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#find the hidden foreshadowing
soloorganaas · 1 year
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in PoA remus tells harry he can’t help him with his patronus lessons until january: ‘I have a lot to do before the holidays. I chose a very inconvenient time to fall ill’. at this point it’s only 9th nov. remus was ill on 6th/7th for sure, and possibly a few days more. but there’s no way he missed enough work in 3-5 days to merit needing 6 weeks of working nonstop to catch up. i can think of two reasons for him lying:
1. he doesn’t want to teach harry about the patronus charm and is putting it off and/or hoping he’ll forget
2. he has something other than work consuming all his time
given that sirius broke into the castle 10 days ago, i can’t help but wonder if remus is actually spending his time trying to track him down
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byoldervine · 3 months
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Foreshadowing Ideas
• Character themes/motifs. I’ve heard of one writer who tries to give each character their own theme for similes, metaphors, descriptions, etc so there’s like a theme to the way they’re portrayed. You could use that to foreshadow notable secrets about the character that will later be revealed, or if at any point they’re disguised then you can use that to tip off the reader that they have the same motifs and so might be related/the same person
• Tiny details hidden in lists. Say the MC was trying to work out the identity of a bad guy, who we know was wearing a red shirt on the day of a big bad event. A few chapters later, MC is checking around their best friend’s room to find them, with the place its usual mess with discarded takeaway boxes, the bed unmade, a red shirt left on the floor that could use a good sweep. The red shirt might not click with all the readers, but those who register it upon their first read will eat it up
• Inconsistent behavioural patterns. Once we have a good idea of what a character is like, having them act out of character can set off alarm bells and make us question what’s occurred to make them act this way. Let the other characters register it too, if it’s reasonable that they would, but let them ultimately brush it off quite quickly to keep it subtle. Or just call it right out, whichever you prefer
• Unreliable narrators. Let one character say one thing and a second character say another, even if they both ultimately agree on the same thing but get one or two small details wrong. Ideally do this two or three times in order for the reader to know it’s not just a mistake in the plot but an intentional inconsistency, but even if it’s only done once and it’s taken as a mistake it’ll still slot together like puzzle pieces in the end and they’ll be kicking themself for dismissing it
• In-universe red herrings. If you’re going to add red herrings as foreshadowing, it’s helpful if the red herring aligns with the intentions of someone person aware of the upcoming plot twist who’s trying to control the narrative. Say the plot twist was the reveal of a mysterious character’s identity to be the best friend of the MC, the best friend might have deliberately thrown the MC off their scent by planting suspicions in the MC’s mind that a different character was the mysterious character’s identity all along. This is less about foreshadowing the actual reveal, of course, but rereads will be a punch to the gut when everyone realises that all this misinformation and red herring business came from someone trying to cover their own ass rather than coming from misunderstandings or multiple other random sources
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darkblueboxs · 1 year
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Glass Onion Spoilers - Foreshadowing and Among Us
I’ve seen a few posts dunking on glass onion for being “cringe” because of the Among Us scene and a few praising it for accurately reflecting the fact that this is all everyone was playing in 2020, but I haven’t seen anyone really talk about how brilliantly Among Us works as a foreshadowing/storytelling device.
On the surface - as the film itself points out! - the game is a neat little parallel of the island: one murderer hidden among us, with the objective being to find them out. But this comparison goes far deeper than the basic premise of the film.
Firstly, Benoit appears as the game’s imposter, and then, it is later revealed, is literally an imposter, arriving on the island uninvited under false pretences - one of the first major twists of the film spelled out to the audience in the opening act. And he isn’t alone - just as two imposters generally work together to deceive the other players, so Benoit and Helen work together to infiltrate the group. BUT, and this is the bit that really drives me wild, the endgame format of Among Us perfectly reflects the endgame of the film. The way to win Among Us isn’t necessarily a case of killing everyone or surviving every round - the way to win is by convincing your fellow players to believe you, and to vote accordingly.
During the trial Andi loses because the imposter - the billionaire impersonating a genius - convinces the other players that she should be voted out; she is as effectively thrown out of the airlock as she is the business, and then literally killed to protect the [fortune of] the “crew.”
But, Andi was not the imposter, and so the game continues.
The imposter kills again, and when Miles confesses to causing the lights to go out, this is another excellent hint - only the imposter can sabotage the lights!
Then, with all the characters assembled much like an “Emergency Meeting,” we reach the climax of the film: Miles burns the napkin evidence, and immediately the ensemble is back to the voting booth as Helen, like her sister, fights for the players’ support in voting out the imposter. Any Among Us player will recognise the infuriating feeling when you literally just saw them vent for the love of god you were all there vote them OFF- and that frustration - of speaking the truth and not being believed - is evident in this scene.
But these players don’t care about the truth; they care about surviving (ie staying rich), and so they will vote off an innocent person to placate the shark. Which is absolutely not how you win the game.
Then, then, the game’s final round: the imposter has lost his tools, is revealed for the useless fraud he is, and it’s when he has nothing left to offer the other players that one more vote is held - the characters literally raise their hands as they pledge their support to Helen, in part to give the appearance of swearing in upon the witness stand, but also in part to give the visual of a literal vote... such as that of an Among Us emergency meeting vote.
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And it’s when Miles is finally, rightfully ejected that at last, the game is won.
Among Us is a game of social engineering, of lying and convincing others of your lies to prolong your survival, deception, and the malleability of truth. Presenting this game in the opening of the film is more than a gimmick or scene-setter: it illustrates the social structures at the heart of the story.
TLDR: Among Us foreshadows the film’s premise, but also plot twists, character choices, and significantly the film’s resolution by way of group vote.
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eldritchravens · 2 months
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Welcome Home - The Homewarming Update : A compilation of the secrets I could find
⚠️SPOILERS AHEAD!⚠️
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This post is simply a compilation of all the things I could find during my exploration of the website. I'm not going to delve too much into theories. Enjoy the read!
1- Statics
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Every background is now filled with statics. I tried zooming out but I couldn't find anything. Not really a secret, but still interesting to note.
2- It's a dog! Oh, and a pea!
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Found in the "Official Welcome Home Cook Book" in the merchandise page. I am... A little worried about Barnaby. For those who are aware, the pea is foreshadowing for a much bigger secret.
3- Audio distortion
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Surprisingly, I was only able to find one instance where the audio distorts. In the "Homewarming Storybook Record", when Wally speaks here (timestamp is 18:16), the audio gets distorted. Please let me know if you found more audio glitches on the main website!
4- The page is breathing
I was able to capture something that made my skin crawl. Look very closely at this illustration. It's... breathing. I'm unsure if any other image in the website does that too. Very troubling.
5- Lost track of time
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Uh-oh! Looks like our beloved writer is losing their perception of time itself. An effect of the black substance maybe? You can find this on the News page.
6- Pixels? Smudges? Oh, and a new friend!
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In The Neighboorhood page, Home now has little white pixels around him? I'm unsure if this was intentional or not. Interestingly, the secret link under Home dissapeared along with every other traces of Wally.
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The logo on certain pages looks... dirty? Look closely, there are brownish stains on some letters. This doesn't appear everywhere.
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And! New friend! Hello new friend!
7- Symbols!
