Tumgik
#contra construction
salty-an-disco · 9 days
Text
Hero would be the kinda guy who sees a stray in the street and simply cannot resist bringing them home.
And Contra, being the chaos and fun-loving gremlin that he is, would be like “sounds good to me!!” and enable any and all animal-gathering behavior.
Then their house is suddenly filled with Too Many Pets, way too many for the both of them to properly take care of, and they’re like, “Oh No. The consequences of our actions. Oh no, I’LL have to be the responsible one about this, aren’t I? Oh noooooooooo.”
it’s a STRUGGLE and against everything they stand for to look Hero in the eye and tell him they should probably send some of these animals to a shelter, where they can find someone that’ll take good care of them, but if something happen to any of these animals because they were too overwhelmed to keep up with all of them Hero will be DESTROYED so they need to go through it.
38 notes · View notes
katemids · 7 months
Text
Contemporary Pool - Pool
Tumblr media
large image of a custom-shaped above-ground hot tub and trendy stamped concrete in the backyard
0 notes
eagleflieswiththedove · 8 months
Text
Stamped Concrete in San Francisco
Tumblr media
An expansive stamped concrete patio with a fire pit and a pergola in the arts and crafts style
0 notes
horanaroh · 8 months
Photo
Tumblr media
Patio Stamped Concrete Example of a sizable arts and crafts-inspired backyard kitchen with stamped concrete patio and a pergola.
0 notes
zerudaswonderland · 9 months
Text
San Francisco Natural
Tumblr media
Huge mountain style backyard stone and custom-shaped natural pool fountain photo
0 notes
whovianravenclaw · 10 months
Photo
Tumblr media
Contemporary Pool San Francisco A large, modern backyard with stamped concrete and a hot tub with a unique shape is an example.
0 notes
lihvamay1990 · 1 year
Photo
Tumblr media
Patio Awnings in San Francisco Large stone patio idea for a Mediterranean backyard with an awning
1 note · View note
peachhtea · 1 year
Photo
Tumblr media
San Francisco Pool Hot Tub
0 notes
ranahan · 2 months
Text
Mando’a masterpost
Most of my Mando’a linguistic nerdery you should be able to find under the hashtags #mando’a linguistics and #ranah talks mando’a. Specific topics like phonology and etymology are tagged on newer posts but not necessarily on older. I also reblog lots of other peoples’ fantastic #mando’a stuff, which many of these posts are replies to.
I also post about #mandalorian culture, other #meta: mandalorians and #star wars meta topics, #star wars languages, #conlangs, and #linguistics. Not Star Wars content tag is #not star wars. I like to reblog well-reasoned and/or interesting takes on Star Wars and Mandalorian politics, but I am not pro or contra fictional characters or organisations, only pro good storytelling. You can use the featured tags to navigate most of these topics.
Currently working on an analysis of canon Mando’a. Updates under #mando’a project. Here are my thoughts on using my stuff (tldr: please do). My askbox is open & I’d love to hear which words, roots or other features you want to see dissected next.
#Phonology
Ven’, ’ne and ’shya—phonology of Mando’a affixes
Murmured sounds in Mando’a
Mando’a vowels
#Morphology
Mando’a demonyms: -ad or -ii?
Agent nouns in Mando’a
Reduplication in Mando’a
Verbal conjugation in Ancient Mando’a & derivations in Modern Mando’a
-nn
#Syntax
Middle Mando’a creole hypothesis— Relative tenses — Tense, aspect and mood & creole languages — Copula and zero copula in creole languages — More thoughts about Mando’a TAM particles
Mando’a has no passive
Alienable/inalienable possession — more thoughts
#Roots, words & etymology
ad ‘child’—but also many other things
adenn, ‘wrath’
akaan & naak: war & peace
an ‘all’ + a collective suffix & plural collectives
*bir-, birikad, birgaan
cetar ‘kneel’
cinyc & shiny
gai’ka, ka’gaht, la’mun
jagyc, ori’jagyc & misandry
janad
*ka-, kakovidir & cardinal directions
*maan-, manda, gai bal manda, kir’manir, ramaan & kar’am & runi: ‘soul’ & ‘spirit’
*nor- & *she- ‘back’ (+ bonus *resh-)
*sak-, sakagal ‘cross’
*sen- ‘fly’
tapul
urmankalar ‘believe’
*ver- ‘earn’
*ya-, yai, yaim (& flyby mentions of eyayah, eyaytir, gayiyla, gayiylir, aliit)
Regional English in Mando’a
#Non-canon words
Mining vocabulary
Non-canon reduplications
Many words for many Mandalorians
What’s the word for “greater mandalorian space”?
