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#fallout 4 headcanon
blazefire2012 · 2 years
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Do you have hc about Hancock?? :D
I feel so honored to get this ask becuase im just all in my feels and hyperfixation right now and not by any means an actual fallout blog so here's these few headcanons that I threw together from my personal fics. If anything is confusing, let me know and I'll explain it better 😅
• In his line "Hey. Rads over here. Not for the softskinned", he says softskinned instead of anything like "smoothskin" becuase its, well, a slur in the context some ghouls say it, and also because he is consittered a new age ghoul and doesn't see the need to use such a word to describe someone if it has such negativity attached to it. Especially since it's only been a decade or so since he's been a ghoul.
• Because of his friendship with MacCready and hearing Mac's second hand stories from his Vault 101 friend back in the capital wasteland, he knows all too well of Vault-Tecs experiments in the different vaults. So when he meets the Sole Survivor and finds out what happened to them, he has even more of a reason to hate the company, a personal reason even.
• He LOVES pda in front of people like Pre-BB Danse, X6-88, etc, just to watch them squirm.
• You can pry this from my cold, dead hands, but you can still see a glimer of his concept art blue eyes under the blacked out part from a specific angle in specific lighting. He doesn't notice it until someone who he trusts enough to get that close tells him. He gets a bit warm and fuzzy but doesn't know why.
• (I read that Fahrenheit isn't his daughter in Canon, just in coding terms, so imma run with it) Even though Fahrenheit isn't his daughter he treats her as such. They met when she was young and he took care of her, basically saving her life. So out of loyalty and to repay a debt he constantly tells her doesn't exist, she took up the job of body guard. That and he taught her to play chess as a kid to get her mind off of bad things and that's why when she first meets Sole, she constantly makes chess references.
• He hates the irony that his new identity first name is also John. As much as he wants to forget his old life and name, it's still a bigger annoyance in his mind than he'd like.
• Becuase of being a ghoul, he's a lot warmer than youd think. So much so, sometimes sleeping in a settlement that has cats, he would wake up with one or more on his chest asleep with him.
• He used to hang out in the dinner above Diamond City, the one you have to parkour up to in-game, and do chems in secret away from everyone.
• (This may be something from my personal game becuase as soon as I sent him to a settlement, he started farming without me telling him to do so) He would work at the farm in Diamond city to get money for his chems.
• Loves loves loves leading people on when they think he's an older ghoul and ask what life was like prior to the bombs. "I'm telling you man, deathclaws used to be tiny. Teenage boys would keep them as pets. Feed 'em those little fish from the can. Their bites? Wouldn't even pierce the skin!"
• Even though he "gets around", he is so very touch starved. Like a close friend or significant other hugging him, touching his hands, straightening his clothes, even stealing his hat, he just melts on the inside.
• He knows Nick from his time in Diamond City. Loved to annoy the old synth as a kid and consitters Nick one of his only friends growing up.
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Thank you for your answers it might push me to publish my ff danse one day 🤔
lol never...
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ihateclaws · 1 year
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random headcanon that deacon would love to learn probability. he’d say it’s the only valid thing in math.
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cozylittleartblog · 2 months
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8th annual nick valentine post! fallout 4 npcs Love sitting. they'll see a chair and ask "is anyone gonna sit here" and not wait for an answer. its like nick is on a personal quest to sit in every chair in the commonwealth. if he sees a chair its on sight
its because his joints are bad, obviously. he's like 140
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akdrpa · 6 months
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The courser coat design is the worst, most evil thing ever done by the Institute
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So weird head canon that makes sense in my mind..Paladin Danse walks a little too fast or purposefully whenever out of his power armour. It isn’t something he is doing consciously, it just kind of happens whenever you get used to wearing heavy metal constantly. So in other words..my man stomps. The least stealthiest companion you could ask for.
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prismolovessideblogs · 8 months
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newvegascowboy · 1 year
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food & agriculture in fallout: extrapolation and speculative worldbuilding
Okay, well. This is going to be an extremely long and data heavy post. Bear with me.
I'm going to go into detail about the crops and available food given to us canonically and textually. I'm going to be drawing some real world parallels between the crops we see in Fallout and what we have here. I'll be pulling relevant data from all the games, but the majority focus on this post is going to be about the east coast and Massachusetts in particular because it gives us the opportunity to participate in the agricultural climate of the wasteland.
Is there a point to this? Not really, but I'm pedantic and I take things too seriously.
my sources will be linked in the text throughout. for those of you who want to read about agricultural and growing zones of the continental united states, please follow me under the cut.
Growing zones and real world agriculture
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Shown here are the growing zones of the united states, divided into a temperature map of about 19 different regions. It's fairly intuitive to read -- colder temperatures are north and east, while warmer temperatures are south and west. The majority of the Mojave desert sits between 7a to 9a, a temperature range of about 20 degrees. DC and the nearby section of the southeast coast sits between 7a and 8a. The interactive map linked below will tell you where your growing zone sits.
