probably an unpopular opinion but i still think Splatoon 1 has the best graphics style in the series
the graphics were so much moodier and darker, shadows were really prominent giving it a much more gritty and realistic feel
The far-off environmental elements had a nice blur that gives them a bit of a dreamlike quality IMO.
I know the top picture is a sunset level, but; seriously is it just me? Why is everything in Splatoon 2 SO CRISP AND BRIGHT AND NEON? I talked about (probably 2 years ago at this point) how Splatoon 2 feels like it's an evolution and commercialization of Turf Wars into a product and a brand rather than how in Splatoon 1 they had a much more backstreet, discreet, shady feeling. And I feel like the graphics carry that over weirdly enough.
But most importantly, the ink and the Inklings themselves; ever since Splatoon 2 came out and people started going "omg the ink looks so good now!" i. literally never agreed with that. even with Splatoon 3 i STILL THINK the ink looks the best in Splatoon 1. In Splatoon 2 and 3, they have really been leaning into making the ink extremely neon and super saturated, and I don't think it looks great. I can't really even pinpoint the difference here (especially not with the Inklings themselves, but).
(Splatoon 1 above, Splatoon 2 under)
The Inklings in humanoid form don't stray away from having dull or dark colored tentacles in different lighting conditions, and even the ink itself is nowhere near as saturated as it is, leaning more into quieter or pastel tones. Again, it makes it look nice paired with the darker graphics of the game, and somehow it feels really at home and pretty natural? The difference in the model of the Inkling itself is also a mystery of me, it might be a case of less shading or less specular making it look flatter and that's more pleasing to the eye than how shiny they are nowadays, ESPECIALLY in Splatoon 2. The ink is notably flatter than it is in newer games, and if it wasn't obvious I definitely think it still just, looks the best? Don't ask me how. (The squids also look amazing. Like gummy.)
just thought about putting that out there. Anyone else's thoughts on the games' graphics?
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Feeling a little sick today, so figured I'd do some self-indulgent art of some of my favorite older pokemon designs. Contemplating setting up a Patreon or something similar to a room a project of sketching every single Pokemon, but maybe not too soon.
Pencil sketch, having a lot of fun working with pencils again!
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Beautiful solarpunk visuals in this short animation from the Gobelins School of Animation. The rest of their catalogue of short, creative, and diverse animations on Youtube are well worth checking out.
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Some art I made earlier this month based on an AUpril discussion in the muderbot discord! We were talking about how Murderbot's visualization of itself in the feed might have changed over time. @elexuscal suggested the circle-within-a-circle to evoke a helmeted SecUnit as its original feedsona, and that Murderbot might have removed the company branding and gone from red to black when it hacked its governor module. These were also inspired by @broken-risk-assessment-module's super cool module feedsonas (for risk assessment, threat assessment, education, and governor). I tried to simplify her designs into shapes that would evoke the more personified versions that they might evolve into over time. (It would be fun to explore more of the steps in between, as murderbot slowly begins to visualize itself more and more like a person! But these drawings took longer than I expected and I didn't get to it. Maybe someday I'll come back to them!)
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