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#final boss is still an underwhelming ending
baekuras · 1 year
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Finished the last map of Engage which among other things involved me
A Having Kagetsu Run Through Sombron and survive the other side of every enemy on this map attacking him with exactly 1HP (and then saving him via rescue so he can heal up)
B Lapis just hanging out taking at most 1dmg from any of Sombron’s attack (Divine Dragon whom? Just get a cute Paladin to hang out and you’ll win)
C Not using half the Engage’s I had because I ASSUMED there would be way more Dark Emblems than this-it’s way too easy that way (yes I played on Normal-it’s my first playthrough tradition by now)
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yoon-kooks · 1 year
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on mute | jjk
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🦈pairing: fuckboy!gamer!jjk x reader
🦈genre: friends to lovers, office!au, coworker!au, smut, fluff
🦈summary: You always assumed your handsome coworker was down to fuck anyone in the office except for you. He always assumed you weren’t interested in a guy like him. And both of you were content with never admitting your feelings… until he unknowingly confides in you in the realms of a certain tactical FPS game.
🦈word count: 10.7k
🦈warnings: mutual pining, shooter game references, soft fuckboy vibes, fingering, doggy style, protected sex bc bro aint taking no chances🤠
a/n: i wasnt planning on including smut so thats a bonus✨
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You press a hand to your mouth to suppress a yawn as the department meeting finally comes to an end. Your boss had gone over the schedule for next quarter, alluded to a few new projects, and gave a few shoutouts to people on your team who apparently “went the extra mile” this week. You couldn’t care less about being acknowledged for your work, but it does kind of irk you that Jeon Jungkook got a shoutout when you’ve never seen him do extra work in the office. All he’s done this week is take your pretty lady boss out to lunch. If that’s considered extra work, you suppose Jungkook works the hardest. After all, he’s the type to make time for anyone he wants to sleep with aka everyone in the office except for you.
As you scoot your chair out, you back into something very solid. Surely no one is dumb enough to stand right behind your chair when they know how eager everyone is to get out of here for the weekend. But when you turn around, you know exactly who it is without even seeing his face—Employee of the Week Jeon Jungkook. 
You stare at the back of his shoulders in that mustard button-down, and it occurs to you that it was his nice ass that you’d bumped into. He didn’t even stumble forward from the impact or at least step aside so you can leave like everyone else. You just want to get home, soak in a nice hot bubble bath, and play a few games with your calico all curled up in your lap—that’s the ideal Friday night that Jeon Jungkook is keeping you from.
“Excuse me, kind sir,” you say as your nude acrylics tap the armrest.
The boy turns around with fake astonishment. And a handsome smile. “Oh, Y/N, I didn’t know you were still here.”
“I mean, yeah, I’d be gone too if someone wasn’t blocking my way out.” In the year that you’ve been on the same team as Jungkook, the two of you somehow developed this sarcastic and aggressive way of speaking without actually being mad at each other. Some call it banter, but you dislike the possible romantic implications of that.
“What’s the rush? Got plans tonight?” He still doesn’t move out of the way. You didn’t expect him pinning you against a table in the office to be so underwhelming. You imagine a fuck boy like him could try a little harder, be a little rougher. Not that you’ve ever fantasized about it.
“Yeah, I just bought some cute new lingerie for when I hop into bed with Christina Lauren and my cat.” You leave out the gaming part of your Friday night plans. If he knew you played the same game as him, he’d probably use it against you somehow.
“Who’s Christina Lauren?” he asks. You love the thought of him imagining you in lingerie with some mystery woman. Or maybe that’d just encourage a threesome.
“My cat’s favorite romance writer?” You say it like it should be common sense to know that your cat purrs himself to sleep when you read to him.
“And you’re going to waste your cute new lingerie on reading a Lauren Christina bedtime story to your cat?”
“It’s Christina Lauren, not Lauren Christina.”
“Christina Lauren doesn’t care about your lingerie.” It amuses you how he keeps bringing up the lingerie. You wonder what he’d think if he saw you in that skimpy mesh fabric. It’d probably come as a shock to him considering he’s only ever seen you in your preppy office attire. He has no idea what you’re capable of beneath those cream blouses and mocha mini skirts.
If only he knew.
“Tldr, yes I have very urgent plans tonight.” That reminds you, you need to check your in-game shop to see if any pretty skins are on sale this time around. You’ve been eyeing the one with the cute whale shark design.
“What a coincidence, Lauren Christina is my favorite writer too. I really liked that one book she wrote.” You don’t hate that he’s prolonging the conversation, but if he says “Lauren Christina” one more time, you’re gonna report him to HR.
“Same,” you chuckle. “Now please move so I can leave.”
He finally steps aside. Before he can pull a fast one and trap you again, you throw your tiny bag over your shoulder and scurry for the exit. You stop just outside the conference room and spin around. The boy’s eyes quickly shift up from your skirt.
“Coming or not?” you ask with a head tilt. If there’s one good thing about having a local fuck boy in the office, it’s that you always have someone who’ll walk you to your car when it’s dark out. That’s one of the things you know he does just for you.
On the elevator ride down, it’s just you and him because everyone else has already vacated the building. You sneak a peek at your handsome colleague. It’s a shame that he spends more time in your coworkers’ beds than in actual relationships. If not for that, you’d—
“You should recommend a book for me,” he says, catching you mindlessly staring at him. Oops.
“You don’t look like a reader.” You doubt he’d ever pick up a book over girls.
“I’ll read a book if you say it’s good.” Now he’s just sweet talking you, and you’re not going to fall for it. Except, you would love someone to gush to about your favorite books.
“Dating You/Hating You.” The book title just sort of slips out of your mouth. Though you can’t exactly vouch for how good it is since it’s the one you’re currently reading.
“Give me your best elevator pitch for it.” Haha, he thinks he’s so funny. (You laugh anyway.)
Persuasion is your thing, but you can’t give a proper elevator pitch for a book you haven’t actually finished yet. Moreover, you don’t know what kinds of genres he’d be into or if this book would be a good fit for him. You don’t even know any of his interests outside of sex and video games. 
When you really think about it, there’s not much you know about Jeon Jungkook. He’s a mystery, but a charming one.
“It’ll give us something to talk about,” you say softly as the loud ding interrupts. “That’s my elevator pitch to you.”
“Not bad,” he nods as you both exit the elevator. That was way easier than expected. “Is it by your cat’s favorite romance author?”
“It is,” you smile. It’s hard not to smile when you’re with him. “I can lend you my copy next week after I fin—”
“Jungkook!” The new recruiting coordinator blocks your way out of the building with eager eyes and a smile brighter than your own. “Still down for drinks later at that place we talked about?”
You try not to roll your eyes as you step around yet another coworker who ignores you standing right next to the boy they want to ask out. You and Jungkook aren’t a thing, but it does hurt to know that not a single person thinks of you as worthy competition. He’s probably made it very clear to everyone in the office that you and him are just friends and that your nightly walks to the parking lot are for safety purposes only.
Thankfully, you get out of the building before you can hear Jungkook accept the invitation into someone else’s bed. The last thing you want is to be jealous of the people he’d rather be spending time with. You and your silly little book recommendations mean nothing to him.
Nothing at all.
“Sorry about that.” He catches up to you a minute later in the dimly lit parking lot.
You shake your head. “It’s alright. That’s what happens when you’re the popular guy.” And you mean it, too. You’re not the type to fault people for being who they are, nor would you ever ask them to change for you. Besides, there’s really nothing between you and him. There’s nothing he should feel sorry for.
“Hey, why do you always park in the furthest corner of the parking lot?” he teases, probably as a way to change the subject. You see his car parked just a few spots down from you, so he doesn’t really have a right to criticize your decisions. Looks like your habit has rubbed off on him. “It’d be safer if you parked closer to the building.”
You shrug even though the parking placement and slightly longer walks are intentional. He doesn’t need to know it’s your subtle way of prolonging the time you spend with him. You always look forward to those few extra minutes where he’s all yours.
“It doesn’t feel dangerous here at all.” Not when you’re with him. You unlock your car and hop into the driver’s seat.
“Yeah, totally not dangerous.” Jungkook holds your door as he scans the dark and empty lot for anything suspicious. He listens as a few sirens screech in the distance and does a double-take at the lone soda can rolling around in the wind. When the coast is clear, he turns back to you. “I look forward to reading the Lauren Christina book when your cat’s done with it.”
He waits for your seatbelt to click before closing the door. You roll the window down and glare. “It’s Christina Lauren! And have fun on your date.”
With a wave of your manicure, you’re off to your “urgent” Friday night plans.
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When you return home, you get what you want. You strip off your work clothes and soak in a lavender bubble bath for a good 30 minutes before admiring the new lingerie Jungkook wouldn’t stop mentioning earlier. 
It’s tempting to try it on now, but you wish someone else could see it on you. Jungkook is right. Christina Lauren doesn’t care about your lingerie. If the boy were here to see it for himself, you want to know what he’d think, what he’d say, and what he’d do to your body. It’d probably be incredible—for one night—but that’d be the end of it. That’s how all of his flings go, and a hypothetical one with you would be no different. With a sigh, you set the lingerie aside, throw on an oversized sweatshirt that just barely covers your ass, and load into your game.
The first thing you do is check the shop for the cute gun skin with the whale shark design. The RNG gods give you a couple of good knives, an awful pistol, a subpar rifle, and no shark. It’s fine, you tell yourself. You didn’t want to spend real money on pretty pixels anyway.
As soon as your first match starts, your four teammates are quick to use their mics. Apparently, they all know each other. Can’t relate.
“So… How’d the date go?” asks the healer. The two duelists place their bets on whether the date went incredibly well or horribly wrong. You silently cast your vote for horribly wrong since you lean toward pessimism.
“I didn’t end up going,” says the initiator. He sounds a lot like a certain Jeon Jungkook, but you shouldn’t assume. As far as you know, he doesn’t have a reason to cancel the date with that recruiting coordinator. In fact, he should be having drunk sex with her right about now. Not that it’s any of your business to know what your handsome coworker does after hours. None of that involves you.
“Is it because of You-know-who?” asks the duelist who voted with you. You-know-who? Like a jealous ex-lover? Sounds like drama to you.
“Yep…” Nah, it can’t be the Jeon Jungkook you know. This guy’s voice is giving you more lovesick puppy than confident fuck boy. He dies from a grenade and goes silent for the next few rounds while his buddies keep providing intel to the team. You pick up the whale shark gun over his dead body.
“Hey, CL,” the healer calls out your username. “Do you have a mic?”
Yes, you do have a mic. No, you’re not going to use it. These guys seem harmless so far, but it’s not always fun when people realize you’re the only female on the team. Men in this game try to hit on you just like the ones you pass in the short distance from the office to your car. And they’ll only stop pestering you if you’re walking next to a guy like Jungkook, which you clearly don’t have in this game with your empty friend list. So you’d rather stay on mute for now.
“my mic is broken,” you type, “cat knocked it over.”
“Ah, that’s okay.” He heals you up and saves you from an otherwise fatal headshot. “We were just wondering if you could help our buddy out.”
You? You’re not sure how you’re supposed to be of any help to a lovesick puppy when you haven’t had much luck in the love department either. But you are a curious kitten when it comes to other people’s love lives.
“maybe… can i get more context?”
Apparently, this lovesick puppy (or “Jklmnop” according to his username) has a little more in common with Jungkook than you’d originally thought. Turns out both of them are the designated fuck boys at their workplaces. Except this one has a massive crush on his “super hot” colleague. Jeon Jungkook would never.
The issue is that Jklmnop caught feelings for the one person who doesn’t seem interested in him. Worse, it feels like he’s being friendzoned. And he’s been going on dates with other people in an attempt to squash those unrequited feelings, but it’s just not doing the trick.
“i know a fuck boy too.” You are by no means an expert in the fuck boy archetype, but perhaps your time spent with Jungkook has prepared you for this opportunity to help a friend in need. And you do have some advice. “im not saying fucking all your coworkers is a bad thing but if you really want this girl you need to go all in on her and show her that you’re willing to commit to something more serious.”
Because if you knew this to be true about your own local fuck boy, you’d give him a chance, too. But as far as you know, Jungkook has never shown any romantic interest in you (or anyone else for that matter). He’s just a platonic buddy to you and a fuck buddy to everyone else.
“and it’s very possible she doesnt even realize youre interested in her,” you type, “this is a dumb question but have you tried asking her out yet?”
Your dumb question gets a few laughs from the boys. You feel like an IT person asking their client if they’ve tried turning their computer off and on again.
“Oh, our guy here doesn’t ask people out. He’s the one getting asked out all the time,” Duelist #1 explains.
“It’s been a year and You-know-who hasn’t made a move on him, so that must mean she doesn’t like him,” Duelist #2 adds in a sarcastic tone. You imagine him rolling his eyes on the other side of his screen.
“well @Jklmnop if you dont normally ask ppl out, itll hold more weight when you do.” Your fingers pause for a second. Maybe you’re just soft, but it’d mean a lot to you if you were asked out by the Jeon Jungkook. You’re sure this fuck boy could pull it off too. “you should ask her out. maybe shes waiting for you to make the move.”
You don’t get an immediate response, but he trades his pretty shark gun for your plain one. He must have seen you steal the one over his dead body a few rounds ago. What a thoughtful guy.
Then a friend request pops up. Fine. Jklmnop can be the one username on your otherwise empty friend list.
“I’ll ask her if the opportunity arises,” Jklmnop says after clutching a 1v4. “Thanks bro.”
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On Monday, you’re a lot sleepier than you should be at the beginning of the work week because you practically spent the entire weekend gaming with your new fuck boy friend and finishing the book you recommended to your office fuck boy friend.
Your dark circles must be pretty bad because Jungkook feels the need to stop by your desk and say, “Up all night reading Lauren Christina?” He taps the book on your mousepad, so he can clearly see that it’s Christina Lauren and not Lauren Christina. He’s just teasing you at this point.
“It’s Christina Lauren, you shithead. And yes, I finished it, so you can read it now,” you say, handing the book to the boy. He holds it with a soft grip as if to avoid creasing the pages. If library books were treated with the same care, they wouldn’t feel so crusty all the time. You can respect guys with gentle hands. “I expect a full book report by Friday.”
“At least give me the weekend,” he frowns. It’s the most attractive frown you’ve ever seen.
“Sure, if that’s how you want to spend your weekend,” you yawn. Wouldn’t he rather be doing anything else on his days off than read your book?
“That’s how you spent your weekend, Sleepyhead.” He makes a good point. His chuckle is quite cute too. 
As he flips through the book, you see something shimmery wedged between the pages toward the end of the story. You told yourself a million times to take your silly little bookmark out before lending him the book, but of course you forgot. Maybe he won’t notice.
Unfortunately for you, Jungkook pulls the metallic blue bookmark out to examine it. His lips curve upward when he sees it’s shaped like a whale shark. Oh great. He’s definitely gonna tease you about it. You knew you should’ve gone with one of the more sophisticated leather bookmarks.
“You really like these guys, huh.” He holds it up by the chain to let some light shine through the tiny holes mimicking the shark’s gorgeous spotty pattern. Not the reaction you were expecting, but you’ll take it.
“What makes you say that?” You don’t ever recall confiding in him about your whale shark obsession. Last time you checked, all of your nerdy and kiddish quirks were kept far away from your office. It’s just not on-brand for the professional image you’ve established here.
“Didn’t you have a cute whale shark phone case when you first started working here? Before you switched it to that cream-colored one?” He wrinkles his face, deep in thought as he tucks the bookmark back where he found it. He’s right, though. You just assumed no one had ever noticed it. As soon as you got your new work phone, you switched to something more neutral to fit your minimalist aesthetic.
“Oh, right.” You’d forgotten about the case just like you forgot about the bookmark. But Jungkook somehow notices and remembers those kinds of details about you. It’s almost endearing in a way.
You shouldn’t let yourself think like that, though. Those are dangerous thoughts.
“By the way, how was your date?” As much as you hate to admit it, you’re curious about his date with the recruiting coordinator. Besides, if he says it went well, you’ll have yet another reason to stop holding onto the tiny feelings you have for him.
“I didn’t go.”
“Oh,” you press a finger to your parted lips. That’s unheard of for Jeon Jungkook. “Did her cat die or something?”
“Why does someone’s cat need to die for the date to be canceled?”
“There must’ve been a pretty big emergency for you to forgo a date, no?”
“Is that what you really think of me, Y/N?” He cocks his head to the side because he’s a fuck boy and that’s what fuck boys do.
“That’s not what I think of you.” Another yawn slips from your mouth. “It’s just facts. You have a 99% attendance rate when it comes to dates, don’t you?”
He nods because he can’t argue with the credible gossip that goes on in your office.
“Anyway, I’m going to run to that coffee shop you won’t shut up about,” he says as he glances at the time on his phone and then at the dark abyss under your eyes. “Need anything?”
“Hmm…” You pretend to think deeply about your order. Usually when other people go on coffee runs, you request something easy to remember like an oat latte. But for Jeon Jungkook, the boy who keeps fucking up Christina Lauren’s name, you won’t go so easy. “How about an iced birthday cake latte with oat milk, an extra shot of espresso, two pumps of toffee syrup, and the crème brûlée topping? Please.”
“So… birthday cake frappuccino with oat milk?” He snickers in your sleepy face before walking off. “You’re gonna have to come with if you want all that extra stuff.”
It’s a latte, not a frappuccino. But you suppose it doesn’t matter if he knows the difference because you’re scurrying to catch up with him as he heads for the elevator.
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The “coffee shop you won’t shut up about” has been open for a few months now, and you’ve stopped by at least two times a week since the grand opening for your usual dose of caffeine. Should you be proud or embarrassed that the baristas all know your name and order? How about when they raise their eyebrows at the sight of you walking in with your handsome coworker?
“She’ll have a birthday cake frapp—”
“Don’t listen to him. I’ll get a birthday cake latte, please,” you tell the barista at the register. Jungkook chuckles as you give his arm a light shove. “With oat milk and crème brûlée today.”
“Sure thing, Y/N,” she smiles at you and then turns to the boy next to you. “Anything for you?”
“Just plain coffee, thanks,” he says after a quick glance at the menu. You hate that he orders plain coffee when the menu has all these fun options like pink donut lattes or cookies n cream cappuccinos. If he wanted black coffee, he could’ve saved time and money by brewing some in the office. He didn’t have to go all the way to the coffee shop you wouldn’t shut up about. But he did. And he invited you along for the ride.
As the two of you wait for your drinks, you pick the booth in the corner next to the window. You’ve always had this vision of sitting inside a cozy cafe to work from your laptop or read a book. It just hasn’t happened yet because you get scared off when all the other customers bring their friends or lovers to share that experience with. Your laptop and books can’t compare to that. 
You’ve always been envious. Until today.
“That doesn’t look nearly as complex as it sounded,” Jungkook says when he sees your latte with the fancy crème brûlée on it. He slides his boring coffee across the table to you. “I’ll let you try mine if you let me try yours.”
Only a weirdo would accept a pathetic offer like that.
