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nasa · 29 days
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What We Learned from Flying a Helicopter on Mars
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The Ingenuity Mars Helicopter made history – not only as the first aircraft to perform powered, controlled flight on another world – but also for exceeding expectations, pushing the limits, and setting the stage for future NASA aerial exploration of other worlds.
Built as a technology demonstration designed to perform up to five experimental test flights over 30 days, Ingenuity performed flight operations from the Martian surface for almost three years. The helicopter ended its mission on Jan. 25, 2024, after sustaining damage to its rotor blades during its 72nd flight.
So, what did we learn from this small but mighty helicopter?
We can fly rotorcraft in the thin atmosphere of other planets.
Ingenuity proved that powered, controlled flight is possible on other worlds when it took to the Martian skies for the first time on April 19, 2021.
Flying on planets like Mars is no easy feat: The Red Planet has a significantly lower gravity – one-third that of Earth’s – and an extremely thin atmosphere, with only 1% the pressure at the surface compared to our planet. This means there are relatively few air molecules with which Ingenuity’s two 4-foot-wide (1.2-meter-wide) rotor blades can interact to achieve flight.
Ingenuity performed several flights dedicated to understanding key aerodynamic effects and how they interact with the structure and control system of the helicopter, providing us with a treasure-trove of data on how aircraft fly in the Martian atmosphere.
Now, we can use this knowledge to directly improve performance and reduce risk on future planetary aerial vehicles.
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Creative solutions and “ingenuity” kept the helicopter flying longer than expected.
Over an extended mission that lasted for almost 1,000 Martian days (more than 33 times longer than originally planned), Ingenuity was upgraded with the ability to autonomously choose landing sites in treacherous terrain, dealt with a dead sensor, dusted itself off after dust storms, operated from 48 different airfields, performed three emergency landings, and survived a frigid Martian winter.
Fun fact: To keep costs low, the helicopter contained many off-the-shelf-commercial parts from the smartphone industry - parts that had never been tested in deep space. Those parts also surpassed expectations, proving durable throughout Ingenuity’s extended mission, and can inform future budget-conscious hardware solutions.
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There is value in adding an aerial dimension to interplanetary surface missions.
Ingenuity traveled to Mars on the belly of the Perseverance rover, which served as the communications relay for Ingenuity and, therefore, was its constant companion. The helicopter also proved itself a helpful scout to the rover.
After its initial five flights in 2021, Ingenuity transitioned to an “operations demonstration,” serving as Perseverance’s eyes in the sky as it scouted science targets, potential rover routes, and inaccessible features, while also capturing stereo images for digital elevation maps.
Airborne assets like Ingenuity unlock a new dimension of exploration on Mars that we did not yet have – providing more pixels per meter of resolution for imaging than an orbiter and exploring locations a rover cannot reach.
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Tech demos can pay off big time.
Ingenuity was flown as a technology demonstration payload on the Mars 2020 mission, and was a high risk, high reward, low-cost endeavor that paid off big. The data collected by the helicopter will be analyzed for years to come and will benefit future Mars and other planetary missions.
Just as the Sojourner rover led to the MER-class (Spirit and Opportunity) rovers, and the MSL-class (Curiosity and Perseverance) rovers, the team believes Ingenuity’s success will lead to future fleets of aircraft at Mars.
In general, NASA’s Technology Demonstration Missions test and advance new technologies, and then transition those capabilities to NASA missions, industry, and other government agencies. Chosen technologies are thoroughly ground- and flight-tested in relevant operating environments — reducing risks to future flight missions, gaining operational heritage and continuing NASA’s long history as a technological leader.
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You can fall in love with robots on another planet.
Following in the tracks of beloved Martian rovers, the Ingenuity Mars Helicopter built up a worldwide fanbase. The Ingenuity team and public awaited every single flight with anticipation, awe, humor, and hope.
Check out #ThanksIngenuity on social media to see what’s been said about the helicopter’s accomplishments.
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Learn more about Ingenuity’s accomplishments here. And make sure to follow us on Tumblr for your regular dose of space!
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aspaceinthecosmos · 3 months
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Haven't seen anything about Ingenuity on tumblr yet, so I guess I'll make a post about it
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Ingenuity (sometimes called Ginny) was an companion craft to Perseverance, one of the rovers currently on Mars. As opposed to any of the past rovers, however, Ingenuity was a rotorcraft intended to fly above Mars' surface.
After landing on Mars in February of 2021 and completing its first flight on April 19th, 2021, Ingenuity became the first aircraft to fly on another planet. Its original goal was only 5 flights, but it well surpassed that number, logging 72 flights with over two hours of in-air time.
On January 18th, 2024, Ingenuity lost contact with Perseverance midway through a flight, and a few days later, NASA had confirmation that the rotors were damaged, leaving Ingenuity incapable of flight.
So long, Ingenuity. You did so much <3
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zvaigzdelasas · 1 month
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[BBC is UK State Media]
The BBC is the first British media to visit the USS Dwight D Eisenhower since it began this mission in November.
"This is deadly stuff," says Captain Dave Wroe, who commands the four US Navy destroyers which provide the extra protection for the carrier.
It arrived soon after Yemen's Houthi's began to target merchant vessels - they say in response to Israel's assault on Gaza.
Captain Wroe lists the threats they've been facing over the past four months: anti-ship ballistic missiles, cruise missiles, unmanned aerial vehicles, unmanned surface vessels, and now unmanned underwater vessels, or UUVs, all loaded with explosives.
UUVs are the latest threat. He says the F-18 jets on board the carrier have recently destroyed UUVs, before they could be launched.
Captain Wroe says the Houthis have posed the greatest challenge to the US Navy in recent history.
"This is the most since World War Two," he says [sic]. That was the last time the US operated in an area where they could be fired upon every day.
The tempo of operations on the aircraft carrier itself has also been unrelenting - with dozens of sorties being flown round the clock.[...]
Up in the carrier's flight control tower, Commander George Zintac, known as the Air Boss, is having to choreograph their movements - with a jet either launching or landing in just over a minute.
He's been in the US Navy for more than 30 years, but says "this is probably the most flying I've done on a deployment - everyday we're flying a tonne".[...]
Unlike the Houthis, they're away from home with few creature comforts. Every meal on board is literally feeding the five thousand. The food bill on the carrier alone is $2m (£1.6m) a month.
Captain Chris Hill, the commanding officer of Ike, says "people need breaks, they need to go home".
But he says they don't yet have dates for when that'll happen. So one of his tasks is to maintain the crews morale and resilience.[...]
Captain Hill says: "It's difficult to define winning and losing in this kind of conflict."
18 Mar 24
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mindblowingscience · 2 months
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NASA's pioneering helicopter Ingenuity has made its final Mars flight. Ingenuity — the first-ever robot to ply the skies of an alien world — suffered rotor-blade damage during its most recent hop and "is no longer capable of flight," NASA announced today (Jan. 25). "The historic journey of Ingenuity, the first aircraft on another planet, has come to an end," NASA Administrator Bill Nelson said in an agency statement. 
Continue Reading.
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notroosterbradshaw · 11 months
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There are too many good prompts on the 100 kisses lists! But #10: surprise kisses, your lover wasn’t prepared but responds immediately and #75: standing on your tippy toes, frustrated you can’t reach your lovers lips seem particularly fluffy!
PROMPT: 10. surprise kisses, your lover wasn’t prepared but responds immediately and 75: standing on your tippy toes, frustrated you can’t reach your lovers lips
thank you for this, love. I'm going to try and make this a twofer!
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“So, we’re just staying in?” you asked, a little surprised, a little disappointed. It was his first night stateside; it was usually a night to celebrate and unwind with a few drinks with friends. You sat on the bathroom vanity, with him between your thighs, fresh after a shower and washing months of aircraft carrier off him.
He was shaving, and you were watching him keenly, you always enjoyed being part of this process. His delicate hands took control against his soft skin. He asked each time if you'd like to help. Each time you said no. You wouldn't be responsible for marring his incredibly handsome face. You had enough drama with your ankles each time you shaved your legs. His razor was safer in his skilled grasp.
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He'd just gotten home only a few hours earlier and it felt like he'd been away for years (reality? Three long, insidious months). When he was away you didn't feel like going out and socialising, happier in your isolation where you could pine for him without the mockery of your friends.
“You seem a little too disappointed by this,” Rooster smirked at you as he moved his torso to the side to stare at himself and shave underneath his chin. You hooked your ankles around his hips, he huffed, shuffling closer and you shrugged. “Gettin' fresh with me?" he wriggled his dark brows, his lightness at being home making you dizzy. "Me being home not enough for you?”
