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#bug negativity
phleb0tomist · 8 months
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i keep seeing this idea that Real wheelchair users all have custom active chairs, and that transport/standard chairs are just an embarrassing stereotype. “no one really uses those!” “stop drawing disabled characters in standard chairs!!”
well, plenty of us are a stereotype. sorry. custom chairs require MONEY and good medical support. meanwhile active chairs are unusable for some people. i used an uncomfy transport chair (the kind with tiny wheels and no way to self propel) for a year, and a standard chair for 7yrs. until i got my powerchair i was only ever pushed by a carer. a lot of disabled people will never use an active or custom chair. don’t pretend we don’t exist just because we don’t fit some cool independent ideal.
shoutout to people who use transport chairs and adaptive strollers and other chairs that need to be pushed by a carer
shoutout to people who use standard chairs that don’t fit their body
shoutout to people who use secondhand or makeshift wheelchairs
in my teens i literally felt invalid as a disabled person because i didnt have the ‘real actual’ type of wheelchair everyone talks about online. just my garbage transport chair that my mom had to push. ​but people with shitty wheelchairs exist and are extremely common actually
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onenicebugperday · 1 year
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Sorry but this is the funniest thing I’ve ever seen
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“They will Kill You” lmao
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omppupiiras · 3 months
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better late than never posting this, right? haha oops.. anyway here's what my lahjakääryleet gift for @little-ghosty-ghost was 😁
their prompt about käärijä/JO peeps being supernatural beings made me want to draw a fairy jere and demon bojan :D
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devilbeez · 8 months
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I caved and drew the character I swore I wouldn’t draw (repost)
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doesromandoart · 4 months
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hello Dan vs. nation
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galedekarios · 4 months
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that interview is driving me insane i've been thinking about it for the past hour and i still can't wrap my head around it. i think what really gets under my skin is it just... contradicts with the text of the game. the most positive possible reading of the ending where gale blows himself up is that it was an unavoidable tragedy dictated by fate but even that's a stretch. to say it's a good ending?? or a satisfying conclusion to his arc?? i call bull. it's more infuriating because there is such a clear good ending for gale's character arc and it's the professor ending! his arc was about learning to accept himself as he was, to value who he is as he is flaws and all, and he's done that in the professor ending! and the god of ambition ending is a bad end for him but still ties into his overall arc in a satisfying if sad way (imo). the ending where he dies just... doesn't. which is fine as a tragedy but to imply it isn't exactly that, a tragedy, is wild to me. and it being so blatantly contradictory to the actual events of the game makes me think that whole thing was just catering to people who hate gale which like... why? people who don't like him don't care about his story so why pander to them like this?
uhg. i am sorry for blowing up your inbox like this i just feel like i'm gonna rip my hair out and need to express that to a fellow gale appreciator. i love gale's epilogue SO MUCH it made me feel for a bit like maybe the writers had actually changed how they felt about him but. nope! silly of me to hope for that. wish i could memory wipe that whole interview from my brain dark urge style.
don't be sorry at all! 🖤 i feel the same way in a lot of ways. altho i feel the need to mention that gale's writer, jan van dosselaer, was not involved in this interview.
i started to make a meta post about this yesterday, but reading things like this from gale:
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act ii [after elminster] Player: An old man with a craving for cheese. Hardly the great wizard of legend. Gale: A wizard doesn't reach Elminster's age without enjoying their home comforts. Those who seek danger over cheese don't tend to live as long. Gale: For Mystra to have sent him... The severity of her bidding could not be clearer. Or weigh more heavily on me. devnote: reflecting on mystra sending elminster, of all people - a powerful individual, becoming reflective. Gale: Time seems so infinite when you are young... a month is an age, a year is a lifetime... it is a strange feeling, to realise how little of it one might have left. Player: You're seriously considering doing what Elminster said?   Gale: Of course - he offered the clearest solution to our problem. All I have to do is find the right place and time, close my eyes, and let go... devnote: Trying to sound upbeat, not fully engaging with what he's saying (that he's going to kill himself). Gale: Then the slate will be clean, wrongs will be righted, the Absolute will be gone... devnote: Trying to sound upbeat, not fully engaging with what he's saying (that he's going to kill himself). Gale: ...and I along with it. devnote: Still trying to sound upbeat, though this time the reality that this means he will die weighs a bit heavier
and:
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act ii [act ii romance scene] Gale: I am terrified - I will not claim otherwise. My face could scarcely conceal it even if my words sought to deny it. nodecontext: Hushed, vulnerable Gale: There is no point in running from the inevitable. Better to meet it, on my own terms. nodecontext: Resigned
as well as this:
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act ii [act ii friendship version] Gale: Yes... but there is so much to live for, and so few moments in which to house it all. Gale: Damn you. Damn you for giving me so much to care about. Our friends, our adventures... this would have been so much easier if it was just me. But it isn't. Gale: If there is a way - any way - to save all that's grown dear to me, I want to seize it. I just cannot fathom what that might be, other than to fail Mystra and condemn the world. Gale: Stay with me, will you? I don't want to think of it any more, but I don't want to be alone either.
