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#destiny beyond light
gaurdibuja · 10 months
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I really miss Eramis, hope they bring her back in future seasons, I think her concept had so much potential and it's been wasted this whole time
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starberrrry · 1 year
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👑Queen of the Reef👑
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What's up with sci-fi shooters and having non stop action music that kicks ass , and that one song in the middle of the ost that forces the players 3rd eye open like that one scene from doctor strange? Some notable examples include but are not limited too : "deep stone lullaby" ( destiny 2 beyond light ) , "fathomeless tomb" ( deep rock galactic ) and nearly everything in the risk of rain 2 soundtrack ( best example is "the rain formerly known as purple" and 'con lentitud poderosa" ) .
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ice-6caydesqueen · 10 months
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Emma and Phobo
(Had this in my sketch folder for a while never coloured it)
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theemceebee · 2 years
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A Two-Year-Late Review of Destiny 2: Beyond Light
Pray tell, why am I writing this? Can you guess? This expansion for Destiny 2 dropped like a warhead onto Destiny 2 in November of 2020, not because it blew everyone's mind, but because it took 65% of the game's previous content with it. If you don't know what I mean, it's because you probably have at least 50 IQ, so it doesn't make any sense that an expansion would take a bunch of content AWAY from a game. So, almost two years late, what's the point of the review? The newest expansion Lightfall is coming up, and Bungie made the game, and all expansions, free to play until August 30th. I stopped playing Destiny 2 about a week after the Shadowkeep expansion (released Oct 2019). Having not played in years at this point, I figured I'd give it a try. Once I was done, which was about two hours ago at this time, I thought it might be healthier to write this review, instead of perform an occult ritual to wipe my memory back to 2015. Back then, The Taken King expansion was either coming, or already out. I had optimism then. Had. Pretty ballsy for Bungie to lead off any returning players with Beyond Light, an expansion I would say ranks among the worst of Destiny's expansions. I wouldn't say it quite hits the depths of Warmind and Curse of Osiris, but when the bar's at rock-bottom you'd have to start putting real physical effort into putting it any lower. I would've sunset that nonsense, automatically granted returning players the Stasis subclass, and pretended like the game ACTUALLY started with Witch Queen. This is Bungie, though, and the only time "Bungie" and "good decision" belongs together in one sentence is when it involves not playing their game anymore. Beyond Light's plot is a reconfiguration of the Forsaken expansion. In it, a Fallen captain has vague, poorly defined ambitions about using the "Darkness," also poorly defined to date, to unite the Fallen houses. In the mean time, the gray area of morality and the line between Light and Dark is constantly spoken about. That's right, the same premise as Forsaken, but now instead of the Gambit gametype, which was great for PvP, we get the Stasis subclass, which destroyed it. Now that I think about it, Forsaken was just a successfully implemented mulligan of Destiny 1's House of Wolves DLC too, so I guess they're really stuck on rehashing the Fallen unification concept until the game dies. It's a fair gamble, because Destiny fans only have memory that stretches back to the beginning of the current DLC cycle or season. Forsaken had some personality, added to the lore in substantial ways, had a enjoyable story (though it doesn't hold up to scrutiny) and also had a ground breaking PvPvE mode Gambit, which was my favorite thing to play at the time. SPOILERS ARE COMING. YOU ARE WARNED. CHARACTER FOR THIS PLAYTHROUGH: WARLOCK, primarily using solar and lightning subclasses. Beyond Light does none of these things. It exists solely as a vehicle to give the Darkness subclass to the player. You can skip the dialogue! No, I mean it. Skip it. You will learn basically nothing that you didn’t already know about any character, and all that happens is you neutralize the villain after killing her entire cadre. At the end of the final fight, the third generation Kel of Kels is Stasis-frozen after...losing control of her powers? I think? It's never actually explained why it happens, or why your character doesn't blow her up after she's frozen. See, Stasis freezes enemies in place on contact with it's abilities. Killing them while frozen is not only possible, it detonates them violently, which can chain to other frozen enemies. Your character could just permanently neutralize the Kel right there, which would not be any different than the rampage through her ranks you already committed, included her entire chain of command. But if your character did that, Bungie wouldn't have a returning foe for the Season of Plunder, in which Eramis (the Fallen Kel that's frozen) breaks out of her icy prison. Stasis is ill-suited to the game's high mobility and high enemy counts. Typically speaking, raw lethality through either directed damage or AoE is more important, because mob enemies are not that threatening