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#ask me and my ocs
roblingoblin285 · 1 year
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i love when ppl ask writers questions about their ocs and they're like "uhh i think so?" as if they didn't invent them. like they're just mild acquaintances we have
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happi-dreams · 2 months
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Woahza!! Spongbob critterpants?! (Again?!)
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As well as huggy hassleholf
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And another art because im insane
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qrowscant-art · 1 year
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When a house is both hungry and awake, every room becomes a mouth. 
(poem is “ash”, by tracy k. smith)
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civetcider · 2 days
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i hate drawing cars why so i keep making myself draw cars!!!!!!!!!!!!!! anyways more of them (she/her for both)
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chalkrub · 7 months
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strange fellas
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paarthursass · 7 months
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Baldur's Gate 3 Companion!Tav Ask List
What if your Tav was a recruitable companion, instead of the main character? (contains major spoilers for the game, and for some dark urge runs as well)
General
Where can your Tav be recruited?  Are they first encountered on the Nautiloid, or in the Nautiloid crash region?  Or are they not recruitable until a later act?
Do the other companions have special comments or reactions upon recruiting your Tav?
Does your Tav have any comments or advice when you recruit other companions?
What sort of general actions raise or lower their approval?
Are there any instances where your Tav can permanently leave the party, depending on player character actions?
Do they have any secrets that can be revealed?  What are the prerequisites for this secret coming to light?
Do they have their own personal quest that spans the course of the game?  Can it take different branching paths depending on the choices the Player Character makes?
What do they say when the Player Character asks them to stay in camp?  How about when the Player Character asks them to come adventuring again?
Does your Tav have any escalating conflicts with one of the other companions, like Lae’zel and Shadowheart’s knife-fight?
Are there any unique NPCs associated with your Tav that can show up during the course of the game?
Are there any moments in the game that trigger unique dialogue for your character? (Like Gale’s anecdote about the barfight after you save the goblin prisoner) 
Story Specific
How does your Tav advise the player character when it comes to the Dream Visitor?
How do they advise the player character on Raphael?
How do they react to Astarion biting the Player Character?
How do they react to the Player Character letting Abdirak whip them?
How do they react to the Player Character taking their first tadpole power?
Will they stay with the Player Character regardless of siding with the goblins or the tieflings, or is it possible for them to leave the party permanently?
What can they be found doing at the tiefling/goblin party?
Do they have comments on who the Player Character chooses to spend the night with? 
Do they have unique dialogue if the Player Character lets them die when they steal the Blood of Lathander?
How do they react if the PC licks the dead spider in the Gauntlet of Shar?
What do they say if the PC tries to force them to go up on stage with Dribbles the Clown?
Is it possible for your Tav to be kidnapped and replaced by Orin?  How is Orin's deception revealed?  How do they react to the PC rescuing them in the Temple of Bhaal?
How do they react to the PC either allowing Astarion to ascend or convincing him to spare the 7000 spawn?
How does Tav react to the PC becoming a mind flayer?  Can they offer to become one themselves?  Does their reaction change if they’re romanced? 
How do they react when the Dark Urge first reveals their amnesia and murderous thoughts to them?
How do they react to the Dark Urge killing Alfira?
If romanced, how do they react to the Dark Urge trying to kill them in Act 2?
Romance
Is your Tav a romanceable character?  Are there any specific requirements to romancing them?
Does your Tav need to be flirted with to start the romance, or will they approach the PC themselves if approval is high enough?
Are they a polyamorous or a monogamous option?
Do they have a special romance scene at the tiefling/goblin party?
Does the romance have different branching paths, or just one route to take?
How do they react to the player character breaking up with them, or choosing another character over them?
What questions can Zethino ask the PC about Tav in the Love Test? 
If they’re poly, do they have a reaction to the PC engaging in a relationship with Halsin?
How do they react if the PC has sex with Mizora? The Emperor?  Haarlep?
