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#feywild apocalypse
jewishsuperfam · 1 year
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extremely funny that with the way things have aligned, bell's hells will probably still be in the feywild in 2 weeks when the feywild eps of tlovm drop
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nanierose · 8 months
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Is anyone going to point out that both Imogen's Mum and Fearne's parents feared what being Ruidusborn meant for their daughters but took radically different approaches to fix it? Liliana decided to join Ludinus and aid in destroying many people's lives and potentially bring down the apocalypse, while Birdie and Ollie tried to stop whatever was going on with Ludinus and the Feywild, and figure out what the deal with the moon actually was. Like Fearne's parents aren't perfect and made some mistakes, but at least they aren't helping someone commit genocide. Liliana acting like it's the only way to save Imogen is certainly something, especially when contrasted with Birdie and Ollie.
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Why C3E51 worked so well (a DM’s perspective)
I have seen a lot of absolutely bananas critiques of C3E51 (thankfully not nearly as many around here, far more on Reddit, which I should not have visited).   And the ongoing theme of those critiques is that Matt should not have imperiled former PCs, and if he brought them in should have either done lengthy side-bars with those characters or let them win the fight against Ludinis and have a chance to take him out themselves, since they’re ‘god tier’ or ‘high level’ and that makes ‘logical sense’.  What these critiques really boil down to, IMO, are people who were really invested in the former campaigns upset that their faves didn’t get to do cool things, treating it more like a TV show than a game.  But even as a TV show, that would have been disappointing from a narrative perspective.  Because even in a TV show, this is a sequel spin-off show, starring new characters.  The story is about THEM.  And more importantly, the game is about the players and about telling their story.
So let’s break this down from a DM perspective.  How do you build a Kobiashi Maru situation for your characters?  For those of you who aren’t familiar, the Kobiashi Maru is a Star Trek term for a scenario designed from the jump to be unwinnable (Kirk beat it by creativity, but later admitted that he missed the point of it).  In Star Trek this was done to test what a future officer would do if faced with certain failure.  In a D&D game it’s a little more complicated.  Part of it is to set up the BBEG, put their plan in motion, and set the stage for the next leg of the game.  But it’s also to give your players, who are clearly into it, a darkest-hour scenario.  Not every player group is going to be into facing down the Kobiashi Maru, and it’s clear from the aforementioned critiques that a lot of them are on Reddit.  Power-gamers who always want to win are not going to enjoy this sort of storytelling, but players who are really into RP and working through difficult times and failures will eat this stuff up.  And this is absolutely the sort of table playing on Critical Role.  There is a level of trust there that can only be built after years of working together, and this was finally the moment when Matt could pay off years of planning and campaign-spanning set-up.
Matt carefully plotted the structure of this episode out to give maximum agency and impact to a party of dramatically under-leveled characters.  And they knew going in they were under-leveled.  This wasn’t a surprise, but a potential suicide run by people who knew they weren’t the heroes they needed to be, but were the only heroes in the right place at the right time to try anything.  So they came up with as good a plan as they could, and executed it fairly well, all things considered.  
They knew they couldn’t take on Ludinus directly (and this was a great way to demonstrate exactly how much he had planned and how long, to bring in elements from C2, hints we’ve had for years about Ludinis, only to reveal it went deeper than any of the characters could have imagined), so Matt gave them some winnable objectives.  This is a great way to keep the characters invested in an unwinnable scenario: the ultimate outcome may be beyond the characters, barring some insane genius or incredible rolls, but they can still help.  They can do something that will have a tangible impact on events and hinder the baddies enough to give them another chance at a rematch and a way to stop the apocalypse when they’re higher level.  So Matt gave them the batteries: take out as many as you can.  While this would not stop the ritual, I suspect that the more they took out the more Ludinis would have to drain his own power to make the key work, and the longer the process would take.  Knocking out the feywild key, as well as multiple power sources turned what would have been an instantaneous event if they had done nothing into a more drawn-out affair which, I suspect, could be stopped or even reversed.  It gave them a window to come back and demand a rematch.
Then we have the high-level PC allies, and how to play with those sorts of characters without pulling focus from the PCs.  Matt handled this very well, by having the players roll for their former PCs, taking the specifics of their actions out of his hands and letting the dice of the former players decide.  He also revealed that Keyleth’s involvement, and baiting Vax with Otohan’s permadeath poison, was key to Ludinis’ ritual, which was why she couldn’t just dive in and clean everything up.  But again, because of this story, it ties less back to Keyleth and more back to Orym.  That was the point of the attack on Zephrah, to get her attention by getting her to look into who did it and then coming to get some payback, but the little guy on the ground has always been caught in the middle.  Orym has been Ludinis’ unwitting pawn from the off, his family’s deaths merely a means to an end, and that is vicious and amazing set-up for character growth for him.  