“Deal.” You take a sip of your sugary treat before passing it off to the boy. He winces from how sweet yours is compared to the bitterness of his black coffee. You make a face for the opposite reason.
“I’m surprised you agreed to it,” he hums with a tiny bit of crème brûlée around his mouth. You want to kiss it off. He must notice you eyeing his lips because he wipes it off with his thumb a second later.
“I wanted you to try my special drink,” you say. It’s for the same reason you lent him your book—to let him know another tiny piece of you without explicitly saying it.
“I’ll have to get it myself next time we come.” He pulls up the notes app on his phone and types as he speaks. You wonder if “next time” and “we” imply that this coffee outing is going to become another routine thing between you and him, just like your walks to the parking lot. Hopefully it does. No, it definitely will. Because you’ll be the one to ask him next time. “What’s it called again? Birthday cake frappuccino… with crème brûlée?”
“Exactly,” you lie. Who knows. His mistake might taste even better. You’ll have to find a way to sneak a taste when he isn’t looking. It’s something sweet to look forward to.
As you sip your latte, the barista who took your order catches your eye from across the store, points at Jungkook, and mouths something to you. You don’t quite catch it, so she repeats it again just as your coworker turns to see what you’re staring at.
“Boyfriend?” she mouths, clear as day, before spinning around to use the espresso machine. 
When the boy turns back to you, he has such a goofy grin on his face. He points to himself and repeats, “Boyfriend?”
“Stop,” you laugh at his antics but totally dodge the question. “Anyway… may I ask why you didn’t go on that date with the recruiting coordinator?” 
His eyes are wide. Probably because it’s not like you to pry. But you just want to make sense of why he’s sitting here with you, acting all sweet and boyfriend-like, after bailing on someone else a few days ago. He’s not his usual self either.
“It was faster to reject her,” he shrugs. You didn’t realize he was in such a hurry on Friday. It certainly didn’t seem like it with how he’d blocked your way out of the conference room.
“What were you in such a hurry for?”
“Isn’t it our unspoken thing to walk to the parking lot together?” He says it like you’re silly. Like the fate of the world depends on him being able to fulfill his duty of walking you to your car each and every day. Like he’d forgo hours of good sex for a five-minute walk with you.
“It’s not unspoken if we talk about it,” you say softly. You’ve always adored the short walks with Jungkook, but maybe you weren’t the only one who felt that way. What kind of guy rejects a date just so he can keep up this year-old tradition between you and him? No guy has ever done anything close to that for you. “But yeah, it is our thing.”
The boy nods with a gentle smile as he sips his coffee. For just a split second, he gives you Jklmnop vibes. You don’t know how else to explain it. He’s a fuck boy, but there��s something so delicate about him that you want to touch without breaking.
You wonder if he’d ever let you in.
On the way out, your favorite friendly barista waves you over to the counter with a huge grin. As much as you love the girl, you’re scared of what might come out of her mouth next. She leans in as if to whisper but ends up shouting over the grinder in the background.
“I can’t believe you didn’t tell me about him.” Her eyes flick to somewhere beyond your shoulders. “He’s such a hottie, by the way. Y’all are kinda cute together.”
A snort comes from right behind you. “Thank you,” says the hottie. Your hottie, apparently. It would’ve been perfectly fine for him to clarify that the two of you aren’t actually together, but you suppose his ego was too busy soaking in the compliment from the pretty barista.
“Really?” You raise an eyebrow at Jungkook as soon as you’re both out the door.
“What?” What’s with that playful smile of his?
“You didn’t deny what she said.”
“A compliment’s a compliment, Y/N.”
“I didn’t mean the part about you being a hottie.” You shudder at that last word. Yes, Jungkook is the hottest guy you’ve ever seen, but he doesn’t need to hear that from your mouth. “I meant the part about you being my boyfriend.”
“You didn’t deny it earlier, either,” he shrugs. True. “Besides, isn’t that also a compliment?”
Now that he’s mentioned it, it does feel pretty nice to be seen as a couple with someone as attractive as Jungkook—to give the illusion that it’s you who’s got him wrapped around your finger, you who he chose above everyone else, and you who gets to fall asleep in his arms every night. And it feels especially good considering how often other people dismiss you as someone not good enough for him. In fact, this is the first time anyone has ever acknowledged that the two of you go well together.
“Hey man, mind if I steal that fine little lady for a sec?” a sleazy voice calls out in your direction. You don’t bother turning your head to acknowledge the presence of yet another ignorant hooligan on the street, but you do step a little closer to Jungkook. You don’t know what pisses you off more: the fact that this stranger is another nonbeliever that you could be dating a guy like Jungkook or the fact that he asked for another male’s permission to talk to you instead of asking you directly. Most catcallers keep their mouths shut when you’re walking with your handsome coworker, but this one clearly can’t take a hint.
A warm hand pulls you in at the waist. It’s the same soft grip Jungkook held your book with. And you kind of never want him to let go. Because when he holds you close like that, all the shitty people become irrelevant. That doesn’t, however, stop you from getting a kick out of the death stare he gives the catcaller who finally backs off.
“You really showed him,” you tease. His face loosens up after you let out a tiny snicker. Still, he studies your every expression to make sure you’re alright.
“Does that happen to you wherever you go?” he asks as he moves his arm up from your waist to your shoulder, something slightly more appropriate for two friendly colleagues. Suddenly your waist feels cold.
“Usually when I’m out by myself.” Whether it’s the supermarket, the park, the office, you’ve felt objectified pretty much everywhere. Even online. The sad thing about it is that you know you’re not the only one. ”But I’m used to it at this point.”
“Well, men are kind of shitty,” he huffs, looking rather frustrated on your behalf. You’ve never seen him so irritated. For the most part, he knows how to keep a calm composure, even during busy season. It’s oddly satisfying that an inconvenience for you is what brought that emotion out of him.
“I used to think that,” you admit as the two of you enter the office building. “But all it takes is one good guy to outweigh the shitty ones.”
For you, Jungkook has always been that one good guy.
“True. I suppose that hottie boyfriend of yours isn’t that bad, huh.” He gives you a soft shoulder squeeze in the elevator before dropping his arm back to his side. It’s a subtle taste of what he could be doing to other places on your body if he were actually your boyfriend. He’d handle you with so much care.
“You won’t let that go, will you?” you pout, pointing your thumb back in the general direction of the coffee shop. “Those baristas really think we’re dating now, you know.”
He pinches your pouty cheek and leaves you at your desk with a not-so-innocent remark. 
“I wonder why they think that about us.”
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The second half of your day feels painfully long. It’s kind of hard to focus on designing wholesome character models when you’ve got Jeon Jungkook stuck in your head. At this rate, your cute little characters are going to turn into bad boys who steal your books and lattes along with your heart. You can’t help it when he’s been extra sweet to you lately. Sweeter than a birthday cake frappuccino could ever be. And just like your favorite sugary beverages, there’s something so addicting about his company.
As you’re finishing up some designs, you spot the boy chatting with his buddies from the other departments. It’s unfair that an entire friend group can be so goodlooking. And it’s even more unfair that Jungkook is still the one you can’t take your eyes off of in the handsome bunch. Great, now you’re even more distracted.
“Hey, I saw you were online again last night,” says the guy from accounting. He has long pretty eyelashes. “Where was my invite?”
“Ah, yeah. Remember that girl on our team the other night?” Jungkook has a cheeky grin. Why does he have such a cheeky grin while talking about some e-girl, and why does your tummy hurt all of a sudden? “She helped me climb out of plat. She’s diamond.”
So what? That’s the same rank as you. Nothing special. Hmph. You hope she gets demoted before the act ends. You’re not a jealous person, but you are petty.
“How do you know she’s a she?” asks the engineer with plump lips.
“That’s what she told me,” Jungkook continues. “And it fits with the fact that she doesn’t use a mic. You guys know how fucked up people can be in that game.”
You nod along to that.
“What’s her username again? I wanna add her now,” the other engineer jumps in. This one has broad shoulders. Very broad.
“You just want to hit on her,” Engineer #1 shakes his head at Engineer #2. You agree with that too.
“Is she single? Or at least around our age?” asks the accountant.
“You guys are monsters,” Jungkook laughs. “I’ll give you her username only if you promise not to simp.”
“Fine,” they all agree reluctantly.
You convince yourself that you’re only eavesdropping because they’re talking too loud, but you’re actually just curious to search up the username and see how this e-girl’s game stats stack up against yours. You’re quite confident your headshot percentage will outrank hers.
“It’s CL, remember?”
“Oh right.”
No, not right. That’s definitely not the username you picked as a subtle nod to your favorite author, and Jungkook is definitely not the lovesick fuck boy you’ve been giving advice to through some wack ass shooter game. Definitely not.
Because if it were true, that would mean Jungkook has a crush on somebody in your office. And who the heck would that be?
“Ready to head out?” Jungkook pops out of nowhere and scares the shit out of you. You nearly leap out of your seat with a tight fist around your tablet pen like you’re about to knife the boy in-game. He holds your book up as a shield. “Whoa there.”
“My bad, I thought you were the enemy.” You snap the pen back onto your tablet and say it with a straight face as if he knows you play the same violent game as him.
He plays along, scanning the office for anyone suspicious. “Who’s the enemy?”
“Marketing?” You only say that because everyone in the office knows the marketing director Kim Namjoon was your college nemesis back when you were even pettier than you are now.
“Ah,” he nods as you pack up and roll your chair in. You’ve always wondered why he just accepts the weird things you do without question. “Glad I’m not your enemy. Wouldn’t want to be stabbed by your tablet pen. Or your nails.”
He points to your pretty manicure. If you didn’t know better, you’d think he’s subtly asking to hold your hand. But you do know better. He has an intense crush on someone else in the building, so there’s really no reason why he’d want to hold your hand.
So instead of misreading the situation and making a fool of yourself by entwining your fingers with his, you poke your favorite of his tattoos (the silly face on his middle finger) with your acrylic. “Consider yourself stabbed.”
You try not to look at the boy’s wrinkly smile. But it’s incredibly hard. Instead, you redirect your eyes anywhere else. Of course they fall on the “it couple” of the office passing by. They don’t do a whole lot of PDA, but the way they look at each other says it all, and they have this glow about them that seems so unobtainable. You feel the envy creeping up again.
On the elevator ride down, you try not to think about the happy couple or Jungkook’s wrinkly smile. It’s making you sad.
“Can I ask you something?” he turns to you. Maybe his question will take your mind off everything bringing your mood down. You nod for him to proceed. “How do you feel about dating a coworker?”
Shitty. You feel shitty. He could probably sense that from your silence upon seeing the couple.
“You mean like Hyuna and Dawn?” You don’t have a problem with it, or with them. If you could pull off a perfect office romance like them, you’d do it too. But it doesn’t seem likely for you, and that’s what sucks.
“Just in general. Like, do you think it’s fine, or is it crossing the line?” he asks. Aha, you get it now. He’s asking for your opinion because he doesn’t want to make you, his totally platonic friend, feel uncomfortable when he starts dating whoever he has a crush on here.
“HR allows it, so I don’t really see a problem with it,” you answer honestly. Sure, you’d be hurt if you had to work in an environment where Jungkook is doing lovey-dovey things with someone else, but you’re not going to be the one to ruin it for him.
“I’ve never seen you date anyone here, though.”
“Well I don’t get asked out all the time like you, Jungkook.”
“What about Mark from accounting? Or my guy Jooheon before he moved overseas? And don’t get me started on Kim Namjoon.” He has his fingers out and ready to list all the other guys in the office who’ve expressed some sort of interest in you, but he decides against it when he sees you glaring back at him. Wise man.
You’d love to know why he’s so familiar with your nonexistent office dating history.
“Okay, I get it. I’ve been asked out a fair amount,” you sigh. “But it doesn’t really count if they aren’t the right person.”
That earns you a soft head tilt from the boy. You swear he’s a puppy. “Oh? Miss Y/N has a type?”
When you think about it, a few of the guys who’ve asked out were your type—smart, funny, hardworking—and yet you still said no. They’ve never hand-delivered meeting notes and chamomile tea when you were out sick, never walked you to your car, never given you something to look forward to at work, and never known your favorite animal. They’ve never made you want them the way you want a certain someone else.
“I wouldn’t exactly call it a type.” It’s a person. The person who makes you feel so safe and cared for. The person who has feelings for another girl. “It’s a little more complicated than that.”
You don’t like being vague, but saying any more than that would only set you up for heartbreak. He can’t hurt you if you stay silent.
As the elevator continues to count down, Jungkook leans against the railing, arms crossed and head down. He’s awfully quiet for someone who always feels the need to say something silly until you laugh.
“What if I told you there’s one more person in the office who’s interested in you?” he asks just before the elevator arrives on the first floor.
The door slides open but neither of you steps out, so it closes back up.
You blink at the boy. First you learn Jungkook has a crush on someone, and now someone suddenly has a crush on you? Your brain genuinely doesn’t know what to do with all this information.
You’d ask who your secret admirer is, but it doesn’t matter. You’d only say yes to one person in this office, and his feelings lie elsewhere. Maybe he’s just trying to set you up with another guy who can walk you to your car. It’s not like the two of you would be able to keep up that tradition once he’s committed to someone else.
You’d rather walk alone at that point.
“A workplace romance sounds cool and all.” You point at the book in Jungkook’s hand while trying to keep a light tone. “But it’s just not for me. You know what I mean?”
He nods with a chuckle as the two of you finally clear out of the elevator. “Based on my history here, it’s probably not for me either.”
You know he’s poking fun at himself, but you hope he doesn’t actually feel that way about himself. He still needs to ask his girl out, and he can’t chicken out now. As the person he’s confided in about his feelings, it’s your job to shower him with encouragement and support. You’ll have to wait until you’re back online, though.
On the way to your car, the office romance conversation has been completely dropped. You ramble on about your sudden craving for tacos, and he claims he makes a “mean taco salad” before sending you a screenshot of the recipe no one asked for. You’ll try it when you get home.
Like always, he leans against your car door as you buckle yourself in. This time, he even tugs on the seatbelt like amusement park workers do before sending you off on a roller coaster. As gentle as he is, it stings where the tips of his fingers graze your shoulder. That feeling lingers even after the door closes.
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Jungkook wasn’t lying, you think to yourself as you munch away at his definition of a “mean taco salad.” Your first instinct is to text him about it, but your second one is to silence your phone and cozy up for the night. After your shower, you have another staredown with the pretty lingerie set. At this rate, no one’s going to see you in it, so you might as well wear it and look cute for yourself. 
It’s a little more see-through than you’re normally comfortable with, but the soft silky champagne accents make your body glow. To complete the look, you throw on a short skimpy robe with a baby pink floral pattern. Perhaps you’re being extra for a quiet night in with your cat and a cup of chamomile tea. But it’s what you need right now because you’re desperately searching for something to comfort and distract you from that dang feeling Jungkook left you with. 
It also couldn’t hurt to play a few games without Jklmnop. Maybe you’ll get lucky with the whale shark gun today.
Unfortunately, there’s still no whale shark gun in your shop, but at least Jungkook isn’t online yet. The four games you play without him go really well stat-wise. You’re the team MVP for half those games—something you hadn’t achieved all weekend with Jklmnop on your team. He’s a great friend but the kind of ally who will intentionally blind you so he can make you quake in your boots and steal your kill in the process. He’s lucky he hasn’t let you die while fucking around like that. Still, you can’t remember the last time you had that much fun in your matches.
As you review the summary of game #4, a notification pops up in the top corner of your screen.
[Jklmnop is online!]
“wanna carry me to radiant?” he DMs you right away and sends you an invite.
“no,” you type as you join his party.
“what if i trade you my whale shark gun?”
“fine”
The first thing you do when you spawn into the match is demand the whale shark gun. You put your baseball bat to his head, waiting for him to keep his end of the bargain. The boy drops the gun in front of you and backs away slowly.
“It’s cute that you like that skin so much,” he chuckles into his mic. When you hear his voice, you feel like an idiot for convincing yourself that Jklmnop and Jeon Jungkook weren’t the same person. There’s no mistaking that that’s the calm and flirty voice that has haunted you every day at work for the past year. Does it make you an asshole for wholeheartedly believing your local fuck boy friend wasn’t capable of developing real feelings for someone in the office? Probably, but you intend on redeeming yourself by sending him your full support in the love department. You’re just waiting for him to bring it up.
Twenty kills and one stolen ace later, Jungkook still hasn’t said anything about the mysterious You-know-who—which is weird, considering he wouldn’t shut up all weekend about how she’s “soft like a kitten” but “one that won’t hesitate to bring the claws out.” Who is this girl, and what has she done to Jungkook? He’s become a total cheeseball. And you can’t think of a single person in the office who fits his cheesy description.
“any update on youknowwho about youknowwhat?” you type between rounds.
Jungkook’s character paces back and forth in the snow even after the round begins. The three other members of your team starts following him like ducklings without knowing the context. You watch from afar as they get sniped down one by one until you’re the last one alive.
Usually in 1v5 situations like this, you’re great at keeping your cool and isolating your duels so you aren’t overwhelmed by an ambush. But instead of listening for footsteps and directional cues, you’re listening hard for the boy’s response to your question.
“Clutch this and I’ll give you an update on You-know-who,” he says after you cut the enemy team’s numbers down to one. All you have to do now is plant the bomb and wait for the last person to come out to start defusing. That’s when you’ll swoop in and—
Your character falls face first into the snow. You’ve been knifed from behind, which loses you the round but earns you an evil snicker from Jungkook.
At the start of the next round, you wait once more for the boy to trade his gun with you. But instead, he just stands there, clutching onto the weapon while the rest of the team rushes onto the site to plant the bomb.
“I’ve decided not to ask her out,” he says out of nowhere. “We have this wholesome thing between us, and it’s best if we keep it that way.”
“what makes you say that?” you type before joining up with the others on site. As far as you know, Jungkook isn’t wholesome with any coworker. Except you, maybe. He must have some other strange definition of wholesome.
“Let’s just say I read a whole ass book tonight about a workplace romance and realized I’m not cut out for it.” He really read your book. No. He devoured it. Why does that mean the absolute world to you? “She’s seen me going on date after date, and now I’m pretty sure I’ve scared her away from wanting any part of that.”
He’s not wrong. You used to feel the same way about him, so you understand why he has his reservations. But if that girl knew how much he’d cherish their relationship the way he cherishes your friendship with him, you know she’d fall for him too. There’s no doubt in your mind about that. It’s just a matter of him vocalizing it.
“i still think you should be upfront with her about your feelings,” you type away as you get headshot from who knows where. 
“She can’t hurt me if I stay silent,” Jungkook hums as he runs toward the ticking bomb and crouches in front of it. It looks like he’s trying to defuse the bomb that your own team planted, but it explodes in his face before you have time to correct him.
“gj,” one of your teammates puts in the chat even though everyone watching knows it was not a “good job.” The only silver lining is that he secured the win for your team. You don’t feel like playing anymore, anyway.
Before you log off for the night, you start typing out some long motivational speech along with your top ten reasons as to why Jungkook would make an excellent boyfriend. He’d try new things with you, share some of his favorite things with you, make sure you’re safe, and tease you until the end of time while making you feel so so loved. You know this because it’s what he’s done with you for the past year. But the more you think about it, the more you realize it’s not your place to say all of that from behind a screen with your mic on mute.
