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#city map
ilikeit-art · 11 days ago
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Oh God, what a vast imagination!
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kidcore-nostalgia · 4 months ago
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rustymaps · 2 months ago
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Redrock Village
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oldschoolfrp · 10 months ago
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Ravens Bluff, the Living City  (Valerie Valusek, Polyhedron 50, RPGA/TSR, November 1989)
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fantasymapmaster · 10 months ago
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Virking - Personal project.
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darthsuki · 3 months ago
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Sometimes u just gotta work on your DnD campaign maps over lunch. Not gonna claim i understand city layouts at ALL but its still fun to do while listening to a podcast!
This is going to be Aurum, the capital city of a small nation called the Kingdom of Viidra, and acts as the hub for my players in our current campaign.
You can find the assets and brushes I’m using here!
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lobster-x · 8 months ago
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Skull City?
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azula-akemi-91 · 4 months ago
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Drew a futuristic city plan
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wehavespikes · 10 months ago
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pk-sonica-omega · 9 months ago
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a few maps I’ve made using Inkarnate for DnD! I’m just proud of them ;w; Two cities and a battlemap! These are not for use without permission!
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magical-kaleidoscope · 10 months ago
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Medeya’s Heart map commission
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rustymaps · 2 months ago
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New map shows on Patreon
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oldschoolfrp · 11 months ago
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Scatophagium city map; Robin Parry’s campaign setting was developed further in subsequent issues as a center for horse trading where people apparently eat . . . fish.  (Adventurer 5, December 1986)
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fantasymapmaster · a year ago
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Hilad - Commissioned map.
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another-rpg-sideblog · a year ago
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Middenheim, from Warhammer’s Old World
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capriciouscartographer · 9 months ago
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| Ko-fi | Gumroad | Twitter | Galactic Building Resources |
I legitimately cannot believe I have not graced y’all with Tetratomine yet. Or, if I have, completely forgotten that I did so. So I’m fixing that particular oversight.
This is Tetratomine, city of... well, a lot of things. This was one of the first city maps I made and I’ve updated it a few times since then. If you’ve checked out my post about worlds for a sci-fi setting (check it out here), this is that Tetratomine in all its glory!
Short version of lore: Tetratomine was originally a sitting floating on a toxic cloud bank on a gas giant. In it’s current form, it’s one city that stretches across about 33% of that world. But of course, what’s the point of posting these if I don’t expect you to change them! Features include the residential district (upper left), the barrens/slums (central), and the industrial sector (right). As you can likely tell, the citizens of the slums have taken it upon themselves to expand their little portion of the city! Mostly with questionable welding and sheet metal.
If you’d like more specifics on Tetratomine, check out the link above! Otherwise, make up whatever lore you’d like! If you make something cool, feel free to let me know as well!!!
All three versions are 4200x2229 pixels at 200ppi and they all come in at less than 5mb, perfect for uploading to your play program of choice.
As always, if you’d like to support me and what I do, head over to my Ko-fi and drop a tip (I’m still saving up to move, so any help is wildly appreciated!) or go over to Gumroad and check out some of my higher res maps!
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lobster-x · 7 months ago
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Crater City. Sketchbook drawing. Happy Gobble Gobble you turkeys! #art #artist #artwork #sketch #sketchbook #sketching #sketches #drawing #draw #drawings #outsiderart #pen #penandink #artistsoninstagram #artofinstagram #artoftheday #artdaily #artworld #peterdrawsinspired #peterdraws #creative #creativity #create #createart #handdrawn #doodles #zentangleart #zentangle #zenart #city
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abus-emporium · 7 months ago
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One day, I got this idea of a city founded in the middle of a mountain chain, on the shores of a lake, as a refuge for the world's wizards and other magicians, a haven of knowledge and study away from war, restriction and oppression. So I drew a lake, then the city around it, then I sprinkled some interesting locations, then I remade it in Inkscape, and voilà.
