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#eva yan with a gun what will she do
hayheadd · 3 months
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Why P2 Eva Yan design is FUN and COOL and BEAUTIFUL and MAKES SENSE
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First question that comes to the minds of most. Why is she so naked? Why is her tit hanging out? Why does she have one sock on? What's wrong with her? Exactly sir. What is wrong with her? Does she look functional. Look at her single sock and tell me she has it together. She goes outside like that. In the single sock. No shoes. Walks over to the Cathedral even where there is no pavement. What do you call that? You call that style. That's hot girl shit. Unapologetically insane. You see her like that and you think holy shit why would anyone do that. WELL HERE'S WHY. MY totally not reaching EXPLANATION
First of all, Eva Yan is a total slut. We can all agree on that. But what drives her to be a slut? What gives her the strength to deal with Daniil D. Dankovsky and his murder buddies? Throughout the games Eva makes it clear she is suicidal. Hate to spoil it to you guys. She, like Lara, feels the need to be useful in any way possible. Eva's day 7 actions seem to be less practically aimed than Lara's gun murder stuff. To me it seems like she just wants to be a part of an idea. To feel like her life has not been wasted. And that doesn't necessarily go for just utopianism, especially with P2s themes of the common miracle of the earth and the polyhedron. Her being one of the few survivors of the Nocturnal ending is especially weird since she's a UTOPIAN. She expresses a desire to become an herb bride. Well that seems like the complete opposite of her previous shtick. But think about it this way. How appealing would it be for a girl like Eva to dance in dirt all day and eventually go out righteously in a blood sacrifice? To live knowing you have a use? To serve a miracle (she likes miracles)? This is where the SOCK comes in. See, herb brides don't wear shoes. So what if??? She's kind of like halfway in the dirt halfway in the.... sky.... You know what I mean. The sock represents her double-sided nature. And let's talk about that hanging boob again. That's pretty weird isn't it. Well look at the hern brides. Tits out and everything. Barefoot as fuck. Serving true womanhood. BLOOD and GUTS and all
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Also like look at her face ❤️❤️❤️❤️
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simonstamenovic · 1 year
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UMM com update incoming! idr how much of this I shared god bless + not a lot happened that isnt rly specific bc we had downtime
i was away from the group while they went to a food truck bc someone that worked there is missing
they got told the missing person (mia) was a bad cook but everyone loved her food anyway bc it made them feel good (rift confirmed there) and that she was contacted by an ex cop/current PI, luis navarro (sp?)
I ended up at rice assets, got told to make an appt and killed time for tink to explore by going in circles abt my schedule. then said I wanted to invest in the area (bc the person who is the Big Bad of this section was talking abt that) got laughed at and ultimately had to wait til work was done
(flash forward) texting Seth abt how I found who we r looking for and tink is scared of her + she makes me feel weird too (looking at her increased my clingy status effect by 1 number, or 2 pips)
got told I almost texted "I miss you" but erased it before (my choice) saying "please come here" (I very very rarely say please)
(flash forward, after food truck but before texting Seth)
rest of the group goes to where luis last was, run into his wife, find a gun w silver bullets + a silver knife. told abt "faerie ring park" as a lead
they found a drawing of [INSERT BAD RIFT HERE] and seth used prev gatekeeper knowledge re: what is weak to silver
they text info to calvin (as this is just meant to be reconnaissance) and he tells everyone to come back immediately
Seth argues in my favor, saying he's glad he didn't pledge anything to Calvin bc I Very Rarely directly ask for things/mention my feelinfs
i sic my shadow on eva rice (scary woman) and text Seth that I'll concede and go back to Calvin but will not be waiting long
DOWNTIME MOVES
the others r not my business. Seth goes to work and Calvin can tell it unsettles me, puts his hand on my shoulder and tells me he will be back soon. it is nothing but humiliating that everyone else can tell how weird I'm being
text Seth 2 meet me in neverland after he's done w work, in the meantime I try and get ppls shadows to tell me their secrets
Seth texts me that we need to talk about something (ooc I know what exactly he's referring to, IC it's a miscommunication)
i meet Seth at his island filled w giant sweets and such, start rambling like "I'm really sorry I've been acting so strangely that place is weird and you just. make me feel really really weird and I dont like it or understand it I oh sorry here's your jacket back"
Seth says that what he wanted to talk about was me "trying to stab" yan (didn't intend to stab him. he grabbed me and I flailed around w my knife til he let me go).
he said that I should apologize. "do you consider yan a friend? i think you do." (cue grimace) and I was like. i guess. if I have to.