You end up deleting your whole spiel and settle for a simple “good night😴” to the boy from your gaming account. Then you get back on your phone.
Y/N🦈 [11:47PM] “It was indeed a mean taco salad”
Y/N🦈 [11:47PM] “Btw did you finish the book?👀”
Jungkook🥴 [11:48PM] “Finished it in 4 hours😌”
Y/N🦈 [11:49PM] “Wanna drop it off to me now?”
Jungkook🥴 [11:49PM] “Now?”
Jungkook🥴 [11:50PM] “Isn’t it past your bedtime?”
Y/N🦈 [11:51PM] “Yes but my cat can’t fall asleep without his bedtime story”
Y/N🦈 [11:51PM] “🥺”
Y/N🦈 [11:51PM] “^^^My cat”
Jungkook🥴 [11:54PM] “omw”
The boy knocks on your door a few minutes later and does a horrible job of keeping his eyes above shoulder level. It doesn’t occur to you that your chest and ass are hanging out of your robe until the chilly air hits those spots.
“All dressed up for your night with Lauren Christina?” he says casually, handing the book back to you in mint condition.
“I thought you said Christina Lauren doesn’t care about my lingerie.” You cross your arms over your chest like it was totally intentional to answer the door in the bare minimum. Jungkook’s sleepwear, on the other hand, looks super cozy. And of fucking course he’s hot as hell in something as simple as sweats and a hoodie. A boy like him doesn’t have to put in any thought or effort to look cute.
“I stand by what I said.” He stares at your exposed skin in an almost lustful manner. Almost. “It’s cold out. You should go crawl back in bed and read your cat his bedtime story. Or do you need me to tuck him in, too?”
“He is quite needy,” you play along. Too bad he’s already fast asleep, all curled up on the couch. You wouldn’t mind if Jungkook tucked you in, though.
“Well tell your needy cat I said goodnight.” He takes a step back toward his car, but you know he must realize you didn’t call him all the way over here just for your cat’s sake.
“Jungkook,” you call out while flipping through the book. Once you find the bookmark wedged in the middle, you extend it to him like a peace offering.
He accepts the bookmark albeit with a puzzled expression. “Is this gratuity for delivering your book at this late hour?”
You shake your head. “It’s gratuity for lending me your whale shark gun all the time.”
“Whale shark gun?” He grips the bookmark by the dorsal fin and holds it like a pistol. It’s aimed at your left breast (or heart) (but breast sounds more accurate).
“The one from the Gentle Giants collection,” you say softly as you rub your arms because holy shit is it cold out. “In Valoranch.”
The wheels in his head start to turn as you pull him inside and toward your “work from home” setup in the living room. Your desk is pretty empty aside from the pastel headset, the cute dolphin Pokémon on your desktop wallpaper, and a cold cup of tea. 
Then he spots the little Valoranch shortcut on the far left corner of your screen. “Wait, you really play Valoranch? What’s your username?”
Instead of telling him, you show him with the help of your book. Your index finger slides across the bookcover from the C in Christina to the L in Lauren.
His eyes widen like a naughty cat caught doing something it shouldn’t be doing.
“Then that means you know about…” He pauses because he dare not repeat his feelings for another coworker in front of you.
You nod. “But I didn’t realize it was you until I overheard you talking about it with the guys earlier today.”
“My voice and backstory didn’t give it away?” 
“It definitely sounded like you.” You plop into your chair and start spinning around so he can’t get a clear view of your face. “But how was I supposed to know you had feelings for someone in our office? I still don’t know who she is, by the way.”
“You don’t?” Your childlike spins are interrupted by a steady hand. From the corner of your eye, you can see the boy’s face transition from doomed to amused. Good. He shouldn’t beat himself up over the bizarre situation.
“Nope.” At least you don’t have a specific face to imagine being next to Jungkook’s on those corny holiday cards that couples and families love to hand out around the office this time of year. “Regardless, you need to stop chickening out and just tell her how you feel already. If she knows you the way I know you, I promise you have nothing to worry about.”
The thing is, you don’t know if anyone else has been on the receiving end of the kinds of things Jungkook does for you. Does he show that side to anyone else but you?
“Fine, you’ve convinced me. I’ll do it.” He sits himself down beside the cat on the couch. “But only if you can figure out who it is.”
You give him a tiny nod for him to drop some hints. Of course you’ll lend an ear and play along if that’s what it takes for him to be more open about his feelings. Besides, you can’t say no when his voice is so soft and fragile like that. 
“She’s on the design team.” Your team is fairly small, so that narrows it down to names and faces you’d actually recognize.
“She has the most complex coffee order I’ve ever seen.” More complex than yours?
“I impulse-bought that whale shark gun because it reminds me of her.” Someone else has good taste in endangered marine life.
“My second job includes walking her to her car after work and pretending to be her hottie boyfriend.” Wait.
“And lastly, in case all of those other hints weren’t obvious enough, she has a needy cat who’s obsessed with Christina Lauren.” He strokes between your needy kitty’s ears and tucks the little guy in under a blanket. What a lucky cat. 
Jungkook only stops with the wholesome shit when you climb into his lap and press your lips into his jawline. On instinct, he slips beneath your robe and grabs you at the waist with those gentle hands of his. He smells of cardamom and cedarwood, like the candle you burn on cold nights when fluffy blankets aren’t enough. And like a moth, you’re attracted to the light and warmth he radiates in the dimness of your home. Even if it means you might get burned.
“Congratulations, you finally got the name right.” You stick your tongue out while your nails comb their way through the locks of hair at the back of his neck. He locks eyes with you, leaning ever so slightly into the massage the way cats do when they need more attention.
And then your lips meet his. You expect the guy who’s locked lips with everyone in the office to get straight to the point and not hold back, but that isn’t the case. What he gives you instead is a soft graze, an affectionate tease. When you try to go in for another taste, he pulls back and lets you chase him. You’d love nothing more than to wipe that smirk off his face with another kiss.
“I thought you said you weren’t down to date a coworker?” Smartass. You wouldn’t be sitting on top of his cock if you weren’t down to be more intimate with him.
“That only applies to everyone except you.” Your robe slides off your shoulder as you poke him in the chest. Funny how you aren’t cold anymore.
“What makes me so special?” he asks while getting a sneak peek of the pretty lingerie you’d secretly hoped he’d see on you.
You think about all the little things he does—he walks with you, reads your book recommendations, takes note of your favorite animals and coffee shops. And he never expects anything in return, including your feelings apparently. He just wants to make sure you feel seen and know he always has your back. When he’s too chicken to be upfront about his feelings, you’ve come to realize this is his love language. 
“You might be open about all the sleeping around you do with other people, but the subtle thoughtful things you do just for me don’t go unnoticed.” You run your fingers along his cheek and bring your lips within striking distance from his. This time, he doesn’t initiate another chase and allows you to press your words into his mouth. “Plus I think it’s really cute that you use the whale shark skin in-game because of me.”
“That’s when I knew I was down bad.” The sound he makes is somewhere between a chuckle and an embarrassed sigh. “I didn’t even know you played that game and yet my mind was still finding ways to connect everything back to you and your little quirks.”
“I knew I was down bad when I installed that game after hearing you raging about it with the boys,” you blurt out of nowhere.
“You did what, Y/N?”
“I started playing that headache of a game because of you, okay? I wholeheartedly believed I was taking that secret to the grave, but now it stays between you and me. Got it?” Your face feels hot, but you aren’t complaining.
“Yes, ma’am.” His teasing grin will never get old, and you love that about him.
In the heat of another kiss, you feel Jungkook tug on the silky sash at your waist. Your robe opens up like curtains being drawn for a grand reveal. Exposed as you are, there’s no need to hide anymore. In fact, you’d be more than down to have sex out in the open on the couch, but you also have to consider the innocent kitten sleeping next to you.
Like the considerate boy he is, Jungkook scoops you up without disturbing the cat and makes his way to your bedroom.
He lays you down on the bed and eyes your body from head to toe. If he wasn’t giving you horny eyes when you greeted him at the door, he definitely is now.
“Am I gonna get you in trouble for keeping you up past your bedtime?” He saves time by tearing his hoodie and t-shirt off in one go. Based on those abs, you suppose working out is another one of his favorite pastimes alongside sex, gaming, and fucking around with you.
“No.” You reach for his body and pull him on top of you. The large bulge tucked away in his sweatpants catches your attention. “But I might be a little sore for tomorrow.”
“Oh? Is that how you like it?” He rubs two fingers against the thin fabric between your legs to test the waters. Your body shudders and tenses up from the tiniest of touches. Given the dry spell you’ve suffered through this year, you know it won’t take much for you to lose it. “Sure you can handle it?”
“Try me.” You push back with your tongue in his mouth and help him out of his sweats. You’re one swipe away from clawing his boxers off, but he grabs ahold of your wrists and pins you against the pillows.
“Someone’s awfully eager,” he says as he leaves a trail of kisses from your neck to your breasts. You squirm under his hot breath, asking for more contact—anywhere on your body will do.
“Yeah, well, we do have another meeting bright and early tomorrow morning, and it’d look bad if we both fell asleep during it because we were up all night having—” Your rambling is interrupted by the boy’s cock staring you down. He tears open a square packet, but you swipe it away and slide it down his length. You don’t mind a bit of rubber if it gives you an excuse to get your paws on him.
In return, he helps you wiggle out of your teeny tiny thong and bra. His hands waste no time in squeezing your breasts and fingering you down below to make sure you’re wet enough. (Spoiler alert: You most definitely are.)
As big as he is, he slides in with relative ease thanks to how desperately you need him inside you. He fills you in perfectly, too, reaffirming the fact that you and him are perfect for one another. Fuck everyone who thinks otherwise.
You dig your long nails into his arms as he moves in and out of you. If he keeps going harder with every thrust, you’re gonna have a difficult time holding on.
“I swear your nails are like cat claws,” he grunts into your ear but makes no actual effort to extract your nails from his arms.
“If I recall correctly, you did refer to me as a soft kitten who isn’t afraid to bring her claws out,” you hum up at him.
“Hey, let’s not talk about all the sappy things I said in-game right now.” There’s a hint of poutiness in his otherwise raspy bedroom voice. As punishment for teasing him, he flips you over onto your knees to give him the best view of your ass. “You weren’t supposed to hear that stuff.”
“Tell me something I’m supposed to hear,” you challenge him as he gives your ass a good squeeze. His fingers dip back between your legs and circle your clit a few times. You body rubs back on instinct like a horny pup against a toy.
“I would like to formally ask you out,” he says with his hands at your hips and his cock back inside you. "Will you go out with me?"
“You're a little late, buddy, but yes, I’ll go out with you,” you chuckle until your orgasm sneaks up on you and hits you like a truck. The moans you let out are probably loud enough to wake the cat, but that just means the two of you will have to relocate the next time you have sex. Perhaps his place or the office breakroom might be worth considering. 
Your arms give out as you tighten around him, so you lower your face to the pillow and let the boy do as he pleases to your body to get his release. After a few more strong thrusts, he gasps your name out in pleasure and pulls out of you. You give him a good ten seconds to catch his breath before you smother him with a million kisses.
You take a glance at the time on your phone. It’s getting awfully late, and you do have that meeting in the morning, but the two of you have a few options:
A) Cuddle in bed and go to sleep like normal 9-5ers.
B) Hop online and play a few games together because your computer’s still on.
C) Go another round and make a special coffee run before the meeting.
None of those options sound like a bad idea when you’ve got Jeon Jungkook to do them with. All he has to do is say the word and you're down.
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thankskenpenders · 7 months
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So I wrote a whole long thing about Amy's tarot cards, but what about, you know... the rest of the Sonic Frontiers DLC? The new alternate story route, the hours of new gameplay, all that?
Having now played it, I'm not sure Sonic has ever had this specific combination of good ideas that make the future of the series look bright, and execution that I fucking hate.
(Full spoilers ahead.)
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The good
There's a lot to like here, conceptually.
First and foremost, Tails, Knuckles, and Amy are finally playable in a new mainline 3D Sonic game for the first time since 2006! Seventeen years! We've been begging for this for so very, very long. Nature is finally truly healing from the fallout of Sonic '06. Early on I hedged my bets and expected them to be locked to Cyber Space or something like that, assuming that there was no way they'd be fully playable in the Open Zone. But sure enough, while they're a bit limited compared to Sonic, they're still all full-blown characters with skill trees to unlock and lots of exploration to do.
We also got a more bombastic alternate final boss fight, after the first take on The End kind of underwhelmed. And it's obvious that Sonic Team has listened to our pleas to focus on the 3D platforming over the forced 2D sections, and to reduce the amount of automation in the level design. This update is chock full of Actual Platforming. Wow! I can only pray this means we never get an area as agonizing to explore as Chaos Island again.
Sure, there's still some jank - especially with Knuckles' movement, which is kinda rough. But if this is the stuff they're trying out so that they can refine it further for the next game, then I'm really excited.
On the other hand, good fucking lord is The Final Horizon tedious. And that tedium sapped most of the fun out of it for me.
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The frustrating
The new scenario massively increases the difficulty over the base game, seemingly out of a desire to give the hardcore players who were posting speedrun videos and whatnot more of a challenge. It's the Super Mario Bros.: The Lost Levels of Sonic. This difficulty comes in many forms throughout your playtime, some worse than others, and continues to ramp up over time.
Rather than giving you a tutorial level, the new scenario dumps you directly into a remixed version of the final island and makes you do some fairly precise platforming with Amy, Knuckles, and Tails - new characters with new movesets that you won't have any experience with. You'll also need to find character-specific Koco that give you free levels, because Sonic's friends all start at level one and certain locked moves in their skill trees will be mandatory to progress. They don't even have Cyloop unlocked at the start. And because they're all low level, that means you'd better steer clear of the beefed-up bosses scattered around the map, which will absolutely annihilate Sonic's friends. (I honestly just avoided them and never bothered beating any of them, not even with my high-level Sonic. I have no idea if they're beatable with the others.)
None of this is explained to you particularly well. I spent my first few minutes with Amy wondering why the attack button did nothing, only to eventually think to check her skill tree and realize that I had to unlock her basic attack. If you don't bother to take the time to read through the skill trees, you'll very quickly find obstacles you have no way of getting past with no clues as to what exactly you're supposed to do.
Adding to this confusion is the fact that objective markers often tell you to go half a kilometer into the sky, and you'll have no idea how to get up there because all of the relevant platforms are out of your draw distance. Many objects seem to only pop in for me when I'm within about 60 meters of them, which isn't a long distance for a high-speed open world platformer like this. I was having this problem running the game with high graphics on PC, so I can only imagine how obnoxious it is on Switch. I'd frequently find myself poking around nearby clusters of platforming objects and praying that they'd lead me to a spring, rail, or cannon that would eventually point me in the direction of the floating objective marker.
There were always complaints about the art direction in Frontiers and the way it relies on floating rails and prefab platforms that are visually disconnected from the natural scenery of the islands, but it's even more dire here. The new platforming sections are dense and complex, but they seemingly didn't have the budget to change the topography of Ouranos Island at all, so it all takes the form of these prefabs. It very strongly gives the vibe of a Forge creation in Halo 3, back when there were no blank canvas maps and people just had to make "new maps" by jamming a bunch of shipping containers and barricades together in the sky above one of the default arenas.
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I was still more or less having fun, though, despite the jank. It's a big creative swing, I told myself! They're trying stuff out! They're experimenting!
And then I hit the towers.
The towers are agonizing because they're SO close to being great. The logical part of my brain understands why some people love them, but god, I just fucking hate them. The platforming there IS cool! These layouts are cool! The individual challenges along the way are a bit tough, but totally doable. You know what's not cool? Making one mistake and slowly falling 800 meters all the way back down to the ground, forcing you to start over. Because none of these towers have checkpoints. For me, this one decision transforms what should have been a fun set of platforming challenges into a massive, unfun difficulty spike.
I enjoy some masocore platformers, but those are typically games with quick deaths and restarts like Celeste, Super Meat Boy, or VVVVVV. Hell, the Mario games tend to get way more difficult than the average Sonic game, and those are obviously all great. Quite frankly, unlike those games, Sonic Frontiers is nowhere near tight or polished enough to make this difficulty feel fair. Bits of jank that I could ignore in the base game due to its lower difficulty are now matters of life or death. Missing a jump because I boosted off an incline in a way the game didn't like for reasons I don't understand is not fun. Falling off a tower because the camera was pointing in the wrong direction while I was in midair and I couldn't see the next thing I was expected to homing attack is not fun.
And it's such a jarring spike when moving from the base game to the DLC that it feels like the game is suddenly quizzing me on skills it never bothered to instill in me. Maybe if you've spent the last year labbing out the movement tech in this game this is all a no brainer, but for the average returning player it's a kick in the dick.
I'm sure I could've beaten these towers normally if I gave them enough tries. They aren't the hardest thing in the world. But I very quickly decided I had better things to do with my life and turned on easy mode, which adds tons of extra springs and homing attack balloons to make all of the platforming piss easy. I wish there was a middle option between Only Up: Sonic Edition and this extreme hand holding, but when given the choice between the two I gladly picked baby mode. I just wanted to see the story.
(The new Cyber Space levels are also long, challenging, and devoid of checkpoints, not unlike the towers. But I only ever found the entrances to two of them. So I only did two. They're theoretically required, because they give you "Lookout Koco" that you need for... some reason? But in a rare act of mercy, Sonic Team put Cyloop treasure spots that give you free Lookout Koco all over the map.)
As I continued, so many little things started adding up to piss me off. Why do you only reveal like five tiny squares of the map at a time? I would've loved to find all the new 1-on-1 dialogue scenes, but not if I had to do dozens of hard mode versions of the stupid little puzzles and challenges to reveal the whole map. Why does every character need their own unique collectibles? What is this, Donkey Kong 64? Why can't I just grab this EXP for Amy when I find it as Tails? Why can I only manually swap characters by talking to an out-of-the-way NPC unlocked right before the final boss? Why is fast travel disabled? Why are the new vocal themes you hear when playing as Amy, Knuckles, and Tails so monotonous, with a single verse repeating over lo-fi beats ad nauseum? Why is the jukebox feature completely disabled throughout the DLC, even after rolling the credits? Why can't Tails homing attack? Why do I have to wrestle with the camera so much while also holding the jump button to fly as Knuckles and Tails? How many right thumbs do they think I have? Why is this animation for picking up animals in the Cyber Space levels so incredibly slow, and why can I still take damage while it's playing? Why does the stupid starfall event have to make it so hard to see what I'm doing when climbing these towers? Why does this shitty combat trial have a popup that makes it seem like I should be using the Cyloop when the actual strategy revolves around repeated parries? And on and on and on...
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The story
What about the new story? Well, there sadly isn't much to chew on here. Most of the DLC has the cast running around and finding different macguffins for arbitrary reasons, as part of some sort of plan to divide up the work on the last island so that Sonic can go train with the spirits of the Ancients and harness the power of his cyber corruption. What the fuck is an Impact Form? I don't know, but Knuckles needs something to do, so go find one.