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Okay, now onto the main course. Something I think we've all noticed straight away! There's a ton of tiny little doodles splattered around the website. The doodles are all named after a letter. Here is every letter translated from their respective symbol you can find on the website :
Home : M I O A Merchandise : P Y E R Media : Y G About us : A R Stickers : E News : T Neighboorhood : S F N E Wally : W Exhibition : N Ghestbook : W W W Transcript : Y
"www" huh? Interesting, like a web link. At first, all of this doesn't really mean anything, until we stumble upon this!
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Fascinating, it's a code! Eddie here is giving us the translation to every single doodle. Next, if we solve the question here "What does Home wear at parties?", it gives us the next clue we need. The answer is "ADDRESS". Address? Now, remember the "www" thing? That's right! We need to assemble the letters we found to make a link!
8- Away from Prying Eyes
After assembling a link, you will be able to visit a secret page. In it is by far the biggest secret in this update : https://www.awayfrompryingeyes.net/
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When I tell you I lost my marbles when I discovered this. There is a lot to say here! Firstly, one thing to note is that unlike any other secrets we had found in previous updates, Wally didn't put this here. Instead, it was this mysterious "W". Go read the whole thing! It's PACKED with information!
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"W" purposely put this here for US to find. W is in distress, confused and scared; this looks like a call for help.
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Might or might not be important, but the word "Paranoid" here starts with a capital. It did catch my eye, so maybe it is noteworthy.
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This entire phone call is absolutely fascinating and gives us answers about the lore. I highly recommend people to give it a listen : https://www.awayfrompryingeyes.net/phone
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AND THIS??? OH MY GOODNESS!!! Clown is spoiling us with gifts for this Homewarming! Truly, thank you Clown and the whole WH team, you're doing such a marvelous job. Watch the whole thing here : https://www.awayfrompryingeyes.net/commercials
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And what's this hidden among the commercials? Eddie! Remember how I said the pea was foreshadowing? Eddie can hear Home's heartbeat. Well, our dearest mailman doesn't look too well :( Thankfully Frank seems to be looking out for him!
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Important things to note: This update is almost completely void of any trace of Wally infesting the website. The symbols were placed by the website manager here. Wally is not there anymore. Also, Eddie is purposely left out of the main update, only to be the center of attention in the commercial compilation.
Well! That's all I managed to find for now! Please let me know in the replies if I've missed anything. Thank you for reading, and Happy Homewarming! <3
Edit : Added some new things I just noticed!
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soulofstarsandink · 10 months
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FORESHADOWING IN ACOTAR YOU MAY HAVE MISSED
*Spoilers*
1. Feyre painted the night sky on her drawer in the cottage.
2. Feyre had heard of Rhysand long before she met him. She recalled hearing of “One High Fae that could turn your bones to dust from a hundred yards away.”
3. One of the first things Lucien says to Feyre is that her eyes “are like stars.”
4. When first arrived at the Spring Court, Feyre unknowingly dresses herself in Night Court colours. (A dark blue tunic, another tunic “one of purple so deep it could have been black.”)
5. When Lucien and Feyre encounter the Bogge, Feyre distracts herself by thinking of “a starry, unclouded night sky, peaceful and glittering and endless.”
6. Rhysand appears as a “shadow I could never quite glimpse” in Feyre’s nightmares before they met. “Behind me - a shadow lurked - no, watched. I didn’t dare turn to look at it, to see who might be within the shadows, observing.”
7. Amarantha appeared in Feyre’s nightmares before she knew of her, as a “A pale, faceless woman dragging her bloodred nails across my throat” - a nightmare of Rhysands perhaps?
8. When the Suriel told Feyre to “Stay with the High Lord”, it didn’t specify which High Lord.
9. When Tamlin takes Feyre to see the pool of starlight, she describes the setting filling her with “both longing and mirth…it just seemed…right.”
10. Despite only having heard and not seen the Attor, Feyre manages to paint its exact image “a tall, skeletally thin gray creature with bat ears and giant, membranous wings.” How would she have been able to do this? Possibly an image from someone else’s mind?
11. During Calanmai, Feyre disregards Tamlin’s order to stay in her room as “there was a string - a string tied to my gut that pulled me towards those hills, commanding me to go, to hear the faerie drums…” “but a wild wicked voice weaving in between the drumbeats whispered otherwise. Go, that voice said, tugging at me. Go see.”
12. The first thing Rhysand ever says to Feyre is “There you are, I’ve been looking for you” before telling the three lesser faeries, “Thank you for finding her for me.”
13. During Feysand’s first encounter, Feyre thinks to herself Rhysand’s words “were tinged with an arrogance that only an immortal could achieve” to which he “laughed under his breath” having heard the insult.
14. When Feyre first drinks faerie wine, she describes it as “like a million fireworks exploring inside of me, filling my veins with starlight.”
15. Still intoxicated she states she wants to swim in the night sky, “to bathe in its colours and feel the stars twinkling between my fingers.”
16. Tamlin and Feyre had their first kiss during the shortest night of the year.
17. Rhysand states “only my prisoners and my enemies call me (Rhysand).” It’s then interesting that Feyre refers to him as ‘Rhys’ in her POV in moments when she can see beneath his villain mask. (And EXTRA interesting when she refers to him as such during their first kiss.)
18. When Rhysand senses Tamlin and Lucien have hidden Feyre “a flicker of excitement - perhaps disbelief - flashed across his features.”
19. Rhysand was the only person Under the Mountain that bet on Feyre slaying the worm.
20. Feyre’s bargain tattoo is similar to the Illyrian tattoos that are given for luck and glory.
21. When Rhysand dressed Feyre under the mountain he crowned her with a “small golden diadem imbedded with lapis lazuli” - a stone that inspires confidence and is worn by royalty.
22. When Rhysand informs Amarantha of his bargain with Feyre, it’s also an act of defiance as he mentions the bargain is “for the rest of her life”, hinting he believes she will survive the remaining tasks.
23. Before the second trial, Rhysand dresses Feyre in a ‘blood orange’ gown - a colour symbolising good fortune.
24. During their first mind convo, Rhysand says “Good girl.” (Not a fact, just hot tbh.)
25. When Rhysand sends the music to her cell, she unknowingly imagines Velaris and “a palace in the sky of alabaster and moonstone, where all that was lovely dwelled in peace…everything I wanted was there - the one I loved was there-“
。・:*˚:✧。
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demodraws0606 · 3 months
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What Cyberpunk DeadBoy Means and What it's Potentially Foreshadowing (aka very complicated analysis that makes a lot of sense and could happen depending on how colorpalet is feeling while writing the story)
Now I'm seeing so many people like running around wondering what this event could mean for the future for multiple reasons and like I've made like one post throwing my hat into the ring.
I've been frustrated with people's unwillingness to realise that this comm is prob foreshadowing because this is not the first time Colorpalet has hidden foreshadowing into comms weither subtely or not
Exemple's being :
-Akito's second comm foreshadowing his third event
-Lower's cover art literally foreshadowing what would happen to Mafuyu's phone in her event
-88 vocals being emurui and nenekasa foreshadowing the kind of dynamic the disbandement arc had with nenekasa wanting to move forward with emurui being scared of isolation
-Probably way better exemples that I forgot
I've seen people make Some assumptions which I don't agree with but there is one thing I think is true
There is 100 pourcent gonna be struggle between corporation/reality and WxS.