Beau and Caleb had to be there by the logic of the story.  It didn’t make sense that Caleb would sit out a world-ending event orchestrated by a Cerberus Assembly member after spending years trying to take them down.  Beau would obviously go with him.  It also made sense that they would be the only two there, because they were scouting when Ryn got taken down, and after that were trying to keep a low profile.  Shit accelerated too fast for them to call in reinforcements.
Which is the in-story reason for them to be there, but isolated and vulnerable, making them useful allies and wildcards (who likely could have been more useful if ultimately failing as well, but failed early thanks to Liam and Marisha’s rolls).  But they were still outmatched.  I have no idea what the challenge rating of Otohan, Leliana, and Ludinis are, but we know Otohan was considered ‘beatable’ back in Bassuras.  That indicates she’s the lowest CR, particularly with the glowing weak-spot on her back.  But she can still wreck a level-20 PC if she gets the jump on her, which she did.  And that meant that she remained a massive threat.  Caleb and Beau were playing it smart, keeping to the shadows, but still got caught by Leliana.  Between dice rolls, careful planning, and some great enemy design, Matt really set up a team that could take on high-level players and win.  And he made it clear that Ludinis did not leave this to chance.  He has the best people he could muster after 1000 years of planning.  Nothing short of a miracle could have truly stopped them.
Which is why we cut back to Bells Hells.  Because ultimately this particular story isn’t about Keyleth or Vax or Caleb or Beau or any other former PCs.  This is about the current party being caught up in events much larger than them and having to rise to the occasion.  This is the story of the schmucks sent in to take out the batteries, but who have personal beef with the big bads.  Ludinis orchestrated the plan to attack Zephrah to bait Keyleth and draw out Vax, and Otohan carried it out.  And he used Orym as a pawn throughout all of it.  This makes taking them down, but especially taking Otohan down, the cornerstone of Orym’s personal quest.  Letting an NPC take her down would be taking away a critical part of his motivation and goals, which is an absolute no-no for a DM.  NEVER bring in a god-tier NPC and take away player agency or story beats.  Especially never have them resolve important player goals and backstory events!  Every NPC, even the powerful ones, are there to support the story the players are telling.  So of course Keyleth wasn’t going to take out Otohan.  Of course she wasn’t going to stop the ritual.  Beau and Caleb might have been able to do something more if Liam and Marisha hadn’t rolled so badly for them, but ultimately, they had to get caught or fail in another way.  
For the sake of gameplay, Bell’s Hells had to be the only functional team.  They had to be the ants that were beneath Ludinis’ notice long enough to really accomplish something.  And as much as it feels like they failed, they had minor victories: Laudna and Ashton took out more batteries, making Ludinis drain his own power to kick off the apocalypse.  They only failed to take out Otohan’s backpack by 2 HP, which showed them that she was an achievable goal in the future.  If they had rolled a little better, they probably could have taken her out entirely, which would have felt like a big accomplishment for them.  Imogen made her mother pause in her assault before doubling down.  This leaves open very interesting future beats for their interactions.  Can she ultimately redeem her mother or would she have to take her out?  Every step that Matt set up in this episode, from the reveals about Ludinis’ plans and Orym’s past, to Imogen’s interactions with her mother, to Chetney and likely Ashton finding themselves staring down their own backstories after the party split, was focused on this party, on getting them ready to step out of low-level play and advance.
And that’s the point of E51.  It’s not a climax of the story, but the ultimate set-up.  It’s putting all the pieces onto the board in a way that all the characters can now recognize.  Yes, unless the players came up with something genius, the apocalypse was going to kick off, but their actions slowed everything down to a place where it could be combatted.  Yes, the god-tier former PCs were always going to get neutered, because this is Bells Hells’ story, and you cannot have NPCs fix PC problems.  They might have been able to do a little more before this happened, but the dice rolled.
And it’s honestly good for the PCs how things turned out.  They have a clear objective, but are split up.  This gives them great incentive to level up, explore character backstory, deal with their personal shit, get stronger, and then come back to kick the asses of all three of these villains (or possibly redeem one, we’ll see).  Their powerful allies are now temporarily side-lined.  Keyleth is badly hurt and will need time to recover.  Caleb is collared and will need time to get that removed.  Beau is likely up and moving now, but will need to safeguard Caleb for a while.