It's a thin excuse plot meant to make you do platforming challenges around Ouranos Island, with little room for Ian to add any real flavor of his own, even though he certainly tries. Having Sonic meet the spirits of the Ancients who controlled the Titans, who are revealed to directly parallel the personalities of him and his friends, is kinda neat, I guess? It's something. The optional conversations seem to have some fun bits, including both conversations between the supporting cast and additional lore. But again, I only found a few of those because of how tedious filling out the map was.
The writing is also let down by the voice acting - or I guess the voice direction, because I know this cast can do better. Roger's voice continues to be weirdly, distractingly deep as Sonic, which was clearly something that was requested of him just for this game. (For a recent example of him going back to his regular Sonic voice, see this LEGO trailer.) The performances of Sonic's friends are also WILDLY mismatched. This is most clear when they start feeling the effects of the cyber corruption. Knuckles seems to be barely affected at all, Tails sounds like he's moderately hurt and low on energy, and Amy starts completely overselling her pain out of nowhere. The extremely strained performance makes it sound like Cindy's literally being tortured in the fucking booth. I have no idea what's going on over there.
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The final challenges
People have debated whether or not things like the towers and the new Cyber Space levels are fair challenges. What's not up for debate is the fact that Master King Koco's Trial is complete and utter bullshit, and I can't believe they shipped this.
Before you can fight the new final boss, the game forces you to do a boss rush of the first three Titans - INCLUDING the pre-Super Sonic climbing sections - with a hard limit of 400 rings. For all three lengthy, heavily scripted fights. Back to back. You can't even cheese it with the leveling system, because you're forced to do this at level 1. This all but forces you to look up speedrun strats for the Super Sonic fights so that you don't run out of rings and fail the trial.
And the real kicker? They changed the parry just for this trial! Originally, you could just hold down the bumpers endlessly and Sonic would ready himself to parry the next attack, whenever that may hit. Now it requires you to do a "Perfect Parry" with specific timing. And you HAVE to hit those parries if you wanna clear this trial and get to the new ending. Miss a few and you're probably fucked. You just have to reset. Time to go through all those fights, all those climbing sequences, all those QTEs, and all those unskippable mid-fight cutscenes all over again. This is by far the most egregious example of the DLC deciding to quiz you on new skills that the base game never required of you, and it's one of the most absurdly unfair things I have ever seen in a Sonic game.
Easy mode does make this trial easier by making the timing window for Perfect Parries much more generous, but that's all the help you get. It's still easy to lose time failing to parry Wyvern's hard-to-read animations, or to lose rings by getting hit on the climb sections, or for things to just fuck up because these fights were always kinda jank. I gave it a few shots. I looked up guide videos. I tried the Quick Cyloop and stomp combo strat that seems all but mandatory. But I quickly decided that, again, this wasn't a worthwhile use of my time. It just sucks. And I really, REALLY didn't want to overwrite all my fond memories of these Titan fights, some of my favorite setpiece moments in any Sonic game, with memories of this shit ass boss rush.
So I cheated! And if you're on PC, you should too.
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With the worst hurdle out of the way, I turned cheats back off and moved on to the new final boss. It was pretty cool. It's much flashier than the original fight against The End, that's for sure. It's still kinda annoying, and it requires you to do very specific shit without properly telegraphing it, but it's nowhere near as bad as the preceding challenges. I was hoping for one last new metalcore song to go with the new fight, which we sadly didn't get, but at least the new version of I'm Here is good.
The ending is... mostly the same, with a couple altered scenes that don't really change anything in the long run. But overall the new finale was pretty good. I just wish it hadn't been such a slog to get there.
Closing thoughts
Sonic Frontiers: The Final Horizon wants to be three things:
A patch that adds a new alternate ending that was probably supposed to be in the base game in the first place.
An experimental take on making Tails, Knuckles, and Amy playable again, presumably testing things for the next game. And...
An official Kaizo Sonic Frontiers mod for the sickos.
The thing is, the people showing up for #1 and #2, the main things that Sega hyped up about the update, are not necessarily going to be down for #3. If they had announced some uber-hard new Cyber Space levels for the arcade mode or whatever, I'd be like, neat! And then not play them. I would never touch Master King Koco's Trial if it was an optional challenge. I would leave that for the sickos. But instead, they made the hardest content mandatory for anyone who wants to see the new Good Ending where the final boss gets an actual budget.
I'm mostly left in a state of shock that it shipped like this. I cannot believe they playtested this and decided this was the state The Final Horizon should be released in. That this should be the note Frontiers ends on. That this should be how we remember those Titan fights. That this should be the lingering taste in our mouths as we wait however many years for the next 3D game.
Armchair devs always love to say that things would be "easy to fix," but like... there really would be easy fixes for the insane difficulty and general tedium here! Add a few more tutorial popups explaining what the game expects of you with Sonic's friends. Give the Cyber Space stages and the towers a couple checkpoints. Give the combat trials more generous time limits, especially on the lower difficulties. Remove half of the map puzzles, and make the ones that remain uncover twice as many squares. Skip the startup animation for Knuckles' glide. Let me turn on the goddamn jukebox. Since so much of this update was designed around fan feedback, I can only pray that Sonic Team is still listening, and that they tweak at least a few of these things with a balance patch.
But still, after those many, many paragraphs of complaining... this still somehow makes the future of 3D Sonic seem pretty promising?
Sonic's friends are FINALLY playable again, and the focus is back to proper 3D platforming, rather than railroading players into awkward forced 2D sections in what's otherwise an open world. These are the things that they hopefully want to carry over to the next game. The difficulty? Well, that's just because it's the postgame DLC that's supposed to be the toughest challenge in the game. It's just an unreasonably cruel one of those - an example of how designing and balancing for a vocal minority of your fanbase can really hurt your game. But Sonic Team is onto something here, and I hope that they can learn the right lessons from this expansion and not throw the baby out with the bathwater.
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gartenofbanny · 6 months
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So here's a quick review of the latest Helluva Boss episode. It's meh if I'm being honest.
I don't know if it's because the episode itself is uninteresting or if it's because I'm just losing interest in Helluva Boss overall.
I predicted that the episode would be the Queen Bee of Season 2 and I wasn't completely wrong, but I wasn't completely right either.
Not much happened in this episode, with the only major thing happening being that Fizzarolli finally stands up to Mammon and quits his occupation as Mammon's merch boy.
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The Fizzmodeus ship throughout the episode was another highlight that I found entertaining, but everything else was just meh to me.
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I still have no idea why Blitzo was there because he had no reason to be there. I'm pretty sure Asmodeus would've killed that creepy stalker dude either way.
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My main issues with this episode are Mammon and Fizzarolli's relationship having no actual build-up, Fizzarolli being insecure of himself, and Fizzmodeus no longer being a secret but everyone just already knew anyway.
So, starting off with the first issue: Mammon and Fizzarolli's relationship was barely hinted on throughout the series mainly because Fizzarolli never had much screentime. As a result, his entire confrontation with Mammon feels very rushed. Similar to his and Blitzo's development.
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Fizzarolli being insecure about himself is tiring. Because there are a lot of characters in Helluva Boss who are just insecure about themselves, and they all keep getting the same resolutions. That being, they just talk with another character and end up getting a self-confidence boost. It happens too many times throughout the series, and I'm just very tired of it.
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Lastly, the Fizzmodeus ship actually being known. We don't know what the repercussions are if there are any, why Stella had an issue with it if A. She didn't care about it, and B. Two of the Seven Deadly Sins are also actively engaging in it, and what was even the point of having a conflict about it when there are no negatives.
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That entire plot line just feels like a waste of time, and that's honestly what most of the overall episode felt like, a waste of time. At least it wasn't to the extent of Unhappy Campers. I didn't care for the Panty and Stocking parodies, I don't even remember their names lmao.
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Mammon was..eh too. I'm glad that there's finally a Sin that's actually mean and stuff, but even then, he's not all that menacing. Not to mention his full Demon form is VERY underwhelming. He literally just turns big, has bug legs, and has more eyes.
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Anyway, the episode gets a meh/10, thank you all for reading and I hope you all have a good one.
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lucky-dreamfisher · 1 year
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Controversial opinion: the weakest part of BATDR is the story
There’s no denying that BATDR is a better game in terms of graphics and gameplay. I’ve seen AAA titles with worse looks and design.
But I feel like BATIM was a superior game when it comes to the story.
Characters had no buildup. In BATIM almost every major character got some kind of backstory and buildup before we met them. Sammy had multiple tapes in Chapter 2, Susie had multiple tapes, Bertrum did, even Tom. The only character with seemingly no past was Allison, everyone else was a fully fleshed-out individual. People also sort of assumed that Boris was Wally because of how much character development and backstory Wally got through the tapes. This was retconned later in the books, but at the time of the game we all thought we had a significant amount of knowledge about the characters we meet in it.
When Porter got a character sheet posted on twitter, we all thought he’d be an important character. Instead he’s just... there. Show’s up for 5 minutes, passes on his power and disappears. Blink and you’ll miss him, he had no more screen time than Heidi. The two of them could easily have been replaced by buttons with the sign “press here for new power” and nothing of value would be lost. They have no past, and no role in the story. Compare them to Boris, where the entire plot of chapter 4 is about saving him. He mattered. The fact that he was there mattered.
And it’s not like there was no time to develop the characters. The game has dozens of notes and audio logs, but they all come from random people, who we never hear from again. You could easily replace some of them with memos about Porter’s backstory, or Heidi’s, or Betty’s. A lot of those audio logs are voiced by youtubers and I feel like JDS prioritized giving youtubers guest cameos over making the character they voice actually have a place in the story.
In BATIM the enemies were also thematically linked with the place we met them in. Chapter 2 takes place in the Music Department, so it makes sense that the main character appearing in the tapes would be the Music Director, and he would be the one we’re fighting at the end. Chapter 4 takes place in Bendyland, so the tapes are about a theme park designer and the enemy is that designer in the form of an attraction. In BATDR we have that one spider boss fight, but what is this, why is it there, how is it linked thematically with the rest of the chapter? I guess Shipley got slightly more reason to exist, but the idea of him was introduced in the last 5 minutes. There was no buildup.
Why even divide the story into chapters if these chapters have no underlying theme? Can you guys even remember what each chapter’s plot is about? I’ve watched the playthroughs 3 times and I still can’t, because it all just seems so... random. A collection of random scenes, random enemies, random tapes. This may have been intentional, because the current “master” of the story is Wilson, who has no relation to JDS the way Joey did, but story being bad on purpose, wrapped in 3 layers of irony, is still a bad story.
Finally: the ending felt underwhelming. it’s completely incomprehensible to someone who hasn’t played the previous game. In BATIM, Henry killing the Ink Demon with the End Reel made sense, because we had it explained to us what the ink demon is and how the End Reel works: Bendy was created as a living cartoon, and he has never seen “the end” of the cartoon. Henry also had a personal connection to both Bendy and the end reel, as Bendy was his creation, and the end reel came from the cartoon he personally animated, which was stolen to rob him of his achievements. In BATDR Henry just says “oh yeah get that one random gizmo and it will kill this random demon walking around that we know nothing about” but it didn’t have to be the end reel, it could’ve been anything. Could’ve been a gent pipe, could’ve been a bullet from the tommy gun, and it would’ve worked just as well. There was no thematic setup, and very little personal connection to Audrey.
It’s ok to omit some information that’s available in the earlier installments of the franchise, but that should only go for secondary objects and characters. The ending especially should feel like a natural conclusion of the journey you went through in the game you’re playing right now, not the one before it. It would have made much more sense for Audrey to defeat the ink demon by using her special powers, as those powers were built up throughout the narrative. Instead, it’s like she completely forgets she ever had them, and she’s handed the ultimate weapon that’s irrelevant to her character. Audrey has no connection to the reel, and very little connection to Bendy, as the game doesn’t ever explain to us Joey’s role in creating him, instead choosing to highlight Gent’s role in the experiments and Wilson’s role in separating the two versions of Bendy. It essentially feels like winning the final fight by using a last minute cheat, instead of something you’ve been actively working on and developing throughout your journey.
tl;dr BATDR is less of a story and more like a collection of random “wouldn’t it be cool if..?” moments, with no glue tying it together. BATIM was just better and I hope that the next game will follow the lead of BATIM storytelling more than BATDR storytelling.
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dogtoling · 2 months
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Just beat side order n while i did have fun it kinda just confirms one thing to me: splatoon has just been trying to make octo expansion 2 again and again. It was clear with return of the mammalians, and it was clear here- especially the finale. I definitely liked it but i did wish there was a bit more plotwise yknow- having a sanitized octoling as a character was sick as hell but i wish we got to know more about sanitization from them and more about acht and marinas pasts- i admit I'm still hunting for the dev diaries so if any of these things are answered there i will gladly take it.
Also this is just me being cringe but they should've gone all out with the color theme and have eight get rainbow ink for the final boss
Your first point is VERY TRUE honestly they REALLY HAVE just been trying to recreate octo expansion ever since octo expansion came out lol. (Spoilers for Side Order under cut)
I'm not "done" with the story yet, I hesitate to call the first full run-through of the tower "the story" despite the final boss being there. Arguably when you beat the final boss, that's basically the prologue for the ACTUAL story to start, because prior to that you have like... maybe 20% of all the lore the thing has to offer. I feel like it is a weird decision from them to put so much of the story (well, not even really story, just unlockable lore) behind you already having beaten the final boss and rolling credits, given most people that get through the final boss will treat that as the mark that they've "beat" the game even though in Side Order's case, "beating the game" is really just STARTING the game. (And this makes most of the story technically postgame, which is something a lot of people don't enjoy.)
I believe the ACTUAL story will further unravel as you do repeat playthroughs of the tower, as the story is less "get to the top of the tower and defeat Order" and actually more "reconfigure all the palettes to save all the people whose souls have been pulled into the Memverse (name pending)". I won't be giving any bigger consensus on how the story is or if it's good until I've *actually* gotten to the very end of it, because the way it's been unraveling I am interested in if there's some other developments later on - I'm thinking there's about a 50/50 chance of there really not being anything more than extra lore, but the other 50 chance of there actually BEING some kind of story progression later on still.
They definitely SHOULD'VE done rainbow ink for the Order fight... I can agree with people on one thing and it's that the final boss was very underwhelming. I got to the final boss on my FIRST TRY (then died because i got knocked off the stage lol) and just... having the final boss be about one and a half hours of gameplay after STARTING the game is not great lol. But even with the final boss battle itself, it felt extremely underwhelming with no buildup and a short boss battle, and you could argue that the whole story IS buildup to the boss - this is true! But if it's JUST buildup to the boss, then... my point is Side Order's first full run kind of feels like the escape phase in Octo Expansion with much worse payoff. It's a pretty good buildup for a pretty underwhelming final boss, but it's just that - JUST the buildup, really. I think Octo Expansion's escape phase might even be longer than my average run of the tower, and the tower is the main game.
I dunno where I'm going here really. I do hope they start doing more ACTUAL LIVING STORY in Splatoon rather than putting the characters in a box and giving you all the information as a text box - but that's something i expect from Splatoon stories as per default, honestly, so i wasn't let down. As for the story itself, I'm pretty happy with it and it's delivered above my expectations so far (which were low, so that isn't saying much). I'm just really happy they're finally doing continuity and going back to elaborate on Octo Expansion - you know, something that a lot of people love and. something I have been complaining about for like 6 years straight now because im a hater. Though I also think the decision to make the story indirectly - AND directly - about octo expansion is a really weird choice given there's got to be a lot of players who never played it, and those players have no idea what's really going on and probably won't care as a result. Thanks for the ask!
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dalekofchaos · 3 months
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I think if I had any issues with GOW:Ragnarok is 5 things.
No mention that Thor killed his mother. In GOW 2018, Mimir tells the tale of Fjörgyn, Thor's mother and one of Odin's great loves. It is implied that Thor killed her. It would give depth to why Odin is abusive towards Thor, his hatred of Atreus, self-loathing(aside from failing his sons) and explain why Faye went nuclear against Thor. Also? This would give context to why Thor is the way he is.
Odin doesn't use Kratos actions of murdering his family in turning Atreus against Kratos. I'm sure Kratos tells Atreus off screen, but does he? You'd think he would've told Atreus in the last game's ending or somewhere in Ragnarok. As far as we know all he told Atreus is killing Zeus and "I've killed many who were deserving and many who were not" implied, but never said. Kratos telling Freya was an important moment for them to understand each other. I don't think Kratos told him and considering how much of an abusive manipulative gaslighting prick that Odin is, it just felt like a missed opportunity not to have Odin use that to turn Atreus against his father and also a missed opportunity to have Kratos struggle to tell Atreus from his perspective on what he did.
Atreus darker personality never returned. I had this theory that Atreus "We're gods, we can do anything we want" phase would return as his Loki personality. Atreus quest to prevent Kratos' death would lead him down a dark path and lead his Loki personality to return. He would play both sides only to let Asgard burn in Ragnarok. There would be a boss battle between Atreus and his Loki side and Atreus personality would win and remain dominant. What we got was great, but I feel like Atreus' darker personality returning was a missed opportunity.
Kratos and Thor's final fight seemed tame. When I envisioned Kratos and Thor's final battle. I imagined this bombastic battle that would realm shift throughout the Nine Realms and would be the climax of Ragnarok. What we got was great. but I strongly feel like their final fight was underwhelming and it could've been more. I get the game was trying to show Thor is more than what the lore of the Norse saga and Ragnarok as a whole is showing us, but Kratos and Thor's final fight SHOULD HAVE been more.
Killing off Thor and Odin too soon. To me it's unsatisfying that Odin and Thor are killed off so soon. Thor has this great character arc and Odin was built up as this master manipulator and schemer and they die in the second game in this trilogy. Imagine how unsatisfying it would be if Luke Skywalker killed Darth Vader in Empire Strikes Back and the Rebels killed the Emperor in the second act of the trilogy. Yeah that would've been so disappointing, wouldn't it? The story they told was great and I trust SMS. But it still feels like to me that they should have done a sort of cliffhanger ending. After Brok is killed, Kratos follows Odin, Thor and Odin kills Kratos. Kratos is sent into the realm into the tear, basically the realm where the dead gods go who cannot come back. He'd see Magni and Modi and Baulder and finally Faye and Faye sends Kratos back. Then it ends with Kratos pledging to lead Ragnarok and burn Asgard. For more in depth to this idea, watch the video down below. Point is I strongly feel like it was a mistake to kill off Odin and Thor in the second act of the Norse trilogy.
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Bonus 1:Atreus not even looking into the tear with the mask was just bad. All they had to do was Atreus sees into the void, one minute later he takes the mask off, breaks it and tosses it into the void
Bonus 2. Odin's design. Thor's design is perfect, but part of me feels like he should have had armor
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Compared to the stories Mimir told, I imagined Odin looking something like this down below. The story for Odin is great, but imo the final fight should have been more. Like, King of the Aesir should have been more. The contrast between him and Zeus is he is the master manipulator, but Odin in Norse Mythology is the strongest of the gods and this game didn't show it. He had powerful magic to display but it didn't feel like this grand final boss of the Norse saga, like Thor it could have been more.