Will they join in with the PC and the Drow Twins, or no?
What are Tav’s plans for the future?  Do they propose to the PC, or is marriage not something they’re interested in?
Free space! Share anything from your companion!Tav au!
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araneapeixes · 22 days
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rare bg3 Tav moment coming from me to you with a doodle assortment. with a goth gf cameo of course
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hoofpeet · 7 days
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This girl has so much problems
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choccy-milky · 18 days
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seb meeting clora's parents (clive & margaret) for the first time🤭
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they come to hogwarts due to clora being kidnapped by ranrok, so seb had to deal with them all on his own LMAO. sorry seb i just love to watch u squirm🙏😇 (from chap 28 of my fic!)
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heybiji · 26 days
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magic man
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grumpy-triceratops · 3 months
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🌸My Super Long Hopefully Fun Character Ask Game:
👕Appearance
What is your character's favorite physical trait they possess?
What would your character wear if they were told they had to gussy up?
Is there something about your character's appearance that they would change if possible?
Does your character have a favorite material they like to wear?
What are your character's opinion on scars?
How much interest does your character take in trends?
Is there someone your character tries to look similar to?
Does your character have a physical trait that they're known for?
What does your character smell like?
If your character could splurge on a particular garment, what would it be?
Is your character's favorite color a color they wear often?
Has your character gone through major stylistic or physical changes?
What is something your character would refuse to wear?
Is there a style your character is afraid they can’t pull off?
Would your character wear something someone else picked out for them?
Is your character's appearance more telling or deceiving?
What are your character's thoughts on wearing costumes?
Does your character have a favorite outfit?
If your character had to get a tattoo what would it be?
📦Objects
Is there an item your character doesn't like to leave without?
What gift would your character give to someone they didn't like but felt obligated to?
What type of object is likely to catch your character's attention?
Is there an item your character liked that they can’t get back? 
Would your character ever try to haggle?
What is something your character is proud to own?
Does your character ever spend more than they have?
What would it take for your character to give up an item they really like?
Does your character prefer to give or receive gifts?
Is there a type of object your character doesn’t like?
What might an acquaintance think is a good gift for your character?
Does your character personify objects?
What does your character most enjoy shopping for?
Is there an item your character is embarrassed they own or want?
Would your character prefer something bought or made personally?
Is your character willing to ask for things?
What is most important to your character when shopping?
🍽️Food and Drink
What flavor would your character say their personality is?
Would your character prefer baking, cooking or mixing drinks?
Is there a food or drink your character is unwilling to try?
How big is your character's appetite?
Does your character consider eating fun?
Would your character eat or drink something they didn't like to appease someone?
Is there food that has made your character sick?
What is your character's favorite food group?
Does your character like to try new foods?
What is a childhood meal your character cherishes?
Is your character food motivated?
Which mealtime is your character's favorite?
How much does your character care about wasting food?
Does your character prefer restaurant food or home cooked food?
What food or drink does your character consider a treat?
Is there a food texture your character doesn't like?
What kind of drinks does your character prefer?
🌤️Weather and Nature
What would your character do if they were suddenly caught in the rain?
Has your character had a meaningful encounter with an animal?
What season would your character say they're most similar to?
Is there a natural phenomenon that scares your character?
Has your character ever had an animal phase?
Would your character enjoy sky gazing?
Does your character have a good sense of direction?
What type of environment does your character like best?
Is your character good with animals?
How would your character react to snow?
What part of nature would your character most resonate with?
Could your character survive in the wilderness on their own for a week or more?
What element best represents your character?
Does your character prefer hot or cold weather?
Is there a creature that scares your character?
What celestial body would interest your character the most?
Is your character good with plants?
How willing would your character be to nap outside?
What animal would your character say best represents them?
🤝Community and Relationships
Does your character prefer company or solitude when sick?
What is your character's favorite kind of social event?
How comfortable would your character be singing and dancing in front of others?
Is your character upfront about their feelings?