The 2012 USDA Plant Hardiness Zone Map is the standard by which gardeners and growers can determine which plants are most likely to thrive at a location. The map is based on the average annual minimum winter temperature, divided into 10-degree F zones and further divided into 5-degree F half-zones.
For the moment, we are going to focus on Massachusetts.
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Using the temperature above, we can see that the growing zone of Massachusetts is 5a (-20f) at it's very coldest, all the way to 7b, (5f) at it's warmest during winter. Most of what we see in fallout 5 sits in the 6a to 6b zone, which is middle ground during the winter, but cold enough to want to warrant crops that can withstand the frost.
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There is a solid 5 month window for planting annual crops, like corn, melons, and gourds like pumpkin. Your perennial crops are limited to fruit trees and possibly grains, depending on the variety and whether or not a perennial variety has been bred.
Cold weather crops include beets, carrots, greens like cabbage, collards, kale, and potatoes. These aren't the types of crops that will survive the winter as much as these are foods that can go in the ground as soon as it is unfrozen enough to be workable. Root vegetables and greens can germinate in soil as cold as 40 degrees Fahrenheit, which provides some leeway with unpredictable frosts and late planting times.
Much of the agricultural landscape of Massachusetts is dependent on the dairy industry, farming cattle, and aquaculture -- fishing and catching shellfish. Those with access to the coasts, fish and shellfish ought to provide protein during lean months.
Why are we talking about this? Well, if we're stepping into the shoes of a subsistence farmer in the fallout universe, we're going to have to take into account climate and ideal planting times for certain crops. It's not wholly important in terms of things like fic writing, unless you happen to be writing about the life and times of wasteland agriculture, in which case, I hope this is helpful! Again, I am pedantic, and this section is to provide a template when considering and discussing other parts of the game and what their specific diet and agricultural landscapes might look like.
Something to keep in mind when thinking about how farms might function in the Mojave, for instance, or if you're doing worldbuilding for a different part of the US.
Crops in the fallout universe
Now that we're familiar with growing zones and why certain crops are planted and when, we're going to apply some speculative worldbuilding to fallout itself. We will be revisiting growing zones when we talk about other climates, but for the moment, we're going to focus on fallout 4.
Now to preface -- I don't think that the food that is given to us in game is wholly representative of the plants or animals that survived the apocalypse. If some managed to mutant and survive, I'm willing to bet others did. I certainly won't deduct any points from anyone who wants to talk about growing cotton, or farming peaches or cherries, and I won't raise any eyebrows if someone includes things like spices into their wasteland cuisine.
In the 210+ years since the bombs fell, I do not think that the majority of the US is a desolate wasteland, but this post is not going to be my beef with the devs about how brown everything is. This beef is about food in particular. However, for sake of ease, I'm mostly just going to focus on the food that is presented to us in game.
There will be some extrapolation and speculation later, but if I do that for everything, then we'll be here all day, and we've all got things to do.
I would also be remiss to mention that agriculture in the US is old. It predates colonialism. The Native Americans cultivated the land long before any European settlers. They practiced a type of crop growing referred to as Three Sisters planting, which utilized corn, pole beans, and squash -- all things that exist in the agricultural landscape of Fallout as we know it.
Corn
I'm not going to say much about corn because there's not a lot to say about it. We all know what corn is. Fallout's corn is visually similar to wild violet, a hybrid corn.
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But I am not going to say Fallout's corn is one such variety or another. In the 210 years since the bombs dropped, I imagine corn varietals have been bred and interbred a thousand times, and it is probably it's own unique strain. It's kind of a moot point. Corn is corn. You can do with yellow corn what you can do with wild violet, and whatever special breeds that make up Fallout's corn.
Corn is the third largest plant-based food source in the world. Despite its importance as a major food in many parts of the world, corn is inferior to other cereals in nutritional value. Its protein is of poor quality, and it is deficient in niacin. Diets in which it predominates often result in pellagra (niacin-deficiency disease). Corn is high in dietary fibre and rich in antioxidants.
You can do a shit ton with corn. It's a staple grain. It would not be incongruous with the fallout setting to have settlers making tortillas, cornbread, polenta, grits, tamales, etc. Corn can also be used to make corn whiskey. The husks can be spun into yarn and woven into garments similar to cotton, which I thought was interesting and also solves the problem of where the hell wastelanders are getting their clothes. Corn can be used as livestock feed, especially in the winter when cattle can't graze. While corn is a staple grain of the US, the east coast has minor corn production compared to places like the midwest. Corn is a staple, but it does not consist of the entire diet of your average wastelander.
Carrots
Not going to say much about carrots either. They're carrots. They grow well in colder soil and tend to have a lot of natural sugars. The carrots we're shown in FO4 seem to be a mutated variety different than the "fresh carrot" consumable in FNV, but there's virtually no difference, so I'm not counting it. Make some carrot cake.
Razorgrain
"This species appears to be quite promising. It's a toothy grain that we may be able to grind in order to replace wheat, which is untenable in the Wasteland. We are uncertain how to increase crop yields, which are very unpredictable. Will continue to study."