Dral’Han & derived words
besal ‘silver, steel grey’
derivhaan
hukad & hukal, ’sheath, scabbard’
*sen- ‘fly’ derivations
tarisen ‘swoop bike’
*ver- ‘earn’ derivations
#mando’a proverbs
#mando’a idioms
Pragmatics & ethnolinguistics
Middle Mando’a creole hypothesis
Kinship terms
Politeness in Mando’a: gedet’ye & ba’gedet’ye — vor entye, vor’e, n’entye — n’eparavu takisit, ni ceta
Mandalorian languages
#mandalorian sign language
Concordian dialogue retcon
Mandalorians and medicine, baar’ur, triage
Names of Mandalorian planets
#Mandalorian colour theory (#mandalorians and color): cin & purity, colour associations & orange, cin, ge’tal, saviin & besal
#Mandalorian nature: Flora and fauna of Manda’yaim, woorlarii (whistler), beskaab’sen (bell-bird), beshap (iron wood), galek’tal, unnamed lizard, unnamed, oltaba (mandalorian centipede crab), galkali, skredee (saw jaw), kitat (bucket bird), karikase (star flies, or mandalorian fireflies)
starry road
Other
Mando’a timeline
What I would have done differently if I had constructed Mando’a
Mando’a handwriting guide: part 1, part 2, part 3
Free tactical medicine learning resources for medics & those who write them
FAQ
Can I use your words/headcanons in my own projects? (short answer: yes please)
What’s your stance on Satine Kryze and the New Mandalorians? (tldr: they’re fictional and I don’t have one beyond their narrative being interesting & wishing that fandom would have civil conversations about them.)
Asks under #ranah answers
P.s. Let me know if the links don’t work or something else is wrong (some items don’t have links, they are articles in my draft folder/queue which I’ve listed here so they don’t get lost—sorry for the tease!). Also please tell me if you need me to tag something I haven’t so you can filter it (this blog is for readers—if I was writing just for myself, I wouldn’t bother to edit and publish—so let me know what I can do to make it work better for you). Thanks!
25 notes · View notes
jessaerys · 9 months
Text
SED CONTRA: i am not opposed to the idea of two people being linked by some intangible metaphysical force. i dislike when it is 1. irrefutable beyond shadow of doubt and 2. established within worldbuilding parameters that fundamentally change the material conditions of their reality into an alt. history scenario
imo the appeal of soulmate aus has the resemblance of watered down bloodties without the taboo of incest: what if there are people out there that culture determines will always be a part of you, that you cannot escape regardless of whether you chose them or not, that will always have this weight within your life that is both material and a social construct, that ARE like you, that know you with a kind of predetermined intimacy because they saw you grow up OR because their blood IS your blood and therefore you share an unchangeable and intangible and very viscerally real likeness OR both. this can be both a source of comfort (fluffy soulmates; the fantasy of someone made for you) or anguish (claustrophobic soulmates; the horror of someone made for you)
incestuous relationships are an interesting form of soulmateism because it goes against social norms while simultaneously embodying the platonic ideal of merging together: the cognitive dissonance is the conflict and the appeal. people who are not related but belong so deeply to each other that not sharing blood actively anguishes them so they have to resort to freaky ritualistic coping mechanisms about it is a delicious form of soulmateism because it’s about a desire that can never be fulfilled no matter how much you choose it. so basically my point is: just ship inc[sniper takes me out]  
31 notes · View notes
salty-an-disco · 2 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
some more magical girls au stuff
and also some lore stuff:
– ‘The Echo’ is an immortal entity originated from the first ever echo to be created in that construct that trapped two gods. And now, eons later, this echo is obsessed with keeping a balance between the reincarnating pieces of these gods, and is always seeking out Quiet’s pieces reincarnations so that they always have the power to slay the pieces of the Princess that keep coming back. In this AU, this manifested as him basically making the voices magical girls
– the Echo is attached to a mirror; its shards used to make several hand mirrors he can be on at once and is how he communicates with the voices. Has mild shapeshifting abilities as an inky shadow that usually takes the form of a crow
– the Princesses create dimension bubbles around them ala Madoka Magica that change their surroundings to match their respective themes; they can only be dispersed by either killing the princess or helping them find closure in their stories (Echo conveniently doesn’t tell anyone about the latter option). They’ll always come back when they’re killed tho (often worse), and the cycle can keep going.