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act iii [before the netherbrain] Player: Gale... I think we should consider using the orb as Mystra intended. To blow up the Netherbrain. Gale: I'm getting rather tired of how often those I care about seem to reach the same conclusion.
when you have this:
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and i just... couldn't finish the meta.
it's absolutely beyond comprehension for me how anyone could try to frame this as an ending that is the right one in "many ways", as the "guy who starts off annoying everyone", eating your "most priced possessions", having to "give back to the world".
for the founder of the company to say he wasn't "ready" the "first time", but he's finally "ready" now.
gale's death isn't only unnecessary, an instruction given to him by his former mentor on the behalf of a goddess, who would've sacrificed not only him but thousands of others to achieve her own goals, he doesn't want to die. he's terrified. he wants to live. he is offering this because he believes that his time has run out. because he wants his death to have purpose if it must happen. because he feels he made a mistake far bigger than he can ever make up for. because he doesn't want others to waste their chance at life like he feels he has. the will he leaves behind in the epilogue if he sacrifices himself isn't finished because he thought there would be more time. i could go on and on.
and again, the question is too... for what exactly does he need to "give back to the world"?
being perceived as annoying after coming out of what is presented as isolation and depression? asking for help with a now chronic impairment that feeds on his very soul and wreaks havoc on his body? for making a mistake? by that logic every companion deserves the same fate.
which brings me to the contrast to how most of the other companions are framed in this interview: k*rlach, "the labrador of the party". l*e'zel, "she's so young". ast*rion, "much of what he does it out of fear". sh*dowheart, "the jason bourne" and "victim of religous trauma". w*ll, "the true baldur's gate hero".
the difference is staggering. there's empathy here. there's at least a surface level understanding and/or appreciation of the characters there.
...and then you have gale.
it's alienating and disappointing to see devs have so little respect and care for their own character, as well as for the parts of their fandom who have grown attached to the character exactly for the strengths and flaws he has, for the struggles he faces and for the healing journey he can have if he is helped and lives.
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svtskneecaps · 5 months
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a list of timestamps, for no reason :)
thesis statement : No, what blue did tonight and what red did the last two nights are not the same.
disclaimer: this is not a judgement of right / wrong, this is a glorified compare and contrast paper.
a TL;DR is available at the top, immediately following the keep reading link (which i hope, for your sake, is still there).
for each vod i have compiled the time stamps first, and then under the heading "notably" have compiled and compared them.
this is the most toxic i will allow myself to be.
TL;DR:
Blue team on Day 4 took 2 seconds from first task claimed to last. Red team on Day 2 took 5 minutes 14 seconds from first task claimed to last, and on Day 3 took 42 seconds.
Blue team on Day 4 was vulnerable in the area for 2 seconds before claiming their last task. Red team on Day 2 was vulnerable in the area for 8 minutes 31 seconds, and on Day 3 was vulnerable for 12 minutes 10 seconds.
The time blue team spent getting situated before logging out in global is not counted in this as being vulnerable because it is not a viable strategy for an entertainer to waste 4 hours of their limited time camping global to ensure no one is logging out.
Red team claimed their first global task on Day 3 with 13 minutes until the server closed. On Day 4, Etoiles and Roier arrived to stop blue team from applying the same strategy with 15 minutes until the server closed.
Blue team's actions on Day 4 did not leave them open to any reasonable retaliation efforts once Tubbo logged out. The moment he logged back in, the tasks were as good as complete. Unless another content creator metagamed, they would not be able to stop him.