The Bells Hells are on their own.  The Darkest Hour has come, and it’s time for them to rise up and go from nobodies to heroes.  This is their true call to adventure.  And as a DM, it was so cool seeing how Matt set up all the pieces over the campaign, only to pay them out in such a satisfying and motivating way in this episode.
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stone-stars · 2 months
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okay if anyone wants an insane amount of lore/conversations about melora, telaine, and aryox, i transcribed these for my own reference. i'm putting them under the cut because by god there's so much.
Mira, c3e53 The story of the Ice Knife is tied to the story of the Feywild. Thousands of years ago, after the Gods abandoned this world, the Material Plane was in somewhat of a magical dark age. But the Feywild flourised. They still had their gods living amongst them: the Archfey. Now, the Feywild (despite its name) had its own politics, and power grabs, and eventually there were Archfey who used their powers to open gates to the Material Plane. Some to seek refuge, some seeking to rule it. Now, there is some matter of debate over whether the rift in our sky is one of those original gates, but suffice it to say there were gates opened here in the Frigid North through which creatures of the fey entered Bahumia. Now, there were dragonkin and giantkin that existed on the Material Plane. But the Feywild brought even more of them. And unlike the Feywild, where magic and tricks rule the day, the Material plane has hard rules and can be won by strength and sword. So, the original smallfolk of this world were forced into hiding. Just mere witnesses to a great war between dragons and giants, who fought for the realm. The Material Plane was threatened with another apocalypse. So, an Eladrin Demigod named Aryox-- Aryox joined the war on the side of the giants. But while some giants believed he would lead them to conquer the realm, he was secretly working to restore balance. Once the dragons and giants were diminished enough that the smallfolk could build their cities, Aryox sealed the gate, stopping the Feywild from invading the Material Plane. And that is why the Ice Knife was made. So that someday, perhaps, we might open it back up. But originally it was used to lock the rift. [So it's a key?] Indeed. Now, this quote-on-quote betrayal came as a shock to many of the giants. Except for us. Our ancestors were trusted allies of Aryox. We saved the world from being conquered but at the cost of betraying our own brethren. The specifics of the conflict are largely forgotten and there have since been many wars amongst giants, but still it is said that the cavern where the Ice Knife lies is cursed. They say that a paladin of Gruumsh killed Aryox with the Ice Knife itself and cursed his resting place. Now, I don't know if all of that is true, but the cavern in which the Ice Knife supposedly lies is definitely haunted. I investigated as a brazen young ranger general. The ghosts warned me not to tarry there without purpose. [Do you believe it? Did you feel Aryox there?] I do believe it, yes. There are different stories I've been told. But I believe that Aryox came clean about the true intentions of his plan. He was confronted by another party with conflicting views and they… killed each other in that cavern. All I know is I went into the caves there, I followed where I knew the Ice Knife to supposedly be, and I was greeted by a strange specter, who advised me not to travel further. That it was not the time.
Telaine, c1e96 I was in an adventuring party with [Melora] and another eladrin named Aryox. Together, we defeated the goblin god Bargrivyek, and afterwards we were skeptical of creating another god, so we split his divine heart in three. Each of us swearing to protect the realm, without imposing our will on any of its creatures. But in the end, Melora was the only one responsible enough to keep her pact. But me? I fell in love with the beauty of dragons, and believed the world would be better if it was filled with them. And their numbers were being dwindled by evil giant hunting parties, what other choice did I have? I had to side with the dragons. I-- I sided with dragons in a war against giants, and while we were busy killing each other, humans built their empires and, in the end… defeated us both. And afterwards, Melora banished me here for breaking our pact. And years later, I hear Aryox broke our pact as well, but eventually gave his piece of the divine heart back to Melora.
Telaine, c1e96, confrontation It is just like the followers of Melora to bend over backwards for the plight of the smallfolk at the cost of everyone else. You come to my home, my prison, you attack my butler, and you want me to give you my heart? The thing that gave me the power to become a gold dragon? A dragon lost because the followers of Melora let the giants kill them off? If you want my heart, you can do what your goddess did and break it yourself.
Telaine, c1e96, defeat Telaine: You wish to- to borrow a divine heart? And what would all of you do when you had this power? Do you think you would stay friends? Do you think you— you wouldn’t change? That everything would stay the same. Moonshine: You can change for the better! Change is not inherently bad! In fact it’s inherently great! Telaine: I agree, and that is why I think Melora’s indifference is wrong. I saw the dragon’s plight and I took action. Moonshine: We are not necessarily going to do precisely what Melora did. We did not represent whatever she does. Or whatever she did to you in the past. We are going to make our own decisions and decide what to do with this. All we know right now is the only course of action is just getting rid of Thiala. Hardwon: We’ve got a lot in common with you. You saw the plight of the dragons and you made a choice to defend them. We see the plight of our people— us small folk— and we want to defend them. - “I am the one who changed. I changed. She stayed the same.”