– Hero is in community college, studying law (it’s not his passion at all, but his family really wants him to be a lawyer and he can’t disappoint them!!), and often does gigs as a delivery boy for several businesses or other odd jobs. One of the newest magical girls alongside Contrarian – name in this AU is Hiro Capricórnio, and his transformed name is Starling; he has a stars and knight theme, and is able to summon a long, silver, feather that he uses as both a sword and a shield
– my Contra design kinda looks like a vocaloid so I decided he’s an actual superstar in his normal life who goes by the name ‘Contra Jester’ — their shows are always a fun spectacle that mixes in jokes and comedic gags in their musical performance (kinda like an inverse Bo Burnham, but with more lighthearted themes) – his AU name is Carter Thomfoolery (actual birth name) and their transformed name is Lyrical; has a music and clown theme and can summon a lyre that he uses to do all sorts of effects on the people affected
– Oppy is Carter’s agent and a senior magical girl. Doesn’t technically has any credentials to be managing a super star and was caught money laundering before, but hey! as long as he doesn’t try to meddle in their shows, Carter won’t sue them :) — was very concerned when they found out Carter was made a magical girl considering how unpredictable and uncontrollable they already are – AU name is Oscar Wilde and transformed name is Jack of Trades; has a showman/magician theme and can use the cards up his sleeves and his echoing voice to convince others to do what he wants
– Paranoid is a workaholic trying to get into medic school while juggling two part-time jobs and her responsibilities as a magical girl. Is very distrustful of the Echo in her mirror that gives her orders, but is EVEN MORE distrustful of the princesses; one of which is a recurring Nightmare she has only barely managed to defeat a few times. Tries to help/keep an eye on Lyrical and Starling, since she knows how it is to just start this off without much (helpful) guidance – AU name is Pamela Noid, and her transformed name is Little Shrike; has a plague doctor/engineer theme, the suitcase she carries can be opened to all sorts of contraptions that creates toxins and acid-filled bombs or guns, can also produce healing medicine (the pinnacle of “I’m a healer, but–”)
63 notes · View notes
steampunkforever · 4 months
Text
Miami Vice (the 80s television show) was for 1980s pop music what Reagan-deregulated children's TV was for Mattel and Hasbro toys. Just as every Transformers of My Little Pony episode was constructed around a marketable children's toy, any given episode of Miami Vice would contain a segment featuring Crockett and Tubbs (delightful 80s detective names) that would effectively act as a mini music video within the episode. MTV was en vogue, and frankly 3-5 minutes of filler content is great for keeping your plots tight while meeting time limits. Plus, they're vibey.
Of course music has a much more impactful role in art than the latest GI Joe action figure release, but the point remains that Miami Vice was not a surprising pick for the cash grab feature length adaptations of 70s and 80s TV shows. The real surprise came when the 2006 Miami Vice movie actually ended up being good.
I'll attribute most of this to the fact that Miami Vice was directed by Micheal Mann, who not only directed landmark crime movies like Heat and Thief, but also produced the original TV series and therefore understood the soul of what Miami Vice is: about the vibes.
Jamie Fox aggressively talking into a flip phone. Twin-hull speed boat races. Colin Farrell with a mustache and mullet brooding into the sunset as his Banana Republic button down flaps in the wind. Ferraris, Cadillacs, Bentleys, cop cars, and Private jets. Police standoffs in shipyards. Nightclub stakeouts. FBI agents leaking intel. Beachfront mansions. It's all vibes, all the time. This is truly faithful to the formula. You could tell me this was an unproduced two part episode and I'd believe you.
Except this is 2006. The Ferrari is a 360, not a Testarossa. The Cadillacs are Escalades. The Bentley is now being manufactured by the VW group. The vibes are there, but the music is Linkin Park and Jay Z doing Numb/Encore, not Phil Collins doing In the Air Tonight. Driving fast cross country isn't the Cannonball Run anymore, it's the Gumball 3000. The drug war still rages, but now we face the consequences of past Iran-Contra mistakes. The real constants throughout are rich people doing drugs and immaculate vibes.
