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shalashbisht · 2 years
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castilestateofmind · 1 year
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schamp-architecte · 6 years
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Mus’X : Espace muséal, Ecole polytechnique
L’Ecole accumule depuis 223 ans des objets scientifiques exceptionnels et des collections variées d’une grande valeur patrimoniale. Dispersés sur le site de l’Ecole, ces objets étaient difficilement visibles au public. Un espace en rez-de-chaussée dans le bâtiment central a été libéré pour accueillir le projet muséographique. Le programme comprend la création d’une exposition permanente, d’une exposition temporaire, ainsi que de bureaux et salle de réunion. Le niveau d’implantation du projet se situe dans le volume général de la bibliothèque (totalisant 5 niveaux ouverts). Le projet architectural devait donc s’inscrire dans les contraintes globales du site, devant reconfigurer les installations non seulement pour accueillir le musée mais également pour l’adapter aux normes. Un SAS d’entrée indépendant et permettant l’accès aux PMR a été construit ; des magasins de réserves pour le stockage d’ouvrages ainsi qu’un local tampon pour les collections ont été nécessaires ; les sanitaires ont été agrandis. Le parcours de visite est divisé en 5 grands ensembles, déployés sur la longueur de l’espace. Chacun offrant des vitrines thématiques latérales présentant les collections, et un axe central dédié à la présentation d’objets phares et à la médiation pouvant faire résonner thématiques historiques et questionnements contemporains. L’ensemble devant constituer un espace en lien avec la recherche contemporaine et diffuser la culture scientifique et technologique à destination d’un public large, notamment scolaire. La maîtrise d’ouvrage a été prise en charge par une convention de mécénat.
Architecte : Stéphanie Champ
Muséographes : Altermuseo, Adrien Stalter
Scénographes : Edith Clavel, Nadège Grobois
Mission complète
Surface : 1 500m²
Coût des travaux : 1,5M €
Livraison : 2018
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rmitsemester2project · 8 months
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Heightened Multisensory Experiences
Week 1
Reflection:
I have worked with sound, mocap, video and 3D model editing. I was given different tasks in each of the fields, all to do with RMIT University projects. Christian Marclay works with investigation connections between sound, noise, photography, video and film. I hope to do something similar throughout the subject. This will help me progress through my discovery of what the project will be.
Progress:
In the first week, we were given a selection of words to choose from to base our project on to represent that emotion via a heightened multisensory experience.
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Research:
Academic:
Born in 1955 in San Rafael, California, and raised in Geneva, Switzerland, for more than thirty years, Marclay has explored the relationship between the visual and the audible through a variety of media, including sculpture, video, performance, collage, and music. Marclay started his career in New York City’s East Village, where he became an early experimental DJ and musician, creating multiple series of works by destroying, collaging, and scratching vinyl records. Influenced by musique concrète, punk rock, and the work of John Cage, Marclay collaborated with a variety of artists, musicians, and performers during this time. The transformation of sound and musical objects into visuals and visuals back into audio experiences has been an important and ongoing part of the artist’s practice. Marclay’s signature playfulness with sound and image has become a feature of works such as Manga Scroll (2010), a sixty-five-foot-long collage of visual onomatopoeias meant to be performed aloud; Scream (2019), prints that collage together the vocal expressions of Japanese manga and Western comic-book characters; and 48 War Movies (2019), a video installation that cacophonously overlays the images and sounds of the titular number of war films. Marclay is best known for The Clock (2010), a work for which he collaged and sequenced views of clocks from a broad range of films to create a 24-hour video installation that also functions as a timekeeper. Collectively, his works tap into and comment on the subliminal power of mass visual and audio culture. Marclay received his BFA from Massachusetts College of Art, Boston, and studied at Ecole Supérieure d’Art Visuel in Geneva, Switzerland. Among other awards and honors, he has received the Contemporary Vision Award from San Francisco Museum of Modern Art (2016) and The Golden Lion from the Venice Biennale (2011). Major solo exhibitions include Los Angeles County Museum of Art, California (2019); Venice Biennale, Italy (2011, 2019); Museu d’Art Contemporani de Barcelona, Spain (2019); Sapporo Art Museum, Japan (2017); Aargauer Kunsthaus, Aarau, Switzerland (2015); Palais de Tokyo, Paris, France (2012); Whitney Museum of American Art, New York (2010); Leeum, Samsung Museum of Art, Seoul, South Korea (2010); MoMA PS1, New York (2009); Musée d’Art Moderne et Contemporain, Geneva, Switzerland (2008); Australian Centre for the Moving Image, Melbourne (2007); Moderna Museet, Stockholm, Sweden (2006); Barbican Art Gallery, London, England (2005); and Tate Modern, London, England (2004).
Reflection:
Marclays way of work seemed the most ambitious of the artists I considered, so I decided to try to do something similar, even if not to the same degree.
Outside of class, thought about what project would be conceived was a tricky procedure due to multiple words to choose from and multiple ideas to choose. Not normal for these occasions, but it was this time.
Week 2
Progress:
In Week 2, we paid a visit to the RMIT Capitol building where we witnessed a couple of performances with lights and sounds using the Pharos software. A couple of ideas have now sprung into my mind.
Recreating the Matrix Code rain with brutal sound effects. The PHAROS software would be used to duplicate the code rain light effect. Some brutal sounding sound effects would be played as the bottom tip of the rain lights hit the ground, sort of like bombs being dropped from overhead. This could've also been mixed with the word terrifying due to the bomb inspiration drawn from the rapidly dropping lights bombing the audience isolated in the dark room.