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Bonus 3. The Ragnarok itself is disappointing. Ragnarok was so built up to, but it honestly felt like the mission to actually get Surtr on-side was longer than the mission for Ragnarok. We saw nothing of the actual battle, Fenrir wasn’t there, and we didn’t even see the Army of the Dead! We could've gotten the Elves, army of the dead, the Dwarves lead by Sindri & Durlin, Vanir and even an army of Vikings/Raiders to represent Midgard. But we didn't. Plus in myth, Ragnarok was largely a battle between the Gods and the Jotnar - and yet the latter weren’t even present. I was fully expecting after heading to Muspel that Atreus would tell Kratos about the secret giants with Angrboda; that would have been an element of surprise that Odin didn’t know about! I’d been hoping to fight Thor on the back of Jormungandr or something, and for Fenrir to be involved in fighting Odin. So yeah. The Ragnarok in the game called God Of War:Ragnarok is disappointing.
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dariaslookalike · 2 months
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Building Houses and Burning Bridges Pt 5: Bargains and Balls
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Summary:
It seems, oddly enough, that Gregory House lives to annoy you. He takes 'arseholish boss' to the next level. Wake up in the morning, ready to have breakfast, and drive to the hospital where you both work? Nope, you're getting a text that says you're late to his impromptu 4:30 AM meeting where he's had the 'breakthrough of the century' on the team's latest case. Get your hair cut and walk into work, for once feeling confident? Nope, he's saying that he would have done a better job blinded, hands tied and going through Vicodin withdrawals. Finally, 𝘧𝘪𝘯𝘢𝘭𝘭𝘺, prove him wrong and attempt to wipe the cockiness off his face? Nope, you're simply slow because you didn't get to your diagnosis quicker and weak-willed because you didn't fight him for it in the beginning. Everything House does infuriates you, and it seems everything you do infuriates him. No wonder you end up pinned to the wall of your apartment and groping him like your life depends on. And knowing House, it very may well.
Warnings: Adult language, mature themes, eventual smut, female protagonist, no reference of y/n
Rating: 18+ MDNI
Current Status: Ongoing
Masterlist: Building Houses and Burning Bridges
Next Chapter: Pt 6
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The white envelope sears a hole into your pocket during your journey home. You toss it against your bedside dresser, and imagine it sizzling and scorching the wood.
It sits there for another week before you pick it up again. You blame work, of course. House hadn’t given up completely on making your life a living hell, but it seemed he had relented somewhat. Still, you were running around. Chasing after MRIs and lumbar punctures and CT scans and bloodwork and all the sorts. Cuddy, after your last conversation, seemed determined to make sure you weren’t about to collapse under House. She set up work counselling (that you skipped. Admitting that House was affecting you was admitting defeat, right?), and, by his snarky “Tattle to mummy? You’re just lucky I like seeing her with a whip” comment, she had reamed House out.
Any spare time that you did have at the hospital was taken up with clinic duty. Kids with snotty noses, men with sore backs, women with rashes, teenagers with acne; you had dealt with more incredulous patients in one week than you had during your residency.
So yes. You blame work.
You sit on your bedroom floor, your back pressed to one of the boxes. It has DESK STUFF scrawled across the side in sharpie. Of course, you couldn’t start unpacking until the rest of your bedroom was clean. Starting with the envelope.
You slide open the top and pull out the invitation. Small. A slight silver tinge. An embossed stamp of the hospital’s logo. Overwhelmingly underwhelming.
Still, your stomach curled, and you reread it, over and over. A charity ball, to celebrate the end of winter and more importantly, raise money for some of the hospital’s foundations. It had raffles, auctions, and games. A long list of celebrated donors and a longer list of speakers. You scan the list, and while you see Dr Wilson’s, House’s isn’t shown. Maybe he was shy, beneath all that boisterous toxicity.
You snort to yourself. Not likely.
It takes two more days for you to drag your feet to Pop’s. He’s tinkering away at something by his counter; too many screws and bolts for you to really guess what. But when he sees you, he drops it all, and rushes around the counter to crush you in a hug. You laugh, but it’s swallowed up by the scratchy flannel he’s wearing. He sways you on the spot, and you hug him back, clutching at his back.
When he releases you, his hands land on your cheeks. “You look horrible!”
You laugh and push away at his hands. You can imagine the flecks of dirt and iron on your cheeks, but you make no move to wipe them away. “Gee, thanks.”
He nods, and you follow him back to the counter. You lift yourself up, and sit on the edge, your feet dangling off like a child’s. He picks up what he was working on earlier, and grumbles. “Not rude. Just the truth. You look terrible. Like a ghost.”
You nod, swinging your shoes in front of you. “Work’s been a lot recently.”
His eyes swivel to yours, and his tinkering pauses. “Is it that man again? Home?”
In the past few months, even though you had slowed down on your impromptu home renovations, you had still visited Pop. On slow days, he taught you card games and how to shuffle a deck. In his large hands, the cards were like magic, disappearing and flying through the air. He had not been impressed at the news of your boss. Of course, you omitted some details (like how at one point, you were convinced you wanted to jump his bones), but he got the general gist of House’s behaviour.
Laughing, you shake your head half-heartedly. “A little bit. Even without him though, the job’s just tiring.”
He huffs. “You need food. Sleep. If you go home and get to bed, me and Ella will drop you soup.”
As if summoned, you hear her telltale shoes clicking against the hardwood floor. Ella, Pop’s wife, appears through the small door in the corner that leads to the back. She’s a beautiful woman. Dark, greying ringlets of hair frame her sun-kissed, weathered face, and a store apron is draped across her frame. You push yourself off the counter to stand and her smile is instantaneous. Just as Pop did, she rushes forward to hug you. It’s not as bone-crushing, but you squeeze her back tightly nonetheless. Her green eyes twinkle, and you have to force yourself not to stare at the full lashes that frame them. “It’s good to see you, sweetheart.”
You smile. “You too, Eleanora.”
Her smile drops, and she swats at your arm. “Ah, so you call him Pop and all I get is Eleanora? Call me Ella, at least.”
You duck your head and raise your hands in apology. “Of course, of course.”
You had this conversation numerous times in your past visits. Something about her nickname was too endearing. Of course, she was an endearing woman; a wide, toothy smile, rosy cheeks, and golden jewellery hanging across her neck. Yet, she was formidable and intimidating when she wanted to be. That’s what drew you to call her Eleanora. Ella was an amazing cook, and on some of the nights you stayed chatting with Pop until closing, she would push a plate into your hands and demand you eat it. For such a small woman, she could be intense. It was a demand you were willing to oblige.
Happy with your promise to concede, Ella turns and busies herself by tidying Pop’s counter. She replaces the screwdrivers and Allen keys that he has lying about to their home and is a flurry of cleansing movement around the two of you. You know better than to try to help; she had nearly had a hernia the last time you tried sweeping the floor. Ella was a self-sufficient woman and survived alongside Pop without taking advantage of others.
You raise yourself back onto the counter and sigh, looking towards Pops. “I don’t need sleep. I need a dress. At work, we have this biiiiig,” You stretch your hands over your head in a sweeping motion. “Charity event. I have nothing to wear; is there a dress shop around here? Or even a clothing shop?”
No way would you be able to meander into town near the hospital before or after work; the shops opened too late and shut too early. The thick caterpillars that are Pop’s eyebrows, scrunch together, but it’s Ella who stops her flurry and speaks. “No, no, I’ll have something for you.”
You tilt your head to the side and look at her quizzically. She taps your knee and bustles off to the back door. You shoot Pop a look, but he just shrugs his shoulders. “Best if you follow her, kid. She’ll drag you up there anyway.”
You nod and push through the back door. It leads to a larger back room, filled to the brim with filing cabinets, and thick, manilla folders that are bursting at the seams. To your left, you turn just in time to see Ella trudging up a sagging staircase. You spare one last fleeting glance at the room and follow her.
While she is able to make it up quietly, the stairs creak in protest underneath you. You sheepishly hasten your steps when Ella makes it to the next floor. There’s a small wooden landing and adjoining doors. Ella has already disappeared into one, so you gingerly open each. The first is a small, but pristine and ornate bathroom. There’s a lounge room, filled with bookshelves and a VHS player. The third is a small kitchen; a window looks outwards to a simple backyard, but you can imagine it in the summer, pushed open and welcoming all sorts of warm sunlight and songbird melodies. Finally, after feeling like the biggest intruder to their home, you find Ella in the bedroom.
She’s plunged into a large, wooden cabinet, and you toe off your shoes to abandon them by the landing before you cross onto the soft carpet. You sit on the edge of the large bed awkwardly, but when you clear your throat, Ella spins around and tuts. “No, up, up!”
Like a soldier, you stand to attention, but Ella doesn’t seem as offended at you sitting on her bed as she does seem interested in poking at you. For a moment, she stands in front of you and surveys you, her green eyes sweeping across your face, your torso, down to your legs and back up again. She steps forward on nimble feet and reaches up to push your chin up and your shoulders back. Now you really do feel like a soldier.
She pulls both of your hands in front of you, and you think it best to just let her play around with you like a doll; right now she was Eleanora, not Ella. She turns your palms upwards, and then back down. Then she guides your arms out to the side, and nudges your leg apart with her own, all while staring with a calculating eye. Now, standing in the centre of her room like you're in the middle of a jumping jack, she circles around you. Your head involuntarily turns to follow her, but she tuts again, and you look forward. She shifts your hips to the centre and places the palm of her hand against your back, pushing to even your posture.
She does odd measurements with her hands. She closes one eye, holds a hand parallel to your throat and shifts it down, lining it up against your waist. She gauges the width of your shoulders and mirrors it against your hips. She tuts at your chest, and you look at her with worry. She shakes her head, “It’s fine. Your mother and God were just kinder to you than they were to me.” She continues her measurements and when she circles back around to face you, she nods with determination. “It should be perfect.”
—--------- The days pass by in a flurry of snowy weather and icy roads. The charity event is quickly approaching, and your stomach is curling at the thought of it. Cameron, Foreman, and yourself are bundled into a small cafe booth. It’s overpriced and has horrible sandwiches, but it’s inside the hospital and most importantly away from the mini blizzard outside.
You poke at your sandwich and sip from your hot chocolate. Cameron got a pastry, which while you would usually expect to be burnt on one side and undercooked on the other, looks like sweet goodness. Foreman wretches at his salad. “This has got to be a health violation. Who puts anchovies in caesar salad anymore?”
You laugh. “Who buys anchovies from the hospital anymore?”
Foreman shakes his head and pushes his plate away from him. You reach across and push your own towards him, and he looks towards you with wide eyes. “Really?”
You nod. “Yep. I asked for no mayo and got mayo, so they’ll go to waste if you don’t have them.”
Cameron laughs. “When Chase shows up, they won’t go to waste. He’s like a tall, skinny, bottomless pit.”
You all laugh, and Foreman humbly accepts. In a mouth full of sandwiches, he speaks. “Fu wot, aryu affergeec?”
Cameron scoffs beside you and shakes her head. “Finish chewing, Foreman. I don’t want your crumbs spat in my coffee.”
He swallows and turns back to you. “I was asking if you’re allergic. To mayo? Or would it be eggs, then?”
You shake your head, feeling a blush creep over your cheeks. “I’m not allergic. It’s just gross and makes me gag. I used to be force-fed sandwiches which were basically drowned in mayo, and now I can’t eat it.”
Foreman nods. “I get it. My mum used to make us tuna pasta- she was a great cook, but something about that dish she could never get right. I think we were so broke at one point, even the tinned tuna was out of date. Just the smell of tuna makes me gag now.”
You sip your hot chocolate, trying to chase away the thought of fish and mayo. You stop when you spy Chase, weaving between tables, looking like Frosty the Snowman. When he slides in across from you, Foreman laughs. “What happened to you, man? Did House send you outside as a punishment?”
Chase scoffs, and whips his beanie and scarf off. It sends flecks of snow flying, which quickly melt against the table. “Nope. I went to five different stores, and the first three were closed.” He groans, rubbing at his side. “I think I busted a rib on the ice.” Cameron coos. “Did you slip over? Before we go back up, I’ll see if you’ve actually broken something, or if you’re just being a baby.” Chase locks eyes with you across the table,\ and rolls them. You stifle a snort.
Foreman speaks between mouthfuls this time. “What. Were. You. Shopping. For?”
Chase inhales and produces a white shopping bag. He places it on the table and slides it towards you. Now you’re the one locking eyes with him, and mouthing ‘What?’ He gestures towards the bag with a hand. Even Foreman’s put down his sandwiches to watch. “Open it.”
You’re sceptical, and gingerly reach a hand inside the bag, pulling out a box. You look back to Chase for confirmation, and he nods. “Go on.”
You open the box, and push past plain tissue paper. There’s a pair of glittery, black pumps. You look back to him, frantic. “Chase, I can’t, these are gorgeous and-”
He nods. “I barfed on your shoes. Literally barfed. And I was meaning to get you a new pair a few weeks back, but then I didn’t know what you liked.”
“No, really, I can’t take these, this is too much-”
“I tore up the receipt. Shredded it, actually.”
You blink. “Huh?”
Cameron nods along. “I saw him burn it too. And black’s not Chase’s colour, so I guess you’ll just have to take them.”
You shake your head, but Chase speaks first. “I’m serious. I’m not taking them back.”
You stare at him, willing him to break, but he pokes his tongue out at you. You furrow your brow. “Okay. You know these aren’t really practical for work, right?”
Foreman reaches over, plucking a heel and holding it up to examine it. “Look at it! You’ll finally be able to reach the top medicine shelves in the clinic.”
“Ha ha.” You laugh humorlessly, taking back the shoe, and returning it to its box.
Chase speaks. “Well, we’ve got that charity thing coming up this week…I was hoping it went with your dress, and that maybe, you’d like to-”
“Sit with us!” Cameron interjects. Chase shoots her a look and begins to open his mouth but she continues. “Cuddy’s asking us for table arrangements, so we thought we’d sit together as a diagnostic team. Right, Foreman?”
Foreman squints at her, but when there’s a resounding thump under the table and he winces, he nods. “Yep. Right.”
Chase chews his cheek, staring at Cameron. “You sure, Cameron? Maybe we should let her make her own decisions and not force her into something.”
Cameron shakes her head. “She’s not being forced into something. She’s being asked, and can say yes or no.”
You lean forward. “I’m lost. What am I saying yes or no to?”
Chase doesn’t look towards you anymore, staring down at the table. Cameron turns to face you. “Well, do you want to sit with us?”
You nod. “Of course; the only other people I know here is Cuddy and House.”
Cameron smiles, and if anything, Chase’s face turns even more sour. “Perfect. We’ll see you there.” —------ Chase avoids you for the rest of the week. You thought, maybe the shoes were a sign of something more. But he’s adamant in separating at every chance from you. Before, he used to seek you out at the coffee machine and talk to you about everything from you shouldn’t trust the creamer to how aliens must be real. It’s disappointing. Cameron shoots you sad smiles when no one else is around. “He’s just stressed. House has been riding his arse, but after this charity ball, it should be fine.”
Your logic wants to question her, and demand to know why she thinks that. But, you feel like you’ve lost a friend in less than four days, and nod, clinging to some semblance of hope. Yet, two days being the dinner-ball-charity-anxiety inducing-thing, it’s House that seeks you out.
‘I’ve been told to ‘talk’ with you.” He makes quotations with his fingers in the air.
You scoff, and spin back to the microscope, where about a minute ago, you were analysing liver cell enzymes in peace. “Oh, so no hitting this time? I’m glad, I thought your cane could use a break.”
House makes a weird noise in the back of his throat, and your eyes flick back to him. He coughs….almost awkwardly? “Mother superior says you’re skipping counselling.”
“Ohhh.” House had to talk about feelings. No wonder the narcissistic robot was feeling awkward. “Yep.”
He rolls his eyes. “Most people wouldn’t be so snippy with their boss.”
You nod along, staring back at the glass slide. “Yep. Then again, most bosses wouldn’t be the reason that most people need work counselling, but hey.” You don’t mention that you’re upset Chase is managing to ghost you at work.
He scoffs. “You don’t need it because of me. I’m sure there’s some weird, hormonal, womanly disaster you’re hiding.”
“So we agree. I don’t need it.”
“Don’t twist my words like that, newbie, I-”
You sit up, facing him fully. “The only reason Cuddy wants me in counselling is because she’s afraid you’re hurting my feelings. You’re not.” Lies. “It doesn’t keep me up at night when you act like a dickhead.” Lies. “Hence, I don’t need counselling.” Lies.
House runs his hand down his face, and you have to stop yourself from tracking the movement. Just stare at the pale wall to the left of his head. Just like that- no, no you’re staring at his face again.
He sighs. There’s a beat of silence, then two, and then three. You’re about to ask him why he’s still interrupting the task he ordered you to do when he speaks with a lively vigour. “So! If you’re not wanting to throw yourself down a set of stairs because of me,” Lies. “You could totally manage to go to the charity thingamajig with me. Something about dying babies or dying grandmas, I don’t know.”
You blink. “It’s for the hospital’s Domestic Violence foundation and Childhood Cancer.”
“Ah, so men acting like babies and children dying like grandmas. I’ll take that as a yes.”
“No!”, you blurt out.
He blinks, frazzled. “No? You don’t think abusive men act like immature babies?”
You roll your eyes. “Shut up. Why are you inviting me?”
His jaw flexes for a moment, and he stares at you. The silence is loud, but you see the chord of electricity connecting the two of you thrumming. Your thoughts are pulsing at the same beat. Say it. Chase didn’t say it. No one’s ever said it to me. Say that you’re inviting me because you want me with you. Not Cameron, not Cuddy, not some leggy blonde. Me.
Instead, he says “It’s the one apology you’ll ever get for me making you want to throw yourself down a set of stairs.”
Your thoughts zap and fizzle out with a pop. Even their absence is shameful, and you dumbly nod your head. It’s a work event. What were you expecting? Moreso, why were you expecting it from House? “Fine.”
His eyebrows shoot up, and you scoff. “Don’t make me take it back.”
“Hey!” He places a hand to his heart, faux wounded. “No refunds on sponsoring domestic abusers with me.”
“What? That’s not what the charity do-”
He’s already limping out of the lab and you’re left in silence. —------- There was no frumpled jacket, fraying sweater, and an untucked shirt. No coffee-stained jeans or pen-scratched slacks.
The black dress clung to your waist, cinching in, and widening out into a breathy, floor-length skirt fleckered with embroidered flowers and trailing leaves. God, you prayed no one thought this was too slutty; sure, there wasn’t a thigh-high slit or even any leg showing, but your full breasts were practically shoved up to your chin.
Ella’s dress. She was ecstatic when she handed it to you, and demanded that you try it on at their home and that Pop drive you to the ball. She helped you wriggle into it; almost a claustrophobic process, but Ella would laugh each time you hand stuck through the neckline or the skirt. “You’re like a silly monkey. When my daughter and my sons grew up, I thought there would be no silly monkeys left here.” She pinches your cheek tenderly while you're wrapped in odd angles of the dress. “But then you came. I’m so glad you did.”