Murph, c1e96 short rest [if you had failed a saving throw] You would’ve gone to the groups old hangout spot in the Feywild. It’s a little like— brook, and a little like picnic area, and she had like painted her and her friends and things like that.
Telaine and Melora, c1e97 “Why didn’t you do this when I was in trouble” “You mistake me not taking your side for neutrality. I am not neutral. I defend the material plane. I would not kill for the sake of the dragons, nor would i stop the smallfolk from building their empires, but this— what Thiala has done— is an attack on Bahumia itself. Here I must intervene.”
Armory, c3e27 Telaine was an eladrin. She was part of an adventuring party with two other eladrin. One became the goddess Melora, and the other was an eladrin named Aryox. We do have some recreations of spellbooks of druids of Melora here, but she herself didn’t have a heavy hand on the Material Plane so we don’t have much here that’s representative of her combat. - (Calder’s eyes are drawn to a giant gleaming bow with blue and white touches.) This is a replica of a bow that was wielded by Aryox, who was another Eladrin, who would actually eventually battle against Telaine. He sided with the giants in their wars. [Ultrus: “Yes. Smallfolk but giant heart.”] - (Callie looks for symbols on the bow.) You do see… this does seem to have been wielded by a winter eladrin. But it is very big. The attendant clarifies; “Aryox used his magical powers to grow to giant size, and would use his godly archer skills to shoot dragons out of the sky.” You look at this bow and you don’t see anything from Oberon, but you do see a symbol on it that is a snowflake, and the design of it reminds you of your mothers old family crest.
Book that Callie stole from Glenn, c3e30 Telaine ended up siding with the dragons during the dragon and giant conflicts that happened centuries ago— thousands of years ago, in fact. And Aryox fought against her. He had sided with the giants. And as you’re reading about this, you see that unlike Telaine, who seemed to actually love dragons and seemed to actually feel for their plight and want them to defeat the giants— everything you’re reading about Aryox here is… he was working with the giants as a means to an end. This is someone who saw the ‘smallfolk’ being wiped out by dragons and giants. So he sees this war between the giants and the dragons and he knows that the longer it goes on, the more the giants and the dragons wipe each other out and give the eladrin a fighting chance. So he was actually on the eladrin’s side the entire time even though he was fighting with the giants. And you do know that the end of this age of monsters where dragons rule the sky and giants rule the earth, that humanoids would build up their settlements and everything like that, and the eladrin would flourish in the feywild and humanoids would flourish in the main world. But as you’re reading this stuff about Aryox, it’s not really clear if he’s a good guy or a bad guy. He seems cold and calculating and you get hints of your mother in there.
Murph summary, c3e53 Short Rest Glen had sort of misread the story of Aryox. Because he knew about how Aryox was secretly helping the smallfolk by turning this big war into an opportunity for the smallfolk to establish themselves in their world. But this was your first time finding out that like, oh, there were a bunch giants that were in on that plan with him. And then a bunch of the giants are from the feywild. - So the lore that has been spread out over the two campaigns is that there were three adventures from the Feywild: Melora, Telaine, and Aryox. You found out very little about Aryox in the first campaign, but you found out a lot about him in the third campaign. Essentially what happened is the three of them, during their adventures, killed a goblin god that was trying to take over the Feywild, took his divine heart, spread it out amongst the three of them. They all made an agreement not to get involved in mortal affairs. Melora’s the only one who stuck to that. Telaine joined the dragons, Aryox joined the giants— and then this is the first time you found out that Aryox was killed by a giant. [Yeah, like he wasn’t on the giant’s side, he was looking for balance.] Yeah. [And a paladin of Gruumsh.] Oh yeah, and so Gruumsh is involved, because you also know that— as you guys learned in Molscuriel, Gruumsh and Kord, there are different people that think that he’s “the all-father,” like the one that the giants should follow.
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samcarter34 · 2 years
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This fandom has a weird insistence that nothing can stand on its own and everything must be connected to everything else.
Like the two forgotten gods can’t be new characters, clearly they must the Tharizdun/Luxon/the Raven Queen’s predecessor, even though the entire thing is that no one knows these forgotten gods even existed, and the latter characters are all well documented.
There’s a city on Ruidus? Clearly is must be Avalir/Aeor/Cognouza despite that not making a lick of sense.
