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#been a while since ive posted art lol
derpycatsu · 1 month
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i am still really abnormal and irregular about this game btw. if you even care
decided to draw more headcanony things too :-D first drawing is based on reincarnation apple by pinocchiop because i had it on repeat for over a week LOLOL
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ahkeb · 5 months
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Nami is so cool I wish meteorology was real
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lorephobic · 1 year
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have i talked before about how crazy it drives me that in old bdubs videos he would super abashedly talk about his love for making things pretty? because. it drives me crazy.
at the beginning of mc4 when everyone was clearing out spawn so it was a lifeless flat plot of land to build on and bdubs took it personally and added grass and foliage once everything was built to make the whole landscape more lively and cohesive. and how hed get made fun of for thinking about little shit like that.
also when he got asked what hed be doing if he wasnt doing mc and he mentioned music (i think) and basically was super embarrassed to be like “i know its not very manly, but im super into artsy fartsy stuff”. as if that is a bad thing.
anyway im getting so emo thinking about how in hermitcraft, everyone knows and admires bdubs skill as a builder and its not ever something thats made fun of anymore. thinking about how bdubs never talks down about his own abilities anymore and instead of feeling weird about being a dude whose into artsy fartsy stuff, hes really embraced his career as a creator of beautiful things.
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pangyham · 2 months
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been thinking about the liyue gang and how id draw their physical builds so here are some thoughts i had for xy cy and gm in particular
- xingqiu, unsurprisingly, would be quite lanky. i like to think he has broad-ish shoulders, like a thin athlete's build? hes a long boy to me haha, long face, neck, limbs, fingers etc, so naturally hes stands (comparatively) tall at 5'6" or 5'7"
i like to think hes most physically attractive one and has that handsome princely and boyish charm to him because it adds a lot to his fuckass duality LOL
- chongyun is a lot like xiao imo! short stature but with muscular arms. he seems nimble and flexible because of his normal attack animations (which bears a lot of similarities to xiao's actually! this + the fact that chongyun's normal attacks create gusts of wind further reinforces my hc that xiao trains him). sometimes i watch high energy choreography vids on youtube and some dancers look incredibly light on their feet, almost like their body is inherently bouncy? and i imagine chongyun to have that agility to him. chongyun has a delicate face and aura and i let that bleed into my hcs for his fighting style and physical capabilities hahaha. hes kind of like a cat who's deceptively strong. as for height.. just a few inches taller than xiao, so perceptibly short at 5'4"
- ga ming my new beloved. pretty much similar to chongyun but more muscular and stronger just because he wields his claymore with ease. theres a noticeable weight different between cy and his claymore the way he lugs it up after he swings (or even other claymore users like razor who, on his last hit, bounces from impact). meanwhile ga ming literally slams his to the ground LOL. i love his movements though hes very swift and expressive and radiant.. if cy has delicate movements then ga ming's is fierce and (charmingly!) assertive
ga ming is wonderfully charismatic though, i know hes not well known in liyue harbor yet, but he seems like the type to gain a reputation from his friendliness. how could no one adore him hahaha. 5'5" for height! just between xy and xq
#tangy talks genshin#chongyun gets analyzed most my bad#this was super fun though#while thoughtful ; genshin chara designs will always look distinctly gacha and flashy so a lot of the designs kinda blur together in my hea#this is why i really like looking into their animations particuarly their normal attacks#i think it conveys their personalities really well! it's always something to look forward to when new characters release#i gravitate towards swords polearms and claymores most though because i like the act of swinging and slashing hah. it also requires a lot o#body movement and reflects a lot of irl martial arts fencing and other combat techniques#sword users are always really fun to watch because theyre inherently graceful hahah. i will admit it gets kinda repetitive#i think my favorite NA animation has to be albedo's.. very simple clean and refined. he stands elegantly and puts his arm behind his back o#his 2nd attack which ive been transfixed by since be first came out in 2020 LOL. i love albebo#wow these tags are long as hell#but anyway i actually have more thoughts on xq's physical appearance but its just me rambling about how i think hes funny as fuck#im a proponent of dashingly pretty princely xingqiu not necessarily because i want to bestow upon him desirable traits#but because i think its funny knowing hes just a bit of a loser under all that#hes well known (mr worldwide one might say) and the heir to a prestigious guild and chivalrous talented and prolific#but he writes self insert novels hates carrots had bad handwriting sings really bad#hes just a teenage boy#as always i will 100% have more to say about chongyun but ill save that for another post#ga ming on the other hand.. i dont have anything substantial to say but hes super fun to think about#hes such a likable character#wow these tags are LONG as fuck ill stop now.
