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#futuristic weapon
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URM weapons concept art by Shane Baxley
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nestedneons · 18 days
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By o_to_to
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Grumbo Week - Day Six: AU
Week event held by @grumboweek
(Context: years ago there is a discussion of Soul Eater AU and I suggested Mumbo to be a flintlock firearm type weapon... and now its the chance to try it out :P)
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cyberpunkplaza · 2 months
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StimGun by Tobias Frank
Concept for a StimGun that's used in combat by a medic to heal his team members..
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registered-morro-simp · 4 months
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Hey knightubers it's me the futuristic armour is too hard for me guy back at it again with more designs
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n4n0c0r3-blog · 6 months
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Sci Fi Gauss Revolver
Sketch Commission made for Asurii Do not use this design without permission.
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mericanasshole83 · 7 months
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posthumanwanderings · 3 months
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Star Gladiator Episode 1: Final Crusade (Capcom - PS1 - 1996)
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mirum-wonder · 10 months
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RP-67 HANDHELD BLASTER GUN
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Space explorers, beware! The galaxy is full of dangers and you'll need the best protection you can get. That's where the new RP-67 handheld blaster comes in. With its sleek design and advanced technology, this blaster will keep you safe from any pesky aliens that might try to attack (or just really annoy you). ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Modeled in Blender, textured in Substance Painter and rendered in Blender Cycles. Everything from design to textures, final rendering and final post-production is done by me. (as it always is)
For more of the art stuff I do feel free to check out my instagram & artstation
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talos-stims · 1 year
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cyberpunk mask /V6 [codename 'RADIUS'] | source
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rumorukaraizon · 2 years
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DEIMOS STATION
20 items
BUILD MODE:
Arch №1. 4x3. For 1 wall height. 6 colors. Poly = 860
Arch №2. 4x4. For 2 wall height. 6 colors. Poly = 976
Arch №3. 2x3. For 1 wall height. 6 colors. Poly = 860
Arch №4. 8x3. For  1 wall height. 5 colors. Poly = 312
Floor №1. Metal. 8 colors
Floor №2. Metal. 10 colors
Floor №3. Metal. 5 colors
Floor №4. Metal. 7 colors
Walls. 3 different textures in 1 file with color options.
Window №1. 2x3. 10 colors. Poly = 300
Window №2. 1x3. Compatible with curved walls. 10 colors. Poly = 476
BUY MODE: 
Computer. Functional. Slightly glowing in the dark. 6 colors. Poly = 756
Crate. Decoration. Added 9 custom deco slots on top. 7 colors. Poly = 106
Ammo stand. Decoration. 3 colors. Poly = 1010
Storage tanks. Decoration. 4 colors. Poly = 3276
Damage bonus pickup. As table light. 7 colors. Poly = 1430
Holografic panel. As wall light. 4 colors. Poly = 158
TV. Functional. Slightly glowing in the dark. 6 colors. Poly = 336
Wall light. 5 colors. Poly = 270
Round floor light. 8 colors. Poly = 118
All materials extracted from “Unreal Tournament 3” and edited by Rumoruka Raizon
DOWNLOAD: GOOGLE DRIVE | SIMFILESHARE
Have fun! Enjoy the game! And have a wonderful day <3  
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clonerightsagenda · 11 months
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Was teasing Gill about her past Royai sins but I do think it's funny to see people insist they're only not together because of a non-fraternization policy when nothing of the sort is ever referenced in the text. (This came up because it was mentioned in the propaganda for one of those long time pining ship polls.) Extrapolating the existence of such a policy is reasonable - you see them frequently in workplaces with hierarchical power dynamics, and apparently it may be referenced in some supplemental material. However, if I were Father using the state alchemist program to fast track 5 sacrifices who've opened the portal, I would want my candidates to be forming strong relationships with people, and if those people are fellow soldiers who are a lot more likely to die than civilians, even better. It's strategically sound to at the very least grant your state alchemists a waiver. (It would also be strategically sound to start bumping off their family members, but the guy is not proactive.)
Anyway I just think it would be funnier if people in the military are allowed or even encouraged to hook up with their coworkers and they were just like that for personal reasons.
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rubenramosart · 1 month
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UK DragonFire laser weapon system test firing against an aerial target.
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no-i-will-not-shut-up · 5 months
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omg the new weapons are so fun rifle mesmer is sending me
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Nanregon sketches
The nanregons were bred by the oortrogons to fight more effectively against alien civilizations. These creatures have gone through a long history of artificial evolution. The most optimal traits and features were selected when the negative ones were eliminated. As a result, "bipedal svirgons" were obtained, capable of holding weapons in their hands and actively maneuvering on the battlefield.
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