Morrigan turned out to be a hag with the pseudonym ‘The Fate Stitcher’? Clearly she must also be Isharnai, despite Isharnai being known as the Prism Sage, is connected specifically to misery rather than fate in general, is not in the Feywild and so would not have time dilation capabilities.
There’s a low level information dealer in Jrusar? Clearly that must be Essek because apparently he ain’t got better shit to do.
A wizard named Laerryn and a wizard named Ryn exist ~1,000 years apart? Clearly they must be the same person despite us seeing Laerryn die onscreen and there being a millennium and an apocalypse between them.
Y’all, new things are allowed to happen, and things are allowed to be what they are.
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cringefaecompilation · 5 months
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been thinking about my post again for what’ll happen after the weird moon shit gets fixed. imogen obviously has all her stuff tangled up in the main plot so as soon as that gets solved she’ll be good to just chill after the fact. orym’s also tied to the main plot with otahan and there’s not really anything in his backstory that could come back to cap it all off (like… is there any grounds for some kinda twist where orym’s shitty deadbeat dad is the BBEG? does anybody actually want that?) because imho his arc is about him realizing who he wants to be as a person, not about something in his past coming back to bite him.
chetney really has nowhere else to go with his character arc. they’ve hit all their bases and dotted all the i’s. he’s just along for the ride now. ashton’s titan (and dunamancy) stuff does apply to the main plot and possibly could lead to other story beats, but the hishari have been toast for decades and i’m not really holding out hope for a "secret hishari cult that’s been running underground in secret" twist.
laudna’s arc is obviously being set up for her to kill off delilah on her own terms (marisha said on a 4-sided dive that she felt uncomfortable with everyone else having to solve laudna’s problems "like she was their drunk friend" so um. orym opened a door to let delilah through and on the other side of that door is laudna with a steel chair LMAO), but i can’t really see that being a massive endgame thing. and while i am fully jonesing for a "reverse bard’s lament" moment with dorian, likewise i can’t help but reckon that the fallout of that would be a b-plot.
and sure, there’s been a lot of talk about space travel and underwater kingdoms but that all seems like possible venues they could go with in a possible campaign 4 or miniseries. so what does that leave us? fcg and fearne. and oh boy do we have a lot of stuff to be explored with them.
because with fcg, they have devexian. another aeormaton that is bringing back more and more of their kind. tons of which could also have the exact same care and culling programming that fcg has. and unfriendly reminder that the gods literally nuked aeor from low orbit, so with ludinus flapping his gums about "ew gods" this could lead down some dark roads for what devexian’s end goal for reintroducing these robots into modern society is.
and of course, my beloved fearnie, who for some reason had a vision of dark eyes glowering at her and a decimated feywild before her as she almost died and had someone sent after her who wanted her entire family dead. but for what reason were they wanted dead? weren’t they just trying to stop the apocalypse from destroying the feywild? why would the unseelie court have a problem with that? unless there’s something else going behind the scenes…
tl;dr i think that the endgame is either gonna focus on fearne or fcg, maybe both.
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honourablejester · 2 years
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Okay. Quay. Loquatius. Of all the things he did in the Herald’s Tome this episode. That speech. Shutting Loras straight down, cool as a fucking cucumber. Choosing ruin and the world, choosing Laerryn and saving the people of Avalir and Cathmoira, over saving himself and returning to the Feywild. Impersonating Eldamir to authorise the evacuation of the city, to make sure that the administration would back it to the hilt. Memorialising his friends and his wife as his last broadcast. Choosing not to broadcast his falsified story of Laerryn as the hero. Of all those things. And they were … a lot. But of all those things, two things struck me hardest.
Leaving his pin, his sigil as the Herald, on the desk of Elena Tuvaris, the reporter he betrayed.
And thanking Aria, at the last, for being part of the truth that matters.
It wasn’t just about them. The Ring of Brass. At the end, he acknowledged that it wasn’t just about them. So quietly, in such tiny ways. He acknowledged his wrongs, even if just to himself, and finally thanked the person without whom that last broadcast wouldn’t even have been possible, this poor assistant he got up in her nightdress and her curlers during the apocalypse to help him, and who came, instantly and immediately, and did everything she could to help him get that message out.
Aria: It’s meant the world to me to work for you. And I don’t know what the shape of the world’s gonna be, and I don’t know what’s happening out there, but I know that no matter how dark it gets out there, that the truth is gonna matter.
Quay: … It always does. And you are a big part of it. Thank you.
