Tumgik
#audience
thunderstruck9 · 6 months
Text
Tumblr media
Henry Kondracki (British, 1953), Casablanca at the Cameo, 2023. Oil on canvas, 102 x 122 cm.
4K notes · View notes
lomltaylor · 2 months
Text
Tumblr media
Melbourne, Night 3
281 notes · View notes
zegalba · 1 year
Text
Tumblr media
2K notes · View notes
detectivesplotslies · 10 months
Text
Tumblr media
Oumota Week 2023: Day 2 - Growth / Performance Curtain call, take a bow.
366 notes · View notes
Text
Tumblr media
Lauren Bacall and her children, Leslie and Stephen Bogart, at a matinee performance of the Ringling Bros. and Barnum & Bailey Circus on April 17, 1957.
Photo: Hal Mathewson for the NY Daily News
98 notes · View notes
autumnslance · 2 months
Text
Normally I'd agree many Final Fantasy games have rather young protagonists. It's because they're usually single-player JRPGs made with the assumption of younger players, and like most Young Adult media, create characters that cater to that, even if it ends up with teens running the world and fighting in wars. And for many players, the first time playing these games is in childhood/adolescence/very young adulthood. So it's YA anime.
Final Fantasy XIV does not fall into that same mold, despite the "Teen" rating for legal and distribution purposes.
The majority of the FF14 cast, including the bulk of the main characters, are between 20 and 40 years old (the Scion Archons, Ishgard Elf Husbands). Many other characters are between 40 and 80 (Ishgard's Counts are all late middle aged to elder dads/grandpas, Gaius is mid 50s, Jehantel and Ran'jit are elderly, all still active). The younger characters (especially with any authority or special position) like the Leveilleur twins, are actually outliers. And the youth of the characters between 16 and 20 years old tends to be plot relevant, where that inexperience and naivety causes problems and drives story (Nanamo's arc at the end of ARR into HW, Alphinaud and the Crystal Braves, Ryne's determination of self in ShB, etc).
Characters have a variety of appearances; some characters in the same age ranges look very different. Varis is younger than X'rhun but Varis's model shows the stress and disagreeableness of his life a lot more than the RDM trainer's. Cid's in his mid-30s but with the beard looks older--and without it he has a baby face (hair color doesn't matter, cuz they do keep the anime trope of "everyone's got white or silver hair"). Lalafell are designed to be anime-cute halflings so it's hard to tell their adult ages even if they've got facial hair like grandfatherly Papashan. The pad'jal of course look like kids, but the youngest main pad'jal is A-Ruhn in his late teens; all the others are adults stuck in adolescent bodies. E-Sumi is a few hundred years old. Kan-E uses various methods to look older so other leaders and people from outside Gridania will take her seriously as an adult. The padjal introduced in the StB WHM quests is a child, and that's the plot; she's not in charge of anything, or has any particularly advanced-for-her-age skills. She's just a kid having a really rough time.
This inability to determine age by looking and assuming isn't just due to limits of the game engine and character creation options; it reflects real life. I met my work team for the first time in person recently; one person looked older than I know them to be, thanks to months of stress and health issues. While all of them were shocked to remember I'm in my 40s as according to them, I "look much younger". Most people are actually pretty bad at guesstimating ages based on appearance, due to the variety of folks' lives.
Speaking of kid characters, many of the children we interact with, like the Doman Adventurers, are between 12 and 14 and act much younger. Khloe has this going on too, with her age "corrected" to 13 (when previously listed as 10), but she acts way younger to me. Most of the actual child characters are treated like children, and it's not until they get to 14-16 (Honoroit, Leveva) that we start to see them treated like maturing adolescents and having some rsponsibilities, but still young and prone to the kind of choices one expects of less experienced and more emotional youth.
As a MMO, FF14's primary audience is actually adults; teens do play the game, but also age up with it if they keep playing. If a 15 year old began playing with ARR's release, they're in their mid-20s now. Having a primarily adult cast, and treating child characters like children, and adolescents like young people figuring out how young adulthood works, makes sense for this game.
FF14's time bubble is also part of the issue; a developer tool to keep it so they don't have to worry too much about character ages, new models so often, or how long things take in game. Timelines are then intentionally left malleable for the players' benefits, to create our own stories and determine how long things take for our WoLs and their tales. Some folks have their stories pass in real time, some compress it to a year per expac, some expand it out even longer. So the ages the characters have listed in the lorebooks and rarely in game (which is then reflected in online resources), is a starting baseline. Personal headcanons as always should be applied (including changing around some character ages to fit one's own story if necessary).
