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#blibdoolpoolp
epellucid · 7 months
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via
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paint-lady · 2 years
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“tits out, pussy out. thats just the lobster way.”
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faerunianmiitra · 3 months
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"We can't ascend Gale because it is evil, he will lose humanity, he was groomed and a sweetheart and" No.
We can ascend him.
We have a goddess that is half naked and do nothing but torture people around. We have a murder god that does nothing but... murder.... and tortures his own family? We have lolth, a goddess of betrayal and bloodshed, like, bitch, what are you even born for? And then we have a god called Blibdoolpoolp.
Blibdoolpoolp, the evil sea goddess of the delulu.
We absolutely can afford to have a god of losers.
"But we will lose the precious Gale" he will be working under his ex for the rest of his life, imagining what he could have conquered if ascended. He would stay sweet and pure, but at what cost? To be sold back to the Wizard Corp LTDA, dealing with insufferable wizards for the rest of his life?
Go on, love, ascend. Be the god of ambition. Destroy everything, there is no cycle to repeat if everything is doomed. Be who you always dreamed to be, let's kill Myrkull for good and free everyone from his Wall of the Faithless. Let's go beyond and clean the pantheon from these useless gods. Then let's descend together. Unify all the hells. Kill all the gods and start from scratch when we feel like. Let's be the ultimate folly, love. Alexa, play bel air from lana del rey
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y-rhywbeth2 · 3 months
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Pooldripp: "What is to be your first commandment, oh great god?" Options: 1. A better name than Mahkloompah', for one 2. Go out and build me an army 3. No more blood rituals. 4. Just keep doing what you're doing. 5. Perhaps you should study the teachings of my god.
I love the kuo-toa: all these options are so tempting. This one is still my favourite though:
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PC: "Perhaps you should study the teachings of my god." Pooldripp: "Yes - yes! We will study this being who claims power over you, great Mahkloompah. So that, one day... we might destroy them."
They're so enthusiastic about it. Can't wait to see Bhaal taken down by the "fish lads" (as Karlach calls them, to my utter delight can we get her to rename every entry in the monster manual?).
Also this is a pretty legitimate route to godhood, if the cult catches on. Especially if you're already on the first rung of the divine ladder...
...What happened to Blibdoolpoolp, anyway?
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the-aviarys-models · 8 days
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Yesterday we tweaked our designs for the kuo-toa archpriests of Sloobludop. First is Bloppblippodd, archpriest of Leemooggoogoon the Deep Father. Second is her father, Ploopploopeen, archpriesst of Blibdoolpoolp the Sea Mother.
Their redesigns are inspired by lancetfish! We started with Bloppblippodd since we felt inspired to have her resemble this fish, then applied similar changes to her father so they would resemble each other.
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Old designs under the cut for anyone curious, the redesigns aren't hugely different.
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The skulls on Bloppblippodd's staff aren't quite as visible in the remake's camera angle, because we wanted to show off her cool headfin.
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utilitycaster · 2 years
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I know it's classic D&D lore but "St. Cuthbert" is the goofiest fucking name for a deity and there's canonically a god named "Blibdoolpoolp".
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vintagerpg · 2 years
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From one extreme to another. Two volumes of historical themed fantasy followed by a book of gods: Monster Mythology (1992), a kind of companion to Legends & Lore.
First, I think the 2E version of Legends & Lore is a snooze fest. There’s just no mystery in it, it is just fact after stat after fact, written in a drone. Bores me to tears. At the time, I thought it was because it was just focused on human deities drawn from real world mythology. I love that stuff, but come on, where’s Blibdoolpoolp?
In Monster Mythology! And it should be a slam dunk — the monster gods are the weirdest, most interesting part of Deities & Demigods — but nope, this one is just about as boring as the main god book. How did they mess this up?
