Tumgik
#but I also know that I have never finished a Sims 100 baby challenge
minimooberry · 8 months
Text
Tumblr media
{ i've never actually finished a legacy challenge before but I am ridiculously attached to my main save sims so hopefully I will this time 😭I'm going to be starting the barbie legacy challenge by @sims-himbo, modified to fit where we're at with gen 2 }
ok so actually speaking when i say modified i mean like, super modified. i genuinely cannot bring myself to name so many sims barbara guys 😓 but after mercedes has a kid i'll probably give them the middle name barbie (like trisha paytas' kid ☠🧍‍♀️) BUT, just so we have some backstory on everything thats going on right now, here's a recap.
DAPHNE MAE CASTRO is the fourth and last child of Emilie and Jonah Castro, my gen 1 sims. She's clumsy, loves the outdoors, a romantic, unforgettable, and wants to be a housewife. Take care of her garden, her daughter, and live a nice, happy, life. TAKING AFTER HER OLDER BROTHER ROMAN, she is also a little too romantic. In fact she is so flirty that she ends up in really, really awkward situations. Like when she kissed her best friend Ciara at prom and then ran away which started an argument that ended with her crying in the shower at home. TO GET OVER THIS ABSOLUTELY HORRIFIC EXPERIENCE, she gets wasted at a party and ends up hooking up with two boys, Nicolas and Rafael, in the same night (not at the same time 🙏😭). They actually end up hitting it off really well and she became FWB with both of them. She just... didn't tell them that she was sleeping with someone else. THIS PROVES TO BE A GENUINELY TERRIBLE DECISION when she finds out that she is not only pregnant, but she also doesn't know who the father is. If it isn't the consequences of her actions 😋 THE SITUATION IS BAD ALREADY BUT IT GETS A 100 TIMES WORSE when she finds out that they are in fact, twin brothers. Rafael and Nicolas Blaze, born out of a summer romance between a wealthy business man and a lower class girl, are both definitely horrified that they've been sleeping with the same girl, but also horrified that she is pregnant! STILL NOT KNOWING WHO THE FATHER IS, they're both equally as involved in her pregnancy, even helping her move out into a little trailer. Family is family either way and Daphne is still their... friend? Whatever, we don't get into their convoluted feelings for the sake of the baby. MERCEDES ELEANORA BLAZE is born healthy and reasonably happy to a single teen mom who is trying her best to not fuck up again. She's healing from the absolute shit show that was her pregnancy, but at least Rafael and Nicolas are involved. And hey, she can find out who the father really is now.
AND THAT'S WHERE WE ARE RIGHT NOW!!! Daphne recently aged up into a young adult and Mercedes into a toddler 💗💗
previous // next
63 notes · View notes
azuhrasims · 5 months
Text
Tumblr media
I made the mistake of starting up another 100 baby challenge. I know, I never finished whatever I was doing with my last attempt! Poor Shesa's save didn't make it through update-pocolypse earlier this spring. She'll never see her end, I'm afraid.
This 100 baby mama is an ogre. The banana shirt may be a little on the nose. I have no idea if I'll make it to 100 babies and you'll notice this is the first time I've posted anything about it.
Its a strange experience doing this in late 2023. Infants make this much more involved in the early stages.
Also, science babies! This is not my save, so I have no idea which sims are into woohoo with which other sorts of sims. Last time I did a baby challenge, all sims were pansexual. Now? This guy, for example, has no interest in woohoo with female sims. He said yes to a science baby though!
With Lumpinou's mod to have the choice of a pregnancy science baby, I have the time to keep skilling the other kids while this one brews too. Cool.
9 notes · View notes
nolacrysti · 1 year
Text
The Truth of the Matter...
Tumblr media
I have been meaning to write this for a week or so. I just could never figure out the exact words to use.
It's not a secret that I have been absent from YouTube for awhile now. Since October 4th, I have uploaded one Sims 4 video. Only one. The few others have been Dreamlight Valley and Simulacra 2.
In all honesty, I just don't love the Sims right now. I don't know if it's the bugs, the lag, or if it's just boring to me now. I haven't really played the game lately. I've opened it up to build for a collab, do some CAS, and film a few machinima scenes that tie into the build collab.
I want to create again. I want to love my sims and curate their stories as they should be. I had two new LPs/Challenges I was going to begin. My plan was to begin them on November 1st. But, I am going to hold off on them until December 6th.
For the rest of October and all of November:
I will finish my Machinima/Build tour video for Halloween.
I will post the special Halloween video my son requested (will probably be after Halloween. It's recorded; just not edited)
I will continue my Not So Berry Challenge beginning November 3rd.
Probably post more Dreamlight videos because that game is my current game love at the moment.
Finish Simulacra 2.
Begin Simulacra 3.
A build collab
Upcoming in December:
The start of two new legacy challenges. One is 5 generations and 1 is 6 generations.
Holiday collabs and other videos.
Looking Ahead to January:
The 100 Baby Challenge Wedding Special
The comeback of Betrayals of Love Machinima
I also want to take my Single Father Challenge instagram story and turn it into a storybook.
I'm sorry if you are only following me or subbing to me for Sims 4 content. I never wanted to be an exclusively Sims 4 channel. I had even created a second channel for all non-Sims content. However, the thought of maintaining two channels is overwhelming to me.
I hope that I can soon be back to creating as much as I was.
3 notes · View notes
Tumblr media
7K notes · View notes
sg-marshall · 3 years
Text
sims 4 trait legacy challenge
Overview:
This is a ten generation legacy challenge based on some characteristics people can possess. Each generation will be based upon a new trait. The style and gender of the generation is completely up to you (I usually play as women but gender does not matter in this challenge)! Complete all goals before focusing on the next generation. Some may play onto each other, so be sure to look ahead before moving forward! I created an adapted version for people who do not have the packs I used listed below the challenge. I wanted to make sure everyone could play and not feel left out!
Rules:
No cheats or mods!
Start off with $20,000 and a build a house wherever you want one.
Complete all six goals for every generation before moving onto the next one.
Complete the full aspiration and reach level 10 in the set career.
There is no rules when it comes to aging up but I suggest waiting until it is their set birthday.
Play on normal life span.
Packs Used: Base Game, Discovery University, Seasons, City Living, Get to Work, Cats and Dogs, Parenthood, Spa Day, and Knifty Knitting
Generation One: Responsibility
You are a very old fashioned person who believes things have a certain way of being done. Every object in your house has a set place, the person you marry you are supposed to stay with forever, and the world should be a clean place to live in. Never once have you strayed away from your beliefs and you’ve always lived your life by the book. Even once your partner dies and you are left with a child who cannot handle their passing, you stay true to your morals. (EDIT: I have been playing this challenge myself and found that the final level of the aspiration said “have a child master a career”. I do not know if you have to be in the household for that, but if you do, just add this generation to the household of the next one before they master it. It is also okay if you want to ignore/cheat this part.)
Traits: Neat, Good, Green Fiend
Aspiration: Successful Lineage
Career: Education (Administrator Branch)
Goals:
Max charisma skill.
Max research and debate skill.
Be married as a young adult, but have your partner die (do not tell your child how) once they reach adult hood. Never remarry.
Have only one child with your partner.
Complete the snowglobes collection and have them set up in a specific room in your house.
Make your neighborhood green and keep it that way.
Generation Two: Determined
You’ve always struggled to cope with the death of your father/mother ever. Maybe that's because you never really knew why they died in the first place. Left with too many questions to handle, you destroy your relationship with your friends and family and run away to find some answers. This entails a trip to Sixam, where you can finally wrap ahead around the passing of you mom/dad. You decide to come home just in time to see your mom/dad just before they too pass away. After a heart-breaking conversation, you realize that all the secrecy was for the best.
Traits: Gloomy, Ambitious, Loner
Aspiration: Nerd Brain
Career: Astronaut (Interstellar Smuggler Branch)
Goals:
Max rocket science skill.
Max mischief skill.
Build a rocket ship and fly to Sixam.
Run away and live on your own as a teenager. 
Have a horrible relationship with your mom/dad as a young adult, but become best friends with them before they pass away.
Complete the microscope prints collection.
Generation Three: Loving
Your mother/father was extremely distant growing up, which caused you to rely on friends as your family. Your childhood best friend has been with you every step of the way, and you ended up fell in love with them. All you wanted to do was be a mother/father, but found out you could never have children. You adopt a child as a baby and raise them as your own, teaching them everything you wish your parents did for you.
Traits: Romantic, Family - Oriented, Foodie
Aspiration: Soulmate
Career: Babysitter (Teenager), None (Young Adult and older)
Goals:
Max parenting skill.
Max wellness skill.
Marry your childhood best friend.
Adopt a baby after you get married.
Teach your toddler to max all skills.
Have a side passion of knitting.
Generation Four: Intelligence
You grew up incredibly smart with no knowledge of who your real parents were. However, that never mattered to you. Your adoptive parents have made it their life goal to advance your gifts in every way they know how. Late nights of helping you with homework, early mornings of finishing projects, and spending their fortunes to enroll you into the college of your dreams. All you wanted to do was repay them by becoming a world renowned journalist. You dedicate your best-sellers to them because, after all, they’ll always be your biggest fan.
Traits: Genius, Bookworm, Unflirty
Aspiration: Academic
Career: Writer (Journalist Branch)
Goals:
Max logic skill.
Max writing skill. 
Reach level eight in five other skills of your choice.
Go to the University of  Britechester and study Language and Literature (distinguished).
Join the Debate Guild and reach the highest rank.
Write five novels.
Generation Five: Hard - Working
Fashion has been your passion since you were a little girl/boy. You even asked your parents to stop dressing you as a toddler because the clothes they picked were “not stylish enough.” As a self-proclaimed style icon, you knew you had to make your biggest dream come true: to create your own fashion line. So, as soon as you graduated high school, you packed your bags and moved to the big city - San-Myshuno. There you created your social media platform and blew up! A normal life was never your style, and you made sure to put in as many hours as it would take to achieve all you ever wanted.
Traits: Perfectionist, Self - Assured, Materialistic
Aspiration: City Native
Career: Style Influencer (Stylist Branch)
Goals:
Max photography skill.
Max painting skill.
Must live in San-Myshuno.
Complete the crystals collection.
Hire a nanny for your child and do not spend much time with them.
Gain 10,000 followers on Simstagram.
Generation Six: Resilience
After being known as “the child of the most famous fashion designer” all your life, the city became a toxic place for you. You hated the loud noises, constant stream of people, and just wanted to live a quiet life. You loved visiting your grandmother/father’s house and hearing one of her/his famous stories. You decided to pull inspiration from one of their novels and live off by the coast in the adorable Brindleton Bay. Your passion for crafting and living off the land inspired you to start a small business selling your candles and juice - all locally grown of course. 
