexual reproduction just makes Transformers, these mechanical alien beings, way too… human? Personally, I really don’t like that. But hey, if that is what makes you happy then have fun.
(I like to keep to canon lore and I do like some fanon stuff such as OCs/Fanfic and headcanons when it keeps to established canon lore, that’s all!)
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