Meet the Onirist: Shrouded in mystery, and taking crosses and eyes as a symbol, this villain seems to have a strong hold on all things technologic. Technology bends to their will, screens flash on command, and cameras keep track of their enemies’ whereabouts. And now, they’ve taken an special interest towards the party.
So, I worked 15 hours on animating a boss battle intro + loop for our campaign, and this was the result! Meet the Onirist! Some of you may know I've been working on a shady character with an X censoring the face. This villain was intended for our cyberpunk DnD campaign, and we finally got to meet them during the last session, with a terrifying intro to match. I decided to dust off my After Effects skills, paired them up with Photoshop, and got this thing done. And I think my party did enjoy this whole show! The session itself had so many highlights, I can't sum them up. From this fella being absolutely horrific, losing a party member in the most dramatic way, the party meeting their fears- I'm itching to talk about it, so please feel free to ask away!
Greetings folks! The heat emanating from the lava is unbearable. You don't want to be near the lava river, but in its own way, it mesmerizes you with its danger and beauty.
Get this map on our Patreon!
"Lava River" is a map of January's Jungle theme. During January, our patrons will receive access to various jungle related maps. With this month's set of maps, you'll be able to play out the entire jungle campaign!
You are being pursued by a primitive clan of natives. You could not communicate with them. They took you as a threat that must be chased away immediately, with pitchforks, shouting, and pursuit. There is a river of lava in front of you! You don't know whether you should run to the right or to the left, but you realize that you are surrounded on all sides after a while. The only thing left is to try to cross the lava river by jumping over rocks.
The river in the middle of the jungle has undergone a magical change. Instead of water, it is filled with lava. This is a crisis for all the nearby villages that have lost their water source. An old sage says that a mad witch is behind all of this, and she did it as revenge. He needs help to stop the witch once and for all.
The mushrooms you found in the cave can only be eaten after being submerged in lava. After consuming them, you reach a higher state of concentration, and your mind is open to new and exciting experiences. After your recent adventures, you could definitely use some rest. Apparently, there is a river of lava in the middle of the jungle you are in. You hope to find it.
Far away, on the lost Plateau of Leng, are the ruins of the once mighty city of Sarkomand.
Which horrors may be hidden in this place?
My latest Patreon map. This map comes in several variations, including day and night.
Get it here https://www.patreon.com/Fantasy_Map and find more great maps at https://www.fantasy-map.net/
hi again! trying something a little different. I haven't had a ton of time to work on new class/subclass content, but I have a ton of other D&D related content like feats, stat blocks, and battle maps that I've been sitting on, so I think I'll try posting some of those here!
this map is a non-descript bandit camp in a cavern. I really enjoyed working on the different layers to the map, it's my first attempt at a map with some depth/elevation to it. let me know what you think!
Just a quick post today, this is the battlemap I made recently to go with The Dragon Hydra Monster Hunt PDF! I don’t make as many battlemaps as I used to but I had a ton of fun with this one! I think adding in all the standing stones and walkways makes this map nice and vertical for some more interesting gameplay!
If you are curious about The Dragon Hydra PDF you can find it here available for $5 Patrons and above tiers: https://www.patreon.com/posts/dragon-hydra-58599291
Adventurers, your skills are needed in a nearby forest, for there is a conflict brewing between the druids and satyrs- they don’t want to share their stonehenge. Your quest, if you choose to accept it, is to write up a schedule determining who gets the ritualistic circle on which weekends and also set up rules for keeping it clean. Quite a pickle.
For this map we have a giant snake blocking the path of your characters. She is awake and hungry so a sandwich would not be a bad thing for her.The tail of the snake is free to move and give an occasional whip to any brave that approaches, but the most lethal is its venom, since it is capable of dissolving its prey in minutes.Will you be able to defeat this snake? Or, will you cowardly flee elsewhere?
There is much more on my Patreon , if you liked the map do not forget to take a look at my other maps:
By supporting me you will receive for each map: high quality images, special version for Roll20, map tokens, color variations, versions without props.
this is a preview of this map tiers:
You can download the free map here:
Now you can get my maps in Roll20:
Greetings folks! The Kraken attack. Every sailor's worst nightmare. Some captains are even afraid of saying this monster's name as it brings terrible luck.
Get this map on our Patreon!
"Kraken Attack" is a map of December's Theme Ships. During December, our patrons will receive access to various ship related maps. With this month's set of maps, you'll be able to sail into any campaign!
The Kraken attacks your ship. Perfect. Exactly like planned. Now, all you need to do is cut a piece of its tentacles and sell it on the black market for a lifetime amount of coin. Oh, and also, you need to survive the attack.
You have been sailing for days and days. Everything seems to merge into one big blue mass. You haven’t seen the solid ground in a while. One night, rambling wakes you up. Giant tentacles of the Kraken are hugging your ship tightly. You either need to fight or try to escape, not knowing where the next island is.
You bought this ship exceptionally cheaply. It seems suspicious, but you decided to ignore it. Turns out every time you sail into the sea, a Kraken attacks your ship. And every time you survive the attack, the ship goes back to the docks in perfect shape.
I’m not sure if I ever shared this battlemap, but this was one of the boss fights my players had to face in the first act of the campaign, known as The Heart of Dhum Urnam. This fleshy aberration gave them plenty of trouble, but it was quite rewarding to have them fight an animated boss!
Personally I prefer that my homebrew campaigns all take place in cities, but only because I have an unhealthy thing for rooftops and I use my power over my players to force them to take part in my obsession.
Download the full resolution image of this map at my Patreon, as well as alternate gridless, night, and outlines-only versions!