Purely because that's been WxS's entire theme since the beginning. They constantly bash you over the head with the theme of compromising with reality and the importance of dreams. In fact the pick of Maiki-P is not at all surprising as he basically has the same message WxS has just... well harsher.
The Big thing people have ignored however is by focusing on the lyrics, they've ignored something that's personally to me even more telling and that's the line distribution
We know for a fact colorpalet loves to mess around with line distribution, weither it's to make characters say lines that fit them or to kind of foreshadow their headspace.
Now something Big happens with the line distribution of Cyberpunk Deadboy that i've seen NO ONE notice and that's in the last chorus (that and also Tsukasa's lines which people have pointed out but it works less on it's own which is why I'm gonna analyse his lines afterwards).
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This is the only time the chorus is like that, the others have a much more even distribution.
In fact the distribution choice makes it look like the rest of WxS is Talking to Rui.
It's even more evident considering the lines they chose to make WxS sing compared to only just Rui
Emu/Tsukasa/Nene saying kimi (you)
Rui saying boku (i)
Which honestly makes me think this is colorpalet foreshadowing some kind of issue reguarding specifically Rui. Remember Emu's second event ? The story of Rilley whose imagination was crippled by the industry to the point where he didn't really have any artistic vision until Emu's grandpa helped him.
In fact remember how the flashback that showcases that has Rilley working on a film
Now we get to Tsukasa's line which have been pointed out to be kind of sus but it's not just his lines.
Tsukasa refuses to sing with Rui (unless it's a line they all sing together but i consider those exceptions). In fact pretty much everyone has a duo line with each other except those two.
In fact in the section where Rui has duo lines with everybody, Tsukasa is the only one he doesnt sing with and the visuals make it clear that it's something that we're supposed to find strange
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And then we of course have Tsukasa's solo lines
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Tsukasa is the only one that say "fuzakeruna" outside of Rui (of course ignoring entire group WxS lines) and i've seen some people pointed out how it sounds like he's saying it in response to Rui's lines. Which I agree with.
Then we got his big boy solo lines
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These lines will make more sense with my theory/analysis but right now if we go with the idea that WxS in the last chorus were speaking to Rui and Tsukasa in this comm refuses to sing with Rui then this implies those lines are Tsukasa speaking to Rui.
And this is where the insanity begins because people have pointed out a concerning trend with Ruikasa that I know some people use for shipping fuel but for me kinda feels more so like foreshadowing.
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IGNORING all the ARG ass weirdness of the Fixer 2dmv, this choice to switch Ruikasa's colors have to mean something in my opinion outside of just wholesome shipping influence especially considering the two songs they do this are less than jovial.
What this kind of color switching signifies to me is that, Ruikasa somehow are/or will switch places.
And with that let me bring back Tsukasa's lines
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These lines stand out because Tsukasa before remembering his dreams was extremely shallow only doing things for fame and probably the money that would come with it.
Now if you think about everything I've layed out I think you can gain a pretty clear picture.
Of Rui falling into the trap Rilley did, becoming jaded and losing the true motivation of his dream (or at least starting to have doubts). Becoming stuck with the struggle of managing dreams and reality.
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Rui's costume even has a mask which can be a metaphor for his artistic voice and individuality being silenced .
Which now you get into the line distribution where WxS is implied to be talking to Rui.
And you get to Tsukasa, who is refusing to sing with Rui and in fact seems to be arguing with Rui if we really want to overthink it. In fact almost switching their roles from the main story.
Because Tsukasa has grown now and how else to show that growth than to switch Rui and Tsukasa's perspectives/roles.
Now how this would happen really depends since there are multiple ways they can go about it with the time they have.
There is obviously mystery dude dude (who i know now is sakaki) who still gives me bad vibes. However there is actually two way they can make mystery dude trigger this sort of plot :
-Mystery dude is malicious and actively manipulates/confronts Rui to make him rethink his worldview
-Mystery dude isn't malicious but instead is just jaded/has been through a lot of industry bullshit which ends up rubbing off on Rui accidentally
But you can even just not have mystery dude involved with this at all (which i doubt but still) because you know what loose plotpoint is still lingering over WxS, fucking Asahi
Rui still has not talked about Asahi to WxS, in fact Curtain Call ends on an explicit cliffhanger which is never really emotionally concluded (at least in Rui's own events, technically the arc ender did but there are still a lot of loose threads from that arc). Why would Colorpalet make Asahi come back after Rui graduates, they could've just had him disappear into the sunset but instead they hint at his potential comeback.
Unless Rui will be forced to again confront similar feelings he did during Curtain Call this time with possibly an added layer of whatever happens during WxS's freelance arc.
Anyways yeah this is overly complicated but then again colorpalet is not being easy with us so...yeah.
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novlr · 7 months
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How can I end a chapter without it being too abrupt?
Writing a novel is like any craft. Each element contributes to the whole piece, and each chapter forms a part of your narrative with its own arc. However, creating a seamless transition between chapters can be challenging for even the best writers. The end of a chapter needs to be satisfying, yet also tantalizing to keep readers flipping the page. So, how do you end a chapter without being too abrupt?
End with a cliffhanger
Ending a chapter with an unexpected twist, a sudden revelation, or an unresolved situation that leaves readers hanging in suspense is the essence of a good cliffhanger. The key to a successful cliffhanger is to write it in a way that feels organic to your story. A well-crafted cliffhanger triggers curiosity, keeps the narrative tension high, and ensures that your readers remain invested and eager to read on.
Introduce the next point of action
Introducing the next point of action is a powerful way to maintain the pace of your story and end a chapter. It’s as simple as revealing a new character, event, or conflict that will take centre stage in the forthcoming chapter. For example, your character could receive a mysterious letter, stumble upon a secret door, or meet a stranger with riveting news. This gives your readers a clear idea about the next focus but keeps them intrigued to learn more.
Pose a question
Posing a question is a simple way to end a chapter that feels natural. The question could be literal or metaphorical. It could be a question in a character’s mind or a question about the events unfolding in the story. For instance, your character might wonder, “Who was the mysterious stranger?” or “What’s behind that secret door?” This method leaves your readers curious, sparking their imagination as they try to guess the answer. Remember, a good question doesn’t just ask — it hints at a deeper story.
Develop your characters
Concluding a chapter with character development can provide depth to your story and make your readers feel more connected to them. A character might go through a significant change or realisation. For example, your protagonist could realize they’ve been lied to their entire life, or a side character could decide to leave their past behind and start fresh. These kinds of character moments make your readers more invested in their journey.
Use Foreshadowing
Foreshadowing is a narrative device that involves giving hints about what will happen next in the story. You can do this subtly by dropping minor details that hint at future events. For example, you might describe a looming storm cloud on the horizon, foreshadowing a coming conflict or problem. Alternatively, you might make a direct statement about future events. For instance, a character might say something like, “I have a bad feeling about this.” But remember, don’t give away too much. Keeping some level of mystery is important to maintain the reader’s interest.
