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#d&d ranger
wistfulpoltergeist · 2 months
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Your fearless Ranger ready to cover your back ;)
♫ ♪ ♫ ♪♫ ♪ ♫ ♪
Are you looking for a Bard? Are you looking for a Warlock?
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finnissilly · 5 months
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“Rangers are the weakest class in dnd”
“Just play a fighter with a bow”
“Rangers suck”
Did you know I can do 28-70 points of damage within one round of combat at level 5.
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cactusnymph · 3 months
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[ID: a digital sketch of two OCs of mine drawn by @sadfishkid. It shows Nika, a tiefling with curled horns, short curly hair and leather armor snoozing on the lap of Nephrit, a black elven woman with dreadlocks pulled up into a messy bun. End ID]
they should have been mortal enemies but turned out as best friends and i love them dearly <3 he would die for her, all she wants is for him to live. thank you to tasha for gifting me an extra sketch, i didn't expect that at all and i love it so much 🥺
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giltine13 · 3 months
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Did two spontaneous headshot art trades, left with @irek-k and right with @/M2627 (on DA)!
Drawing these is always so much fun haha, love doing the vibrant colours for the backgrounds, tho for both of these kind of went darker for the bg itself than usual, but that seemed to fit the vibe best.
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akkator · 1 year
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Witcher Conclave: Ranger
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This is one of my less agnostic classes. It's just Witcher in DnD, what more do you want?
[G Drive Link]
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drawnstyle · 1 month
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I'm starting a new d&d game soon, and I'm really excited to play as my new character! So I had to show them off a lil! Their name is Dristhaea, and they're an Eladrin Drakewarden Ranger!! I drew their drake companion Spoon beside them :3. I kinda accidently went way too hard on this, like this is their first reference idk how I pulled this outta my ass but I'm kinda proud of it!!
Fun fact:
If you were wondering, Spoon is named spoon because he found one on the beach one day while they were beach combing with Dristhaea like they normally do, and he became super attached to it. (Like a dog when they find a stick they really like hehe).
If you have any questions about them please ask :3 it will help me think of ideas for them since they are brand new!
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amoodybun · 1 year
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[68/100]
A Bloodhound Ranger!
He found some friends. He will hold them closes.
 And they will protecc
All the Dogs so far!
Instagram | Twitter I Tiktok
Inprint  | Redbubble  | Ko-Fi
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One thing that's kind of weird about Rangers in d&d is that Strength isn't one of their main skills. Instead it's Dex. I mean, I know that most people haven't actually shot a bow, but the main reason arrows are so damaging is because of the immense amount of draw weight behind the shot.
A longbow that would probably be used in combat has a draw weight of about 120 pounds!! Potentially even more! That's where the deadly piercing power comes from.
(Oh, and as a side note, that draw strength comes largely from your back muscles, not your arms. If you tried to do that with just your arms, it would not go over well.)
So basically, please stop giving your ranger characters low strength scores. It just doesn't make sense.
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xiphosuras · 1 year
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Swift the wolf-shifter, a ranger who hangs around the Temple Equites & Ofnir belong to and keeps an eye out for monsters. She can pick up the smell of aberrations from a mile away. 
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rejisol · 8 months
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new-dnd-campaign-dump part 1 [part 2] A portrait of Ester Grímsdóttir (or Cirro if anyone asks)
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infernaloven · 1 year
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ADOPTABLE SALE
looking to get these guys to good homes!
Price is for single high res png of the character ONLY
DM me if interested
Paypal Only, Trades not accepted!
WIZARD HAS BEEN SOLD
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D&D Homebrew Subclass #1: Sorcerer’s Primal Magic Bloodline
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(art by buzzum) Mother Nature is a neutral force, as rewarding as it is punishing. But for those lucky enough to be born under her embrace, it can serve as a powerful ally in their endeavors. Perhaps you were born inside a toadstool circle and were imbued with fey magic, or your parents once saved a wild animal without knowing it was in fact a powerful nature spirit. Regardless of how, you are imbued with a powerful connection to nature that allows you to harness and utilize primal magic, granting you outstanding powers.
Primal Sorcerer Quirks
At your option, you can pick from or roll 1d6 on the Primal Sorcerer Quirks table to create a quirk for your character.