And they're spectacular. The whole thing is shot on Sony digital, done in a documentary style that screams the 2006 Paris Hilton trashy rich, not 1986 Grace Jones flashy rich, yet it captures the tone and soul of the arpeggiating synth and drum machine-soaked TV show even while replacing Dire Straights with Moby and Audioslave.
This is the difference between Miami Vice and other TV adaptations of the same era. Starsky and Hutch or 21 Jump Street leaned into comedy, while Charlie's Angels or The A-Team focused more on campiness to support their premises in the modern day.
Miami Vice does none of this, instead focusing on earnestness and pure vibes to produce a solid thriller full of cars, crime, and dramatic sequences of men staring into the sunset.
8 notes · View notes
mrmallard · 2 months
Text
So I just sat down and watched the Nintendo Partner Direct. I didn't know what to expect, though I do generally like Nintendo Direct presentations.
Legit, it had a few reveals that had me reeling. I'm really excited. And overall, it was just a really good set of reveals.
Grounded was an unexpected announcement, but I'm into it. If I can get my controller fixed, I'll give this one a go for sure.
Arranger is cool. Puzzle games are underrated, and while I probably wouldn't go for this one, I think it's a novel idea and I'm sure it'll hit with the exact audience it aims for.
I'm not a Monster Hunter guy, but I would consider playing the RPGs. The first one on 3DS is finally getting remastered, so if I was gonna play any Monster Hunter game, I would play this one and the sequel. Good call by Capcom, don't split up your sequels like that.
I was surprised that the Epic Mickey game was a remake and not a remaster. Not interested but it's certainly notable.
Star Wars Battlefront is an inspired choice. Aspyr has been on fire lately, they're remastering games left and right with their new engine and they just launched a solid trilogy of Tomb Raider remasters that fared pretty well review-wise. Battlefront is notable because the original devs were apparently working on a third instalment for a while, until EA got the license and shuttered the project.
The first of EA's Battlefront games was extremely light on content, built on the same iteration of the Frostbite engine as Battlefield One but with very little variety to actually play. There wasn't even a campaign. Then Battlefront 2 got blasted for predatory microtransactions that offered gameplay enhancements, and which resembled the effects of a slot machine when players interacted with the lootbox system. EA's Battlefront 2 started a nuclear fuckstorm that we're still seeing today, leading to multiple countries looking into regulating lootboxes as a form of gambling being aimed at children.
So after that entire saga, to see the original Battlefront games come back? I do think it's an inspired choice. I feel like no-one expected this to happen given EA's iron fist over the deal they signed with Disney, but then again - Star Wars games have been coming out in droves on the Switch. Very interesting reveal.
The Gundam game looks cool, and fuck yeah new Monkey Ball!
I'm looking forward to a potential Snapcube VOD because of games like Penny's Big Breakaway. This is where the Direct began to lull for me, but it absolutely obliterated me with the last two announcements. Pocket Card Jockey is a great get though, and I'm very cautious about the new Contra game but I hope it's good.
SNES Killer Instinct. I physically have the cartridge for this game in my apartment. This was my first fighting game, and I LOVE it. I haven't renewed my NSO subscription in a while, but I absolutely will so I can play KI again. I was just talking about how I found Maximillian Dood over his fandom of Killer Instinct, and now it's back in my life - I'm so happy.
And I have to just talk about Endless Ocean: Luminous.
A part of me feels weird seeing 30 players exploring the same sunken ruins. It reminds me of the commodification of the ocean, and the associated waste and disturbance that comes with droves and droves of people boating out to go diving. That's a personal issue that isn't an issue with a virtual game world, I just felt weird about seeing all those players.
It's interesting that the game is going for a randomised game world. An endlessly replayable Endless Ocean game is really cool on paper, but a part of the experience used to be in exploring set areas and slowly uncovering a map as you upgrade your stuff. I'm concerned about if the game's randomised chunks that it constructs the game world out of can flow seamlessly and not come together as a bunch of obvious pre-fabs stuck together like glue. I like roguelike games like A Robot Named Fight which do have very obvious chunks it draws from, but I kind of need this new Endless Ocean game to nail the execution.