Who would your character first seek if they needed medical help?
How willing would your character be to go to a party with people they don't know?
Who is your character most honest with?
How likely is it for your character to initiate a friendship?
Where is your character's comfort place?
Is there a habit your character has that they learned from someone else?
Does your character have people they think would worry about them if they got injured?
How would your character react to being put in a position of leadership?
Would your character be good at providing medical assistance?
Who would your character say knows them best?
Is there a person your character would turn to for backup in a fight?
Who would your character most want to sign their cast if they got one?
How well does your character work with others?
What is your character's favorite form of affection?
Does your character enjoy celebrating holidays?
What would it take for your character to get into a fight?
💓Mind, Body and Soul
What is a habit your character has that others might find cute?
Are there particular sounds your character is fond of?
Is your character more prone to fight or flight?
Does your character believe in myths and fairy tales?
What words could tear your character down?
How well does your character act under pressure?
Is your character good at practicing self-care?
What scents does your character find comforting?
Does your character have any allergies?
Is your character a light, medium or heavy sleeper?
Does your character have strong willpower?
Is your character more likely to give advice or seek it?
How does your character relax?
Is there a secret thing your character longs to hear?
Does your character have a sleep routine?
Would your character feel confident in a fight?
Is your character more energized in the morning, afternoon or at night?
How often does your character have nightmares?
Are there scents your character dislikes?
Is there a fear your character wants to learn to overcome?
If your character had to act in a play what role would they think they’d best perform?
Does your character have a high pain tolerance?
🎲 Hobbies and Activities
What kind of games does your character most enjoy playing?
Does your character have a secret hobby?
What is a talent your character wishes they had?
Is there an activity your character used to enjoy that they now dislike?
Which does your character try to prioritize more, work or hobbies?
Does your character work better with creative or technical endeavors?
What is a talent that your character is proud of?
Is your character more outdoorsy or indoorsy?
What is a topic your character would be excited to talk about? 
Is there a skill your character doesn’t know they’re bad at?
Does your character have any injury stories?
What kind of music does your character enjoy?
Has your character ever made something for themselves or someone else?
What is your character’s opinion on cheating in games?
How good is your character at following through on projects?
What’s an activity that reminds your character of someone else?
Does your character prefer music or silence?
What is a topic your character wouldn't want to talk about?
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lycorii · 1 month
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i don't think about anything else these days :')
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angel-archivist · 12 days
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I steal a few breaths from the world for a minute And then I'll be nothing forever And all of my memories And all of the things I have seen will be gone With my eyes, with my body, with me
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ryssbelle · 26 days
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N2 Floyd in the first movie
Sad little man got himself captured :(
He also gets punched in the face, but that's neither here nor there lmao
Also sorry for not posting for a fat minute I've been busy XD
Bonus: What John and Branch be doing
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RIP in pieces John Dory, you were a brave troll and will be missed
I've got some more doodles of them going through it in the first movie, maybe we will see them soon teehee .
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styllwaters · 5 months
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KNIGHT ETHNIC GROUPS, ORDERS AND CULTURES: A GUIDE
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MAP OF ETTERA (Knight Homeplanet)
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Standard map [continents shown]
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Regional map [territories shown]
✦ ✦ ✦ ✦ ✦ ✦
I have here a weeks worth of writing and art because I for some reason enjoy torturing myself! I've been slaving away at this for so long but it's finally done and polished. So! As promised, I'm gonna talk a bit about the different Knight cultures/ethnicities, territories and general social structure.
Knights are one of my alien sophont civilisations from my Vivere 44 headworld. Here are more links from my previous posts:
Introductory post
Knight deities
Knight languages and names
With that being said, worldbuilding textwalls below the cut!
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First, an explanation of the maps.