without their numbers. Its not that Stasis can't neutralize groups, it's that it does nothing that other subclasses don't already do better. The most interesting facet of it, the creation of physical barriers, is not fully explored, even though it would have allowed for some interesting abilities. For instance, imagine creating a platform sniper post that generates damage resistance to whoever is standing on it, as well as giving Cold status effects to their shots. Is that potential team synergy I see? A tool for boss nuking? No. It's a mirage. Come back to reality, this is a modern triple-A game after all. All of these things could be forgiven, and will be, because at it's core Destiny's combat is what people play it for anyway. They'll even tell you as much the instant you make a complain on anything that isn't battle-related. That's fine, and in fact if the combat is good enough, even I'll overlook all of it's worst aspects if I at least have fun shooting things. After all, I played all of Destiny 1, and Destiny 2 up until Shadowkeep. My standards for Destiny aren't high. Is running through levels with no threat to your well-being fun? Is standing on top of a box while enemies come at you, from long range, from one direction, for three waves before doing the exact same thing from the opposite direction fun? Where's the encounter design here? Linear hallways with no verticality transition you from two-level arena to two-level arena, and they mix this formula up by having you fight no less than a dozen engagements in an open, mostly flat area with no cover or obstacles at all. In many cases, I spotted parts of the arenas that weren’t being effectively used at all, in the middle of a fight. Sometimes, the enemy types thrown at the player during a fight were so basic it required little more than standing in one spot and sequentially gunning them all down as they all spawned, in front of me, with none of the support enemies that might otherwise make the fight interesting. At least force me to MOVE AROUND THE MAP. It’s like catching a plot hole of a movie at the very moment it happens. It’s jarring, and it removed me from any sense of immersion in the action.  I'm not exaggerating when I say this is one of the most braindead series of levels any FPS has ever put out. There is virtually no effort put into either the level design, or the encounters. I don't expect REAL difficulty out of normal-difficulty Destiny. It's never been a hard game, raids and nightfalls aside, but between set-piece battles and reasonably decent design of each fight, I've never thought it could be this utterly uninspired. Has Destiny always been this way? Perhaps it has, and I've just been too tuned-out to really think objectively about most of what I was playing. How can one focus on the game's core problems when you've got content sunsetting, overly aggressive pricing, and constant extra monetization (with in-game benefits by the way) in the Silver shop? Why would level design be my first thought instead of the obviously broken plot and vacant world-building? It's only now that I'm thinking that Destiny's combat might not even be THAT good, and that maybe the combat aesthetics were enough to convince me the combat was the only thing Destiny could do right. In reality, Beyond Light is the most obvious example of a problem Destiny is consistently plagued with in it's normal campaign missions. In any case, I won't be continuing my playthrough of Destiny during it's free period, because I'm reminded starkly of the core problems this game has. These problems won't be resolved just because the directors of the story can competently put together some A-to-B plotpoints for an expansion or two. Lightfall is coming, and just like with the Witch Queen, there's a big bad of the year to get hyped beyond reason for. There's the promise of some mildly interesting gimmick, there are changes that have been requested for years and only now acted on, and there are features that should have been in the game at launch that will come with Lightfall. Is the game improving? Putting a fancy saddle on a horse doesn't magically make your neglect of it's health go away. For some, however, they'll be too distracted by the saddle to see the thing's ribs clearly visible through it's dirty skin. Lucky you, Bungie, that you don't need a good game to make money - just a popular one.
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phantomwarrior12 · 1 year
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Finally finished Beyond Light on my Titan 😅
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deathchamber6172 · 2 years
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Short Story: Throw Pillow
Guess who got back into Destiny? I got my brother to play it now so I'm helping him level up.
It's fun writing about Alex again.
Destiny belongs to Bungie.
My guardian oc (Alex Ridley) belongs to me.
Repost with credit.
26. Throw Pillow 
The hunter fell face down on the couch with a groan. Alex had been camping in Eclipse’s apartment, she didn’t want to face the world currently, not when she left the Exo Stranger like that. She didn’t want to explain why. It was childish- she was jealous and she hated it. Alex wanted to be happy for her. 
Alex grabbed the pillow and buried her face in it. Why was she even jealous? That warlock obviously didn’t know about their relationship- even if he was a little handsy- she shook her head. No! And Elsie can take care of herself perfectly fine, she didn’t need someone always protecting her.