Razorgrain is our first unique mutated crop in the fallout setting. It most closely resembles a barley or a rye. Both are a fairly hardy species and can grow all across the continental united states; rye can germinate in cold weather temperatures. It wouldn't be outrageous to assume that razorgrain is similar too or a crossbred variation of both rye and barley. I have decided to base the majority of my research assuming it is a barley variant. Barley is also a major crop on the east coast near the Commonwealth, so that would explain why razorgrain is present in FO4 and not in the other games.
Barley requires a mild winter climate and can grow in growing zones 3-8, so it would be viable in Massachusetts. Barley can be milled into flour and it contains gluten; the gluten content of North American wheat and barley tends to be higher to survive the colder climates, so razorgrain would likely be very glutenous. It is also less susceptible to ergot than rye, but barley can still become infected -- and, I am assuming, razorgrain could as well.
Razorgrain fills the nutritional niche of carbohydrates and can be used to make breads, cakes, pastas, etc. It produces darker breads that have an earthier flavor than milled white flour. There has to be some method of actually milling the grain, though, which is an intensive process that can often be dangerous. Grain can also be used to make malted candy, which is our first option for wastelanders with a sweet tooth. Obviously, razorgrain can also be used to make malt or grain alcohol and is probably the source of all the beer you find littered around the wasteland.
Gourds and melons
Gourds and melons are actually a part of the same family, Cucurbita. The category of 'gourd' covers several different kinds of vegetables, including ornamental fruits that shouldn't be eaten. We aren't going to spend a whole lot of time on this one, simply because canon doesn't tell us that much and there's a lot of wiggle room in terms of interpretation.
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FO4's model looks the most similar to a pumpkin, but it could be some other squash varietal from the Cucurbita family, which includes watermelon, honey melon, cucumber, squash, zucchini and pumpkin.
Melons is another pretty broad category. Melons and squash are part of the same family, as mentioned above. If we're going visuals again, the model is likely intended to resemble a watermelon. Watermelons grow best in humid and semi-arid environments between 70 and 8- degrees Fahrenheit. It's not impossible for wastelanders to be growing watermelons, but considering the humidity and frequent rainfall in Massachusetts, the melons would be vulnerable to fungal infections.
There isn't a lot of information on what specifically gourds and melons are in the fallout universe, so you could get away with writing in a pretty wide variety. Personally, I lean a little bit towards melons being a muskmelon variety, like cantaloupe or honeydew. Squash fills in some vitamin requirements for the human diet, and can be canned and stored for winter. It tends to be high in vitamin C and magnesium.
The limit to this one seems to be your imagination. Go crazy.
Mutfruit
This wiki claims that the mutfruit (it has a scientific name apparently, malus maata) is a mutated species of apple and crabapple. There are two different wikis about the mutfruit, both distinct. The first is linked above. The second is linked here -- I got most of my information from this second wiki.
There is a handful of "canon" information we can take from this set of wikis.
Priscilla Penske in Vault 81 is attempting to create foods that have increased resistance to radiation. She mentions the mutfruit would do well, but isn't certain how the hybridization would affect the flavor and texture.[5]
This claim is taken directly from the second wiki, but in comparison, it makes no sense. If the mutfruit tree is a product of mutation, then radiation shouldn't really affect it at all. It's survived and propagated to this point, hasn't it? I am disregarding this claim on the basis of being stupid.
Farmers in at Warwick homestead will comment on the fruit's characteristics, such as tasting sweet and being versatile in recipes.[1][2] The vault dwellers of Vault 81 trade for mutfruit with the outside world, and use it to make special occasion desserts such as pie.[6][7]
If the mutfruit is an apple variant, then it likely has a high sugar content, and it would have to be harvested in the peak of summer or in early fall.
There are fresh apples the be found across the wasteland, implying the existence of apple trees that have been unaffected by the bombs. Personally, I was assuming that the mutfruit was some kind of blackberry, given its appearance as a clustered fruit, or maybe even a type of plum. Regardless, the mutfruit is a fruit, which means that it would preserve well by being jarred or canned, has a high sugar content, and could likely be reduced to form sugar syrups. Like any fruit, it could be used to make alcohol.
Tatos
I want to stop myself from editorializing too much, but goddamn tatos. The crop that makes the least goddamn sense in the fallout universe. The bane of my existence. Let's get into it.
First off, we're given some pretty damning canon facts about tatos:
Tatos are a mutated hybrid of the cross-pollination of the tomato and potato plants.[1] The new consumable looks like a tomato on the outside, but the inside is brown.[2] Commonly cultivated in the Commonwealth, Appalachia and on the Island, its fruit is easy to grow and can keep one from starving, but their taste is described as "disgusting"[2][3][Non-game 1] and resembling "ketchup-flavored cardboard."[1]
According to some old botany texts we found, this appears to be combination of a now extinct plant called a "potato" and another extinct plant called a "tomato." The outside looks like a tomato, but the inside is brown. Tastes as absolutely disgusting as it looks, but will keep you from starving.
Note: This text was written from the perspective of someone who is unaware that both the tomato and the potato are being cultivated elsewhere. The writer also does not mention any sort of DNA test. However, the potato is also found in the Capital Wasteland, and the writer is a scribe in the Brotherhood of Steel, which originated from that area.