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ethogirly · 5 months
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finished my sketchbook today and found some old hermit doodles i still like :]
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fruutbaag · 14 days
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my mother 3 brainrot is returning strong
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is this your first read of homestuck or a reread?
imagine this was my first read,,, damn thatd be wild nah ive been here since 2013 lmao
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lucabite · 6 months
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Purrgatorio thumbnails feat: Ali's hands
Painted nails, huh? | The Houseguests
Beetroot | Cleanliness is next to Something, alright.
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titspy · 10 months
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[Image description: Digital colored drawing of a human version of the Eureka Effect wrench from Team Fortress 2 in front of a flat grey background, seated on a bench. Archimedes from TF2 is perched on its raised right hand as Eureka Effect regards it with a friendly facial expression. Image description end.]
^^this guy is the cooler, more popular cousin of the pomson 6000 i designed
further design notes/description under the cut
Eureka Effect is sitting on a bench with no shirt on, and has a thick, wavy grey beard and hair as well as hair on its tummy, chest, and forearm. This background was originally meant to be a spawnroom/locker room (the appearance of the pocket dimension these folks hang out in), but I didn’t feel like drawing lockers or anything else so i didn’t lmao.
Eureka Effect’s beard and hair is loosely based on Archimedes the philosopher who supposedly was the guy to go “Eureka!” after figuring out volume displacement or something and it doesn’t have a shirt because Archimedes (the guy) jumped out of his bathtub naked at that moment (i put on pants to have more area to put stuff on though). The depictions I saw of Archimedes (the guy) online didn’t have body hair but I added some because I can B)
Also Eureka Effect hangs out with Archimedes (the bird) because of the shared connection with Archimedes (the guy). Archimedes (the bird) technically shouldn’t be able to get into the dimension that Eureka Effect and co. hang out in but Archimedes is there anyways
Like with my Pomson 6000 design I wanted Eureka Effect to look similar to the Engineer but with its own aesthetic and style going on.
Eureka Effect is wearing a grey metal helmet with a black lineart depiction of an atom on its side, based off of the top/hook jaw of the wrench item from the game.
Its goggles resemble that of the Engineer, but its lenses are dark red to match the color palette of the in game item. There are bright white lights in the lenses that convey facial expressions of the eyes.
Its right hand also wears a glove covering most of the forearm like Engie does, but Eureka Effect’s is more form-fitting and is colored dark red with two light grey stripes down its length; one stripe goes along the outer surface of the thumb (not pictured) and the other goes along the outer surface of the pinky finger. There are light grey circles resembling rivets on the palm and the inner forearm near the edge of the glove; there are identical circles on the other side of the glove (not pictured). The glove is based on the handle of the in game item.
The kneepads are based on the nut and surrounding metal detail of the in game item. They can turn but they don’t change the length of Eureka Effect’s legs. Unlike Engie’s kneepads, they don’t go all the way around the knee, they instead look like they clamp around the outer surface of the leg with nothing covering the inner leg surface
The pants have a wider, straighter leg than Engie’s (mostly cos they’re not constrained by the kneepads). They have the pattern that looks like the long part of the hook jaw that slides up and down through the nut.
The boots are similar to the helmet, but also has the ridged part of the hook jaw as the sole. The shape is very different from Engie’s boots; they’re much rounder and probably wouldn’t make for very comfortable shoes in real life to be honest
The other two things that I added that don’t have an equivalent on the original Engie are the suspenders straps that are dark red and would have a circular cross-section, these represent the red wire on the in game item. Eureka Effect’s left (non-glove) upper arm is the tesla coil/antenna on the in game wrench (which i have drawn incorrectly because i forgot to look at a picture of the darned thing while coloring. i’ll draw it correctly next time lol). It’s got sparks coming out of it because it looks cool like that and it becomes a big ole bolt of lightning when used to teleport
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1dklikesthings · 1 year
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hey, its been a year since i first started posting in the rtgame fandom!
