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#from a secret location
velvetjune · 15 days
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the nursery rhyme puzzles might be one of my favorite parts of game. They’re one of the aspects of Saga’s storyline that early on introduce the FBC and the theme of fiction with reality that would be an entire case for her, and later a major source of conflict. All the whimsical poems and dolls that are soon revealed to have direct correlation to Saga and her worries. Is it all a coincidence? Was the act of making this art already affected by Saga’s role and that’s why some of the rhymes are personal? It adds to the mystery that’ll likely never be fully answered, and makes Saga and the player uneasy.
Then, the final doll!—the father that looks like a certain talk show host in the dark place, holding his child. Specifically contained away from any other dolls and the witchfinder’s station, but never given a reason why. Of course, there’s a creepy poem repeated over the station paralleling Saga’s life, but I love that it speaks of the father, Door, keeping an eye on and trying to protect the hero, Saga.
Naturally, Campbell, the annoying FBC researcher, was listening in and wanted to see Saga face the consequences of opening a threshold and seeing what comes through the “doorway.” Only for him to die (?) instead. Such a classic mad scientist ending; It’s comically funny after the haunting mystery of the station. While it could simply be him being sent or consumed by the Dark Place, the chance that it could be Mr. Door watching Campbell try to sabotage his daughter and opening a door for Campbell to face whatever Horrors of the dark place is. so good. What a conclusion to what seemed like a fairly nonsensical puzzle side quest.
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lucalicatteart · 10 months
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-- Poorly Constructed Enchanted Tool --
A small tool carved from a fruit tree seed. Energy to power the enchantment has seemingly run-out long ago, and the method of recharging is unknown - but, based on the appearance, it's very likely that this was once used for detecting magic. Usually, looking through the glass center would highlight areas of higher magical energy concentration present in the viewer's environment, even if they were otherwise obscured to the naked eye. While this form of enchantment itself is highly advanced, the craftsmanship of the item is far less neat or complex than what might be typically seen in similar devices. It may have been made as part of training/practice, or as a hasty replacement for a previous tool that had broken.
#written from the perspective of some fantasy traveler who checks all of the local thrift-stores and lost & found places for every#town they visit - looking for interesting items and documenting them or something#In reality - just another one of my goofy little avocado pit carvings lol. Still working on inlaying little stones in them and stuff#I don't really have the tools to make super intricate stuff but doing little plain swirly patterns is still fine enough lol.#WORKING ON NEW POLL ADVENTURE also I know I know it's been months.. I have been Busy and struck by the evils of summer#But like I mentioned in the previous one I do want to at LEAST finish the quest with the egg lol#ANYWAY.#Things like this would plausibly exist in Nanyevimi (my fantasy world) but wouldn't be very common as - like mentioned- this would be an#extremely advanced enchantment. REALLY advanced mages could sense magic around them (to varying degrees of pinpoint accuracy of location#) without even having to use any external device. But for a majority of people there's really no way to know someone is using magic near#you unless you either see visual proof or if it's strong enough to feel effects from it (since magic is kind of like radiation in that the#higher energy/more of it youre exposed to the more it damages you/can make you sick/etc.) and even then most people would just be like#'hmm why do I feel so nauseous and bad out of nowhere?' likely wouldn't directly think to link it to magic. Thus the only really reliable w#way isto just hone your senses over like 500 years as you become an expert mage - OR use enchantments like these. But a 'sense magic' encha#ntment is not as common as a just 'magic is not allowed here' enchantment. If you wanted to prevent magic from being usedin a space#it's easier to just put up a broad barrier enchantment around that space than to have some sort of Magic Sensor to pick out if it's being#done and then handle each individual case of it . etc. etc. These sort of things can have their uses (especially for people investigating#things or trying to be secretive about detecting something etc.) but are less common - especially in this form (where visuals are used. itd#be more likely to jsut have like 'piece of metal that gets warm or cool depending on magic nearby'.) ANWAY so this is why it's a notable#object. Though a majority of the realm is not very magic literate - if you were a researcher or a mage and found this at a pawn shop you'd#definitely be like 'oohhh!! :0 inch resting... ' if not you might just be like 'oh cool necklace!' lol#also love the quick 2min ''costume'' for the image of it being used. literally just 'wrap yourself in scarves from the waist up' and slap o#a wig and ears lol#on this blog I guess since it's worldbuilding related and technically art.. maybe more like crafting? I should have a crafts tag lol.. hmm
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loveofdetail · 7 months
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@sigilmint oh friend this comment made me so 😍
Short version: As far as in-game actions, really all you need to do is initiate his romance, betray the grove, roll to convince him to stay in the party, then continue his romance, roleplaying the situation however you want from there.