Eventually, you stretch and jump and slide into the dress. Pop’s already waiting for you outside, by his old, clunky truck. He envelopes you quickly, squeezing you and resting his head on your own. “You look beautiful. Ella was right, the dress is perfect.”
You laugh. “She always is.”
You thank him again and again for driving you all the way, but his reply is a gruff laugh. You insist that you’ll be fine later tonight, and will get a lift home with someone or call a taxi. It’s two late for Pop to be driving out on icy roads. When he parks in the bay of the hospital, he turns to you. “You sure? I rather you get home with me then not at all.”
You nod. “I’m sure. Don’t worry, I’ll get home.”
He runs his hands across his moustache, and nods. The seriousness dissipates from his face, and he smiles tenderly at you. “Have a great time.”
The dress was beautiful, you think when you shuffle from the car and quickly into the warmth of the foyer. But Ella had been right in saying that your mother and god were kinder. Your boobs were nearly spilling out of the top, and as you step through the doorway, you cross your fingers that you wouldn’t give the whole hospital staff a nip slip.
The hospital’s foyer had been completely converted. There was no stuffy receptionist or odd potted plants. There was draped, flowing curtains along the wall, obscuring the view of the clinic and offices. There was a faux chandelier for god's sake, dangling down from the floor above. Even the floors seemed to gleam. The foyer seemed bigger somehow. There were large, circular tables, covered in white cloth, that bordered the edges, yet there was still room for (presumably) a dance floor in the centre. Furthest away, there was a large catering table, and you stomach was already growling.
The second you think of beelining to the food however House sidles into view. He whistles, staring at your chest. “Wow. I’d say you clean up nicely, but those sure do.”
You resist the urge to cover up, and a blush flames across your cheeks. “You don’t look absolutely repulsive yourself, House.”
That was far from the truth. House was wearing a form-fitting black suit. Had his hair been combed? Was his cane polished? Whatever it was, he looked…handsome. You would have to be wary.
He holds out his left hand. “I hope you don’t have rabies.”
You gingerly reach out, feeling his rough palm against your own. His fingers are against your pulse. “I do. Air-borne gonorrhoea, too.”
House smiles, and you find that you can’t look away from it. He realises you’re staring at him in awe however and a scowl quickly covers his face. He yanks you to his side and spins for the both of you to face the room.
You hiss, “You’re lucky I didn’t trip. I would have brought you down with me.”
“I have the cane as an advantage. Now,” you inch closer, til your shoulders are pressed together. Or rather, it’s your head by the tip of his shoulder. You tilt your ear, listening as he whispers conspiratorially. “The best thing I will ever teach you is how to get in, and out of a Cuddy-event.”
You snort. “I thought that you wanted to support domestic abusers?”
He peers down at you, scoffing. “You must have me confused for someone else.” He looks back out to the foyer, and gestures with his head, first to the catering table, “You get food. Not a lot, but enough to seem that you’re interested in staying for the evening. You dance, and make sure that someone remembers that you’ve danced.”
You nudge him in the ribs, and he looks back at you. “How do you dance? I’ve seen you avoid walking to an OR because of your leg.”
He grins and reaches into the pocket of his suit. He produces a pill bottle and rattles it. “I have enough of these bad boys to endure Cuddy’s torture tonight. I’m going to tear it up on the dance floor.”
You roll your eyes. “Okay, dancing, eating, what other great tips do you have?”
“Well, I have a great tip in my pants but another one is also to do the worst thing on earth- small talk. Luckily for me, I have Wilson.”
You huff out a laugh torn between humour and disgust at his innuendo. At that, he loops your arms together, and he walks towards one of the outlying tables. Wilson sits there, and you spy the ducklings a few tables over. You wave at them, and while Foreman and Cameron both smile back, Chase blanches.
Wilson draws you back to where you are when he says your last name. “It’s good to see you here. And with House! I thought by now, he would have made you a bitter enemy.”
House scoffs, and you feel where your arms are linked burn when he speaks. “I have. This is all a ruse to get her guard down.”
You roll your eyes, but smile at Wilson. “He roped me in. Something about dying babies and dying grandmas.”
Wilson squints. “That sounds like House, especially because tonight is for Domestic Violence-”
“And childhood cancer!” House interjects. “I bet you’ll see a lot of your little friends running around tonight, Wilson. Or is it more like wheeling around?”
Now Wilson rolls his eyes and turns back to you. “If you ever need a break from him, I’ve got a free seat at my table.”
House’s elbow seems to pull you in tighter, but you smile. “Thanks. I’m sure I’ll swing by later.”
House doesn’t say bye to his friend, already leading you away. It’s odd; Wilson and House bicker and fight, yet you get the sense they’re the closest friends in the hospital. You try to tug his elbow back towards the ducklings' table, but he tuts. “Small talkis donee. Food now.”
You shake your head. “That was hardly small talk. We were there for two minutes before you were an arse.”
You realise you’re saying we. What was the etiquette of bosses asking out employees on a not-date date? Or, moreso, dates in general? Were you supposed to leave him alone? Separate and enjoy the night before reconvening. Or, like you were doing now, be paraded around on his arm and cling to him like a hopeless bird clings to a dangling birdseed treat?
You’re brought out of your own head when House speaks. “It’s Wilson. He’s used to my arse if you know what I mean.”
You bark out a laugh. That would make sense on to why Wilson put up with House’s shit. Old flames always burn dully. House is weaving you in between tables, and directing you towards the catering table.
He swears and begins yanking you around like a getaway driver. “Shit. Left, left! No, now right. Oh, fuck-”
Cuddy marches up to you two and beams at you. She glares at House. “Were you trying to avoid me?”
House puffs out air from his cheeks. “No, why would you ever think that?”
“You’re behind a fake palm plant.”
He uses his cane to reach up and poke at the plastic shrubbery beside you. “Darn. I thought it was the real thing.”
Cuddy sighs, and turns to you. “You look beautiful. I’m glad you came.” She pins House with a stare. “Even gladder that you tried being kind for once.”
House gags. “Not altruistic though.”
Cuddy shakes her head slightly at him, and smiles at you. You scan her scarlet dress with an approving nod. “You look amazing. That dress is gorgeous”
A slight dusting colours Cuddy’s cheek, and she smiles again; smaller, but far more sincere. “Thank you, kid. Try to have a good night. You’ve worked hard, especially with a boss like that.” Her eyes slide to House, and he bares his teeth at her mockingly.
You nod, “Thanks, I’ll try.”
With that, House huffs and sidesteps Cuddy, practically dragging you with him. You shoot her an apologetic look, but for a man with a cane, House hobbles fast and you’re quickly crossing the room towards the catering table.
Finally, he untwines your arms, and you look down at his absence. You feel oddly bare. House is staring down at his own elbow, but then he shakes it out like it’s gone numb. He straightens his shoulders and nods towards the table. “Small talk is definitely done now. Food. The second best thing to drugs. Actually, third, to drugs and monster trucks.”
You pick up a plate from the end. “In that order?”
House scoffs, and mimics you, grabbing a plate. “God, no. Have you seen a monster truck? Those things are awesome.”
In silence, you both move along the table, scooping heaps of vegetables, roasted meats, and desserts. He’s the one to stand, and debate over the deserts; quite literally listing off the pros and cons of cream, fruits, chocolate, and pastries. He must sense you staring at him, and he straightens to his full height, looking down his nose at you. “What?”
You raise your spare hand in defence. “I just think that this is the longest you’ve talked to me. Definitely, the longest you’ve been nice to me.”
A strange mixture crosses his face. His mouth slightly opens and his eyes almost soften, but then it’s gone, and he’s clenching his jaw, and rolling his eyes so far back into his head you’re worried he’s having a seizure. “Don’t worry Newbie, I’ll make sure to ride your arse on Monday.”
You snort. Spoke too soon, huh? “I’m sure you’d like that, House.”
He stills and stares at you. “And if I would?”
You chew your lip, looking at him through your lashes. It’s all on the tip of your tongue, about to burst over the edge in a flood of words, but then, somewhere in the room, you hear Cameron’s laugh and remind yourself of her heartbreak. Was House worth that?
You shake your head. “I need to sit down while we eat, otherwise I’m gonna wear chocolate fondue down the front of my dress.”
House doesn’t follow you when you walk to the ducklings' table, and you force yourself to not turn and look for him. You plop into one of the chairs and smile at the three doctors sitting down. You sigh, “Hi. You all look fantastic. Odd, without the lab coats.”
Cameron laughs. She’s in a blue dress with a sweetheart neckline. It makes her eyes vivid, and you mean it when you say she looks fantastic. “Thanks. You look really nice too.”
You grin, abandoning your plate and whipping you leg upwards. You raise your skirt, feeling like a scandalous 1860’s woman, and point your toes at Chase. The ducklings all peer down, and Chase’s face becomes quickly flushed when you speak. “The heels are killer. They were a perfect find, Chase. Thank you.”
He nods, averting his eyes and staring at the table. “No problem.”
Okay. So still weird. It’s Foreman who clears his throat, dissipating the awkward air that had settled. He wriggles his brow. “So, House?”
You groan, and pick at some of the food in front of you. “Don’t get me started.”
Cameron peers at you. “Has he been…tolerable?”
“Um, yeah.” You nod. “At least to me.”
Her eyes dart across the table, but they’re quick to return to you. “I’m glad you’re having a good night then. Maybe it’ll show you that beneath it all, he has some humanity.”
You duck your head, bashfully. “Yeah. He was the one who asked to join me tonight; he said it was an apology for being a dick basically. I know it doesn’t mean he’ll never be a dick again, he’s House for gods sake, but… It’s a good reminder that he has a little bit of a soul.” You clear your throat, trying to blink away the tears springing up in your eyes. “I was thinking of transferring. Giving up. I never even started to make plans, and I’m not sure if I was actually going to.”
Cameron smiles. “I’m glad you didn’t. It’s been great working with you; House isn’t all thunderstorms and rain clouds.”
Foreman laughs sarcastically but Chase scoffs, crossing his arms against his chest. “Really?”
A beat passes, and he stares at Cameron, who shakes her head. “Don’t.”
Chase’s eyes dart back to the skirt of your dress, to where your heels are hidden again. “I think she should know.”
Foreman’s firm voice rings out across the table. “Don’t ruin it, Chase.”
Your eyes narrow. “Know what?”
Cameron begins to open her mouth, but Chase turns in his seat and faces you. “House didn’t ask you to tonight.”
You laugh softly, staring at him. “I was there Chase. He did.”
Chase shakes his head, his hands flying up. “No. Cuddy did. You were skipping counselling and getting withdrawn. You stopped coming out to drinks with us. She knew something was up. Maybe knew what you were planning.”
Cameron’s voice is stern. “Chase, stop it.”
Chase shakes his head, almost in a frenzy. “No!” He locks eyes with you, staring intently. “Cuddy asked him to invite you tonight, weeks ago. When he couldn’t even do that, she had to make a fucking trade with him. He is your date for one night, shows some sort of niceness,” He spits the word, “And gets a month and a half off of clinic duty. He’s not being kind or tender, or human, he’s being House.”
Your eyes flicker towards the rest of the table. Foreman is staring down at the table, shaking his head, and Cameron is practically murdering Chase with her eyes. Her eyes dart towards you, and the soft pity that you find there is enough confirmation. The mouthfuls of food in your stomach turn to lead, and you blanch, pushing up from the table.
Chase is still saying something, and it’s almost apologetic, but you can’t make out the words. There are definitely tears in your eyes now and they make your vision blur.
One of them calls out your name, but you’re already halfway across the room. Doctors at other tables stare at you, and you see Wilson's head perk up. He calls out your last name, but you storm past.
House is standing by the fake palm plant. His plate is jammed into the soil, and his fork stabbed through one of the plastic leaves. He smirks when you appear, and grabs your hand, spinning you. “Just in time Newbie.” He leans his cane against the pot plant. “One dance, and we get to go home.”
You don’t register that he’s leading you to the centre of the foyer. There are a few other dancers there, twirling gently and swaying to the music playing through the announcement system overhead. His hand burns against the curve of your waist and the other one guides your hand to the side of your body. You’re struggling to breathe, but huff out the words. “Are you high?”
He squints one eye and tilts his lips to the side. “A little bit. How else would I be dancing with no cripple stick?” He leads you around the floor, and your feet simply follow him. You clench your jaw. “Or are you just that desperate to get out of here?”
House nods and barks out a laugh. “I’ve already seen two people barf from the seafood. Of course I am.”
You shake your head. “Or is it just me that you want to get away from?”
House scrunches his face. “What? Do you actually have rabies?”
You try to escape his grip, but his hand is firm against your back, caging you in. You stop moving, stilling alongside the edge of the floor. In your peripheral, you think you see Wilson standing up. You drop House’s hand. “I know Cuddy asked you to take me tonight. Although it wasn’t really asking, was it? You had to be fucking paid for it.”
You shove against his chest, and his hand grips yours against his suit. “Did Cuddy say that?”
“What does it matter? Are you denying it?”
He raises his eyebrows. “Well, I wasn’t paid.”
You laugh humourlessly. “You got out of fucking clinic duty for this! Did you have to raise it? Did she offer one week and you demand fucking six of them?”
He scoffs, and drops your hand. “What did you think tonight was? A date?”
You clench your jaw, willing the tears to not fall. They wobble at the edge of your eyes. He blinks in realisation. “God, you wanted this to be a date, didn’t you?’
He soldiers on even when you shake your head. “Yes, you did. That’s why you were smiling and laughing and for once, not being a pain in my arse. You wanted to believe that I had asked you out.”
You have. “I didn’t think you found me so repulsive that you had to be begged to take me tonight.”
“What does it matter what I think? Did you want me to actually ask you out from the bottom of my heart? Pretend that I actually want to be here, and that out of everyone, I would want to be here with you? On a date?”
Wilson reaches you at the edge of the dancefloor, and you finally wrench yourself out of House’s grip. You spit venom at him. “Fuck you, House.”
House laughs your last name bitterly. “I’m sure you wanted to.”
Wilson calls out your last name. “It’s not what you think, he-”
You laugh, your shoulders hunching over. “No, I know exactly what it is. Forgive me for thinking that for once in your miserable life, House, you wanted to apologise to someone or do something kind for them. I’ll make sure to thank Cuddy for the great,” You hiss the word, “night.”
House just stares at you, his jaw flexing and Wilson’s the one rambling a long explanation that you couldn’t give less of a shit about. You turn on your heel and stride across the room, and out of the hospital doors.
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parab0mb · 18 days
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So, now that I finished the game (again) and the DLC chapters, I'm going to ramble about Crosscode C:
This game is really bizarre in the sense that, to be completely 100% honest, there isn't any particular part of the game that I think is all that mind-blowing. But all the individual elements (heh) of the game come together so well that the resulting product ends up being so much stronger and memorable than the sum of its parts.
Like, most indie games have one or several notable flaws or shortcomings (and understandably so) but this game is such an airtight experience that I can't help thinking about it and just being like "the how HECK is this game so GOOD?!"
...I am of course just getting started, I've got a wall of text of things I liked and thought her just "meh" under the 'keep reading' if you're interested (you've been warned (also spoilers obviously)):
The combat is definitely one of the strongest elements of the game and probably one of my personal favorites; its brutally difficult and sometimes feels like bullshit (and maybe there is one or two instances where it actually is just bullshit) but once you get the hang of it is really is flashy and satisfying and makes you feel badass to pull off. Plus its got the whole easy to learn, hard to master thing going on (like most of it is just charging SP and pressing the space bar, but knowing what moves to use and when def play into things).
I dunno how much of a hot take this is, but I really liked the puzzles in this game! I won't deny that they can sometimes drag on and interrupt the pacing of a temple, but personally I didn't mind. And just like the combat they're so well constructed that, while you'll spend minutes staring blankly reminded that you're a simple-minded creature and that the human mind wasn't made for this and you should be foraging for mushrooms in the woods and risking death over your next meal, they rarely feel impossible to solve without having to resort to a playthrough and are really satisfying to finally figure out (not to brag but there was exactly one puzzle in the game where I had to look up the solution and another where I did solve it on my own but then looked it up cause I thought I cheesed it by mistake). At first I wasn't a huge fan of how fast/precise you have to be for some puzzles on top of just finding out the solution in the first place, but after a while you kinda get used to it (and there is an option to slow things down which is really nice of the devs to include).
The story is... pretty alright. Yeah. I honestly don't have much to say about it. Bit of a slow pace, does the job, and has it's share of twists and emotional moments, but the narrative itself doesn't really do anything mind-blowing either so... you know. I definitely think it's the characters themselves that are memorable and prop up an otherwise average story. I mean every single one of them is just the hugest goober and even characters who initially seem forgettable or one-dimensional end up subverting your expectations and being super endearing/compelling/layered. Oh yeah, and Lea is a character that can only say like 10 words and SHE DESERVES THE WORLD I WOULD KILL FOR H-
Also, since the DLC is brand new to me I do wanna say that the ending was the tiniest bit underwhelming. Like you break into Vermillion Wasteland, fight a (surprisingly easy) boss, and that's... just it. Like 20 minutes top. I dunno, it feels like... something was missing. Still thoroughly enjoyed the entire thing and it is nice for the cast to get their happy ending (not quite as emotionally impactful as the base game's end imo, but still great and I'm glad they gave us more time with these dorks).
The platforming and navigating the overworld is tedious, which sucks a bit since that makes up a good chunk of the game. Idk man, having to scale different elevations of platforms is made frustrating by the fixed camera and the fact that the different "levels" of platforms aren't distinct from each other at all, so its easy to get duped by the perspective and jump to something you can't actually reach (yes you can use projectiles to check but it still isn't fun). Even without everything blending into each other visually, trying to find which obscure paths from four rooms ago will bring you to a chest just isn't all that enjoyable (some of the later maps like Sapphire Ridge were okay though, if only cause they started to have actually interesting puzzles to do). Basically they're just... there, between the actually fun stuff.
The trading system and farming for resources is confusing and kind of a chore. That's all I got.
Guess I'll touch on the art/music since I don't have too much to say about them. To be perfectly honest I'm not actually super crazy about the artstyle (blasphemy!), but I won't deny that the sprite-work and overall aesthetic are still super-well done, even if they aren't my personal taste (tl;dr I'm neutral on it). The soundtrack isn't something I'd put on my phone and listen to in the car, but like the art it's still well-made and perfectly suits the mood of/drives the emotional impact of the game, and there are still a handful of standout bangers (Lea's theme will live rent-free in my brain of course).
One last thing I'll say (that I mentioned before) is that as fun as this game is, it feels like a commitment to get through at times. Even when I first played it and had more free time, sometimes this game just felt "imposing" to pick back up after a break. Idk its hard to describe, but at least for me it was hard to play any other games alongside this (especially with my limited free time) which kinda sucked a bit.
To wrap things up, if I had to give the game an arbitrary number rating, I have to give Crosscode a 0/10 because its an indie game that doesn't have a fishing game (smh honestly how could they make such an obvious mistake 😔).