“We so rarely do couple stuff - can’t we like... go on a date or something?"
“A date?” he pretended to be scandalised and piqued an eyebrow. Oh, he was full of his Dad jokes tonight. “What do you have in mind, sweetheart?” 
“I dunno, dinner, drinks? You've been away months."
He hummed, jutting his chin and you carefully wrapped your hands around his strong waist, fingers drifting up and down the ropey, hard muscle into his chesy, leaving a single peck on his sternum. "Damn, you did miss me, didn't you?" he teased and flexed just for you and you may have melted, pathetic to his strength. “So, you want some romance,” he figured. “Want me to wine and dine you? I geddit."
You grinned. “That’s exactly what I want," your nails tracing his ribs. He groaned quietly, loved being loved on by you.
"One sec," he said, rinsing his face as you gently pat his now smooth skin with the hand towel, moustache manicured to perfection. Five o'clock shadow banished, he pressed pecks into your cheeks then kissed you deeply. "Better?"
"Grow me a beard," you teased as he chuckled.
"Was hard enough growing this," he admitted pouting to show off his masterful barbering and helping you off the bench. He gazed down at you, a faint smile dancing on his lips. "So you want dinner and drinks, huh? Okay, well I guess I can do that."
"Really?" you asked excitedly, and for a moment he had to wonder if he'd forgotten that romantic side to him. Dates, flowers, champagne and chocolates. You were just so much more excited than he expected. He pressed an unsuspecting kiss on your lips, catching your attention and you smiled wide at him, adoring the affection after months without.
"Go," he swatted at your ass. "Put on your favourite dress and I'll go find a reservation somewhere.
"Yes," you fist-bumped him, craning your neck to kiss him again. He raised an eyebrow, not immediately bowing to you as you bounced on your tippy toes, clutched his dog tags and brought his mouth to yours, moustache freshly clipped and likely to leave you with some irritation later. Wrapping you arms around his neck, he learned down to you, gentle sweeping kisses suddenly moving into hot and messy territory and suddenly, just maybe, you thought you weren't gonna make it out at all.
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A/N: the tag list no longer exists. To keep up to date, give @notroosterbradshaw-library a follow x
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lonestarflight · 3 months
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The Ingenuity Rover's Helicopter, nicknamed Ginny, is broken and alone
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"In this most recent photo of Ingenuity, the dual-rotor 'copter can be seen motionless on a sandy dune in the background, as a barren, rocky Mars landscape fills the foreground.
The photo was taken on Feb. 4, 2024, at 1:05 p.m. local mean solar time, a little over two weeks since it suffered its mission-ending damage.
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NASA and JPL's Ingenuity helicopter on the surface of Mars as seen by the Perseverance rover's Mastcam-Z camera on Feb. 4, 2024.
Ingenuity suffered damage to its rotors during a flight on Jan. 18 as it made a landing on a featureless, "bland" patch of sandy Martian landscape. The helicopter usually makes use of landscape features such as rocks to help it navigate, but its 72nd flight found the drone without visual cues.
The Jet Propulsion Laboratory (JPL) is still analyzing the damage to Ingenuity's blades, but regardless of what JPL finds, the helicopter's mission has officially come to an end now that it's no longer capable of flight.
Ingenuity landed alongside its robotic companion, the Perseverance rover, on Feb. 18, 2021. When it took to the Martian skies in April 2021, Ingenuity made history by conducting the first flight of a powered aircraft on another planet.
The Ingenuity-Perseverance duo has been exploring an area known as Jezero Crater ever since, discovering signs of ancient bodies of water on the Red Planet that may have once harbored life billions of years ago. Ingenuity served as a scout for Perseverance, identifying areas of interest for the rover to explore.
In recent weeks as NASA and JPL have been coming to terms with the end of Ingenuity's groundbreaking mission, agency leaders have praised the helicopter and the teams behind it.
'We couldn't be prouder or happier with how our little baby has done,' said Teddy Tzanetos, Ingenuity Project Manager at JPL, during a livestreamed tribute to the helicopter on Jan. 31. 'It's been the mission of a lifetime for all of us. And I wanted to say thank you to all of the people here that gave their weekends, their late nights. All the engineers, the aerodynamic scientists, the technicians who hand-crafted this aircraft.'
Tiffany Morgan, NASA's Mars Exploration Program Deputy Director, added that Ingenuity leaves behind a legacy that could pave the way for future aerial missions on other worlds.
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This image, which shows the shadow of a damaged rotor on NASA's Mars helicopter Ingenuity, was taken after its 72nd and final flight on Jan. 18, 2024 on the Red Planet.
'The NASA JPL team didn't just demonstrate the technology, they demonstrated an approach that if we use in the future will really help us to explore other planets and be as awe-inspiring, as amazing, as Ingenuity has been,' Morgan said during the livestream.
NASA is already developing another drone destined for another world, the nuclear-powered Dragonfly, to someday explore Saturn's largest moon, Titan. The agency expects Dragonfly to launch no earlier than 2028."
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apod · 2 months
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2024 February 10
The Shadow of Ingenuity's Damaged Rotor Blade Image Credit: NASA, JPL-Caltech, Ingenuity
Explanation: On January 18, 2024, during its 72nd flight in the thin Martian atmosphere, autonomous Mars Helicopter Ingenuity rose to an altitude of 12 meters (40 feet) and hovered for 4.5 seconds above the Red Planet. Ingenuity's 72nd landing was a rough one though. During descent it lost contact with the Perseverance rover about 1 meter above the Martian surface. Ingenuity was able to transmit this image after contact was re-established, showing the shadow of one of its rotor blades likely damaged during landing. And so, after wildly exceeding expectations during over 1,000 days of exploring Mars, the history-making Ingenuity has ended its flight operations. Nicknamed Ginny, Mars Helicopter Ingenuity became the first aircraft to achieve powered, controlled flight on another planet on April 19, 2021. Before launch, a small piece of material from the lower-left wing of the Wright Brothers Flyer 1, the first aircraft to achieve powered, controlled flight on planet Earth, was fixed to the underside of Ingenuity's solar panel.
∞ Source: apod.nasa.gov/apod/ap240210.html
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usafphantom2 · 4 months
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The prototype B-52s scrapped after First Lady Lady Bird Johnson’s ‘beautification’ of the US Air Force Museum
The B-52 Stratofortress
For more than 60 years, B-52 Stratofortress bombers have been the backbone of the strategic bomber force for the United States. The B-52 is capable of dropping or launching the widest array of weapons in the US inventory. This includes gravity bombs, cluster bombs, precision guided missiles and joint direct attack munitions. Updated with modern technology, the B-52 is capable of delivering the full complement of joint developed weapons and will continue into the 21st century as an important element of our nation’s defenses. The Air Force currently expects to operate B-52s through 2050.
The B-52A first flew in 1954, and the B model entered service in 1955. A total of 744 B-52s were built, with the last, a B-52H, delivered in October 1962. The first of 102 B-52H’s was delivered to Strategic Air Command in May 1961.
The prototype B-52s scrapped after First Lady Lady Bird Johnson’s ‘beautification’ of the US Air Force Museum: The story of the XB-52 and YB-52
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The winning design
As explained by Scott Lowther in his book Boeing B-47 Stratojet & B-52 Stratofortress Origins and Evolution, the winning design for the XB-52, Model 464-49, transitioned to Model 464-67. While largely the same, there were some notable differences, most obviously the extension of the forward fuselage. Where 464-49 had the rear of the cockpit canopy behind the leading edge of the wing roots, 464-67 put the cockpit well ahead of the wing. The relatively vast expanse of spoilers on the wings were scaled down and the engine nacelles were reshaped. With those changes and an Air Force ‘letter of intent’ for B-52 tooling in March 1951, Boeing was ready to begin constructing two Model 464-67s.
The prototype B-52s
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These prototype B-52s were given the designations XB-52 and YB-52… X for ‘experimental’ and Y being the designation for ‘prototype.’ Typically an `experimental’ aircraft is built before a ‘prototype’, but in this case while the XB-52 (serial number 49- 230) rolled out on Nov. 29, 1951, and the YB-52 (serial number 49-231) followed on Mar. 15, 1952, the YB-52 flew first on Apr. 15, 1952. This was due to the XB-52 suffering damage during pneumatic system pressurization testing which required extensive repairs.
The prototype B-52s scrapped after First Lady Lady Bird Johnson’s ‘beautification’ of the US Air Force Museum: The story of the XB-52 and YB-52
The XB-52 followed the prototype into the air on Oct. 2, 1952. The first flight of the YB-52 lasted two hours and was powered by prototype YJ57-P-3 engines. Despite the difference in designations, the XB-52 and the YB-52 were essentially identical.