CONTINENTS
There are three main continents on Ettera. The two polar landmasses are Thannoeh in the northern end and Nahrui in the southern end. Thannoeh is divided by east and west, and is home to the two major Polar Knight nations. Nahrui is not occupied by any, aside from explorers or scientists. For many Knights, it is a strange, enigmatic land and a topic of great curiosity. In the middle is Val-srat; the central continent inhabited by Mountain and Plains Knights. The landmass is named as such because it is often represented in folklore as a Knight, with Valazear (the ‘Host’) being the southern Plains territories and Srati (the ‘Helmet’) being the northern Mountain territories. The Ihmna Stretch is the section of land connecting the two countries - ‘Ihmna’ is the Ferhahti word for the Integrator organ which joins the host and helmet’s consciousness.
Plant life on Ettera takes on hues of red and orange.
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Before I get into the different ethnicities, I should elaborate more on how Knight Orders are structured and the different titles; some of the clothing articles are specific to status.
SOCIAL STRUCTURE
Most Knights live in groups called ‘Orders’, which I talked more about in this ask.
The standard roles for an Order are as follows:
Commander - Makes decisions, protects and supports the group. Commanders lead the Order across difficult terrain, plan out hunts, and take care of their members. A Commander might be chosen based on generational succession, experience, or strength. Depending on the rules of the Order, a Commander might be challenged by a Knight who desires their position, although only an elite or lieutenant would be permitted to do this. In more traditional and conservative orders Commanders are always Pike-forts.
Lieutenant - Second in command. The Lieutenant is the Commander’s primary advisor and runs the Order when they are unable to. A Commander may train their lieutenant to one day take their place as leader, or a lieutenant might serve multiple generations of Commanders without ever challenging them.
Elites - A selection of Knight soldiers who are exceptionally experienced, strong and fast. Highly respected by the rest of the Order and carry out important duties such as organisation. They have the highest chance of being the next lieutenant or Commander. 
Soldiers - The main body of the Order, fully grown Knights who are proficient in all the skills necessary for survival. Soldiers are tasked with a variety of jobs to keep the Order healthy and running: they are also farmers, medics, entertainers, strategists, builders, etc. 
Scouts - Scouts are Knights who make reconnaissance trips for the Order. Their job is to gather information about a potential area to settle or travel through. Scouts also have a range of other responsibilities, such as acting as lookouts, messengers, and taking care of Pages.
There are two types of Scouts - temporary and permanent. Temporary scouts are Squires (16-17 years) who have completed their training and are performing Expeditions, which they are required to do before becoming a full soldier. On Expeditions two or three Scouts will travel a certain distance away from the Order, sometimes miles away, to deliver goods to other Orders or to simply evaluate an area/route. Permanent scouts are lower-ranked Knights who are unable to become Soldiers, prefer a caretaker role, or have been relegated to the position.
Squires - Knights in training. Squires learn from a Soldier assigned to teach them. They may be tutored one-on-one, or taught in a group. They learn the ways of the Order and the world around them. Squires will often be assigned small hunting trips with their tutor, or cleaning jobs. Typically aged 7-15 years.
Pages - The youth of the Order, Knights aged 0-6 years. The pages are fiercely protected by every member of the Order. A newborn Helmet or Host will stay with their birth parent/s until they have assimilated, in which care duty is passed on to a permanent Scout. The Scout raises the Pages alongside several others until they are ready to become Squires.
This structure originated from Mountain Orders and spread to Plains and Polar regions a long time ago. Of course, not every Order follows this plan exactly, and there are countless variations. Some Knights don't live in Orders at all, and may live in pairs (which is common for travelling merchants and explorers) or small groups. Very rarely, a Knight may travel alone. This is the case for exiles.
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You may already be familiar with the Mountain, Plains and Polar Knight regional varieties, but within these subspecies are various ethnic groups.