That was the quietest fucking elegy for his own sins I’ve ever seen. The truth always matters, and he knows he has betrayed it before, and even now he’s lied again, but the truth matters, and people like Aria are part of it, and he’s seen to it that at least she and the others have a chance of making it out. Even as he and the Ring of Brass, like the other administrators he’s commanded to stay, probably won’t. He knows they won’t. That’s why he asked they be remembered.
And so the radio man locks the officers in the boardroom, orders the lifeboats swung out, and goes down to the engine room of a sinking ship. To be with the woman he loves.
Fuck this show so much. God. I’m crying.
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what-a-messek · 4 months
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Group bonding retreat with Allura in the Feywild while the world's on the verge of potential apocalypse is insane and I'm 100% here for it
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needle-noggins · 2 months
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Tell me about your OCs, Sav
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And I mean all of them. Or else.
13, 28, 31, A, H
AAAAAH okay i'm gonna go slightly out of order to introduce whoever is reading this to my personal brain blorbos. Fair warning all of these are TTRPG characters, mostly my NPCs save for the first two!
A. Why are you excited about this character?
Fanny Paine - ohhhh my beloved Trigun cowgirl OC. I'm so excited to see how her backstory kicks her in the ass (and by backstory, I DO mean her childhood best friend-turned-EOM member Nova).
Sylvie - my tiefling phantom rogue!! She was a joy to play and an absolute bullet in combat. Lethal and impossible to hit. She also was part of the conflict, being a double agent for the big bad's Vecna cult. I spent so much time texting the DM in secret during our sessions as if the BBEG and Sylvie were sending letters back and forth, telling him our whereabouts, before he'd drop in some cult mooks and we'd knock 'em dead. So fun.
Brie - Shadow Sorcerer and Secret goddess of fire! She's from my first campaign but still relevant because I have two groups playing in that world. In one group we have a ranger who denounced his cult to the fire god, so it'll be really fun to reveal that his god is actually the half-elf barmaid they keep seeing in every tavern, and she's way more chill than he thought.
Iris and Humboldt - ah yes. My older (late 50s) human wizard/leader of the largest adventuring guild in my dnd world and her autistic gnome husband who.... looks like Jack Black in Jumanji and accidentally brought on the apocalypse in our first campaign. They're my light academia escapism blorbos now and all they do is sit around and study magic in the coolest city in my world.
Ron - New NPC the party adopted, and he's an amnesiac, kinda undead paladin with spore druid flavoring. The party recently discovered he's.... well, he's Oberon. Not sure how he got here, but the Warlock's patron is Titania. Of the summer court. Yeah, that one. One of the party's quests right now is to retrieve Ron's memories and return him to Titania, and maybe the warlock will get *her* husband back from the Feywild. However, some mysterious figures want Ron dead....
Oh fuck I could also talk about Keats, Tarovir, Vaemyx... AAH too many. But I'm gonna stick to these big ones, plus Tarovir and Vaemyx have massive spoilers for my players D:
H. What trait do you admire most?
Fanny - girl's got gut. She really is "shoot first, ask questions later."
Sylvie - Resilience? She almost died, admitted she had been a spy, and almost got killed by the party all in one day. And then her best friend, the only one who trusted her, died. Thank god she ended up happy.
Brie - she loves her friends and loves to have fun. She's chaotic good in the funniest ways. When I play her I just get to be stupid.
Iris and Humboldt - THEY LOVE EACH OTHER. SO MUCH. SAVED EACH OTHER BACK TO BACK WHEN THE ALMOST DOOMED THE WORLD. Seriously, I rolled Iris' portent rolls and got an 18 and a 20 the day they summoned the BBEG. If it wasn't for that, Humboldt would have failed his death saves.
Ron - man look, he's just taking it day by day. He's very tired. But at least he has a lot of patience.
13. What color do they think they look best in? Do they actually look best in that color?
Fanny - she wears mostly browns but has a blue undershirt. She looks best in blue!
Sylvie - blue and silver coded. Looks best in black and dark blues.
Brie - wears cream and blues, would look great in green!
Iris and Humboldt - blues/silvers and browns respectively
Ron - this man is covered in dirt. Like he deserves.
28. Would they prefer a lie over an unpleasant truth?
Yes - Sylvie, Iris
No - Fanny, Brie, Humboldt, Ron (he can't lie, doesn't like lies - he's Fey after all)
31. Who are they the most glad to have met?
Fanny - Charlie, her new friend who is an EOM reject. Fanny is a very protective momma bird.
Sylvie - her best friend, the elven druid Eldrid.... who died. It was really fucking sad, I miss that PC. They were in so many cahoots together.