The prototype B-52s were largely similar to the production aircraft in appearance. An immediately distinguishing feature of both aircraft, though, was the cockpit. A tandem fighter-style canopy somewhat similar to that used on the B-47 was employed; it was low-drag and gave the pilot excellent visibility.
Pioneering the landing gear layout
The prototypes pioneered the landing gear layout that the rest of the B-52 fleet would employ. Somewhat similar at first glance to the bicycle arrangement used by the B-47, the gear used by the B-52 was quite different. Four separate dual-wheel bogies were stored within the B-52 fuselage, but instead of deploying straight down they deployed out to the sides, twisting around so that the bogies stored fore-and-aft ended up side-by-side. This gave the B-52 not a bicycle arrangement, but a quadricycle. The B-52 would comfortably sit level on its main landing gear and not tip to one side or the other. It still employed smaller outrigger gear near the wingtips, but this was to keep the wingtips from striking the ground during heavily laden takeoffs or bumpy landings.
‘Crabbing’ into the wind
Additionally, the forward bogies could rotate up to 20° side to side, allowing the B-52 to do something unique: land while ‘crabbing’ into the wind, the fuselage of the aircraft pointed well off the axis of the groundpath of the flight. This would permit safe landings in high winds.
The prototype B-52s scrapped after First Lady Lady Bird Johnson’s ‘beautification’ of the US Air Force Museum: The story of the XB-52 and YB-52
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The prototypes had flapperons, ailerons and spoilers on the main wings. The ailerons were relatively small and located far from the wingtip; in fact, just outboard of the inboard engine pylon. A wingtip location for the ailerons would have given them more authority, but that would have put them in a much thinner section of the wing, a section much given to flexing. The inboard location was sufficient for the manoeuvring that the bomber was expected to perform.
Folding vertical fin
In any event, the spoilers were to take care of the bulk of the control needs of the aircraft, and the ailerons would eventually find themselves redundant. Unlike the production aircraft that followed, the prototypes did not have the capability for inflight refuelling. Neither did they, initially, have the external fuel tanks that generally graced the outer wings of production model B-52s, but such tanks were eventually added later in the testing phase.
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B-52H print
This print is available in multiple sizes from AircraftProfilePrints.com – CLICK HERE TO GET YOURS. B-52H Stratofortress 2nd BW, 20th BS, LA/60-0008 “Lucky Lady IV”.
The horizontal stabilizers were all-moving, but this was meant for trim stabilization. Actual control was via slim elevators along the trailing edge. The elevators had, through the B-52F, trim tabs. An important but rarely noted feature not only of the prototype B-52s but of all B-52s that followed was the folding vertical fin. The fin was, at least until the G-model, a vast structure; too tall by far to allow the B-52 to fit within standard hangars. So it could fold over 90-degrees, greatly reducing the effective height of the aircraft. Unlike naval aircraft with wings that fold to fit in the limited space on board aircraft carriers, the fielding fin is not a self-contained system — an external crane is needed to lay it over and raise it back up again.
Prototype B-52s were hand-made
The prototypes were essentially hand-made at the Boeing Seattle factory. Production methods were not used as the jigs were not finalized; the equipment and instruments employed were also often not what would become standard. Neither prototype was fitted with defensive weapons; the tail turrets were represented by static fairings, with the painted-on lines.
The YB-52 was donated to the US Air Force Museum on Jan. 27, 1958, having flown for 783 hours. It was on display for a time but due to a ‘beautification’ scheme orchestrated by First Lady Lady Bird Johnson, both the XB-52 and YB-52 were scrapped sometime in the 1960s. Exactly how the official museum of the United States Air Force was ‘beautified’ by converting one of the most beautiful aircraft ever built into razor blades and soda cans is not adequately explained in the available literature.
Boeing B-47 Stratojet & B-52 Stratofortress Origins and Evolution is published by Mortons Books and is available to order here.
Photo credit: U.S. Air Force
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B-52 Model
This model is available from AirModels – CLICK HERE TO GET YOURS.
Dario Leone
Dario Leone is an aviation, defense and military writer. He is the Founder and Editor of “The Aviation Geek Club” one of the world’s most read military aviation blogs. His writing has appeared in The National Interest and other news media. He has reported from Europe and flown Super Puma and Cougar helicopters with the Swiss Air Force.
@kadonkey via X
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blackswaneuroparedux · 9 months
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The badge was meant to be a flaming ‘Excalibur’ - recalling the Lewes bomb that contained both plastic explosive and inflammable thermite with time pencils. I knew that, but most of us called the stylised badge a ‘winged dagger’ and it made a better title for a book than ‘Flaming Sword’ ‘Who Dares Wins’ etc. the sword looks more like a commando knife and was certainly not meant to be a ‘Sword of Damocles’.
Roy Farran, ‘Winged Dagger’ (1948)
The badge of the Special Air Service was created by Corporal Bob Tait in October 1941, who would survive the war and die in retirement in 1975.
Robert ‘Bob’ Duncan Tait was a founding member of ‘L Detachment’, later the SAS, and is credited with the design of the most coveted military badge in the world: the SAS winged dagger. Tait was part of 11 Commando before he was invited to join L Detachment under the direction of Col. Stirling while fighting in North Africa in World War Two.
He survived the regiment’s first disastrous operation: a parachute drop in support of the Operation Crusader offensive in Libya in November 1941. It proved to be an unmitigated disaster when 22 men out of 60 were either killed or captured by the Germans.
The second was far more successful and saw Bob Tait as one of five commandos who snuck into a German aerodrome deep behind enemy lines and laid explosives that destroyed 37 aircraft. The raid secured the future of the SAS as it convinced military chiefs a specially trained unit that could operate behind enemy lines was needed.
In between the raids, the members of the newly formed unit held an informal competition to design the insignia for the regiment. Tait’s design of King Arthur’s Excalibur sword - not a dagger as commonly thought - with light blue wings either side of it was voted the best by the rest of the men and is the cap badge still in use today.
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The SAS insignia represents King Arthur’s flaming sword Excalibur - not the dagger as it came to seen as.  Indeed the name ‘the Winged Dagger’ appears to have first been published in a SHAEF communique of 1944 which was then quoted in the Sunday Times and Observer newspapers.
Having already been awarded a Military Cross and Bar with the 3rd Hussars, Roy Farran joined 2nd SAS in 1943. Although not serving with the Regiment when the insignia were developed, his book, ‘Winged Dagger’ was truly the first book to shed light on the SAS when it was published in 1948. The image of the ‘winged dagger’ stuck in the public consciousness.
Early examples were made up by Cairo tailors and many variants can be seen.
By March 1944, the 1st and 2nd SAS Regiments returned to the United Kingdom and joined a newly formed SAS Brigade, a component of 1st Airborne Corps, commanded by Lieutenant General Frederick ‘Boy’ Browning, with Brigadier Roderick McLeod in charge of the SAS.  Many more badges would be required, and it was essential that a standardised design was agreed upon - see top right.
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In March 1951 the Malayan Scouts adopted the maroon beret and the badge of the Special Air Service and this was worn by the members of 21 SAS who formed the new B Squadron - see centre left. The instruction that brought the Malayan Scouts into the British Army Order of Battle as 22 SAS Regiment dates from 16th July 1952.
The central badge was worn by 21 SAS on the right arm when it was formed in 1947. At that stage they wore the Mars and Minerva cap badge of the Artists Rifles on their maroon berets which was of similar design. However, in 1956, these were swapped, and the design of the beret badge was published in that year (rather curiously on a crudely cut out backing)
The 1956 badge was worn throughout the 1960s - see bottom left. But this had become somewhat anaemic by the early 1980s. The current pattern is shown bottom right.