“Do you know how long I’ve been searching for you?” The sharp tone cut through her thoughts. “To find you in your brother’s house, laying around… I’ve been worried, Alex!” 
“Stranger?” Alex squeaked out, shooting up from her spot. The exo stood behind the couch, leaning over her, gaze narrowed. “How- how did you get in here?” Shit. Alex squirmed at the glowing optics. 
“Eclipse said you might be in here and I remember you saying he always leaves the window unlocked.” The Exo Stranger leaned back with her arms crossed. “Are you going to try and explain yourself?” 
Alex felt her face burn. It was really a stupid reason, now she felt stupid. “Um, well I-I…” She tried to move the pillow to cover her face, for it to be grabbed away by Elsie. “I, uh, I got jealous.” The hunter glanced down. “I didn’t like it, feeling jealous…” She rubbed her neck, nervously letting out a chuckle. “It happened with that warlock and I just… when I realized…” 
“And you just cut off any contact?” Elsie moved to sit by her; Alex sat up, curling her legs to her chest. “I thought something happened to you, Alex. You were acting odd, you drank orange fruit flavored soda. Don’t make me worry like that again, alright? Talk to me next time.” 
“I didn’t think drinking orange soda was a worry flag.” 
“Miss I won’t even touch mangos, drinking a mango soda?” The Exo Stranger nudged her. “What else is bothering you?” Elsie took Alex’s hand, bringing it to her lap; thumb brushing against her knuckles.
Alex flushed. “I didn’t think I was that easy to read.” The hunter squeezed their hands and guessed her face was still red. This felt more embarrassing than admitting she was jealous. “I know we said to wait until everything was over, but uh, there is something I think I should tell you.” 
“I’m listening.”
“I will wait until you’re ready, I promise. It’s uh, how do I explain this…” Alex brought their hands back to her. “My feelings for you grow everyday, it sometimes overwhelms me at times. I want to kiss you, hug you, just be near you. I want to know if you’re okay with me saying it.”
“Say… say what?” She knew deep down what Alex wanted to say. Her cheeks glowed white, Elsie felt her cooling system wasn’t working correctly, feeling warm at Alex’s words. 
Alex brought the exo’s hand up, kissing her palm. “I’m in love with you, Elizabeth.”
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bunnigobrrr · 1 year
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For the Destiny Fans: I LOVE THIS STUPID GAME <3
for my Graphic Design Course (I'm certified so now we are practicing composite work) I have only been doing Destiny 2 related stuff for EVERY PROJECT.
The 1st image we were told to make a movie poster. As my favorite arc so far is Beyond Light, I obviously chose that and ran. This is by far my most ambitious Composite so far. I actually cried working on this one (out of hatred for finding Graphics of Europa's Sky. As the size of the document is about 7k by 3k pixels. So... LARGE.
The 2nd I was told to go a space route. What better way than to take silly space game and make it look AMAZING! I am glad that I took this from Daylight to a night time scene.
The 3rd wasn't a project at all, just me touching up an image and adding in a little lore. The character featured in all three (bet you didn't see them in the first one!) Is called Dawn. I've been trying to find out the lore I'd like to stick to for her, but so far she is just a Wanderer. With a very very LARGE knife.
I think you can tell that these have my entire heart.
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oncedied · 1 year
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blood upon the snow.
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orangepanda15 · 2 months
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All of them together in their final forms. I am incredibly happy with how all of these turned out
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bedabug · 5 months
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Season Pass art from Destiny 2: Beyond Light
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my brother and i are finally doing beyond light on our warlocks, and we were able to move the drifter for some reason
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luna-light-eclipse · 9 months
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Things I wish I could do for Ghost:
-Stop and look at anything he wants to
-Nova bomb doors so he doesn’t have to hack them anymore
-Tell him he does a very good job
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multitrackdrifting · 1 year
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eliasdrid · 1 year
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I have this song called "Fear for the Storm" stuck in my head and it got me thinking about Eramis so, have some Eramis sketches
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"So come, sing me no songs Though once we go we are gone and gone and gone When I go to sea, don’t fear for me Fear for the storm, fear for the storm"
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dreamingriven · 2 months
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...and it all starts with a splinter.
Variks in Destiny 2: Beyond Light
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