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#game dev
insertdisc5 · 2 days ago
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pst do you want a game about time loops and being sad and also about FRIENDSHIP and stuff
mayhaps you should take a look at my game START AGAIN: a prologue. it's on sale thanks to the Steam Summer Sale
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mythaura-blog · a day ago
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June 2022 Development Update
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Hello, everyone! Koa here.
This is our first development update since the change of ownership and we are very excited to share what we’ve been working on. Here’s a quick overview of what we’ve accomplished this month.
Contest Winners
Our beast creation contest was a huge success. Thank you to everyone who entered! It was definitely hard to pick the final winners, so we have some honorable mentions as well.
Dragon - Stormy
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There were a lot of amazing galaxy-esque entries, and we loved the beautiful astral look of this dragon. I really liked the day-turned-night feel that this design captures.
Griffin - Mewstor
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The natural wild look and beautiful warm contrast of this griffin are what drew us towards it. It looks like something you’d see in the natural world (other than the wings and huge talons of course!).
Unicorn - Celi
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The warm gold and rich blue really just work so well together. This design works both to represent a warm midsummer’s day or maybe a bright nautical seashell. Either way, it’s a stunning beast.
Quetzal - SilverSauce
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The simple and striking color choice is just so handsome on this quetzal. I really like the use of galaxy to create those subtle freckles and shading alongside the ocelot.
Congrats winners! Your designs have been featured on our new homepage.
Honorable Mentions
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DeepSea Dragon’s Griffin - We loved the subtle use of python here alongside the strong color contrast. This isn’t a color combo I would have thought of myself, but it looks so clean and strong on this griffin.
Zenith’s Unicorn - This Lisa Frank style unicorn pays homage to a part of my childhood I had nearly forgotten. I loved seeing the wide range of colors you can get on a single beast, especially that prismatic tail!
Qhersek’s Dragon - Very dark designs can often be tricky to do, but this one is so well done. I love the layering of python to create that subtle outline effect, it really just looks so nice.
New Homepage
Sark has done an incredible job updating & modernizing Mythaura’s homepage. This update brings us up to modern-day best practices and features a dark theme on the whole website. In the future, we will have both dark and light modes based on your system’s preferences. The newsletter sign-up has been fixed. We will be publishing future updates using the newsletter (as well as posting here of course), so make sure to sign up if you are interested in receiving those updates.
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If you still see the old homepage when you arrive, please try clearing both your browser cache and your DNS cache.
Demo Overhaul
Not only did we overhaul the homepage, but the beast creator as well. The demo has a sleek new design that offers better responsiveness (you don’t even need to click a generate button anymore, the beast will change as quickly as you can change the inputs), fixes a slew of bugs, and repairs our code import system. Mobile users especially will have a much better experience with this creator than the last.
In addition, the beast creator now features details about the species such as a brief description and stat modifiers. Try it out for yourself.
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If you still see the old creator when you arrive, please try clearing both your browser cache and your DNS cache.
New Colors
You may notice that the new creator has more colors available to it. We have rolled out a whopping 50 new colors for everyone to play with, expanding our color wheel from 125 to 185 total colors. Here are just a few of the new colors.
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Behind the scenes
Our main focus for the month has been on upgrades. It has been a few years since the codebase has been worked on and since then, web standards have progressed. As such, we have brought Mythaura’s code into a much more industry-standard place. Here are just a few of the upgrades we have done:
Upgraded from Laravel 5 to Laravel 9
Upgraded from PHP 5 to PHP 8
Built a new backend API so that Mythaura can become a single-page application
Replaced jQuery with new React UI
Upgraded from MySQL 5.7 to MySQL 8
Overhauled authentication to comply with new security standards
Implemented a media server to serve images quickly
Reworked bulky sections of code
Implemented a queue system to run bulky jobs asynchronously
We have also successfully set up Mythaura’s WebSocket server. A WebSocket is a persistent connection between a client (your computer) and the server. This is a big step forward for us, as it allows us to start building real-time features such as instant messaging to other players, real-time notifications, and other game elements that require instant feedback such as our planned multi-player features.
This month, we also built out an achievement system. In the future, we will connect this to item rewards and a UI tracker so that players can be rewarded for their achievements once unlocking them.