Seth asks what I was talking about before "what?" (playing dumb) "what?" (knows I suck at being vulnerable) "I... forgot." (lying so bad) but he accepts it bc he is sweet and won't push
i make some colorful silver bullets + a silver laced chain
mc suggests me n Seth sleep in neverland
we all meet calvin next day give him info, roxie gives us various silver things he was able to make in one day, Roxie sees my bullets and pats me very hard on the back
i awkwardly apologize to yan, I'm more focused on the knife thing while to him the serious thing is that I put myself in danger. i tell him Ive never really had friends before and to me none of this seemed like a huge deal (the last part is not in those words. much less blatant re: not knowing what's normal. i did say that I've never had a friend that isn't tink tho)
I'm not sure he accepts my apology but he does give me a hug because he knows how hard it is for me.
we head 2 faerie ring park because eva rice is busy at work and we will not be able to confront her until later. the park is abandoned and "smells of decay" there was a man in a raincoat who disappeared? no. jumped into a hole. end session.
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permian-tropos · 3 years
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originalcontent · 3 years
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Well. Forgot to make our final pathologic post, because we did it, we finished the game. We just played all the remaining days at once. Not going to go super hard on the plot details bc if you know them then you know them, all I can say is holy shiiiiiiit this was such a good story/mystery/choice/everything.
First order of business: casualties.
All the children except Grace survived. When we had five panaceas, we chose Sticky, Murky, Khan, Notkin, and Capella, and we weren't able to find any more shmowders until it was too late. Taya was lucky and Grace wasn't. I feel kinda bad but also I don't know what more we could have done. God all of the kids and their final conversations when they all think they're going to die, they're so sad and sweet and I love them all so much.
The thing I'm SUPER bummed about is that Stakh, Lara, and Bad Grief all died. Like we did everything we could for all of them, but I'm still sad about it. One regret from this game is that I think we should have spent more time with them. I should have tried to make things right with them. I was so focused on the kids, and I don't regret that, but also I kept putting other things before them as well and I should have tried harder.
The other casualties were Big Vlad, Maria Kaina, Eva Yan, and Anna Angel, who was apparently a character but I think we literally never spoke with her in our playthrough. And Aglaya, although I don't know how we could have saved her either. Everyone else survived. I don't know the typical death toll for this game, but we did better than I was expecting us to, all things considered.
Oh wait, Nara's also dead. That wasn't an incredibly disturbing scene or anything. Like I'm getting ahead of myself a bit but jesus the kinfolk terrify me sometimes. My sister mentioned that it's probably a very different game if we commit super hard to exploring their plotline, and she's probably right. That whole sequence though... the blood, the hearts... it's a lot. I'm not going into detail bc if you've played the game then you already know what's down there, but hhhhhhhhhhhhhhhh.
I feel like replaying this game knowing everything would put a LOT of earlier conversations into new context.
Still! That was the only place we death spiraled this time! Death spiral escaped! That's probably due in no small part to the presence of the soldiers. Like yes they're terrible and them burning people alive is terrifying, but also we discovered the strategy that every time we were attacked by someone we could just have them chase us past a soldier who would protect us. We still had to sneak around a lot but overall it meant we had a lot fewer fights.
The polyhedron was gorgeous. We probably wasted a lot of time visiting it, but it was wonderful. I wanted to go back when all the kids were there but they didn't let us. Super into the earth/sky dichotomy of Notkin's and Khan's gangs.
Block was sure something. When I first met him he was meeting with my three [living :(] best friends but none of them would talk to me. Anyway. When he arrives everyone's saying they loved him, then later on we accidentally walk into the most obvious coup ever, and then the next day he's back in charge like nothing happened. And then on the last day there's this massive violent internal conflict? Plus the whole thing with him and Aglaya (weren't they working together in the prologue?) and plus they keep giving us heart attacks saying they're going to level the town and then changing their minds. Thank god for Changeling who was apparently the single persuasive voice in saving everyone? I guess? We've had our ups and downs but honestly she was waaaaaaay more reliable than Daniil at the end.
I told her I'd help her cure a patient in the hospital, but I didn't have any panacea or shmowder so in the end I couldn't, but afterwards I was glad I hadn't helped her. I already felt terrible I didn't have enough living blood for all the children when they were all spontaneously infected, and it would have been so much worse if I had been able to help another but I'd wasted it on a random person earlier.
... Is Aglaya in love with Artemy? Or are they just two agents who recognize said agency in one another? Everyone spent all game hyping her up as some sort of monster but she was my friend and she listened to me. And she died trying to save everyone I guess.
The kids...just. All of them. Notkin and Capella both told us to let them die but to make sure Khan was okay. Murky saying she'd loved Artemy since the first time she saw him. God everything they said and did I love them. I can't imagine playing this game as either of the other characters because I can't imagine going through this town and not carrying deeply about all the kids like this.
So I think...I think I made my choice long before I actually made the choice itself, you know? There was only ever going to be one choice.