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Research:
Academic/Technical:
In the film, the code that comprises the Matrix itself is represented as downward-flowing green characters. This code uses a custom typeface designed by Simon Whiteley,[1] which includes mirror images of half-width kana characters and Western Latin letters and numerals.[2] In a 2017 interview at CNET, he attributed the design to his wife, who comes from Japan, and added, "I like to tell everybody that The Matrix's code is made out of Japanese sushi recipes".[3] The effect resembles older generation green screen displays of monochrome phosphorescent computer monitors.[4] One predecessor exists in a "code-scene" of the movie Meteo, a Hungarian experimental-pop culture movie from 1990. The 1995 cyberpunk film Ghost in the Shell, a strong influence on The Matrix,[5][6] features similar opening credits. No official version of the code's typeface actually used in the Matrix trilogy and in the website for the game Path of Neo has been released. Several imitations have been made, mostly screensavers.
Matrix digital rain. (2023). Retrieved from https://en.wikipedia.org/wiki/Matrix_digital_rain#:~:text=The%20effect%20resembles%20that%20of,pop%20culture%20movie%20from%201990.
2. Having different colours flash at different times like alarms in a plane cockpit. The word overwhelming could also be used for the project due to the amount and type of alarm flashes and sounds bombarding the audience into spatial disorientation and loss of situational awareness, fitting the word overwhelming very well.
Research:
Academic:
CONCURRENT TASK DEMANDS IN THE COCKPIT: CHALLENGES AND VULNERABILITIES IN ROUTINE FLIGHT OPERATIONS
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Reflection:
Outside of class, extra thought was put into about which of the two ideas to pursue and how to pursue the chosen one. Different cockpit alarms from different planes were looked at to look into further stages of the project. Potential foley sound would be involved to recreate any voice elements of the alarms.
Week 3
Reflection:
A couple of ideas seemed to spring to mind. One of which was the aforementioned cockpit simulation. Outside of class, some thought was put into what sort of brutal consequences would happen during the simulation which led to looking to the consequences of some real life air disasters.
Research:
Academic:
The Horror Film. (n.d.). Retrieved from https://books.google.com.au/books?hl=en&lr=&id=a0ZgaAcKJ9sC&oi=fnd&pg=PR5&dq=horror%2Bfilm&ots=d3kILW4B5V&sig=kS_AvCTrUXumAh7PGRx1_SVTqy0#v=onepage&q&f=false
The other which seemed to fit the word Brutal better was taking inspiration from horror movie scenes and combining them into one big brutally loud violent package at the RMIT Capitol.
1. ADJECTIVE A brutal act or person is cruel and violent. He was the victim of a very brutal murder.  ...the brutal suppression of anti-government protests.  Jensen is a dangerous man, and can be very brutal and reckless.  Synonyms: cruel, harsh, savage, grim  More Synonyms of brutal brutally ADVERB [usually ADVERB with verb] Her real parents had been brutally murdered.  Synonyms: cruelly, fiercely, savagely, ruthlessly  More Synonyms of brutal 2. ADJECTIVE If someone expresses something unpleasant with brutal honesty or frankness, they express it in a clear and accurate way, without attempting to disguise its unpleasantness. It was refreshing to talk about themselves and their feelings with brutal honesty.  He took an anguished breath. He had to be brutal and say it.  brutally ADVERB [ADVERB adjective, ADVERB with verb] The talks had been brutally frank.  Synonyms: mercilessly, fiercely, cruelly, relentlessly  More Synonyms of brutal 3. ADJECTIVE Brutal is used to describe things that have an unpleasant effect on people, especially when there is no attempt by anyone to reduce their effect. The dip in prices this summer will be brutal.  The afternoon sun had been brutal.  The 20th century brought brutal change to some countries.  brutally ADVERB [usually ADVERB with verb, oft ADVERB adjective] The early-morning New York air can be brutally cold.  Synonyms: savagely, cruelly, dangerously, ferociously  More Synonyms of brutal
Definition from Collins Dictionary.
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The war times were an inspiration for the Brutal word due to savagery of the impact both during and after the war. The sound of the bombs dropping and machine guns being fired would fit the word brutal perfectly. The colours would also have to be modified from just one plain colour to create a representation of blood and other brutal consequences of these savage times.
Week 4
Reflection:
I presented my idea of brutal, but not with a lot of confidence. As a result, I was disappointed with myself and wished I had done better. But I had also come up with the idea of the cockpit simulation, but using the word Terrifying instead.
I discussed it with my Lecturer and they thought the plane idea had the better potential to work. I decided the same. I also thought of the idea of using foley sounds and my own voice to recreate the sound of cockpit alarms as the simulation progressed.
Outside of class, I started to record my own voice using the Voice Memo app on my phone to record my own voice repeating phrases made by planes electronic voices as part of alarms. This was done after looking at some YouTube videos of plane alarms from different plane cockpits.
Due to a mild diagnosis of Aspergers Syndrome, I have keen attention to detail and pattern recognition. With this, I was able to create a pretty good imitation of the voices sounded, but for some recordings, I decided to take my own personal spin on the alarm voices to show how I would've voiced the alarms if I was the voice in the computer.
Research:
I took inspiration from TheFlightChannel and Air Crash Investigation due the realistic recreations of disaster flights and what happens during their respective sequences.
Technical:
TheFlightChannel is a YouTube channel where the creator uses Microsoft Flight Simulator to create disaster flights and gives an inside view of what goes on in the cockpit and an outside view of how the plane behaves to the respective commands from its computer. After the flight either crashes or lands or whatever, the video then gives a brief of what was discovered during the ensuing investigation. This could've fitted the word terrifying, mainly the flight portion of the video, especially from inside the cockpit and passenger cabin. It also allowed for a more accurate sound of the alarms.
youtube
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The MAYDAY case of Aeroperú Flight 603.
'Air Crash Investigation 22 / May Day series 23' investigates legendary aviation disasters to find out what went wrong and why. It uses actors and actresses to portray the pilots, sound effects for the alarms and stuff and CGI for plane behaviour. The only downside is that the voices were not exactly the same in the specific planes as in real life.