Reveal something
A revelation at the end of a chapter can make your readers more eager to keep reading. It could involve unveiling a new piece of information about a character, story arc, or mystery that shifts the reader’s perspective. For example, a truth about a character’s past could be revealed, or the discovery of a hidden key could introduce a new mystery. Revealing something important can cause a dramatic turn in your story and can make your readers excited to find out what happens next.
Emotional closure
If you’ve had a lot of fast-paced action, then sometimes you need to give your readers a moment to breathe by letting your characters reflect on their feelings. For instance, you might end a chapter with a character solving an issue, realizing an important truth, or simply having a moment of introspection. This allows readers to connect with them emotionally, to understand their feelings, and to see their growth. Emotional closure provides a moment of calm before your readers dive into the next chapter.
Develop your theme or subtext
Developing your story’s theme or subtext at the end of a chapter might involve reinforcing the central theme of your story or introducing a new idea that adds another layer of depth. For instance, if your story is about the struggle for freedom, you could end a chapter with a character making a decision that signifies their pursuit of liberty. This not only helps readers understand the broader context and message of your story but also leaves them pondering these ideas as they move on to the next chapter.
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bright-side20 · 3 months
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The Truth-Teller/Hofas Spoilers
It seems like people are hung up on Enalius possessing the TT in order to serve the Illyrian plot for Azriel, but in fact, that's selective reading. Let's see what is written in the books.
My sword blazed with light. That dagger shone with darkness. Both of them are crafted of the same black metal. Iridium, right?" She jerked her chin to Azriel, to the dagger at his side. "Ore from a fallen meteorite?" Azriel's silence was confirmation enough.
=Both blades are made from the same material of a fallen meteorite.
My father had never shown himself to be giving-long had he kept Gwydion and never once offered it to my mother. The dagger that had belonged to his dear friend, slain during the war, hung at his side, unused. But not for long.
Theia extended her hands toward the water, the offered blades. And on phantom wings, sword and dagger soared for her. Sum- moned to her hands. Starlight flared from Theia as she snatched the sword and knife out of the air, the blades glowing with their own starlight.
My mother returned that day with only Pelias and my father's blades. As she had helped Make them, they answered to the call in her blood. To her very power.
Conclusion: The Starsword and the Truth-Teller were both created in the same manner, crafted by Fionn and Theia. Fionn likely gifted the Truth-Teller to his best friend Enalius during the great war when Illyrians fought against the daglan to prevent them from reaching the Cauldron atop Ramiel. After Enalius's death, Fionn simply took his blade back.
_Azriel's secret lineage:
My mother eventually trusted only Helena and myself to seek the truth. She knew we could be of great use to her, because we bore the shadows as well as starlight.
=The blades simply represent both powers of the Dusk Court people: light and shadows.
We spent a month hidden in the enemy's stronghold, no more than shadows ourselves.
Doesn't that remind you of this :
ACOMAF:
“Like the daemati,” Rhys said to me, “shadowsingers are rare—coveted by courts and territories across the world for their stealth and predisposition to hear and feel things others can’t.”
=Daemati (mind reading) and Shadowsinger abilities are simply the powers of the Dusk Court/Avallen people, which is why they are rare, especially in Prythian.
_Foreshadowing from HOFAS :
Azriel, without Rhysand to translate, watched in silence. Bryce could have sworn shadows wreathed him, like Ruhn's, yet... wilder. The way Cormac's had been.
The male now held the Starsword at the ready, Truth-Teller gripped in his other hand.He must have had some sort of Starborn blood in him, then-a distant ancestor, maybe. Or maybe his possession of the knife somehow allowed him to also bear the Starsword.
That's a very obvious foreshadowing. It would explain why Azriel is so different from other Illyrians, why he can winnow, why Illyrians couldn't understand the origin of his Shadowsinger gift, and why it was merely assumed that he learned the language of shadows during his imprisonment.
_Az confirming that his shadows are magical:
His brows rose.... The shadows are made of magic, just very condensed.
_Where did Azriel find the Truth-Teller:
No one knows what became of Theia and General Pelias," I told countless generations. "They betrayed King Fionn, and Gwydion was for- ever lost, his dagger with it." I lied with every breath.
Silene made people believe that the dagger was also lost.
I made sure he knew that the buried weapon he'd need against the Asteri was down here.
While she told her son that the dagger is buried in the prison, therefore, Azriel found the Truth-Teller in the prison.
ACOMAF:
Azriel :"I'll go. The Prison sentries know me-what I am." 👀
So, tell me, what is more interesting: learning about Azriel's obvious Illyrian side, given that his father is an Illyrian, or discovering his secret lineage? Keep in mind that we know nothing about his mother. How did he manage to find the Truth-Teller? Why was he extremely possessive of it, yet decided to give it to Elain? This includes the famous scene that antis spent years trying to downplay, the scene in the coloring book, and on the ACOWAR cover.
_Can Azriel get access to the Truth-Teller's magic :
Can your dagger kill the unkillable, too?" "It's called Truth-Teller," he said in that soft voice, like shadows given sound. "And no, it cannot."Bryce arched a brow. "So does it tell the truth?" A hint of a smile, more chilling than the frigid air around them. "It gets people to do so."
This shows that he probably doesn't know the full potential of the dagger and that he used it for torturing people.
Vesperus took another step, steadier now, and smiled past Bryce. At Azriel, at Truth-Teller. "You don't know how to use it,do you?" Azriel pointed the dagger toward the advancing Asteri. "Pretty sure this end's the one that'll go through your gut." Vesperus chuckled, her dark hair swaying with each inching step closer. "Typical of your kind. You want to play with our weap- ons, but have no concept of their true abilities."
I think that Azriel is like Ruhn; he can wield the Starsword and the Truth-Teller. However, he cannot get access to their full power.
_Bryce using the Starsword and the Truth-Teller to kill Vesperus :
Bryce threw her power into the Starsword, light ripping through the black blade, willing it to tear this fucking monster apart- She willed it into Truth-Teller, and shadows flowed.
Elain :
Elain stepped out of a shadow behind him, and rammed Truth-Teller to the hilt through the back of the king’s neck as she snarled in his ear, “Don’t you touch my sister.”
=The shadows were the Truth-Teller's magic; it had answered to Elain's will and magic, killing the King of Hybern. Y'all Keep in mind that Elain is the first female to wield and use the Truth-Teller since Silene.
I want to add
_If there is someone who would be a descendant of Enalius, it's Cassian, and it's already foreshadowed:
ACOWAR :
Nesta listened to the low-level Illyrian soldiers whispering about how Cassian had thrown that spear, how he’d cut down soldiers like stalks of wheat, how he’d fought like Enalius—their most ancient warrior-god and the first of the Illyrians. It had been a while, it seemed, since they had seen Cassian in open battle. Since they’d realized that he’d been young in the War, and now … the looks they gave Cassian as he passed … they were the same as those the High Lords had given Rhys upon seeing his power. Like them, and yet Other.
ACOSF:
At twenty-one, he’d still been drinking and brawling and fucking, unconcerned with anything and anybody except his ambition to be the most skilled of Illyrian warriors since Enalius himself.
Enalius being the Illyrians leader and Fionn's bestie / Cassian is the Illyrians general and Rhys's bestie. 🤷🏻‍♀️
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You put a lot small visual elements and details in that I never seem to notice on my first read, and it always makes rereading exciting. What’s a detail from the comic that nobody ever seemed to notice? I’m sure there are things that nobody has mentioned, especially from the early chapters, that you’d want to talk about
Oh man.........that's a great question.