What’s to come
Our artists have been hard at work drawing NPCs, new specials, monsters, gear, a world map, and more. We also are focusing quite a bit on the breeding and inventory systems next month. We look forward to updating you on these features in future updates. On the note of artists, we are happy to welcome Munkeking and Kymara to the art team, joining our senior artist Luciellia.
About Patreon/Kickstarter
We’ve got a lot of questions about when we will have a Patreon or Kickstarter up to fund the project. We’re so thankful and humbled that so much of this community wants to support Mythaura’s development! We have set up a temporary Kofi donation site where you can donate to Mythaura’s development if you’d like. These donations will be used for paying server fees and for funding art assets. Supporters will be eligible for a special role & channel on our discord channel if they so choose (this will not replace any of the existing Patreon roles present on the server). Both existing Patreon sponsors and new Kofi supporters will be eligible for potential art streams and early WIPs.
Thanks, everyone! See you next month for another update.
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girlpog · a year ago
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I’m playing a relatively new game and it’s still a little buggy so whenever there’s a glitch or something the devs want you to email them about it. So my game crashed and deleted my save file and when I sent the devs an email about it I got this back:
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dotmoon · 2 months ago
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If you like silly little indie games, why not play one of mine? 👀 They're both short, cute, chill, and free, and they work on mac and windows. You can check them out by clicking here. 🐻
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orangesavannah · a month ago
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The Corrupted Reindeer
A couple wips of my favorite character from the whole game. And I may be biased because I got to create him from scratch.
Work started with concepts. Skábma’s earlier game version already had a corrupted reindeer (as seen on the right in full color) but it needed some revamping so I ended up throwing a bunch of ideas of what the new reindeer could be like.
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We ended up liking the more standard four legged one the most. And I’m glad we did because that head full of antlers looks wicked!
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I first sculpted the character (on a rather blocky lowpoly model) and then did a retopo. The antlers, understandably, took me a long time finish. I didn’t need to do any texturing since he got his own tar shader material in Unity.
Other than that, it was slapping him a rig, doing skinweights and then finally getting to the best part: animation!
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The basic walk and run cycles were pretty fun to do. And ofc the game’s last cutscene where he is on more shaky legs!
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And finally his in-game look ^
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xiacodes · 2 months ago
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Build Your Own X | Resource ✿
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GitHub is literally the best, what the fuck? ヾ(・ω・*)ノ
Anyhoo! This GitHub repository contains a list of tutorials that will guide you to build almost anything in web development using a range of programming language that best suits you!
Let me give you an example:
I click "Game" in the table of contents, it jumps me to the Game section. I wanna use C# so I pick a random C# game tutorial e.g. C#: Learn C# by Building a Simple RPG and it takes me to the site where someone made a whole project page with step-by-step guide to help build that game!
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I find this sooooo cool! This can definitely be like a summer project thing you do when no school but you still want to keep yourself busy! I will definitely be doing that this summer ƪ(˘⌣˘)ʃ
Here is the link: Build Your Own X by Danistefanovic ♡
{Have a nice day and happy programming ♡}
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pixelatedcrown · 7 months ago
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new "free him" technology added to my video game
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grawly · 5 months ago
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posted this placeholder dialogue to twitter and the overwhelming consensus was that i should keep it in so i guess thats my fate
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fire-bay · 3 months ago
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This is Lugos, the protagonist for the sword dating vn!
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lil-mizz-jay · a day ago
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Bro i have gotten way too invested in your Darktide takes and the game you're gonna (hopefully) make. Send help and more adorable art of the no armed snack avenger
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You'll be happy to know my latest development update is that Gypsum has a pickaxe broom, Mica has a feather duster, and Quartz has a GUN BROOM.
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starbage · 4 months ago
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the HalOPE demo is OUT!!!
An abstract exploration game with some light puzzle elements, HalOPE has you in control of an angel from a blank white space. Unaware of anything except the hole in your chest and how to walk forward, you quickly begin your journey- Travelling across multiple colorful areas, locked behind mysterious doors.
(...or, two areas, to be exact. it is a demo, after all!)