Traits: Loves Outdoors, Maker, Creative
Aspiration: Master Maker
Career: Freelancer (Simply Crafted)
Goals:
Max fabrication skill.
Reach level eight in both candle making and juice fizzing.
Move to Brindleton Bay as a young adult.
Have four or more kids.
Complete the frog collection.
Never go to an event in the city or visit the city once you are a young adult.
Generation Seven: Carefree
Being in a big family is can be hectic at times. So, you decided to be the happy jokester in the middle just trying to get people to crack a smile. And you got really good at it. As a major people person, you made sure to get to know everyone you meet. You even started a tradition of taking a picture with them so you could never forget that moment. Your friends will always invite you to go out because you are known for being the life of the party. However, the parties you host, are even better. You decide to live life as if it was one big stage, and you’re the star performer.
Traits: Goofball, Clumsy, Outgoing
Aspiration: Party Animal
Career: Entertainer (Comedian Branch)
Goals:
Max comedy skill.
Max singing skill.
Host a party every week.
Take a photo of every person who visits you.
Marry someone you met just two days before.
Attend every festival or event you are asked to attend.
Generation Eight: Kind
Expected to be just like your mother/father, no one ever assumed you would be the quiet kid who preferred reading over partied. However, that is exactly who you were. When it was that time of the week for a new social event, you either left for the library or locked yourself in your room, praying it ended soon. Your parents noticed you struggled talking to people, so they allowed you to adopt a puppy once you became a teenager. You and your dog instantly became best friends and you took them everywhere. Even though you may not be great with people, being compassionate was a skill you ranked high in. You always looked out for the less fortunate and wanted to provide in anyway you could.
Traits: Vegetarian, Loner, Good
Aspiration: Friend of the Animals
Career: Gardner (Floral Designer Branch)
Goals:
Max gardening skill.
Max flower arranging skill.
Keep up a garden of just flowers.
Adopt strays: one dog, and two cats.
Marry an ambitious sim.
Donate $100 to charity weekly.
Generation Nine: Impulsive
You grew up hearing stories of your grandmother/father’s so called “wild days” and fell in love with the energy it brought. However, your mom/dad raised you better than to go out spending life as if there was no consequences. Finding a balance started off to be very challenging for you. You could never hold down relationships and even got pregnant/got someone pregnant twice. It wasn't until you became a secret agent and learned how to live two lifestyles: one full of fun and adventure; the other more stable and structured.
Traits: Active, Non-Committal, Bro
Aspiration: Bodybuilder
Career: Secret Agent (Diamond Agent Branch)
Goals:
Max fitness skill.
Max handiness skill.
Go to either college for Psychology and play soccer.
Have four failed relationships and never get married.
Have two children from two different relationships.
Move three times once you become a young adult.
Generation 10: Passionate
Because your mother/father’s job required you to move around so much, making real life friends was a lot harder than it seemed. So, you built your relationships within the online community. Every day, you and your closest friends would hop online and compete in tournaments or even play for fun. As the years went on, you became really good at coding and even started working on your own apps. You looked up to the players from ESports Gaming - only the best gamers in the world - and longed to be sitting in one of their spots. And sure enough, after years of perfecting your strategies and game plays, your dreams came true!
Traits: Geek, Hot-Headed, Outgoing
Aspiration: Computer Whiz
Career: Tech Guru (ESport Gamer Branch)
Goals:
Max programming skill.
Max video gaming skill.
Complete the MySims Trophies collection.
Attend and compete in every Geek Con convention.
Make five video games or apps.
Mentor your child/ren for five hours each.
Adaptations:
Gen 1:
If you do not have Discover University, go into the Business career (Management Branch).
Max cooking skill if you do not have Discover University.
If you do not have City Living, complete the postcards collection.
Gen 2:
Unlock the secret world in Oasis Springs if you do not have Get to Work.
Gen 3:
If you do not have Parenthood but do have Get to Work, max the baking skill.
If you do not have both Parenthood and Get to Work, max the gourmet cooking skill.
If you do not have Spa Day but do have Knifty Knitting, max the knitting skill.
If you do not have both Spa Day or Knifty Knitting, max the photography skill.
If you do not have Knifty Knitting, have a side passion of photography.
Gen 4:
If you do not have Discover University, read a new skill book every week instead of attending university.
Gen 5:
If you do not have City Living, have the  Fabulously Wealthy aspiration.
If you do not have City Living, live in Oasis Springs.
Gen 6:
Do not have a career if you do not have Eco-Lifestyle. Instead, craft item on the woodworking for money.
If you do not have Eco-Lifestyle, max the fishing skill instead of reaching level eight in candle making and juice fizzing.
If you do not have Cats and Dogs, move to Evergreen Harbor.
If you do not have both Cats and Dogs or Eco-Lifestyle, live in Willow Creek
If you do not have Eco-Lifestyle, have the self-assured trait instead.
If you do not have Eco-Lifestyle, have the Angling Ace aspiration.
Gen 7:
If you do not have City Living but do have Get Together, max the dancing skill.
If you do not have both City Living or Get Together, max the mixology skill.
Gen 8:
If you do not have Dogs and Cats, have the Freelance Botanist aspiration.
Do not have a career if you do not have Seasons. Instead, sell your plants for money.
If you do not have Seasons but have Get to Work, max the baking skill.
If you do not have both Seasons or Get to Work, max the violin skill.
If you do not have Dogs and Cats, but have Seasons, own three bees nests and two insect nests instead of owning pets.
If you do not have both Dogs and Cats or Seasons, have three children instead of having three pets.
If you do not have City Living, have the cheerful trait.
Gen 9:
If you do have Strangerville, go into the Military Career (I do not have it, so I played as a Secret Agent)
If you do have Snowy Escape, have the adventurous trait instead of the active trait (I do not have it but believe they would be adventurous).
If you do not have Discover University, read five skill books over different topics, instead of going to college.
Gen 10:
If you do not have City Living, compete in an online tournament weekly instead of going to Geek Con.
663 notes · View notes
Text
𝙷𝙰𝙸𝙺𝚈𝚄𝚄 𝙱𝙾𝚈𝚂 𝙰𝙽𝙳 𝙷𝙾𝚆 𝚃𝙷𝙴𝚈 𝙿𝙻𝙰𝚈 𝚂𝙸𝙼𝚂;
quick note;
hi hi hi!! it’s been a while guys! posting some drafts i wrote when i was taking a break <3 this is just how the boys play sims :)
𝙳𝙰𝙸𝙲𝙷𝙸 » plays very... responsibility?? no cheats, (he has no idea how to use them) literally gives them no time for hobbies, he’s focused on their needs to even consider hobbies + he stresses about the bills 
𝚂𝚄𝙶𝙰𝚆𝙰𝚁𝙰 » spends plenty of time downloading cc and customizing his sims to perfection. even spends hours on end just creating perfect little houses. goes through the 5 stages of grief after one of his sims die
𝙰𝚂𝙰𝙷𝙸 » two words; pure panic. he has so many needs to look after! and has anyone fed the dog?? and has anyone paid the bills for the water?? why is there suddenly a fire every two seconds?!?! deletes the game after an hour of pure stress
𝚃𝙰𝙽𝙰𝙺𝙰 » downloads whicked-whims out of curiosity. regrets it almost immediately, so he tried to take it out of his game and somehow, he took out the wrong files and now all of his sims only have one leg and green skin
𝙽𝙸𝚂𝙷𝙸𝙽𝙾𝚈𝙰 » pulls the tiddy bar in CAS all the way up and you can’t convince me otherwise. besides making super hot girls in CAS, noya just fucks around with all the weird debugs and settings + desperately tries to look under the blankets during woohoo 
𝙺𝙰𝙶𝙴𝚈𝙰𝙼𝙰 » gets so unbelievably frustrated at his sims, to the point where he just starts yelling at them. “didn’t i just feed you, tanisha? don’t be greedy, YOU GET WHAT YOUR GIVEN!” in some ways, i feel so sorry for his sims 
𝙷𝙸𝙽𝙰𝚃𝙰 » surprisingly, very invested in the game! he’s become a master of all cheats and truly enjoys the mechanical aspect of the game. he even has all the expansion packs and everything!
𝚃𝚂𝚄𝙺𝙸𝚂𝙷𝙸𝙼𝙰 » despises the game. he thinks it’s some sort of sadistic fuel for people with god complexes. refuses to play until you mention you can drown people in the game. who’s the real sadist here, kei?
𝚈𝙰𝙼𝙰𝙶𝚄𝙲𝙷𝙸 » downloads so many mods and cc until his laptop is literally about to explode. likes to explore the hidden secrets of the game (plant-sims, rabbit holes, ect...) 
𝙾𝙸𝙺𝙰𝚆𝙰 » makes a mini-sim version of himself and uses cheats throughout the entire game. no one is going to ruin a mini pixel fantasy of himself, not even the cheap ass grill that manages to set everyone on fire every two seconds
𝙸𝚆𝙰𝚉𝚄𝙼𝙸 » religiously does not believe in cheats. he would casually brag to everyone that he managed to finish 3 aspirations on one sim with no cheats but disregards the fact that all his sims are broke and starving 90% of the time
𝙼𝙰𝚃𝚃𝚂𝚄𝙽 » non-committal to all of his households. starts a new one every hour and gets bored of it within the first 5 minutes. he lowkey feels bad for the sims that he’s abandoned and checks up on them once in a while so he won’t feel guilty for leaving them
𝙷𝙰𝙽𝙰𝙼𝙰𝙺𝙸 »  “so... how do you win?” “you can’t really win, it’s a-” “then WHY ARE WE PLAYING??” the whole concept confuses him, he just ends up speeding up time the entire game until suddenly all his sims are dead. he has the audacity to be shocked 
𝙺𝚄𝙽𝙸𝙼𝙸 » the type to get the “cats & dogs” pack and only focus on the animal. like he’ll forget to feed his sim but gets a panic attack every time he can’t find his cat
𝙺𝚈𝙾𝚃𝙰𝙽𝙸 » no.
𝙺𝚄𝚁𝙾𝙾 » success is his main priority in this game. he’ll make his sims as rich as possible and even make his sims work endless hours using the “no sleep” mod! also won’t let them take showers or eat until their work is done! it’s a little worrying!!
𝙺𝙴𝙽𝙼𝙰 » tries to finish the 100 baby challenge like 10 times but always fails miserably. even uses cheats and still manages to fuck up?? calls the game a waste of money on reddit and starts a hate page
𝙻𝙴𝚅 » tries to always create the most picture-perfect white-picket fence family but something always manages to get in the way. whether it be an unaccounted grill fire or the baby getting taken away, he always ends up on the verge of crying and starting a new save
𝙱𝙾𝙺𝚄𝚃𝙾 » always wants the biggest and most expansive family there is. would get mccommand center just so he could fit his family of 47 into one 20 x 20 lot. not to mention, he always has like 8 other apps running in the background so unsurprisingly, he has alot of random burns from his explosive laptop 
𝙰𝙺𝙰𝙰𝚂𝙷𝙸 » the most perfect way you could play the sims, probably the way the creators intended. goes from rags to riches using no cheats, no sudden deaths and no negative moodlets. hmm... a little too perfectly played, wouldn’t you say?
