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#dnd bard homebrew
eerivee · 4 days
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A portrait of my drow bard Ariste featuring his new favourite spell, Crown of Stars!
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david-goldrock · 1 month
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Is this balanced? A bard wanted to use this homebrew spell... I think it's a little bit too much damage, but I need help rebalancing
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brewerssupplies · 11 months
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Let's fucking rock!
Here's a cantrip for bard, cleric, and warlock. Hope you enjoy!
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kellymdoodles · 2 months
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Harpy OC Sketches
Idk her name yet but I’m open for suggestions 💕
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cocoshomebrew · 11 months
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Here's the link to my patreon if you want to see more of my content or want to support me in making it. Also consider joining my discord!
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Finally, was starting to think I'd never get anything released! Y'all ready to ROCK?!
Now, just to get this out of the way, I was really hoping to have something else done for y'all by now, that thing being the update to Flesh and Bone I mentioned in my last update post. Mechanically, it's done and has been for a while, and I'm VERY pleased with how it's coming along. However, it's proving to be a frustrating challenge to get it formatted with artwork that doesn't look awful. So, I took a much-needed break to work on something else and it's going on the back burner. It'll be out when it's out.
So what's this new thing I bring before you this day? With my main D&D campaign wrapping up, I've been working on a absolute TON of custom stuff for a new character, so that's taken up a lot of my creative energy. Now that we've had our first session and my work is done, I can pretty it up for y'all!
As one may surmise, I'm playing a heavy metal bard, so I put this together based on a combination of an existing college of metal I found on D&Dwiki and Matt Mercer's college of the maestro. The metalheads among you may have also noticed that yes, each feature and solo are named after metal songs, a lot of bangers too. Having run a combat with it, I'm already really happy with it mechanically and since it's my newest character it will be getting LOTS of playtesting. 
Another thing to mention is the little sidebar at the end. For this campaign I'm playing the 2024 playtest version of the new bard so that's what this was originally built for.  However, since most won't be playing it, I reworked it for the existing bard and added a way to "update" it for the new one for those who want it. For future content I would like to do something similar depending on how extensive the changes are, but we'll see how things shake out.
Anyway, I'm really pleased with how it turned out. A little sparse in the art department, but I think the theme I picked does a lot to carry it. Plus, I genuinely couldn't come up with anything that looked better, so hey, I'm not gonna let perfect be the enemy of done.
Anyway, that's all I got for now. So glad to actually be working on stuff again. Stay safe, don't forget to love each other, and I'll see you again soon.
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madanythinglaboratory · 2 months
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College of Rebellion (a DND 5e Homebrewed Bard Subclass inspired by Dimension 20: Fantasy High)
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I Order You To Eat My Ass
Bards embody the spirit of chaos, but more specifically its creative aspect. By embracing the destructive nature of chaos, you gain the Chaos Bolt spell, which doesn't count against the number of bard spells you know.
Choke On Grapes, Bitch
At 3rd level, your force of personality overwhelms the magic of your enemies. When an enemy spellcaster within 60 ft. of you fails a spell attack, or an ally succeeds on a saving throw against one of their spells, you can use your reaction and spend one use of your Bardic Inspiration to send back some of that energy.
Each creature of your choice within 10 feet of the enemy spellcaster must succeed on a Charisma saving throw against your spell save DC or take 2d6 thunder damage. If a targeted creature is empowered by divine magic and fails the saving throw, they are also deafened.
The damage increases when you reach certain levels in this class, increasing to 3d6 at 5th level, 4d6 at 10th level, and 5d6 at 15th level.
My Authentic Impetus Is Destruction
At 3rd level, you can create your Instrument of Destruction by infusing an artistic tool of any kind with your rebellious spirit.
You can use your Instrument of Destruction as a spellcasting focus for your bard spells, and you can use your action to make a ranged spell attack with 20/60 range, dealing 1d6 + your Charisma modifier on a hit.
Additionally, your Instrument of Destruction can absorb the enchantment and the shape of another spellcasting focus. When you acquire an enchanted spellcasting focus that you can use, you can spend one hour to transfer the enchantment from the enchanted weapon into your mythic arm. For example, if you wield a dance ribbon as your Instrument of Destruction and acquire a +1 Arcane Grimoire, you can take one hour to transfer that enchantment to your mythic arm, after which it will be a +1 arcane focus.