Long Version beneath the cut—this has a lot more to do with how my own out-of-game decisionmaking got me here, and how I interpret the macro-arc of my party/character.
My first bg3 campaign is a co-op game where we are mostly trying to do Good Route Things. Gale has been stuck in camp permanently because I was dead set on playing a wizard myself.
So I started my solo campaign with the vague notion of doing a Full On Evil Run. My character, Vuei, is a disillusioned and broken oathbreaker paladin. I was planning to romance Minthara because if she's only available in the evil route, might as well go all the way.
But I recruited Gale and immediately had a category 5 "Ohhh I can't not fuck him" moment.
Now, at the time I thought that betraying the grove would straight-up lock you out of his romance. Tbh I'm not sure why I thought this? But somehow that was the impression I'd gotten, so, I promptly jettisoned all my Evil Plans in favor under Get Under Gale's Robe ASAP.
I got all the way into Act 2 like this. Defeated and looted the whole goblin camp, made it to Last Light, all that.
Then one night I wanted to play but I was feeling too mentally wiped to make real progress and real decisions, so instead I loaded a save from right before saving the grove. I figured I would see what it was like, get to hear some Minthara dialogue, that would be that.
Instead I got one of the most immersive emotional rollercoasters a video game has ever given me.
I failed some rolls to deceive Minthara and started spinning a narrative where Vuei, who has recently lost everything and everyone they thought they valued, just... panics. Doesn't see a way out other than bending to Minthara's demands. Goes reflexively numb and nihilistic because apparently this is just the way the world works.
From there, the entire sequence from the combat itself, to Karlach (who was in my party) leaving me, to the reactions of various people at the party... it was just Moment after Heartwrenching Moment. I'm leaving some details out here because they really deserve to be experienced first-hand but at the end I was like. Staring at my ceiling processing all the implications for the characters.
Gale specifically delivers one of the Verbal Smackdowns of All Time to you afterward. You have to persuade him to stay.
But he does stay.
This was the point when I started getting the feeling that maybe his romance flag was still active? And the implications of THAT... my mind just ran wild with them. Who was this guy who would bitterly, righteously tell you that you're making him worse, then give you a second chance, secretly thinking maybe he's Not Actually So Different, then fall in love—ACTUAL love, not just 'I don't deserve better' resignation—with you despite it all?
I never reloaded my original save.
The game doesn't actually let you have any additional decompress-and-discuss dialogue after persuading him to stay, but in my imagination what I filled in was: a really painful heart to heart where Gale and Vuei agree Never Again. Where they are both at a loss as to how they can even go on from this. But they have to. So they will. At least they know the other feels just as guilty and ashamed as themself, and that counts for something.
It also made me think, why the pure black and white Evil Run/Good Run dichotomy? I really, REALLY latched on to the story structure of a party that makes One Huge Ruinous Fuckup at the very beginning that colors all their further attempts to Do Better, and that's how I RP'd going into act 2.
For instance: we couldn't rescue the tieflings but maybe we can extend the same grace to Minthara that we hope might be extended to ourselves.
In terms of game mechanics I actually took quite a hit here. Karlach took a bunch of great gear with her when she left (this may not happen in the current patch? unsure) and I decided my characters would not have it in them to go back to the goblin camp just to completionistly gobble up loot.
It felt like penance. The very beginning of the tangible consequences of the thing my character will regret most, for the rest of her life.
I felt closer to my remaining companions. Bound by atrocity. The last ones standing. By the gods it shouldn't have happened this way but after that we will NEVER doubt that we have each other's backs. I put Astarion in my party for the first time ever and this is when I began warming up to him as a character. Eventually when Shadowheart killed the Nightsong, it was like Vuei (and Gale) deeply disapproved but couldn't bear to cast judgement. The only thing to do is be there for her and hope she does better next time. We are all just hoping we'll do better next time.
The morning after our lowest point, we trudged resignedly to Rosymorn monastery. The stark, sublime grandeur of the landscape was a slap in the face. It was wrong that such beauty could still exist as though the world was indifferent to what we'd just done. It was wrong that we could literally climb above the ruins we made and in the distance they're just... another part of a breathtaking view. But here we are, standing on this cliff, somehow still able to feel wonder.
The new dawn imagery was both a lash and balm.
We carry on. We find a way.