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NASA’s Ingenuity Mars Helicopter Phones Home The intrepid rotorcraft may head skyward again within the next couple of weeks. The 52nd flight of NASA’s Ingenuity Mars Helicopter is now in the official mission logbook as a success. The flight took place back on April 26, but mission controllers at NASA’s Jet Propulsion Laboratory in Southern California lost contact with the helicopter as it descended toward the surface for landing. The Ingenuity team expected the communications dropout because a hill stood between the helicopter’s landing location and the Perseverance rover’s position, blocking communication between the two. The rover acts as a radio relay between the helicopter and mission controllers at JPL. In anticipation of this loss of communications, the Ingenuity team had already developed re-contact plans for when the rover would drive back within range. Contact was re-established June 28 when Perseverance crested the hill and could see Ingenuity again. The goal of Flight 52, a 1,191-foot (363-meter) and 139-second-long flight, was to reposition the helicopter and take images of the Martian surface for the rover’s science team. “The portion of Jezero Crater the rover and helicopter are currently exploring has a lot of rugged terrain, which makes communications dropouts more likely,” said JPL’s Josh Anderson, the Ingenuity team lead. “The team’s goal is to keep Ingenuity ahead of Perseverance, which occasionally involves temporarily pushing beyond communication limits. We’re excited to be back in communications range with Ingenuity and receive confirmation of Flight 52.” Sixty-three days is a long time to wait for the results of a flight, but the data coming in indicates all is well with the first aircraft on another world. If the remainder of Ingenuity’s health checks are equally rosy, the helicopter may fly again within the next couple of weeks. The target for Flight 53 is an interim airfield to the west, from which the team plans to perform another westward flight to a new base of operations near a rocky outcrop the Perseverance team is interested in exploring. More About Ingenuity The Ingenuity Mars Helicopter was built by JPL, which also manages the project for NASA Headquarters. It is supported by NASA’s Science Mission Directorate. NASA’s Ames Research Center in California’s Silicon Valley and NASA’s Langley Research Center in Hampton, Virginia, provided significant flight performance analysis and technical assistance during Ingenuity’s development. AeroVironment Inc., Qualcomm, and SolAero also provided design assistance and major vehicle components. Lockheed Space designed and manufactured the Mars Helicopter Delivery System.
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cas-backwards-tie · 7 months
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Chapter Two: The Deal and A Meal
Baron Helmut Zemo x Reader
The Missing Title
Masterlist | Previous Chapter
Summary: After rounding up the entourage and getting debriefed on the mission, Madripoor and a woman named Selby await. Despite not knowing much about the place, it seems someone has a plan and it’s made clear what part you’ll have to play.
Words: 7.5k
Warnings: Insecurity, Sexism, Dubcon, Threats, Violence, Cursing, Illegal Activities, Guns, Attempted Assassinations
A/N: I intended to originally go through all of the second episode within this chapter, but it turned out to be way too long, so I had to cut it short and split it up into two (possibly three knowing what I plan for the next chapter) parts. It'll be fun though, I know it! (aka the 'meal' part of the title might have been previously in reference to a certain someone.) and thank you again to @imamotherfuckingstar-lord for essentially beta’ing for me ❤️
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After a stale biscuit offered by the elderly gentleman you've come to learn is named Oeznick, and a glass of water, you'd fallen asleep. The flight passed fairly quickly, and it wasn't until you were an hour outside the drop-off point that a warm and sturdy hand placed itself upon your shoulder. "wecken," an accented voice meets your ears as you stir from your peaceful nap.
"Rise an' shine," Sam's voice calls from off in the distance. Eyes blinking open you follow the calloused fingers up to its owner, surprised to find that it's the Baron who's woken you.
"When you're ready to change, I've placed your outfit in the lavatory," Zemo explains, hand lifting from your shoulder to gesture where the aircraft's restrooms are. Upon righting yourself, you find Sam running his hands down the lapels of his suit. With your half-awake state you're unable to bite back the smile tugging at the corners of your lips.
"Hey, I didn't pick this, okay? If you wanna thank anyone, thank the maniac over here- better yet, thank Buck since he's the one who got us into this mess in the first place." Sam turns his argument on his counterpart, the mischievously playful twinkle in his eyes landing on the man still sitting in his seat from earlier. Leg crossed over the other, small notebook open in his lap, Bucky raises his gaze to your friend.
"Yeah, like you wouldn't be doing something just as-- if not even more--dangerous if it weren't for my idea," the soldier retorts.
"So I'm hearing that this maniac is actually perhaps saving you some grace?" Zemo chips in, a smug look upon his face.
"Ha, you wish," Sam's voice bites back as you shake your head in amusement, exiting the cabin.
The lavatory is far more immaculate than you'd anticipated, the sleek shedua door leading into a room bordered with, and a sink cabinet made from the same polished material. There are rolls of towels sitting on a shelf beside the sink. Eyes taking in your groggy features reflected in the back-lit mirror, you don't spot the outfit until your eyes see a pop of color. Dangling from a hanger placed on the hooks at the back of the door is a satin cherry red dress.
With gentle fingers, you run them along the soft fabric. It happens to be one of your favorites, even if you're sure many people enjoy the smooth touch of it. Though you may consider whether your undergarments will work with this outfit--let alone if it'll even fit you--there's no better answer than seeing for yourself. After all, Zemo had said that this was for you. There's no other wardrobe in here, so it's not like you can pretend otherwise. It only takes a second to double-check and make sure you'd locked the doors and there are no cameras or an unfortunate happenstance of a double-sided mirror. With everything in the clear, you quickly undress, partially excited by the thought of trying on such a sexy and luxurious dress.
As you tug it up in place, shoulders supporting the straps, you're careful with it, not wanting to mar or maim it in any way. After all, it's not every day you're handling such expensive things. Initially, you'd been concerned about your undergarments, and while your bra straps are showing, it seems that simply tucking them beneath the draped fabric lining your chest doesn't leave behind a visible trace of the economic brand you own. The only issue is what follows next. Upon zipping up the back as high as you can, you find that the dress is snug against your curves. While that's not a style you usually go for and leaves you feeling somewhat exposed, you don't mind the way it looks on you.
Vision set on the mirror again, you find yourself running your hands down your sides as you take it in. The red material definitely contrasts against your skin, making your features pop in a different way than the more plain clothes you'd previously been adorning. Doing a slow spin, you take it all in; that's when you notice the issue... your panty-line is visible. Not to mention, the dress has a pretty high slit that ends just below the middle of one thigh. This realization causes the faint smile that'd appeared on your lips to turn downward.
Nevertheless, you continue. After all, that's only one hangup; there's plenty more to be done. Luckily, you'd brought some makeup with you. At the time you hadn't been sure why, but now the last-minute item you'd thrown in your duffle has clearly come to use. Though there could be debate on what sort of makeup style would look best in not only your picked outfit, but for whatever part you're playing. Escort? Lover? Arm Candy? Prostitute? You decide for yourself. Going for a classic smokey eye, eyeliner, and red lipstick, you make sure you look every point the part you're to play.
It's then that the final pieces come into play. There'd been a black cardboard box lying on the counter. Inside, you'd found a pair of black high stiletto heels which had a diamond encrusted floral-looking pattern attached to the back. Lips parting in a silent "wow," you can't help but enjoy them. The shoes fit perfectly, to your surprise, and while everything is in place, you decide that you're finally ready to return to the men.
"Holy...." Sam draws out the syllables as his mouth hangs open. Bucky's eyebrows raise as his blue gaze rakes over your body, taking in all the details.
"du siehst-" Zemo shakes his head, "wunderschön aus," he comments. Gloved hands tugging on the lapels of his coat, he clears his throat before turning his gaze back upon the men. "Hopefully everything is to your liking." While he doesn't look at you, the comment was in your direction, that much you know. Bucky nods in agreement.
"Never seen you so dressed up before," Sam teases, a playful smile arcing across his lips.
Eyebrows raising in surprise and amusement, you lift a finger to beckon him over. Sam obeys. "Firstly, you've seen me at the annual galas many times- and-" you clear your throat and quietly lean toward him, clearly going to whisper something. Sam recognizes this and lets you have access to his ear. "There might be a slight problem." The hint of concern in your tone is what makes him lean back far enough to gauge your reaction.
"Oh no- what is it?" He asks, not bothering to lower his voice. This comment garners the attention of everyone in the cabin, all the men turning their gaze on you. With a swallow of the anxiety rising to your throat, you try not to crumble under their gaze. Bucky senses your nerves and looks back out the window. Zemo turns his gaze away just enough to let you two remain in his peripheral vision, but make you think otherwise.
A hand gently gripping the bicep of Sam's suit, you lean in again. "You..." you sigh, turning your face away for a moment to gather yourself, "can see my panties. Clearly. I-"
"Okay-" Sam interrupts, instantly retreating from your touch as he puts his hands up. "I don't really need to hear about that, but I'm sure it's fine! It's fine- no one will notice." With a speedy glance toward the problem, his lips purse into a line. The reaction is what causes the men to return their gazes upon you, clearly left out of the loop.
"I don't- I don't know what to do about it," you whisper-yell in Sam's direction. With another look away from the men, your hair concealing the embarrassed look on your face, you gather yourself again. A sigh escapes your lips. "I don't know if I should-"
"What's the issue?" Zemo asks, clearly piqued in interest. While his hands clasp together, you can't be sure if you've offended him by the slight raise of his brow, or if he's simply determined to resolve whatever it is that's bothering you. Lips parting once more, your eyes turn back toward Sam.