𝙺𝙾𝙽𝙾𝙷𝙰 » refuses to play because of the conspiracies he read about on reddit. he genuinely thinks the sims is just a warning from the government that we’re all in a simulation and that there’s reptiles controlling all of us until we all jus- you know what, no more reddit for you konaha
𝚄𝚂𝙷𝙸𝙹𝙸𝙼𝙰 » total dumbass. wouldn’t be surprised if all of his sims just died as soon as he loaded up the game. wouldn’t even bother with cc or cas, he would just play either with the premade sims or just randomize everything.
𝚃𝙴𝙽𝙳𝙾𝚄 » utter chaos. primarily drug mods, constantly developing and making bank from his drug businesses. would have half his sims take an entire bottle of MDMA and then wonder why they died?? like yes tendou, sims (just like you!) can overdose!! shocker, isn’t it? 
𝚂𝙴𝙼𝙸 »  strives on his house-building and designing skills. like this mf can speed-build mansions but he can’t figure out how to download cc. doesn’t even actually play the sims, just designs houses and then dips
𝙶𝙾𝚂𝙷𝙸𝙺𝙸 » very attentive to their needs bar. like the second his sim’s bladder bar goes down, he’s rage-clicking on the toilet + “hurry sylvia, piss! i don’t want a repeat of last time!!”
𝚃𝙴𝚁𝚄𝚂𝙷𝙸𝙼𝙰 » downloads the hoe-it up mod as a joke and then continues to become very invested in his strips clubs! the downtown fountain club isn’t doing too well? it’s okay, he’ll just make jessica do 30 lap dances until she gets her 1 minute break to eat, piss, shower and sleep!
𝚂𝙰𝙺𝚄𝚂𝙰 » takes the game a little uh... too seriously? will literally get out pen and paper to calculate his expenses, taxes and his water bill. + “no margret, you can’t shower today because then we won’t have enough money to pay the electric bill” poor margret.
𝙾𝚂𝙰𝙼𝚄 » finds out what cc is, spends 3 days just downloading cc and then continues to play non-stop for a whole week. then, he won’t touch the game for another 6 months until he remembers about it again. rise and repeat, like a true simmer
𝙰𝚂𝚃𝚄𝙼𝚄 » loves making drama! he’ll create marriages just to destroy them, make all the spouses cheat on each other and then kidnap their children for ransom until the parents go crazy and kill themselves. a true menace to society
𝚂𝚄𝙽𝙰 » would burn down his house making grilled cheese and would never play again
212 notes · View notes
agentofmischief · 3 years
Text
Birthstone Legacy Challenge
Ok, I don’t post a lot on here, but I’m a huge fan of the sims. I’ve been playing it since gen 1 back in 2000. So, I’ve been having fun with challenges, especially the past couple years with 100 Baby, and I’ve found online. And after reading hearing and reading up on Lilsimsie’s Not So Berry Challenge, I had an idea of my own challenge. So, I thought I’d share if anyone else wanted to play along.
Disclaimer: These challenges mean nothing in regards to people born in that month. I simply took symbolism and cultural aspects of each stone to create a challenging and interesting playthroughs you might not think to do.
Lifespan requirements: Normal (not sure if it’s possible on Short, but if you want hard mode, do it).
The idea is to start with your month’s birthstone, then each generation is the next month’s stone for either 10 generations (traditional Legacy), or 12 if you wan to do the full year. You could also start on the month after your birth month with a full year play-through, so your birth month acts as a “finale”. Might be helpful if say your birth month is April, and you know your month’s stone is Diamond and to you it sounds like a finisher, or if your birth month is December, and you’d just prefer to start with January’s stone. It’s up to you.
These will just be listed month by month, so they are easy to find.
Like in the other color challenges, you want to model your sim with the stone’s colors in mind. You should also build their house with their stone’s color in mind.
1. January stone: GARNET
    Color: Dark Red
Garnets have a high refractive index, which causes them to look as if they are emitting light. Due to this phenomenon, travelers during the crusades would carry them to ward off evil. The stone represents Faith, Love and Constance.
Traits: Good, Ambitious, Cheerful
Goals:
 - Complete the Soulmate aspiration
- Complete the Law career as a judge.
- Must maintain career until death (meaning no retirement, quitting, or being fired).
- Must have at least 2 kids after the soulmate aspiration is fulfilled.
- All children must be raised with all green character values and no lower than Bs in school.
2. February stone: AMETHYST
    Color: Purple
The word Amethyst comes from the Greek word, amethystos, meaning “not drunken.” This comes from a myth where Dionysus was so enraged, he vowed his wrath on the next human he saw, which was a young woman, Amethystos. To “save” this woman, Artemis turned her to stone (note to self, don’t ask Artemis to save you ever, because her track record sucks). Dionysus calmed at seeing the stone’s beauty, and poured his wine on it, giving the stone it’s purple color. In more recent centuries, amethysts have been associated with piety and rank in the Catholic Church, as bishops are given amethysts when they are appointed.
Traits: Genius, Bookworm, Snob (If you have Snowy escape, replace one of these with Proper).
Goals:
-Complete the Knowledge - Renaissance Sim aspiration.
-Complete the Education Career as a Professor.
-Can not go to bars or nightclubs
-Max out Logic, Writing, and a musical skill (Violin, Guitar, Piano, or Singing)
-Can never marry or enter into an official dating relationship; HOWEVER must have at least 1 kid at some point to continue the legacy. This can be through adoption, which is more likely if you want to play pure piety or you have an Ace sim in mind, and the adoptee must be a child or teen. The other option is through secret woohoos if you want to play the more historically accurate, seedy way. **If you are playing with Risky Woohoos, you can have max 2 kids living with you. All others children must be removed from the house and into a Townie’s home once they become toddlers.
3. March stone: AQUAMARINE
    Color: Light Blue
Due to aquamarine’s sea-like color, they’ve long been associated with traveling and the sea. Sailors used to put them under their pillows to calm themselves. They are said to inspire peace and ward off poisons.
Traits: Loves Outdoors, Glutton, Loner
Goals:
-Complete Angling Ace aspiration.
-Eat out of the trash 5 times without getting sick.
-Have an aquarium with 10 fish.
-Catch a vampire squid. ** Or if you have Island Living, you must become a mermaid.
-Must eat and learn to make Pufferfish Nigiri.
4. April stone: DIAMOND
   Color: White/Silver
Diamond is the hardest stone on Earth, and is often associated with wealth and treasures. The word diamond comes from the greek word adamas, meaning unconquerable. They are the most popular of the stones, and so recently have been “Lab Grown.”
Traits: Ambitious, Insider, Perfectionist
Goals:
-Complete the Scientist career.
-Complete Leader of the Pack aspiration.
-Find all the crystals.
-Must clone a diamond.
-Become best friends with Judith Ward and have a framed selfie with her in your house.
-Date/marry someone in the Style-influencer career.
5. May stone: EMERALD
    Color: Dark Green
Emeralds are an old stone, first mined in ancient Egypt. Cleopatra was known to wear them frequently. They are said to symbolize fertility, wisdom, and Spring. It’s also said to heal heartbreak.
Traits: Jealous, Romantic, Materialistic
Goals:
-Master Gardening skill.
-Date and 100% romance a politician, then break up with them.
-Have at least 3 kids from multiple partners (each must have reached 100% romance first).
-Breed a frog worth over $100
-Must complete Fabulously Wealthy aspiration
-Does not marry, UNLESS you have Strangerville, and can marry an Officer in the Military Branch. However, when they die, so does your sim.
6. June stone: PEARL
    Color: White/Cream
Pearls are created by oysters and are considered the “perfect” gem, as it needs no man-mad alterations. Pearls are often attributed to wisdom through experience, as well as innocence and fertility.
Traits: Childish, Perfectionist, Family-oriented
Goals:
-Must have 5 kids before becoming an adult.
-Must complete the Curator aspiration.
-Must master 10 skills. ** If you are using Tiny House perks, 15 skills.
7. July stone: RUBY
    Color: Bright Red
Rubies are well known for their blood-red color, earning their association with health and vitality. They are also symbols of love, passion, and prosperity.
Traits: Self-Assured, Romantic, Self-Absorbed
Goals:
-Complete Serial Romantic aspiration.
-Master Cooking, Athletic, and Charisma skills.
-Complete Doctor Career.
-Must Woohoo at least once in each: Closet, Jacuzzi, Observatory, Bush, Spaceship, Lighthouse, Pile of leaves, Shower, Coffin.
8. August stone: PERIDOT
   Color: Light Green
Peridot is the stone of compassion, bringing health and peace to emotions and the mind. It inspires eloquence, creativity, and good cheer.
Traits: Creative, Vegetarian, Goofball
Goals:
-Complete the Painter Career.
-Master Painting, Photography, and Handiness skills.
-Paint 5 Masterpieces.
-Craft a bathtub of excellent quality.
-Complete Painter Extraordinaire aspiration.
9. September stone: SAPPHIRE
    Color: Royal Blue
With the most famous sapphires being Princess Diana’s iconic engagement ring and The Heart of the Ocean in Titanic, it’s now wonder Sapphires hue long been associated with nobility and power. The stone symbolizes strength, loyalty, and focus through self-discipline.
Traits: Materialistic, Genius, Insider ** If you have snowy escape, Proper takes place for Materialistic.
Goals:
-Complete the Law Career as a Private Attorney.
-Complete the Mansion Baron aspiration.
-Must start a club with Wealthy requirement ($30,000+). *If you start a fraternity/sorority in University, it counts if wealthy is listed as a requirement.
-Max out Charisma, Logic, and Writing skills.
-Must marry another club leader.
-Must get Gold in Wedding Social Event, and pay full $1750. Minimum of 10 guests.
-Must have a son. (He does not HAVE to be the continuation of the Legacy, but he can if you want. Also, if you have a born daughter, but decide to transition her, that does not count. Since it’s a click of a button without game mechanic influence, it’s kind of cheating. HOWEVER, if you decide your born son should transition, it still counts. This is mostly to take the steps during pregnancy to make a boy (since we’ve all watched others influence for a girl 1000x), That or to keep going until “the odds are in your favor.”)
10. October stone: PINK TOURMALINE
      Color: Pink
Pink Tourmaline, also known as October rose, represents humanity, sympathy to others, and humanitarian work. It’s believed to carry the virtue of love that is unconditional, offering comfort to children and lasting friendships.
