First of all, WOW you draw fast and really well too!
Questions bomb:
Been meaning to ask about your nutcrackers! Will you be making character sheets for them?
Is Hashal the only nutcracker with a split face opening/armour? Also will we learn more about Yvonne?
I know Arthur loved her human family, but how about now? Does she still like humans/is she still friendly?
What is the protocol for each nutcracker when encountering an employee? Is it kill-on-sight or different for them all? What do they do when they aren’t patrolling or killing things?
And ofc, the most important and classic Nutcracker question: Can I hug them? (Or will I get kicked into oblivion)
Keep up the cool art! :)
1: I’ve long wanted to ask about your nutcrackers! Will you be creating character sheets for them?
Yes, of course, I think within a week I’ll be able to fill out everything necessary using my template, I’ll do it in two languages, and I’ll mark each one so that it doesn’t get lost, as they say. The main thing is not to get too carried away, otherwise there are usually kilometers of text, which sometimes gets confusing. But I will definitely touch upon the important events of their lives.
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2: Is Hashal the only nutcracker with a split face/armor? And will we learn more about Yvonne?
ugh.. no, unfortunately Hashal is not the only representative with a split front plate, I had plans for a red cavalryman, since the cavalryman model looked very clumsy and extremely impractical, a lightweight model with less protection and open front parts, usually for protection There were flaps on the collar that went up, since they were usually on horseback. Hashal is a more practical and improved model of these same Cavalrymen. I think that when I write about them, I’ll explain the subtleties
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3: I know Arthur loved his human family, but what about now? Does she still like people/is she still friendly?
Oh yes, now she has extremely strained relations with any of the people, due to the trauma received in the last battle and the murder of the “Grey” family, Arthur remembered the special features of the uniform of that association, unfortunately, the uniform of the workers is partially similar to this very uniform , and it also provokes an invasion of the complex.
Yes, I just think that there is a high chance that he can contact people, although for this you obviously need to try
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4: What is each Nutcracker's protocol when meeting with an employee? Is it a murder on the spot or is it different for everyone? What do they do when they're not patrolling or killing?
Yes, they are partially different from each other:
Sharak: conducts a patrol on the lower tiers and drives away alien life forms, monsters, in other words, since these three love order, but do not tolerate extreme interference in their space, even if you keep an eye on these nutcrackers, you will notice that sometimes they fiddle with pipes and peer for a long time in the sockets in the generator room, since such systems must be maintained so that they do not lose their functionality. Sharak acts as a messenger, emitting a kind of howl of sirens about a bombing in order to scare away such guests; the first one may not enter into battle, but he will certainly pursue it, besides, employees usually attract the attention of other creatures. What Sharak is definitely not happy to see is people and the slug that leaves more traces behind it. They didn’t teach him to watch his step; he would fall 20 times.
Khashal: Spends most of his time in the main corridors and rooms, patrolling all rooms, and checking the safety of valuable objects, in the presence of employees, he will follow them for some time, and when it comes to robbery, he begins to threaten, losing his march making it clear that they should not touch things in this place. If prejudice doesn’t work, a rifle with 12 rounds in the magazine is used, which he will happily send to employees, in close combat with him it’s also not worth it, in addition to kicking him, he has a saber in a casing, I think it won’t be difficult for him to kill the handle of the shovel, like the employee himself, in two halves
Arthur: can leave the complex, usually commits sabotage and can damage the player respawn system after leaving, which is very unprofitable. Her job is to patrol the roof and inspect the surroundings, do not think that you will be alive in the forest, because traps are useful (Traps like the Vietnam War) Usually they try to eliminate her immediately, but this is not so easy, especially indoors or in wooded areas, her task is to completely destroy everything that breathes during an attack (usually Sharak suffers, which she tries to break once again)
in free time:
Sharak usually chills and cleans his weapons, listening to music and some radio broadcasts that employees dug up from the ship. Everything is smooth, he has nowhere to rush, it’s not bad to play the fool with desires, it should be fun to disgrace himself!
Hashal sharpens weapons and makes bandoliers for both comrades, he has a personal station for work and everything he needs, so there is no boredom. But he doesn’t really know how to play cards, so once on a dare I had to dance a waltz with Arthur to the laughter of Sharak, but Khashal can dance and not bad
Arthur, who is on guard almost all the time, has his own place where he stands for long hours in a state of waiting and meditation, marches along his trajectory and maintains the traditions of his past family. He can stand with a flag, he also arrives in the library in silence, history books, and about the strategies of that one are more interesting than idleness.
And, of course, the most important and classic Nutcracker question: can you hug them? (Or I'll be thrown into oblivion)
I think they won't mind hugs)
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& HEADCANONS ; voices and accents ☄. *. ⋆
● nahinu ; has the thick accent of someone born in east harlem due to her innate mimicking, but nevertheless speaks in soft, airy tones and with the halting nervousness of her social anxieties. her voice is a high register.
● devisee ; most often lacks an inflection, picks his words with perfect enunciation, and overall carries conversation with the awkward pauses of someone well read, but unused to speaking with others. curses in an aberration's tongue when no one else is around to hear. his voice is a low register.
● xianne ; has an inviting, easy-going cadence to match her smile and overfamiliar, teasing jabs. calls it like she sees it, and keeps conversation rolling like her Rs. her voice is a slightly lower register.
● geid ; has an accent thick as tree sap, and speaks ponderously, with verbiage that one really has to chew on; often difficult to understand. his voice is a low register.
● solar ; has no discernable accent to whomever they're speaking to, because they speak with the aid of their psionics, and occasionally may only converse mentally if their vessel can't form speech. their voice varies with possessions.
● jeanot ; slips into falahni inflections when he's angered as a result of the memories lodged in his brain, but otherwise speaks with some amalgamation of northern american accents at a soft pace, unless info dumping. he has a slightly higher registered voice that sometimes cracks.
● benjamin ; speaks with a thick new acadian (louisianan) accent of honeyed words, and a genial lilt to go with a mouthful of lies behind that great big smile of his. his voice is a slightly lower register.
● zelman ; through practice speaks the languages he's fluent in without a hint of his polish roots — except, perhaps, when he's half awake, and typically comes with the devil-may-care attitude of curt phrasing. his voice is a slightly lower register.
● lazare ; doesn't talk, but has a laugh from the chest that's coarse and higher pitched than his register, like he swallowed gravel and breathed in a helium balloon. his voice is a low register.
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