1. Parts of your skin are replaced by tree bark. 2. You have a pair of tiny antlers growing out of your head. 3. Leaves of various shapes and sizes grow from random parts of your body. 4. You perpetually smell like fresh grass and morning dew. 5. Birds and other tiny woodland animals flock to you wherever you go. 6. Your hair is of a vibrant, flowery color, like blue or pink.
Primal Magic
Your link to nature allows you to learn spells normally associated with the druid class. When your Spellcasting feature lets you learn a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the druid spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.
Additionally, you learn additional spells when you reach certain levels in this class, as shown on the Primal Magic table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a conjuration or transmutation spell from the sorcerer, druid, or ranger spell list.
Druidcraft, Entangle
Barkskin
Conjure Animals
Guardian of Nature
Tree Stride
Nature’s Wisdom
Starting at 1st level, you are intrinsically connected to the natural world. You learn Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.
Natural Cure
Also at 1st level, you can channel nature’s power to deliver powerful remedies. As a bonus action, you can target a creature that you can see within 30 feet of you. If that creature is blinded, charmed, deafened, frightened, paralyzed or poisoned, any of such conditions immediately ends.
You can use this feature a number of times equal to your proficiency bonus. Once you expend all uses of this feature, you can’t use it again until you finish a long rest. Starting at 2nd level, when you have no uses of this feature left, you can spend 1 sorcery point to use it again.
One with the Earth
Starting at 6th level, you gain resistance to poison damage. Additionally, you and any creatures of your choice within 15 feet of you are unaffected by nonmagical difficult terrain.
Elemental Shield
Also at 6th level, you become able to manipulate wild elements. Whenever a creature within 60 feet of you takes acid, cold, fire, lightning, poison, or thunder damage, you can use your reaction to expend 1 sorcery point and halve the damage taken by that creature. 
Flourish and Decay
At 14th level, your ability to tap into others’ health grows further. Whenever you affect a creature with your Natural Cure feature, you can choose to heal it for a number of hit points equal to 2d6 + twice your Charisma modifier (minimum of 2). 
Additionally, whenever you remove a condition from a creature, you can immediately choose another creature within 30 feet to be targeted by that same condition. The creature must succeed on a Wisdom saving throw against your spell save DC or be immediately affected by this condition for 1 minute, making saves or ability checks to clear it as defined by the original source of the effect.
For example, if an ally is affected by the poisoned condition and can make a Constitution saving throw at the end of their turns to clear the effect, an enemy you target with this feature can also make the same Constitution saving throw if they are affected.
Once you target a creature with this feature, they have advantage on any subsequent Wisdom saving throws they make to avoid it for the next 24 hours.
Child of Creation
At 18th level, you are fully attuned to the world itself. You are immune to the blinded, charmed, deafened, frightened, paralyzed and poisoned conditions, and creatures within 15 feet of you have advantage on saving throws against these conditions.
My first homebrew on this website! Feedback, criticism, and suggestions are welcome. :)
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finnissilly · 7 months
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The dnd boys + Luffy
“Stop thinking I’m racist” has context I swear-
Context: we were having a murder mystery session and one of the people we had to question was this dhampir lady. She started saying stuff like “oh go talk to the vampire lady, I bet she did it-“ and Miles (my pc) went into a whole rant about how everyone is a suspect her included, and that it wasn’t racially motivated etc.
Oh I also got a miles mini
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Dis him on heroforge :] I’m waiting for him in the mail atm.
And I also started playing Baldurs gate, I’ve only been playing for three days and I already have almost 20 hours in uhhh.
This my character Lume, he’s a p cool guy
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He’s a tiefling spore druid :)
And I got this funky cookbook
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And I’m cooking the tabaxi dish tonight for my campaign :0)
(163, cockatrice)
Alrighty that’s all.
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cass-brews · 1 year
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Ranger: Courier Conclave
Have you ever wanted to play a free runner or delivery person in d&d? Well then I have the subclass for you: introducing the Courier Conclave for the Ranger, a subclass all about movement and momentum.
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 https://www.gmbinder.com/share/-NJvhs1NbjuW2Afh2a7-
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akkator · 1 year
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Web Spinner Conclave: Ranger
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Time to become your local neighbourhood, web-swinging hero.
[G Drive Link]
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You know who you are.
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