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sablegear0 · 5 months
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Finished TotK Finally
As in, finished the story. End numbers after buying the last boss pictures and completing the Compendium were 87.72% complete. I may go back and do koroks and minigames sporadically when I want to wander around in the world again.
So I suppose people might expect my thoughts or a review. Idk if I have anything unique to say but I may as well so: Plot and BIG ending spoilers under the cut. Also extremely long detailed opinions. Like this one got REALLY long. TL;DR at the very bottom.
The End Bits The Light Dragon In a previous blog I applauded Nintendo for letting their women characters turn into incomprehensible beasties lately (TotK, Dread). For the record, I posted that shortly before being spoiled on the fact that Zelda changes back at the end. Needless to say I was re-disappointed. I get WHY they did it. Permanently removing the title character from the game via 10,000 years of ego death doesn't really seem like a great reward for the player seeking out the plot; BotW/TotK Link and Zelda have gone through more than most of their incarnations to get where they are, so it's nice to give them a happy ending, etc. It just... kinda sucks because that was a really cool move otherwise. But Nintendo will not tell us an intentionally tragic (or even bittersweet) story so we got our girl back.
Also she was fine, by the way. She just woke up fully able to move and speak like she'd just had a bit of a rough nap. She also canonically does not remember her millennia spent as a dragon in any fashion. I know the fan writers are probably having a field day with injury/trauma recovery fics for her and I don't blame them. 10k years of ego death and a monstrous transformation should come with some consequences, shouldn't it?
To be honest the nature of the deus ex machina in question bugs me more than the fact that it happened. "Idk Sonia and Rauru did something" is the actual explanation we get (thanks Mineru, you're a real one tho) and it feels... hollow. Like, if the two dragons had clashed and injured one another, and "dying" knocked Zelda out of the transformation the same way destroying the Secret Stone that Ganondorf had taken destroyed his dragon form, that would make more sense, right? You still get your dramatic ending that's a cinematic reflection of Skyward Sword and a symbolic close (presumably) to Ganon's cycle of reincarnation. The arbitrary "power of love" (and not even the Hero's love, come on) ending just doesn't sit right.
Ganondorf Neither did the actual fight with Ganondorf, to be honest. I prepped some pretty high-value weapons, assuming that like BotW I'd have to break a few swords on him before the fight was over. But they just, again, deus ex machina'd that the Master Sword was indestructible for that fight and at no other time. My big scary weapons did see some good use in the wave fight beforehand, which was kind of neat but also kind of underwhelming. I guess that's the point where the game checks if you can handle that many enemies (ie. did you bring enough friends), similar to how doing the Divine Beasts halves Calamity Ganon's HP in BotW.
The duel-style fight for the first two phases was kind of cool. Made a bit annoying by TotK's tighter timing on parries and dodges. And the fact that the legitimate pressure of having your HP outright destroyed (cool, stressful) was removed by the third phase (annoying, no consequences for doing poorly in that part of the fight).
Third phase was neat. It was cinematic, but with no actual danger. I don't think I took any damage that wasn't just gloom-ticks from standing on the demon dragon to attack it. Didn't even get to use my cool bows in the aerial battle. Additionally I didn't have any need for the cool armour I had worked so hard to upgrade. I spent quite a lot of time and effort upgrading the Ancient Hero's Aspect and a second high-defense set (Champion's Leathers, Soldier's Greaves, Amber Earrings). The latter I did use in the demon dragon phase because it looked cool. The former I completely forgot that I had (despite having had to kill an ungodly amount of King Gleeoks to complete it). I used the Depths set for the first two-thirds of the fight because of the Gloom resistance it offered.
The Mechanics Devices All that said, what TotK set out to do it did decently well. It expanded on the physics-heavy improvisational gameplay of BotW with the addition of the Ultrahand fusion mechanic and Zonai Devices, improving on their base engine to create a system that I have heard other devs consider basically magic. Devices and weapon fusion, however, were clearly balanced with the early-to-mid-game in mind. The devices were tools, not weapons, even the ones that were nominally weapons. They simply did not put out enough raw damage to be used offensively, and were better as deterrents or distractions for enemies.
Weapon Fusion I know people weren't crazy about weapon degradation in BotW and I think TotK managed to make it slightly worse. In BotW, all you had to do was find where a desirable weapon spawned and make note of it so you could come back to pick it up after the Bloodmoon respawned everything. In TotK, you have to do that AND fight a monster with a good fuseable part to improve it. You have to do twice as much farming for about the same amount of gain. And that's not even accounting for the weapons you'd break fighting something big like a Lynel - sure they drop good parts, but you might break 2 or 3 weapons taking one down, even with help from your sages. You're operating at a net loss.
Granted the fused part of a weapon does the bulk of the work, but TotK did the interesting thing of making each flavour of weapon ("Soldier's", "Zonaite", "Gerudo", etc) have its own unique properties. This is very cool, until you find a type you like and struggle to find enough of them. Again, you have to trek around to find them and also hope you have the materials for a good fusion. It has its moments, like sticking a Silver Lynel horn on a Gerudo weapon to get a damage value over 100 (which is absurd, most "good" weapons cap out around 50 on average, barring any extra effects), but again, you're usually operating at a slight loss with respect to weapons.
Armour Upgrades To be frank: It's bad. It's bloated and way too resource-intensive. In BotW there were a limited number of sets you'd actually want to upgrade, as each had its own unique thing and that's it, there's one of each. Even doing all of them for completion's sake was achievable. In TotK they have those basic sets, plus a few more unique sets, plus a few redundant sets, and a frankly absurd number of generic aesthetic sets (which flavour of Link would you like? Ocarina of Time? Twilight Princess? Link's Awakenng Remake?) And in all of this they never thought to rebalance the amount of materials required for upgrading.
And on top of THAT, I think they messed with the item drop-rates too! Most enemies can drop 2 kinds of resources, some potentially have more, some only drop 1. in BotW I don't think (thought I may have to check) each type was a guaranteed drop, but you saw every type fairly frequently. In TotK each enemy now has distinct rare drops. And they can be RARE. And the worst part is you need a LOT of them for some armour upgrades. For example; Lizalfos tails are the Lizalfos rare drop, and the armour sets that need them can need up to 15 of the stupid things from a particular species of Lizalfos. Have fun grinding, because now you're playing Monster Hunter instead of Zelda.
Vehicles and Horses The vehicles both did and didn't trivialize crossing the map; a significant amount of grinding is needed before you have enough batteries to cover any distance, Wings (the bird-shaped gliders) have a limited lifespan to keep you from just flying everywhere, and the overworld is generally complicated enough that any fast wheeled vehicle will not be useful for long, and any all-terrain vehicle moves only at a modest speed. Ironically, just use horses where available. They're faster, more versatile, and can be called to you if they're within earshot. Also horses can spawn with overall higher stats than in BotW, and can be upgraded, though with significant resource investment. (It is worth noting that the "best" horse in base BotW, the royal white horse, is only middling to above-average stat-wise when compared to a good wild-caught horse in TotK. They power-crept the horses!)
The most interesting vehicles/movement devices, to me, were the rockets and hot-air balloons. Both add a lot instant verticality in a game that is all about traversal. Fusing a rocket to a shield gets you a huge boost for little resource expenditure (rockets are a bit rare until you can purchase devices). And once you find the Autobuild schematic for a hot air balloon base, all you need to add is a flame-emitter and you can ascend as far as your batteries allow.
Shrines In my humble opinion, TotK knocked it out of the park with its shrines. The ones that have actual puzzles, anyway. There is an unfortunately large proportion of "blessing" shrines that have no puzzle in them, and not all of them even need to be worked for that hard. The ones that do have puzzles are excellent. There are quite a few that highlight different uses for devices, and a good handful that take the Eventide Island/Master Trials-style challenge of stripping you of all your gear and put some twist on it. (Notably these are most interesting in the mid-game, when you have enough hearts to survive but not to trivialize the no-armour combat difficulty.)
They also did the very classy thing of not locking outfit parts behind hidden chests in Shrines. All the hidden chests were perfectly optional bonus chests that required no frustrating re-visits after finding out where that last piece of armour was hiding. Also the slight variations on the music theme was a nice touch that kept the shrines feeling fresh. No shade to the Sheikah Shrine theme, but the strong synths could get a bit grating at times. TotK's gentle, plinky shrine theme variations were an improvement.
The Map The Overworld Probably(?) the most common complaint about TotK and one I share. It's too damn big. In addition to mostly recycling the map from BotW (which bothered some people more than it bothered me, I think), they added an equivalent-sized map for the Depths. Now, BotW's overworld already felt a bit sparse, but it fit the tone of a literal post-apocalyptic world and encouraged you to poke around looking for koroks and investigating enemy camps. TotK's surface overworld is dotted with far more enemy camps and significantly fewer koroks, so it is about as dense but more dangerous/annoying (depending on your hp and gear) to traverse.
There are some major changes to the surface, beyond adding ruins to some spots; most of Death mountain is now safe to travel on foot (probably to encourage use of vehicles) and is no longer superheated, and there are a few spots where the road network is broken, dividing the map into 2 halves that cannot be crossed between on horseback. (In BotW, by comparison, all the roads were connected and you could auto-pilot a horse from one end of the map to the other, provided you took roads marked on the map.)
The Sky The Sky islands were relatively few, for all the hype they got in the promotional material. However I think their self-contained structure and handful of unique features (the "death star" islands, the dive challenges) helped them not overstay their welcome. Besides, the islands themselves are technically also ruins, 10,000 years old and finally visible to the naked eye from the surface, It's a wonder there's as much left and it's as functional as it is. They are beautiful, though. I did enjoy just loitering around in the sky to take in the view and the relaxed atmosphere, as there are fewer enemies up there.
The Depths The Depths... I think I share the majority gripe with the Depths. They're too big. The Depths are another whole open world that is more hostile with even less in it. It exists to grind for resources and pad the playtime. The challenge of the depths is in initially traversing it, having to light your way through impenetrable darkness and navigate dense enemy encampments and find Light Roots to fill out the map. After that, provided you have enough battery power, it can generally be ignored by flying over it. Which is unfortunate. If I were to fix the Depths, I would make it more akin to the Sky Islands; more self-contained, make it a series of winding, interconnected discrete caves, like one big dungeon crawl, rather than a second open world to ignore. Still have the Light Roots be important to vision and mapping, but have the general landscape be more contained. Maybe even have a few more areas that are inaccessible at first except by dropping into the correct chasms, like they did with the Eventide Island and Tingle Island Chain areas of the Depths.
Everything Else Side Quests and Koroks Honestly I enjoyed the variety of sidequests in TotK, and also enjoyed that some of them were quite involved. TotK had two "Tarrey Town"-equivalent long-form side-quest lines; one being visiting all the stables with Penn (I am counting this as one quest because you get drip-fed armour pieces from a unique set throughout it), and the other being the Mayoral Election / Local Cuisine questline in Hateno Village. There were also side-quests to optionally construct the Champions' weapons, which was neat, and to build a house with crazy Ultrahand powers, which was totally frivolous but fun to do. The one thing that bugged me a bit about the side-quests was running into NPCs that reasonably should have remembered Link but didn't. It felt odd, especially poking around Tarrey Town initially.
The Korok puzzles had some new variety to them, which was nice. The block puzzles were given the extra interest of being able to rotate things with Ultrahand, and the vehicle/towing mechanics were given a chance to shine with the "help me reach my friend" puzzles. Having Hestu appear in some less-than-ideal places to begin with (and the whole Lost Woods thing omg what a pain) kind of sucked, but getting those sweet sweet inventory upgrades is always worth it.
The Characters I love all the Sages, I'm going to say it right now. It was really cool to see some familiar faces from BotW (that actually recognized me) and learn what they'd been up to in the ambiguous time-gap. Teba being the slight exception but honestly - meeting Tulin and realizing this sweet bean bird boy looks just like both his parents hit me right in the heart. Mineru was also very cool and I'm glad we got to hang out with her (and bid her a tearful goodbye... my lovely lanky lady...). I also appreciated that doing the Ancient Writings quest teases Mineru's introduction. That was a nice touch.
Penn and Purah are fun, and the Lucky Clover Gazette and Monster Control Crew quests add some depth and background progression to BotW's Hyrule. You get to see how ordinary people are faring and how things are advancing post-Calamity. Seeing the various peoples of Hyrule gather at Lookout Landing after clearing a regional temple was neat, even if it was really only for show.
I know some people have beef with Rauru and that's maybe a blog for another time, but I don't think I have a strong enough opinion to bother. I didn't mind him, I think his arc was clear enough, I think I would have liked to see more of him and Sonia interacting with Zelda in a more everyday fashion - it seemed like she had a lot of fun in the distant past and something more than just a text log of that and a couple cutscenes might have been nice. Honestly I think I would have liked to see more of Sonia especially, she seems like an interesting lady (again, something more than Chaucerian text as proof would have been nice).
I'm honestly kind of mid on Matt Mercer's Ganondorf? I get that he's a big name and people were excited to hear him in the role but idk if the voice was entirely a good fit. They rocked the hell out of his visual design, though. Very good updated look, borrowing elements from some of his previous incarnations. Again I would have liked to see more elaboration on him though; what was the Gerudo tribe like under his rule? Were there dissenters? Give me more worldbuilding or I'll be forced to do it myself.
Music Mostly the same, actually. Overworld themes were recycled. Shrine themes were different and an upgrade imo. Combat themes were slightly different but I probably wouldn't be able to tell them apart at a listen. The Temple music though, oh boy. I loved these themes; they took the ramping instruments from the Divine Beasts control panel gimmick and mixed the Divine Beast Approach themes with each Sage's unique motif to create some really cool but pleasantly unobtrusive tracks. The Depths ambience was appropriately spooky, and the dynamic theme that kicks in when you high-dive was a nice touch, especially since there are distinct versions for diving to the surface and diving to the Depths.
But the standout tracks for me? First, the intro sequence where you descend with Zelda into the foundations of Hyrule Castle and hear the ever-layering Zonai chanting with the spooky reversed voice clips? MMM. 👌 So spooky, so tasty. Genuinely had me on edge even though I knew nothing would happen because it was the intro. The return sequence by the endgame has it build even more intensely as you descend even further and it's fantastic. Second is the Gloom's Approach / Gloom's Source battle theme. The distinctly electronic drone and beat associated with the Depths/gloom-related stuff gets room to shine when this tense bass-heavy track kicks in.
The Little Things I am actually going to stop this one here because I think this part deserves its own blog. There are a ton of little details in TotK that I absolutely adored and I want to gush about them with proper space allotted.
TL;DR TotK is alright. I know I'll catch flak for saying it's "good", so I won't. Settle down. It's alright. Some things it does extremely well, some things could have been edited for time, and some things remained just kinda mid from the original.
If I have to give it a number, it's a solid 6.5-7/10 . Competently constructed, technically impressive, mostly cut-and-pasted, mildly bloated, narratively kind of boring with no sense of stakes and an ending that undoes some otherwise interesting choices.
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zee-reviews · 3 months
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Cavern of Dreams (Steam)
First time?: Yes
[Note: this review will be as spoiler-free as possible, though some minor things from later in the game may be brought up in passing.]
If you're not aware of what Cavern of Dreams is, it's an N64-inspired exploration platformer by Bynine Studio. I've been following the creator on Tumblr for a while and this game has been on my radar since it released, and now that I've finally played it, I can honestly say I enjoyed it a LOT.
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The plot of the game is that you are a young dragon named Fynn, and you are trying to rescue your siblings (who are eggs) from a bat artist named Luna. The cavern's guardian, Sage, helps you out by watching over your rescued siblings in the hub world, and giving you new powers when you reach certain milestones.
One of the game's defining traits is that there is no true "combat", to speak of. There are hazards, and you have attacks that interact with the environment, but there's no enemies or bosses to defeat, and no health or lives system. This works out well, as the focus of this style of game is exploration and platforming, so the experience doesn't feel lacking for the omission.
The movement in the game is somewhat unique, as Fynn doesn't quite have the jumping prowess that a Mario or a Banjo would have. However, he does have a roll ability that allows him to go very fast and even ramp off of sloped surfaces like Sonic. The roll controls similar to the roll in Yooka-Laylee, or the Spongeball in Battle for Bikini Bottom; it can be a little tricky to control, but you can carry the momentum into your standard run when you need more precise movement at higher speeds.
Fynn does get more abilities later on, such as a tail whip to slap objects, a glide, a bubble projectile, and perhaps most usefully, a bounce ability that can not only attack the ground, but also gives you more height than your standard jump. The sense of progression you get with each new ability is very satisfying, and towards the end of the game, you'll find the movement to be very complex and rewarding.
Now for the aesthetics. This game was designed primarily by a visual artist, and my god does it show. The game is GORGEOUS, and does a great job at paying tribute to the bold colors and lighting of games like Banjo-Kazooie or Spyro while also having a unique artstyle of its own. Different areas can have different moods; a wooded lake area in a cozy autumn sunset, the metallic interior of a sentient airship, the creepy black-and-white basement illuminated only by the occassional lightning strike, and so much more. I have so many screenshots just of areas I thought looked visually interesting.
My only criticisms of the game are nitpicks, really. For one, the sound design could be underwhelming at times. According to the credits, many of the sounds were grunts made by the people working on the game, or were sourced from freesounds. Nothing was egreiously out-of-place or anything, and it is a passion project by a very small group, so it's easily forgiven.
The only other thing is that I had my camera set to inverted, but the camera in first-person mode was non-inverted, and it would throw off my muscle memory when switching. Though, there aren't a lot of times where you need to switch to first-person mode, so it was never that big of a deal.
This isn't a particularly long game, it's maybe 2/3rds the length of a game like Banjo-Kazooie, but there's still a lot here to enjoy, especially considering the game is only $13 on Steam (even less if you get it in a bundle). I would HIGHLY recommend it to anyone who's even a little interested.
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salmonrunnewwave · 4 months
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myth's game writeup of 2023
i waited until the new year to finish this in case i managed to beat a game during december. i did not. ANYWAY.
this will contain new games as well as games i only got around to in 2023. light on spoilers but be warned
Octopath Traveler II (2023)
as far as i remember, this was the first new game I played this year, and god did it deliver. I've been a fan of octopath since the first one came out on switch in 2018, counting it as my favorite game of all time, so to have a sequel after all this time was thrilling. it did almost everything octopath 1 did and better. new path actions, day/night system, branching stories, fucking boats?? incredible.
my biggest gripe has to be the new hidden classes. I started with throne so getting inventor 10 minutes after my chapter one did definitely fuck up the progression a little bit. I think I preferred ot1 hidden classes. while the dungeons were underwhelming, the boss battles really make you fight for these secret techniques, something absent in 3 out of the 4 hidden classes of octopath 2.
overall: 4/5 BP.
