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#follow me and I'll follow back
gwen-spacey · 1 year
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Hello!!! I’m Rayne and I haven’t been on tumblr in soooo long. Pls send me good blogs to follow!!! Or follow me and I’ll most likely follow you back!
Here’s me, in lingerie smoking weed bc why not?
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mobius-m-mobius · 6 months
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Lokius in Loki 2x02 - "Breaking Brad"
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babygirlkaramatsu · 8 months
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hello, my fellow karamatsu comrades.
⛔ BLMATSU / PROSHIPPERS DNI!! ⛔
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lillazyboithings · 6 months
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"Hello, Fwendy wends"
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I hate this bitch so much (/affectionate)
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podcastwizard · 7 months
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if i put all my followers in a room* i would need a building at least the size of the mercedes-benz arena in berlin, germany, which is a pretty fun thing to think about.
*bots notwithstanding
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sprout-fics · 6 months
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Some thoughts about MW3 and then I'm logging off for a few days I think. Honestly the amount of brutality in this game touched a raw nerve considering recent events and I need a reset
The game was rushed. There's no denying that. It is extremely clear which levels were carefully designed and which ones were just recycles of gameplay in warzone.
I found the 'weapons free' levels to be extremely disappointing. What I loved previously about MW2019 and M2022 was the very meticulous paced gameplay that was realistic and believable. Instead we had Soap on his own gallivanting around an armed island fortress with zero stealth and zero planning. Alone stealth mission who? It was clearly just code from warzone and I really really disliked it
The plot was disjointed and hard to keep track of. Makarov is here, now he's there. Here's Yuri for a split second, bye! Plane crash, and for what? There was a distinct lack of cohesiveness that came with the previous two games
Part of this lack of cohesiveness is that we play as everyone except Alex and Ghost. That's a total of 6 or so roles, when the previous campaigns had 3 max (Alex, Farah, Gaz for MW2019, and Gaz/Soap for MW2022) This is particularly disappointing because I felt the limited number of roles was a major advantage over the originals, which also felt disjointed at times with the sudden transitions of POVs
Most of this gameplay was Price, which I heavily disliked. I appreciate Price best in his role as a supervisor, as overwatch guiding the younger sergeants through missions. It suits his character, as opposed to him getting shot at and barking about his need for cover. it erases a lot of his character to find himself in a vulnerable position like that. We should have focused this campaign to Soap, Gaz, Farah, and maybe Laswell
A lot of the missions could have been shortened to cutscenes, which would have made them more comprehensive and would have allowed for better flow of the storyline. Instead we have Farah and Price...wirelessly hacking things? if we're going for realism that's just not it.
The game relies too heavily on Warzone cutscenes, which I felt the other two games did less of, which was a good strength as it attracted a different and more diverse audience
I hated the Graves Shepherd subplot. I'm glad Shepherd got his comeuppance, but other than that I hate that Farah just 'Oh he attacked my allies? Oh well.' Because frankly I feel like it goes against her character. Feel free to disagree with me on that, but I really just didn't like that aspect of the game
The amount of civilian brutality was really hard to stomach. I understand its just poor timing on the game's part due to recent events, but even the airplane level and comments made by Makarov's men just...had me walk away from the playthrough for a bit because it disgusted me so much. I get that such scenes were needed to drive home Makarov's villainy, and maybe it's just current events, but it really did feel like overkill
We barely got to see the team, I feel like. One thing I loved about the previous two games were the small asides of banter and interaction we got. We got absolutely none of that in this game, and it speaks to the rushed quality and really subpar production. The banter and interaction in the 'Alone' mission in MW2 was what made it popular. In this game, Soap and Ghost barely say five words to each other. I really miss the team dynamics we saw
No Roach. Enough said.
Finally- Soap's death. This may be an unpopular opinion. It was completely meaningless. Makarov got away. He didn't get any last words. Even in the originals Soap was able to say something to Price. It was pure shock value, plain and simple. It added nothing to the plot that hadn't already been done, and I fully believe the devs shot themselves in the fucking face by taking away arguably the most beloved character in the fandom. That was the final straw for me.
I was considering maybe purchasing the games, but at this point I'm not even going to rewatch this campaign, let alone play it. In fact, I won't be watching future games either. I'm fully done. I'll be writing according to the MW2019 and MW2022 timelines, but this game does not exist to me. I'm disappointed and upset by the quality of this compared to the previous two games, and the way they tried to make up for it with pure shock value.
That is all. Goodnight.
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emberglowfox · 9 months
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closing time
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acatpiestuff · 5 months
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pose practice.
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diioss-art · 11 months
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OK so I watched the turtle show and I wanted an excuse to design cool racing suits so.... here u go. Formula 1 AU or something
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optimusxmello · 7 months
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My lack of self control means I just keep adding WIPs to my ao3 account because I keep getting ideas and there's no one to stop me.
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soyochii · 2 years
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One thousand bad habits, but you are by far the worst <3
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definitelynotrhi · 10 months
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omg did you hear?? the waa is using new business ads!!
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paxcallow · 1 year
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he just really believes in her
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latexwife · 28 days
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a silly billy
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Baurus, trying to impress you.
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