If you do not meet the prerequisites to attune to the weapon, you cannot transfer its enchantment into your mythic arm. Once you have transferred an enchantment into the mythic arm, the original weapon loses its enchantment.
If you attempt to transfer the enchantment of another spellcasting focus while currently holding one in your instrument, the previous enchantment is destroyed and the new one replaces it.
If your instrument is lost or destroyed, you can do a 1 hour ceremony to make another artistic tool your Instrument of Destruction. Any enchantment on your previous instruments are permanently lost when you do so.
Burn Towns, Get Money
At 6th level, the fire raging within you alights your friends' spirits. As an action, you can spend a spell slot to start a Display of Disorder using your Instrument of Destruction.
When your Display of Disorder is active, roll a Bardic Inspiration die at the end of your turn. A number of creatures of your choice (up to your Charisma modifier, minimum of 1) within 30 ft. of you get a bonus to attack and damage rolls equal to half the result of your roll.
You can keep the song going for a number of rounds equal to the level of the spell slot expended. Keeping the song active counts as holding concentration on a spell for all intents and purposes.
Once you use this feature, you cannot use it again until you complete a short rest.
You've Been A Bad Kid For A While
At 14th level, the power of your art destroys the facades of those around you and reveals them for who they are. As an action, you use your Instrument of Destruction to release the spirit of anarchy.
Roll a Bardic Inspiration die. You can choose a number of objects in 30 ft. equal to the number rolled + half your Charisma modifier rounded up (minimum of 1). If an object is magical or contains spell components, it counts as 2 objects. The chosen objects become non-usable and/or stop granting their mechanical effect for one minute. If a component pouch or arcane focus is chosen, the caster which they're on cannot use material components at all for the duration.
On their turn, a creature wielding or wearing at least one affected object can use an action to attempt a Charisma saving throw against your spell save DC. On a success, all affected objects on their person become fonctional again. If the creature was barred from using material components, they regain their use of material components.
Once you use this feature, you cannot use it again until you complete a long rest.
(Not gonna lie, I'm only 50% sure any of this is understandable. If you got a question that needs clarified, I'll answer it in the replies)
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jaypea00101010 · 6 months
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A single design problem I have for each D&D 5e class
Made this a thread over on bluesky and figured might as well bring it over here. Not really big problems in most cases, but just, small things that I feel WotC should tweak in all current 5e classes.
Artificer: No clear weakness.
A single class that can make great a great support character, DPS character, tank, single target attacker, stealth character, etc
Obviously needs to be built spesifically for each of these, but every other class has at least one thing they can't do.
Barbarian: No force resistance
Slightly cheating because it's not inherently a problem with Barbarian, but recently more monsters have been using Force damage instead of B/P/S, and barbarians should absolutely gain resistance to it while raging at higher levels.
Bard: Full-casting
Bards are designed to be a jack of all trades, it's right there at 2nd level, but they seem to have missed the 'master of none' bit.
Full spellcasting up to 9th level, a pretty solid spell list, and spells they don't have they can take with Magical Secrets anyway, even 9th level ones.
Cleric: Turn Undead
A holdover from older editions, turn undead in my opinion just doesn't make for a good universal option on clerics.
I'd much prefer something like spirit guardians or spiritual weapon be reworked into their universal channel divinity.
Druid: Universal Wildshape
Probably controversial, but I have similar problems with wildshape that I do turn undead, it's good, but a weird universal option.
If I'm a druid getting my powers from stones, plants, or the stars, why can I also turn into a ferret? There should be a few options to pick from instead.
Fighter: Action Surge at Level 2
Action surge is such a good feature, usually it's just some extra attacks, but the fact you have the chioce is great....
That said, I think it coming online so early incentivises unintentionally incentivises multiclassing, casters dipping for 2 spells a turn mostly. They've somewhat fixed it by limiting what actions you can use it for in OneD&D, but I personally just feel it should be later level rather than limiting it.
Monk: Ki Dependancy
This doesnt' need explaining, everything for monks costs ki and it really doesn't need to, they should get resource free disengage and dash, or have ki recover faster.
I had an idea for a ki recharge of 1 min, but less points overall, so you have all points for every fight
Paladin: Oaths at 3rd level
You get your power as a paladin from a sacred oath you swear, so why do you only choose that oath at 3rd level?