One way: by not putting nearly enough art in here. And what art there is feels — non-specific. Which is a terrible squandering of Terry Dykstra’s talents. And it is written by Carl Sargent, who I generally esteem. Another way: by trying to pass off the gods of dwarves, elves, gnomes and other demi-humans as Monster Mythology. They’re actually my least favorite D&D deities, but a large count of pages here. I dunno, it just isn’t exciting. I’d rather read a mythology textbook.
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dungeonmastertyrant · 4 months
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Cleric (Death Domain)
Death Domain Spells
Cleric Level 1: False Life and Ray Of Sickness
Cleric Level 3: Blindness/Deafness and Ray Of Enfeeblement
Cleric Level 5: Animate Dead and Vampiric Touch
Cleric Level 7: Blight and Death Ward
Cleric Level 9: Antilife Shell and Cloudkill
Bonus Proficiency: When the cleric chooses this domain at 1dt level he or she gains proficiency with martial weapons.
Reaper: At 1st level the cleric learns on Necromancy cantrip of his or her choice from any spell list. When the cleric casts a necromancy cantrip that normally targets only one creature the spell can instead target 2 creatures within range and within 5 feet of each other.
Channel Divinity: Touch of Death: Starting at 2nd level the cleric can use Channel Divinity to destroy another creature's life force by touch. When the cleric hits a creature with a melee attack the cleric can use Channel Divinity to deal extra necrotic damage to the target. The damage equals 5 + twice his or her cleric level.
Inescapable Destruction: Starting at 6th level the cleric's ability to channel negative energy becomes more potent. Necrotic damage dealt by the character's cleric spells and Channel Divinity options ignores resistance (but not immunity) to necrotic damage.
Divine Strike: At 8th level the cleric gains the ability to infuse his or her weapon strikes with necrotic energy. Once on each of the cleric's turns when he or she hits a creature with a weapon attack the cleric can cause the attack to deal an extra 1d8 necrotic damage to the target. When the cleric reaches 14th level the extra damage increases to 2d8.
Improved Reaper: Starting at 17th level when the cleric casts a necromancy spell of 1st through 5th level that targets only one creature the spell can instead target 2 creatures within range and within 5 feet of each other. If the spell consumes its material components the cleric must provide them for each target.
Gods in this domain their alignment and their symbols:
Bhall NE Skull surrounded by a ring of blood droplets, Kelemvor LN upright skeletal arm holding balanced scales, Loviatar LE Nine-tailed barbed scourge, Myrkul NE White human skull, Shar NE Black disk encircled by a border, Talona CE Three teardrops on a triangle, Incabulos NE Reptilian eye with a horizontal diamond, Iuz CE Grinning human skull, Nerull NE Skull with either a sickle or a scythe, Wee Jas LN Red skull in front of fireball, Takhisis LE Black Crescent, Chemosh LE Yellow skull, Morgion NE Hood with 2 red eyes, The Keeper NE Dragonshard stone in the shape of a fang, The Blood of Vol LN Stylized dragon skull on red teardrop gem, Blibdoolpoolp NE Lobster head or black pearl, Laogzed CE Image of the lizard/toad god, Arawn NE Black star on gray background, Hades LE Black ram, Anubis LN Black jackal, Nephtys CG Horns around a lunar disk, Set CE Coiled cobra, Hel (yes only 1 l) NE Woman's face rotting on one side.
Source: Dungeon masters guide
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dndhistory · 7 months
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99. James M. Ward and Robert J. Kuntz  - Deities & Demigods (1980)
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A much extended and updated version of the already existing Original D&D supplement (Deities, Demi-Gods & Heroes from 1976) dedicated mainly to giving descriptions and stat blocks for different gods and mythical characters from around the world, this is also a vast improvement on that pamphlet.
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Before we talk about those improvements I have to say that I have some problems with vast sections of this work. Professionally I am a scholar of Religion with a PhD in the field, and seeing such simplifications of "American Indian Gods" or things like calling Kali a "Chaotic Evil" Goddess are beyond problematic, being pretty insulting to what are living religions followed by millions today. You will notice no stat blocks for Christ or the Christian God... well they should have had the same tact concerning other living religions. But it was the late 70s/early 80s and I understand that those kinds of considerations were far from the minds of the writers. 