Though, where did these doors come from, anyway? What’s the purpose of the worlds behind them? And what’s this whole ‘angel’ thing about? Perhaps a story lies under it all… And there’s only one way to know for sure.
Will you open the door?
FEATURES:
an item system that allows for unique interactions with NPCs, attempting to add a bit of spice to the ‘fetch quest’ formula
two full areas to explore, each based off of specific themes
around 1-2 hours of gameplay
original pixel art and music by myself. is that a plus? maybe!!
just a pinch of esotericism! the game has quite a few secrets to find! or ignore entirely, if that’s more your style...
a lot of symbolic storytelling with a few spooky elements-- make of it what you will!
MORE INFO ON THE ITCH.IO PAGE!
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frenchsoda · 5 months ago
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Dear little tumblr people,
I own a small indie game company with four friends of mine. We’re located in France and we’ve been working hard on our game Never Mourn, a fast-paced, roguelike action RPG in which you’re playing a badass necromancer trying to revive her child.
We’ve just released our teaser trailer and our steam page, and we’re hoping to get a publisher to finance the game (as of now, we can release the game on our own, but it would be small-scale). We’ve got the attention of some Big Names in the industry saying our game is very promising, but sadly before they accept to finance a project they want to be sure people will like it.
That’s why we need as many people as possible adding our game in their wishlist on Steam, so that we have some solid grounds to stand on.
Here’s the link to our steam page:
https://store.steampowered.com/app/1839820/Never_Mourn/ If you could add Never Mourn to your wishlist, it would make a huge difference for us and we’d be forever grateful!
Thank you so much guys!
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mmishee-art · 3 months ago
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I’ve been busy working on this for my friend Cho, she is making a short Papyrus dating sim VN for NaNoRenO, I worked on all the character art!
Follow her on Twitter for more updates on the game’s development!
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xienneart · 5 months ago
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moacore · 8 months ago
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Hello, I am incredibly thrilled to announce the demo of MOACIR is finally OUT for Windows, click right here.
This is the story of Moacir Azulay, a nonbinary artisan who, with the help of their beloved friends, Ubirani and Socorro, will go on this colorful, magical and dangerous adventure as the three fight phantasmagorical entities, hostile people and cutesy magical humanoids in order to find a beloved missing person and an important artifact that keeps their village intact.
A game taking place in Brazil, inspired by classic RPG games with horror elements such as OFF, Ib, The Witch’s House and Undertale. The link above has more information about gameplay and content warnings.
If you wish to financially support this personal passion project so I can pay a musician, refer to the links in this blog’s about!
Been working on this project for 5 long years, releasing this demo now feels like a great achievement, thank you a whole lot for the support, you have no idea how much it means to me! 💗
Yours, Floral~🌺
P.S.: come hang out on the discord to keep on track of updates and all that fuss ^_^
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mythaura-blog · 27 days ago
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Beast Design Contest
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Hello Mythaura!
We are happy to report that mythaura.com is live again and has had its secure certificate updated. Some of you may still see the old version of the site or an error, this is often due to the DNS being cached on your machine or your browser. Here is a helpful guide on how you can clear your cache if you are encountering this issue.
To celebrate, we are hosting a Beast Design Contest to select a few spectacular designs to feature on an updated version of our home page. The new homepage will feature a Quetzal, Dragon, Unicorn, & Griffin. Below is a sample of how they could be used.
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Note: This design is not finalized and is subject to change
To enter the contest, design your beasts in our Beast Creator Demo and save them. In addition to saving the image itself, you will need to also save its import code. You can create one design for each species we will be featuring (Quetzal, Unicorn, Dragon, and Griffin).
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Update: We're aware of an issue when trying to "import" copied codes. Still submit the code, it is valid and we can decrypt it on our end while we patch up this bug.
Once you have finished your submission(s), you can submit them to this google form. Please only submit your entry once, you can add all four of your designs to the same entry. We will collect entries until June 12th, and winners will be announced by June 30th.
Happy designing!
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pixelatedcrown · 5 months ago
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every now and then I'm consumed with the idea of making some kind of isometric sandbox game
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iltailtailta · 8 months ago
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lady of the lake
twitter | insta | twitch
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