Necromancers culture is really wanting undead minions just to scare rude people away
my friend is playing d&d, they’re a necromancer.
“Ideals: money = good, death = bad, ironically.”
*six very obvious jump-cuts*
“He’s teleporting don’t you see it!?”
Hey wow it’s been a minute! Quick update! I’ve been pitched head first into Dungeons and Dragons thanks to @coollizzylou and her previous special interest and yeeted into Guildwars 2 because it’s her current special interest. And let’s be honest we are so similar in what we like so it was only a matter of time before she got me hooked
Some pics of the character I played in my latest campaign (which hasn’t met up in almost a year ;-;)
He’s the human wizard I posted ages ago, except I was able to change his race to tiefling (he still has the human buffs to keep it fair)
Leave it to the rogue to skin someone’s corpse
Friends: one shot! One shot! One shot!
Me: okay. Do you want it to be pirate, horror or cutesy themed? Or some unholy trinity?
Friends: unholy trinity please.
Harlow & co. made it to Level 4 tonight, huzzah!
So, his wizarding gets that much better because stat bump, and I decided that I should probably take an actual damage spell in case he needs to kick in something beyond just control [Animate Dead comes soon, but not quite yet. Next level, as it so happens] - In case there’s things out there that aren’t so easily manipulated and we just need to put them down faster.
[Phantasmal Force has done some great things for the party - Completely shut down a drake last time and pinged it for a fair amount of damage. It’s nest-mate made its save quicker, but still, it bought our tank a couple of damage-free rounds. But it’s definitely not a damage spell. And Blindness/Deafness is useful control, but Con saves are common, and there’s no direct damage from it].
Scorching Ray seemed to be the most straightforward damage option for Level 2 spells, and best pound-for-pound, as it were. But, honestly, it just didn’t/doesn’t feel right for his character, y’know? He is attempting to become a necro-botanist (possibly the world’s first and only).
Fire is anathema to both plants and the undead, so an uninspired blast of fire just feels wrong for him. Like it’d be icky on all levels for him to use - It doesn’t reflect his creativity and it too easily destroys the materials that are most important to his goals. It’s just so gauche. It’s for those who can’t think of any more clever solutions to their problems than “uh… I dunno, throw fire at it?”
So, instead, I’m going with Shatter. It’s a little more unwieldy, but feels less like it’d be objectionable to him to use. And the damage type is less-likely to be resisted. So, there’s that, at least.
Plus it’d be effective against those heartless tin-can golems and constructs and the like. Come get y’all some home-grown, farm-fresh organic bog-zombies and swamp-skeletons! They’ll work all the harder, and they just have that honest, pure touch of nature that no slapdash hunk-of-junk can compare with!
[His other pickups at level 4? Minor Illusion (I toyed with picking up Message as my new cantrip, but MI is just so versatile) and Suggestion. So, how ‘bout y’all come on down and get y’selves a friendly new helper?]
Other things that happened to Harlow this session:
- Had some rocks dropped on him by a trap
- He dodged a lightning breath attack better than the party’s rogue
- Due to a critical fumble, ended up taking an arrow to the chest courtesy of the party’s ranger. Who he was standing well behind. Like, in the opposite direction of the enemies. Which did allow for two very relevant Disney sidekick (paraphrased) quotes:
“I’ve been impaled”
“Well, beats me. According to all known laws of physics, that should just plain be impossible.”
He’s had himself a day, basically.
His name is Neko and he thinks you would be useless but you have a skeleton so you’re not compleate garbage
me goggling what a cleric is: is there like a dead people equivalent to this