The thing is, there are a lot of details that people don't pick up, but there are definitely eagle-eyed readers that also do! There are also details which most didn't pick up until someone posted about it, and now everyone knows!
There are also details which are actually... yet to be revealed as relevant! That's a secret tool that'll help us later. :)
But most of it is plot relevant decisions I make which make the story more full, but are not necessarily NECESSARY for full enjoyment.
For example, in the very first comic, when Earl approaches Steven....
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Her eye isn't white! That was a fully deliberate decision. She didn't actually approach Steven because he wanted her to. That was a decision she made on her own!
Most of the white eye shenanigans in Season 1 were deliberate, albeit not very explicit. I suppose that worked out okay, though. Plus, many people DID catch on!
Also, this part in the Kindergarten comic:
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...which people assumed was a power separate from everything, is actually just the first instance of Steven's Command power. The thing is, I hadn't settled into how to portray it at the time, and also - the gem is Corrupted! It doesn't respond to Steven's commands the same way normal gems do. I planned to explore that earlier initially, but in the end, decided to tie it into much later plot.
In Season 1, EP 38, Steven asks Earl to write her name.... and she does! But in gem, not English, because she doesn't know how to write in English.
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She designates herself as White Pearl, putting the dash over the top diamond. It was at the time when she was still anxious about making Steven - White Diamond - angry with her.
And to add to the eye thing - during the Season finale of Season 2, when Steven wondered if Earl only came to see him because he forced her to - the comic where she finds him in the water proves otherwise!
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Immediately when she grabs him and swims up, her eyes aren't white! She's doing it of her own accord.
Also, in Season 3's opening, when Rose is angry at what she THINKS is White Diamond, she almost has a slip of the tongue when talking about the past.
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There's a very pointed reason that panel of Earl is right there next to Rose's cut-off 'My...'
Also, when Rose leaves Steven in the Containment Sphere - the Baby Jail Bubble - she unlocks it to leave, and you can pretty clearly see an interesting detail.
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(which Steven, of course, doesn't notice.)
There's also a bit of a narrative tongue in cheek line-up which is accidental on Steven's part but still rings true:
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(TVTropes editors caught this one! Hey TVTrope editors!)
Also, this very famous Seaglass foreshadowing:
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The first instance of Steven connecting to tech was in the beginning of this season!
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When Steven has a bad dream after fusing with Earl and forming Bleached Coral, there's a hidden detail in this reflective text from Nightmare Rose:
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(It might be easier to read if you mirror-flip it.)
Another fun thing I enjoyed doing before I got busy with other stuff is gem language! Earl writes Steven notes in it to help him learn, and now signs with her English name,
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In the Cluster Experiments comic, if you look at the panels before stuff starts to Happen, you can find a few Experiments hiding in the background. :)
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In Amethyst's room, there is a Japanese stopsign and a d20 in the background.
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In episode 25 of season 4, Steven is playing Moonlight Sonata!
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In episode 33, the ship Steven connects to displays a bisection of the earth which showcases its lumpy core! Or rather, the megastructures that are hidden deep inside the mantle.
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It also showcases a few geothermal coring sites made during the colonization.
And by the way, the drill Pearl built was actually a repurposed ship hull which was used for the Space Race ship in the original show!
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And man there are actually... many more! But I had to skip over them because they are alluding to things which have not yet been explicitly revealed! :D
But even with this, I'm sure there are other ones I'm missing. If you think you have one that should be listed - throw it on a reblog or in the comments!
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griffinclaw7 · 2 months
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So one thing that’s been living rent-free in my head since I watched the episode „The ancient art of ninja hide and seek“ is this weird hotel room where the brothers have their final showdown of the episode, you know just showing off their newly acquired skills
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You know this one.
And it just could have been that the creators thought „hey, let’s just use a random hotel room for this scene“ but the thing that’s been bugging me is that this doesn’t look like a randomly chosen room at all
It doesn’t even look like a regular hotel room
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It is hidden behind a secret door and the turtles only get there by pure accident and as we can see in the background that other rooms have regular doors. Heck, this room is so well hidden that even Splinter can’t find the entrance even though he was standing right in front of it.
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Another thing is how the room is furnished. It is very blatant that this room isn’t meant for guests to stay in. The entire room has been personalized, there are posters on the wall, we have a car bed and a surfboard, there are vinyl records scattered across the floor and the bed isn’t made. Overall it looks very much lived in.
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What I noticed, that was also kind of weird is how accessible the rest of the hotel seems to be from this room as seen with how out of every corner Big Mama‘s goons pop out of more hidden doorways.
The only use I could see in this room is if it was the room of one of the employees because that seems like the only logical answer for this kind of room since who else would need this level of accessibility.
But there is still one more thing. In this episode all of the employees we see on screen are adults and I don’t think it’s the room of any of the goons we see in this episode. Why? Well because this room looks like it belongs to a teenager. The posters, the general messiness and choice in furnishings all don’t give off the vibe of the inhabitant being an adult and look more like how a teenager would decorate and upkeep their room.
My personal headcannon (and explanation) for this room is that this is the room of Big Mama‘s Assistant, you know the person who’s been confirmed to be the turtles missing sister. It would make sense for this to be her room since she’s the only character I can think of that would fit all of the criterias for this room, since A she is employed by Big Mama and it would make sense to keep her room as such separated from the guests rooms but still central to get around the hotel quickly. And B she would be the turtles age, between early and mid- teens, at this point in the story. If this is the case and the room is in fact belonging to the sister (Frida) it would also serve as a nice foreshadowing if the turtles kind of indirectly interacted with their sister before actually meeting her
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genericpuff · 8 months
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y'ALL WE FOUND ANOTHER COPY PASTE EMOJI-
literally not even 5 minutes after my last post about the copy pasted elevator scene, i got tagged in the ULO discord because ANOTHER emoji was found in the comic
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the comedy of it all fucking writes itself
LO is like the opposite of an actual well written comic where you go back and reread it and find all the cleverly hidden details and foreshadowing that you missed before
but instead of going "wow , I never noticed that!" you go "wtf how did I not notice before that this comic is full of typos and broken sentences and copy pasted panels and busted anatomy and fuCKING EMOJI'S-"
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theresattrpgforthat · 2 months
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This may have already been asked about: but courtly intrigue games!?
THEME: Court Intrigue
Hello friend, I’ve got a nice selection for you, with surprisingly a lot of games housed in the Forged in the Dark framework! I’d also recommend checking out the bottom of this post for other games I’ve talked about in the past!
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Court of Whispers, by Alexiconman.
The Court of Whispers… the nobility here are neither great nor good. They all have dark secrets they wish to keep hidden, while hoping that their rivals are exposed and lose face in court.
Court of Whispers is a TTRPG/social deduction game for four or more players playing competitively, but requiring negotiation and brief alliances to succeed. No dice, GM or stats are used. The Court itself can be wherever you want it to be - historical, fantastical, whatever. Perhaps it's a mythological pantheon or faerie court or convocation of demon dukes?
Decide on your name and title, then invent a dark secret in three parts.Your rivals will, amongst them, know these details, but you will know parts of their secrets. Who will be the last to have their secrets revealed??