Both potatoes and tomatoes are from the nightshade family. They have the same nutrient requirements, and would compete for resources if planted separately but in the same soil. There is a method for planting them together where you splice a tomato stalk onto a potato root, but this is not the same as cross pollination and will not result in what fallout presents as a tato. What will happen is that the roots will grow potatoes and the fruit of the tomato will branch off the stems.
The potato itself is a stem tuber -- high in starch and calorically dense. A stem tuber is an offshoot of the parent plant that will grow beneath the soil as a type of asexual budding reproduction. We all know what a potato is. The tomato is a berry. It's the ovary of a flowering plant -- again, we all know what a tomato is.
I am going to give Fallout a little bit of grace and not comment on how mind bendingly stupid their description of a tato is. The outer skin is a tomato, but the inside is brown and starchy like the potato? I am not going to comment on how it makes little to no biological sense. The starchy tuber is starchy because it's an energy and nutrient storage device. The tomato is the enlarged ovary of a fruit. Why did those things, which are separately very good, combine into one very terrible thing? I don't know. It doesn't make sense. I don't really want to think about it. But these are the facts as they are given to us in game and I suppose I have to live with that. Obligatory "goddamn you todd howard. a pox on your house."
The tato is probably extremely calorically dense. It's specifically mentioned as being easy to grow and it is a better alternative to starving. It's probably grown as a staple crop throughout the planting season. I'm not entirely sure if the tato can produce glycoalkaloids like the potato does (that is, the green sections of the potato that can become poisonous when exposed to light) but if they can, and if stored improperly, it would negatively impact the health of whoever ate them.
I suppose since the taste is so offensive, tatos are better served as a carrier of some other type of food. Fried, mashed, baked -- the purpose of the tato is simply to get calories into your body. Starch can also be turned into alcohol, which I am going to need a lot of after reading the canonical facts of this stupid fucking plant.
 Fallout: The Roleplaying Game Rulebook p.158: "A mutated hybrid of the pre-War tomato and potato plants, with the stem and reddish skin of the former and the brownish flesh of the latter. Tatos provide decent nutrition, but taste disgusting. However, they’re relatively easy to grow and thus are a staple of wasteland agriculture and is an ingredient in a variety of recipes."
fucker
"non farmable" crops
You can't cultivate these plants, but again - we're taking what's given to us and interpreting it extremely literally. There is no reason that these crops could not be domesticated and farmed.
Siltbean
Siltbean is likely a type of bushbean, rather than a pole bean. It's squat and low to the ground. Bush beans require little care or attention and you can pick them when you're ready to harvest them. Historically in North America, beans and corn were grown side by side (though those beans were pole beans using the stalks as support). Bush beans require successive plantings since harvests are early.
There's no good allegory for what type of bean this might be. The potato bean (Apios americana) is native to North America and also produces edible tubers, but there's no reason this couldn't be just some other type of bean. No beans that I could find had red/orange pods.
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Beans are a good source of both proteins and carbohydrates, and another crop that can store well for the winter.
Tarberry
Tarberry is a little iffy, considering it is farmed by the ghouls at The Slog, but they're the only farm shown capable (or willing?) to farm the berries. Originally, I had assumed that tarberries were a type of mutated cranberry, and I thought the wiki was supporting me in that claim by saying this:
Tarberries are small, dusty orange berries of the tarberry plant. It is a water-grown crop similar to cranberries.
But cranberries themselves are also canon in the world of Fallout. So who knows! There's no canon information presented on the tarberry's characteristics, so it can be treated the same as any other fruit or berry.
Fungus variants
Glowing fungus: Glowing fungus is one of the few real world equivalents we have. It is a Japanese mushroom called Enoki. It is also farmable as shown in FNV at Hell's Motel.
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Brain fungus: This is harvestable, but there aren't any "crops" shown as we would consider them. Considering it's benefits as a mentat replacement, then it's likely that there could be a dedicated space for growing it.
Food and Plants mentioned in the text
Potato
Thank god almighty, potatoes are canon in the universe of Fallout. Fresh potatoes are found as consumables in FO3 and FNV but potatoes are also mentioned in the text of FO4:
Mentioned in dialogue -- {Angry} Shut up Jake. If I hear anything out of either of you, you'll both be peeling potatoes for the next year.
I'm taking this as word of god. Potatoes are canon and I don't care what anyone says.
Tomato
Tomatoes are mentioned in the text, but are never actually seen in game. The only hint that this plant survived extinction is this excerpt from the wiki.
Note: As fresh tomatoes and potatoes are seen in the Mojave Wasteland as of 2281, with the potato seen in the Capital Wasteland as of 2277, the claim of either's extinction by 2287 in the Commonwealth Plant Database could be taken to mean local extinction in east coast regions, as opposed to global extinction. This entry may also just be in error.
There's potential for leeway here, but take it as you will!