Brie - the first party I ever DM'd, who adopted her <3
Iris and Humboldt - I could say each other, but really the party was the only reason they got together - they set them up on their first date!
Ron - He knows, like, 3 people.
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Final theory. A new Calamity is coming to Exandria and Bell Hells are gonna fail to stop it
Now this is not me saying they are incompetent, I’m saying that I think Matt literally gave them a no win situation and the rest of the campaign is built around the consequences of said failure.
Think about it, by this point in their campaign Vox Machina had just started with the Briarwood arc, and while that arc was important there weren’t any earth shattering world ending stakes, that didn’t come until the final arc.
The Mighty Nein were just done burying Mollymauk, and yet Bells Hells are already dealing with ancient gods and moons that are going to destroy the Feywild.
This is WAY above their pay grade as level 6 adventurers and Matt must know that.
My theory is that they are going to fail to stop whatever is coming, the world is going to go to shit and the rest of the campaign is just the Bells trying to survive the apocalypse while trying to reverse it.
My guess is that they’re either going to stop the Nightmare King from building the machine so the moon is going to wreck havoc among the planes and 2 evil deities will be released OR they’re going to help the nightmare king build the machine and he’s gonna use it to take over the world and shape it to be a nightmare landscape.
It would explain a lot of things:
- The whole Mad Max feel there has been so far (Matt probably had them build vehicles right now because they are going to need them for the rest of the campaign)
-It would certainly fulfill Matt’s promises that this campaign was going to be insane and nothing we’ve seen before, we’ve certainly never seen the heroes fail to save the world.
-The pace has been relatively slower because it’s going to pick up very quickly and we need to get the Bells attach to Marquet the same way Vox Machina was attached to Emon before the Chroma Conclave arc.
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slashaer · 8 days
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⭐ ( gimme all of u i’m greedy ty x )
send a ⭐ for muses i would be interested in throwing at yours / potential muse combinations.
madison montgomery & john bender - just because of the attitudes and how potentially toxic they would be.
alex russo & michael moscovitz - i just think they would absolutely vibe. they're both so chill. he can play some music and she can do whatever she wants.
aurora renaud & jack skellington - i'm imagining aurora wandering into the feywilds and ending up stumbling upon jack, who is also lost in there lmao.
verna & omen lancaster - omen is a witch and a wanderer who helps creatures and monsters where needed. it's giving kind of opposites vibes, but they'd have a mutual respect i think.
addison montgomery & mateo rivera - mateo is my ga oc who starts as an intern at the hospital and obviously moves up from there. he's an ex con, so everyone either is scared of him or whispers about him. maybe he can work with addison and she can see he's not bad.
stu macher & any of your scream muses - i have verses where he survived, so we can work with a bunch of stuff.
carlisle cullen & joyce byers - doctor moves to the small down several years ago to help out. he's probably seen the boys come through his clinic a lot and he's grown fond of joyce. he wants to help where he can.
taissa turner & natalie scatorccio - with tai paying for nat's rehab, i would just love to see their dynamic more. also when they're teens.
tatiana vasiliev & genevieve belmont - both vampires. gen is on the run and is hiding out in a poppy house / vampire lounge, so maybe tatiana can frequent there or go there for information or something.
sydney kaiser & cain fahey - can be rival assassins, or she can meet him after he goes rogue. or she can even be the one sent after him when he goes rogue.
ra mi young & rick grimes or joel miller - love me some apocalypse things, so i'm down for either ra mi young being the doctor in rick's group, or her tagging along with joel / ellie or even meeting her where tommy is.
ares asare & john wick - i didn't see any information for ares, but i'm sure there's a ton of potential.
johanna avery & dana polk or daniel le domas - take your pick of my final girl or my final boy. they can bond or hate each other. and perhaps get into another horror Together.
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mylordshesacactus · 1 year
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genuinely delighted by the effectiveness of Matt's method for keeping the association with VM from being gamebreaking without pulling the “we’re retired, good luck with the end of the world or whatever” card
namely, that while Bell's Hells are running around dealing with a feywild conspiracy to harness the power of a rare solstice event to hijack a network of magical bloodlines and trigger an apocalypse by way of cracking open what may or may not be a pre-primordial god-prison city on the moon.......
Vox Machina can't afford to spend much time helping them because they're too busy dealing with actual problems.