Traits: Unflirty, Gloomy, Outgoing
Goals:
-Complete the Politician career as a Charity Organizer.
-Complete Friend to the World aspiration.
-Adopt 2 kids (Do not have to be legacy continuation).
-Max out friendship/be best friends with 4 sims before becoming an Adult. The friendship must be maintained throughout life.
-Have a rose garden.
-Write 5 Children’s books.
-Volunteer with family 5 times.
*If you get the pop-up asking to donate to charity, you must if you have the money.
11. November stone: CITRINE
     Color: Dark Yellow (almost Gold)
Citrine’s yellow stone radiates happiness, creativity, and wealth. Named for it’s citrus like color, it’s no wonder it’s the stone for a month known for it’s food. Citrine is known also as the Merchant’s stone for it’s golden color.
Traits: Cheerful, Foodie, Creative
Goals:
-Complete Culinary Career.
-Complete Culinary aspiration.
-Master Cooking and baking skills.
-Own a fruit and vegetable garden with every possible fruit and veggie in your game.
-Own a Bakery or Restaurant.
-Cook an Excellent quality Grand Meal.
-Learn 10 Food Stall recipes.
12. December stone: Turquoise
     Color: Blue/Green (Teal)
Turquoise is an odd one. In European cultures, it’s the stone of friendship and attracts money and luck, but is also frequently used in Evil Eye talismans. Historically, Montezuma II gifted these gems to Cortez, the Spanish Conquistador. The Apache used turquoise as well, as a charm on their bows for better aim.
Traits: Evil, Outgoing, Kleptomaniac
Goals:
-Max out Mischief and Charisma skills.
-Complete the Criminal Career.
-Complete Public Enemy aspiration.
-Start a Kleptomaniac club.
-Steal an object worth $10,000
-Marry someone with the Good trait, and cheat on them 5 times.
Happy simming!
110 notes · View notes
simplicityts · 3 years
Text
100 Baby Challenge Guide | Part I: Overview & Matriarch
Objective
The objective of the 100 Baby Challenge is to give birth to 100 children in as few generations as possible, and successfully raise them to Young Adulthood.
Rules
No cheats or mods, except for ‘bb.moveobjects on’ and ‘reset sim’.
No help from nannies, baby daddies, or free services. Daycare is allowed only when leaving your lot to woo another donor.
You can’t use the same donor twice.
You can’t change pre-existing lot traits or lot traits that you choose, so choose wisely.
A child must reach Young Adulthood to count toward the 100 -- therefore they can’t die or be taken away by social services.
Your matriarch can’t get married until she becomes an elder, and must move out of the household after she is married.
You can’t have a career that takes you out of the household. Example: rabbit-hole jobs.
Only Young Adults can be moved out of the household.
You can’t influence your child’s gender or traits. You must use the randomizer for traits. You can't eat carrots or strawberries. You must avoid Pop and alternative music.
You can only age up:
-> Babies on their actual birthday;
-> Toddlers once they reach level 3 in all skills, or on their birthday, and;
-> When Children and Teens get an A in school.
TIP: Toddlers who reach level 3 or higher in their skills will have a head start in their skills when they age up to children, so don’t just let them languish until their birthdays. (I will go into more detail about this in Part 3: Babies and Toddlers.)
Step 1: Create your Matriarch
According to the official challenge rules by Snarky Witch, your Matriarch can be male (as long as he can become pregnant) or female, but I’m going to use female pronouns for simplicity sake. You can make her look and sound however you want, but she must be a Young Adult.
Choose her traits and aspirations wisely!
1. Aspirations
I highly recommend either the ‘Freelance Botanist’ or ‘Painter Exraordinaire’ aspiration to begin with. I’ve done both, but I personally prefer the former rather than the latter, because you only have to tend to your plants once a day and are therefore not tied to an easel. The problems I encountered with painting are that it takes awhile to finish one painting, and my matriarch would have to start and stop every time she went into labor or had to do anything else (like eat or take care of kids). You can still paint until your plants start generating simoleons (§), but the lot I chose comes with blooming herbs, so I don’t have to wait.
TIP: However, I also recommend switching back and forth between aspirations, because meeting aspiration milestones will give you satisfaction points which you can spend on helpful reward traits (see the Reward Traits section below). In addition to the ‘Freelance Botanist’ (if you choose to garden at all) and the ‘Painter Extraordinaire’ aspirations, you’ll want to complete the following ones as well:
-> Fabulously Wealthy:
You’ll earn 5% interest on your household funds every week. More § for doing nothing? Yes, please!
-> Nerd Brain:
Instantly fix or upgrade any object. Super useful when stuff breaks, and trust me, they will. Completing knowledge based aspirations such as this one will also give you the Quick Learner bonus trait, which will help you learn skills faster.
-> Big Happy Family:
You’ll boost your children’s skill gains whenever you’re nearby, which means they’ll age up faster, and the faster you can age them out, the faster you can make more kids and finish the challenge.
-> Mansion Baron:
Get 10% back on any build mode purchases added to your household funds once a week. You’re going to be buying stuff to furnish your house, so you might as well get some of your § back, no?
-> Serial Romantic:
You might find this handy for the Alluring bonus trait, because it makes you more successful at romantic interactions.
You can still do career based aspirations like Master Chef without actually joining the career. You just won’t be able to complete them once you get to the career based goals. For Master Chef, you can go up to Milestone III. That’s 1,425 satisfaction points right there! Just be sure to switch to this aspiration before you cook anything, and you’ll easily blow through these goals and milestones (same with the other ones).
TIP: I’ll leave you with this last note: don’t bother with children’s aspirations, EXCEPT for your successor! Completing children’s aspirations just wastes time getting them out of the house, but completing these for your successor is beneficial because it means they can buy bonus traits sooner.
2a. Traits
Check out Carl’s Guide to The Sims 4 Traits if you need help narrowing down your traits, but I highly recommend the following:
-> Creative: your sim will become inspired more often, in turn increasing the quality and value of their paintings (higher quality = more §). Choose this one only if you plan on painting being your primary source of income. Otherwise choose something like Cheerful, which will make your sim happier in general, or any of the other traits instead. For instance, I’ve chosen ‘Loves Outdoors’ for my gardeners.
-> Romantic: your sims will be flirty more often, and will gain romantic relationships faster than other sims. This will help you woo and bed donors faster.
-> Family-Oriented: your sim will gain happiness from being around family, which will honestly be most of the time.
2b. Reward Traits
Reward traits can be bought with satisfaction points from the Rewards store. To get to the Rewards Store, press G and then click on the present. 
IMPORTANT! Save your matriarch’s satisfaction points for traits; don’t waste them on potions. However, exchange your Young Adults’ satisfaction points for the ‘Moodlet Solver’ or the ‘Re-Traiting’ reward potion, and then transfer them to your matriarch’s inventory before you move the kid out of your household.
The Moodlet Solver potions will come in handy whenever your sims are mourning the death of someone they know, because it removes all negative moodlets. Don’t mistake this for the Happy potion, which is only a temporary fix.
The Re-Traiting potion, however, is best used on your next matriarch only. The rules of the challenge dictate that you have to randomize all of your children’s traits, so you will inevitably end up with a successor that has unfavorable traits. This potion will allow you to change their traits to more suitable ones. However, focus on stocking up on the Moodlet Solver potions first, and only purchase this one if and when you need it.
I’ve separated the Reward Traits I recommend into 3 categories: general, painters, and gardeners. They’re then ordered from most to least important in each of their categories. If you’re matriarch is a gardener or painter, I recommend buying Never Weary first, then skip to your specific categories, and finally work your way down the rest of the general list. However, anything after Great Kisser really isn’t necessary.
In general...
-> Never Weary (10,000): never have to sleep again! Trust me you’ll want to buy this first, because you’ll get more done if you’re not wasting 6+ hours sleeping.
-> Night Owl (1,000): gain skills 25% faster between 8PM and 3AM. You’re not sleeping any way, so this is great!
-> Frugal (2,000): reduces bills by 25%. Who doesn’t like saving money?
-> Beguiling (2,500): this is my favorite way to woo donors, because it makes it so easy.
-> Great Kisser (3,000): this one increases your Charisma skill every time you kiss, and charismatic sims are more successful at wooing donors.
-> Fertile (3,000): increases your chances of twins and triplets. I don’t recommend this early on. You definitely want to get comfortable with this challenge, and in a groove, before you start popping out multiples.
-> Forever Fresh (8,000): never need to shower or bathe again! Honestly, after the Toddler stage, showering is faster than bathing and isn’t really that much of an inconvenience.
-> Forever Full (10,000): never need to eat again. I like to make my Matriarch and Teens watch the cooking channel while they eat, because it raises their cooking skill, and satisfies their hunger and fun needs at the same time. Therefore this reward, like the previous one, is a very low priority.
For Painters...
-> Marketable (1,500): increases the value of paintings by 10% to triple the usual value. Choose this one, and the next one, if painting is your primary source of income. Otherwise, skip to Night Owl.
-> Creative Visionary (2,000): 20% higher chance of painting Masterpieces, which are worth A LOT of §.
For Gardeners...
-> Morning Sim (1,000): gain skills 25% faster between 5AM and 12PM. This one is great if gardening is your primary source of income, because your plants will need to be tended to and harvested at around 7AM.
For more information on reward traits, check out Carl’s guide here.
Step 2: Choose How to Make Money
I’m not going to spend much time on this, except to clarify which sources of income/careers are allowed. Only Careers that allow you to choose to ‘Work from Home’ are allowed as long as you always choose that option. I’ll try to list all of them, but I’ve only actually tried the Freelancer and Gardener careers with this challenge.
 Work from home careers are as follows:
-> Freelancer (Basegame): including Digital Artist, Programmer, Writer, Fashion Photographer (Moschino Stuff), and Crafter Branch (Eco Lifestyle). I don’t recommend this career, because I found it difficult to manage a work-life balance.
-> Critic (City Living): Art or Food Critic.
-> Style Influencer (Basegame): Trendsetter or Stylist.
-> Gardener (Seasons): I prefer Botanist over Floral Designer, because I have no interest in creating flower arrangements. This is also the career I choose, because my Matriarch’s are usually gardeners.
-> Civil Designer (Eco-Lifestyle): Civil Planner or Green Technician.
-> Military (Strangerville): Covert Operator or Officer.
-> Social Media (City Living): Public Relations or Internet Personality.
Keep in mind that you DON’T have to do any of these careers, but make sure they compliment your Matriarch’s traits if you do. I’d even recommend avoiding these altogether if you’re starting this challenge for the first time.
I choose to pursue the Gardener career, because I get bored with just gardening on its own. This also gives me an additional source of income on top of my side hustles (i.e. gardening, selling collectables, etc..)