OH ALSO I gave Gale Volo's eye and continued making Alterations to him as things progressed. Being vague because that's quite a bit further in but yeah, Gale Undergoing Changes is another big part of my vision here. It's All Connected.
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svtskneecaps · 7 months
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ok folks this lives and dies between us but i swear to god with every passing moment and every new fact i learn i am more and more convinced that had i spoken portuguese at age 11 when i got into minecraft youtube the first time i would BEYOND A SHADOW OF A DOUBT have had a tiny little baby 11 year old celebrity crush on pactw
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drmopp1966 · 6 months
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HEY
UNFATHOMABLY HUGE DISCOVERY
I WAS DOING SOME RESEARCH AND SOMEHOW LOCATED THE LIFE-SIZE GABRIEL USED IN THE SECRET SERVICE
SHE’S AT THE BUSSEY’S SHOWROOM IN NORFOLK
OMGGGGGG
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frozenambiguity · 1 month
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I think children should offer big brother Kaeya some drawings ( cute or messy --- he accepts them all! ) so he can pin them on his office's corkboard.
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natjennie · 4 months
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i try to love everybody and you do you and live your life etc but sometimes julia does shit while playing video games that makes me seethe with genuine murderous rage like. wtf do you mean you're reading the coordinates differently. why are you doing the y-value first. were you born on a different planet.
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mousebraintakeover · 2 years
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working on an au where miss power loses her powers and gets stranded on earth and has to work dead end retail
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gorseflowers · 1 year
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one thing im noticing on the rewatch of lazarus that i didn’t really process the first time is how old everybody is in theory, especially shiv. he’s been aware of the loops for longer than presumably any of them except the boss lady wes, so mentally he could be god knows how old, and does that count? how does he measure his age, if he even bothers to?
in episode four when we get his backstory, the first thing you see is him as a toddler having learned to talk “overnight” bc he retained the knowledge of the loop that his parents didn’t -- but physically he hadn’t aged at all. so what does that mean for him as he grows up? by the time he starts taking advantage of the loops to win money on horse races he’s physically a teenager, but theoretically he could already be much older -- did he keep count of the extra months that he experienced? or did he consider himself reset to his previous age each time? was he stuck in puberty for longer than anyone else around him, still physically affected by hormone imbalances and mood swings long into (technically) his 20s?
when he’s recruited to the lazarus project, is he a young adult or a teenager? there’s nothing immediately youthful about the actor of adult shiv’s face but in a couple of scenes, especially the flashbacks to when things went wrong with rebrov, there’s these moments where he comes across as young compared to the rest of them -- if he was recruited to this paramilitary organisation when he was physically younger than 20, is that gonna stick with him and affect him the same way even he wasn’t mentally that young anymore? from what we see it seems like he went straight from living with his parents to doing this with no chance to live a real, normal life at any point either way. so he could theoretically be decades older than any of the other agents recruited later than him, but without any of their real world life experience.
which is especially interesting in contrast to george, like in the very first episode shiv insists that they’re not the same because he’s been aware of the loops since birth, and that means shiv is both incalculably older than george but also has never gotten to experience half of the things george has, like going to uni or interviewing for a job or being in a normal relationship
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cityandking · 9 months
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dai/zaref (& ozy) + pacific rim au. 1.7k
He finds Zaref in the command hub, already hooked into comms, eyes half glazed that way he gets when he’s processing the endless stream of incoming information. Scratch sits next to him, chair twisting this way and that as she types away at her tablet, muttering numbers under her breath. Zaref looks almost peaceful by comparison, slight twitch of his mouth the only thing to belie his worry. Daichi stills a moment to watch him, a pillar stood still and solid in the churning mess of the command center. He makes the same picture he always makes, and it gives Daichi pause the way it always does.
Then one of the Jaeger techs brushes past him, close enough to nearly knock shoulders, and he steps into the slipstream of the chaos.
"Hello.” He’s almost on top of him before Zaref looks up, startled by his nearness. The twins are there too, half watching and half playing some kind of finger-count game. He ignores them for the most part, used to their eyes and the air of judgment they exude. Whatever early-days familiarity they have with Zaref, it doesn’t bother him anymore.
Mostly. There are other things to worry about.
“Hello,” Zaref returns. He’s tired these days. They all are, of course, but Zaref particularly.
“You needed me?”
That gets a twitch of amusement, like Zaref appreciates the double meaning. Satisfaction flashes through him in turn; it’s rare he gets his words so right. Scratch spins around in her chair to check something on one of her half dozen monitors, chatting away to Dobin on the other end of her line, paying the exchange no mind.