TV, N. (n.d.). National Geographic - Air Crash Investigation. Retrieved from https://www.natgeotv.com/za/shows/natgeo/air-crash-investigation
Week 5
Project 1 - Matrix Rain.
Progress:
This project has pretty much been abandoned because of the steep learning curve of PHAROS and the limited time remaining. The first class of week 5 was my first time starting up PHAROS. My lecturer told me that PHAROS has a steep learning curve and feared that that curve, combined with the limited time remaining to complete the project, would be too ambitious to complete fully by the deadline.
Reflection:
If the project had been developed, it would've been great learning skills for me and I would've tried something I had never done before.
Project 2 - Terrifying Flight Simulation.
Progress:
This project is still under consideration, but no longer in the sense of the RMIT Capitol. Instead, it's now being considered as an animated and edited video with sound effects as it progresses. Outside of classes, I filmed some footage to make a terrifying perspective of a flight gone so horribly wrong including high speed dives, spinning and unwanted climbs and falls.
Research:
Academic:
Multiple accident flight cases were considered for inspiration for the terrifying experience.
The 2012 film 'Flight' Starring Denzel Washington served as a guide and inspiration of the terrifying chaos onboard a plane out of control and doomed to crash.
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The story of the film was loosely based on the crash of Alaska Airlines Flight 261 which crashed in 2000 with all 88 people dead. The cause was ultimately found to be improper maintenance by Alaska Airlines cost cutting after the economic downturn in the 1990's.
One of the flights considered was the case of Aeroperú Flight 603. A Boeing 757 that crashed shortly after take-off killing all 70 people on board. The investigation found that a maintenance worker had placed tape over the pitot static ports during cleaning, but forgot to remove the tape before departure. As a result, the blocked pitot tubes caused the planes computer to give multiple false and contradictory warnings such as rudder ratio, stall, overspeed and terrain.
Project 3 - Brutal Horror Film Fest.
Progress:
This project is also being considered as a video due to the aforementioned PHAROS learning curve and limited time. A horror video probably has a better chance of being done in the time due to a less steep learning curve.
Research:
Academic:
Sam Raimi served as an inspiration for the horror direction. In the past, he, along with his childhood friend, Bruce Campbell, made a short film called 'Within The Woods' which landed a larger budget to create the 1981 film 'Evil Dead'. The kills were violent, but also amusing in their own absurd fashion.
Project 4 - Meditative Nature Relaxation.
The word Meditative was also considered for the project due to the stress and mental torture I would have to put myself through to achieve the other projects with a more terrifying and brutal touch.
Outside of classes, upon my lecturers advice, I thought about a more peaceful type of experience to work on. This would save any potential future nightmares
Research:
Years ago, I played the game 'Flower' on the PS3. When first introduced to it, I became captivated by it's unique take on controls and the peaceful easy feeling it gave me. It will serve as criteria that the soundtrack and sound effects have to meet to stick to the mediative adjective.
Academic/Creative Practise:
Designed by Jenova Chen and Nicholas Clark, the focus was sparked by Chen, who felt that the primary purpose of entertainment products like video games was the feelings that they evoked in the audience and that the emotional range of most games was very limited. The team viewed their efforts as creating a work of art, removing gameplay elements and mechanics that were not provoking the desired response in the players. The music, composed by Vincent Diamante, dynamically responds to the player's actions and corresponds with the emotional cues in the game. 
The idea of combining the chosen soundtracks, sound effects with flower interaction and the idea of playing as the wind itself gave me the feeling that I really was nature itself giving the planet a big helping hand to maintain it's beautiful appearances and fixing it whenever it turned dark and depressing, although this was not always the case with every level.
The song 'Flying' composed by Peder B. Helland served as a guide for the soundtrack to follow. Footage would be filmed of Mother Nature performing her duties throughout the world as we continued our daily business.
Peder B. Helland has been interested in music since early age. He was astonished by the fact you can create your own film music with only a computer and keyboard. After being sold on the idea, he set out to get the necessary equipment.
A keyboard his parents gifted to him enabled multiple layers of sounds and melodies on top of one another. By this point, he had already begun fiddling with this and sharing via YouTube. He was suited to the task having development a good understanding of music theory developed from some past piano lessons and playing a trombone in a marching band.
youtube
Sandesh Kadur is a regarded as one of the best wildlife photographers. A person from National Geographic and a maker of stills and films that are a dramatic moving tribute to the animals he photographs.
This would serve as a guide to filming any potential wildlife if this was to be included in the project.
Week 6
Project 2 - Terrifying Flight Simulation.
Progress:
Some more thought was given to the flight simulation idea and a different adjective was considered. The word amazing was being considered due to the amazing views that can be seen from the airliner as you fly from A to B.
Outside of class, I made a couple of mockups or a terrifying flight gone horribly wrong, but the lecturer found it pretty underwhelm,ing, even though they were only prototypes.
Research:
Creative Practise/Technical:
There are a few elements to taking a good view from an airplane window: What Is the Best Seat for Airplane Window Photos? Know Your Route Consider the Time of Day Where Is the Sun? What Camera to Use What Lens to Use Composition for Airplane Window Shots Post Processing Airplane Window Photos
Register - Login. (n.d.). Retrieved from https://www.tumblr.com/edit/rmitsemester2project/723254008968609792
Reflection:
I was given an opportunity to explore this because of a flight a week away for a family birthday. I decided to use this flight to film outside the cabin at the beautiful views seen as the plane passes them overhead. One slight problem was some slight moving about, but this would be reduced by filming multiple individual films, slowing them down and adding smooth transitions in Adobe Premiere Pro to allow the viewer to take in the wonderful seen out of the plane window without any parts of the plane in the shot, wherever possible.