THE ETHNICITIES
✦ MOUNTAIN ✦
✦ Ferhahti [Ferhaht]
The Ferhahti Knights are an ethnic group located in the Ferhaht territory of Srati. Their thick fur is of various shades of grey and grey-blue. Their clothing styles are typically beige and tan, often complete with rectangular tassels and red accents. The Ferhahti have a ‘New Years’ festival called Khulaam in which they call upon Etteran spirits to bless them with good harvests, hunting and rain. During these festivals there is music, food, dancing and socialising with others. Allied Orders, usually 2-5, will come together to celebrate. Celebrations last five days. Alliances may be temporary or long-lasting, but the Orders will go on a hunt on the final day to bring down a large quarry. Oftentimes there will be a ‘Herald’ dancer who bears a flag on their horn, depicting glyphs of good fortune. 
Since the Ferhahti and Kaata territories are neighbouring, and have no physical borders, Orders from both lands will often meet to trade goods and information. Many Plains-Mountain hybrids are of Ferhahti and Kaata descent due to the close proximity of the nations. 
NOTE: Plains and Mountain Knights are capable of producing hybrid offspring, although they will be infertile. Neither Plains nor Mountain Knights can produce viable hybrids with Polar Knights.
✦ Fejga [Fejg]
Fejga Knights (pronounced Fej-ya) make their home in the Fejg archipelago. They are generally of a bulkier physique than other Mountain Knights, have a coat of thick fur and are well adjusted to chillier climates. They also sport a ‘saddle’ marking on their backs and are likely to have mottled/freckled patterns and blue eyes. Their Orders are partially seafaring, with many sailing from island to island in magnificent ships. Fishing is a large part of their lifestyles as the sea provides a stable source of food. 
Their clothes are frequently made from leather and wool from domesticated animals. It is deceptively thin, as their pelts already provide natural insulation from the cold. Fejga Commanders wear three silver piercings on their Helmets.
✦ Svunacht [Svun]
Svunacht Knights live within the mountain-bordered territory of Svun and the island of Naahek. Orders have a special ceremony for choosing their Commander. The next in line, usually a chosen Host and Helmet born of the previous Commander and their partner, must journey across the Asall mountain range which borders Svun. It is a treacherous, long passage, and requires the Knight to wear a mask to block out the searing winds. They must also wear a spiked collar as a traditional accessory and safety measure to deter larger predators which roam the mountains. They are forbidden from carrying firearms, only armed with a knife, their wits, and natural defences. Ceremonial garments are required, passed down through generations, and three slips of fabric are worn on their horn for good luck: representing strength, wisdom and tenacity. The journey, called the Meha, is the final step in a long series of rigorous training for future successors. 
The painting of Helmets is also a large part of Svunacht culture. It is typically only reserved for Commanders, Lieutenants or Elites. 
★ PLAINS ★
★ Kaata [Kaat]
Kaata Knight Orders inhabit the deserts of Kaat. They are perfectly suited to desert life, their tan coats reducing heat absorbed from the sun. Kaata Knights make their clothing from woven fibres of plants that are garnished with gold pigments derived from a natural mineral found in the sands. They are especially known for their proficiency in fine crafts, and often trade jewellery to Ferhahti Orders across the Ihmna Stretch connecting Kaat and Ferhaht. Kaata clothing tends to be highly detailed and ornamental, with shiny beads adorning arm cuffs, necklaces, mandible rings and horn sleeves. The many gemstone and fossil deposits in Kaat are also incorporated into their styles. Like the Svunacht Knights, Kaata also paint their Helmets, although the practice is not restricted to any particular titles.
★ Saisala [Saisal]
Saisala Knights live in and around the deltas and rivers of Saisal, the southernmost territory of Val-srat. The area is filled with marshlands and everglades, and the weather is more wet and humid than the dry plains of Kaat. Saisala forts sport a dark reddish mane that grows right down their backs and bears some resemblance to maned wolves. Their pikes have hooked horns and sloping spines, as well as more ‘splotchy’ red stripes. Their Helmet eyes also have a pale ring around their pupils.