“Yes,” says Zaref with the same layered understanding, and Daichi hides his smile in the nod of his head. “Scratch, you have the conn.”
“Yep, got it,” she confirms, never once looking up from her screens. She adjusts her headset as Zaref hooks his off, and Daichi ignores the eyes on them as they step out of the command hub altogether. He swallows back his questions. If Zaref’s holding a briefing outside the hub, it must be important.
Or, maybe it’s not the brief itself that’s sensitive. It doesn’t take him long to recognize the route they’re taking, and they’re halfway down the hall when Zaref slows and stops, shoulders braced.
They don’t need to worry about anyone bothering them, not here. Only a select few come to this part of the base.
“Is this— Are we here for you?” Daichi asks. It’s a tender subject, one he isn’t quite graceful enough to dance around. Zaref’s lips thin, almost imperceptible. A no, then.
“A new pilot arrived on the morning flight,” he replies.
Ah. Daichi understands. He lets the sting of not-knowing pass over him. He trusts Zaref to tell him when things are important—like now, paused three quarters of the way to the dojo, deep enough in the base that the chaos and the fear can’t touch them.
The sting of Zaref’s quiet refusal is a harder one to let go, but that regret is old and familiar, and it only aches a little. The hope sticks furious under his breastbone that one day Zaref will trust him beyond the mats of the dojo and the meager privacy of a bunk.
Not that he doesn’t. Not that Daichi doesn’t know he does. He just hopes, is all.
But Zaref doesn’t drift—hasn’t ever, according to his file. Rumor is that’s what washed him out of the ranger program, but Daichi’s always had a sense there’s more to the story.
“Who?” he asks.
“He says his name is Ozymandias.”
“Auspicious.”
“Something like that,” Zaref agrees dryly, mouth tilting up, all wryness and exhaustion and the fraying gallows humor they hang by. “Sunburst’s repairs will be finished soon.”
And Daichi will need a copilot, now that Izzy has relocated to the other side of the Pacific. As with most things regarding Izzy, he does his best to not let himself linger on that.
“Where was his last posting?”
“Sydney.”
Daichi frowns. There hasn’t been an active Jaeger program in Sydney in nearly a decade. Zaref, seeing his confusion, adds, “He came recommended by Kallux.”
His frown deepens. “Private sector?” He tries not to let the disapproval color his voice, but it’s difficult. The private sector causes more problems than just the black market trade of kaiju parts, and not everyone is as forthcoming as Scratch’s friends. “Has he piloted since then?”
“Yes. Scratch can send you the file.”
“And you want him?”
“I don’t think want has anything to do with it,” Zaref returns, mouth pursed. Daichi winces—he certainly hadn’t meant it like that—but Zaref is frowning again, almost hesitant. “He… claims he brings nothing to the drift.”
Daichi eyes Zaref. “Do you believe him?”
Daichi’s heard people say it before. It rarely holds up when the neural link connects. Silence, he’s found, is a rather subjective experience.
“I’d like you to check.” He makes a face, almost apologetic. “I know it hasn’t been long since Izzy left, but—”
“We need pilots.” They’ve had bad luck lately—bad before they lost Marshal Frida and worse after. There’s a reason Scratch is up half the night with Dobin, both of them plugged into their calculations, frowning about shrinking windows between breaches. There’s a reason they’re all so tired.
“Yes.”
“Alright.”
“If it doesn’t work—”
“It’s alright,” Daichi says again. “I wasn’t going to drift with her again either way.”
Zaref’s expression goes pensive as he touches the scar at Daichi’s temple. It doesn’t look nearly as bad now as it had three weeks ago—he’s been patched up by the best they have, same as Sunburst Mantle.
“Maybe one day.”
“Maybe,” he allows, but he doesn’t think Zaref believes it any more than he does. It had been a bad argument to drive her a hemisphere away, and that had been his fault. He still feels bad about it. He knows the others miss her too, particularly Zaref—and not only because it leaves him with one half of a benched Jaeger crew.
Maybe not benched, if Zaref has found him a new copilot. What luck that this Shatterdome just so happens to have an extra ranger on the loose.
“We shouldn’t keep him waiting,” he says, turning to press a kiss against Zaref’s wrist and tug his hand down from where his thumb is sweeping distractingly over the curve of his ear. “If this goes well, maybe you’ll be able to bench the twins.”