Other sources of income include:
-> Painting
-> Gardening
-> Fishing
-> Digging for collectables
-> Selling honey (beekeeping in Seasons)
There’s probably more, but I only have experience with Basegame and Seasons, because, up until recently, those were the only ones I owned.
If you have Seasons installed...
I recommend you get at least one Money Tree, but you don’t have to spend 5,000 points in the rewards store to get a seed. You can easily get a fully grown tree from the Gallery if you have the § , and don’t consider this cheating. Perfect trees are available, but I prefer to download the '3 x Money Fruit Tree’ from SimBuilder20 instead. As I’ve said before, I prefer to make § gardening, so starting with a lower level tree helps me build up my matriarch’s gardening skill and complete the ‘Freelance Botanist’ aspiration quicker.
TIP: You don’t have to keep spending points or simoleons to get more money trees.
Here’s how to get 5 more Money Trees for FREE: go into build mode and put your money tree into your household inventory when it bears fruit. When you do this, the fruit (i.e. seeds) will be separated from the tree. You can then take them out of the inventory and plant them (and your first tree) somewhere on your lot.
Conclusion
Please do a Google search for more information on anything mentioned in this guide. Carl’s Sims 4 guides are a great resource, but so is Youtube, etc..
If you have any additional tips regarding the topics covered in this post, please include them as a note on this thread. Otherwise, stay tuned for Part II: Your Lot wherein we will discuss things like: choosing which lot to purchase, applying lot traits, and saving money in build/buy mode.
6 notes · View notes
angrycupcakellama · 4 years
Photo
Tumblr media
Hi! I’m pretty new on tumblr so I’m sorry if formatting looks weird. I’m also not native speaker so don’t slander me ples.
I created this challenge for myself because I reinstalled TS4 and I have been overwhelmed with amount of content I have in my game. I also got to the point that I just bored if I “wing it” with my families. Therefore I wrote down all careers I’m somewhat interested in and built this challenge. If you find it interesting feel free to use my notes.
Unfortunately you most likely would need most if not all expansion packs to properly play this challenge. This challenge is inspired by most popular ones in community.
Your family value dynasty a lot, so to treasure and value it, you and your descendants sworn to keep photograph of each heir of your main lineage. No matter what your family will get into, you must protect your heritage.
Basic rules and generations description are under read more.
General Rules:
Cheats are allowed, but do be aware that they take fun out of the challenge;
You have to complete career, aspiration, goals and skills, unless it specified not to;
You may move lots;
Life span may vary as well, but do try to do it on normal;
You may change goals for yourself if you wish;
You must take photograph of your heir (your sim can use any device);
You can also collect family pictures if you want;
This challenge wasn’t tested so be aware that some goals might be unachievable and you are free to ignore them.
For more fun you can follow one color/gender/name throughout generations.  I also included only one supernatural generation, since I personally don’t like playing with them, but, of course, you are free to make witch/alien/vampire/mermaid/etc legacy.
Suggestions are unnecessary to follow and only serve as additional ideas.
1. The Selfish One
Story: You moved in new town and hungry for money. It doesn’t matter how you will get it, you will use all your ways.
Career: Lawyer (Attorney branch)
Aspiration: Fabulously Wealthy
Traits:
Kleptomaniac
Materialistic
Self-Absorbed
Goals:
Steal 50 objects in lifetime;
Earn money only via career/dates/robbing people;
Be a lover of rich person/people and cheat yourself 500$ every time you visit them/go on date with them;
Break up with them as soon as you get pregnant/they get pregnant (you get a child in any case);
Be neglectful of your heir;
Never marry, but you can see other sims (preferably rich);
You can have other children, but I wouldn’t recommend, as later generations are rich with kids;
Skills:
Charisma
Fitness
Debate
Logic
Suggestions for more fun:
Have your sim have awful reputation and get spouses, of people you are seeing, be your enemies;
Get your child taken away, so you got to have another baby.
2. The Kind One
Story: Your parent was an awful person and you feel responsible for their actions. You are not as smart as them but you want to try to make this place better.
Career: Conservationist (Environmentalist branch)
Aspiration: Super Parent/Bestselling Author (you choose one or complete both)
Traits:
Kind
Clumsy
Vegetarian
Goals:
Complete cleaning up Sulani;
Do weekly charity parties starting in adulthood (party type doesn’t matter, cheat whatever sum of money you want out afterwards);
Visit spas/do a lot of self-care actions;
Write book with every emotional boost (there are 4);
Write biography;
Marry your best friend (bonus points if they are your childhood sweetheart);
Have twins;
Have at least 3 children if you are aiming for Super Parent aspiration’s completion;
Follow eco-friendly lifestyle;
Collect all postcards;
Skills:
Parenting
Wellness
Writing
Logic
Charisma
Suggestions for more fun:
Make your sim make videos about self-care all the time;
Have 3 sets of twins;
Have your parent live with you and have tense atmosphere in house;
3. The Complicated One
Story: Your parent had good intentions but they were pretty naive. You have more realistic outlook on life as you first hand saw that no amount of love can fix person who doesn’t want to change. Your twin is criminal.
Career*: Detective
Aspiration: Computer Whiz (Do not complete)
Traits:
Loner
Gloomy
Non-flirty
Goals:
Move out from family house as soon as possible;
Try to not have friends outside work;
Play videogames as your sole entertainment;
Make your sim win videogame tourney;
Don’t cook, live on delivery or on food from stands (your spouse may cook);
Be enemies with your twin or at least have relationship in red;
Marry your colleague in adulthood;
Have one child (if you want more you can only adopt);
Have your twin move in the moment you have heir;
Die unnaturally before reaching elderly stage and have your twin raise your child (ideally child should be in toddler stage);*
Skills*:
Fitness
Logic
Videogames
Suggestions for more fun:
Last goal implies that your twin killed you. so you can get creative with scenario, get you sim killed in Strangerville or use mods;
Try to make your sim as socially awkward as you can, fail dates and wedding, birthdays and parties;
*A/n: From my other legacy challenge it’s not impossible to complete most of the goals by this stage but if your sim is getting close to aging you might ignore rules. Still try to complete most of it, start developing skills from teenage years.
4. The Sheltered One
Story: You never knew your parent and felt distanced from them. You turn to friendly society of women who claim to practice magic as they give you what you are seeking for - a family. But are things as simple?*
Career: Freelancer
Aspiration: Freelance Botanist
Traits:
Family oriented
Loves outdoors
Crazy
Goals:
Run away as teen
Create a witch cult and join it (it’s quite challenging, I recommend making Forgotten Hollow the cult town, it’s small and already has gloomy atmosphere);
Limit interactions with people outside cult;
Become a witch and be potion oriented;*
Fall in love with outsider and run away, do not practice magic afterwards (ideally outsider should be person who you absolutely have to interact, such as schoolmate or stands salesman);
Earn your money by any creative skill;
Have 3 children and encourage free spirit in them (ignore responsible trait, make them skip school to spend time with you);
Have garden (may have money from it as well);
Get full frog collection;
Skills:
Herbalism
Gardening
Cooking
Baking
One creative skill of choice (painting, music, writing)
Suggestions for more fun:
Explore Selvadorada ;
Make your sim as weird as you can, mismatch clothes (crazy trait will help you)
*A/n: If you don’t want to deal with witch side you may ignore the whole thing and just create cult.
5. The Lazy One
Story: Your parent always viewed life as something you have fun with. Sure you are not responsible whatsoever but life is too short to waste it on career building.
Career: Florist (don’t have to complete it)
Aspiration: Chief of Mischief (don’t have to complete it)
Traits:
Creative
Slob
Non-committal
Goals:
Don’t make any efforts to move up career ladder, skip days and don’t do daily tasks;
Live on off grid lot until adulthood;
Make money from your career and creative skill your parent had (they can teach you it);
Do pranks at least once a week (do not do them in your house, if you live alone);
If you get fired change careers to part-time, you can even not get job at all if you don’t need money;
Have on and off relationship with your romantic interest;
Eventually propose to your love interest but leave them at the altar;
Do have child with them;
Have other 4 children with 4 different sim;
Have small house so everyone have to be in each other space 24/7, have your eldest take care of smaller children (you might want to download double bunk bed for children);
Skills (ideally do not master any):
Flower arranging
Mischief
Creative skill of choice
Suggestions for more fun:
This is pretty chill generation, so I suggest just mess around with love interest and children;
6. The Perfect One
Story: Your parent was messy in everything so of course you won’t become the same and find better usage of your talents.
Career: Stylist
Aspiration: Successful Lineage
Traits:
Perfectionist
Ambitious
Art Lover
Goals:
Start with 100$ and build yourself up;
Open boutique and get it to 5 stars;
Visit art galleries once a week;
Marry sim who also has Perfectionist trait;
Have butler;
Try to make your house luxurious;
Have two children;
Be extremely strict with them (have a curfew and forbid romantic relationship until young adult stage, their grades have to be A+, all their traits in positive);
Skills:
Charisma
Painting
Writing
Violin
Piano
Fitness
Suggestions for more fun:
Master Photography Skill;
Have your children actually date others sims but in secret;
Live off your paintings in elderly age;
Dress everyone prudishly;
7. The Baby
Story: Your parent was so strict with you, so of course you got to prove that stable career and being perfect is not how life should be.
Career*: Actor
Aspiration*: Master Actor/Master Actress
Traits:
Childish
Squeamish
Jealous
Goals:
Have multiple lovers;
Be mean to people without any reason;
Live in mansion with butler and nannies;
Make videos in free time;
Win award;
Get involved with fan and get your career ruined (you choose how);
Get into red reputation, stop earning money and move out from your mansion to cheap apartment;
Meet with future spouse with kind trait;
Marry and have one child;
Have rocky relationship, divorce eventually;
Earn money from videos only;
Skills:
Acting
Charisma
Comedy
Mischief
Video making
Suggestions for more fun:
It’s dramatic generation, so go full drama;
Earn 1.000.000$;
Have thing with butler;
If you want even more ruined life, you may have child with this fan and hate your child;
*A/n: I don’t know whether it’s possible to complete career and aspiration by the time you have to ruin your career because I believe it has to happen in adulthood so you still have time to finish other goals. You may ignore them.
8. The Right One
Story: Your parent had difficult life but you can’t help but be enamored with idea of how easy is to ruin lives.
Career: Critic (Art Critic branch)
Aspiration: Leader of the Pack
Traits:
Evil
Genius
Hates Children
Goals:
Never have a good friend unless they are from criminal background;
Marry into rich family and divorce immediately;
Have accident child and basically forget about them;
Have nannies and butler to deal with child;
Try to eat in restaurants (I know it’s pain so try to do it on off days);
Kidnap a child/teen and make them your slave;
Have big social media following, at least a million;
Have a club of either high class people or criminals and do shady stuff as well;
Skills:
Writing
Charisma
Piano
Painting
Suggestions for more fun:
Sorry I’m kind of out ideas but I imagine this sim as very uptight and manipulative, so play accordingly. It would be funny if your sim somehow got in jail by the end of their life, maybe there is mod for that.