Also, FF16, made by the same team, has a brief prologue/tutorial section where the main trio is between 10 and 15, guided/trained by adult characters, experience the inciting incident trauma--and then we spend the majority of the game with the main cast in their 20s and 30s. The game also has a mature rating, featuring some sexual situations, lots of violence, and stronger language than other FF games. It's made for adults, and its cast reflects that.
So it is a matter of audience expectations; for a MMO, you're going to have an older and aging player base, and the varied ages of the cast reflect that, as do their varied appearances and experiences as adults. The young characters are treated closer to how their youth should be; still with respect for those in positions like Nanamo, but also prone to errors due to inexperience that drive story. In other FF titles, which were made to be more YA-focused, a teen and young 20s cast were treated much differently. But even in the single-player FF titles, if they are made with adult players in mind, their cast and stories likewise reflect that.
135 notes · View notes
redrcs · 1 month
Text
Tumblr media
Applause in the abstract
Slow shutter speed experiment
67 notes · View notes
yesterdaysprint · 1 year
Photo
Tumblr media
Judge magazine, January 1937
701 notes · View notes
etincelleart · 2 months
Text
Now that I experienced it, I honestly think that the best way to enjoy something is to do it with only a bunch of people
Last year before RWBY V9 and while it aired I posted fanarts not really imagining that it could reach so much people. I did fanarts before during V8 too, during the hiatus as well, but I never got an audience that huge before
I'm not saying I regret anything of course because everything was super fine until summer. A lot of people started to like my work and it even got shared on other RWBY groups on platforms where I wasn't and when I think about it it's huge for me
It was all fine when it was me drawing something I enjoyed to share it with others who like it as well. I didn't notice how it changed in some way to become more like me drawing stuff for people to enjoy (don't get me wrong, I always loved drawing Nuts and Dolts for example, but having so much people following me for it made me thought without realizing it that I needed to draw them to make people happy no matter what).
And when today I look back at V9 and how I enjoyed it and other pieces of media before, I find myself thinking that I ended up not drawing for myself and I started to realize it with the Kofi requests last summer, but still continued.
I just thought about all this lately and taking some distance does help a lot. At the moment I know the situation on Twitter didn't help with that, but I don't feel like drawing RWBY stuff just because it comes and goes and I shouldn't force myself. And I know no one ever did or said anything about that, it's all me putting that pressure on myself because I never knew how to handle so much people following you and "expectations" in some way. I saw it when people called me "the NND CEO", "the NND artist ever", and I liked it with the hype and all but it definitely wasn't my goal and never has been (even if I know it's mostly a "title" because my main RWBY content is still Nuts and Dolts, and it did a lot of good on people apparently)
It's pretty strange how I never imagined just a single thing such as gaining an audience like that could change so much about the way you work, the way you see art, why do you draw etc. I had a "tiny" audience before, and I can't blame people for following me for one specific thing, but I wish they could also stop make assumptions and put on you the version of you they imagined, because that's also something that happened from people expecting me to be things I wasn't.
Anyway, I want to take a step back from all of this, go back to drawing stuff when I feel like it, I've been drawing my story a lot lately as well as some fanarts of SSO, Wakfu... And when I have more time with uni I'd like to go back to my online course to continue learning about concept art and digital painting. RWBY hype and motivation will come back when it's the time, and it won't be for anyone but myself
56 notes · View notes
blackros78 · 2 years
Photo
Tumblr media
KIϟϟ fans at a gig. 1978.
2K notes · View notes
shakespearenews · 4 months
Text
“When I was playing Hamlet, a guy took out his laptop – not his phone, his laptop – while I was in the middle of ‘To be or not to fucking be’,” said the actor, who said he thought the offending audience member was sending emails.
“I was pausing and [the stage team] were like, ‘Get on with it’ and I was like, ‘There’s no way.’ I stopped for ages.”
64 notes · View notes
thunderstruck9 · 4 months
Text
Tumblr media
Salman Toor (Pakistani, 1983), Male Audience, 2018. Oil on panel, 42¼ x 42¼ in.
2K notes · View notes
lomltaylor · 2 months
Text
Tumblr media
🫶 #MelbourneTSTheErasTour
215 notes · View notes
weirdyearbook · 1 month
Photo
Tumblr media
Source details and larger version.
Cartoonists making faces through time.
49 notes · View notes
letztalkmusic · 1 year
Text
The way he communicated with audience is fantastic!!!
This clip is from the aid concert.
245 notes · View notes
newyorkthegoldenage · 12 days
Text
Tumblr media
Opening Night: a photomontage of a crowd outside a theater with the photographer's flashbulb and camera lens, 1930s.
Photo: The Browning Studio via the NY Historical Society
37 notes · View notes