“I wish I could bench the twins,” Zaref sighs, giving his hand a squeeze and pulling back, shoulders straightening and expression smoothing, falling back into the role of Chief Officer. It’s a pity—Daichi likes him soft.
When they reach the door at the end of the hall, it’s cracked open. Daichi wonders briefly how far the sound carries. If it had been closed before they stopped to talk.
“Just,” says Zaref on the threshold, a hitch of hesitation. “Don’t force it.”
“Of course not,” Daichi says, wry and lying and obvious. Zaref huffs, unamused and unimpressed and unsurprised, and opens the door.
The dojo is as still as it always is, heavy with a dusty sort of silence despite its pristine condition. A pair of boots sits at the edge of the mat, neatly squared, and in the center of the room is a man. The new ranger. Ozymandias.
A little grandiose as far as names go, but those in the Jaeger program can hardly be accused of humble or sensible naming conventions. And the folly of forgotten kings is perhaps not the worst thing to reference, even if the lone and level sands are a long way from the ocean-bound Jaeger program.
He stands facing away from the door, hands folded behind his back, at ease. He’s a little taller than Daichi, maybe, and he wears his hair long and golden and threaded with grey. There’s a squareness to his stance that speaks to military training. He doesn’t move as the door swing shut behind them.
“Ozymandias?”
“Ozy,” he offers, finally turning around. He has the barest hint of an accent, Mediterranean maybe, flattened by time and travel, and a strange coloring in one eye. Daichi can’t tell if it’s blind or not. He tilts his head, nearly birdlike as he looks between the two of them, and Daichi understands why Zaref might believe it when he claims he brings nothing to the drift: there’s an unsettling blankness in his gaze.
“Daichi,” he bows. “Sunburst Mantle.”
“I know.” He doesn’t offer up an introduction of his own.
Across the room, Zaref catches his eye, a silent question. Daichi shakes his head and bends to unlace his boots. Zaref doesn’t need to stay. In all honesty, Daichi doesn’t think they need the spar. He can already see something familiar in the man, the kind of understanding that lends itself well to a neural link. He isn’t sure he likes it, but the liking doesn’t matter.
Over Ozy’s shoulder, Zaref gives him a lingering look—warning, almost, which is as sweet as it is pointless—and slips out the door. Ozy’s mouth twitches as the latch clicks.
“Method?” Daichi asks.
“Hand-to-hand is fine.” He sinks into an opening stance—Pále, it looks like. Interesting. “If it’s alright with you.”
Daichi settles into position in turn, rolling out his shoulders. “Are you sure you want to return to the Corps after so long?”
Ozy’s mouth twitches again—a smile, sanded down. “I don’t think want has anything to do with it,” he says. “My path led me here. Isn’t that enough.”
“Maybe,” Daichi allows.
He’s right about the spar being unnecessary—as they prove four hours later, when Dobin’s grim prediction proves true and a Cat IV spills out of the breach, sprinting over the Bonin Trench. Later, when they’re back on base, Zaref finds him in a slip of privacy, holds him tight by the shoulders and takes a long, trembling moment to say—
“Well?”
“He’s right,” Daichi says, forehead pressed against the thrum of Zaref’s pulse, the reminder that they’re alive, at least until the next attack. It had been a bad fight—they’re all bad fights, these days—but not nearly as unsettling as the bare desert of Ozymandias, sands unstirred by any breeze of thought or desire. “He brings nothing.”
“Is that alright?”
It is what it is. “We need pilots,” he says.
Want has nothing to do with it.
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alisaint · 3 months
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anon. if u see thi s. i—
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So Padme most likely indirectly saved Grogu, huh?
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siixkiing · 1 year
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While Wukong is free of the circlet, he actually has it in his possession — though it is hidden away in a secure location and he keeps it a secret that he does not share with others. The reason? He has used it on himself, especially when he feels he’s severely messed up or feels he deserves the punishment for whatever he’s done.
Fortunately due to his enlightenment and such, wearing it isn’t permanent and him or another can easily remove it from his head.
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smoglitch · 4 months
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this is aimed at no one in particular but if you get lazy trying to grind exp for your pokemon in oras, here is a tip:
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those are bases you can find on the secret meadow. you can do triple battle against blisseys and get lots of exp very fast, especially if you use exp o-power
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tokruta · 11 months
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*working on my Outer Rim Slave language* Conlanging is fun :)
*trying to create a good lexicon* Conlanging is not fun :(
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sonic-gonzo · 9 months
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Last Saturday somewhere in Marrickville Sydney Australia - CHIMERS (120823)
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