"Don't look at me," he reasserts, hands raising in a childish manner. It's as if he's pawning you off to some strange man. You suppose he is, though you know how close he and Bucky are. Is Bucky a better judge though? A better critic of this? "I... think you actually oughta ask Zemo. He'd probably know better- no offense," he turns the latter half on Bucky. Almost as if he'd been on the same trail of thought as you.
"How can I help?" Zemo questions again, taking a step toward you. He tilts his head slightly, clearly trying to deduce the problem as he gives you a once-over. Nose wrinkling up in embarrassment, you let another sigh escape you before letting your head fall for a moment. Clearly, you have to do this. It's fine, though... or at least that's what you keep reminding yourself over and over again in your mind. With a raise of your hand, you summon him over. He obliges, leaving a little space between you as your relationship isn't as close as yours and Sam's. Albeit you'd have thought the man who's more like a brother would be more willing to help and hear out an embarrassing problem than a stranger. Obviously not, it seems.
With a mindless quick lick of your lips, you step closer to the Baron. Closing the space, you place your hand on the bicep of his coat as you lean in to whisper. "I... might have an obvious panty line problem. I don't know if I should take them off, or... I don't know, I mean- there's the slit, and, what if I-"
The touch of his leather-gloved hand resting on your bare arm makes your words come to a stall. "You don't need to worry, Liebling. If you want to dance or are afraid of exposing yourself, you can have my coat. I would, however, suggest taking them off for the mission, at least. Unfortunately, it would raise questions and look out of place for..."
"For...?" You pressure, wanting to have asked him earlier what part it is, exactly, that you'll be playing.
"For a high-end escort," he answers. "If this makes you uncomfortable, you may see if James and Sam are willing to let you await us at the meeting spot." Removing his hand, he remains in the closeness you'd created, wanting to be available for further conversation. However, you're all well aware of the approaching landing.
A shake of your head reveals your answer. "No, I'll do it. I just wasn't sure if that was the best option, or..." your words trail off and you give him a shrug of your shoulders. He nods in understanding.
"Problem solved?" Sam asks from the seat he'd retreated to during your exchange with Zemo. While his eyes (and Bucky's) never left you two, he had no doubts that you'd be able to come to some sort of compromise. A huff of annoyance leaves your lips at Sam's attitude. You roll your eyes in his direction before turning on your heels and heading back to the lavatory.
The last thing you hear before getting out of earshot is Zemo questioning Sam on why he couldn't have an adult conversation with a woman he's so close to.
________
It looks as if it's just rained, and while it smells somewhat revolting there's nothing you can do besides follow the men. Lagging a few steps behind (considering your heels) you can't take your eyes off the magnificent lights. The architecture something to be admired along with the mountains in the distance surrounding the city. Boats sit anchored all along the bay, and you wonder if they're night-fishing, or perhaps partying since the boys had claimed Madripoor was something of a party city when you'd been briefed earlier this afternoon.
"We have to do something about this, I'm the only one who looks like a pimp," Sam complains. "At least you look, fashionable," he gauges your expression, rolling his eyes upon noticing your amusement.
"It's not that bad," you offer, hoping to make him feel better considering he needs the confidence for this plan to work.
"Only an American would think a fashion-forward Black man looks like a pimp. You look exactly like the man you're supposed to be playing," Zemo states. Your lips part in shock and awe. He's not wrong, however considering who he's responding to, his comment might be a little out of pocket. The generalization of Americans is something you try not to take personally.
Before you can comment on who truly looks like a pimp amongst your group, Zemo continues. "The sophisticated, charming African rake named Conrad Mack, aka the Smiling Tiger." Tearing your gaze from the water once more, you find that Zemo not only has a phone but is handing it over to Sam.
"He even has a bad nickname," Your friend complains. Tilting the phone so you can see the image, a laugh bursts from your lips. "Hell, he does look like me, though."
"Can't deny that," you add on. If anyone's getting credit, it once again is Zemo. While Sam had criticized Bucky aggressively, you're starting to see why perhaps the Soldier went through with his plan. Continuing down the pavement, heels clacking against the hard material as your eyes roam the expanse of the bridge and city before you, the accompaniment of boots wetly stomping against the ground gives some sort of comfort. You're on your way, this will all be over before you know it.
"You smell this?" Zemo breaks the silence.
"Yeah, what is that? Acid?" Sam questions, indulging the conversation.
"Madripoor," Zemo answers. As a vehicle approaches, the ride Zemo had ordered not long before, he speaks again. "No matter what happens we have to stay in character. Our lives depend on it. There's no margin for error."
If you weren't nervous before, you were now. Although your intrigue about he smells and Zemo's nonanswer have left your mind, you know that anxiety won't help anything. No matter what happens, you have to act believable. Do whatever it takes. There's a reason you joined this mission, and there's a reason Joaquin asked you to help out. The car pulls a U-Turn and stops just a few feet away.
"High Town's that way. Not a bad place if you wanna visit," Zemo says, "but Low Town's the other way."
Anger once again infiltrates your system. Not only is Zemo giving out nonanswers and advice, you've walked over halfway down the bridge to High Town for what? Only to go back the way you'd come? As your mind starts to run over the possible reasons, you've been left no time to think as Bucky opens the door to the back of the car.
"And let me guess, we don't have any friends in High Town," Sam states. From your peripheral you see Zemo shake his head. He, of course, takes the passenger's seat. Most important people up front, you assume. While Bucky waits for you to get in, you slide into the middle and buckle up. Once he's in next to you and shuts the door, you're half-minded to thank him, but remember your rules: stay in character. If you were really the Baron's plaything you'd know that the Winter Soldier was nothing but something akin to more of... a doll, of sorts.
As thunder rumbles in the sky, you're glad that you guys had gotten in the car long before it started raining again. After all, your hair and makeup need to be presentable for this to work. The mindless soothing gesture of running your hands along the soft satin material of the red dress the Baron had picked out grounds you. As the ride passes you're simply happy to take in all the new scenery around you, admiring the nice vehicle's interior along with the way your acquaintances are dressed.
You hear the sound of motors before you're able to see them. While you can't exactly see the side mirrors of the car, you know there's more than just one on each side. As Sam looks around, so do you. Something sinks in your chest; whether it's fear or dread, you can't tell, but considering you're unsure who's manning the motorcycles now surrounding your car, it seems warranted.
Perception is a funny thing; everyone has their own, yet they're all vastly different. Self-aware people are hard to come by. In fact, you'd seen reports that only twenty percent of people are self-aware, while the outlying eighty percent goes through life blind. At least, that's how you'd surmise the data. Why is it funny? Well, it's simple. Everyone takes in certain things, and while you've always been once to take in all the fine details, there's another phenomena that sometimes follows secondary. Dissociation.
While the process is usually brought up as a form of coping with trauma, it never truly goes away once it comes up. Coupled with anxiety, time seems to be slipping away like a blur. Soon enough you're following Zemo down a walkway, focused solely on staying close. Upon approaching a series of stairs, you're standing over an enclave of Low Town. The lights, stalls, vendors, people, and activities all at a good viewing point from here.
Unaware of the fact that you'd stopped until Smiling Tiger bumps into your shoulder, you're shaken out of your stupor. He wasn't the only one to notice, however, as the next thing you know Zemo's taken ahold of your hand and is escorting you down the steps.
"Stay with me," he instructs, determined dark eyes searching your face. At the bottom of the stairs he tugs you by your hand in the direction you suppose the location.
He doesn't seem unfazed, yet the task of mentally processing your surroundings and staying in character almost feels like too much. Maybe this is why you were better off behind the scenes on most projects. It's the sight of guns, within view, at access, in foreign and unfamiliar territory that's doing this, you're sure. Though the thought that Bucky and Sam are there is somewhat comforting.
Following Zemo under a blue and purple neon sign in the shape of a screaming monkey, you can't help but smile. It's uncalled for, surely, but with all the conflicting emotions going on within your gut, you aren't too focused on your reactions.
Zemo says something, and you're sure it's Russian, however it's only the last word you can makeout as something that sounds like "Soldier" that lets you know he isn't talking to you. Walking through the crowded bar, Zemo releases your hand, only to wrap his plush-coated arm around you, keeping you close.
Though you're aware of the eyes falling upon your group, you don't entertain them, nor the whispers you start to hear filter up into a murmuring. It seems as though Zemo has a plan as he marches right up to the bar with you.
"Hello, gentlemen, and lady. Wasn't expecting you, Smiling Tiger." The Bartender greets, putting down the glass he was cleaning.