Fresh apple
We discussed this back up in the mutfruit section of the essay, but the existence of fresh apples implies the existence of non mutated apple trees. They're found in both FO3 and FNV as a consumable item, so the apple tress have either proliferated across the continental united states, or multiple varieties survived the bombs.
Fresh pear
See above. Pears are also naturally high in pectin, which makes them useful for making jams and preserves.
Pinto beans
Pinto beans are a consumable in FNV and is another W in the bean category of the agricultural landscape.
Jalepeno
Look, I'm picking out this one specifically because I need to believe that other spices and peppers exist in the world. Where would we be without her? Nowhere good.
Raw sap
I am going to say that sap collecting is probably where most of the sugars and sweeteners in the wasteland come from. It's relatively easy to tap trees and collect sap, and it only takes a few hours to reduce the sap down into useable syrup.
Wild Blackberry, Lime, Cranberries, as well as Watermelon as being distinct from simply 'melon' are all mentioned in the text. The list of fruits mentioned or found in the games can be found here.
Animal husbandry
Fallout doesn't give us a lot of canonical information on the animal side of farming. The biggest real world agricultural export of Massachusetts is dairy and cattle farming. Chickens are canon in the worldbuilding of fallout as of Far Harbor, but canon feels both restrictive and extremely loose with regards to what animals can be cared for and how.
We aren't going to spend a whole lot of time on this one, only because the information is pretty limited.
Brahmin
There are plenty of brahmin found throughout the landscape of the wasteland. We most commonly see them as either livestock or beasts of burden. Things like milk, cheese, and other dairy products would be common if a farm has access to dairy cows. The investment to raise cows would be enormous for a subsistence farmer. Dairy cows would likely be kept for a number of years, where steers would be raised 12 to 24 months before being slaughtered; they'd likely be grass fed in the summer and corn or grain fed in the winter. Leather and beef would be products, of course, and things like soap and candles can be made from the beef tallow.
Chickens
Chickens are largely easy to keep and care for, producing eggs and necessary proteins. Chickens can provide niacin, filling in the nutritional gap that would be left by a heavy corn based diet. The investment for keeping chickens is lower than raising brahmin, but so is the payoff.
Bighorners
Bighorners are mutated bighorn sheep native to the American Southwest.[1] Humans have since domesticated them for their horns, meat, milk, and hides,[2][3]
Granted, bighorners are only seen in FNV, but I don't think there's any reason they couldn't have migrated east. In the text, it says they're kept for meat and milk, but there's no reason that they shouldn't provide a fleece as well. In the colder climate of Massachusetts, they would find value in wool, which can keep its warmth even when wet. They may be sparse across the commonwealth, but that would make wool and fleece all that much more valuable.
Fish
Yeah, I know. Technically we can't fish in Fallout (and depending on the game you play, you might not even know what a fish is). But aquaculture is huge in Boston, and with access to the coasts, it's completely fair to say that fish, shellfish, and hydroponics is a completely viable source of food in the wasteland. We see dead fish washed up on shore all the time, along with whatever the hell those shark things are. There should be fisheries and fishing towns all along the coasts.
New Vegas and Fallout 3
Consulting our growing zone chart, we can see that much of the southwest sits between 7b to 8b. The winters in the southwest are fairly mild, and while you can get seeds in the ground sooner, the majority of the battle is going to be finding a reliable water source.
The farming we see in New Vegas has one distinct notable inclusion: the NCR sharecropper farm.
The sharecroppers are growing a number of crops, including maize, tobacco, pinto beans, and honey mesquite. Corn can handle hot, arid weather, it's just not commercially grown out west. Barley can also handle hot, arid climates, and razorgrain would be suitable for the western front -- maybe we can assume it's made it's way that far west and is being cultivated alongside corn.
Most of the plants we see in FNV aren't the type we would see typically domesticated for agricultural use, but that doesn't mean people haven't adapted to their surroundings. It makes a lot of sense for locals to have domesticated local plants like prickly pear and banana yucca. There are a number of fresh produce items to be found as consumables, alongside local fruits the local fruits.
Heat-loving plants are best suited for summer production in desert climates. The plant families that fit into the heat-loving category are nightshade or Solanaceae (tomatoes, peppers, eggplant) and squash or Cucurbitaceae (cucumbers, melons, summer and winter squash). Corn and beans also perform best in hot climates.
Most plants CAN handle the heat and climate of the southwest, the issue is just finding a reliable source of water. Somewhere close to Lake Mead or the banks of the Virgin River would be prime real estate for farming, since irrigation could be accomplished without the use of pumps, like the sharecroppers use.
If we look back at the history of agriculture, it's developed along established waterways in almost every ancient civilization because that's what's easiest. There should be thriving communities surrounding the lakes and rivers in the southwest.
Comparatively, DC was formerly a swamp. It's hot and humid in the summer, though the winters are fairly mild. It wouldn't be a stretch to say that farming practices in the Commonwealth don't differ all that much from farming in the Capital Wasteland -- you could even posit that food from the Capital is of better quality ever since the successful activation of Project Purity. Fresh and unirradiated food was growing there before, so it's entirely likely that even more is growing now. YMMV!
