Check out my Pokémon card collection
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Ninetales | Ken Sugimori (Base Set)
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Custom Kanto Dex Collection
Page #8 ~ #064 - 072
Wow it has been a while (about a week, though as a certified ADHD-having person, that may as well be a year). Life stuff happened. Anyway, life stuff is okay now, and I am back to talk about my precious cardboard creatures. Here are my good friends, pokemon numbered 64 through 72. unlike the other, 1/3 of these cards are early WotC era, including the...
#1 Card of the Page
Machop ~ Base Set 52/102 ~ Mitsuhiro Arita
I love this guy so much. They are shocked and proud of their accomplishment. So strong! It also features one of the best things about early cards in that the designs for pokemon hadn't been completely standardized at that time so you get those little weird things like their huge arms, both of which seem to be larger than their entire body. Seems like they stole some machamp arms perhaps.
After really looking at this for a bit, I believe this composition may be a subtle reference to the classical depictions of Atlas, the Titan of Greek mythology (stretchy af I know). Machop can hold up the earth with one arm though, putting Atlas to shame. Good job machop.
(I did take one extra second to research just now, a habit I encourage everyone to get into. It is apparently a misconception that Atlas is depicted holding the earth, and in fact is holding the sky, thus increasing the stretchiness of my claims.)
Regrettably, there is evidence to suggest that this machop has skipped leg day. Irrelevant if you're lifting rocks I suppose. tbh, I collect pokemon cards, I don't know much about weight lifting. I wish machop luck in their journey though.
BEST QUALITY: "oh gee oh wow did I do that? that's so funny cause I wasn't even trying, but I guess I lifted this big old rock all by myself. No big deal I guess."
About This Series of Posts:
This collection started when I wanted to have a set of the original 151 Pokemon. However, getting the cards with their first appearances would cost a lot of money. I decided to make a set of the original 151, made out of my favorites of the cheaper options available (though I did allow myself to splurge a few times on ones I really wanted).
Each post features photos of one page of the collection, an impulsively chosen favorite card of the page, a detail on that card, and general writing on the contents of the photos.
search "emareep kanto dex collection" for more.
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Pokemon Card of the Day #2546: Dragonair (Base Set)
It’s hard to know why some Pokemon got cards in Base Set without the full evolution line, with Dragonair being one that got a Rare card despite not having a Dragonite to work with until Fossil. The card needed a lot of Energy to attack, which was typically a bad thing with Energy Removal around. The catch here was that Dragonair itself also amplified the effect of Energy Removal against an opponent, so if it did get going it could really help stall strategies.
80 HP was pretty good on a Stage 1, especially for something without a Weakness. It took multiple good hits to take this down, with the most notable exception being Arcanine. Arcanine did need a bunch of Energy to do this, so if it didn’t get a great set-up Dragonair would be sitting there for a while. The Psychic Resistance did help a lot with Mewtwo. Needing 2 Energy to retreat meant that you’d often end up leaving Dragonair up front in a lot of cases.
Slam could be strong with some luck, but wasn’t that impressive for the same reason. 3 Colorless Energy gave 2 coin flips, and each heads was 30 damage. Relying on luck was annoying, and 30 on average was decent for 3 Colorless Energy but wasn’t as nice on something that didn’t have free retreating like Scyther did.
Hyper Beam, while very weak and expensive, gave Dragonair a role. 20 damage was awful for 4 Colorless Energy, and Energy Removal made this very hard to actually use. The fun part was that, if the Defending Pokemon had Energy cards attached to it, you got to choose 1 to discard, so if Dragonair overcame Energy Removal the opponent probably wouldn’t.
Dragonair was weird. It was very prone to not getting the Energy it needed to succeed, but also thrived in stall decks which wanted to slow the game down and could sometimes give time to let it actually wipe out remaining Energy later on. If using it, you needed to go for something like Lickitung to buy as many turns as possible, and there was a good argument that Moltres was better at this whole strategy. Dragonair fit well enough with the whole concept that you could get away with using it, at least. It was decent but not near the top of the game either.
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Nidorino | Mitsuhiro Arita (Base Set)
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