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#e3 group
kermits-cup-of-tea · 1 year
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she stares up at the night sky
seeing something new
she stares a moment
then two,
wondering what it could be,
it is a strange color
for a being in the sky.
a child points and wonders
and she spins a tale
how perhaps it is a piece of home
kicked up by the buffalo herds,
the child shudders at the painting
and curls up against her side
safe and warm
she stares up at the night sky
until she succumbs to sleep,
it is gone in the morning.
i stared up at the night sky
barely seeing what i knew was there
i stared for a while,
until my hands went numb
wondering what she might have thought
about the being passing by.
tears began to fall,
the world feeling a little bit smaller
a little less alone,
i was joined by ghosts
illuminated by moonlight
from just a few days
three thousand grandmothers ago
watching along with me
staring up at the same
strange green star
in the same dark sky
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roychewtoy · 7 months
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supergiant games are 3 for 3 [sorry bastion..... i haven't played u bastion.....] to me. transistor, pyre and hades BEEEELOOOOOVEEEDDDD
#bastion regularly gets knocked down to like.. a quid on the playstation store. i should pick it up and play it at sum point..#but yes.... cant believe they are making their first sequel.. treading into new territory.. CANT WAIT😃#idk what my favourite of the three is.... very different flavours#with the throughline ofc being incorporating gameplay mechanics directly into the story.. Delicious#and jen zees art and darren korbs OSTs and LOGAN CUNNINGHAMS VOIIIIIICE YIPPEEEE#i think realising he voiced both hades and achilles was the most surprising to me just because how close together they are in the house#like...those r different guys. and i looooove him as the transistor itself😵‍💫ooooooouuuuuuuuuuuaaaaaahhh#really love that the original pitch for transistor was ->#greg kasavin and jen zee shooting the shit in a long car journey coming back from e3#fantasy world. unassuming women working as a singer in taverns falls in love with a travelling wizard#group of people come for the wizard and kill him with powerful demonic blade. blade is lost in the struggle. she finds it#and miraculously hears the guys voice coming from inside the sword. wields it herself. goes out for revenge#and they enjoyed the idea but accepted it was never the sorta game they were gonna make. then transistor development starts hitting a wall#wonderin why they arent making the story the wanna make. and greg goes..because a demonic rune sword doesnt work in a scifi setting#jen designs red and the transistor. nails it in one. like the original concept art is just.. how they look in the final game#RIGHT TRANSISTOR DEVELOPMENT TANGENT OVER#i love the fleshy..marble design of The Process... eating up the city....#LOOOVE sunkrish balas performance as royce. that third act with headphones on. he gave me chills. his intonation is soooo perfect and eerie#luv the ps4 controller lighting up when the transistor talks hehehehe#this became ramble city. Pyre. PYRE!!!!!!!! fire off points about pyre. go go go:#the Cast Of Characters😃....AUUUGH. the downside as a setting.. hello boundless purgatory.. endless plains and roiling seas to travel across#how TIED the gameplay of the rites is to the story of pyre. its kinda crazy how well integrated it is#pyre is soo Lore heavy. and most of it is optional. no voice acting in this badboy#only played it once but i fucking loooved reading all the entries in the book of rites...#its just so DENSE. I LOVE U HIGH FANTASY BASKETBALL SHOOTING HOOPS INTO FLAMES TO ASCEND FROM PURGATORY GAME <- greatly simplifying#it has fucking interactive music that changes depending on what team u are fighting against in the liberation rites COME ONNNN MAAAAAN#everybody and their nan knows how fucking good hades is. im running outta ramble space in these tags#tightest controls. weapon and boon combinations up the wazoo. drool worthy gameplay loop. just one more run: the game. pet doggy#i looooooooooove supergiant games i looooooooooooooove supergiant games. BOSH#chewtoy
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slav-every-day · 1 year
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starlightshoe · 2 years
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lord help me i don't complain on tumblr as much as i used to nor do i want to because it don't help but this is inescapable. videos games put above human lives on the daily billions of fucked up gamers jesus h christ it's not worth it
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iamvoid0 · 1 year
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Amazon acquires Tomb Raider, and EA cancels Apex Legends Mobile, Battlefield Mobile, and Titanfall 3! Nintendo, PlayStation, and Xbox no-shows at E3!
🕹️ The Console War Rages On
Sony, Xbox, and Nintendo will be no-shows at E3 2023!A new report by IGN has indicated that Xbox, Sony, and Nintendo will skip the yearly show, which finally returns to an in-person event since the pandemic started. While Xbox will return to Los Angeles for its annual summer showcase, they made no indication if it will be part of the E3 floor. Sony has not been a part of E3 since 2019 due to potentially ongoing issues with the Entertainment  Software Association. Xbox, however, noted that they have a good relationship with the ESA. There are rumours which indicate that Nintendo will not have any big hitters after The Legend of Zelda: Tears of the Kingdom, and as a result don't think the cost of an E3 booth makes economic sense. The report also notes that despite the new event organizers, ReedPop - who handles multiple other large conventions such as Star Wars Celebration, New York Comic Con, and PAX - there seems to be a lot of mismanagement of the event as a hold, with promises made with publishers last fall. Still, as of December 2022, the promised bookings have no information. (Source)
PlayStation has not cut PSVR2 production!In response to a Bloomberg report, PlayStation states that it has "not reduced PlayStation VR 2 production." According to GamesIndustry.biz, the company is "seeing enthusiasm from PlayStation fans for the upcoming launch, which will include more than 30 titles such as Gran Turismo 7, Horizon Call of the Mountain, and Resident Evil Village." The initial report indicated that Sony was significantly reducing its projections for PlayStation VR 2 and cautioned its supply chain partners that production could also decrease. According to the source, Sony has halved its original forecast for PSVR 2 shipments from two million units for the headset's launch quarter to one million. The PlayStation VR 2 release date is 22nd February. It will cost $550, and 37 titles are scheduled to be released during its launch window. (Source)
Embracer Group has leased Tomb Raider to Amazon!Amazon just acquired the 'Tomb Raider' rights from Embracer Group in a deal valued at approximately $600 million, making it Amazon's second largest commitment after purchasing the television rights for 'The Lord of the Rings: The Fellowship of the Rings'. Consequently, this provides context for the cost and commitments that Embracer may be seeking. (Source)