Other consumables
We would be here all damn day if I did research onto every single consumable item available across all three games, so this mostly just because I'm covering my bases.
I am going to say that sap collecting is probably where most of the sugars and sweeteners in the wasteland come from. It's relatively easy to tap trees and collect sap, and it only takes a few hours to reduce the sap down into useable syrup.
Look, I'm picking out this one specifically because I need to believe that other spices and peppers exist in the world. Where would we be without her? Nowhere good.
Pre War food
Most shelf-stable foods are safe indefinitely. In fact, canned goods will last for years, as long as the can itself is in good condition (no rust, dents, or swelling). Packaged foods (cereal, pasta, cookies) will be safe past the ‘best by’ date, although they may eventually become stale or develop an off flavor. 
The risk with improperly canned good, or damaged canned goods, is botulism. Botulism will straight up kill you. You don't even have to consume that much of it; just a little bit will leave you dead in days. As desperate as I might be for a meal, I'm not going to risk dying because that can of two hundred year old peaches looks really tasty.
If properly sealed and in a dry, ideal environment, I... guess things like cereal and instant food could be okay? But again, with access to fresh grain, sugars, and yes, even potatoes and pasta, why would you want to risk eating InstaMash that's been around since before your great grandmother.
Pre War drinks
Sigh. Okay.
Unless stored extremely, extremely well, most bottled drinks aren't going to last much longer than 9 months. A year, if you're lucky. Exposure to sunlight and improper storage will break down the contents -- the best bottles are brown, then green. Clear glass is the worst because it does nothing to protect the liquid inside.
All the Nuka Cola you find throughout the world is flat, nasty, and will probably make you sick. I don't think that really needs to be pointed out, but there we go. I suppose the soda could probably be reduced to form sugar syrups, but with access to sap syrup and grain malt, I'm not sure why you would be desperate enough to do that.
So what does food look like in Fallout?
If there's one thing I know about humans, it's that humans like to eat. Food is culture, as much as culture and community is built around food. Good food and access to it is paramount to human happiness. All this to say is that food in fallout is whatever you want it to look like.
I can extrapolate and theorize all day long based on what Fallout tells us definitively, but I'm not going to tell you what the culinary landscape in the wasteland looks like. The only point that I will stress is that humans are really, really good at making things appetizing.
The fandom is already so creative when it comes to developing their idea of what food means in the wasteland. It's what's directly inspired me to write up this stupid, long ass post about farming and agriculture.
Obviously this is not a comprehensive list of all the base ingredients you can find in Fallout. I picked the ones I did because of the potential for consistent farming. Wastelanders have had two centuries to develop agricultural practices based around subsistence farming. I am not a subsistence farmer, and I have no idea how wasteland cottagecore would work at the heart of it. Running a farm is extremely labor intensive, and so much of your investment has to be immediately recouped in the form of eating what you harvest.
What a farm is likely to look like will start in the early spring when the ground begins to thaw, and a farmer can plant his cold resistant crops, like green vegetables and razorgrain. Potatos, carrots, and tatos will also weather the spring chill. When it starts to warm up, the more delicate plants like corn, beans, and squash or melons will get planted and tended to.
If your family is lucky enough to have a greenhouse, you can keep crops growing all through the winter and have a surplus for trade and barter, or just to preserve and refill the pantries.
A lot of the investment will have to be immediately recouped. Eggs from the chickens can't be preserved, obviously, but there will be meat from hunted animals, milk from the brahmin, probably an early harvest from the beans and tatos, and whatever else is in the pantry from the previous harvest.
Some of it will be canned or preserved in the forms of jams or jellies (just remember what I said about botulism). Meat from animals that get hunted can be smoked or otherwise preserved. Grain can be milled into flour or eaten whole and unshelled. Even the corn silk can be woven into clothes for the summer.
There really is no limit to what can be done in the end. While a lot of this information was taken from what we're given in the text, there's no rule that says you have to follow it word for word. If you believe something exists out there, then write it! We're all just making shit up as we go along anyway. If you need permission, then here it is. You can do whatever you want. Make up recipes! Go insane. Follow whatever your little foodie heart desires.
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amazinglyegg · 5 months
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Forever thinking about the headcanon how, despite Danse being a very no-nonsense guy, he has a soft spot for a specific kind of dirty humor.
Like, don't be a potty mouth and don't you dare say it in front of a superior, but the right joke about Supermutant love-making at the right time will have him laughing way harder than anyone would expect.
He'll just never admit that he got that sense of humor from Cutler.
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everydayyoulovemeless · 5 months
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if you’re currently taking requests, may i please request some nsfw headcanons for hancock 👀👀
NSFW Hancock HCs
➼ Word Count » 0.4k ➼ Warnings » Knife Play, Bondage, MDNI ➼ Genre » NSFW, Romantic
Hancock is 100% a switch and is down to do whatever with whoever. My man ain't picky.
He likes to take things a bit slower at the very start of the relationship so that he can get a feel for what the boundaries and feelings are, but he'll quickly begin to speed it up once he's found 'em.