A game all about piecing together information, this will probably appeal to you if you like social deduction games. Bargain away pieces of information that you hold in order to gain crucial secrets that belong to someone else. Lie, blackmail and negotiate until you think you have someone’s complete secret, and eliminate your opponent when you announce it to the group. The game ends when only one person remains, their reputation not completely tarnished.
Rebel Crown, by Narrative Dynamics.
Rebel Crown is a tabletop roleplaying game of courtly intrigue, obsessive ambition, and perilous conflict. One player takes on the role of the Claimant, former heir to the throne who was betrayed by their family and robbed of their rightful titles. Others play their most stalwart allies: wise chancellor, devoted knight, idealistic noble, vengeful soldier, or opportunistic outlaw. Conflicting duties and ambitions will push them into points of tension, but their commitment to the Claimant’s ascent ties them together.
A GM plays the other inhabitants of the cursed and fractured Empire: nobles, commoners, outlaws, and undead wraiths. The GM presents opportunities, foreshadows consequences, and introduces adversity. They present the challenges that make the player characters’ fight for the throne uncertain and exciting. As a group, you play to find out whether the Claimant can take their throne and what sacrifices must be made along the way.
Rebel Crown has a pretty detailed gameplay loop, re-contextualizing the Downtime and Score parts of Blades into a Recon and Sortie phase, respectively. The group’s goal is laser-focused: you’re trying to put your Claimant on the throne. However, there’s different objectives that you can complete in your goal to restore their rightful title, including finding a way to gain status by building trust, weakening factions that oppose you, and either seizing or destroying holdings that are vital lands within the kingdom.
You can build your own kingdom and Claimant if you wish, but the designers have also created two campaigns with some details already decided, to help speed up your session 0, called Serpent & Oak. You can also check out a quick rules reference and the playbook handouts for free!
Courtiers, by Levi Kornelson.
In this game, players will take on the roles of (competing) courtiers, each of whom is lobbying the royal court in an attempt to promote their local agenda.  The game uses the front and back of a single sheet of paper, and requires four players, a stack of index cards, pens, and six-side dice to play.
This is a combination roleplaying-game and boardgame, relying on the randomness of the dice and the placement of index cards in a row to determine what proposals the court passes and what proposals are denied. Each player will pick up a pre-written character and flesh out their specific goals using proposals, and then take turns trying to push for their proposals to pass. The game has a very specific end point - that being that the approval pile has three proposals.
I think Courtiers is good for folks who want a single-session experience of court politics, or perhaps a way to determine how a kingdom changes before diving into what that means for their characters in a much larger setting.
Most Trusted Advisors, by the HORIZON MACHINE.
Execute your cunning plan before your liege executes you.
Hark, ye players of games! Indulge in the merry vice of dice-playing with this comic production, easy to pick up and play with but a quick skim of the rules. The digital manuscript has been crafted by our finest computer artisans to be perfect for light-hearted, madcap one-shots and short campaigns.
There is nary a heroic act to be documented within these pages. In Most Trusted Advisors, you'll one-up your friends' plans with Twists and buy their credulity with Ducats as you compete for your feudal lord's approval. Poison and murder your enemies as the loathsome Blackguard, start duels and wars as the boisterous Marshal, or pick one of four other dastardly playbooks with which to accomplish your wicked schemes. 
You can set this game in the provided setting, or create your own. The playbooks are reminiscent of Forged-in-the-Dark games, with action ratings, friends and rivals, and special abilities, but much of what you can do follows the same style of play as Belonging-Outside-Belonging games. This is through the Ducat system, which allows you to gain Ducats through certain (nefarious) actions, and spend Ducats in order get new information, present something new to the fiction, or change the story in a specific way.
If you are looking for a courtly intrigue game with the potential for high camp, this is likely the game for you.
Court of Blades, by A Couple of Drakes.
Court of Blades takes place in the vibrant, fantasy renaissance city-state of Ilrien, in a world populated by scheming nobles, court magicians, and dashing duelists.
As a noble retainer, you will engage in the polite civil warfare of the great families. You will host lavish balls, and manipulate the courts, uncover the plots of your rivals, protect the city from arcane dangers, manage your own intrigues and personal scandals, leverage your reputations, connections, and so much more.
Inspired by infamous warring families like history's Medicis and Pazzis, Shakespeare's Montagues and Capulets, or Game of Thrones' Starks and Lannisters, in Court of Blades you will take on the role of a talented retainer to a newly risen House of the Esultare in the great city of Ilrien. The Esultare, composed of the six Houses Major, are considered to be the most powerful families in the Principalities. Amongst them they have their own pecking order, and every citizen of Ilrien is aware of every house’s position within that order.
We play to find out if our noble retainers can play the Great Game and win it all, or if they'll fall prey to the machinations of their rivals or their own human failings.
In this game you’re not the most important members of a great house, but rather just beneath them. This makes you vital to their success, however, because you have the ability to walk where the noble dare not tread. If you can succeed, you may find yourselves elevated to a true place of power.
This is a great game for whispered secrets behind elaborate fans, masked balls where conversations are held throughout a dance, and eavesdropping happens behind false walls or under lush balconies. There’s also magic involved, and a hidden world that you can exploit in your desire to rise to the top. If you like dramatic storytelling and a romantic setting, this might be the game for you.
Also Check Out...
Political and Social Drama Rec Post
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greenthena · 5 months
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The Eldritch Ball or Aziraphale's Macabre Danse
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I'm a huge sucker for dark classical music (I'm using the term "classical" broadly, not referring to the specific period. Music-y folks, please forgive.) As such, Saint-Saëns's "Danse Macabre" is one of my all time favorite pieces. It's spooky. It's intentionally dissonant. It's even got a jump scare! Like, literally, the perfect piece of music.
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The story behind "Danse Macabre" goes like this: Each Halloween at midnight, Death enters the graveyard with a fiddle. As he plays, the skeletons rise from the ground and dance through the cemetery, resurrected by Death's power and possessed by his instrument.
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In S2 E3, the Bentley plays "Danse Macabre" as Aziraphale drives up to Edinburgh. "What do we do? We play classical music that stays classical music." (And the Bentley listens to him! Because the Bentley is an expression of Crowley's subconscious and wants to please him and make him happy...and I'm sure you can find lots of excellent metas to that end. Or maybe you have another theory about why the Bentley is so pliant toward the angel? I'd love to hear it. But that's not what I'm talking about right now. I'm just getting distracted.)
Why is this song so perfect for a bit of subtle foreshadowing and repeated metaphor? So glad you asked. I have reasons. And evidence. Please, peruse my wares.