And the reason why I'm being so critical is because I LOVE ENDLESS OCEAN
THIS ANNOUNCEMENT TOTALLY CAUGHT ME OFF-GUARD AND I POPPED OFF SO HARD ABOUT IT
I had the second game, Blue World, on the Wii. This was years before the Game Grumps played the series on their show. Blue World is an incredible game with a fantastic soundtrack, they used licensed music from a group called Celtic Woman and it pops off. The title screen music is a song called Carrickfergus, which seems to be an Irish folk song about youth and reminiscence. It's very bittersweet:
youtube
And you have Nella Fantasia, which is absolutely gorgeous:
youtube
And The Prayer:
youtube
Beautiful songs, combined with the unique, serene gameplay where you swam, fed fish, searched for treasure and advanced a surprisingly riveting story full of stuff like survivor's guilt and conservation of the ocean. Incredibly underrated game, even with the Grump Bump.
I played Abzu because of Endless Ocean. They're very different games, but they share the fact that you can identify sealife, see their names and even physically interact with some of the fish. The biggest downside was that the original games had those janky PS2-era human graphics where everyone looked like a wax statue.
Here's what I want out of Luminous:
Treasure hunting. This was my favorite part of Blue World.
An actual narrative, singleplayer or not. I want to uncover something beautiful, mysterious and unknown. My hopes are high given that the game has fucking Anomalocaris in it.
Everything else looks good, but these two aspects of the game would make this the easiest game purchase I've made in almost ten years.
This Direct was worth it for KI and Endless Ocean alone. Everything else was a bonus.
6 notes · View notes
sasster · 3 months
Note
🎧 and uhm Contra!
Manic Pixie Dream Girl - Bandshes
:)
let me assign songs to your trolls, and no i do not accept constructive criticism
3 notes · View notes
romegaketh · 1 year
Text
ceelia & jessica being equally inevitable products of the fairborn state is sooo good. like you have this nice(ish) lady who feels really bad when she sees bad stuff happen! and then you have this unrepentant monster who only makes things worse! and they are, guess what, the same. there's no good product of the fairborn state (only annalise, who steps outside it, because she rejects it wholly and utterly from the first possible moment; and she's able to do that because of privilege and power, but that's a whole other story). to me it really feels like... fascism is the violence enacted on the colony enacted upon the metropole, lol.
like... the nicest possible version of this police state produced weapon still put a kid in a cage and tormented him for eight months based on ????? (white supremacy), was still the face of the constant surveillance that wrecked nathan's childhood (and probably jessica's if ur being generous to jessica). her redemption is inextricable from her death. bjorn and ceelia both make such desperate appeals to order/authority - they're so sure that there is a due process, that civility can make a correct narrative out of horrific violence. ceelia has real and understandable trauma! but the slaughter she witnesses as a child is, unbeknownst to her/not present in her memories of the event, marcus' counter to the cultural murder that the "peace accords" demand from the blood witches as a people. ("assimilation declaration" is not subtle stuff, lol.)
ceelia's ability to thoughtlessly murder blood witches locates itself outside the people she knows and cares for. when she's asked to spend time with nathan - when she grows to love him - it falls apart. but, crucially, and unlike a lot of these shows, ceelia isn't excused for the cruelty she participated in. before the final fight she explicitly tells nathan that the fairborn battle was worthless and evil. she dies knowing that the person she thought was building a world worth living in was a genocidal maniac with zero respect for life. she dies implicitly telling nathan that blood witches were always good.
jessica is to me such a fucking great and compelling character because without ever excusing her actions or the fact that she chose to commit to them (and they are BONKERS, and she ALWAYS has another option) it is always excruciatingly clear that every. single. thing. she does comes from the way the state made her. instead of finding solidarity in her relationship with nathan, that relationship is corroded and tarnished by his construction as monstrous, which is supported/codified by every aspect of her society; she identifies with the ~ruling class~, literally changes her shape to get away from the association with nathan and marcus. (and the class connotations of this are also zippy - jessica is poor! her "way out" is the military!) her fucked up relationship with soul? replacing the "step-dad" who prevents her assimilation into the fairborn corps. even her relationship with kieran is assimilation - both sexual (contra her dead mother) and social (a path into the upper class).
jessica freaks everyone out not because she's violent but because she is willing to enact that violence on their people, in their home. her core beliefs are ceelia's core beliefs: that the blood witches are an existential threat to the fairborn, that anything that you have to do to stop them, you do it. she's ceelia with less leather on.