#cr
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mell0bee · 2 years
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bell’s hells as the oh hellos songs
i made this like 2 weeks ago and never posted it. so here it is. this is mostly about the Vibe rather than like the actual lyrics. and happy thursday!!!
chetney: eat you alive
these things that you're after, they can't be controlled this beast that you're after will eat you alive and spit out your bones!
it was difficult picking one out, but seeking new power and defying fear is pretty good.
laudna: grow
and the way the shadows on the wall are cast look like a twisted apparition from the past and all the memories come flooding fast a wilderness you kinda miss but you were taught you ought to cut it back
the nature theme doesn’t fit her exactly, but undoing death and shoving down your past does i think
bonus instrumental: danse macabre
orym: cold is the night
cold is the night without you here just your absence ringing in my ears hard is the heart that feels no fear without the bad, the good disappears
grief, moving on, traveling, home!
imogen: pale white horse
it was a pale white horse with a crooked smile and i knew it was my time it was the raging storm of a foreign war and a face i'd seen before
oh a song about the apocalypse? horses and storms? hmmm who do i know is associated with those things…
ashton: theseus
we keep fixing what we know is only bound to break what's worth saving is never worth letting go to waste i wanna mend what i've got, instead of throwing away
i think this is more what i hope ashton grows into, though there’s a bit of how they are now, fixing and rebuilding
fearne: there beneath
there beneath the willow tree i learned a lot about the way of things i learned that everything (the wind, the leaves) has breath inside
the feywild’s great yknow?
bonus instrumental: a convocation of fauns (a faunvocation, if you will)
fcg: boreas
in the end all i hope for is to be a bit of warmth for you when there's not a lot of warmth left to go around
this one was also really hard lol but being a caretaker with pent-up anger works
dorian: lay me down
see, i was born a restless, wayward child i could hear the whole world calling me outside of the masses i routinely sat behind and lord, i had to see with my own eyes
DUH.
also i ran out of links but bertand is 'i have made mistakes' ALSO DUH
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journeither · 3 months
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thoughts of the future:
all of it still somehow going wrong before it's fixed and exandria being in some sort of post-another-apocalypse state: years, years later, someone desperately wants to change their fortune. hears about Fatesticher, off in the Feywild woods, where the dawn is always breaking. goes to one of the doors there. and is met by the halfling with vines of the hilt of his sword and is led toward this weird tree-manor. "are you the Fatesticher?" asks someone, and orym shakes his head, saying, i'm just a lil guy. live with my friend's parents. tend to gardens. talk to a door.
"bell's hells," their very name, could be read in horror and fear. and, in a lot of places, after all of this, it is.
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dragonfairies · 2 years
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Hey, hey, so like, I still think this is a long shot, but Artagan was sealed in the Feywild ages ago, like he had to get someone to build a special door for him. The leader of Loquatius' Court knows something is up.
Loquatius = Artagan sealed in the feywild because he helped set off an apocalypse.
And really Loquatius' name is not a name it's a description. He's a Happy Talker or a talking fey of day
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moisthalforcboy · 2 years
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I didn’t cry last last night until Brennan said that Cerrit got to keep his promise to his kids even with the chaos of the literal apocalypse. Like, that *broke* me so I was quietly sobbing at 4 am. Everyone did so beautifully in this final episode and now I’m gonna ramble about it.
Zerxus being a true Paladin and never giving up on his beliefs despite getting his shit rocked, literally and emotionally, over and over and over.
Laerryn dealing with being a maker who broke the world, and rallying enough to understand and be the person who fixed it. Not to mention, being openly emotional with her husband at the end. (I like to imagine they used the end of Avaliir to privately renew their vows before the end, even if just for them)
Patia understanding that that people are more important than status/pride, and utterly rejecting the selfishness that her supposed betters revel in. Not to mention doing that entire final boss fight with one arm!
Loquatious not hiding anymore, not running to the safety of the feywild because this is home now. Laerryn is home now. That healing word! “You can’t leave me!” ����
Nydas rejecting his pirate life AND his merchant life in favor of saving the lives of the people of Avaliir. In favor of saving those kids, who are the future of magic in so many ways. Him lying to his brother so he wouldn’t worry, that flashback of dreaming to live on Avaliir in stark contrast to him now dying for it and for the friends he made here. (Also, Lou’s face when Brennan confirmed the kids got out safe? *chef’s kiss*)
And Cerrit, so willing to go to hell and back for his kids and realizing what his job has taken from him. He tried so hard not to scare them despite being a terrifying enemy to everyone they’ve fought. He was so gentle with his kids, but I think he loved his friends too. When he figured out Laerryn was alone after the others fell (even after that fight) and he knew he had to go back for her, keeping and eye on Zerxus so he wouldn’t be able to hurt any of the others for their sake AND Zerxus’ sake.
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