He loves running his knife across your bare skin. There’s something so mesmerizing about watching the sharp tip glide gently over your cheek. It gives him such a power trip and he loves the look of submission glaze over your eyes.
On the flip side, however, he loves it when you wrap your fingers around his throat and throw him onto the nearest surface. He adores it when you grab him and pin him down roughly.
He immediately gets horny whenever you get a good shot at someone. Something about the confidence and the violent nature of it all never fails to get him to grab your hands and pull you tightly against him.
He loves seeing you in his clothes. Something about seeing his coat draped over your shoulders makes him want to leave kisses over your entire body.
Hancock has a thing for blindfolding you and gently tracing his calloused fingers over every scar and blemish you could possibly have. He loves being able to focus all of his attention on these areas, and he especially likes seeing you squirm at the sensation.
His eyes are always filled with an almost obsessively adoring way whenever you're even slightly in control.
Sometimes when your fucking he'll lick your cheek.
Hickies are a must with him. He'll cover you in them, he doesn't care. If you were to ever give some to him, though, he'd be the happiest ghoul in Goodneighbor.
He loves cradling your face in his hands and making out with you, especially after the more dangerous quests.
His favorite position has got to be doggy style. There's something about tying your hands behind your back and pounding into you mercilessly that makes him feel so animalistic.
The one thing he'll never do is include any drugs with sex. He's heard way too many stories of people getting hurt because of mishaps like that and always makes sure you're both sober before initiating anything.
Aftercare with him doesn't entail very much. He prefers just laying there with you in his arms as you two share a blunt and talk. He always looks forward to the vulnerability of this moment and couldn't ever ask for anything more.
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sirmanmister · 1 year
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Missed opportunity that they didn’t call Desdemona “The Conductor” or something
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emo-dreamboi · 9 months
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This is not at all what my page is but I gotta talk about something.
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THIS MAN RIGHT HERE IS PRESTON GARVEY
And you guys do not put ANY respect on his name. This man survived the Quincy Massacre after having been with the Minutemen for presumably a few years, and he STAYED even when every other Minuteman had either died or deserted.
By the time you meet him he had contemplated suicide heavily for a few days at this point, and potentially more even further back. He entrusts you to be the leader the Minutemen need, and I hope he was right for some if not most of you.
YOU GUYS GIVE THIS MAN SO MUCH SHIT when in all actuality he is deeply depressed, terrified, and traumatised.
I romanced him, I got to know him, and by god if I don’t want to keep this man protected and safe with all my heart. He has seen so much it hurt him that deeply and I want to give him peace and safety seriously guys this boy deserves our sympathy and care. All the characters are traumatised but Preston is the one people don’t think about or realise because they brush him off as annoying. He went through so much pain because he just genuinely wanted to help people
Okay rant over I just think about this a lot
EDIT: I’ve literally felt this way about Preston for years and I always defended him verbally, it just got hate
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Things in fo4 I refuse to think about and simply ✨️ignore✨️
that Shaun doesn't age. It literally makes no sense if the Gen 3 synths are more like clones than robots, but whatever stupid fallout Lore
additionally that gen 3 synths can't reproduce. IF THEY ARE CLONES THEIR BASICALLY JUST HUMANS WITH A CHIP IN THEIR BRAIN THAT CONTROLS IT OR AM I MISUNDERSTANDING SYNTHS?
That the institute doesn't do some weird evil science shit to the people they snatch. Come on we all know their capable it's just lazy writing to not have evidence
That Maxson isn't a super detailed character. He had so much potential.... I get leaving some stuff up to fan interpretation, but come on now fans shouldn't have to give the man a personality because the writers wouldn't
That Cait is Irish and Vladim is Russian... it makes no damn sense considering bombs went off 200 years ago and no ones been in or out of the country since...
That the Lucy Maccready married wasn't the same Lucy from little lamplight
That Hancock isn't Fahrenheits father (adopted or otherwise)
That Danse and Curie are technically kinda related to the sole survivor and yet are still romancable (Sole is the parent of Shaun -> Shaun's DNA Created synths hence the title "father" -> Curie and Danse are synths)
That Danse can actually be really frickin dark sometimes (Send em back to hell while shooting at the BOS post BB.... like dude do you not know those people???)
That X6-88 just dosent realize or doesn't care enough to comment on the institute being blown up when like literally every other character does
that you don't evacuate the kids on the prydwen when you blow it up 💔
that you can't bring sparky back to a settlement so you just abandon him (unrelated but my hc is he was the sole survivors lost dog from before the bombs)
That we never find out what happened to Hancock's parents. They sounded so nice what happened to them?
That Danse doesn't have a canonical first name
The whole Nick kellog thing that just never got brought up again
That Irma look so cool if she really is just a background character. I thought she was gonna be way more important
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sealz888 · 3 months
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Paladin Danse HCs
Requested by @xxrein-rausxx. Thank you for your request! Please enjoy!
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Danse always found it weird that he could not remember ever seeing himself as a child or young boy.
He also found it odd that one day, people who he'd be selling scrap to or trading with ever since he was a "child" didn't know him after he turned 20. He thought it was a weird prank and didn't like it.
