rain world is really funny to me because I’ve been told the game is an intensely hard, brutally difficult survival simulator that takes place in a real ecosystem. The game’s story is about the pain of creation and the Buddhistic cycles of life, death, and rebirth along with how trauma can tie others physically into this world preventing people from moving on in meaningful ways, manifesting death as both a keeper of life but also a gateway to salvation.
and yet. apparently. every major character looks like this
like. okay
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I've always wanted a plush of the cat from Ghost Trick! so when the Switch port was announced, I decided to go ahead and make one for myself! ...and then didn't think to post it until now, for some reason! I modified BeeZee Art's sitting kitty pattern to get the right shapes; he was made with many mistakes, but also much love. 🐈⬛
(everybody go play Ghost Trick, it is my favorite video game of all time! if you like unique puzzles and a really fun mystery, then you will probably also enjoy it! and as you can see, it has a cat!)
(it was very hard to get a picture with Niko that didn't look like this:)
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Underrated thing I love about Stray: it solves the core “narrative distance problem” you have in almost every other video game ever.
In other video games when you get distracted from the main story to go hunt for collectibles/ goof around, it always feels like you’re “ruining the narrative.” The NPCs are urging you to solve the world ending threat as fast as you can —and you respond by looking for the bonus items. It creates a distance between the player and character. It feels weird that the NPCs aren’t angry at you for hopping around and goofing off instead of focusing on the world-ending disaster
But in Stray it makes perfect sense because like. You’re a cat.
Of course the NPCS aren’t mad at you for acting oddly or running off and goofing around for a bit! You’re just a feral little cat, you don’t know better. Of course a cat would get distracted from a main storyline to goof around and go hunting for little treats. It’s just a little kitty. It needs to cause mischief. Everyone Gets it and it makes perfect sense
The moral of the story is that there should be more video games with cat main characters and that’s that on that
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