Red team's actions on Day 2 and Day 3 did leave them open to retaliation. They were not fast, they often did not have the items they needed crafted in advance and spent time in sight of the global task dome crafting the items. If a team had been waiting for them to try this at the global task dome as Etoiles and Roier did for Blue team, that team could entirely have succeeded in killing them or ruining their plans.
The global tasks on Day 4 were already functionally blue's 4 hours before they were claimed. Even if the disaster hadn't affected global, the way it was supposed to, the only thing left would have been revenge. There was no preventing it once Tubbo logged out.
The global tasks on Day 2 were open to reclamation for an hour after red team claimed them. By Day 3 blue team was aware of red's strategy and had a full 12 minutes (at a predictable time! see below) in which they could have attacked red and stopped them.
What blue and red team did was not the same.
Below are the time stamps I used to get this data and draw these conclusions. I've included links to vods for verification purposes. These links are not future proofed.
November 7th, 2023: Day 4 of Purgatory
TubboLIVE's VOD:
1:47:20 : Tubbo logs out of the server, behind the blue "contracts" NPC. He has 15 minutes 32 seconds of server time remaining.
5:50:23 : It is 3:48:52 am in Tubbo's time zone. Tubbo shows the clock on his screen. There are 11 minutes and 8 seconds until the server closes.
5:50:49 : Tubbo loads in, behind the blue "contracts" NPC. It is 3:49:41 am. This is the first moment the game is visible on his screen. He has 15 minutes 03 seconds of server time remaining.
5:50:50 : Tubbo claims the first of the global tasks.
5:50:51 : Tubbo claims the last of the global tasks. It is 3:49:43 am.
Notably:
Functionally, tubbo was standing behind the blue NPC, invincible, for 4 hours 3 minutes and 3 seconds
There is a 29 second period of server time that I can't account for.
The total time it took for tubbo to claim every global task after loading in is 2 seconds.
The cooldown for every global task before it can be reclaimed is 10 minutes. In this case these ten minutes started at 3:49:42 and 3:49:43 am. The first moment any of these claimed global tasks can be reclaimed is 3:59:42 am, with 18 seconds until the server closes.
Etoiles's VOD:
4:56:08 : With some leniency, this is the first clear view of the blue "contracts" NPC and the spot Tubbo is "standing" shown on Etoiles's stream.
*(the blue NPC comes into view at 4:56:06 but whether Etoiles would have seen Tubbo there is dubious enough that I have opted for a later time stamp)
4:56:12 : Etoiles and Roier enter the global task dome. They are standing directly to the left of the red NPC; on the opposite side as the blue NPC. The spot Tubbo is "standing" is clearly visible on Etoiles's stream. Etoiles has 10 minutes 40 seconds of server time remaining. There are roughly 15 minutes and 30 seconds until the server closes*.
*(Time calculated roughly using Tubbo's log in message; this is not exact)
4:56:17 : Roier is standing in front of the blue "contracts" NPC.
4:58:03 : Without leaving global spawn, Etoiles disconnects to get a buffer on his time limit. Remembering that there is a disaster coming, he immediately re-logs to avoid the combat logging penalty. Roier does not disconnect during this time.
4:58:18 : The first frame of the game is visible after Etoiles relogs. Etoiles has 8 minutes 53 seconds of server time remaining.
4:58:45 : The quicksand disaster starts, affecting global spawn despite admins having informed Etoiles previously that disasters did not affect global spawn.
5:00:08 : The disaster ends.
5:01:17 : Tubbo logs in. There are roughly 10 minutes 11 seconds until the server closes.
Notably:
Roier is standing three blocks away from Tubbo's log-in point (effectively, three blocks away from Tubbo) at 5 minutes before Tubbo logs in.
Were Tubbo logged in, waiting physically at spawn, Etoiles and Roier would have been able to initiate combat 5 minutes and 5 seconds earlier. Both had plenty of time on their server counters to participate in this combat, albeit Etoiles would have been kicked before server close. Roier would not be (source: Slime's vod, 2:45:05 and on. There is no disconnect message for Roier before the server is closed at roughly 2:45:08).