A mock-up was created for the lecturers to show what it could be like if that direction was decided upon. It seemed like a good direction, but in the end, it was again abandoned due to finding another project that seemed to have better chance of succeeding.
Week 7
Project 4 - Mediative Relaxing Nature.
Reflection:
Meditative was also previously considered as a potential adjective for the project. For this to work, the main elements of meditation had to be studied and then thought about how to work as many of them as possible into a heightened multisensory experience. I decided to research the main elements of meditation for use as a guide to ensure the project continues to contextualise the word and reaches the goal for the users to experience.
Research:
Creative Practise/Technical:
Elements of Meditation: Focused Attention. This technique involves deep, even-paced breathing using the diaphragm muscle to expand your lungs. This slows your breathing, allowing you to take in more oxygen, and reduce the use of shoulder, neck and upper chest muscles while breathing so that you breathe more efficiently. A Quiet Setting. Beginners practicing meditation may be easier if in a quiet spot with few distractions, including no television, radios or cell phones. As you get more skilled at meditation, you'll be able to do it anywhere, especially in high-stress situations where meditation benefits you the most, such as a traffic jam, a stressful work meeting or a long line at the grocery store. A Comfortable Position. Meditation can be practised whether you're sitting, lying down, walking, or in other positions or activities. Just get comfortable to get the most out of your meditation. Aim to keep good posture during meditation. Open Attitude. Let thoughts pass through your mind without judgment.
https://www.mayoclinic.org/tests-procedures/meditation/in-depth/meditation/art-20045858
The game Flower was turned back to for inspiration. But not so much the visual experience, but the audio experience due to the soundtrack working beautifully well with the nature of the environment of the game and the gameplay itself. Some rather relaxing footage was filmed during my time in Brisbane as a Brookfield house.
One thing to be done was to work the audio. Heightening the audio was not a good idea due to the fact that increasing the volume would disrupt the 'meditative' factor of the experience. So instead the volume will be lowered to a level more acceptable to something of such a relaxing nature.
Also another potential obstacle is that the relaxed feel of the meditation may require people to close their eyes and let go. This would potentially render the whole image thing pointless no matter how beautiful it looks.
Outside class, some footage filmed at my grandparents house during the mid semester break was put into OneDrive onto my laptop and then put into Premiere Pro and the editing and experimentation began.
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Project 5: Hypnotising Tunnel
Progress:
The word Hypnotising was also considered thanks to some new footage that was filmed while going through a Brisbane tunnel. The idea was to have the footage play with some hypnotising soundtrack playing in the background. The hypnotising factor would come from the lights passing through different surfaces as a certain speed. But after very little development, this went nowhere and was eventually abandoned due to limited time and limited ideas on how to make this project work.
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Research:
Creative Practise:
Choosing someone to be hypnotised Firstly, find someone that wants to be hypnotised. If they don't want to be hypnotised, they’re unlikely to go into hypnosis. All hypnosis is fundamentally ‘self-hypnosis’ (i.e. it’s a self-generated state). So, you can’t hypnotise anyone against their will, no matter how good a hypnotist you are… Next, ensure the person is a suitable candidate and the hypnosis can be done in a safe manner. Not everyone is on the same safety level when it comes to hypnosis and others should not be hypnotised at all. So, ensure that the person has none of the following conditions/issues: Psychological disorders Personality disorders Psychosis Severe (clinical) depression Uncontrolled epilepsy/seizures Brain trauma Dementia Severe learning difficulties/cognitive deficits Do not hypnotise anyone that suffers from any of the above conditions, for their safety.
How do you hypnotise someone? It’s actually pretty easy... (2023). Retrieved from https://hypnotc.com/how-do-you-do-hypnosis/
I decided to research any potential unforeseen obstacles to the meditation experience. Not all of them could be avoided due to not knowing every individuals body conditions and things like that.
Week 8
Project 4 - Meditative Relaxing Nature.
Research:
Creative Practise:
I have also been cautious of the potential negative meditation experiences that have caused certain people some amount of discomfort.
Research on meditation has mostly focussed on the putative benefits of meditation on health and well-being. Reports indicate that psychologically unpleasant experiences occur in the context of meditation practice. Little is known about the prevalence and potential causes of these experiences. The aim of these studies was to report the prevalence of particularly unpleasant meditation-related experiences in a large international sample of regular meditators, and explore the association of these experiences with demographic characteristics, meditation practice, repetitive negative thinking, mindfulness, and self-compassion. With the use of a cross-sectional online survey, 1,232 regular meditators with at least two months of meditation experience (mean age = 44.8 years ± 13.8, 53.6% female) responded to one question about particularly unpleasant meditation-related experiences. A total of 315 participants (25.6%, 95% CI: 23.1 to 28.0) reported having had particularly unpleasant meditation-related experiences, which was thought may have been caused by their meditation practice. Logistic regression models indicated unpleasant meditation-related experiences were less likely to occur in female participants and religious participants. Participants that indicated higher levels of repetitive negative thinking, those who only engaged in deconstructive types of meditation (e.g., vipassana/insight meditation), and those who attended a meditation retreat at any point in their life were more likely to report unpleasant meditation-related experiences. The high prevalence of particularly unpleasant meditation-related experiences reported here points to the importance of expanding the scientific conception of meditation beyond that of a (mental) health-promoting and self-regulating technique. It was proposed that understanding when these experiences are constitutive elements of meditative practice instead of merely negative effects could advance the field and, to that end, it was concluded with an overview of methodological and conceptual considerations that could be used to inform future research.
Progress:
The video has been trimmed to remove any moments of either the camera moving or other unwanted entities moving across the camera lens like a human hand.
The project was modified to make it more of a meditative heightened multisensory experience. One such modification was to change the speed of some of the clips used in the video to make it slower. This would encourage a slow and relaxed mood for the viewers as they were shown the wonderful view. Slow, smooth and seamless transitions were also implemented to get rid of any abruptness which could potentially disturb the meditative element of the experience.