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In the A Plot of this episode, Aziraphale travels to Scotland to visit a pub called The Resurrectionist. (Ya know, like Death? Like how Death resurrects people in the song? Okay, just wanted to really hit that nail into the coffin.) The pub is, of course, named for a certain Mr. (not Dr., he's a surgeon) Dalrymple, whom Crowley and Aziraphale meet in the accompanying flashback minisode entitled (you'll never guess) "The Resurrectionist." The minisode plot involves Crowley and his the angel encountering young Elspeth, a grave robber who, like Death, releases the bodies of the deceased from their earthly bonds of soil and stone. My interpretation is that Elspeth becomes Death incarnate, first in the process of using her instrument (her shovel) to resurrect the dead, and later when she inadvertently brings about the literal death of her partner, Wee Morag. Rather than allow Wee Morag's body to turn to dust in the ground, Elspeth "resurrects" her, selling her body to Dr. Dalrymple (sorry, Mr. Dalrymple, he's a surgeon, not a doctor), who will use Wee Morag's body for research, which will in turn save the lives of countless others by furthering the field of medicine. A form of resurrection, indeed. There's also the plot thread of Crowley and Aziraphale providing Elspeth with a nest egg to escape the cycle of poverty into which she has been born. This, too, is another form of re-birth. Or, say it with me, resurrection. Alright, you're getting it now.
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Okay, now I get to delve into the fun stuff. Let's talk about that cotillion ball, shall we? You know, that danse party where Aziraphale persuades all the shopkeepers on Whickber street to attend a Jane Austen-style ball?
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I personally refer to this whole fiasco experience as the Eldritch Ball. On the surface, it seems fairly innocent. The shopkeepers need a little bit of encouragement to attend the Whickber Street monthly meeting, but the angel manages to convince everyone to join with the help of some coercion-via-bribery. When they show up, they're transmuted into Austen-esque characters, from their clothes, to their speech patterns, even to some extent, their perception of reality. This is where it starts to get a little uncomfortable if you peel back the layers. Mrs. Sandwich can't talk about what she does for a living, which is a great comedy bit, but also demonstrates that her speech is being significantly censored and altered by an outside force. With the exception of Mr. Brown (hidden agendas here, Neil? I honestly don't know), all the shopkeepers find themselves in new, slightly-period-appropriate garments. What's really weird, though, is that no one notices the changes. When the dancing begins, to the music of Mr. Anderson's piano and an accompanying string quartet (strings...as in violins...as in fiddles. Remember Death's fiddle?), Nina appears to be the only one who realizes that something is off.
Maggie: This is something new.
Nina: This is something completely bonkers. Are we...? Why is everyone talking like they've escaped from Pride and Prejudice?
Maggie: Just getting into the spirit of things, I suppose.
Nina: The spirit of what things? This is meant to be the shopkeeper association monthly meeting.
Maggie: Hmm. Yes. Now that you put it like that...
Nina: Are we dancing?
Maggie: Yes.
Nina: Did you ever learn the steps to this dance?
Maggie: It's just what we do, isn't it?
Nina: No. No, it isn't. This is something mad. This is their [Crowley & Azirapahle's] fault. They're doing this.
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Something is definitely mad. One might even say it's macabre. Aziraphale has become Death the Resurrectionist. He has lured the shopkeepers of Whickber Street through a portal (as Death leads his flock from the world of the dead to the world of the living.) Aziraphale's instrument is his clipboard and pen, held almost as one might hold a fiddle and bow, as he invites the various shopkeepers to the monthly meeting. Once they all arrive, he miraculously gives them new clothes (as Death knits together the bones of the dead), and then proceeds to control their bodies and minds, as though they are merely marionettes. They dance and speak in the way Aziraphale imagines, fulfilling his fantasy of a perfect Jane Austen-style ball (quite literally, the Danse Macabre.)
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The shopkeepers have become the dead and Aziraphale controls them until the spell is broken--or rather until the window is broken.
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To be honest, I don't think Aziraphale is really aware of how much he is able to transfigure his environment, including the humans who happen to be close by. Or, at least, I don't believe he does any of this with ill intent. He's just a bit blind to anything outside his fixation of wooing Crowley, at the moment. As a result, he creates a situation that is profoundly problematic and unnatural. Just like the dead in the graveyard have no agency when Death plays his fiddle, the Whickber Street shopkeepers are possessed by Aziraphale's intricate romantic fantasy and must dance as long as the music plays.
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It is, in fact, only when the music stops, that the shopkeepers begin to realize that something is most certainly weird. The diagetic music (Mr. Anderson & Co.) abruptly cuts off when an approaching demon horde tosses a brick through the bookshop window. Now the spell, or in this case, miracle, begins to break down. While the shopkeepers still appear to be somewhat under the influence of Aziraphale's persuasive aura, a few of them glance down at their clothes in confusion and look around the bookshop, as though waking from a dream. And at this point, after a little finagling, Crowley escorts the humans out of the bookshop and out of Aziraphale's Danse Macabre.
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Once the demons attack the bookshop Aziraphale's influence on his surroundings really starts to deteriorate. Throughout the season, he's been able to structure and manipulate reality (sometimes with Crowley's help) to suit his needs: protecting Gabriel, altering the Bentley, organizing the Ball, etc. But once the bookshop, his safe space, has been breached, he loses control of the situation. From this point in the narrative, nothing goes according to Aziraphale's plan. Aziraphale wants to protect Jimbriel, but the former archangel insists on giving himself over to the demons. Crowley leaves and Aziraphale has to defend the bookshop on his own, when he'd expected Crowley to come right back and save him. While defending the bookshop, Aziraphale reaches his "last" resort not once, but twice: first allowing Nina and Maggie to use his books (!!!) as weapons and then blowing up his halo in a last ditch effort to fend off the invaders. This was not on the agenda for today!
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Things just continue to go downhill from there, Aziraphale losing all control of the situation. And by the time the Final Fifteen wraps up, the angel has lost his bookshop and possibly his most important relationship. By the end of the season, Aziraphale is no longer Death the Resurrectionist, the manipulator and puppeteer. Now the angel has become the puppet, dancing to Heaven's music.
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anthurak · 25 days
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Okay so Salem steamrolling into Vale, as we find out in the Volume 9 Epilogue, honestly makes PERFECT sense both in-universe and narratively.
See, going back to Volumes 4 and 5, we know that Salem hasn’t been able to actually FIND the Beacon Vault yet. So assuming that’s still the case, it honestly makes perfect sense that after getting the Lamp and Staff, Salem would set up shop in Vale in order to deal with locating the Vault herself. As to why she’s going after the Crown in Vale and not the Sword in Vacuo?
Simple; she KNOWS where that vault is, plus she’s already got Tyrian, Mercury and her two latest patsies the Asturias siblings handling that. Plus I imagine Salem’s gotten a bit annoyed at the lack of progress at Beacon, so she’s decided to handle locating the Vault herself. Not to mention that unlike with Vacuo, Salem already has the key to the Fall Maiden Vault (Cinder), so once she locates the vault, she can just swipe up the Crown of Choice no problem.
And from a narrative perspective, Salem now being in Vale nicely streamlines and ties together multiple story threads for the final battle against her: Now Team RWBY and co. can do a ‘triumphant return to Vale’, ‘retaking Beacon’ AND a final showdown with Salem all at once!
Now for a bit of fun theorizing on what’s actually gone down at Vale and the status of the Crown of the Choice:
First off, I don’t actually think that Ruby’s and Yang’s home and adoptive father have been overrun by Grimm. Let’s not forget that Patch is an ISLAND off the coast. And that Salem coming to Vale was almost certainly less about totally subjugating/destroying the kingdom and more about finally getting to the Vault under Beacon. Meaning that Salem is likely satisfied with simply securing the city and probably doesn’t care about a random island off the coast.
