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#folkland
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In case some of you have missed it: Tim Downie has a podcast about British folklore with fellow actor Justin Chubb and it's absolutely amazing.
Go get your Gale infodumping fix, girlies 💜
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lavender-tea-fling · 4 months
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Heyyyy my fellow Gale Girlies Tim Downie has a REALLY fascinating podcast (FolkLands) with Justin Chubbb about hidden pieces of English Folklore which is a) fascinating; and b) it is a JOY to hear Gale’s voice talking about some REALLY INTERESTING STUFF with awe and excitement, y’all gotta check it out
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vicsplinters · 2 months
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Tim Downie defending a woman's right to pockets in the Folklands podcast was an unexpected pleasure.
https://open.spotify.com/episode/6NX2mTTY4e2feBOqoXe4tR?si=Hxx_p-QiTSuL1PvHZDd9Cg
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mothladders · 6 months
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Brought Gale too~
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The Shire was divided into four quarters, the Farthings anyway referred to, North, South, East, and West; and these again each into a number of folklands, which still bore the names of some of the old leading families, although by the time of this history these names were no longer found only in their proper folklands.
"The Lord of the Rings: Prologue" - J.R.R. Tolkien
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0hwonderboy · 1 month
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im running out of tim downie content… starts shaking
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linuxgamenews · 3 months
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Revamp and Redefine: Get Ready to Play the Latest version of Folklands
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Folklands new Demo for the relaxing settlement builder game is worth playing on Linux and Windows PC. Thanks to the amazing team at Bromantic Games for their work in bringing these dynamic update to life. Due to make its way onto Steam. So lets dive into what's new and improved in the new Folklands demo for Linux. This is not just an update; it's a complete overhaul that promises to redefine your experience. And it's coming this week. First off, the graphical upgrade is a game-changer. The team has gone above and beyond, fully revamping the landscape and settings. Letting players step into a vibrant world where every tree and reed dances in the wind, and wildlife roams freely. It's not just about looking good; it's about feeling alive and immersive. Now, let's talk about the redesigned quests and tips system. We've all been there, trying to figure out the ins and outs of a complex world. The new tips system is a lifesaver, offering guidance just when you need it. Plus, the Folklands buildings in the new demo aren't just structures anymore; they're information hubs with useful stats and tips to boost your efficiency. This means less guessing and more strategizing. The introduction of new buildings and features adds layers of depth. Exploration towers are a standout addition. They're not just about expanding territory; they also unlock vital resources. And bridges? They're not just for crossing water; they're also a symbol of progress and development in your world. Farming has received a major facelift in the new Folklands demo as well. Dynamic fields that grow around your farms add a realistic touch, due to make your agricultural efforts more rewarding.
Folklands trailer (before the new Demo)
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But that's not all. The new demo packs a bunch of other things in Folklands. We're talking about settlement customization with names and crests, fresh in-game music, and smarter sound design that reacts to your direction. The onboarding tips and villager quests add layers of engagement, making every decision more impactful. And there's more for the management fans. Detailed statistics for tax, maintenance, fire, and more give you a clearer picture of your settlement's health. Player trading and tier information add new dimensions to your strategy, while pinnable resources keep you on top of your game. The social aspect also gets a boost in Folklands, with a new Pub building and a Beer resource for the new demo! And let's not forget the Brewery production building, which is a neat addition for those who like the details of production and resource management. Villagers are more expressive now. They let you know when they're unhappy, hungry, or need a roof over their heads. This means you're more connected to their needs and can act swiftly to keep your settlement thriving. There are improved animations, build order prioritization, and even variable walking speeds for villagers based on road quality. And in dramatic situations, you'll see folks gather around burning buildings – a small detail, but it adds so much to the atmosphere. The team has worked tirelessly to bring this all together, and it shows. This isn't just an update to the new demo; it's a transformation that promises to make your time in Folklands more engaging, immersive, and fun. So, keep your eyes peeled for the release this week on Steam for Linux and Windows PC. It's going to be epic.
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Currently getting into #TheBlackTapes while waiting for #OldGodsofAppalachia , #FolkLands , and #TheMagnusProtocol to have new episodes. Horror podcasts while doing chores FTW #TMA #OGoA #TMP
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silvandar · 2 months
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Dream of Gale in deep discussion about british folklore? Oh boy, do I have a podcast for you :)
Hosted by Tim Downie (va for Gale BG3)
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reyofsunshne · 6 months
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For my tadfools only, I have begun to create a fanfiction of Gale,,, as if it were a biographical analysis and an actual academic text.
Is this inspired by listening to Tim talk for hours on Folklands?
Yeah.....
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folklandphoto · 11 months
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Folkland Photography
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vicsplinters · 6 months
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Not the absolute queen Beth Park mentioning this podcast on her Tik Tok and the Gale girlies going wild (...I'm a Gale/Halsin girl and have accepted this about myself)
https://spotify.link/PPAuLJFZPDb
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outlander-online · 5 months
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mikaelmarkolainen · 2 years
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Folklander, Atlantida Timetraveller
Alphatheon Symbols
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linuxgamenews · 5 months
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Create a Thriving Settlement in Folklands
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Folklands settlement builder game has a Demo available for both Linux and Windows PC. Thanks to the creative minds behind developer Bromantic Games. Available to play and Wishlist on Steam now. In Folklands, you get to create and manage a peaceful village on Linux. The goal is to make a thriving community where your villagers, called 'folks', are happy, have jobs, and are safe. Similar to being the leader of a small town, where you decide how to gather resources, grow food, and build homes. Due to be playable in single-player, online PvP, LAN PvP, and cross-platform multiplayer. The Demo version you can try has a lot of the features you'll find in the full version, but not everything. The developers are still adding more details to make Folklands even better. Since they're focusing on making the title a bit challenging but still something you can relax with. If you're curious about how the whole thing works, there's an official website that explains more about how you can progress. It's pretty detailed and helps you understand the steps you need to take to build your village. One of the key parts of Folklands is trading and how your village grows. Trading is important since, you can't mine or make your own tools. So, the developers added a way for you to trade with neighboring kingdoms. This lets you get the tools you need to keep improving your village, even in the demo version. It's also a sneak peek at how you'll interact with other places in the full release.
Folklands updated demo gameplay
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Another big change is how new folks come to your village. Earlier, new villagers would just appear whenever you built a new house. That was similar to other games that inspired Folklands, but it didn't quite fit right here. So, the developers changed it. Now, new folks will come to your village regularly if the people already living there are happy and if there are enough empty houses. But watch out—if your villagers are unhappy because they don't have enough food or water, they might start leaving. There are also improvements to make playing Folklands easier and more enjoyable. For example, many buildings in the game provide certain services, like tax collection or fire fighting. An update will make it more clear to see which areas these buildings cover. This helps you plan better, as to where to put them. Another update is about building roads and buildings. When you're laying down roads or putting up buildings, you'll now see markers. These markers show you where the entrances are and if they're connected to your road network. They also show you the outline of each building, so you know why you can't just put a road through someone's backyard. All these Folklands updates are coming to soon for the settlement builder, and they're part of the journey towards the full, more complete version of Folklands. Due to be released later. It's exciting to see how this village-building adventure is shaping up. And it's something you can dive into and enjoy as it grows and improves. Available on Steam for Linux and Windows PC.
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