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#awsw bryce
thessfriendship · 11 months
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teakoarts · 1 year
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Him....
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incorrectawswquotes · 3 years
Conversation
Lorem: How do you guys cope with mortality?
Anna: Violent outbursts.
Bryce: General sluttiness.
The player: Pretty sure I can't die.
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goldenartdragon · 3 years
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"After coming back from the kitchen you were met with an unexpected sight"
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karisuart · 4 years
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I haven't played this game in months and I have no idea why I suddenly had the urge to draw Bryce. Maybe it's time to go back and play Angels with Scaly Wings again?                                    
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dragonsndoodles · 6 years
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Day 205: Bryce Sketch (Request)
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electrikestorm · 6 years
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Bryce from Angels with Scaly Wings. A really fantastic visual novel that is much more than just dating dragons.
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mercart · 6 years
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More colored pencil work of Bryce this time
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brycethedragon · 7 years
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My girlfriend made me this super nice bryce dakimakura pose
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Fanart by SoulSilverIV.
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rathaloser · 7 years
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OKAY
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incorrectawswquotes · 3 years
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Bryce: FUCK emotional stability!!! We been having breakdowns everyday!
Remy: Some would say an everyday breakdown is a form of consistency, which is to say, stability.
Bryce: Good news, guys! I’m emotionally stable!
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goldenartdragon · 3 years
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Bryce bringing the "fun basket" with you to the Summer Festival
Another Bryce fanart from "Angels with Scaly Wings"
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rurikredwolf · 7 years
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AWSW final thoughts
TL;DR edition:
Pros:
+Characters
+Interesting way of how dragons are presented
+Multiple Endings
+Depressing as fuck
+When allowed to show, the plot is interesting.
+THE SKIP MECHANIC
Cons:
-Some of the endings are too rushed or aren't satisfying.
-The plot is jumbled
-Too much telling, not showing
-Writing seems a bit amateurish at times
-Could have used more art
LONG VERSION:
This is both one of the best yet clumsy told stories I've ever experienced. I don't make that statement lightly, as I am in such conflict over this. Honestly, this game is something of an enigma to me. For every good thing it does, something that could have been improved on is in the next door.
I'll start with the negatives first, as to end it on a high note.
The most glaring of the problems with this story comes from the fact that it's too reliant on you seeing different endings and there is too much telling. Like, if you were to see one ending, and then get another, you have vastly different outcomes. In a bad way. I feel like this game was made to have an order in which you get the endings for first, as some of them explain things you already know or something along that line.
When it does get going, however, there is too much telling. The most infamous scene people seem to know about is when you first talk with The Administrator, who goes on an 15-30 minute plot dump. And its black screen, so you have no interesting pictures to look at. It's like reading a book – which this is supposed to obviously be – but it's presented as a game. A visual medium. So staring at a black screen forever made me want to slam my head in the desk. I was streaming this entire game, and I wasn't the only one who felt this way.
In fact, that's the biggest problem with the narration; the black background parts. Each character has a scene or two where you figure out their biggest secret, and its told in the same way The Administrator drones on in. Thankfully, not as long, but its still a glaring oversight. A picture or two to show what was going on would have vastly improved the weight it was trying to carry.
On the subject of art, some of the drawings are a bit awkward in angles. The most glaring I can think of is one of Remy's and the one in Anna's good ending. A bit more polish and it would have looked good. I understand perspective issues, and for the most part it works, but some should have had a bit more editing.
Same with the writing. For the most part, its good (I'll get into that more later). However, there are times where it could have been edited more. There is one part of Bryce's third date where every sentence or two has the word 'even' in it. And this went on for at least five minutes worth of dialogue. Being a writer myself – and no I'm not going to take the high-ground – I have the same issues with that word. Everyone has one of those words, but a bit more editing would have really helped. I'm not going to nitpick every spelling mistake, either, as on a whole it wasn't too noticeable.