9. The Broken One
Story: Your parent never loved you, why should you be kind to others? The only friend you can trust is your bottle.
Career: Education
Aspiration: Friend of the Animals
Traits:
Cat Lover
Mean
Paranoid
Goals:
Have 5 cats through your lifetime (but only when you moved out from your family house, also the limit of household is 8 sims so keep it in mind);
Name cats with pun names;
Marry a vet and have poor relationship with them, but never divorce;
Have as many children as you want, but have poor relationship with all of them;
Go to alien bar night and fight with them;
Overall visit bars often, be a juicegolic;
Cheat on your spouse with alien in disguise, then discover they are alien and fight them as well;
Have a lot of photos of your cats all over place (for next gen, you may consider making your heir do them);
Skills:
Logic
Wellness
Mixology
Debate
Charisma
Suggestions for more fun:
If you didn’t already, go solve Strangerville mystery (bonus points if your sim will drink all the time and it would seem as if they did whilst drunk);
I based this sim on Wine Mom stereotype so gossip a lot and get in petty fights as much as your soul wishes;
10. The Last One
Career: Engineer (either branch)
Aspiration: Friend of the World
Traits:
Bookworm
Cheerful
Dance Machine
Goals:
Go to University;
Be popular, have 20 good friends during your lifetime;
Have romance with rival University;
Never get into fights;
Make photography your hobby;
Date your servobot (may ignore this rule if you want to continue lineage);
Only adopt children (may ignore this rule if you want to continue lineage);
Collect Microscope Prints;
Go to parties all the time;
Have wall of all your ancestors;
Skills:
Photography
Robotics
Logic
This is last generation so you can pretty much do everything you want at this point.
Please reply or send ask to me if you have questions or find unachievable goal, also you can tag me if you will play this challenge.
Thank you for reading!
66 notes · View notes
an0nymousghost · 3 years
Note
Hi lex! Would you like to answer n.3 and n.16?
3. what is your favorite challenge?
100 baby obviously!! but i also LOVE the apocalypse challenge. i don’t know if people are talking about the same one as i am, but here are the rules, here is a completed one that i was obsessed with, and here is my attempt. basically, it is a challenge where you have a TON of restrictions and you remove those restrictions by completing careers. i hate careers and i have never finished one without cheating (well technically, i did once) so obviously this wouldn’t really work for me. 
16. recreate someone else’s sim in your style.
okay i can’t play ts4 right now but i’ll make some sims in my style when i can!
simblr asks
6 notes · View notes
Text
Introduce
Maybe its time after two years that I'm introduce myself. I did share a lot about my dating life, but never anything else
Hi I'm Iris and I'm 22 years old. A friend of my helps me remember my age, because it don't feel I'm 22, but much younger. I live in the Netherlands and no I'm not from Amsterdam. You have a lot more places in the Netherlands. Most of the time I'm busy with my study. I study Social Work. I have a study delay, so I hope I will finish my degree in March '22.
You know I like to read books. I read a lot of books in bed or in the train. Because of COVID-19 I don't travel anymore with the train, so I read not that much books anymore. About two years ago I thought let's share my thoughts about books I read and so this blog was create it. I really like to talk about the books I read, so you can always send a message when you want to share something about the books.
I also like to watch series, but I'm bad in it. Like my tbr I have a lot of series on my list and I'm always adding new ones. I like to watch costume drama, fantasy and drama. You can always sends a message about series. I don't know if I did watch it or not, but I like to talk about series.
I also like to game. A few years back I found tumblr, because I did game a lot. I found here the Professor Layton fandom and I could talk about the serie. None of my friends did play it. I have a 2ds and a 3ds. Right now I'm playing a lot of Fire Emblem Warriors. It's my first time playing a Fire Emblem game and I do really enjoy it. I'm also busy with a 100 baby challenge in sims 3. It drives me nuts. And no I won't do it in sims 4. I don't enjoy the sims 4 that much, so I don't play it often.
I have a really bad hay fever. In the Netherlands it looks spring right now, so I'm slowy dying.
If you want to know more about me you can always sends a message of an ask
2 notes · View notes
berriesgonebananas · 4 years
Text
Reflections
Again, I know I missed the timing on this one. Between the pandemic, the heightened awareness of police brutality/BLM movement, and me starting grad school, I honestly barely noticed when the challenge finished posting. But I wrote this reflection when I finished and forgot to queue it earlier. So! Here it is.
It’s hard to believe that the 100 baby challenge is over! I’ve been working on this thing since December of 2015, about. That’s...a long time. Almost 5 years.
If I were to redo it, I would absolutely do things differently. There were a lot of things that, when I reread the whole challenge, I can’t believe I did. The frequency of teen-adult relationships was a big yikes for me; they stemmed from my laziness and the convenience of having a Sim in the house for the kids to date than from me thinking those relationships were okay, but I still put way too many of those on my blog. (I was also, at the time, totally in the belief that it didn’t matter what I did in Sims because it wasn’t real life so it didn’t mean anything; untrue!) Regardless of why I included those, they weren’t okay. I also wish the entire challenge hadn’t been framed through the offensive and overdone “Native American burial ground” trope; I know I tried to get away from that a little when I rewrote the “lore” a bit during Goldenrod’s gen, but still. Chief deserved better in that he...should never have existed on this blog. (I did love having him, though. I think I still could’ve done the haunted plot thing, but like...way differently. It would’ve been fun to have a super modern ghost or something. Just a ghost with no racism attached.) At the end, I opted not to reveal his or his wife’s real names, because that really couldn’t have been done well considering the lack of any research that went into their backstories. Naming him Chief in the first place was in poor taste, but justifying it later would’ve felt like doubling down and would’ve assigned Chief to a specific tribe when in reality he had no connections to any real N.A. tribe at all; I didn’t even change his appearance from the randomly generated Sim when creating him besides making him a ghost. I can try to rewrite my decisions to say that he adopted the title of Chief with the Tangerines so he could keep his identity, his only remaining connection to his life, to himself; but that was not my thought process upon his creation, and I can’t change that.
On a lighter note: Looking at it from a purely story-telling perspective, I wish I’d kept up the frequency of giving the baby daddies mini-stories; that’s something that fell to the wayside as my game and computer got slower and older, but still. It made things more fun for everyone, I think. There were also things I started in the beginning of the challenge that I completely forgot about by the end, like having the baby daddies read Chief’s book about the family’s curse. RIP continuity. 
Those are the things that stood out the most to me, but I think it’s also worth noting that I...realize those mistakes, and tried to move away from them as the challenge went on (though I tried to do so without completely upending everything, and maybe it would’ve been best if I’d just...upended everything). You guys probably wouldn’t see it if you reread the challenge, but I can see myself grow as it goes on--I can see the changes in my worldview that happened throughout my time on Simblr. And that’s really cool. I’m not trying to pat myself on the back here, but this story literally grew up with and matured with me, and I like that I have something like that, even if its beginnings show that I hadn’t escaped the influences of my upbringing as early as I like to think.
Thank you to every single person who read any of these posts, who commented on them, who sent me Sims to use in this challenge. What a silly thing to get emotional about, but...these babies are my babies, and I am so glad I started this challenge nearly five years ago.
11 notes · View notes
micrathene-w · 4 years
Text
Once upon a time, the Moon fell in love with the Sun. The two, star crossed, were never meant to be: one always shadowed by the other, always missing the other, only catching small stolen kisses, and glimpses through time and space. The moon over time grew tired. She longed to be with her love. She asked the great gods and goddesses of the past what she could do to prove herself worthy to leave her post and be with her love.
The old ones, after much counsel, came to an agreement. The moon couldn’t just leave forever. Their home planet, which they all served, needed the moon’s magic light and power to survive. However there was but one other way to fuel the power of the moon. It would take the power of exactly twelve witches. One witch for each constellation that surrounds the earth. The gods of old agreed to hold her post if she would agree to descend down to earth and birth 12 magical female witches. She would birth them, and raise them to be powerful - to surrender fractions of their magic to the greater good, and to power the moon. If she could achieve this in a timely fashion, she would be free of her post to do as she would.
Tumblr media
          Head held high, I accept the Pantheon's challenge.
The Moon goddess agreed, and was sent down to earth immediately to begin her path.
Okay, yes, this is Yet Another Save, and a challenge besides. I am making a couple of tweaks to the official LZC Rules for my personal version; I’m playing on Long Lifespan (and debating turning aging off for the townies).
Since all of the Moon Goddess’ twelve daughters have to be witches, and RoM got added after the Challenge was written, I am having my Sim become a Spellcaster. She herself will not use magic; she’s doing this only to provide her daughters with the bloodline boost.
Each daughter, along with her other set goals for the challenge, will also have to become a Spellcaster.
(Will I manage to finish this? Who knows. However, for somebody who doubts their ability to tackle a full 100-Baby or Legacy Challenge, this seems like a good alternative.)
13 notes · View notes
duchesty · 6 years
Text
The Sims 4 Experiences Challenge
Tumblr media
Are you sick of doing the same old thing every time you play the Sims? Do you find yourself falling into the same routine every time you play and inevitably getting bored of the gameplay? Are there expansion/game packs that you've bought, but never really played much because you struggled figuring out how to incorporate it into your gameplay? Or maybe, you're like me, and just get super overwhelmed with all the options for things to do in the Sims, so you just end up doing what's familiar and comfortable?
Say hello to the Sims 4 Experiences Challenge! I created this challenge specifically to get the most use out of every expansion/game pack in the Sims 4 (to date). I’ll keep adding on to it whenever a new one comes out. This Legacy-type challenge will focus on one major expansion, or several small ones, each generation and require your Sims to complete a variety of requirements to live out their lives very differently from their predecessors. The goal is that it will help you get out of your comfort zone and to experience the most out of your gameplay and what the Sims 4 has to offer. So, without further ado…
Rules:
Try to avoid using any cheats/mods that grant money or items, cheat, etc. That being said, I can’t tell you how to play your game, so do what you want :)
Lifespan should be set to Normal, with Aging turned on. MCCC is recommended for story progression.
If you don't own an expansion, skip that generation. Otherwise, play through the generations in whatever order you want. The order here is just a guideline.
For every generation, you must complete the Aspiration and reach the top of the Career track, unless otherwise stated.
Each generation must have at least one child to be the heir for the next gen. You can choose any of your Sim's children as the heir. The other children kinda sorta don't matter (except in the Parenthood generation). Do whatever you want with them. Same goes with spouses.