Here's a list of the points of interest, and a bit of lore to go with them:
• the spires:
the council's spire is where the city's governing body meets
the oracle's spire is where the oracle resides, trains their successor, and can be asked to tell the future
the veiling spire is, arguably, the most important of the three, it generates the veil. The veil has two roles: to ensure the city's safety (acting as a barrier that stops people getting in), and to maintain the reliability of magic within the city. Saying that magic is reliable means three things: that it is powerful (you can do almost anything you want with it), that it is stable (the veil cancels out any irregularities), and that it is certain (the veil ensures that magic is spread evenly throughout the city, and acts as a sort of magic battery to tap into if need be)
• the academies: There are three of them in the city, they each offer their own specialized curricula in addition to a common, more general, syllabus. These institutions are where the next generations are educated in the arcane arts, so that they may perpetuate its mastery.
• the great library: Possibly the largest library in the world. Over the years it has gathered an immense amount of knowledge on virtually all topics. If you want some information about anything, start there.
• the guilds: The guilds are unions of merchants and craftspeople who congregate to discuss their trades, prices, practices to encourage or discourage. They also act as specialised institutes to learn specific crafts. They are the center of production and innovation of magical objects.
• Aisling's pantheon: When caretaker Aisling arrived in the city she was dismayed to see that there was no place of worship for the religious to gather in. So she decided to found the pantheon, so that everyone could have a place for their religion.
• the portal: As the city is hard to access, due to both the mountains and the veil, everyone use the portal to come into the city. The portal plaza is heavily surveilled, and before being allowed to leave the plaza one is questioned and searched.
• the grand antiquary: A museum and repository of artifacts, magical and mundane, powerful and ceremonial, both new and old, they are stored there when they are not being actively used or studied.
• the justiciar institute: Justiciars, who help dispense justice, are taught and trained here, they need to master eloquence and investigation so as to be able to plead both defense and accusation during trial. The justiciars are wholly separate from the city garrison.
• the high court: Where justice is conducted, a tribunal of three judges examines all cases. There Justiciars serve as advocates for the accused as well as accusers, on behalf of the city or of a citizen.
• Ariel's hospice: A place for recovery and treatment for all matters of injuries, diseases, ailments, or disorders. More than the center of health for the city, it is also the place where health professionals study and train.
• the granary: Where most, if not all, food is stored and produced. Often magically conjured or duplicated the abundant supply allows the granary to hand out both fresh produce and cooked meals. They also care for the blue forest.
• Stolas' botanical gardens: Full of exotic, magical, and all around interesting plants, this is the place for herbology, botany, and apothecary. They help the granary care for the blue forest.
• the blue forest: Nested in the heart of the city, the blue forest is a link to the feywild. Many feyfolk live there, it is a place of leisure, study, practice of magic, and it serves as a large public garden for all sorts of magical and mundane plants. Some say that the forest was a gift from the first fey inhabitants of the city, a permanent bit of the feywild in our world.
• Astaroth observatory: Situated at the summit of White Peak, the observatory is the best place to conduct astronomy. Thanks to its elevation and remoteness from the lights of the city below, it offers an unprennable view on both the city and the stars.
• Siobhan Fountain: Created by sorceress Siobhan at the founding of the city, it is imbued by powerful magic. Drop something valuable in and maybe, just maybe, you'll be granted a boon.
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The Cyclopean Constortium (the CC's) Home port was the remains of a shattered world in the astral sea that a long buried portal led to. Feeding magical artifacts opens the portal temporarily. the city is built haphazardly atop the shattered rocks parts of the city are buried within the rock. The subterrainian floors accomodating a larger population than the port could originally. the CC's secondary headquarters is found here and is a beacon of efficiency.
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varart · a year ago
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I made a not-completely-accurate map of the city a while ago (it’s the same that I already shared on Discord) and thought you might like it :D I used this website, it’s pretty cool and makes a random city plan for you very quickly, you can have hours of fun with it lol. I will update it later as the story progresses and new locations will be introduced.
Some good and bad news about the new update as well: I had to delete a large chunk of text because I didn’t like the direction it was going. After that I had a huge writer’s block that I’m still fighting. That’s the bad news. The good news is that I already came up with a new direction and I started working on it, it’s pretty slow because my mind is completely blank from the general covid-confinement, but I’m working a bit on it every day. I obviously want to keep the quality of the writing for all of you, so I don’t want to hurry 🥰
I think that’s all! :D Like usually, if you have questions or feedback or just something nice to say, feel free to write! 💖 (I know I’m kinda slow answering asks but I’m working on it)
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