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#bluepoint games
wander-bb · 5 months
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Shadow of the colossus
Embracing the light
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banjo-be · 9 months
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Rest, Wander
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Feed, Wander
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Traverse, Wander
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Challenge, Wander
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For We Beckon You, Wander
Shadow of the Colossus
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wrymbloods · 2 years
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SHADOW OF THE COLOSSUS (2018) | (21/?)
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shinigami-striker · 1 month
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Titanfall | Monday, 03.11.24
On this day, Titanfall released in North America 10 years ago on Microsoft Windows, Xbox 360, and Xbox One, courtesy of Electronic Arts (publisher) and Respawn Entertainment (developer).
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miloscat · 1 month
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[Review] Shadow of the Colossus (PS4)
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A PS2 classic, but now it looks prettier.
I first played Shadow of the Colossus nine years ago... hey wait, this year is this blog's tenth anniversary! Wow! Anyway, I played the 2011 HD remaster on PS3 at that time, which was done by Bluepoint. Seven years later they had another crack, this time doing a full remake which goes further in modernising this classic without changing it too much.
Ever since I learned about all the cut content from the seminal PS2 game I hoped that maybe some new colossi would be added to this remake based on the concepts. Bluepoint's approach seems more concerned with faithfully recreating the gameplay, with their main addition being new hidden collectibles that recall old community secret-hunting. They seem to have taken to this project with a lot of care and respect, which I have to in turn respect myself, even if I personally wanted more of a shakeup.
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Team Ico's 2005 game is a classic for a reason, and its stark world and cool ideas for fighting giants still hold up. The latter is untouched here, complete with the still-impressive scale, the often janky jumping and clambering, and the colossi whose fights vary from exhilarating to tedious (to paraphrase 2015 me). On balance there's more great moments than there are rough spots, but those moments of friction can be painful.
As for the world and the art design, this is the biggest change in this version. Recreating all the assets gave Bluepoint the opportunity to add a lot more detail to the environments, which depending on who you ask may detract from the atmosphere of the original. For my part I love the new vibrancy to the world, not to mention the elimination of fog, pop-in, and the excessive bloom lighting effects. This forbidden land retains its desolate beauty, only… I can see it better now. Performance Mode's smooth 60 fps framerate (on PS4 Pro or PS5) is the next-gen cherry on top; switching to Cinematic Mode was hard on the eyes in comparison.
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I enjoyed revisiting this world, and the boss fights. Hunting for lizards in the open world is a nice breather (although changing the HUD to no longer have a giant grip circle is one minor nitpick I have with this remake). All the original's secrets and unlocks are back with a few new extras, but... while these bonus modes and things are great for people who really love the game, I merely "really like" it, and couldn't face spending 45 minutes on that final boss multiple more times for some bonuses that aren't even usable in Time Attack itself. I did two fights in this time-pressure mode but adding this limit only resulted in frustration for me, not fun.
The new 79 enlightenment coins are also a nice extra that motivate you to thoroughly explore the game world's nooks and crannies, but there's no in-game checklist and getting them all apparently requires hard mode Time Attack near-completion. It seemed daunting to the point of exhaustion for me and I decided my time with the game was once again at an end. I have more Team Ico and related games that are new to me that I'm keen to move on to!
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supermarioterrarium · 30 days
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had the sudden urge to look at SotC art on here and instantly got depressed at the screencaps in that tag all being from Bluepoint's remaster
high fidelity or no, their work on SotC and Demon's Souls completely fucked the art direction and it's sad that that's how most people will have experienced those titles at this point
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knightscanfeeltoo · 9 months
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I guess its Cool to see Ostrava and Slayer of Demons having their own Unique Helmets in Demon's Souls Remake...
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thefreecheese · 1 year
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The Free Cheese Episode 504: Ico
This week on The Free Cheese, take my hand.  We wake up in a castle and find a girl in a cage. We don’t speak the same language but it won’t stop us from escaping. During our journey this week, we’ll solve puzzles and strike at shadows as the PlayStation 2 classic, Ico, joins the list. Reviews Joe What strikes me most about Ico is its persistence in finding balance. In its themes, we guide…
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View On WordPress
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dappercritter · 1 year
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Alright Dudes
Tell me right now.
Which is better?
Shadow of the Colossus on PS2/PS3 by Team Ico?
or
Shadow of the Colossus on PS4 by Bluepoint?
Trying to decide which to get, if and when I get there.
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commenter2 · 9 months
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Bluepoint Games should make a R&C Future collection disc
Sony Interactive Entertainment has been doing a great job at keeping their promise of releasing more PlayStation titles for the new era of consoles as not only have we gotten several new games from various PlayStation franchises, but we have also gotten several remasters, remakes and collections of iconic PlayStation games.
Since they are on a roll, I want to recommend the idea that Sony should get Bluepoint Games (which is great at doing video game remasters, remakes, and collections) to make a PS4/PS5 Ratchet & Clank collection disc of the Future quadrilogy with Tools of Destruction, Quest for Booty, A Crack in Time, and Into the Nexus. Into the Nexus would be a good addition as not only does Insomniac Games state it is the epilogue of the Future storyline, but including this short game makes up for how short Quest for Booty is.
I personally see a lot of benefits to making such as collection one being how this gives Bluepoint Games another chance to show how talented they are. It is also long overdue, as the first 3 R&C games from the PS2 era were released as a collection for the PS3 over a decade again and sadly a Future collection was never made when the PS4 came out.
Not to mention it’s still going to be a few years before the next new Ratchet & Clank game comes out, so this would be a nice way to entertain fans until then. Plus I can see this finally giving Tools of Destruction and Quest for Booty trophies to earn. It is also a great way to help new Ratchet & Clank fans catch up on the franchise’s lore since the latest game kind of missed the chance to do so. 
I also want to throw out the idea that this collection could have digital version of the 2010 Ratchet & Clank comic series that was released after A Crack in Time that you can unlock while playing the game. Not only is it a fun addition but if my theory/idea about the next Ratchet & Clank game is right, then it can be a great way to inform fans about a small plot point.
I want to end this by saying that Capcom recently released a game collection of the Megaman Battle Network series for the PS4 and that was a great collection cause along with being able to play the games again they added a lot of content that made it fun, even changing some of the dialogue by replacing buttons found on Nintendo consoles to the buttons of the PlayStation. If they can do it for their old Megaman games then I bet Sony would have no problem doing this for Ratchet & Clank.
Do you think the people at Insomniac Games, Bluepoint Games, and Sony should do this?
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kreeger · 1 year
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An old-post: I beat the Demon’s Souls remake, too.
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wander-bb · 4 months
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Shadow of the colossus
The Horse
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banjo-be · 10 months
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Are we all just prisoners of Fate?
Shadow of the Colossus
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wrymbloods · 2 years
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SHADOW OF THE COLOSSUS (2018) | (28/42)
Thy next foe is...The vast desert lands...A giant trail drifts through the sky...Thou art not alone.
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sharkchunks · 3 months
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Demon's Souls (2009, 2020 by FromSoftware and Bluepoint)
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balardinarthur · 1 year
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Shadow Of The Colossus
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