EA cancels Apex Legends Mobile, Battlefield Mobile, and Titanfall 3!According to three individuals who know the situation, Electronic Arts Inc. has cancelled a game based on the Apex Legends and Titanfall franchises. Respawn Entertainment was developing the game for EA, which had not yet been announced publicly. Tuesday, EA, one of the largest video game publishers in the world, issued a disappointing revenue forecast for the current quarter. The company announced the cancellation of the mobile game Apex Legends and a mobile version of Battlefield, as well as the closure of the studio responsible for their development. EA also delayed Respawn's highly anticipated Star Wars Jedi: Survivor in development. According to management, EA will attempt to place the approximately fifty members of the unnamed game's development team. According to individuals who know the situation and request anonymity because they were not authorized to speak to the media, those who cannot be placed will be given severance packages and laid off. Titanfall Legends, or TFL, was a cancelled single-player game set in the same universe as Apex Legends and Titanfall. Seasoned designer Mohammad Alavi directed it until he left the company in early 2022. EA made several hints about the game, which was not advertised, even though it was not announced. (Source)
Advance Wars 1+2 Re-Boot Camp gets relisted!Walmart, Best Buy, Amazon Canada, and EB Games have relisted Advance Wars 1+2: Re-Boot Camp. Initially scheduled for release on the Nintendo Switch family of systems in December 2021, the collection was delayed indefinitely due to the Russian military invasion of Ukraine. Now that Advance Wars 1+2: Re-Boot Camp has reappeared on numerous retail sites worldwide, speculation has arisen that Nintendo is prepared to commit to a release date for the compilation. Advance Wars 1+2: Re-Boot Camp is a WayForward and Nintendo collaboration. (Source)
Horizon Forbidden West gameplay leaked for its Multiplayer!Co-op gameplay footage from Guerilla's forthcoming Horizon: Forbidden West has allegedly leaked online. The video was brought to light by the game's official subreddit community and u/BirdonWheels, who claims the footage - reportedly shot in "summer 2020" - is "very old" and includes a "join-PC" and "join-PS4" option in the alpha build, indicating that the game may eventually support cross-platform connectivity. While we glimpse some combat, the video focuses primarily on the game's environments, characters, enemies, and potential skins. However, as the footage is almost three years old, a lot can change in that time, so don't be surprised if the final game looks or plays very differently from what we see in this leak. (Source)
Hi-Fi RUSH performs exceptionally well!The shadow-dropped game from Tango Gameworks during the Xbox Developer Direct showcase has found its way onto the top 10 best sellers for the week ending 29th January 2023 on SteamDB. Indicating that the game has done exceptionally well. Hi-Fi Rush is a rhythm-based action game for Windows and Xbox Series X/S developed by Tango Gameworks and published by Bethesda Softworks. It was announced on 25th January 2023 and released the following day globally. Chai is a self-proclaimed "future rock star" whose music player is accidentally implanted in his chest during experimental cybernetic surgery, allowing him to sense the world's rhythm. Chai, labelled a "defect" and hunted by the corporation that transformed him, unites with new allies to defeat the company's executives and thwart their schemes. The Black Keys and Nine Inch Nails are licensed artists featured on Hi-Fi Rush. (Source)
📈 Financing the Bits & Bytes
In its most recent financial results released on Monday, the publisher reported that it sold 29.1 million games to consumers in the nine months leading up to 31st December 2022, an increase from the 25.8 million games sold during the same period in 2021.
And with continued sales of catalogue titles and the upcoming release of Resident Evil 4 on 24th March – a week before the end of Capcom's fiscal year – the company expects to sell more than 40 million game units, which would be a record for an entire year.
Capcom anticipates that 90% (36m) of these sales will be digital downloads and only 10% (4m) will be physical, with 75% (30m) being catalogue sales and 25% (10m) being new releases (Monster Hunter Rise: Sunbreak and Resident Evil 4).
The company attributes its current sales figures to the release of Monster Hunter Rise: Sunbreak and its continued pursuit of digital sales, including the sale of catalogue titles primarily comprised of Monster Hunter and Resident Evil games.
The company sold 2.75 million copies of Monster Hunter Rise, 1.5 million copies of Resident Evil 2, 1.45 million copies of Devil May Cry 5, and 1.35 million copies of Resident Evil 3 in the nine months leading up to 31st December. Each of Monster Hunter World: Iceborne and Street Fighter V has sold 750 thousand of units.
Despite massive unit sales, Capcom's sales revenue has decreased year-over-year, which the company again attributes to the release of "a new major title" in the same period of the prior year, most likely Resident Evil Village.
Net sales were 79,671 million yen for the nine months ending 31st December 2022 (down 9.6% year-over-year), operating income was 33,332 million yen (down 5.0% year-over-year), and ordinary income was 33,564 million yen (down 7.1% year-over-year).
Capcom expects these to be completed by the end of the fiscal year (31st March 2023), indicating that it has high hopes for Resident Evil 4. This would be Capcom's tenth consecutive year of increasing operating income. (Source)
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According to the company's most recent financial report, 7.1 million PS5s were shipped in the three months leading up to 31st December 2022. This is nearly double the number of units sold during the same quarter last year, which was 3.9 million. According to Sony's earnings reports, the company has now shipped 32,1 million units of its latest generation console, which is in line with the 30 million lifetime sales figure disclosed at the beginning of January.
The global chip shortage significantly impacted production, making it difficult for the company to meet the demand for its new console for most of its two-year lifespan.
Isabelle Tomatis, vice president of brand, hardware, and peripherals at Sony Interactive Entertainment, stated earlier this week that PS5 consoles should now be more widely available at retailers worldwide.
Nikkei reports that Sony has increased its operating profit forecast for the end of the year from 1.16 trillion yen to 1.18 trillion yen (approximately $9.1 billion). Even though the new forecast still represents a 2 per cent year-over-year decline, a Bloomberg-quoted analyst was impressed by Sony's performance in light of the struggles of the entire technology industry.
An analyst at Morningstar Investment Service, Kazunori Ito, remarked, "Given the current global demand environment, it's astonishing that Sony's earnings are in line with expectations."
Aside from this, PlayStation Plus subscriber numbers increased marginally to 46,4 million quarter-over-quarter but were still lower than 48 million in the same quarter of the prior year.
Nevertheless, network service revenue increased by approximately 17 per cent, indicating that Sony's revamped PlayStation Plus subscription tiers are increasing average revenue per user.
VGC notes that Sony will need to continue selling PlayStation 5 consoles at a similar rate to reach its 18 million console sales target by the end of its fiscal year in 2022. This will necessitate the sale of an additional 5,2 million consoles in the quarter ending 31st March.
This objective may be attainable with the 22nd February release of the highly anticipated PSVR 2 headset and what appears to be a large-scale marketing campaign. (Source)
✨ Going to Events Spiritually
Xbox Games with Gold for February 2023 sees For the King and Guts N Goals added to the service. (Source)
PlayStation Plus members get four new games in February. Take on demonic Deadites in Evil Dead: The Game's asymmetrical multiplayer mode, grind and trick your way through the vibrant world of Radlandia in OlliOlliWorld, and live the life of a Prohibition-era gangster in Mafia: The Definitive Edition. In addition to these titles, Destiny 2: Beyond light joins the roster this month as a bonus game. From Tuesday, 7th February, through Monday, 6th March, all four titles will be accessible to PlayStation Plus Essential, Extra, and Premium members. (Source)
🎮 Where's My Controller?