Day 11 was the first and only day when I knew exactly what I had to do. I mean I guess it was in the stage directions and everything. Thank you dear Fellow Traveler for feeding us the night before--did you know we'd never visited the dead item shop until the last night? Probably would have made finding food and medicine a lot easier. But anyway, when the day began I didn't quite understand the significance of the stage directions because the Haruspex looking for couriers did not sound like the dramatic climax to the story that I knew this day was supposed to be. Still, I looked for the couriers.
I think I visited the three locations in the order I was supposed to. Seeing Daniil like that with his gun and bloody hands, sitting in a room of corpses...hearing him ramble...oh man I was so conflicted, this whole game I'd thought that even though I teased him, I would always ultimately back his plays because I trusted him and I knew that ultimately he wanted to help people too. Hearing him tell me what he wanted me to do then at the end of everything...he honestly scared me a bit.
The Changeling and I seemed much more on the same page at the end of everything. Being in the middle of a field with armed soldiers closing in from all sides was kind of terrifying though. I didn't stay to witness what she did with them. She’s okay though, she’s alive.
Wild goose chase for the final courier eventually took me to the bar where I met an injured bandit and was able to actually perform a surgery for the first time in the entire fucking game. I really enjoyed that because I'm supposed to be a fucking surgeon.
Meeting my understudy fucking killed me. I cannot BELIEVE that the final courier who was carrying the only file that could save the whole town was canonically murdered by the understudy of the protagonist. How the hell is that a real plot point, do you have any idea how much I adore that, that is more meta than literally anything else that has happened in this whole game. I fucking died. I definitely have been playing this game as Artemy rather than as Actor, and I think that made the whole scene even funnier. His whole thing about taking a new direction with the character, the whole "you're getting paid for this??", the fact that Artemy was so offended by literally every aspect of his existence that we didn't even know what to criticize. At the end I was like "yeah I'm definitely going to kill this guy" but we're nice people and we let him surrender. His inventory consisted of a rusty scalpel, a hazelnut, and a single piece of twyre, which was the most incredible parody of Artemy's inventory that I can imagine and killed me all over again.
The kin folk all met with me and begged me not to let them die. Maybe things could have been different, but again, I knew my choice and deep down I always knew what we were going to choose at the end. When you start the game, day one, there are two things that are immediately striking about the town. One, it's full of living folklore, and two, it's full of children, and those are the two things that make the town special and wonderful. When you look back on it all, there was only ever one way this could all end.
The dead courier (murdered by my own fucking understudy rather than an actual character, still dying) was a dramatic sight. It's lucky I had to sleep then or I probably wouldn't have found him.
After I made my choice, the disease tried to murder me. It infected literally every district I moved through, manifesting in every single passageway. I just chugged my tinctures and moved as well as I could, because fuck you disease, you are nothing to me. Obviously at that point nothing really could stop me. I considered saving in the cathedral, but what would be the point?
Day 12 was so bright and peaceful and nice. I could just walk around for once with no fear of getting lost or hungry or running out of time. I'm still really sad my childhood friends weren't alive to share it with me, but I enjoyed talking to everyone. My favorite little end conversations were Taya and Notkin for sheer adorable factor, Yulia so Artemy could say he wanted her to be the one to tell his story and to make it as undramatic as possible (fuck you Mark), Daniil because it was super cute and I’m glad that after it all things are okay between us and I got to make fun of him for trying to talk in my language, and Andrey and Peter because literally nothing made me feel better about my choice to destroy the polyhedron than listening to them complain about it.
And then the theater, where I talked to everyone who'd died and to Mark Immortell. He told me he'd need to try again with a different protagonist (gee I wonder who he could be referring to, such a shame we'll never know) and that I could go into the back and take off my mask now. I considered it for a bit, but it didn't feel right, so I decided that I was Artemy and I went back outside.
This game was wonderful. It was beautiful. It has such a fundamental understanding of what theater is and what makes something theatrical (lose me with your cinematic games, theater and cinema are completely different things and the former is impossibly beautiful but is also almost impossible to recreate when not in person). It's worldbuilding was immaculate, and for all the stress it caused I'm really happy for it.
I say this every time, but I love Artemy so fucking much. Give me a character who is a monster and a healer and who is full of anger but also so much love, and then just have him adopt 7+ children why don't you. He is so wonderful and good and interesting and I am in love with him.
(Edit: And then like a month later, just now, we went back to our last save and threw the documents in the trash so we could play through the other ending. I think the diurnal ending is definitely the better one, although it was nice to see the polyhedron again and to talk to all the game developers. <3 Also the goodbyes to Daniil and Notkin were super sad in that one, I did what Daniil wanted, he won’t even stay? This is so sad.)
Well that's our pathologic playthrough. We know there's a lot we missed and we may return to the game at some point. (Looked up a plot summary afterwards and there’s just so much else. Must save my childhood friends next time.) Game is very good though. It's been wild. Marbles sometime in the next few days. :)
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