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A screenshot from the project in Adobe Premiere Pro.
Outside of class, I did a little experimentation with the audio to fit the video and the transitions.
Week 9
Project 4 - Mediative Serenity:
Progress:
Before the week, multiple transitions were put in to the video along with multiple different soundtracks to fit the transitions. But the transitions didn't work and the soundtracks changed abruptly enough to disturb the meditative nature of the experience. To reflect more of Marclays style of doing these things, I may put in some smoothly transitioned words saying the sound effects of sounds sourced via FreeSound. They will have to be smoothly put in to avoid abruptness and disturbance to the meditative element of the video.
Outside of class, I turned back to Freesound to find the perfect soundtrack to last the whole audio experience. I also thought about extending the experience, giving the audience more time to enter a meditative state. The lecturer recommended four minutes, but personally, I didn't think that was long enough to achieve true perfect meditation.
Reflection:
A presentation was done to show the Work In Progress of the main project. The serene Meditative project has now taken top priority.
One piece of feedback received was to remove any abruptness in the audio so, the next thing to do will be to remove all the soundtrack, even though the pieces created a really serene theme to the video and worked well with the visuals, and replace it with one big long audio that lasts the whole video. Transitions such as fade in and out will still be put into the audio to help it match with the transitions of the visual aspects, but now to a lesser degree due to much less soundtrack in the final video. The volume will also be adjusted accordingly to avoid too loud audio and destroying the meditative effect on the users/viewers.
Research:
Creative Practise:
Background Anxiety disorders are among the most common psychiatric disorders and meditative therapies are frequently sought by patients who suffer from anxiety as a complementary therapy. Although multiple reviews exist on the general health benefits of meditation, no review has focused on the efficacy of meditation for anxiety specifically. Methods Medical databases were searched thoroughly with keywords relating to various types of meditation and anxiety. Over 1,000 abstracts were screened, and 200+ full articles were reviewed. Only randomized controlled trials (RCTs) were included. The Boutron (Boutron et al., 2005: J Clin Epidemiol 58:1233–1240) checklist to evaluate a report of a nonpharmaceutical trial (CLEAR-NPT) was used to assess study quality; 90% of the authors were contacted for additional information. Review Manager 5 was used for meta-analysis. Results A total of 36 RCTs were included in the meta-analysis (2,466 observations). Most RCTs were conducted among patients with anxiety as a secondary concern. The study quality ranged from 0.3 to 1.0 on the 0.0–1.0 scale (mean = 0.72). Standardized mean difference (SMD) was –0.52 in comparison with waiting-list control (p < .001; 25 RCTs), –0.59 in comparison with attention control (p < .001; seven RCTs), and –0.27 in comparison with alternative treatments (p < .01; 10 RCTs). Twenty-five studies reported statistically superior outcomes in the meditation group compared to control. No adverse effects were reported. Conclusions This review demonstrated some efficacy of meditative therapies in reducing anxiety symptoms, giving important clinical implications for applying meditative techniques in treating anxiety. However, most studies measured only improvement in anxiety symptoms, but not anxiety disorders as clinically diagnosed.
Week 10
Project 4: Meditative Nature
Progress:
So in adobe Premiere Pro, I extended it to about 10 minutes to allow the users more time to enter a state of satisfactory meditation. This meant sourcing music and sound effects that last the whole 10 minute video period.
Also, to reflect Christian Marclays style, I decided to put in some nature sound effects and some words that say which noises are being made as they come. They will be entering the video via a smooth transition to avoid abruptness. But upon reflection, this was decided against because the nature sound effects were deemed too much of an anchor back into the reality of the visual aspects. A backyard swimming pool.
Once the soundtracks were chosen, the next task was to switch the order of the clips around due to varying degrees of weirdness with the transitions. This was decided by how much movement there was during each transition. The one that moved most would be put last and the least movement would be put first, creating a sort of ascending order.
Reflection:
Outside of class, I reflected upon the recommended duration of the video. My lecturer recommended 3-4 minutes. I decided that wasn't really enough to allow the viewers to enter a meditative state.
My Lecturers said that the project was finally heading in the right direction. The audio sourced from Freesound sounded a little substandard though. So I was recommended to hunt for audio from better platforms such as Spotify and YouTube. I was told to consider the audio with the transitions. The order of the transitions was another thing I was told to consider. For example, changing the order so that the most subtle transition was first and the 5 transitions got weirder every time as the video progressed. Finding the right audio has become the priority before sorting the order of the clips. They also said that putting the word RELAX at the start and fitting it with a smooth transition into the video got at least one of them engaged.
Four soundtrack were picked, the first two were the best. 3 and 4 were too meaningful and had too hard a note respectively. The soundtracks chosen were 'Elipse Extended Version' and 'Primal Stream' both by Sleeping Music.
My lecturer told me to make more transitions or make them longer to avoid staying in a basic backyard landscape for too long, this will help make it more of a heightened multisensory experience.
Week 11:
Reflection:
When my lecturers took a look at the latest version of my project, they suggested jettisoning any violent accidental camera movements out of the project completely. They also suggested downloading a clearer version of the soundtrack files and editing the transitions so that they fit when the audio enhances or really tones up and then down.
Progress:
I have another copy of the video and trimmed it down to just under 7 minutes upon lecturer advice and have edited it so that the transitions happen when the soundtrack tone rises and then falls.
Week 12:
Reflection:
The project was once again previewed on the big screen in class. It left some dark side in it. I was told to fineness the volume automation so that the sound of the first track really dies down when the transition stops.
After that was done, the lecture said that the video was pretty much good to go for submission apart from a little added neatness to the ending.
Upon reflection, the final product was not as ambitious as I originally envisioned, it also developed unforeseen sensation for some, such as being brutal in a very obscure way and weird in other ways due to some feeling like they have just woken up from being drugged and the like. But all things considered it turned out pretty alright.