I have only been playing IXION for this past week. The game is addictive. I will be doing a written piece on this in the future. Most likely when I complete the game itself.
🎵 Turn it up to 11!
Since  I've been obsessed with IXION, you need to hear the metallic contemplations across the stars with Guillaume David's excellent soundtrack. The soundtrack adds to the tense contemplations you will have to make as your resources dwindle and you frantically turn off factories and mismanage your population before their inevitable revolt. (YouTube Link)
📝I don't know what a pen looks like.
I recently my new piece on Megaman 11: "Does Megaman 11 deserve to be the best-selling game in the franchise?".
Megaman 11 brought the classic blue bomber back to new heights, and with that, it took the title of best-selling classic Megaman title. Capcom had pre-emptively purchased the domains of Megaman 12, 13, 14, and 15. With the glaring success that Megaman 11 has, there is still a demand for classic Megaman. That raises a question, though, Does Megaman 11 deserve to be the best-selling game in the franchise? You can read the rest here.
I also recognize some of you may not want reviews sent to your inbox. I will provide a new newsletter specifically for Reviews & Think Pieces in the coming weeks.
This week's newsletter was a bit more intense than I usually do. This is part of my plans to expand Void0Media. You will receive a taste of the Financial section I've been working on for a while. That portion of the letter is currently in Alpha, and tracking and compiling financial reports/data can be more time-consuming than a simple news digest. Once it exits Alpha, I will place it behind a paywall, which you can access via our Patreon. This is not absolute, and I would love to hear your thoughts and feature requests for the newsletter in the comments section here.
Be sure to use the "More Like This" or the "Less Like This" buttons at the end of the newsletter to let me know your thoughts on the newsletter.
💖 Enjoy this newsletter?
Forward to a friend and let them know where they can subscribe (hint: it's here).
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blueiight · 8 months
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theres this quote running around from jacob anderson where he talks about how historically black people have been removed from period dramas and how, as suggested by the interviewer (w/ blueiight embellishment ofc), the very few times black charas would show up in these period pieces theyd be side characters delegated to a raceblind narratively incoherent plot to placate an audience ashamed with / of the nuances of blackness. i rly like how he said louis’s character represents both a ‘black and very human story about a vampire… [Black people] do not usually have the opportunity to play such complex and fluent characters’. i think that brings to heart a lot of why this show has my heart, as an armchair historian and r.n. (dont ask what that stands for). u racebent characters in a way that coheres, situate ur black characters in a specific context, and the story never deludes us into thinking the mere existence of an interracial relationship is enough to end racism. in e2 louis literally says “fledgling sounds like slave, dont call me that” and e3 starts with louis telling lestat the history of dismembering runaway enslaved ppl & placing their bodies on the gates of of jackson square.. in his initiation to vampirism, louis is moved from the historically Black creole treme area he grew up in & is placed into lestat’s townhome in the very white, french, old quarter. vampirism as hes initiated into is a loving, powerful, cruel, and isolating existence for louis. bc of vampirism he is able to kill a racist person and not be lynched for it, hes able to echo the historical dismemberment on the alderman by placing his body on the st louis cathedral, but he is unable to kill racist groups & systems that initiate race riots. his connection to claudia in s1 is not so much by the oedipal, but by both their connection as lestat’s fledglings and as Black [creole] people placed in a part of the city largely alien to them both. this connection can be broken down even further. louis saw claudia as his joychild of sorts, ‘[his] redemption’ for his 5 years of pimping but a big part of her tragedy is that a child being made into a vampire cannot redeem anyone, much less redeem an individual from what was a historical inevitability. claudia is adopted into such a stature that she wouldve otherwise never reached by virtue of being made a vampire, but even then that is conditional. claudia is rendered inert from being anyone’s ‘wife’ forever trapped in the confines of immaturity as a ‘daughter’, only hoping at best to be louis’s ‘sister’ and isnt that resonant to bw.. she’s selectively infantilized both a child ‘meddling in the affairs of her parents’ , ungrateful, arrogant, and adultified - presumed powerful enough to ‘poison louis against [lestat]’ , taking on the role of louis’s ‘knight in vengeful white black’ .. the response lestat has to claudia is characterized by him continuing the cycle of abuse he once faced toward her and with a black claudia who was once a poor girl now adopted into this immortal luxury it takes on a racialized element. “bach is beyond you” and claudia bites back with “yes this french music is hmm. not made for these mongrel ears”. the absence of metaphor is striking!! literally the fact that this show does not shy away from the era its set in is why its so good.
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sapphoswh0re · 1 month
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A Kuroshitsuji theory about the emerald witch arc
I've never posted something like this and English isn't my main language but I just wanted to share some thoughts with other fans, so please let me know what you think about this :)
We are in the dream in chapters 93-95, and could these scenes hide clues about the future/role of certain characters???
Who are the pieces on the chessboard?
(Maybe a big foreshadowing about the most recent chapters????)
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What pieces are present for each group?
Black: 1 king, 1 horse/knight, 1 rook*, 3 pawns
White: 1 queen, 1 horse/knight, 1 bishop, 1 rook*, 2 pawns
*I'm almost sure it's a rook because it's the only piece left and the other shapes wouldn't really fit.
First, let's include a bit of symbolism for each piece. (Full article: https://chessquestions.com/chess-pieces-symbolism-shape/)
After looking at the various characters that Yana linked to the pieces it was super interesting to re-read their role/symbolism and try to understand the reasons behind those placements.
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Later two mirrored panels appear and they indicate that certain pieces represent certain characters.
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Ok that was easy.
But what about the others?
And we know that Yana doesn't do things randomly, so what could be the reason for certain choices?
Let's see the theory little by little…
White:
▪︎ BISHOP -> Joker
▪︎ PAWN 1 -> Doll
▪︎ PAWN 2 -> ?
▪︎ ROOK -> ?
▪︎ HORSE -> ?
▪︎ QUEEN -> ?
▪︎ ?
Black:
▪︎ ROOK -> Vincent
▪︎ PAWN 1 -> Madame red
▪︎ KING -> ?
▪︎ HORSE -> ?
▪︎ PAWN 2 -> ?
▪︎ PAWN 3 -> ?
4 of them are revealed by Yana herself and two more are quite obvious: O!Ciel is the black king and Sebastian the black knight.
These two symbolisms are often used both in the first chapters and in the anime.
Furthermore, it is mentioned in the same chapter:
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O!Ciel is frequently shown as the "black king" but in the chapter we can see him standing in front of the king, he covers part of it and it's as if he is the one wearing the crown.
R!Ciel is leaning on the horse when he says that Ciel is scared to look at the "proof of sin" which is a clear reference to Sebastian. Also, on the chessboard in the first picture, we find the horse close to O!Ciel.