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so i decided to redraw my first fanart, which was chatical john :] its been great to look on the past year, in terms of both my own art journey and my time in this fandom! heres to another year of silly fandomposting :D
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+ original art
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& a doodle page i meant to post earlier but am now putting here instead lmao
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spacedlexi · 2 years
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Hiiii, your art is gongeous first off
Second, you have any tips for getting good at anatomy and proportion? I see your sketches from your wips and streams and the figures and poses look so spot on always
thank you!!!
the best way to get better at anatomy and proportion is to do some life studies. there are a lot of sites you can use that will give you (generally) good poses to work with. if its at all possible for you though i Definitely recommend taking a life drawing course. one of my favorite classes was the life drawing class i took where i was the Only actual student in the class and everyone else were people in their 60s+ just taking it for fun. my prof was incredible and would give us really great demonstrations and knowledge about skeletal and muscular structures. also the models we got in class were way more diverse than a lot of the models online sites use
life studies can be hard when you first start though. it really helps to understand sighting (which is where you use your pen/fingers to figure out angles and sizes and stuff). heres a more detailed explanation
i did some figure studies the other day and i left a lot of my sighting lines. i use them not only to figure out the angles of limbs but also to help me keep things in proportion. ALSO watch your negative spaces!! that will help you get forms/proportion right too
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there are also a lot of "proportion rules" that can help you when just drawing bodies without a reference. A Lot of rules.... the face alone has So many..
when i draw figures without a reference (which is..most of the time..) i think in terms of tubes. really helps with foreshortening (so do contour lines). but i still operate under the guidelines i learned from life drawing in terms of proportions/muscle/bone structure. ive gotten to the point where i just eyeball it while sketching but if something looks wrong i just check my proportions. the more you do it the more second nature it becomes which helps you focus on learning new parts of anatomy. i usually draw these figures first then just draw clothes over them, which then helps with folds/draping and stuff like that
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i hope this is understandable lol............ these are all just the vague rules i remember im sure theres so many more and i am still learning myself but i hope this helps you get started. trying to find good proportion sheets/tips online can be hard and just result in some really basic stuff like the 7/8 heads tall rule which is sometimes 7.5 and i just 😵 not helpful, especially since its not even always correct. i still basically use the same general rule but slightly modified (in red). in green are some proportion rules i know (plus a couple in red), and in blue is just a little more detail
again if you have the opportunity at all i Really recommend taking a life drawing class. you might be able to find some good videos on youtube or something too. ALSO look at yourself in the mirror a lot! like really analyze yourself, the length of your limbs, where your hands fall, how wide your shoulders are, stuff like that. just Look. whenever im stuck on a pose i always go and pose in a mirror for reference. in general im always just trying to learn from the world around me :)
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ragermaiden · 2 years
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mentor
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sundial-bee-scribbles · 4 months
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flower hivemind au masterpost (so far)
aight this is long overdue lmao
before i start anything off everyone give a big thanks to @olliesneweyes who's the one who originally came up w/ all these ideas, i'm just the one who posted the asks hskjghkg
below the cut i've linked p much every important post related to info abt this au, though you also should be able to find any relevant stuff under the #flower hivemind au tag on this blog lolol. this might still be messy and so is navigating my blog rip but it should be a better place to find everything
tldr; vocaloid au where flower is a type of hivemind plant parasite thing that's capable of "flowerizing" other people to assimilate them into the hivemind. len tries his best to not let his friends get killed.
content warnings for mentions/depictions of blood&gore, drugging, cannibalism(??)
first mentions of au + initial concepts:
1 -> 1st mention
2 -> (elaboration on previous: spreading thru pollen/spores, ciflower)
3,4 -> cordyceps inspiration, more about drugging & spores
more importantish main plot stuff:
targeting fukase (+ brief elaboration)
trapped in closet scenario: 1, 2
len being the final girl
first mention of the ending
expanded game mechanics/events: main flowers & memesquad boys, primary gameplay style, piko&fukase encounter (+elaboration1, elaboration2), initial notes on oliver & moke, ciflower&fukase encounter (+elaboration), flowerization tied to assimilation tactics, other survivor povs, oliver & moke getting flowerized (+elaboration1, elaboration2), more notes on oliver (+elaboration)
defective flower: 1, 2, 3
james: 1, 2,
hivemind motivations
don't take them from the garden/remind them of their past
do the spores glow
bonus stuff:
rin gets munched
waltz of malice connections
flowerized!piko concept doodle
oliver post w/ funny tags
fear garden vibes
iku
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domboxyaoi · 1 year
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hello mario + rabbids tumblr community, this is my spark hunter oc and her name is maud!!! shes a silly scenecore inspired rabbid :)
she’s a fusion between rabbid dna and a sample of the most acidic slime in the galaxy. her hair and arm/leg warmers are made of this slime, and the warmers actually allow her to stretch her limbs! she fights using her sludgehammer, which can do massive amounts of damage and give the ooze effect
shes playful and silly but devious and cunning! i’d imagine she’d trick the heroes into thinking shes a good guy so she can steal their purified darkmess crystals
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discoshhtick · 1 year
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Redraw of this old thing that I got slightly carried away with
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braunussy · 2 years
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Vergil my lil meow meow
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