Progress:
The volume automation thing was becoming a bit of a farce. So I decided to revert to a previous technique allowing one of the soundtracks to fade to silence as each transition ended. I believed this to be the best thing due to two contradictory soundtracks and the limited time available.
To finish it up, I made the final audio transition slower to make it a neater ending and then finally submitted the finished project.
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🎩 Hate off...
Feel immense pride to have had a woman as the PM Indira Priyadarshini Gandhi of our nation in 1966 to 1977 and again from 1980 until her assassination in 1984. And who was called the Iron Lady of India.
The fluency with which she speaks French is amazing & commendable.
No reading out, no teleprompter or no help needed.
No proofs required.
She studied at prime institutions like Ecole Nouvelle, Bex (Switzerland), Ecole Internationale, Geneva, Pupils’ Own School, Poona and Bombay, Badminton School, Bristol, Vishwa Bharati, Shantiniketan and Somerville College, Oxford. She was conferred Honorary doctoral degree by a host of Universities globally. With an impressive academic background she also got the Citation of Distinction from the Columbia University.
🙏🙏
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First satnav receiver designed to operate in lunar orbit delivered to satellite maker The first satnav receiver designed to operate in lunar orbit has been delivered to satellite maker Surrey Satellite Technology Ltd in the UK for integration aboard the Lunar Pathfinder spacecraft. The complete Navigation payload seen here includes a four helix antenna (left, in the glass box) developed by MDA in Canada, plus the NaviMoon satnav receiver from Swiss company SpacePNT, and the low noise amplifier developed by EECL in the UK, who also undertook the manufacturing and the environmental test campaign for both the satnav receiver and amplifier. The payload is designed to boost and process faint terrestrial Global Navigation Satellite Signal (GNSS) signals from more than 400 000 km away, harnessing advanced processing and navigation algorithms to fix the spacecraft's position, velocity and timing in lunar orbit in real time. It is complemented by a lunar Laser Retroreflector Array (LRA) (right), developed by NASA under agreement with ESA, composed of 48 mirrored retro-reflectors that will enable centimeter-scale laser ranging of the spacecraft as it orbits the moon, to authenticate the satnav receiver position fixes during the experiment. Due to be launched in late 2025, SSTL's Lunar Pathfinder mission will serve as a telecommunications relay satellite for future missions to the moon, to serve assets on both the nearside and farside, orbiting in an 'elliptical lunar frozen orbit' for prolonged coverage over the South Pole—a particular focus for future exploration. ESA is Lunar Pathfinder's anchor customer, while NASA will also make use of its services in exchange for delivering Lunar Pathfinder to lunar orbit through its Commercial Lunar Payload Services (CLPS) initiative aboard the CS-3 Firefly Blue Ghost 2 mission. Lily Forward, SSTL systems engineer and Spacecraft Lead for Lunar Pathfinder, comments: "SSTL is thoroughly looking forward to not only being part of this historic joint venture between ESA and NASA but also being part of the first CLPS task order to fund the transfer of both a landing and orbital asset to the moon." Cyril Botteron, CEO and Co-founder of SpacePNT, says, "This will be for the team the culmination of a long development that we started nearly 10 years ago at Ecole Polytechnique Fédérale de Lausanne (EPFL), with the development of a first proof of concept prototype of a super high sensitivity GNSS receiver suitable for moon missions." Michele Scotti, Technical Manager at SpacePNT, adds, "This achievement stems from the hard work and dedication of the whole team. It is immensely rewarding to have this once-in-a-lifetime opportunity to pioneer autonomous lunar navigation with our NaviMoon receiver." Success would mean future moon missions could effectively navigate in cislunar environment– fixing autonomously and in real-time their position, using GNSS, with an accuracy better than 100 m, while foregoing the use of costly ground infrastructure. "This may become a practical way for lunar missions to autonomously determine their own orbits, and also to perform time reference transfers between Earth and the moon," explains Javier Ventura-Traveset, Moonlight NAV manager leading ESA's Navigation Science Office and coordinating all ESA lunar navigation activities. "To validate the satnav results, the Lunar Pathfinder spacecraft will also perform concurrent X-band radio and laser ranging during the GNSS experiment windows. This will allow to test and combine three ranging technologies at once—GNSS, radio and laser ranging—which has never before been performed from lunar orbit." Pietro Giordano, Radio Navigation System Engineer and technical officer in charge of the receiver notes that "by demonstrating critical technologies required for precise lunar navigation, our Navigation Experiment Payload has the potential to revolutionize the way satellites are operated in cislunar space." A successful formal Delivery Review Board held this week confirmed the payload is ready to be embarked on Lunar Pathfinder.
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iwcwatches · 1 year
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Success Story - Daniel
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«Being involved in the realization of projects with such large scale, high complexity and global impact made me realize the importance of teamwork, commitment and perseverance in achieving the best possible result - I believe that all of those values are deeply rooted within the DNA of IWC.»
My name is Daniel and I was born and raised in Lucerne. Growing up in a city where tourism, hospitality and watchmaking are omnipresent brought a strong awareness of these three industries, which developed into a deeper fascination over the years. For this reason, I decided to pursue a higher degree in International Hospitality Management at the Ecole Hotelière de Lausanne (EHL).
Due to my interest in the watch industry and IWC specifically as a brand, I applied for an internship in trade marketing and joined the company in October 2015. My duties included assisting with the organization of the Salon International de la Haute Horlogerie de Genève (SIHH - now Watches & Wonders) 2016, which allowed me to combine my interest and experience in hospitality with the world of watchmaking. After the successful launch of the Pilot's Collection 2016, I was given the opportunity to take on the role of Project Manager Fairs and Exhibitions, which involved managing the development and organization of the SIHH booth (now called Watches&Wonders) and coordinating IWC's global exhibition program. During almost 3 years I pursued this position and was able to contribute to the campaign launches of Da Vinci 2017, 150 Years 2018, and Silver Spitfire 2019.