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However, this is still a pretty interesting and useful book, particularly when it comes to fictional pantheons like the Lovecraftian or the Melnibonean pantheon, and even more interesting when we get some D&D original lore concerning non-human gods, here we have the first appearances of such staples as the orc god Gruumsh, the dwarven god Moradin or the elven god Corellon Larethian, as well as bringing in gods that first appeared in adventures such as the kuo-toan goddess Blibdoolpoolp from D2 Shrine of the Kuo-Toa. Full of illustrations, this is a pretty great book to leaf through. 
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nerdintheforest · 1 year
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Faire of Champions move in experience
Alright so we went out there yesterday, had our booth set up by 1:30 and then we helped out with grounds and hung out til about 8. I spent maybe 2 hours talking to the guild coordinator off and on and this is what I gathered out of it:
Volunteers are still needed - they have a shortage of hands due to the holiday season. Camping is free as long as you are out there helping.
The guild + general camping system is meant to be the the opposite of the standoffish/isolationist experience she had with camp clans for 20+ something years at TRF. The guilds are meant to offer themed gatherings and services after hours where vendors can come to enjoy themselves after the faire and general campers can meet/mingle with vendors, and also an environment for off season events. The term guild was chosen over clan because the venn diagram of people that would enjoy faire, LARP, and cosplay is so overlapping that its almost a circle and they want to be inclusive of those communities. That's the vision, hybrid rampant nerdery in a safe environment, and I'm so down for that.
I had an amazing time, worked my ass off hauling logs, and I am definitely sore this morning. I'm the first tent booth in. Structures are going up.
My weird nerdy teen, who doesn't make friends easily, linked up with the kids there and I have not heard so much giggling and laughter since she was little, before judgemental mfers decided to ruin her shine. This is the best experience she has had at a faire and it's not even the actual faire yet. I also think I am going to start camping out there for overnight trips, and if anyone asks why I'm disappearing to do nerd shit at my clubhouse in the woods I guess I'll just tell them that I'm joining a cult - I worship Blibdoolpoolp now or something.
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monsterhomebrewer · 5 years
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Anyway, have........ this. Crabs!
Bonus - the cultist:
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manyworldspress · 4 years
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Game night! Jim Roslof, cover illustration for AD&D module D1-2, Descent into the Depths of the Earth, by Gary Gygax (TSR, 1981).
__________________________________________________ Our shop: https://bookshop.org/shop/manyworldspress
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oldschoolfrp · 5 years
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Blibdoolpoolp the Sea Mother, goddess of the Kuo-Toa  (Erol Otus, AD&D Deities & Demigods, TSR, 1980)
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boyd-speaks · 4 years
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I have designed a sailor character who becomes a worshiper of Blibdoolpoolp and ends up getting a pinup style tattoo of them.
Click through for different versions.
Marble: www.deviantart.com/theboyd/art… Original: www.deviantart.com/theboyd/art… Shaded Lines: www.deviantart.com/theboyd/art… Flat Monochrome: www.deviantart.com/theboyd/art…
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stolendress · 2 years
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Of Dice and Dens - 045 - The Battle of the Jellyfish, the Crab, and the Worm Our heroes finally confront Bun Gulp and Blibdoolpoolp. How will they over come THIS situation? Also, we will be doing our 3rd annual TTRPG Meowrathon on July 22nd – 24th. Visit www.meowrathon.com to learn more! Module: Blipdoolpoolp Rising View Original Post and Listen to the Episode Here: https://bit.ly/3uR55jY Click here for the RSS Feed.
View the Original Post Here
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flinkelinks · 6 years
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Blipoolipl Motherblessed
This commanding kuo-toa is the residing archpriestess of Blibdoolpoolp in the ruins of old Doomoodpool, a city in the Underdark in my D&D setting.
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