Ok, perfect, now the hypotheses and spoilers for the latest released chapters begin.
I start with two characters who are shown in the chapter but not as chess pieces: Rachel and R!Ciel.
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Rachel is not present in the second picture but is always shown next to Vincent (in this chapter too) so I think she could be the pawn seen in the first photo in the box G8.
For R!Ciel, however, the question is a little different because we actually know which piece he represents even if that piece is not shown on the board.
R!Ciel is the white king, this not only because he's O!Ciel's twin but because it's shown to us by Yana through the way he moves.
This picture is super helpful to understand where the characters are positioned and how they move.
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We can see him (blue dot) standing on C3 in a scene, then he moves until he's on F2 (the X), standing in front of the black horse (G2, red dot).
I found it interesting how the way he moves is almost underlined with zooms and sparkles: first, a single step obliquely (in D2) and then another single step.
We don't actually know if the move was C3->D2->E2->F2 or C3->D2->E3->F2 but the important thing is that he moves in multiple directions but only one step at a time, and this is a main feature of the king in chess.
So what is the situation now?
White:
▪︎ BISHOP -> Joker
▪︎ PAWN 1 -> Doll
▪︎ PAWN 2 -> ?
▪︎ ROOK -> ?
▪︎ HORSE -> ?
▪︎ QUEEN -> ?
▪︎ (KING -> R!Ciel)
Black:
▪︎ ROOK -> Vincent
▪︎ PAWN 1 -> Madame red
▪︎ KING -> ? (O!Ciel)
▪︎ HORSE -> ? (Sebastian)
▪︎ PAWN 2 -> ? (Rachel?)
▪︎ PAWN 3 -> ?
I'm not actually interested in the black pieces at the moment so let's focus on the rest.
Looking at the situation that has been created with the return of the real Ciel and other characters recently, do we perhaps have some clues about the current factions???
Both R!Ciel and Doll returned as bizarre dolls, so could we consider the whites their side or at least a side that is O!Ciel's enemy?
Then we can now guess who the white horse is in my mind.
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Why do I think that Undertaker is the white horse?
He has a somewhat similar role to that of Sebastian for O!Ciel, albeit distorted.
They're both the "knight" to their "kings", someone who stays by their side (white horse in B4, really close to the white king in C3) and provides support and strategy, I don't know but it just made sense to me.
What about the white queen?
OK, now it's going to get a bit crazy.
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Let's look down again where the white queen and black knight are shown, and let's see what is said.
“Nothing will hurt you here” is referred to O!Ciel, so who could be a threat to him?
Sebastian, of course (in that same moment in the manga he was trying/considering eating him, his goal is to devour Ciel's soul at the end) but is also shown the white queen???
A queen who could hurt him?
Yeah so I think it represents Queen Victoria. Why?
My theory is that on the chessboard she is part of O!Ciel's enemy faction (she is not R!Ciel's ally at the moment and she wasn't involved with the blue cult arc since Undertaker despises her lol) because she could be connected with the events of the twins’ tenth birthday.
There are too many coincidences about 14 of December: Prince Albert's death, the twins’ birth, the attack. A lot of theories here on tumblr explain it really well.
And the other pieces? I don't think it's too crazy to assume that all 4 stars may be present on the board: Sirius, Vega, Canopus and Polaris.
2 of them are already there-> Sirius (both Ciel) and Canopus (Doll).
We now know that Vega is Layla, so she could be PAWN 2 or the ROOK based on her future role/importance(??)
Polaris has yet to be revealed but I believe it could be Joker who is already the white BISHOP, an important piece who is however not linked to the royal court but to a different master, who in his case is Baron Kelvin.
For my first post, it got waaay too long, so maybe I should explain in different posts all my theories on the queen's role, Polaris' identity, etc.
I hope it wasn't too chaotic 😅
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Don't Lie to Me
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Emily Prentiss x fem!reader Warnings: life-threatening situations including a bomb and a Branch Davidians-style cult compound, established relationship, hurt/comfort, explicit language, slight emetophobia warning (nothing graphic) Word Count: 2.8k
Summary: You thought Emily was just going out on a typical case until you heard about the standoff at the religious compound. You knew her job was dangerous, but this is a whole new level of terrifying. And you can do nothing but wait. Takes place during S4.E3.
Emily stabbed at the last bit of scrambled egg on her plate and pointed it at you.
"I'd bet my life those kids are being abused," she said, chewing.
You took her plate to the sink, washing up from the early breakfast you'd made to send Emily off on a new case.
"I mean, isn't that kind of the whole point of cults?" you asked, scrubbing at the plates.
"It certainly seems like it." Emily walked over and placed an arm at the small of your back. "Thank you for breakfast. Do you need any help cleaning up?"
"No, I'm okay." You liked the repetitive nature of dishwashing. "You know," you thought out loud, "I was in a cult once."
Emily froze and stared at you, blazer halfway on. "What!?"
"Not that kind of cult. And I got out pretty quick. But... I did believe a lot of crazy things, and I was asked to do some illegal shit."
"Y/N, what!?" she said, slinging her go-bag over her shoulder, reluctant to leave. "What kind of crazy things?"
"Oh, I don't know," you said, drying your hands. "I carried anointing oil around for a while. And I thought shadows in corners were demons. Turns out that's just how light works."
Emily placed her hands on your shoulders, a slightly stunned expression on her face. "I have to go, but we will pick this up later because, Y/N, what!? A cult!?" She shook her head and kissed you, then once again on the forehead for good measure.
"It was just a little cult!" you joked, as she walked toward the door. "It's way easier to get dragged in than you'd think. I consider myself a pretty smart person, and even I fell for some of that bullshit."
"Mmkay," she said, leaning in the doorway. "Well, I'll do my best not to join a cult this week, but no promises."
You rolled your eyes at her. "I love you, Em. Be safe."
"Love you too, honey," she said. "See you in a few days."
You shook your head as the door shut behind her. You didn't tell many people about your "cult year," as you liked to call it, because it hadn't been nearly as extreme as most cults were and because you'd gotten out quickly. But, god, you'd believed in some stupid things. The confluence of moving to a new place, developing a severe mental illness, and falling wildly in love with the girl who was second in command had been a perfect recipe for cultish devotion. No matter. You'd made it out. And, well, fool me twice...
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Part of the beauty of working from home is that you could do whatever you wanted most of the day–no pants, no bra, watching the news or TV during lunch, calling Emily whenever you wanted.
You made yourself a sandwich and sat on the couch, turning on the news so that you could fiddle around with your laptop but still have some background noise.
You were scrolling through an article on the best laundry detergents when the reporter mentioned something about La Plata County. You glanced up and turned up the volume. Wasn't that where Emily and Spencer were?
