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#fuck Wizards of the Coast
dice-wizard · 1 year
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Hello everyone looking for a new fantasy tabletop game!
As it nears backer release, there's never been a better time to pre-order Exalted: Essence
Pre-ordering gets you access to the beta document and the early release backer pdf.
What's Exalted you ask?
Exalted is an epic fantasy TTRPG where players play the titular Exalted - humans elevated to superhuman/demigod status - in a wild and unique setting that draws inspiration from the ancient world rather than medieval Europe. Creation (the setting) draws key inspirations from the entire world. If you're used to having to make yourself visible on your own in other fantasy, there's probably some representation in Exalted.
It has explicit queer and trans themes about finding your people, creating your own identity, and having the power to punch back at the people who hate you. This isn't incidental. The writing staff is queer as hell. You can hear me break this down more here.
Curious to learn all you can? Well you can get a detailed overview of the entire game on the podcast Systematic Understanding of Everything hosted by myself, @presidentofbirds and @phillycuriosity
If I'm used to D&D 5e why should I pick this up?
Well, I presume if you're reading this post you're already interested in trying something new, so:
The entire game in one book. Exalted: Essence is self contained, character types, equipment, enemies and all!
An exciting style of fantasy that's different than classic D&D but like, textually gay, and very easy to have scenes like ballroom fights, epic galas, and touching homoerotic healing scenes - no house rules required.
But also, tactical depth and combat you can really sink your teeth into if fighting monsters and villains is your bag.
An excuse to use all your d10s at once
Character building and advancement mechanics designed to be familiar to a 5e audience. Characters "level up" based on story beats, and have Advantages, which are functionally similar to class and race features.
A world welcoming to most heroic archetypes, so it's easy to convert your favorite OC.
Extremely kissable dragons, demons, gods, elementals, ghosts, faeries, and unnamed ancient horrors
I'm a fan of a previous edition, what's Essence got for me?
Design focused on alleviating some of the previous versions' missteps
Virtues are back, baby
2e fans will find it an improvement from second edition's mechanical strengths - it's pretty easy to convert all your favorite 2e Charms to XS.
Streamlined versions of familiar rules to make it painless to introduce new friends to the game we love.
The Cliff's notes on Ex3's new Exalt types.
Did I mention it's all of Exalted in one book?
How does it play?
d10 dice pool looking for 7,8,9 as successes. 10s count as two successes, which can lead to explosive, heroic outcomes
Combat system designed to keep all players engaged the entire time - even characters who aren't focused on fighting at all.
Combat also narrows the gap between experienced and new players and players who want to win at RPGs and players who just wanna vibe so GMs aren't tearing their hair out trying to balance encounters.
Social system designed to resolve in a single roll so you can be immersed in role play and not interrupt it with constant rolling - without sacrificing a variety of social approaches
"Ventures" system for characters working on long term projects from traveling across the world to crafting magical wonders to building communities without forcing this to be "downtime" activity
Characters have access to Charms - exception-based special powers that make them extremely good at whatever they focus on.
It's easily my favorite game (and the project I developed that I'm the proudest of), so I'm excited for everyone to try it out.
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tlaquetzqui · 7 months
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Why yes my villain empire’s flag is an eight-pointed white shooting star bisecting a field that’s violet on top and azure beneath. That has absolutely no real world significance.
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Just like their soldiers using azure shields marked with a grinning maw in white has none.
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8one6 · 1 year
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pip-n-flinx · 1 year
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elderslightlyevil · 1 year
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On the OGL
I have seen a lot of people say that they want to stop playing D&D because of the money grabbing fuckery commited by Wizards of the Coast, concerning the changes made to the open gaming license. This makes me sad. I see a big corporation stealing joy from a community that I have loved, and that has changed my life for the better. DO NOT LET THEM. Keep playing the game. It is your game, not theirs, do not let them take it from you.If you have the books, keep them, keep using them. Burning them is stupid, it is a waste, it is meaningles protest. Please do unsubscribe from D&D Beyond, that is meaningful, do not buy anymore Wizard produced content, that too is meaningful. And if you are need some books, a lot of them are out there as PDFs, which of course you should not download illegaly. In fact, if you PM me, i will tell you to not get pirated PDFs of the core rule books, and even point out which links contain such illegal copies, so that you may avoid them.
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plot-hooks · 1 year
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The players encounter a small hamlet, where there is an "elected mayor" who is swindling the town's residents and embezzling. Theyre essentially raising taxes and using them to hire henchmen so they can raise and collect more taxes in the name of protecting the town from bandits and other ne'er do wells. Newly installed a sheriff, who appears to be more concerned with collection of taxes and keeping people away from the mayor's new manor as opposed to actual sheriff duties.
The problem is that the town doesn't have a bandit problem, the town doesn't have a crime problem, they are staying in power through the use of fear.
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strixton · 1 year
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lets see what y'all get in the fighting order
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professor-mystic · 1 year
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THIS IS OOC BUT IMPORTANT. KEEP UP THE PRESSURE
DO NOT USE THE SURVEY
EMAIL THEM
SEND THEM PHYSICAL LETTERS
BE LOUD
Be disruptive DROWN THE RED DRAGON IN LETTERS!
Don't let up, don't ever let up.