Finally, some of the endings flat out didn't work. Both of Lorem's endings were rather blah, and I oddly found Adine's bad ending to be much better than her good ending. I won't go into spoilers, but when you see them, you'll understand my point. In addition, once you get said endings, you just forget about the character. And if one is to die during their dates, they won't act like they died. It's a lack of continuity in some areas that makes it stand out.
Something I should mention that doesn't really count as a negative is that some things are really obtuse to get. To get Anna's good ending, you have to do something you'd think might piss her off. Or get all the way to date three with Remy. Getting the good ending for Remy is also near impossible on a first playthrough. However, that is part of the fun. It's just that it could have been a bit more telegraphed in some areas. At least, that's how I felt.
Now, for the good parts.
The five main characters are five points in their own. Each of them are interesting in some way and they are different enough to leave a lingering impression. My favorites were Anna and Bryce, but I certainly didn't hate any of them. The only one that dragged on in locations was Lorem, but that was mostly his second date and I had already seen some of the stuff it was implying.
Each of them have their own problems and situations you gotta address, too. Mostly because if you don't, they all die. And yes, it is possible to kill them all. I liken it to the gif where the guy comes in with the pizza to chaos, except it has all the characters dying in their respective ways. They are all romanceable (even if I only managed to do it with Anna and Bryce).
They all have different endings, as previously said. The best ones I found were Anna's. Her good ending is downright depressing. It left me cold and hurt, as any good story should with the situation she has. It even managed to overcome the back screen of doom I mentioned before! Remy and Bryce's good endings were also quite good, with the former's bad ending also being very depressing.  
I really cannot stress this enough, though; for all of the faults I have with the game, these characters are so interesting that I want to go back and explore each and every option with them to find any hidden details.  
Something to help you get to the true ending is the ability to skip past scenes. Sometimes, you don't want to do it. But it helps you save a bunch of time on subsequent playthroughs. As such, it's not as big of a problem to get everyone's endings.  
Finally, the way the dragons are explained is very interesting. I won't give it away, but it made a lot of sense. When it isn't plot dumping you, the plot itself is interesting and the way they explain the resets to get each character's endings is clever.  
Now, before I give my grade, I want to explain how I do this. For me, a 5 out of ten means its average. Not bad, but probably not something you'd tell your friends about. Anything above it is above average. I don't like the way game reviews are these days, where if its under a seven it's absolute shit.  
With that said, I give this a 6.5. Each character is easily worth one point. However, the flaws with this game/story are too glaring to ignore. With a bit more polish, and possible patches, I think this could really shine.  
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ophiniaonistecua · 7 years
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Biggest thing she's ever fought?
#1 Main: Hehehe, can’t beat a creature composite of all known matter in the universe, baby! He… wasn’t that hard, now that I think about it. Politics is harder. As is PR. So my biggest thing would be the public opinion? I wish my enemies just stuck to being big punchable things.
#2 Mario: Magically enhanced Chain Chomp, though it was a cooperative operation. My own personal best is a Thwomp, but those are hardly fights beyond the initial inertia. 
#3 Mischief: I once battled a mech made of several smaller mechs owned by involuntary furry people. There were missiles and all! Oh, and Mareth’s Mega Tank. They’re about the same, though that last one I battled in Asrina’s P.R.I.N.C.E. Omemma Mode. It was exciting either way! I’m glad those fights ended well, as my Creator would’ve certainly paid the price had I faultered in my duty.
#4 AWSW: Either Anna’s temper after I broke a thing or Bryce’s dick. He let me top and dear god does he not play easy unless you booze him up first.
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incorrectawswquotes · 3 years
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Lorem: My partner is too tall for me to kiss them on the lips, what should I do?
Anna: Punch them in the stomach, and when they double over in pain, kiss them.
Bryce: Tackle them.
Maverick: Dump them.
Player: NO TO ALL OF THOSE. JUST ASK ME TO LEAN DOWN.
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