"What is reportedly being called a routine questions and answers meeting by Colorado Child Services has turned into a violent and deadly standoff between Colorado authorities and a fringe religious group known as the Separatarian Sect. The raid on the compound..."
Your heart started to pound. Maybe you'd gotten the name of the county wrong, and Emily wasn't even close. But she had said she was visiting a religious compound and that she was going with Children's Services...
Breathing rapidly, you pulled out your phone and called Emily. Straight to voicemail. You called her again. No answer. You tried to calm yourself down–no need to panic until you knew for sure. You sent Emily a quick text:
Hey love💕 You haven't been forced into a Waco situation have you? The news is going CRAZY. Please text or call when you get a second so I know you're okay. I love you❤️
You moved your work stuff into the living room, piling it on the coffee table and keeping the volume on the news up. You felt sick to your stomach, but tried to stay calm. There was no reason to think Emily was there. Colorado was a huge state. Probably dozens of religious sects. Why would she be at that one? But the longer you went without a text or call from Emily, the more anxious you grew.
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You managed to make it about three hours before losing your goddamned mind with worry. You texted Emily again, called her again, left her an angry voicemail about how people shouldn't worry their girlfriends like this, all with no response. You'd tried Derek, too, but no luck.
Your leg bounced up and down, and you could feel tears forming at the corners of your eyes. You found one of Emily's sweatshirts in the hamper and pulled it over your shirt, balling yourself up on the couch and breathing in the scent of her. She's okay, you told yourself over and over. She's okay, she's okay, she's okay.
A breaking news alert on the TV prompted another update on the La Plata County situation. Your head shot up, and you turned the volume up, not wanting to miss a thing.
"...tactical team into a forced retreat after losing a 30-minute gun battle with sect members. Nobody knows for sure how many people are inside, but it is believed that at least three of the child service members are still trapped in the compound."
You didn't sleep that night. Not even for a moment. You sat on the couch late into the night, waiting for updates on the standoff. With each hour that passed without contact from Emily, you were more and more sure that it was her and Spencer in the compound. You'd tried calling a few more times, but the calls seemed pointless, knowing where she was. You'd waited until a decent hour the next morning to call other team members again–Derek, Penelope, JJ. No one had answered, and you'd only grown more terrified. You were scared to know for sure, but you needed to.
You looked down at your phone and took a deep breath, looking at the one number you'd resisted calling so far: Hotch. You knew Emily'd given you his number for emergencies only, but what was this if not an emergency?
The phone dialed for a few moments before picking up.
"Hotchner."
"Where is she!?" you demanded, all the emotion and fear you'd been putting off for the last day rushing to the forefront.
"Y/N," he sighed, and you could tell just by his voice. "She's–"
"Don't lie to me, Hotch! She's in that compound, isn't she?"
Hotch's words were calm, determined. "We're gonna get her out."
"Don't lie to me." Your voice shook, tears slipping down your face.
"Y/N, I swear to you, I will get her out."
"Okay," you whispered, feeling small and scared.
"I'll call as soon as I can to let you know she's okay, but it's gonna take some time."
"Thank you." You dashed tears from your eyes, sniffling.
"Of course."
The line clicked off and you sat in stunned silence for a few minutes, watching the repeated footage of the compound flash by on the TV. Emily was in there. Emily was in there. And there wasn't a damn thing you could do about it.
You paced back and forth for a while, waiting and waiting for news updates, then decided that all this waiting was futile. If Emily couldn't get home to you, you'd go to her. You booked yourself on the next flight to Durango, packed just the essentials, and ran out the door, filling Sergio's bowl and making a mental note to text a friend to check in on him if you were gone for more than a day or two.
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The hours you were in the air–with nothing but shitty airplane WiFi service–were the worst for you. You refreshed the live news page over and over again, terrified that at any moment, you'd hear news of a mass death.
When you finally got to Durango that night, you drove the rental car as close to the compound as you could, but ATF had it locked down for miles. For now, this was a close to Emily as you could get.
You booked a nearby hotel and, still wrapped in Emily's sweatshirt, sat moon-faced and bleary-eyed on the edge of the bed, watching the news, and waiting, waiting, waiting.
You'd nearly drifted off to sleep when the room filled with a blinding white-orange light. Your eyes grew wide as you watched the screen. The compound went up in flames, debris flying far and wide.
"Oh my god," you said, covering your mouth. "Oh my god."
You ran to the bathroom and vomited, then sat on the cool floor, shaking. You coughed as you hyperventilated, unable to get enough air into your lungs. You wrapped your hands around your head, rocking. There was no way. No way someone would have survived an explosion like that.
You felt like your heart was being ripped apart. It was the hope that hurt the most. The maybe she hadn't been in there? But almost certainly she was. Maybe she was okay? But probably she wasn't. Most likely, she didn't even exist anymore, had gone up in smoke with the rest of the compound, the thought of which made you vomit again. You couldn't fathom it, couldn't envision a world without Emily. You needed her. You hunched on the floor of the hotel room, leaning into the bed, and waited. Waited for news of Emily's death. You hoped that Hotch would call you first. It'd be so much easier to hear it from him, but the reporters were like vultures, and they often got the news first.
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At the compound, a deeply battered Emily, now running out of adrenaline, leaned heavily on Hotch as he walked her to an ambulance.
"You don't have to come with me," she told him, her voice gravelly. "It's not that bad."
"Prentiss, you can barely walk," Hotch protested, watching in concern as she winced climbing into the ambulance. "I wish you'd get on a stretcher."
"I am on a stretcher." Emily gave him a little wave from where she now lay, an EMT strapping her in and taking her vitals.
"I meant before now." Hotch smiled slightly. His team was beat up, but they'd be okay.
He pulled out his phone, scrolling through his contacts. "You need to make a call," he told Emily, putting the phone on speaker as it dialed.
"Oh, god," Emily groaned. "She's gotta be worried sick."
When you picked up, your voice was timid, rough with emotion.
"Hotch?" you whispered, terrified of what he might tell you.
"Hi, honey," Emily said, her voice heavy with love and exhaustion. It hit her, all of a sudden, that there was a good chance she might not have made it out. That she would never have seen you again. The thought brought tears to her eyes.
"Em!" you cried between sobs. "Are you okay!? Are you hurt!?"
"I'm a little banged up, but I'll make it."
"You scared the shit out of me!" you yelled, equal parts furious at her for putting her life in danger and relieved that she was okay. Emotions tumbled through your body like ocean waves.
Emily smiled and wiped a few tears from under her eyes. "I know. I'm sorry."
"Is Spencer there? Is he okay, too?"
Emily exhaled shakily. "Yeah, he's fine. We're all fine."
"Where are you?"
"Uh, in an ambulance."
"Which hospital are they taking you to?" you asked, pulling on your shoes and grabbing your keys off the hotel desk.
"Mercy?" Emily said, repeating what the EMT told her.