Which in turn nicely makes Patch, Ruby’s and Yang’s home, very important going forward. Both as a last remnant (pun intended) of resistance against Salem in Vale, as well as a natural beachhead for when it’s time for our heroines to finally take the fight to Salem.
In fact, this could neatly explain why Taiyang isn’t in Vacuo: He’s still on Patch helping to organize evacuation/resistance efforts, and more importantly to provide Raven a portal-anchor to the island. Heck, this could even mean that Team RWBY might be taking a trip to Patch during Volume 10 via Raven. Particularly if there needs to be a STRQ family meeting…
Then we have the status of the Crown of Choice, and for that I think we have to go back to a little line from Ozpin back in Volume 5: He mentions to Ruby that the Crown is safe, and curiously does NOT seem all that worried even with Salem’s Grimm infesting and presumably strip-mining Beacon and the Fall Maiden herself currently in her employ.
As I have brought up a few times in the past, I’m pretty sure at this point that the Crown of Choice ISN’T actually under Beacon, and may not even be in a Vault. Instead, Oz pulled a fast one and squirreled the crown away in a place much more inconspicuous.
Which in turn, by law of narrative foreshadowing, means that the Crown is almost definitely squirreled away on Patch. Effectively hidden right under Salem’s nose at this point. (I won’t say it’s been in Tai’s basement this whole time, but you never know…)
And by the way, this would also nicely set up our heroines to secure the Crown in the leadup to the final battle against Salem. They get the Sword of Destruction during their time in Vacuo, and then pick up the Crown of Choice when they arrive on Patch in preparation to retake Vale and Beacon.
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sadlynojellybeans · 3 months
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So I am re-reading TOA and i have decided to write some things i noticed now that I know what is going to happen next.
THE HIDDEN ORACLE
Meg was about do develop a crush on Percy, and Apollo noticed. It was immediatly curbed by Percy mentioning his girlfriend. He did not even notice XD
Apollo actually got out of the three legged death race unscathed O.o Scared to death but unharmed
Lester is being surprisingly not pathetic??? I mean, he can't remember shit and has the constutution of a limp noodle, but he has not fainted in several chapters!!! Maybe it's because Camp Half Blood is a relatively safe space for them...
THE FORESHADOWING IN CHAPTER 26 IS DEVASTATING - he gets confirmation it is the emperors behind everything and he thinks "i would have rather tangled with Tartarus or Ouranos or Primordial Chaos" APOLLO PLEASE
Speaking of foreshadowing, Rhea?!??!? "Find your center. Enlightenment has to come from within" HELLO??!?!??
Apollo mentioning he caused an earthquake that wiped out most of Sparta and that he never liked the Spartans much??? What about HYACINTHUS???????
"I busted out some footwork the Nine Muses and I had been working on" please I want so bad to see Apollo dance. Especially Apollo as Lester
Apollo being absolutely convinced that he will never have a proper partner is tragic. "It was not in my destiny" bro
The Germani appear and the absolute first thing Apollo does is move in front of Meg. "Instinctively". This is the same guy that at the beginning of the book was evaluating which demigods would be best to keep on hand to throw at quests. I can't. Just how much exactly did he repress his protective instincts through the years and centuries?
I find so fascinating that Apollo wants to strike Nero down immediately after meeting him. Like, yes. Apollo is a god. And he would not allow anyone to threaten what he cares about. Even after his trials, he might be kinder and more attentive to demigods, but I think that anybody who crosses him (really crosses him) will have to start praying for mercy.
If there is one thing I can say about TOA is that it is certainly expanding my musical horizons, with all the songs I have to check out on youtube just to have an idea of what Apollo is singing about.
He did not suck during the confrontation with Nero?! Burst of godly strength saved the day and his dignity
"Just because she had lied about being my friend did not mean I wasn't hers. She was in danger. I was not going to leave her" man. He cares so fucking much. No wonder he never let anybody get close to him in the last years.
Didn't they say a sonnet was worse than a limerick in the next book?
"BLESS HIS CONNIVING LITTLE HEART". "Children of Hermes cannot rap". "[Cecil] was demoted to dancer" skjsjskansnkzbsnsmmsnzm
It's kind of ... sad? How happy Apollo is when flying on the giant ants. He is used to being a god who can fly whenever he wants, and a part of him is usually in the sky every day as he drives the sun chariot. And instead he has been stranded on earth, away from what is both his duty and something he greatly enjoys. "It felt so good to fly again. [...] For two or three seconds I was exhilarated".
AND THE ARROW OF DODONA IS FINALLY HERE AND TALKING FRIENDS!!!!
I cannot believe I am so happy because of a talking arrow
The arrow QUIVERED kjsnsksjsnsnzjxndnsk i love them so much
Not Apollo asking where Jason Grace is 💀
I genuinely cannot understand if this is foreshadowing or really lucky wording on Riordan's part. Rachel asks about Meg and Apollo thinks "She might as well have plunged the Arrow of Dodona into my chest". RICK. RICK DID YOU KNOW? HAD YOU ALREADY THOUGTH ABOUT THAT SCENE IN TBM OR WAS IT PURE CHANCE????
WE WERE ROBBED. I have been wondering for a few days if in TOA we ever see Apollo sing for fun (not to confuse enemies, not to open doors, not for any practical purpose. Just for the fun of it). The depressing answer seems to be no, although I might have forgotten. At the end of THO it is implied that Apollo, Leo and Calypso join the sing-along at CHB, but the fact that the books end before we actually see him sing is a travesty.
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hlficlibrary · 3 months
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HL FIC LIBRARY ✤ AUTHOR REC
AO3: Neondiamond
Tumblr: @neondiamond
STATS:
✤ Number of fics: 66
✤ Posting Since: 2020
TOP 5 FICS:
1️⃣ I’d Walk Through Fire For You (Just Let Me Adore You) {E, 8k}
Firefighter Louis is having an uneventful shift at the station when a call comes in about a devastating fire in a nearby apartment complex. All of his worst nightmares become reality when he realises it’s where Harry, his best friend who he’s had a relentless crush on for years, lives, and that said best friend is stuck inside among the flames.
2️⃣ Find Me in the Kitchen {E, 9k}
When Harry sees Louis step in his beginners cooking class for the first time, he’s surprised to say the least. Not only is Louis an Alpha, he’s probably the most attractive Alpha Harry has ever come across. The next five weeks are sure to be interesting.
3️⃣ Sweet like candy {G, 4k}
Louis is an Alpha with an odd obsession for gummy bears. Harry is an Omega who makes friends a little too easily. They meet on the bus.
4️⃣ On Thin Ice {E, 16k}
As the goaltender for one of the best hockey teams in the world, Harry never expected participating in his second winter Olympics would be so eventful. His hidden long-term relationship with the captain of their biggest rival team may have something to do with it.
5️⃣ Naturally {E, 5k}
When PE teacher Louis first gets assigned to be a chaperone on a weekend long camping trip with a bunch of high school seniors, he’s not too excited about it. That changes when he finds out his fellow Music teacher Harry, who Louis happens to have a massive crush on, is also coming.
HIDDEN GEM:
💎 Foreshadowing {NR, 666 words}
Alone at home on a rainy Friday night, Harry reads a story that resembles his own life a bit too closely…
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