Like the infamous Not So Berry Challenge (which loosely inspired me to make this challenge), your Sims should fit a certain color theme for each generation, and also a specific clothing style. It's not 100% necessary, obviously, but it’ll will encourage you to try out things in CAS you might not have used before. And trying new things what this challenge is all about! :)
If you play this challenge and want to share it, tag it with #sims4exp so others can see!
Generation One : Base Game : Yellow
You couldn't wait to move out and get as far away from your podunk little hometown as soon as possible. Right when you turned 18, you worked up the nerve and finally did it, packing your things and taking the first step toward independence and fulfilling your dream of becoming a rock star! Unfortunately, you definitely burned some bridges along the way, and now...  your family won't even speak to you. At least you worked your butt off and managed to save up a nice chunk of change to make the move possible, but after buying your first bit of property… there's not much left. Now you’re in a new, unfamiliar world with no money, no family, no friends, and no idea what to do next. Can you make it on your own and build yourself up from nothing, or will you get desperate and turn to a life of crime to make ends meet?
Aspiration: Fabulously Wealthy (Complete Level 3) Career: Criminal (Boss Branch) Traits: Materialistic, Kleptomaniac, Creative Appearance: Homeless/Basic. Started from the  bottom, now you’re here. You literally moved out from home, barely legal,  with nothing but a couple of bucks in your pocket and a head full of dreams.  Decent clothes aren’t really in the budget.
Requirements:
Buy an empty lot, set money to $2,000, use as much of it as possible to get the basics (choose wisely!), then set money down to $0
Max the Mischief, Handiness, and [any Instrument] skills
Earn >$500 from song royalties as you try to make your way
Cannot get a job until at least $2,000 on hand
Eventually give up on your dreams of stardom & join the Criminal career
Must steal 5 pieces of furniture worth at least $250 each to prove yourself to the mob boss
Have 3 Enemies and an "It’s Very Complicated” relationship
Have an "Enemies with Benefits" relationship, and eventually marry them
Cannot move-in partner/get married until at least Level 5 in career track
Generation Two : Get to Work : Blue
Growing up was kind of rough for you. Your parents struggled hardcore with finances, especially in the beginning. They went down a dark path just to keep the family afloat. That's why you want to make sure you can live a better life than your parents did. You have your sights set on a legitimate, secure, high-paying career that will allow you to have the lifestyle you want. You won't rest until you’re at the top of the corporate ladder, so people could say you’re a bit of a workaholic. As a means to relieve stress, you take up photography and drinking at the local watering hole after work. Alien Night at the bar quickly becomes your favorite past-time, and before long, you bite off a bit more than you can swallow... Unfortunately, all this focus on your career and your nightlife means you have little time for anything else, including your family. Will your find a way to balance your work life and home life? Or will you let the stress get to you and end up doing something you’ll regret?
Aspiration: Friend of the World (Doctor) OR Bodybuilder (Detective) OR Nerd Brain (Scientist) Career: Doctor, Detective, or Scientist Traits: Ambitious, Hotheaded, Genius Appearance: Business Professional. You’ve got a corporate ladder to climb. Gotta be “on” all the time, 24/7, if you want them to take you seriously.
Doctor Requirements:
Max Logic and Charisma skills
Complete the Microscope Prints Collection
Deliver 3 babies
Visit the Sylvan Glade secret lot
Detective Requirements:
Max Logic and Fitness skills
Complete the Postcards Collection
Solve 12 cases
Visit the Sylvan Glade secret lot
Scientist Requirements:
Max Logic and Handiness skills
Complete the Elements Collection
Finish Rocket Ship & visit Sixam
Visit the Forgotten Grotto secret lot
Requirements for ALL:
Max Photography skill to relieve stress
Attend Alien Night at the bar whenever possible
Become Best Friends with an Alien met at the bar
Have an affair with an Alien OR marry an Alien
Get abducted by aliens and have an alien baby (you can cheat for this if necessary)
Never become Good Friends with any children
Get a dog/cat to keep your children company
Generation Three : Cats & Dogs : Pink
Your childhood was pretty lonely. Your parents were always working and never really made time for you. Sure, you lived pretty comfortably in a nice home with lots of things, but it would’ve been nice to have been a priority in their lives. Your one saving grace was that your parents got you a pet, as if they were aware of how lonely you were but couldn’t be bothered to handle it themselves. You clung to that pet with your life and it became your best friend as you grew up. Before long, you learned to love animals more than you loved people. People were complicated, but pets? Pets were simple. Dogs and cats love unconditionally—they would give you love and attention no matter what. You fill your home with pets so that you’re always in the company of their doting furry faces. You dedicate your life to pets and decide to start up a Veterinary Clinic from scratch. You just know you’ll be able to make it the best clinic around. How hard could it possibly be?
Aspiration: Friend of the Animals Career: Veterinarian - start a new Vet Clinic Traits: Cat/Dog Lover, Loner, Good Appearance: Cutesy. You never really grew out of the cutesy phase, seeing as how your only friends were animals. Your style is reminiscent of a children’s book, or perhaps a cartoon character. People would describe you as adorable, which might not be the best thing for a grown adult.
Requirements:
Become Companions with childhood pet
Max Veterinarian & Pet Training skills
Start a Vet Clinic from scratch
Turn your Vet Clinic into a super success (5 star rating)
Adopt a pet via computer
Befriend and adopt a stray in the neighborhood
Own at least 3 pets (at least one cat, one dog)
Become Companions with all of your pets
Complete the Feathers collection
Breed a pet once
Spay/Neuter all your non-breeding pets because you're a responsible pet owner
Run a Simstagram account for a pet
Craft an Ambrosia pet treat & feed to a beloved pet
Generation Four : Parenthood : White
Your parents were obsessed with their pets & vet clinic and seemed to care more about the animals than you. You excelled at sports growing up, but your parents never came to any of your games because they were always busy with the animals. As a result, you never developed a good relationship with them and have been resentful of them your entire life. You vowed to never repeat your parents' mistakes and do right by your family when the time came. At first, you dreamed of becoming a professional athlete when you grew up, but then quickly realized your real goal in life once you hit maturity. You’re absolutely obsessed with finding your soulmate, settling down, and raising a herd of children, while maintaining top physical shape in the process. It goes without saying that your children will be the best, most amazing, model children in the neighborhood. You’re sure that if you spend extra time with your kids and give them all the attention and support they need, that they'll grow up into super successful special snowflakes that become honor roll students with well-developed personalities and a great relationship with their family. Will your hyper-involved parenting and the pressure you put on their children be enough to give you the family you’ve always wanted?
Aspiration: Super Parent Career: Athlete (Professional Athlete Branch), until first child is born Traits: Family Oriented, Neat, Active Appearance: Soccer Mom/Dad. With a family this huge to take care of, clothing is more a matter of function than style, at this point.
Requirements:
Max Cooking, Fitness, and Parenting skills
Go on 3 dates with a Sim as a teen and become Soulmates before marrying them
Must get married before having first child
Must quit job once first child is born to raise children; [work from home is optional], spouse can still have traditional career
Must have at least 3 children
No nannies / butler allowed—you're determined to raise your own kids the hard way
Next gen heir must be the "black sheep" of the family-- bad relationship with parents, bad grades, & earn Irresponsible & Negative Emotional Control character value traits
One toddler must gain "Top Notch Toddler" trait, one toddler must gain "Happy Toddler" trait
All children must complete their Childhood Aspirations (**heir must choose Social Butterfly)
Non-heir children must earn 2 positive character traits
Must become Good Friends with non-heir children
Non-heir children must maintain at least a B grade in school
Generation Five : City Living : Red
You had a huge family growing up, with overbearing parents, a bunch of annoying siblings, and virtually no privacy. Life was a constant state of arguing, smothering, and claustrophobia. All you want is to have your own life, be known for who you are and not who your family is, and have your own space. What better way to do that than to move out to the big city and chase fame and glory? You’ve always been a huge social butterfly and your constant need for attention made you the perfect candidate for Simstagram stardom! It's the perfect outlet for you as you embody city life, try new things, and maybe even meet someone special (or several someones)! Will you find happiness on your journey to find yourself and your place in the world, or will it all end in disaster with you running home with your tail between your legs?
Aspiration: (Social Butterfly Childhood), City Native Career: Social Media (Internet Personality Branch) Traits: Romantic, Noncommittal, Geek Appearance: Trendsetting Hipster. You’re destined to be the hottest thing on Simstagram, so you’ve gotta look the part. You have to be a super trendy and fashionable hipster.
Requirements:
Complete Social Butterfly Childhood Aspiration
Move to an apartment in San Myshuno
Max Charisma, Video Gaming, and Mischief
Get 25mil followers on Simstagram
Humor & Hijinks Festival - Lead your side to victory
Romance Festival – Get engaged and/or married at the festival
GeekCon Festival – Get a perfect score in the Ultimate Gaming Test
Spice Festival – Complete the Spicy Challenge
Flea Market – Set up a shop of your own stuff for sale and make a profit of at least $250
Complete the City Posters collection
Have at least 5 boyfriends/girlfriends in your lifetime
Have only 1 child and become Best Friends with them because you're a cool mom
Get married for the first time in late Adulthood
Generation Six : Get Together + Outdoor Retreat : Green
Your parents led quite the chaotic, wild life, but the hustle and bustle of city life was never really for you. You didn't really get a chance to make a lot of friends your own age growing up, since life sort of revolved around your crazy parent and all their social-media-conquering escapades. All you want is a peaceful life away from the chaos of the inner city and more time outdoors, enjoying the beauty of nature. Having some hobbies wouldn't hurt either... and friends... real friends would be nice. You seek the company and approval of others, so you join a career that revolves around entertainment. To fill the void in your life, you want to run a club full of like-minded individuals so that you can have a second family away from home. You want to meet and hang out with people who have the same interests you do—maybe do a little hiking, take some camping trips, explore the beauty of nature. Will your new alternative lifestyle be able to fill the void in your life?
Aspiration: Outdoor Enthusiast Career: Entertainer (Comedian branch) Traits: Outgoing, Erratic, Insider Appearance: Hippie. You care more about nature than what other people think of your wardrobe. As long as it’s comfortable and groovy, who cares? It’s not like the trees are going to judge you.