"His plans changed. We have business to do with Selby," Zemo states. Eyes drifting up to his face, you offer him a coquette smile before turning it onto the Bartender in hopes of enticing him just slightly. After all, your mother always said that honey works better at trapping flies than vinegar.
"The usual?" The Bartender asks, suspicious eyes turning on Sam. Luckily, the man instantly plays along and nods. Taking in the blue lights that shine down from the truss they hang upon, your eyes scan the walls which you now only realize are made from something other than simply art. With inspection, you come to see they're the skulls of what you can only guess are monkeys. Which makes sense, considering the sign you'd seen outside. Zemo orders you both a round of shots, clearly focused on business.
Hand finding the Baron's gloved hand which still lies on your waist, you unravel yourself from his hold as you turn in his grip to lean against the bar to face him, hand still attached to his. With a moment to breathe, you join his hand with your other, both hands playing with the glove, one hand's fingers running along the length of his arm.
As Zemo turns back to look at you, he's distracted by the sight of what the Bartender is making. A split-second look of stun turns into a smirk as the man releases an amused "Ah." With curiosity, you'd followed the Baron's gaze, only to be equally, if not more stunned. "Smiling Tiger, your favorite." Noticing you, Zemo can't help but let out a laugh.
Met with a gutted snake, you can't help as your eyes widen and lips part. It only takes a second to follow suit as you turn to Smiling Tiger and offer a slightly amused and tight-lipped smile. "I just never get used to it," you comment, playing along.
As the Bartender slides over the shots Zemo had requested, the Baron picks them up, offering one to you. Faces turning to Sam, you both take stock of his reaction. One of you is seemingly challenging him, while the other is offering as much support as they can through their guise.
"I love these," Smiling Tiger states with confidence. Zemo raises his shot to your friend, you following suit before clinking glasses with your fake lover.
"Cheers, Conrad," Zemo announces. Downing the shots, you both return your gaze to him.
"Mmm," Smiling Tiger hums in anticipation, lifting the shot for a moment before he grimaces and hesitates. Just when you're about to encourage him, the man downs it in one go and doesn't make a face. Another faint hum of what you assume is truly disgust, but comes across as an unsettled stomach or perhaps going down the wrong way emanates from the man. With a thumbs up toward the Bartender, the man looks skeptical for a moment before turning and helping another customer.
Eyes still on Sam, it isn't until someone approaches your left, practically invading your personal space that you right yourself. Zemo's hand shoots past you to push you behind him as he squares off against the man. "I got word from on High. You ain't welcome here," the man states.
The Baron makes a noise of intrigue and thought before clicking his tongue against his teeth. "I have no business with the Power Broker, but if he insists, he can either come and talk to me..." a slap of his gloved hand against the bar brings everyone's attention to his gesture toward the Winter Soldier.
"New haircut?" The man asks, turning his attention on the Winter Soldier, who stares him dead in the eye, unflinching.
"Or bring Selby for a chat," Zemo threatens the man. Hands moving to rest on Zemo's back, you pretend to comfort him, offering your physical touch as some sort of grounding, or at least a reminder that you're there. He looks between the Winter Soldier and the Baron for a moment before leaving. Zemo shakes his head, to which you retract your hands, unsure if he's bothered, annoyed, or something else entirely.
"A power broker. Really?" Bucky asks, annoyance obvious in his voice.
"Every kingdom needs its king," Zemo explains, resting against the bar, himself, "Let's just pray we stay under his radar."
"Or hers," you challenge, joining him in leaning against the bar, even if you're really gauging the other side of the room and its crowd.
"Do you know him?" Smiling Tiger asks as he turns to be the lookout this time. "Or her?" He adds for your benefit, as you share a knowing look.
"Only by reputation," Zemo answers, turning to look at Smiling Tiger. "In Madripoor, he is judge, jury, and executioner." Clearly, the Baron seems to disagree with your theory. In earnest, it really is only a theory. People often underestimate others, and while there's a good chance only a man could survive the streets and business from what you've seen of Madripoor so far, you never know.
As you join suit and turn to look at your friend, it's only after Zemo calls for the Winter Soldier that you notice the person approaching from your left. As the Baron engages with Bucky, commanding him in Russian, you watch the man continue toward the former and extend a hand. Grimacing, you shake your head in a tacit form of advice. Of course, he didn't listen.
As soon as the man lands his hand on Zemo the Winter Soldier grabs it and backs him up a few feet. Eyes glued to the scene, you watch as Bucky easily throws the man to the ground and breaks his arm. People begin raising their phones to record the event as the man groans in pain on the floor. Another man runs at the Soldier to come to the groaning man's defense before throwing a punch. With a quick one-two combo, Bucky kicks him into another man who'd been coming to help.
It's somewhat shocking, watching the Winter Soldier throw someone onto a table. The table collapses and yet that's not where it's going to end, you can tell by the way Bucky continues stalking toward him. With a quick shift up to meet Zemo's face you're appalled to find him smiling. "You're not going to stop this?" You ask, momentarily forgetting your role. A doll of the Baron's would know what to expect... wouldn't they? Yet the thought hadn't crossed your mind. Hands reaching out toward the Baron's sleeve, there's a quick movement over Zemo's shoulder. Someone attempts to hit him, yet Zemo catches their arm and uses their momentum to push them toward the Winter Soldier.
Making quick work of the attacker, his body goes flying into a criss-cross metal beam before slumping onto the floor.
"Didn't take much for him to fall back into form," Zemo comments toward Smiling Tiger. His tone is almost amused, as if the thought was meant to provoke something from Sam. Taken aback by the quick spiraling of events, you jump as the Winter Soldier slams a man onto the bar and Zemo's hands simultaneously wrap around your waist. "Would you rather get what we came for, or be injured, even dead?" He whispers in your ear, nose nuzzling into your neck for a moment before he releases you, still keeping one hand on your waist.
The sound of guns cocking all around you makes your heart start racing as you force yourself to continue playing the part. Staring at Bucky's metal arm choking this man atop the bar, his hands attempt to scratch and claw for freedom to no use. You wouldn't be afraid of the danger, not if you were his lover. You'd probably get off on it, probably be used to it... something that to your character is entirely false. Stomach beginning to feel as though it's knotting up, you watch as Sam breaks character, hand shooting out to rest on Bucky's shoulder.
"Stay in character or the whole bar turns on us," Zemo murmurs through gritted teeth to Sam before commanding Bucky again in Russian. You think he's congratulating him, commanding the man's release? You aren't sure.
"Selby will see you now," The Bartender announces, eyes set upon your group as the man below Bucky's hand starts wheezing.
"Thank you," Zemo replies, nodding in the Bartender's direction.
In a matter of minutes, you've been led down corridor after corridor of sketchy, colorful doors and graffitied walls. With Zemo by your side, he keeps his hand snug on your hip as his arm snakes around your waist, keeping you close. Now that you're being led behind the scenes of the public fronts, you're able to see that things are much more dangerous than you'd been led to believe. Cages line the walls of one room, different pricey items inhabiting their safe spots. On tables there are guns, drugs, and more money than you've ever seen in one place at one time. Cameras line a row of desks, the security clearly high, and well needed if your parts are the type of crowd they normally get.
"You should know, Baron, people don't just come into my bar and make demands," a white-haired woman speaks from across the room. As the guard with some type of rifle stands aside, it's clear you've come to your stop.
"Not a demand, an offer," Zemo clarifies. As he sits across from her in an armchair, he drags you with him, placing you on his knee. This time you know the part you're playing, and with the physical closeness, you figure it doesn't quite look right. Backing yourself up onto his lap, you turn your upper body toward him, slinging an arm around his neck and bringing your head to rest against it so you can pretend to admire him.
"A lot has changed since you were here last. By the way, I thought you were rotting away in a German prison. How did you escape?" Selby, the only person you can assume is her, based on how she holds herself, asks. She's testing him, you know that.
From her question, you know now is the time you can play. "We don't talk about that," you bite. Eyeing the velvet, patterned suit she wears, you take in her leopard-print tie and snakeskin couch. In your opinion, it's all so tacky. A two-thousands sort of 'elitism' look. Outdated certainly.
Zemo's gloved hand pats your hip a few times, his brown eyes turning to you, brows furrowing just for a moment. "It's fine, Meine Süße," he responds, voice much quieter and gentler, "I have not seen Selby in a long time! The question is only reasonable," he announces, turning his attention back on her. With a shrug, he answers. "People like us always find a way, don't we? I'm sure you've already figured out what I'm here for."
"Now, who's this?" A smirk tugs at the corner of her lips before she points at Sam, not taking her eyes off you as she gives you a once-over. "You're taller than I'd heard, Smiling Tiger." With a playful motion of cat claws, Selby purrs in his direction before finally turning her attention back on the both of you. "What's the offer?"