After the launch of the Silver Spitfire campaign and the Pilot's Collection 2019, it was time to take on a new challenge. I moved from Trade Marketing to Corporate Communications, initially starting as Team Lead Guest Relations and later becoming the Global Events Team Lead over the course of the year. During my time in Corporate Communications, I was involved in coordinating and continuously developing manufacture tours and organized physical, digital and hybrid events, including the movie production and launch event of the Top Gun SFTI, which was one of my personal highlights. These projects brought me a lot closer to IWC’s clients, the industry’s press and various IWC stakeholder, which contribute to IWC’s brand awareness. Thus, I became aware of the importance of quality and authenticity in brand communication, while gaining my first experience in a leadership position. As a result of my achieved knowledge in building client experiences, I was able to change once again in August 2021 and take on my current role as Senior Project Manager for Flagship Boutique Experience.
With our team, we are working towards the ambitious goal of creating unique retail experiences that exceed customer expectations and define new industry standards. As a recent result, we successfully opened our new flagship boutique in Dubai Mall on 25th of March 2022, a project I am personally very proud of. Over the past six years, I have repeatedly realized and appreciated how IWC continuously drives the development and empowerment of its young generation with much responsibility, trust and vision.
Daniel Borer | Senior Project Manager Flagship BTQ Experience
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What Subjects are needed to become a Fashion Designer?
How to Become a Fashion Designer?
There are a lot of scopes to become a fashion designer such as after 10th, 12th, Diploma, B.Com, BSC, BA, etc. One can pursue fashion education at any age there is no age limit to learning anything. To become a fashion designer knowledge of design, drawing, material, fashion trends, customers demand, and much more. Eligibility is 10+2 standard education. Fashion Design Subjects For Diploma, BSc, Diploma in Fashion and Lifestyle Entrepreneurship, PG Diploma In Fashion Communication, etc.
Become a better fashion designer by learning the best education course at the top institute. Girls and boys get ready to pursue professional fashion design by completing 4 years of education at our institute. We offer courses in diploma, government, and a certificate for Fashion Designing Course in Rajkot.
Subjects Needed for a Career in Fashion Designing
Fashion Illustration & Styling
Fashion History
Fabric Artistry & Embroider
Garment Construction
Accessories Design
Textile Design
Pattern Making & Draping
Fashion Marketing & Merchanding
Fashion Photography
Fashion Styling
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What is a Fashion Design?
Fashion design is the art of making design, accessories, clothing structure, and dress and its embellishments.
What fashion designer does?
A fashion designer makes different types of clothing such as gowns, dresses, tops, saree, designer lehenga, pants, suits, kurti, frocks, skirts, jewelry designs, matching accessories, jeans, purses, sandals, shoes, etc.
What skills are needed to be a fashion designer?
Drawing skills, fabric knowledge, sewing techniques, communication, creativity etc.
Fashion Design Course in Rajkot Time Period
Degree Course = 4 Years
Specialization Course = 3 Years
Advance Course = 2 Years
Foundation Course = 1 Years
Students get 4 worldwide certificates INIFD, IMG Reliance, Manish Malhotra & London School of Trends. Our university additionally offers training in entrance examination preparations for NIFT, NID, NATA, etc. Learn how to make fashionable clothes by means of the usage of diverse varieties of materials in today's fashion.
And college students additionally get a chance to make stylish garments for a display to show their talent in the international shows. College students have the opportunity to showcase at London Style Week, Lakme Fashion Week & NY Style Week. Our course includes superior competencies and strategies of style layout for students.
The Fashion Designer Course in Rajkot includes a complete syllabus and a certificate is provided at our college. Show your creativity by making the latest fashion design in the industry. Display your hidden talent via developing great ideas for fashion designing global. Get ready to specialization embroidery, tailoring techniques, clothing, accessories, eco-fashion, fashion technology, etc.
After finishing the path students could make clothes for children, male and female of diverse fashion Begin your career in fashion designing and become a stylish style dressmaker. All styles of education are given to college students so their competencies get expertise within the style industry.
For students of our institute fashion shows, online periods with celebs, workshops, and many others are held. Learn how to draw caricatures perfectly of all kinds. Make your fashion passion into enterprise by way of finishing schooling of favor path.
Top 10 Indian Fashion Designers in 2022
Manish Malhotra
Sabyasachi Mukherjee
Ritu Kumar
Tarun Tahiliani
Rohit Bal
Masaba Gupta
Neeta Lulla
Anita Dongre
Anamika Khanna
Manish Arora
Fashion Designing Colleges Across the World
Bunka Fashion Graduate University, Japan
Domus Academy, Italy
Istituto Marangoni, Italy
ESMOD International, France
Institute Francais de la Mode, France
Paris College of Art, France
Studio Berçot, France
L’IFM Ecole de mode IFM Paris, France
London College of Fashion, UK
Savannah College of Art and Design, US
Westphal College of Media Arts & Design, US
School of Arts, Design and Architecture, Finland
Fashion Institute of Technology, US
Central Saint Martins, UK
Royal Academy of Fine Arts Antwerp, Belgium
Opportunity to learn special varieties of style & creative thoughts under the expert style fashion designer. Parents can know all of the facts associated with fee structure, admission, course, duration, eligibility, info, etc.