"I'll meet you there."
"No, honey, you don't need to come all the way here," Emily protested. "I'm okay. I'll be home in a few days."
"I'm already here, Em. Don't even try to fight me on this."
"You're here!? In Colorado?!"
"At a hotel. As close to the compound as I could get."
"You came?" Emily confirmed, her voice quiet, like she couldn't quite believe someone would love her enough to be there.
"Emily," you breathed. "Of course I did."
A few tears escaped Emily's eyes, and Hotch looked away.
"Now," you said, clearing your throat and trying to pull yourself together. "Please, please, let the doctors take care of you. I'll be there soon, okay?"
"Okay," she sniffled.
"I love you."
"I love you, too," Emily said, before hanging up and handing the phone back to Hotch.
The EMT handed her a paper towel to use as a tissue and she laughed, dabbing at her eyes and nose. "Thanks," she said.
Hotch smiled, watching her.
"What?" she said.
"She really loves you."
"I know."
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At the hospital, Emily heard you before she saw you. You were the first thing she heard after waking up from surgery, and she couldn't help but smile. You were giving the nurses a run for their money, which was saying something. You were usually so patient, so accommodating. Not today.
"Look," you railed at the nurse's station. "I've been in the waiting room for hours! I have been awake for three days straight, and my girlfriend has been a cult hostage that whole time! I am not in the mood to be held hostage too! Take me to her now, or I swear to god I will get the fucking FBI director on the line."
Emily's face brightened when you came in the room, but yours fell. She looked awful. Her face was bruised and swollen, bandages covered her body, and her arm was in a cast.
"Oh, Em," you said, your voice breaking, as you grabbed her hand, pressing your palm gently to her cheek.
"I'm okay." But she wasn't, and you could tell.
"It's okay, baby," you reassured her, running your fingers gently through her hair. "You don't have to be okay now, alright? I'm here. I'm here to take care of you."
Her breath hitched, and you could tell she was fighting off tears. It broke your heart. She always felt like she needed to be strong. It was time to let someone else be strong for a change.
You lowered the railing of the hospital bed, and lifted yourself in, gently pulling Emily into you. She grasped desperately at your shirt and fought off sobs.
"Shh," you whispered, cradling her head. "Let it out, love. I'm right here. You're safe now."
You held her while she cried, heartbroken that she'd been so scared and so hurt and, yet, proud that she handled it like no one else in the world could. And for neither the first time nor the last, you felt the immense weight and honor of being someone Emily Prentiss felt safe enough to break down with.
When she quieted, you rocked her and held her and placed small, gentle kisses on her head, trying to convey all your love for her, all your protectiveness toward her through osmosis.
You remembered, quite suddenly, the last conversation you'd had before Emily left, about cults.
"I told you," you whispered, giggling.
"Told me what?"
"That it was easy to get dragged into a cult."
"That is not the same," Emily argued, playfully shoving you. "I was held hostage. You were just dumb."
"Ouch."
"You didn't hoard weapons or anything, did you?"
"No," you scoffed. "Of course not."
"Well, what'd you do?" she pressed.
"What do you mean?"
"You said you did some illegal shit in the cult, so what did you do?"
"Oh," you laughed. "Nothing too serious. We bugged some people's rooms, recorded conversations."
"...Why?"
"We thought they were in cahoots with the devil."
Emily laughed, then grabbed her ribs, wincing. "'Cahoots with the devil!?' God, I'm so glad I found you after your religious days."
"What can I say? You get the very best of me."
Emily beamed up at you, pulling you down by your collar to kiss you. You stayed gentle and soft, mindful of her split lip and bruised face.
You held your forehead to hers, breathing in her scent. That familiar Emily scent that you'd been so sure you'd never get again.
"Don't ever scare me like that again," you whispered.
"I won't," Emily said, burying her face in your chest.
"Don't lie to me."
You felt her smile into your skin. "I'll try."
You sighed and grinned. "I guess that'll do. But only because I love you so much."
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suppermariobroth · 6 months
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Promotional photo of Shigeru Miyamoto, Takashi Tezuka and Pokémon Company International CEO Tsunekazu Ishihara (in the background) with a group of children at the E3 2014 Nintendo booth, alongside an assortment of Mario and other Nintendo franchise toys.
Main Blog | Twitter | Patreon | Small Findings | Source
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demilypyro · 9 months
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At what point in time did you see a giant hammer and go “yeah, that’s my main.”
Monster Hunter: World is a 2018 action role-playing game developed and published by Capcom. The fifth mainline installment in the Monster Hunter series, it was released worldwide for PlayStation 4 and Xbox One in January 2018, with a Windows version following in August 2018. In the game, the player takes the role of a Hunter, tasked to hunt down and either kill or trap monsters that roam in one of several environmental spaces. If successful, the player is rewarded through loot consisting of parts from the monster and other elements that are used to craft weapons and armor, amongst other equipment. The game's core loop has the player crafting appropriate gear to be able to hunt down more difficult monsters, which in turn provide parts that lead to more powerful gear. Players may hunt alone or in a group of up to four players via the game's online multiplayer.
Announced at E3 2017, Monster Hunter: World adopts the series' standard formulas from its older home console roots and recent handheld games to take advantage of the higher processing power provided by modern consoles and computers. Changes made in Monster Hunter: World include creating environmental spaces that are fully connected and removing the "zones" that were necessary for the PlayStation 2 and handheld games, more advanced monster artificial intelligence and physics, a more persistent cooperative multiplayer experience, and a refinement of the game's tutorials and user interface to help with bringing new players into the series. These changes led Capcom to plan for the game's simultaneous release worldwide, since Monster Hunter as a series has generally languished outside of Japan partially due to disparate release schedules. Capcom also opted to support online play between these different geographic regions for similar reasons. The delay for the Windows release was attributed to Capcom seeking to make sure its first foray into the Windows market was optimized for players on computers. By April 2020, updates to the game were synchronized among all platforms.
Monster Hunter: World received critical acclaim upon release, with critics praising how Capcom was able to make the game more accessible to new players and to Western markets, without detracting from the series' core gameplay elements and enjoyable difficulty, and fully taking advantage of the computational capacity of modern consoles to create living ecosystems, with some even calling it the best in the franchise. Monster Hunter: World is the single highest-selling game in Capcom's history, with over 21 million copies shipped by July 2022. A DLC expansion pack, subtitled Iceborne, was released for home consoles in September 2019 and for Windows in January 2020, and reached 10 million sales by December 2022. The next mainline installment, Monster Hunter Rise, was co-developed alongside World and announced for a worldwide release on Nintendo Switch in March 2021, with a Windows version released the following year.
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sp6ghetti · 1 year
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Enneatype 5 summarised!!