Xenoblade Chronicles 3: Future Redeemed (2023)
xenoblade 3 as the end of the klaus trilogy really didn't sit well with me, for reasons that don't belong on my review of its dlc, but future redeemed fixed nearly every problem i had with base xc3 — both story and gameplay wise. it ties every xenoblade game and even some of gears and saga into a neat little 40 hour bow, and is truly a love letter to the entire series. I can only think of one problem I still have with it. the fucking menu music.
where do i even fucking start with this one really. relatively speaking, I'm a new xenoblade fan, having started xc1 in march 2022 during a harrowing experience with adhd meds, and since then it had kinda consumed me. I finished it in about a week, went on to watch xenoblade 2 because I had heard the gameplay wasn't great, and got my hands on xenoblade 3 day of release.
overall: 5 dance apples.
Legend of Zelda: Tears of the Kingdom (2023)
as someone who was not immune to the hype surrounding botw, I had high hopes for the sequel. hopes that were painfully, slowly, fed into a trash compactor over my playthrough. this is another game I got on release day, lining up outside gamestop in the heat, and lets not forget that it's the only first-party switch game with a price tag of seventy bucks.
the game plays like a tech demo. I have a lot of love in my heart for it. the story was better that botw, the world was more expansive than botw, but the problem here is that everything it does is directly compared to breath of the wild. it doesn't get enough time to shine, because we're in the exact same world as 6 years ago, but instead of pinkish black malice we have blackish pink gloom. i much prefer the runes to the zonai abilities, and the sense of wonder that permeated breath of the wild is replaced by a sense of nostalgia that just doesn't appeal to me much.
all of this isn't to say it's a bad game. I think it's a great game, honestly, but a great game that wasn't meant for me. I've seen the insane shit people do with ultrahand, but it just... isn't my style.
overall: 441/1000 korok seeds
Pikmin 4 (2023)
it's pikmin. i dont have much to say about it. it was a lot of fun, loved that part where i bulborbed all over those guys. im not a gameplay reviewer, at heart i mostly talk about story, and a game like pikmin doesn't have much for me to comment on. good fun. lived up to expectations. probably wouldn't replay.
overall: 7500 sparklium
Final Fantasy XIV: Stormblood (2017)
oh, stormblood... the rage you still fill my veins with. I'm not going to spend too long on this one because I have better things to do with my life than shit on an expansion everyone already hates, but let me make it clear I actually do have reasons for disliking it.
having ala mhigo built up since the very start of a realm reborn, only to have half of the ala mhigo expansion take place halfway across the star, was very disappointing. the monotony of the three areas in gyr abania compared to the three far east areas was very disappointing. the treatment of the people of the steppe and honestly that entire segment in the main story quest was very disappointing. hien, as a character, in his entirety, was very disappointing.
I will say it had strong parts. the 61-70 quests for several jobs were the strongest in their entire story (see: dark knight). the dungeons started to get more interesting. it gave us the quest Child Labor, which is hilarious and I'll never be finishing it because I want it there forever.
overall: 1/3 WHM Lillies.
Final Fantasy XIV: Shadowbringers (2019)
ffxiv immediately got better the second 4.0 was over. even the patch quests instantly shot up in quality. it's not even funny. the lead up to shadowbringers was the most fun I had had with the game since a realm reborn, and all of the first was heartbreaking to go through even though I was spoiled on That Character's Identity.
the duty trust system (is that what it was called?) made dungeons much more fun. getting to go through hell with alphinaud alisaie and thancred made everything 10x better, even if it was a lot slower. the story, again, heartbreaking — ryne's arc in particular felt like being stabbed by thousands of little needles while trying to play. in the best way, of course. and amaurot... amaurot. getting to quote our favorite knight in there was my 8th umbral calamity.
shadowbringers also marks when a lot of your job's functionality is really unlocked, so doing the level 80 raid series was genuinely a ton of fun. and again the thousands of little needles. i cried at least 7 times during the main story.
overall: 85/100 kenki gauge.
Katana Zero (2019)
possibly my favorite game this year. the protagonist, zero (or as i like to call him, katana from zero,) ticked all the boxes for a character I'd be absolutely obsessed with. true enough, i fell in love. the fast-paced gameplay, the diegesis of gameplay elements which would typically go unquestioned, and the care that seeps through every dialogue choice all solidify katana zero as one of my favorite game experiences ever. I'll leave it at this, because I encourage everyone to at least give it a try.
overall: Yes, that should work.
Fire Emblem Engage (2023)
this is one of the few 2023 releases on this list that I didn't get on launch, because at the time I had relatively little interest in fire emblem as a series. then I made a lot of friends who enjoy it, and in october, bestie sen decided to buy it for me as an early birthday present. everyone say thank you sen.
considering this is my first fire emblem game, i have absolutely no deeper insight into how it matches up compared to the others, and plenty of people more eloquent than me have already talked about that. what I do know is that the gameplay was surprisingly fun as my first tactical rpg, and the story was passable. all the characters were appealing in one way or another, and I'm still mad I had to choose between marrying kagetsu or fogado. they're both my husbands at heart.
overall: I didn't internalize enough of this game to come up with a clever rating.
Fire Emblem Engage: Fell Xenologue (2023)
I was expecting the dlc to continue the main story, so I put it off until I had finished the base game. in hindsight, I regret it, because I'd love to have brought the winds and twins with me to fight their evil versions and alternate universe dad. the story was... alright. I really liked all the small battle interactions between fell characters and our party members which they would've known. I instantly recognized fogado in chapter 1 because I am in love with him by the way.
overall: i dont know. 1¾ dragonstones
with 2024 upon us, I'll probably be writing reviews for games as I play them. I'm trying to use tumblr more as a social platform instead of just reblogging. we'll see how that plays out. if you like any of these games (yes, even tears of the kingdom) please talk to me about them! that's all for now. look out for my mangled thoughts on SANABI and Nier: Automata next :)
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jadeazora · 8 months
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So now that's the final chapter of the Villain Arc/Paulo's arc is fully out, a summary of my thoughts. This'll probably be long-winded and rambley, so please bear with me:
Cons:
We waited 3yrs for Paulo to snap and become a villain. He was only a villain for, like, 1.5 Interludes and 3 to 5min into a roughly ~40min story chapter. Talk about underwhelming for just how long we waited... (A friendly rival being corrupted into a villain is something I always wanted to see Pokemon do, too.)
Paulo is shown to be very observant, so it feels foolish that he would charge right into Giovanni's base after seeing how TR's played the other villain teams like a fiddle. You think he won't do the same thing to Hoopa?
It was kinda lame that it took just one line from Giovanni to sway Hoopa. I guess because Paulo had taken that power from Lear, while Giovanni had power of his own with being an experienced villain boss and the guy who tamed and commanded Mewtwo? 🤔 I just wish we got more of a fight out of it.
Missed opportunities for the player/Lear to have interactions with Paulo as the villain. Like, we didn't even really get a reaction from Lear to Hoopa getting stolen/forcibly driven into a rage-state, until everything was said and done??? And even then, Lear's praising Paulo for drawing out Hoopa's power??? It just feels very weird.
I feel this is the only game that they could do the sort of storyline in, where the rival-turned-villain wants to eliminate all the world's evil, even if he must become evil himself, since we have almost all of the series' major villains on Pasio.
I was hoping for more cross-game villain interactions since it was something that I wanted to see all the way back in RR, and then they give us Lusamine, Lysandre, and Rose all teaming up over Team Break. That was really cool, but it would have been hype if we got more villains banding together to defend themselves and their organizations from Break.
Several villains don't have alts still, and we're missing most of the admins aside from TR's, Plumeria, and Courtney. Team Flare's are still MIA (at least Xerosic, since Mable, Celosia, Bryony, and Aliana aren't really that notable) Moreover, the various grunts themselves were datamines with all the regular dialogue, so it seems like they're expected to be Scouted at some point.
It's also notable that it feels like the BW arc ended pretty openly with it never being clarified if N retrieved his Reshiram. I know I wondered about there being a Pt3, with alts going to Ghetsis, Rosa, and Nate, at least until they announced Kalos. Even as the conclusion was coming, I was thinking we might get Ghetsis with W-Kyurem as one of the anniversary pairs, and him/Giovanni trying to take advantage of Paulo creating chaos with the villain teams on Pasio would be one of the driving conflicts in the next storyline.
I feel they could have added AZ in a VA Pt2 arc too, given him and Lysandre are related? I always wanted more interaction between them than what we got, plus there was that whole established parallel to Lysandre and Paulo (with Paulo even about to attack, or potentially even kill, some disarmed grunts in a similar manner to how Lysandre did), and there's a bit of a connection between Paulo and AZ with how they were willing to go to such extremes, since the two of them were driven to do what they do because of a loss of their beloved Pokemon partner.
As for the final chapter itself, kinda a missed opportunity to see the villains again when the tide against Rocket finally turns, and any other possible interactions we could see. Some after-the-battle dialogue would have just been fun.
It's frustrating because Masters generally has pretty solid storytelling! They've even fixed problems I've had with a few mainline game portrayals, like with Sycamore, and given development to characters the mainline games failed, like Cyrus.
A few pros to balance things out:
I loved the villains joining the fight all over Pasio. Including Lys when you think that TR's rampant greed is just the thing that would make him royally snap on everyone again (since Flare was developing some new weapon), but nah, he means it about letting the chosen ones decide the future.
I loved the interactions we got with Archie/Maxie and Colress/N! It's nice how Archie and Maxie continue to be the two (divorced) dads of Hoenn with their dialogue to Paulo about the similarities to them and him, and how they didn't want him making the same kinds of mistakes.
Ghetsis showing up to help, largely because he was salty about Giovanni doing what HE wanted to do and throwing a bit of a tantrum over it was the funniest thing.
I like how Gio is out there, still scheming. He even seems to take an interest in Paulo still, going by him watching the battle with you and Paulo at the end, focusing on him specifically.
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episodeoftv · 5 months
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Prelims, Vote 3 of 8
The top 4 finales will move on to be included in the main bracket
Propaganda is under the cut, may include spoilers
Blake's 7 - 4.13 Blake
Technically, the episode is a very, very good one. Hell, I wouldn't wish for a different finale, to be honest. It's perfect, in its own "What the actual hell!?" way, and it does wonders for the show's themes of doomed struggle. The problem with it is that it was intended to be just a *series* finale, not the *show's* finale, so it ends on an extremely high-stakes cliffhanger. It's fantastic, it's scary, it's heartbreaking, you want more, you want to see it resolved... and the show was cancelled after the fourth series. So all we have is an extremely bleak ending with all but one character presumed dead and that damned last smile in the face of overwhelming odds in a completely hopeless situation.
Castle Rock (2018) - 1.10 Romans
When this show was coming out I was still deep in my Stephen King hyperfixation so needless to say I was *stoked*. But man this was one of the most underwhelming things I've watched. With episodes released weekly we had two months of people going insane with theories, new revelations, Stephen King fans digging up their old books to pick for scraps of hints that could explain what's going on, every week there were new video essays and analyses of the new episode, subreddit buzzing with the wildest theories about who is this mysterious character of The Kid who's kicked the whole plot in motion and what the hell is going on with the seemingly cursed town. And then the finale came and just. Nothing. Everything went back to square one. The Kid is locked back up in the same cage he was originally found in. Nothing was explained. Everyone moves on as if nothing happened. After two months of Castle Rock being the main focus of all of my free time this completely took the wind out of my sails and I completely lost interest in the show and honestly, soon almost forgot it even existed. When the second season came out I didn't watch even the first episode, even though the second season *might* have explained everything, I simply didn't care enough to find out anymore. And from what I've seen, others have felt the same way because since the first season ended I haven't really seen anyone talk about the show.
Chilling Adventures of Sabrina - 4.08 Chapter Thirty-Six: At The Mountains of Madness
Ok so in fairness this entire final season sucked but the real kicker is that in the final scene we learn that after the main character died, her love interest killed himself in order to be with her in the afterlife. Yeah, a teenager committed suicide and we were supposed to see that as a happy ending.
Choukou Senshi Changerion - 1.39 Over the Times...
It's the last episode, which means no new information or worlds should be introduced, right? WRONG. Inoue (the main writer) decided that, for this last episode, we should see into an alternate (maybe, perhaps) timeline alongside the regular content. The bad guys are coming, except our main guy is starting to go down and remembering all the things that have happened, as well. And then it just ends. On an explosion, of course. Roll Credits!
The Get Down - 5.11 Only from Exile Can We Come Home
rushed to complete the show and low on budget, the writers sent every character besides the protagonist (zeke) to their worst possible fate. shao, finally free and with the person he loved, was coerced to return to the sexually abusive woman who had been his boss since he was a child. dizzee is implied to have been struck by a train after breaking his boyfriend out of prison for graffiti. and boo-boo, the 14 year old, is arrested for selling drugs. in some ways its thematically appropriate, but the unrelenting viciousness of the end of each character's story is sudden, deeply tonally jarring, and leaves the audience feeling despondent and hopeless even with the main character surviving to sing it all as an adult and his love interest finding success as a singer, albeit far away in another city. tgd is an excellent show, but besides being cancelled, the big kicker for it was that the romantic lead mylene didn't hit for a lot of people, and watchers who preferred shao and zeke to get together due to having such strong chemistry and a well-developed bond probably had a very different experience than the writers had intended. mylene is a fine character and she's unfairly disliked by a lot of watchers, but her romance with zeke was simply not as well developed as shao's and zeke's relationship was
Grimm - 3.22 Blond Ambition
It forgoes the usual: 'there is a scary wesen that is causing problems and we can solve this' formula to pay off other plot points, but it kinda makes the episode feel less tethered. The focus is a wedding between supporting characters, whilst a former finale villain is just stalking around town and also a (corrupt) FBI agent is preparing to make his move. Both make their moves and the results are kinda lame. The agent is almost immediately beheaded rendering his active threat moot. And the other villain disguised herself as the MC's girlfriend and sleeps with him. The only major points are the wedding, a police captain getting shot (glossed over here but become relevant next season), the FBI agent dying (it starts a dull investigation next season), and the MC losing his power right at the end (which led to one of the worst periods in the show until he regains his powers...)
Jane the Virgin - 5.19 Chapter One Hundred
No propaganda submitted
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ellestra · 9 months
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Better without action scenes
I waited a week to write down my thoughts about the Secret Invasion and I'm still not sure what they are. There were moments when I almost liked the show but then they were instantly squandered by some baffling and incomprehensible decisions.
It's one of those shows so hellbent on keeping its viewers guessing it becomes impossible to either track or care what is happening.
Peple concentrate on the things like bad CGI or boring fights but the truth is bad special effects never really stop people from engaging with a story (see Doctor Who or puppet shows). You will suspend disbelief if you want as long as the story is engaging enough. As long as you follow emotional journeys and plotlines. When they become all scrambled by trying to shock the viewer it all falls apart.
MCU uses to be really good at remembering that but recently they are slacking. It becomes an exercises of going from one cool idea to another cool idea but the connection between them seems to drawn by crayons.
Like everything between Fury and his wife was great. The history between them, the love, the hurt, the distrust and the longing was played beautifully and it was easy to believe it was always there throughout MCU even if we saw her the first time in second episode of this series.
Same with Talos when you can feel both the decade long friendship and all the times it failed. And generally a lot of word battles work great Fury with Rhodey and with Grvik and with Sonia (even if the final one is undermined by it not being Fury there).
But then you have everything that fails and most of it is plot. The need to keep us guessing leads to lack of proper set up of many of the plot points and then half of them is just dropped or leads to nothing. Like Skrull Council was pointless, so was New Skrullos, and so were the deaths in the end. The show introduces characters that seem important but they get couple of scenes that were so underwhelming you ask why even waste time on them - Pagan, Beto, Sonya's boss (what a waste of Tony Curran - again) etc.
What was the point of the rebellion against Gravik beside death of all those Skrulls he recruited? I'm sure the idea was something about him also selling false promises and then disposing of people he used just like he says Fury does but the show did absolutely nothing to sell it. Also the whole plan of killing 8 billion people so 1 (one!) million Skrulls have somewhere to live is ridiculous. Just like there being no other place in universe for them. One million is so little. With Superskrulls they could've just find themselves their own Knowhere.
It's worst with G'iah who is so enigmatic a character and the show tries to keep so many things about her in the is she or isn't she limbo there is no real sense of why she does anything. She seems to be close to Gravik but also not. She switches side to work for her father again but doesn't believe in him (she's right - his plan is one a teenager would thought out not a gown man who saw how humanity reacts to refugees for decades). She dies, she lives, she gets superpowers and the most reaction we get to all of it is when she is with Priscilla. Both her parents are dead. Everyone she believed in failed her and you can barely tell what she thinks about it. Or what she wants. She's just there. And I'm not blaming Emilia Clarke for it. I blame the show for trying to hide so much about her she ends up with no character at all.
They try to shock us with death of important characters like 4-5 times (Rhodey doesn't really count I suppose) with like half of those being fake out but instead of being shocked I ended up being just angry. Neither loss of Maria Hill nor Talos really did that much to make the story more poignant. It didn't even do that much for Fury's character development (his talks to Varra were much better at this). It all just left bad taste in my mouth. And the constant so who is really dead dead didn't help either. And the show doesn't properly emotionally engage with those deaths so neither do ewe as viewers.
For me the most ridiculous isn't the big battle but when Fury changes clothes in the mausoleum. It supposed to be this badass moment of him regaining his mojo or something but it just underwhelming. Like the whole show.
The less said about Ritson the better.
In the end my favourite parts where the ones with Olivia Coleman. This show justified its existence by introducing Sonya Falsworth and I'm actually looking forward to her and G'iah working together in the future.
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tobiasdrake · 6 months
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Alright. It's boss time.
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I just want to say that I love the way the dais is constructed. A sun and moon overlapping each other, with a ring of shadow between.
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Gotta say, I'm a little surprised by the direction Temenos is taking this confrontation. Kinda thought we had bigger fish to fry than "How dare you NON-BELIEVE!?"
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"Stumbling". Madam, it was locked away in a secret library hidden behind a puzzle. He worked to find that book. You make it sound like you accidentally left it in the pooper and he was the next person to use it.
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Kaldena's really not selling me here. It feels like she's cycling through Stock Villain Quotes for the sake of a confrontation. Especially with the whole "Join me, Temenos!" thing. In what possible universe would this character even think that was a possible way this encounter would end? Why would she even want it?
She's reminding me a lot of Trousseau. For all the attempts at depth and sympathetic traits they tried to give her in her backstory, she's little more than a card-carrying supervillain who wants to destroy the world just 'cause. The leap from "genocide victim" to "BURN THE HEAVENS AND EXTERMINATE ALL GODS AND MAN" is a pretty far jump to make.
I imagine she's also being possessed by the Shadow like he probably is. I'm sure we'll get to that in the endgame story. But this is still pretty underwhelming for the final answer to the big mystery plot. "Evil supervillain did it 'cause she's evil."
(Also, sorry about her face. She spent most of the fight Blinded which made all of her rants about "The Shadow will be mine!" contextually hilarious.)
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Really? Why? What did they do? So far as we know, this was all orchestrated by Kaldena and Vados. Ort even confronted her like, "Ma'am, all due respect, what the fuck are you smoking and why did you kill my bruh?" They made it pretty clear that Kaldena herself was the problem here.
Like. The Sacred Guard has done some shit. The whole heretic witch-hunt in Snowhail and all that. But that's not what Temenos is on about.
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