Were Tubbo logged in, waiting physically at spawn when Etoiles and Roier arrived (at roughly 3:44:37 am in Tubbo's time zone, 15 minutes and 23 seconds before the server closed), and had claimed all global missions at that time rather than risk dying in combat, the missions would have been able to be reclaimed at roughly 3:54:37 am, with about 5 minutes and 23 seconds before the server closed. This is 5 minutes and 5 seconds more than the actual time.
November 5th, 2023 : Day 2 of Purgatory
This is the first day red has used this strategy.
Cellbit's VOD:
6:52:27 : Cellbit arrives at the plaza outside the global task dome (Carre is already here; he wasn't streaming so I don't know when he arrived).
6:52:49 : Cellbit enters the global task dome. He backtracks to the right of the global task dome, and sets up a crafting area to craft items for the tasks somewhat out of sight of the dome. He is 96 meters away from the dome.
6:55:34 : Cellbit re-enters the global task dome.
6:55:44 : Cellbit claims the first global task for red team (electrolytes). The cooldown is 10 minutes 41 seconds.
6:55:49 : Cellbit claims one global task for red team (radiation medicine).
6:55:55 : Cellbit claims one global task for red team (campfires).
6:56:04 : Cellbit leaves the global task dome and sets up a second crafting area to the right of the dome after losing the first. This area is in full view of the dome, and is roughly 61 meters away.
6:57:40 : Cellbit dumps every item in his inventory except for iron and minecarts and a shield into a chest (he is functionally defenseless).
6:58:18 : Cellbit re-enters the global task dome.
6:58:23 : Cellbit claims one global task for red team (minecarts).
6:59:12 : Cellbit claims one global task for red team (diamonds).
6:59:49 : Cellbit gets his sword out of the chest (he is no longer defenseless).
7:00:58 : Jaiden claims the last global task for red team (rails). The bananas task remains unclaimed.
7:01:01 : ElQuackity is visible outside the dome on Cellbit's stream for the first time. Cellbit chases him.
7:04:34 : Cellbit kills ElQuackity, putting red team in the lead.
7:48:07 : The server closes.
Notably:
Red team is physically present, visible, and murderable / stoppable at the global tasks area for 8 minutes 31 seconds.
Red team takes 5 minutes 14 seconds to claim their global tasks.
The cooldown on these global tasks leaves at minimum 36 minutes 28 seconds to reclaim, maximum 41 minutes 42 seconds to reclaim before server close.
If a team were to have come up to the dome during the 8 minute 31 second period, they would have seen the team and could have attacked or stopped them.
There is a 2 minute 9 second period where Cellbit literally does not have a weapon in his inventory.
If a team were to have come up to the dome while the red team was still crafting the global quest items, they could have attacked and prevented the team from crafting the items and forced them to retreat without claiming those goals.
November 6th, 2023 : Day 3 of Purgatory
This is the second day red has used this strategy.
Cellbit's VOD:
3:39:11 : Cellbit sees Bagi on the bridge to global. There are 24 minutes and 2 seconds until the server closes.
3:39:49 : Cellbit enters the global dome, standing just to the right of where the red NPC is on November 7th.
3:40:24 : Cellbit exits the global dome to craft the water bottles needed for the global task.
3:42:58 : Cellbit crafts the final water bottle needed for the global task.
3:43:28 : Cellbit, Foolish, and Carre re-enter the global dome.
3:44:15 : Cellbit and Carre exit the global dome to inspect Bagi's body. Foolish exits the global dome to use the crafting table.
3:45:36 : Cellbit and Carre re-enter the global dome.
(There's a few more entrances and exits from the dome during the following period, though they stay within the area marked with Bagi's body, the global NPCs, and the crafting table as corners : Never much more than 61 meters away and never out of sight of the dome)
3:49:45 : Cellbit sends the message "hey guys we are about to deliver global tasks you should come!" There are 14 minutes and 18 seconds until the server closes.
3:50:39 : Cellbit claims the first global task for red team (tea leaves). There are 13 minutes and 26 seconds until the server closes.
3:50:59 : Carre claims one global task for red team (gas masks).
3:51:01 : Cellbit claims one global task for red team (hot cocoa).
3:51:09 : Cellbit claims one global task for red team (water bottles).
3:51:12 : Cellbit claims one global task for red team (backpacks).
3:51:21 : Carre claims the last global task for red team (tea). There are 11 minutes and 52 seconds until the server closes.