Core type-  Passion: avarice. E5s are cautious and value anonymity with what they share in order to maintain the peace and calmness they worked hard to achieve. They need this space to consume information about the world without having to participate in it. Fixation: stinginess. They have a huge thirst for knowledge, usually this will accompany knowledge on how to strategically control their environment. Trap: observer. The e5s fascination with the world comes from a place of anxiety. They want to know everything about life while refusing to really live it. Defence mechanism: isolation. To avoid emptiness and keep their self image of being knowledgeable, they isolate themselves from any painful or intense emotions. Instead they want to focus on their knowledge in hope to completely remove these thoughts. Virtue: detachment. To relieve themselves from their isolation, they will need to detach from their hiding place, experience the world and let go of the anonymity they so crave.  Key traits: The centrality of thinking, emotional detachment and feelinglessness, fear of engulfment, autonomy and self-sufficiency, hypersensitivity.
Subtypes-  Self preservation [sp]: Sp5s build clear walls around themselves to protect their safe space. They have a strong need for things like boundaries and dislike surprises and intrusions. Once they feel as though these boundaries are crossed, they rely on their safe space to retreat to. They generally strongly value control. Sexual [sx]: Sx5s are often more artistic than the other subtypes. They want to find the perfect partner they can share every part of themselves with. Even the parts they’ve suppressed for a long time. Because of this, they are often disappointed in the people they trusted in to be like this perfect person for them. Social [so]: So5s have this same desire to be able to share their ideas and thoughts with others, but this is much more group focused for them. They want to find people who they share interests with and bring them together. They are more obvious in their search for knowledge, but focus less on truly shutting themselves off.
Contradictions-  ESFJ, ENFJ, ESFP, ENFP, ENTP, ESTP, ESTJ, ENTJ, ISFP, INFP, ISFJ The main contradiction in e5 is extroversion. E5 is a very reclusive type, they tend to observe instead of participate and try. This contradicts with the inherent external involvement of any cognitively extroverted type. The second is partially the feeling dichotomy, this is due to their emotional isolation. The sensation dichotomy is also considered to be debatable due to e5s abstract thought process.  Types you might want to look into if you are on this list are e3, e4, e6, e7 and e9.
Compatible types- Self preservation: ISTP, INTP, ISTJ, INTJ Sexual: INFJ, INTP, INTJ Social: INTP, INTJ
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splatjack · 19 days
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Can we get some facts Abt Tessa from Sepbox if there is RLLY any?? or instead of that maybe some facts Abt Dallas Riot or the Archivist?
TESSA BIOGRAPHY!!
Tessa is the leader of a small group of pirates, two of them are Pilfer and Wrider (E3 and M2 respectively). They would raid any kind of ship going across the new sea. Salty, or Dallas as we know him now, was on a Navy ship ran by Seafarer (M5), before they got raided by the pirates. Tessa didn't rob them immediately because she thought Salty was cute, and they had a couple of chats, mostly with Salty being uncomfortable but also conflicted. During the whole journey they ended up opening up more and more and they were HITCHED.
After the whole Arther situation, Salty/Dallas did promise he would come back to Tessa, and he will! Don't worry.
Oh yeah, Tessa and her pirates also witnessed Arther's death firsthand.
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Yeah.
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caelyne · 13 days
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Can you make a tutorial of some sort for how to make a graph / chart like that?
Sure! Please note, I'm not an AVID Obsidian user so there are Likely better ways to do this. But I'd be happy to briefly explain how i made my chart thingy. Speaking of which, you can download Obsidian here! its free!
First, when you have the window open, I went right into the Canvas view. You can create a new one here!
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Before you, you'll have a big beautiful Nothing. This is the workspace! The first thing I did was to paste a bunch of icons for my characters into the canvas. If you drag them in from windows explorer, you can see their file name above the box. Clicking the item you've added to your canvas will pull up a a little menu above it as well, where you can change the color of its outline, zoom into it, or delete it.
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For relationship charts, usually we want to draw connections between the characters that indicate their relationship to one another. So to do this, you'll find a dot on each side of the item's box!
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It looks like this. Now to draw an arrow to another item, it's as simple as this!
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The coolest thing about this is you can move the boxes around without breaking the connection. You can also click the arrow to pull up a similar menu I described above
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The options there include changing the color of your line, adding a label, changing the form of its arrow (unidirectional, bidirectional, or even no arrow!)
Thats pretty much the basics of what I was doing in my relationship chart! Although I'll also include this since I got a few questions abt it. To group these items together, you just need to drag your cursor to highlight them. That menu from before will appear and you will be able to group them that way. Like so:
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Apparently, you can also change the background of the group box with one of those options! Neat!
I think that covers everything? e3e Like I said, I'm not an expert with this application. But its very nice! I've seen people do very cool and interesting things with it. Hopefully this post can help :3
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akfamilyhome · 8 months
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(Some of) the obscure 3DS tech demos from E3 2010
With the Noclip Archive's 1080p upload of Nintendo's E3 2010 press conference yesterday, I went back into the barely-documented 3DS tech demo rabbit hole for a little bit!
Most people know of the "main" 3DS tech demo from E3 2010, which showed multiple 3D dioramas of Nintendo characters that would later be repurposed for the Puzzle Swap pieces in StreetPass Mii Plaza. But there are a couple more tech demos shown by Nintendo on the show floor that have barely or never seen the light of day since, mostly because Nintendo seemed to not like people pointing too many cameras at the 3DS screens!
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The following appears to be the only currently known footage of the "3D Hopper" tech demo, documented by Destructoid! It is part of the trio of 3D demos alongside 3D Paddleball and 3D Challenge, previously reported to be shown to the press behind closed-doors, but this video appears to have been taken directly on the show floor. The original YouTube upload of this footage seems to have gone private, this has been saved from a video tweet I made in 2020.
You can find some articles from news outlets that have talked about this demo, including IGN and Engadget:
While there hasn't been any found footage of 3D Paddleball that I know of, the last of the "3D" trio, 3D Challenge, has been preserved back in 2020! I teamed up with preservation group Forest of Illusion to document the demo in coordination with its release:
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Many games that would end up being first-party and third-party 3DS titles were demoed at the show floor in the form of interactive demos or videos, such as the Metal Gear Solid 3 port, Kid Icarus Uprising, Ocarina of Time 3D, and perhaps the most well-known of which, the original version of Paper Mario: Sticker Star.
What would eventually become games included with the 3DS, AR Games and Face Raiders were also shown in the form of tech demos, as well as a demo showing classic NES and SNES games in 3D that would eventually become the basis for the underutilized 3D Classics line. The following appears to be the only known footage of the demo from Nintendo World Report:
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I continue to find info (and in some cases the lack thereof) about the 3DS' presence in E3 2010 fascinating, so hopefully more people end up interested in digging up more info or footage from the event!