"She's none of your concern. Tell us what you know about the super-soldier serum," Zemo lifts you onto the arm of the chair before standing and rounding the chair to pat the Winter Soldier's arms. "And I give you him. Along with the code words to control him, of course." Running his gloved hands down Bucky's chin before jiggling it, you're stunned that the man hasn't broken once. "He will do anything you want," Zemo offers.
Selby begins to smile, and you think he's got her. "Now that's the Zemo I remember," she bemuses, to which, he grunts in acknowledgment, "I'm glad I decided not to kill you immediately-" she pauses, "-Yeah, you were right to come to me. Arrogant, but right."
The Baron listens, his face stoic as he walks your way. Plopping back into his seat, you let your hand snake its way up his shoulder and onto his collar as you play with the fluffy speckled fur.
"Now, you know I hate to ask things twice, but how do I know your little tramp won't go running around spreading things on the street?" Selby threatens. Eyes darting from Zemo to her, you can't help the way your eyebrows furrow and anger begins to simmer in your gut.
"Because she's not a tramp." Venom seeps from his voice. In an instant he's dragging you onto his lap again, gloved hand gripping your chin and turning your face to meet his. Without a moment to think he's pressing his lips to yours with a fervor you were entirely unexpecting. Gasping, you retract for a moment, eyes searching his for only a moment before you reconnect your lips. This is your part, this is what you have to do. You should've expected it, but here you are.
With the understanding that this is life or death, you know you have to make this convincing. As soon as he returns the kiss again, you revel in the way his plump and plush lips dance with your own. His hands slide from your waist downward, dangerously low, yet not quite touching your butt. You let yourself moan against his lips. While your dress is long, you're able to move enough to straddle him, even if it's tight. Noses brushing against one another as you both deepen the kiss, it's only once your lips part slightly, each of your breath fanning across the other's cheek in rapid pants that you find yourself grinding against him.
Upon realization you must've stopped, because it seems as though Zemo recognized your hesitation. Parting from the kiss, he rests his forehead against yours for a moment before lifting you again to rearrange you to sit across his lap this time. "I don't need to explain my relations to you, Selby, but I'll say this: if she's going anywhere, it's not without me." There's once again a determination in his eyes that you find yourself unable to tear away from. While you stare at the Baron, taking in every fine detail of his face, he doesn't meet your eye. Instead, his darkened eyes remain set on Selby.
"The super-soldier serum is here in Madripoor. Doctor Wilfred Nagel is the man you wanna thank-" Selby concedes, the mentioned named garnering your attention. "Or... condemn, depending on what side of this you're on. The Power Broker had him working on the serum, but...things didn't go as planned."
"Is Nagel still in Madripoor?" Zemo asks.
"Oh. the breadcrumbs you can have for free, but the bakery is gonna cost you, Baron," Selby taunts. Standing, she starts to cross over to the two of you, "And before you get all cute on me, don't think you can find him without me."
Suddenly there's a buzzing coming from Smiling Tiger's pocket. Everyone freezes. Eyes flitting to Sam, you don't dare break now.
"Answer it," Selby demands, "On speaker." The Winter Soldier crosses the room, now standing behind Selby, while she calls over one of her own guards. The biggest one.
"Hello?" Smiling Tiger greets.
"Hey, um, we need to talk about this situation. It's been drivin' me nuts," the voice of a female answers.
"What situation exactly are you talkin' about?" He responds.
"Are you high? You know what situation, it's the only situation me and you have," the voice retorts, getting agitated. Eyes on Smiling Tiger, you can still see out of your peripheral vision that Selby begins rounding the Winter Soldier, checking him out, you're sure.
"What situation, Sarah? Say it," Smiling Tiger demands. Sarah? That's... his sister. Shit.
"The damn boat. And watch your tone, okay? I let you slide at the bank," Sarah explains.
Selby begins to approach the armchair, the sound of something dragging across fabric makes you think she's grazing the chair to intimidate you all. Smiling Tiger scoffs. "The bank? Yeah. Laundered so much..." He chuckles as if he were doing his best 'villain impression' and not actually in a life-or-death situation. "Yeah, they'll come around."
"If that was the case, then why'd they dog you out, Big Time?" Sarah questions. This isn't good, this is poking holes in his character. You know this must sound suspicious to Selby. Eyes finally beginning to break, you turn your gaze toward Bucky for a second, his gaze unmoving, so you turn back to meet Zemo's gaze. His hand tightens on your waist.
"Yeah, you damn right I'm Big Time. You'll see when I have that banker killed," Smiling Tiger threatens.
"Cass! What'd I tell you about the Cheerios? I don't have time for this! Sam, I'm sorry- let me call you back." The beep of the call ending fills the room.
"'Sam'? Who's Sam?" Selby asks, eyes gauging you all. "Kill them!" The command comes quick, yet the bullet comes quicker. Glass breaks somewhere behind you and you're jumping in your skin. Sam goes for the man beside him, Zemo throws you off his lap. Bucky grabs the man to your left, knocking him out with his own gun before you're all running to the exit, or rather, the door you'd come in from.
"They're gonna pin this on us," Sam warns, back against the door as he's armed with one of the men's guns. Bucky stands lookout with the gun he'd picked up. Now you're panicking, wondering why the hell you didn't pick up a gun?! Heart thumping wildly in your chest, you run a hand through your hair, anxiety rampant.
Zemo sighs. "We have a real problem now, so leave your weapons and follow my lead," he directs. In an attempt to play nonchalant, you all exit the casino you'd entered and wind through the confusing corridors until you're back in the bar you'd come through originally. Walking out of the bar, you're doing your best to keep up in stride with the men as you're not as tall, and your strides certainly don't match theirs-- even in heels.
It's only once you're out on the street that you hear phones chiming left and right, everyone's eyes falling on your group. Motion from your right garners your attention and you stumble, a woman within a shop's window making a finger gun towards all of you and shooting you repeatedly. "This is not good," Zemo states. Almost at the crossroads just beyond the train tracks, the lights above you go out. Someone ahead of you starts unloading a clip, the banging of metal and clinking of empty casings ring throughout the air.
Everyone ducks, "Shit!" you hear Sam yell, while you'd made a noise that could only resemble someone being punched in the guts. A hand grabs yours and tugs at you. It's Zemo. Running after him, he guides you through the streets of Madripoor into an alleyway and around trash cans, litter, boxes, and through gates.
On the corner at a crossroads of which path to take, you spot quick movement from your peripheral vision on the left. Pushing Zemo into another alley, you hear a metallic boing echo, a telltale sign of ricocheted fire. Someone is clearly still following you both. His dark eyes widen in surprise, and though the moment feels drawn out as you both stare at one another, a nearby bang reignites his fervor. Tugged through the dirty, puddled streets of Madripoor. You're approaching another road when Zemo pushes you behind the wall of a deserted outdoor booth.
A gloved hand covers your mouth as the Baron crams himself between you, the wooden pallets of the vacant vendor stall, and the brick wall of the alleyway. There's a slight light flooding out from one of the apartments on the second story. In this, you see the wild look in his brown eyes. Ignoring the obvious closeness of your chests pressed against one another, and the rapid beating of your hearts thumping, you can't help but realize where your hands are. Having reached out in the heat of the moment for some sort of stabilization, your palms rest against the thick fur coat on either side of his hips.
Before you can question his intentions, the wet pounding of boots echoes down the alleyway. Whoever had been pursuing was running, only for their footsteps to stall. The constant pounding turns into an occasional splash as they step through puddle after puddle. Feet uncomfortable as Zemo's leg had wound up between yours, you slightly shift under his weight. He shakes his head, clearly worried about the person as their footsteps start to sound more and more distant. If either of you make a noise, they'll come back.
Luckily, they don't hear, it seems as the footsteps get more and more quiet, more distant. Though Zemo doesn't move. Another half a minute passes before he finally releases you, letting you exit the hiding spot first. "My apologies," he offers, clearly wanting to make his intentions clear. "I only meant to-"
"-Save us, I got it," you cut him off. "thanks." Not wanting to further discuss or acknowledge what'd just happened, you try to put it out of your mind. Ignore the flickers of desire that had bubbled up upon his proximity.
"Precisely," he adds. While it seems he wanted the last word, it doesn't go over your head how both of you seem to want to move on or change the topic. Refocusing on what's next, you realize finding Sam and Bucky might be hard given you're in unfamiliar territory.
Following Zemo through the streets, it doesn't take long for the nearby sound of Bucky and Sam bickering to alleviate your worries. Hot on their trail, you and Zemo give each other an amused look before running off in the direction of their sound.