4:03:13 : The server closes.
notably:
Red team is physically present, visible, and murderable / stoppable at the global tasks area for 11 minutes and 28 seconds before they turn in any global tasks.
Red team takes 42 seconds to turn in all of their global tasks.
The cooldown on the global tasks leaves at maximum 3 minutes 26 seconds of time to reclaim, and at minimum 1 minute and 52 seconds to reclaim.
If a team were to have come up to the dome during the 11 minute and 28 second period, they would have seen and could have attacked red team.
If a team were to have come up to the dome in the 3 minutes 47 seconds between red team arriving at the global dome and red team crafting all the water bottles for the global task, they would have seen and could have attacked red team.
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54625 · 3 months
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me when I'm in a mischaracterising qPac competition and my opponent is a large portion of the QSMP fanbase
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checkersbored · 8 months
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i havent watched anything jrwi in so long so no spoils
also click for better quality
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fvckinnefor · 5 months
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omegalomania · 5 months
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i dont know how to get my own au out of my head so heres two more reference sheets (you can find the others in this tag)
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tysonfurybattlepass · 2 years
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im not an apologist i just think hot + religious trauma make great character design
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spiderwarden · 1 month
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If Larian takes away the breakup argument before I even get a chance to explain why it’s IC, because the shits can’t handle bad press, I’m going to be very mad.
Heaven forbid the woman with a lot of emotional issues isn’t sunshine and rainbows like people want, and will snap at your character the moment things aren’t going right because she’s projecting on Dark Urge for so many reasons and already has an unhealthy attachment to them right away and so many other reasons. (And YES it’s in character.)
There is no realistic way that we can know what the writers have in mind. People make fun of being able to kiss her after, but who knows it might be just a couples fight we don’t know. None of us work for Larian on this blasted website or know Emma Gregory. And it’s too early to tell in terms of this because they’re literally FINALLY putting in previously inaccessible scenes and it’s a slow process. We might not even have the full picture yet, we don’t know.
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funkbun · 2 months
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so im still working on my Tales of Snaktooth comic thing, and i've reached the coloring stage and im wondering with method of coloring would y'all prefer? (note: these two examples are big major wips, especially the fully colored one. A finished version of it may look similar to this)
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Fulling coloring the comic would probably make the comic look more visually appealing, and i love messing around with colors n stuff. But it would take a lot more time for me to do it (I don't have any set schedule for this, but I'd like to be able to put these out somewhat consistently, also I frequently deal with pain that makes it difficult to draw stuff...booo).
A limited color palette would be a lot more easier and quicker to do, and I could also add more details/colors for more intense and dramatic scenes, which would be cool as hell. But it might make the pages look a bit plain, ig? And a lot of the characters have some pretty distinct markings, so I'd feel bad about not being able to include them most of the time.
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fentanyl-rabbits · 1 year
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ultra-violetra · 5 months
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actually you know what the blue team fans are making this event insufferable. god forbid a red team fan make a post wanting their team to win. None of the red team viewers here can talk about anything without blue team fans shitting on them. Blue team fans, you’ve gotta start watching media with a more critical eye because your constant horrible interpretations are turning this place to shit!! Badboyhalo specifically has been using shitty dirty tactics the whole event, and yes he’s allowed to do that but this post ain’t about him—it’s about YOU. EVERY. SINGLE. TIME. he does anything there are a dozen posts like “oh i bet the red team fans are going to complain about this again when their tactics are even dirtier” like you can’t be serious have you been watching the same content as me?? Bad’s tactics have always been the dirtiest, out of anyone. Red team has barely done anything that could be considered dirty. There’s a reason why all of blue team’s wins have been super unsatisfying while red team’s victories always feel like a victory. Blue team not only plays dirty, takes advantage of bugs and lag, but also always acts like their in the right about it. The difference is, the actual ccs are doing rp, while the fandom is just being dicks. and if the red team does anything cool its “oh this is unfair the rules are so stacked against blue team” literally wtf is wrong with you. shut up shut up shut up. let red team fans make posts about strategy and winning and rules without people in their replies starting arguments. let red team fans complain about their favorite character dying from lag or whatever without blue team fans making neg posts about that like goddamn just let people enjoy the content. “oh but red team has more fans” tbh their fans are wayyyy more respectful from what i’ve seen on here. blue team enjoyers you’re just being shitty people at this point. you don’t need to complain about everything.
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