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aayushnarrative · 20 hours
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wvgsvf · 9 days
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Dive into Ecole Globale's unique emphasis on entrepreneurial skills, fostering innovation, creativity, and business acumen among students, setting it apart as a pioneering institution among schools in India. For more info..https://www.ecoleglobale.com/blog/top-10-schools-in-india/
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shalashbisht · 2 years
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latribune · 10 days
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Exploring the Benefits of Bilingual Education
The Many Advantages of Learning in Two Languages
In a world that's more interconnected than ever before, bilingual education has emerged as a powerful tool for preparing students for success. But what exactly are the benefits of bilingual education, and why is it becoming increasingly popular? The Dr. Hind Louali-led French School of Austin - Ecole Jean-Jacques Rousseau explores how learning in two languages can positively impact students' academic, cognitive, and socio-emotional development.
It makes your brain stronger.
Bilingual education helps the brain grow smarter. Studies find bilingual people often solve problems better, think more flexibly, and are more creative than those who speak just one language. Switching between languages is like exercise for the brain, making it stronger and more adaptable.
Also, bilingual education improves skills like paying attention, controlling impulses, and remembering things. These skills are super important for doing well in school, work, and making friends. By strengthening these abilities, bilingual students become better equipped to navigate various challenges and succeed in different aspects of their lives.
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It helps you do better in school.
Speaking two languages can give you a big boost in school. Studies show that bilingual students often do better on tests and in their classes compared to students who only speak one language. French School of Austin - Ecole Jean-Jacques Rousseau says learning in two languages helps you understand things more deeply and do well in subjects like reading, math, and problem-solving.
Moreover, learning in two languages can make students better readers and writers. They use what they know in one language to help them understand and analyze difficult texts. This makes them do better in all their subjects at school.
It boosts interpersonal and socio-emotional development.
Besides helping students think better and do well in school, bilingual education teaches them about people and cultures. Learning a second language makes students understand and respect different ways of life. According to French School of Austin - Ecole Jean-Jacques Rousseau, it helps them get along with others from different backgrounds and build strong friendships.
Also, speaking two languages helps students work well with others, solve problems, and make friends. Schools that teach in two languages make everyone feel important and proud of who they are. This helps students feel good about themselves and their abilities. The French School of Austin - Ecole Jean-Jacques Rousseau says students become more confident and empowered to embrace their unique cultural backgrounds.
It opens up big opportunities.
Speaking two languages can open up lots of exciting opportunities for you. Many jobs today are looking for people who can speak more than one language. When you're bilingual, you can work with people from all over the world, travel to different countries, and even live abroad.
Plus, being bilingual can help you understand global issues and make a difference in the world. You can discover more about different cultures, languages, and ways of life and use that knowledge to help others and make the world a better place. French School of Austin - Ecole Jean-Jacques Rousseau shares that learning in two languages isn't just about school—it's about preparing for a bright future full of adventures and opportunities.
Preserving cultural heritage
If you come from a family that speaks a different language at home, learning two languages can help you keep your culture alive. According to French School of Austin - Ecole Jean-Jacques Rousseau, learning and speaking your family's language can help you relate to your roots and heritage. It's a way to honor your family's history and keep your culture alive for generations to come.
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In this day and age, it's important to value culture and history. Language is a very important aspect of identity, culture, and history, serving as a bridge that connects us to our heritage and the stories of our ancestors. It preserves traditions, customs, and beliefs shared through generations, strengthening a sense of identity and belonging. French School of Austin - Ecole Jean-Jacques Rousseau explains that language reflects the diverse experiences and perspectives of communities worldwide, enriching our understanding of the human experience and encouraging respect and admiration for diverse cultures.
Learning in two languages is a wonderful skill to have. According to French School of Austin - Ecole Jean-Jacques Rousseau, it helps you think better, do better in school, make friends, and open up big opportunities. It's not just about learning words. It's about understanding different cultures, traditions, and ways of life. So if you have the chance to learn in two languages, go for it! You never know where it might take you in school and life.
French School of Austin - Ecole Jean-Jacques Rousseau is a dedicated community where every child's unique potential is recognized and developed. Experience a world-class education that blends language proficiency with the joy of learning. Visit this page for more information.
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llhjo · 1 month
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Discover the transformative journey at Ecole Globale, a girls' boarding school, empowering young women through holistic education and fostering leadership. https://www.ecoleglobale.com/blog/top-10-schools-in-india/.
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global-initiatives · 2 months
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Boosting global employability through French Masters programs 
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Like many Indian graduates, I saw French universities primarily as avenues gaining international exposure rather than career accelerators immediately. However, pursuing an affordable research-focused Nuclear Engineering masters at reputed French Grande Ecole - Grenoble INP, unveiled incredible job prospects across Europe’s energy sector I hadn’t anticipated!
Thanks to Grenoble city’s long standing scientific expertise nurturing niche fields like nuclear technologies, securing valuable project-based industry internships even while studying proved easy through university partnerships with major employers like Orano, EDF, Engie and Schneider Electric.
These collaborations certainly helped our graduate employability later, with over 90% international students receiving job offers during campus recruitment drives from leading French energy majors and allied technology firms. 
Grenoble INP’s dedicated 6-month post-study residence permit extension for overseas students job hunting locally after finishing our 18-month degrees also proved a huge bonus leveraging recruitment opportunities without visa hassles initially. 
So while known for art and culture more popularly, studying specialized STEM programs in France can accelerate global science careers tremendously too thanks to unparalleled industry access and post-study work advantages!
#Frenchuniversities # internationalexposure #NuclearEngineeringmasters #GrenobleINP #jobs #scientificexpertise #nucleartechnologies #internships #Orano #EDF #EngieandSchneiderElectric #employability #recruitmentopportunities #STEM #EnvoyOverseas #EthicalCounselling #EnvoyStudyAbroad #EnvoyEducation #Envoystudyoverseas #EnvoyStudyVisa
-Aarush
Disclaimer: The perspectives shared in this blog are not intended to be prescriptive. They should act merely as viewpoints to aid overseas aspirants with helpful guidance. Readers are encouraged to conduct their own research before availing the services of a consultant.
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estifada · 2 months
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