"You seem to have a guardian angel," Zemo states, bewildered, as the both of you round a dumpster and meet up with the rest of your group. Relief fills you as you're more than grateful you'd found them and you're all still seemingly in one piece.
"Well this is too perfect," A feminine voice states from behind you. Upon turning you find that a gun's being held to your group, though more specifically, him. "Drop it, Zemo," she commands. The Baron puts his gun on the ground and you back up, watching as Bucky squints in her direction, while Sam raises his hands in surrender.
"Sharon?" Bucky questions. The name sounds familiar, though you can't place her face or name. The woman still approaches, gun aimed at Zemo.
"You cost me everything." Her tone is low... her eyes dangerous. She's clearly here for one purpose and one purpose only: she's going to kill him.
"Sharon, wait-" Sam begs, and you all find yourselves joining him in raising your hands in surrender. Placing himself between her and the gun, Sam defends him "-Someone recreated the super-soldier serum and Zemo had a lead," he explains.
"Well, that explains why you guys are here, and Selby's dead." Righting her head from having tilted it while assessing all of you, she continues to eye each one of you.
"So what are you doing here?" Bucky asks, daring to take a step forward. With the way there's still a pit in your stomach, it takes a moment to dawn on you. He's deescalating the situation; he's using a military tactic. Or perhaps a psychological tactic, you're unsure. Either way, he's doing something, which is better than you can say for yourself.
"I stole Steve's shield, remember? I also took the wings for your ass-" she points the gun at Sam, then at Bucky, and finally Zemo. "-so that you could save his ass from his ass. Unlike you I didn't have the Avengers to back me up. So I'm off the grid in Madripoor," she explains. Doing mental calculations in your mind you try to place how a woman like this could have access to Steve's shield. That's when it hits you. Sharon Carter, the woman who'd been in a relationship with Steve for a while. You'd heard her mentioned once or twice by Sam and Joaquin, she held a high-ranking position in the CIA until... well, until the whole ordeal happened with the Avengers... with Zemo.
"Hey, don't blow smoke at me. I was on the run, too," Sam argues.
"Was. Is. Big difference. I don't speak to my family anymore. I can't. My own father doesn't know where I am," she clarifies, finally lowering her gun. With everything you've put together, it makes sense why she'd be angry at them. Hell, why she'd even want to kill Zemo, you get.
"Listen, Sharon we need your help," Bucky states, taking another step closer. Sharon chuckles, an incredulous look on her face you recognize all too well. They're asking for her help... again. After she says she's lost everything because of them. "Please," Bucky begs. Sharon sighs, and you finally feel your shoulders droop and relax a little. While you don't know her personally, you feel for her. With all that'd happened in the last few minutes it only comes to realization now how the guys had taken each moment of conversation during their attempts at deescalation to from a blockade in front of you and Zemo.
"This isn't over," Sharon warns, "I have a place in High Town. You should be safe there for awhile." With a nod of her head in the direction you'd come, Bucky follows her. You follow him, and looking back momentarily you spot Sam pushing Zemo.
~~~~~~~~
forever taglist: @ohdamnadam , @safarigirlsp , @jynzandtonic , @moonlightsolo
tmt taglist: @wheres-mylove
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By Ashley Strickland, CNN
After completing 72 historic flights on Mars over three years, NASA’s Ingenuity helicopter mission has ended.
Originally designed as an experiment, Ingenuity became the first aircraft to operate and fly on another world, lifting off on April 19, 2021.
Imagery and data returned to NASA’s Jet Propulsion Laboratory in Pasadena, California, showed that one or more of the chopper’s carbon fiber rotor blades was damaged while landing during its final flight this month. The team determined that the helicopter is no longer able to fly, according to the space agency.
Ingenuity, which had traveled to Mars as the Perseverance rover’s trusty sidekick, is sitting upright on the surface of the red planet, and mission controllers at NASA’s Jet Propulsion Laboratory have been able to maintain communications with the rotorcraft.
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bruuhky · 2 years
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• Carlos Sainzs Imagine
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aviaposter · 6 months
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Yakovlev Yak-40 Vologda Aviation Enterprise
Registration: RA-88188 Type: Yak-40 Engines: 3 × Ivchenko AI-25 Serial Number: 48-08 First flight: Mar 1976
Vologda Aviation Enterprise is a regional airline with its head office on the territory of Vologda Airport in Vologda, Russia. It operates scheduled domestic and regional passenger services, maintenance of commercial flights, transportation services for gas and oil pipelines, as well as provides search and rescue operations. Vologda Aviation Enterprise traces its history back to September 1, 1931, when the first aircraft landed on the new air-strip, flying on the route Moscow – Yaroslavl – Vologda – Arkhangelsk. In 1969, the airline received its first Yakovlev Yak-40 aircraft. In 1978 a new Vologda airport was built, it gave impetus to the development of aviation in the region. The current structure of the Vologda fleet includes Yakovlev Yak-40, Antonov An-2 and Mi-8 helicopters.
Poster for Aviators. aviaposter.com
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mindblowingscience · 2 months
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The search for water on Mars could include a hunt from Red Planet skies. An early-stage vehicle, affectionately called MAGGIE, would search for water on Mars from high in the planet's atmosphere. In fact, MAGGIE just received its first tranche of funding from NASA on the long road to getting ready for flight.
Continue Reading.
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laurarolla · 1 year
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All That Matters: some thoughts on Destiny 2, player narrative agency, and what should happen next.
Spoilers under the break for Season of Defiance’s Mission:Jailbreak and thoughts on what I feel should happen next.
So, back at the launch of Lightfall, Amanda Holliday’s aircraft was shot down attempting to stop the Witness from meeting the Traveler.  After we rescue her from the Shadow Legion, she decides to remain on the front lines with Devrim, Crow, and Misraaks, working as one of the newly knighted Queensguard.  With her previous vendor duties inherited by Rahool, a lore book and cutscene dedicated to her past and her motives, and a trailer that practically screamed “this season, someone dies,”  the writing was definitely on the wall for Amanda to die this season.  Today, upon hearing her mention Cayde in the initial story briefing, I knew her time was up.  Filled with dread at what I knew was coming, I started the Mission: Jailbreak and hoped against everything that there would be a surprise at the end.  There wasn’t much of one, excluding yet more proof that Eramis isn’t irredeemable, but also setting up the dominos for her to possibly face the business end of Crow’s Golden Gun before the next season is up. First of all, damn Bungie could not have been unluckier with this timing.  The scene of Zavala grieving over a covered body literally 3 days after the passing of Lance Reddick has been unavoidably bound to that real world loss, and caused both a pain many players weren’t expecting to feel today, and cutting off the players from the emotional weight that the sequence was supposed to carry.  I do not envy Bungie’s writing team, and I have to assume they are feeling really rough right now themselves, so I certainly hope this doesn’t turn into a whole thing with the worst impulses of the community right now. Second, the funeral scene is really heavily reflecting the same scene regarding the death of Cayde-6, with Crow taking on Ikora’s role, and Mara echoing Zavala’s grieving voice of reason.  Crow calling on us to take vengeance with him, knowing what we did to Uldren, hits hard, and Mara’s grief afterwards hits harder.  Thing is... I don’t want revenge.  I’ve grown tired of vengeance.  I wanted to be able to stop it from happening in the first place.  I knew it was coming, and I knew I was powerless to prevent it.  
We are actors in the world of Destiny, and no matter how loose our script, we cannot change the path of the scene.  We can do little but point and shoot, with the world changing around us more than us changing the world.  This is a basic reality of video game narratives and also our own lives, as our agency is always limited by some outside factor, but I’ve found myself thinking again and again about how the Young Wolf can do so little to truly change the path that the story will follow.
Now, as for Amanda, should she return as a lightbearer?  I’m very much on the side of “NO” in this case.  I feel her story would be undercut by bringing her back.  However, I have an idea for how to use the concept to tell another story about letting go.  The original Chaperone is buried somewhere along the road to the Last City, as we learn from the lore books this season.  Crow, unsatisfied by vengeance and wishing to use the power of Deepsight to restore the newly raised Amanda, works with us to find the original, and offers to use the artifact on Mars to try and restore Amanda’s memory.  However, Amanda, risen as a Titan (I won’t explain why a Titan but it does make the most sense), rejects the idea of having her memories restored, believing it’s important to let the Amanda she once was rest, a metaphorical reunion with her beloved parents and her dear friend Cayde.  And thus, the original Chaperone, along with her own personal one, recovered and repaired, are placed in the tower as a monument for those who have given everything for the sake of others, a monument to Legends without the Light.
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