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tutumydear · 3 months
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Princess Tutu 20th Anniversary Herbstfest Radio Event Treats 🍰
These are paper menus from the Herbstfest in Japan in which the VAs and directors hosted an autumnal radio show set in Gold Crown Town to celebrate the anniversary.
Treats are the most important part of any event, obviously, so let’s take a look!
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One of treats offered, pictured left, was a chocolate mouse cake with vanilla ice cream, topped with gear-shaped baumkuchen cookies and fruit. The cookies are a special detail, not only for their shape, but because this specific food is enjoyed by both the German and Japanese. It was meant to be reminiscent of Drosselmeyer, who gleefully let audiences know that the dessert was in “limited quantities” e3e
Pictured right is a lemon and white chocolate cake with fruit. Suspiciously similar-looking to Duck’s bird form, the treat’s ahoge was made from white chocolate and was fully edible. The toppings were meant to represent her pendant, although, I can’t help but see a very high placed beak with no eyes and a beaded crown. It makes me laugh.
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Two signature drinks were crafted and offered at the event as well!🍹
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Pictured left is a drink, available in both alcoholic and non-alcoholic forms, that included five different colors of jellies. I’m not sure why five were chosen, as I can’t think of significant groups of five characters that they would represent. Maybe the five unnamed heart shards? Maybe five is just a solid number to use? If anyone knows, speak up! :0
And on the right is a cocktail themed after Mr. Cat! Available only in alcoholic form, something interesting about this drink is that it comes with a plastic straw with a paper cutout of Mr. Cat on it. You were meant to use it as a “muddler” and mix the drink yourself. I imagine multiple Mr. Cats did a lot of dancing in circles that night. Terrifying.
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Lastly, audience members were given autumn-themed coasters from the event. The printed mail details might have been a nod to how viewers/listeners had the opportunity to mail in their questions to be answered by the cast and crew who attended the event. Very cute and I have 0 intentions to use it as a coaster :D
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blue-chimera · 3 months
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People talk about Dean being prejudiced against monsters — and, well, he is. But he also basically grew up in a war zone and experienced his first act of terrorism at age 4, when his mom was killed in front of him. And then his dad conscripted him into guerrilla warfare to get revenge.
And I've seen people judge Dean so hard for having this prejudice (like it's proof that he's the scum of the earth), but that reaction is just puzzling to me. Cuz that's what violence DOES to just about everybody. It's really hard to get past this kind of basic hardwired stuff cuz your brain needs simple heuristics for survival reasons. If you get attacked by a panther & you can generalize "big cats = dangerous," you've got a massive leg up over someone who needs to get attacked by every species of big cat before concluding that they're all dangerous. And lessons that are drilled into your brain with fear & pain have serious sticking power.
I'm obviously not arguing that prejudice is fine. (I hope it goes without saying that prejudice is something we should all be trying to eradicate in ourselves.) I'm just saying we should be aware of how prejudice can be born of real suffering. Because it means we're all susceptible to it: to turning our pain into prejudice & letting our injuries become an excuse to lash out blindly. And it's too easy to let it happen if you tell yourself that this is something that only the worst people feel or do...
Here's one way we see it happen: You get hurt by Group B1, but you don't differentiate between subgroups of B, so you retaliate against all of B. B2 now sees themselves as victims of your unprovoked attack, and you're a member of C2, so they seek revenge against all of C. Or, they target C2 but C3 gets caught in the crossfire, and so on. So now you're a perpetrator of violence, stuck in a cycle of violence with no clear way out, and maybe you've even hurt B more than C was hurt to start with. But that doesn't mean you weren't a victim with a legitimate grievance originally.
This is why violence is a self-perpetuating cycle. You may think you're too smart to get caught up in something like that, but it's not about being smart. Intelligence can tell you that you were an injured party, but it can't (by itself) tell you what to do about it. Rather, breaking the cycle requires the courage to engage in honest self-reflection, the willingness to practice empathy, & the humility to admit you could be making a mistake.
Storytelling is one way we can begin to cultivate these traits in ourselves. Storytelling can help us to see things with enough distance to judge but enough closeness to empathize (and thereby understand our own vulnerability to making these kinds of mistakes).
For example, look at Dean. A demon kills his mom, and he kills everything that goes bump in the night. And the crazy thing is that Dean realizes he's got a prejudice against monsters really early on in the show. After seeing Lenore for what she really is in S2:E3, he grasps the implications of pacifist vamps right away and pretty much immediately calls out his own attitudes & past actions.
(Which, frankly, shows Dean to be a lot more openminded than folks usually want to give him credit for! When you're up against that kind of trauma-induced lifelong prejudice, it'd be easy to shrug it off with something like, "She's just one vamp. An aberration. It doesn't mean anything." Much, much easier than confronting the fact that you personally might've killed innocent people. Again, this is why it takes courage & humility to look truth in the eye.)
But the war is still raging. And, as we come to see, "knowing" something vs. truly internalizing it (letting it guide your behavior) are 2 separate things. And imagine how much worse, how much harder it must be to try to parse out prejudice from justified wariness when you're an active soldier on the battlefield, a battlefield with no clear lines. It should come as no surprise, then, that Dean flips out when Ruby pushes Sam to use his powers, either in S3 when this first solidifies his distrust & dislike of her (dislike that had been visibly softening after she saved his life in S3:E9, "Malleus Maleficarum," before her agenda on that front became clear) or in S4, when he comes back to find that she's succeeded in "converting" Sam.
And it's ironic that Dean's instincts about Ruby ultimately turn out to be right, given that they're backed by little more than prejudice. But that, too, is like real life: One of the hardest things about letting go of prejudice is the fact that even a broken clock is right twice a day. The beleaguered underdog — the persecuted minority — the victim of prejudice — is not always innocent. To look at this a different way: just because someone's prejudiced against you doesn't automatically make you "the good guy." Dean was wrong to be prejudiced against Ruby... but he also happened to be right.
It's possible for both sides to have grievances, and it's possible for both sides to have done wrong. Or, to say it another way: You've got to do good stuff to be the good guy. Just being an injured party? The other guy being bad? None of that makes you automatically good. None of that means you get to just totally throw critical thinking or self-reflection out the window. "They did X so now anything goes" is a race to the bottom just waiting to happen. Even when "X" is truly horrific, like burning a woman alive in front of her small child. Dean could've used that as an excuse to never stop killing. And if you can't make room for the duality of victimized & victimizer in a single party, it's hard to even begin to understand that as wrong.
So... yeah. Even though it would've been satisfying to see Dean's prejudice stymied by the S4 finale instead of seemingly validated, there's still a lot of value to be gleaned from analyzing the messages throughout the show (and season 4 in particular) about prejudice & its role in the cycle of violence; about what Dean knows (and doesn't know) vs. what he believes vs. how he acts; about the role his prejudice played in helping push Sam into Ruby's arms (which is something I would argue), etc.
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