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monstergirlkisser · 1 month
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fine then ill make my own fucking monster girl book
even more monsters (more than mge's 229, probably at least 437)
no racism (drow are pale as fuck bc they live in caves, not black)
better monsters (not just anime girl for the broadest audience. the point is that you probably won't want to kiss some of them, but someone else will)
i'm stealing all of them from wizards of the coast
NO LOLIS (fuck you mge)
its free ill post it online for you when its in readable condition (i accept no payment i do this because i love it)
i'd like to thank silver's monster girl manual and spite monster girl encyclopedia and wizards of the coast for getting me this far
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dice-wizard · 7 months
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This shit is so fucking exhausting. This is what I mean when I talk about the damage done to the TTRPG scene by Wizards of the Coast. This is why I'd rather explain what I work on to my completely uninformed boss than to a person whose sole exposure is D&D.
I'm so fucking tired.
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tlaquetzqui · 4 months
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When they say “ethics” they mean “ESG/DEI compliance.” They do not mean the kind of thing that would rule out illegally modifying a license to steal from an entire industry, or sending Pinkertons to a guy’s house to threaten his family because you sent him the wrong cards, or allowing and then covering up multiple convicted child molesters being judges at all-ages Magic the Gathering tournaments.
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hexbloode · 1 year
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pip-n-flinx · 1 year
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First, let me be clear, I’m not a subscriber to The Rules Lawyer on Youtube. With that out of the way, I have no idea about the rest of the content on this channel I’m posting this because the Paizo website is down and in addition to reading their full statement from 1/12/23 he also provides some context on who some of the people involved are.
Paizo, the company that publishes Pathfinder and Starfinder, has just thrown down the gauntlet with Wizards of the Coast over their leaked intentions to revoke the Open Gaming License. For those unfamiliar, the OGL (1.0a as it stands at time of posting) underpins a truly startling number of works. Mechanics and expressions like ‘Lich’ in its modern incarnation, Magic Missile, as well as all D&D rules largely labeled Systems Reference Document (SRD.) SRD rules underpin the 2003 Game-of-the-Year Knights of the Old Republic, Bethesda’s Fall Out to name a few games outside the Table Top banner that many picture when talking about D&D. Notably, the OGL as it has stood for two decades or so is actually more restrictive in some ways than Fair Usage doctrine might be. Notably, if you publish using their intellectual and creative rights as many authors have done, not only does you forfeit your story IP, but Wizards could take half of your publishing profits. Third party stories set in Faerun or Eberron, naming cities like Waterdeep or Greyhawk, published under the OGL are ultimately Wizards property, at least as I understand the original document. Publishers could use and adapt the rules for D&D, create their own classes or monsters, and write their own stories and settings referencing other OGL works without fear. The license stipulated that it would last in perpetuity, and that you could publish under any OGL document.
The legal loopholes that Wizards is trying to exploit now, are that perpetuity =/= irrevocable and that you can publish under any ‘authorized’ OGL, meaning that they can simply remove the authorization they granted the original OGL. Or, at the very least, that’s what Wizards has claimed.
For those curious, D&D Fourth Edition was not published under the OGL. Wizards of the Coast has been hard at work building their own Virtual Table Top or VTT to host their games online, which likely spun into D&D Beyond and later One D&D.
The concern is that not only will Wizards begin locking content behind paywalls in their app, but also that they can have complete control over what content appears in their VTT for players, cutting Third Party Publishers out entirely from the Wizards endorsed D&D experience.
I might make a post about this later, but fans of Critical Roll and Darrington Press may be surprised to find how much of Matt Mercer’s world was built on Pathfinder and not D&D IP. I don’t have an exhaustive list, but from the names of the gods to the continents and nations their are very thinly veiled pieces of Paizo IP in the Darrington Press printings of Critical Roll lore. The point being that the OGL had grown well beyond Wizards of the Coast, and largely protected smaller publishers as they helped grow the reach and player base for Wizards of the Coast. No one could deny - at least not in good faith - the importance of streams and online personalities in growing the D&D brand and the importance of table top games.
Understand while Paizo may be the second largest publisher of OGL tabletop content, this is still a David versus Goliath story. Wizards of the Coast is the most profitable arm of Hasbro, and Paizo pales in terms of sales numbers. That being said, I made the switch back in 2017 to first edition Pathfinder and haven’t looked back since.
Full disclosure, I have a friend who works in the accounting department at Paizo, so while I don’t directly have a monetary stake in this race I am biased. This wasn’t true when we made the leap to the new system in 2017 as a playgroup, but Will moved out to Seattle about a year later. I believe @theplaneswalk actual had made the switch before me, but a number of my old school friends and I are playing in a modified Pathfinder 1e campaign this Sunday.
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affable-square · 9 months
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God I hate Magic: The Gathering. Whyyyy are my friends going through a Magic phase? I don't wanna give money to Wizards of Coast. I don't want to spend the time I barely have looking up strategies and buying cards. I haaaatttteee it.
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mishahandman · 1 year
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In honour of Wizards of the Coast's borderline fascistic own-goal this weekend, I've gone ahead and typed up a one-page RPG for people who have just discovered that the Gaming Police might actually show up to your house.
It's a free game! Check it out!
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squidswithguns · 1 year
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started my annual “let’s try magic” and i’ve been schooled by like everyone from the game to the tutorial
one day i’ll understand this game
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