Requirements:
Max Herbalism, Fishing, Charisma, Comedy skills
Take over the Garden Gnomes Club as the new leader, OR start your own Nature Club, and fill it with like-minded friends:
----------Ages (Teen-Elder); Traits (Loves Outdoors); Club Activities (Be Friendly, Fish, Hangout by Fire, Tend Garden, Swim); Hangout (any lot with lots of Nature-related activities)
Join one other Club as well
Go on Club Gatherings whenever possible (at least twice a week)
Become Good Friends with all your Club members—they're like your second family
Go on vacation to Granite Falls at least twice
Become Best Friends with the Hermit of Granite Falls
Harvest all unidentified plants
Generation Seven : Vampires : Black
Your parents were obsessed with nature, and you were too, up until you had a run-in with a Vampire when you were a kid. Ever since then, you’ve been obsessed with the supernatural. No one believed that you’d met a Vampire, chalking it up to an overactive imagination, but you were always sure of it. You did as much research on them as possible, hoping to be able to run into a Vampire again someday. Finally, you decide to move to Forgotten Hollow, the haunted neighborhood known for strange, almost occult, occurrences, in the hope of finding what you’re looking for there. Eventually, your wish is granted and you have another encounter with a Vampire. Does it turn out to be everything you’ve ever dreamed of or does it turn into the stuff nightmares are made of?
Aspiration: Master Vampire Career: Writer (Author Branch) Traits: Bookworm, Evil, Self-Assured Appearance: Cliché Vampire. Just because you can’t see yourself in the mirror, doesn’t mean everyone else can’t. You basically invented goth. You’re born from the darkness and revel in black so you can stay in the shadows. They’ll never see you coming.
Requirements:
Move to Forgotten Hollow to a house with Vampire Nexus & Registered Vampire Lair lot traits
Master Writing, Logic, Pipe Organ, and Vampire Lore skills
Write and Publish 5 books about Vampires
Read "The Ultimate Vampire Tome"
Become Good Friends with 3 Vampires
Become Best Friends with a Vampire, then marry them
Have your Vampire spouse turn you into a Vampire
Grow Plasma Fruit, Garlic, and Wolfsbane on your home lot
Turn 3 Sims into Vampires
Have one Vampire child and one Human child
Become a Grand Master Vampire
(If Vampire child chosen as heir) Offer your child the Ultimate Vampire Cure when they become of age (YA)
Generation Eight : Dine Out : Gray
Because you grew up with Vampire parents, you pretty much starved growing up. Okay, well not really, but it was always hard to find real food to eat at home when your parents technically didn’t have to eat. Because good food was such a rarity in your household, you became obsessed with it. You developed a deep love and appreciation for human food. Whenever you went out to eat with your friends, you treated the meal like an adventure. Food quickly became your passion and you modeled your life after the pursuit of the perfect meal. You dream of becoming a renowned chef, but even more than that, you want to own your own restaurant someday. Once you’re the proud owner of a five-star restaurant… you’ll know you’ve made it.
Aspiration:  Master Chef Career:  Culinary (Chef) until Lvl 6, then Buy a Restaurant Traits: Foodie, Squeamish, Perfectionist Appearance: Prim & Proper. If people are going to respect you, you’ve got to maintain the appearance of someone who’s a somebody. Not just anyone can be the proprietor of a five-star restaurant. Your style is very conservative, sharp, and straight-laced. You turn the stuffy look into an art.
Requirements:
Join Culinary Career (Chef Branch)
After at least level 6 in Culinary Career, quit job and buy a Restaurant
Fully staff Restaurant
Get Restaurant to 5 Stars
Make net profit of at least $4,000 in three shifts
Max the Culinary, Gourmet Chef, and Baking skills
Learn all 27 unlockable recipes from the food stalls in San Myshuno
Cook Ambrosia once
Generation Nine : Jungle Adventure + Spa Day : Orange
You spent a lot of your childhood eating foods from all over the world and meeting restaurant patrons from each end of the globe. You don’t just want to eat the foods, you want to experience the culture. Your dream is to travel to distant countries and experience their culture. You want to get outside of the bubble of your comfortable hometown and find adventure and diversity. Then, when you’re worn out, you want to be able to come home, relax, and unwind at the local spa. Your parents used to leave you with the babysitter and go to the spa by themselves on “me days” so, naturally, you want to see what all the fuss was about. Of course, it’s even more amazing than you could’ve expected and it becomes your homecoming routine. Yoga becomes a surprising personal favorite and your go-to form of exercise and detox. When you’re home, you make a name for yourself by writing books about your travels and painting epic portrayals of your adventures. Antidotes aren’t cheap! With all that traveling, adventures, yoga, spa days, and creative outlets, who could ask for more?
Aspiration: Jungle Explorer Career: No traditional career, must live off royalties/adventuring finds Traits: Cheerful, Clumsy, Dance Machine Appearance: Selvadoradan. You visit so often that the locals basically consider you to be one of them. It helps that you dress like them, talk like them, and immerse yourself in their lifestyle. You are one with the Selvadoradan culture.
 Requirements:
Max Selvadoradan Culture, Archaeology,  Wellness, and Writing skills
Complete the Ancient  Omiscan Artifact OR Omiscan Treasure collections
Combine and create 12 different Relics
Go on at least 2 Selvadoradan vacations
Visit the Spa after each trip, and at  least twice per week
Woohoo in a Sauna
Attend each Yoga class twice
Marry a Selvadoradan Native
Own a massage table and give your  spouse a Massage daily
Write 3 books about your Selvadoradan adventures
Generation Ten : Seasons : Multicolor
You lived an eventful childhood, traveling constantly with your family, and you just want to settle down in one place for a nice, long while and maybe not ever move again. You’ve had enough excitement for one lifetime. The traditional lifestyle isn’t for you either though, so you want to start a farm and live off the land. An ambitious lifestyle isn’t really in the cards for you, so you just want to live the simple life and raise a family in a quaint neighborhood, celebrate the holidays together, and just do normal family things.
Aspiration: Freelance Botanist Career: Gardening (either branch) Traits: Loves Outdoors, Vegetarian, Goofball Appearance: Seasonal. You're super into [choose a season] and dress in that style all the time, even when it doesn't really make sense sometimes.
Requirements:
Max Gardening, Flower Arranging, and Handiness skills
Join Scouts as a child and complete the Badge collection
Grow every type of plant on your lot (including grafted plants)
Grow 3 Cowplants at once and don't die to any of them!
Feed a Sim to a Cowplant and drink the Essence of Life
Graft a Death Flower & plant it
Celebrate every major holiday
Throw a party for each major family event (birthdays, engagements, marriages, etc)
Befriend Patchy
Own a weather machine
Generation Eleven : Get Famous : Purple
Growing up, your only real form of entertainment and respite from farming duties and chores, was the television. You watched the fantastical stories unfold on the telly and couldn’t help but yearn for a life of adventure like the heroes in your favorite series. Or, perhaps, it’d be even more thrilling to lead a daring life of crime, constantly on the lam, and barely avoiding discovery right under the nose of the authorities! Whatever the story may be, you’ve always dreamed of making your grand debut on the silver screen, and now’s your chance! You did managed to land your first audition and moved out to Del Sol Valley to really commit to the cause. You know what they say, go big or go home, but in this case... going home is not an option. You’ll be damned if you ever have to harvest another snapdragon in your life.
Aspiration: World Famous Celebrity Career: Actor Traits: Self-Absorbed, Outgoing, Ambitious Appearance: Trendsetter. You keep up with all the latest trends and your outfits are always super chic and super in. Your goal is to impress the paparazzi with your savvy style.
Requirements:
Max Acting and Media Production skills
Live in Del Sol Valley
Have the highest or lowest Reputation (Pristine or Atrocious)
Become a Global Superstar (Rank 5 Celebrity)
Place your Celebrity Star on Starlight Boulevard and sign it.
Have a child become a Celebrity.
Generation Twelve : StrangerVille : Earth Tones
You grew up watching movies, thanks to your parents’ involvement in the film industry, and were especially fond of sci-fi thrillers. So when you heard about strange happenings going in on in a small town nearby, you couldn’t help but to head out there and check it out. You’re not sure what you were expecting when you got there, but it definitely wasn’t what you found... Have you bitten off more than you can chew?
Aspiration: StrangerVille Mystery Career: Military Traits: Paranoid, Active, Genius Appearance: Conspiracy Theorist. Aliens are real! You just know it! There’s something fishy going on here and you’re not about to get caught up in it. You don’t go anywhere without your tin foil hat, listening devices, and fancy gadgets. People in town think you dress weird, but hey, at least you’re well protected and noone nothing is probing your brain anytime soon.
Requirements:
Max Fitness, Programming, and Charisma skills
Live in Strangerville
Own a laptop
Purchase all gadgets from the Curio shop
Befriend and/or romantically pursue both a Scientist and Military personnel in order to extract top secret information about the town’s mystery
Solve the StrangerVille mystery!
(Because of the unique nature of this story-based gamepack, I’ve kept the requirements very short in order to not give away any part of the story for you. As long as you complete the StrangerVille Mystery Aspiration, you should get the most out of this pack!)
I worked super hard on this and I’m excited to share it with you! I hope y’all enjoy the challenge and get some good stories out of it :) Happy Simming! @duchesty
2K notes · View notes
jjssimming · 5 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I’ve never thought I’d ever make an appreciation post/detailed post for a sim, but, here we are.
This is Paige Caudill. She is the my founder for the 100 baby challenge. I made her almost a year and a half ago during the summer for the heck of it, thinking I would give up on the challenge. She started out in a base game starter in Willow Creek, then when she got enough money I moved them to a two story in Oasis Springs. She went from literally nothing to a famous painter, when Get Famous came out. Her and whatever children she had at the time did everything, including going camping, eating out at hosted family parties, and even opened a shop that she built from the ground up and sold for triple she bought it for. I knew that I want to do four founders that have 25-26 kids each, so when Yakim was born, the hunt for how I would finish her life was up to me.
When it came to finding the perfect person for her, I spent a ton of time thinking about it, and I finally decided on James Charles. They’re both artists, family oriented, and he’s also famous, so it fit. (I know he’s gay, but in the Sims he can be bi okay) They got married after the Z baby was born, and now they live together in a copy of his house from the Gallery.. right across from the Z baby (now adult’s) house. Come on, she wasn’t just going to move away. 
Anyways, I almost never get attached to sims, so I’m very surprised I’ve gotten attached to this one. She’s been the family I test expansions with (except Strangerville, those are coming throughout the week) and I wouldn’t have it any other way. While I am going to miss playing with her, she has had a very good life and I’m happy with that.
This is way too sappy, but I’ve played with her on and off for ages, sue me.
1 note · View note
kaiba-cave · 5 years
Text
Man I bought those new Sims 4 EPs and I was all excited to play them but then I turn the game on and I’m like.... I don’t know what to do. I have all the EPs now so there’s a ton of stuff in the game and I’m still like eh... play it for five minutes then turn it off.
I suck at doing challenges or I’d try one of those... I wanted to try a Not So Berry but again ended up being like meh. I also tried a 100 baby challenge before but it was difficult lmao. I’ll never be able to finish a normal legacy challenge. 
Basically all I do is download a ton of cc, play dress up for fifteen minutes, then turn it off before actually playing it lmao.
1 note · View note