38 notes · View notes
alxislo · 5 months
Text
Vincent (1982)
Tumblr media
To conclude this journey through decades of animation, I step towards the beginning of the 80s, when the short Vincent was showed to the public on October 1st, 1982 at the Chicago International Film Festival. No other theatrical or official release was made. This project, directed by young Tim Burton, was financed by the Walt Disney Studio in order to explore and invest on the possibilities of his particular talents. Produced by Rick Heinrichs and voiced by horror movie star Vincent Price, the short stands as a prelude for future stop motion projects under Tim Burton that would bring a new rise to the medium.
Technique
Although the short is visibly stop-motion animation, puppetry, claymation and props, it still makes use of a number of 2D elements in the shape of backgrounds, effects or specific scenes that benefited from it’s use towards the visual narration. The short also makes use of a couple of techniques to better transition between the scenes and different mediums. The first being the use of black and white instead of color, which sets the somber tone of the short but meant that it visually blended the scenes together. The other one would be the use of match cutting, which consisted on using the same visual or narrative elements of a scene to essentially cover the cut between one to the next.
Representation
First of all this short takes inspiration from a variety of different influences that are displayed in clear reference in the visuals such as the black and white movies from the 1920s German expressionist productions, B-horror and Vincent Price’s films, as well as literal, from the construction of the verse like Dr. Seuss rhythmic narration to it’s content citing Edgar Allan Poe. All mashed up together inside the mind of a young boy, in likelihood to the directors own experience, and result in a collage that summarizes and pays tribute to sinister fantasy.
The show begins with the title screen displaying “Vincent” when a cat enters the scene and walks into Vincent’s room while he is playing the flute. At this moment the narrator begins to recite the backbone of the short, which is a poem written in rhyming couplets that expose young boy Vincent Malloy’s idolization for Vincent Price and the macabre. In his mind and in the short Vincent Malloy “turns” into an image of Vincent Price, going around the house while experiencing his visions between his fantasy and the dull reality. Here the narration and the contrast between dark and clear scenes with the use of black and white help to contra position the two Vincents. In his visions, he does such horrors like dipping his aunt in wax for his imaginary wax museum or evilly experiment with his dog in hopes of turning him into a zombie. His artistic affections also come to show in the ways of painting and reading, specially his admiration for Edgar Allan Poe. He gets so carried away by the stories that he reads that ends up inadvertently digging into his mothers flower bed, thinking of it as a grave. In consequence, Vincent is sent to his room, with the narration adding to a very dramatic imprisonment conveying feelings of torment and loneliness.
Her mother enters the room to announce he can go out to play, but only barely interrupting his fantasy, as he struggles in character to reply with words, but conveying in letter that he is bound to the house and can never leave outside. His mother gets irritated by him for living in his fantasy, and scolds him by stating that the source his fantasies are just foolish childishness. As his mother leaves the room his dark delusions begin to overwhelm Vincent’s mind, his imaginary terrors and fears coming back to haunt and torment him. With creeping figures that start to manifest and harass Vincent, he can not bare his fictional burden and faints do to the piling horrors of his mind, playing his in character death at the end of the short. The sequence reflects on and plays upon the perception of a children’s imaginary world, either menacing or not, where in a child’s mind the line between reality and fantasy gets blurred and less defined.
Tumblr media
Reception
There is almost no information I could find regarding it’s release, probably because it was not very publicly screened. Other than it’s debut at the Chicago festival, it has had several other appearances at similar events during the course of the years. It won the audience award at the Ottawa International Animation Festival in 1984 and although the short seems to have had good reception, the studio that produced it did not seem to have a fit for it in its repertoire. They only went as far as to bundle it with bonus material in other Tim Burton’s DVD titles. Nowadays it appears to be cherished as the catalyst for much of the Burton universe that sprang from that point and evolved through his future work.
References
youtube
https://www.awn.com/mag/issue1.9/articles/frierson1.9.html
https://www.cultureslate.com/editorials/revisiting-tim-burtons-short-film-vincent-40-years-later
https://www.imdb.com/title/tt0084868/fullcredits?ref_=tt_cl_sm
2 notes · View notes