Soon, he managed to get enough caps and decided to get out of D.C. and to Rivet City.
He also considers his gaps in memory to be a result of combat injuries.
Suffers from depersonalisation derealisation, especially when thinking about his past. When he was younger he'd get panic attacks about it, but, with help from the BOS medical unit, they helped him manage them.
It got worse when he learned he was a synth. Now with existential dread and intense self-hatred.
Again, with the help of Curie and other doctors, along with the Railroad he learned to manage them and come to terms that he is a synth.
He apologises to Nick and Hancock, along with other synths, ghouls, or mutants he was rude to.
Scribe Haylen actually sneaks him a letter from time to time.
He absolutely ADORES cats. He ends up adopting them.
Would often tell stories about D.C. and his time fighting to young squires and later wasteland children.
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nukaberries · 1 year
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Hey, could I have some reactions to the male companions *coughValentinecough* reactions to seeing a female Sole Survivor outside of their radiation suits for the first time?
This is actually a really cool idea!! and I'm loving the appreciation that Nick's getting right now (Bethesda make him romanceable NOW)
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Male Companions React to Seeing Sole Outside Her Radiation Suit
(Includes: Danse, Deacon, Hancock, MacCready, Nick and Preston)
Paladin Danse He can relate to always wearing a suit that hides most of his appearance. However, Sole has seen Danse out of his power armour a fair few times while they've been travelling together, he's never seen Sole in anything but her radiation suit. He won't say anything at first, wanting to keep their relationship strictly professional, but Sole may catch him staring for a little too long from time to time, before snapping out of it and pretending nothing had happened.
Deacon He'd definitely already made his guesses on what Sole looks like outside of the suit. His personal favourite theory - that Glory and Tom got sick of hearing about - was that Sole had six heads and fourteen arms coming out of her stomach. Still, he can't deny that he's somewhat taken aback when Sole eventually does take her radiation suit off. He'll make a comment on how he's relieved she has a normal amount of limbs, to which he'll refuse to elaborate on. If they're in Railroad HQ, Glory will definitely smack him across the head.
Hancock While he never would've openly admitted, despite a few passing comments about Sole's 'interesting get up', Hancock was so curious about what Sole actually looked like under her suit. He would've never outright asked though, not wanting to come off as weird. When Sole does take her suit off around him, depending on how close they are, Hancock might mention how he prefers them without the suit. He won't want to make Sole feel uncomfortable though, especially if they're not very close, so he'll leave it at that.
MacCready He has no idea why Sole insists on wearing her radiation suit everywhere. The Glowing Sea, sure. Boston Commons, maybe. But Diamond City? If MacCready ever brings up Sole's suit, it'll be more about how he doesn't understand why they wear it everywhere. When Sole finally takes off her suit in his presence, he's initially just relieved it doesn't look like he's travelling the Commonwealth with an alien, then he realises how beautiful Sole actually is. It makes travelling with her afterwards a little more awkward - for him - often finding himself quite flustered around her. He just hopes that Sole hasn't caught on yet, or that she ever will.
Nick Valentine With his own get up being rather unconventional - how often do you see a synth detective? - Nick actually appreciates that Sole only ever goes around in a radiation suit. It somehow balances out how unusual they both appear alone and makes him feel just a little less abnormal. Admittedly, he is quite curious as to what Sole actually looks like, but he'd never outright ask or make her feel like she had to show him. When Sole does take her suit off, he's pleasantly surprised, but he won't mention it, wanting to avoid making her uncomfortable, even if he does think Sole's a sight for sore eyes. Whether Sole decides to keep the suit off or she puts it back on right after, Nick won't mind either way, he's just happy to have the company.
Preston Garvey When Preston first met Sole outside the Museum of Freedom, he was almost dead certain she was an alien, seeing her take down all those raiders in her radiation suit. He's only ever mentioned Sole's choice in clothing a few times, mainly wondering how she got into that power armour when she took on the Deathclaw. He'd never actually ask Sole to take her suit off, worrying she might not feel comfortable enough to, so when she finally does, he's relieved that she trusts him enough to take it off around him. Sure, her beauty is a bonus, but he decides to keep that part to himself for now.
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elvishdemigod · 10 days
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Fallout 4 Romanceable Companion Sexuality Headcanons
So my brain swam with "How would the companions be if they had specific sexualities like the ones in DA: I?" Excluding the DLC companions since I have no way to get those. But here's what I personally think their sexualities would be. And it's completely fine if you don't agree
MacCready Bisexual He seems like he would've thrown around gay slurs as a kid but then realized something when he grew up.
Piper Lesbian No straight vibes from her at all for me
Cait Bisexual Her bat swings both ways, and she does get flirty with both men and women
Danse Gay As I said in a previous thing, he has those vibes and his story can seem like he has internalized homophobia
Hancock Pansexual You could have just a Ken Doll stub and he would still find you hot.
Preston Straight He's the only companion, other than Nick, with straight vibes to me.
Curie Bicurious Considering she's still exploring her new life and feelings and such, she'd be curious
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