That's like a warlock only deciding their patron at 3rd, or a cleric only deciding their god at 3rd (Yes 1D&D does this and I hate it).
Ranger: Spells Known
Why do rangers, the class that's meant to be about being the best prepared for the wilderness and natural areas not have prepared spells?
It just seems so obvious to me, and I've got no idea why it's not done like that already?!
Rogue: Is Pretty Good
If anything I'd say that I'm not a fan of skill floors like reliable talent, and expertise not letting you use it on other tools is a bit strange, maybe the large subclass level gap?
Yeah overall I'm a fan of rogues though, they're just solidly made.
Sorcerer: Spells Known
They tried to fix this in Tasha's with subclass spell lists, and I think that's good idea generally, but letting them swap them for (admittedly limited) options from 3 different spell lists is also weird
Just give them subclass spells they can't swap, or maybe can swap fron one list and you're good.
Warlock: EB is a Cantrip
Eldritch Blast is a good spell. Too good to be honest with multiclassing at least, it's one of the reasons PalLock is such a good combo.
EB should scale with Warlock level so be a feature not a cantrip, or cantrip scaling with warlock level like it was in that One D&D UA that they then reverted.
Wizard: Subclass Theming
Tying wizard subclasses to schools was a bad idea, and what we've gotten outside the PHB seems to be an attempt to go back on that.
It also means they don't have room to explore all of each school, I'd love a teleport or summon focused wizard but school of conjuration smashes them together weirdly
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kits-foragings · 8 months
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Subclasseptember 2023, Day 13 - College of Omens Bard
The End is Nigh!
The theme here might be a smidge tenuous, but omens are associated with danger, right?
I'll be real, the idea of giving your enemies inspiration was a neat idea I had as a potential source of debuffs. To counteract it, also gave the Bard extra inspirations.
The other abilities were more thematic, with the last one in particular having the mental image of an angel floating while singing about death.
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explorermoo · 7 months
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Solanuum, the Deviant
Been working on this fella for a few weeks now! An illithid who escaped their colony and is looking for companionship, understanding, and a way to become a vegetarian ~ Solanuum is my baby for a new DnD game I was invited to, and gosh I am so normal about them, I really love this emo squimblo (squid scrimblo)
Posted using PostyBirb
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goopy-art · 1 year
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My dnd baby Rose!!. A half orc bard.
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anxiousdreamcore · 12 days
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Hampus Solarroar of the sunrise clan — a bard, a goof and a cat 😸
On the path to prove himself to his mother and clan chieftess, Hampus is a slightly narcissistic leonin singer with a knack for healing magic. Make sure to wear sunglasses because that mane has a tendency to blind. 🤭 and yes the name is a joke
(My commissions are open, DM for details💫)
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(Do NOT repost my artwork on any platform, with or without credit. I do not give my consent to do so)
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Subclasseptmber Day 12: Night
The College of the Dirge - Homebrew Bard Subclass
You know, yesterday probably would have been more fitting to do a whole subclass about remembering the tragedies of the past and such. Indeed, the loss of our freedom to keep our shoes on at the airport is worth preserving for future generations.
This subclass is not about remembering the heroes, or even the villains - that's the Spirits Bard's job. This subclass is the disaster's subclass.
A bit of an oblique connection to the prompt - it's more about keeping vigil (metaphorically) than about darkness or the moon, as I suspect other entries might go with. That's by design - most of the prompts have room to go off script if you're creative with them.
What? No, it doesn't have anything to do with the ADHD, I don't know why you'd think that.
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brewerssupplies · 1 year
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Here’s a subclass all about being funny little fella. Just a goofy little dude. Hope you enjoy!
[PDF]
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benevolentevil · 9 months
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PDF Link | D&D Beyond Link
It’s just a few weeks before the release of The Impermissicon, but that won’t mark the end of D&D Unleashed. After that, we still have one more compendium to finish, called Legends of Prestige & Prowess. This week, we have a preview of the new bard subclass to appear in that compendium, as a consolation for those bard-lovers who were sad to see no new subclasses in the Table of Contents preview for the upcoming compendium.
For more information on the design of the College of Healing, you can read the rest of the article on our website.
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ravenbirde · 11 months
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you’re an elf… you live in a realm… but it’s the great depression :(
hugo (fairy, monk), mary (elf, artificer) and dixie (satyr, sorcerer/bard) belong to @sharkkprince !
my commissions in this style are open!
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