Saisala clothing styles are characterised by draping, ovular shapes and translucent sections of fabric. The green and gold drapes in the drawing are traditional wedding garments, complete with rounded tassels and a horn extension for pikes. The hanging ‘coins’ have engravings which tell a short but sweet poem.
★ Yaemioui [Yaemiou]
Yaemioui Orders live in a similar environment to Saisala Knights, in the wetland territories of Yaemiou. Their coats are pale like Kaata, but come in a greater combination of hues such as orange, grey and vermilion. Fun fact: all Plains Host pups are born with faint spots to help them camouflage, like lion cubs. Most lose these markings as they grow older, but Yaemioui hosts retain them even in adulthood. Their patterns are similar to painted dogs. The Yaemioui have a rich storytelling culture and have records dating back thousands of years.
Their clothing styles utilise dusky, non-bright colours that are usually two-piece. The outfit in the picture is worn by an elder Pike-fort who has carried and sired many offspring. The spine extensions are an indicator of age and experience, and a mark of high respect. The scarf around their neck depicts circles symbolising their Helmet children, and the circles on the larger cloth represent their Host progeny. 
★ Balkzaiinu [Balkzaii]
On the island of Balkzaii reside the Balkzaiinu Knights, who have dark stripes on both their Hosts and Helmets and short curly fur. Unlike other Orders, Balkzaiinu communities rarely ever hunt - they were one of the first countries to develop farming and agriculture, and import a lot of domesticated animals to Saisal and Yaemiou. They are also the only country that has no Commanders in their Orders, and decisions are made by a council of higher-ups. They live in a tropical climate which receives lots of rainfall and cyclones. They are also masters in boat making and sailing, and contacted the mainland several centuries ago. Balkzaiinu have different decency standards than other Plains Knights, and in their culture it is considered proper to cover the neck area. Their clothing is generally layered and contains colourful, square designs.
✧ POLAR ✧
✧ Aikka [Ehtte Thannoeh]
Aikka Knights have domain over the Eastern section of Thannoeh. The polar word for East is Ehtte, and West Uesse. Since the country is so close to the Fegj archipelago, the two have been in contact for a long time.
Aikka have pristine white fur and a slightly bluish tinge to their Helmets. As with all Polar Knights, they are much smaller than their Plains or Mountain relatives, but are incredibly tough and hardy as a result of surviving in one of the harshest biomes. Ehtte Thannoeh is associated with scientific prowess, discovery and knowledge, and many famous Knight explorers are from Thannoeh. There are several research stations on Nahrui that are run and managed by Aikka; they have no difficulty working in the icy environment. Aikka Knights are also experts in carving, sculpting figurines and charms from the ivory tusks of marine animals. The outfit depicted in the drawing shows an Aikka Scout wearing a pendant with a carved basilosaurus-like animal for spiritual protection. These pendants are often given by parents to children. Their coat has six pockets for navigational instruments, goggles, knives, a spyglass, medical equipment and more. 
✧ Myet [Uesse Thannoeh]
Myet Orders have less contact with other regions than Aikka. Residing in Uesse Thannoeh, Many of them live further inland. Myet Hosts have a more yellowish tinge to their fur and their Pike Helmets have a tan stripe. The Helmets also have a more rounded 'snout'. They have managed to domesticate a large predator which defends their camps and is used as a mount/companion. Like the Balkzaiinu, Myet Orders have a different structure than most, having two Commanders, usually a mated pair, and no lieutenants or elites.
Myet clothing is more minimal than Aikka styles. They usually cover the back with a ‘saddle’ and manipulators with gloves. The outfit drawn is of a Commander, distinguished by the ring of fabric around their horn and eye makeup. In their backpack they carry hunting weapons, and wear a knife sheathed at their side.
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And that's a wrap! Thank you for reading, this project is truly a delight to work on. I leave you with some messy concept art I did a while ago for Mountain Knight clothing styles.
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vampireharpy · 1 month
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Imagine just getting a taste and being so desperate for more you arch a whaler 🙄🙄🙄
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