Tumgik
#game developer
unbfacts · 5 months
Text
Tumblr media
467 notes · View notes
Text
If fucking roblox can have wheelchairs your AAA or indie game can too
55 notes · View notes
vaultureculture · 4 months
Text
I've forgotten to announce it here BUT I am making a Visual Novel all by myself, because I am fucking insane.
The name's Far End 749. It is a pseudo-dating sim set in space with themes of eldritch, cosmic horror.
Have you ever wanted to join the crew of a space cruiser? Have you ever wanted to go on adventures around the galaxy and maybe, just maybe, lose your life in the process? Well, look no further! The Interstellar Research Corporation is looking for its next in-ship reporter!
─── ・ 。゚☆: *.☽ .* :☆゚. ───
The galaxy is well-mapped now; everybody knows that. In all your years working with the IRC, you never thought you would find something that would have your jaw dropping and your adrenaline rushing. 
Until the Star Abyss appeared, of course. 
The mysterious black hole plummetting into the depths of space that appeared at the border of the known galaxy a month ago, exactly 749 minutes of hyperspace flight away, remains the weirdest thing your corporation has ever seen. But worry not! The IRC's unstoppable capitalistic hunger has caused them to assemble an expedition to remember!  🚀
You, and only you, little scientist bored with your routine, will get to embark on one of the Big Three, the most renowned star vessels working under the IRC. Your job is to report every little thing that happens in the Star Abyss expedition and hopefully live to tell the tale.
To pass the time between cosmic horror and eldritch abomination sighting, perhaps you can get to know the captains of the three ships [The Argent Rose, The Waverider & The Star Lion], and have some insightful conversations with the lead doctor of the medical bay vessel! 🚀
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Tumblr media
Jang "Nemo" In-Soo
-They/them
-Captain of the Waverider
-The fastest pilot in the IRC, possibly in the entire galaxy— and the first to accomplish this from a wheelchair. Captain Jang's Waverider is the most technologically advanced of all the vessels, and he wears this with pride. Dutiful and a little grouchy, perhaps they do have it in them to hold a conversation without frowning at you.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Tumblr media
Suhaila Abd Al-nûr
-She/Her
-Captain of the Star Lion
-Some people say that you can see Captain Abd Al-nûr's eyes melancholically soften when she looks out of the window into the vastness of the universe. This stern and silent woman is the pillar of her vessel, a tight-knit community of explorers from all backgrounds and ways of life, ready to discover the secrets of the galaxy after undergoing the most strenuous training.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Tumblr media
Steven J. Whitaker
-He/Him
-Captain of the Argent Rose
-Where did he come from? Nobody really knows. Nobody really knows why he's working for the IRC, either. Mildly infuriating, frugal with (relevant) words, and casual with his interns, Captain Whitaker's vibrant personality is bound to bring a dynamic atmosphere to the ship he leads.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Tumblr media
Thioro Diédhiou
-She/Her
-Chief doctor of the medical bay vessel!
-This brave lady abandoned all that she had on Earth Station to provide care for explorers out in the galaxy! Humorous and elegant, Doctor Diédhiou is bound to teach you a thing or two about the job with the softness and patience of a saint.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
In the game you will be able to (ideally) choose:
ºYour own name and surname
ºYour pronouns
ºOne of 5 routes, each of which present the story and events from an entirely unique POV
I am currently working hard on the demo, which I plan to release sometime around next year.
If you're interested in the characters or the process of creation for the demo and all the assets, find me at
@zephyrean_inquire
@zephyrean_in_space
over on instagram.
Toodles!🚀
60 notes · View notes
julialundgren · 9 months
Text
Tumblr media Tumblr media Tumblr media
Working on backgrounds for a little 2D point & click game I'm making with a friend!
77 notes · View notes
veemakesgames · 4 months
Text
just a couple of sprites
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
-Bun's ship exterior -Generic Moth Green and Generic Moth Orange -Maple and Bun themselves!
49 notes · View notes
unlimitedtrees · 9 months
Text
making character sprites as a one-person indie game developer
Tumblr media Tumblr media Tumblr media
(huh. turns out this post on cohost didnt have a “read me” section”. o well. i will put the read me section Here,  before any of da actual text. click it if u dare !!)
so, i've been meaning on making a Big post talkin all about how i actually Make my games and my processes n such ,but also ive been procrastinating on making it for so long that i thought i might as well just make One part of that post now .. and its about making the Character Sprites for my games .
So. these images are the (mostly) full sprite sheets of the three characters from my game UNITRES Dreams, taken directly from the big giant 'charactersprites.png' image that i used for nearly every sprite for Most of the game's development. some quick things to make note of: First off, Trees (the first one) was one of the earliest things i made for the game, and had their sprite sheet redone Twice since then.. this first picture doesnt contain the latest sprite sheet as the new sprites were done on aesprite and im too lazy to make a sprite sheet out of them right now.
Secondly, the Second character (the pink one), had two different designs, being completely redesigned as i didnt like their first design all too much. their redesign's animations was done in aesprite, but i made a sprite sheet out of em before so i was able to just put them here. Lastly, the Third character (the blue one with the big silly hat) remained mostly unchanged as their original sprites and design were pretty good, but they needed to be cleaned up and given better colors so i ended up polishing all of their sprites.
Anyways. it's going to be hard for me to explain my actual process, as i am Bad With Words, but i will try my best.. So. for Most of my time as a game dev, I've used Paint.NET for Everything. This includes backgrounds, tilesets, and every animation ever in all of my games. For my character sprites specifically, i usually start with making the color palette (which is a whole different process where i mess around with the RGB values until i get a specific color that i think looks pretty ... its hard to describe). When making a new character, i usaully start with an Idle animation, just so i have a good base to make all the other sprites on. I just make a sketch of the character, then i do the flat colors (as my games dont have line art), and once i have the colors i start doing the rendering , where i try to pull off a sort of Sonic CD-esque , celshaded style while Also including a bit of anti-aliasing and other modern pixel art techniques to give the sprites more Depth and make them look Sharp. Idk. it's hard to describe my process in words ... i Did make a video Years ago showing off my process, but its old and my editing in that video isnt the Greatest.
So., that's my process Lol . the only thing thats really changed is that Now i use Aesprite for making the Actual Animations , as making animations with Paint.NET is Really Difficult and Annoying , as i have No Idea how the animation will Look until it actually appears ingame .. which results in the early versions of each character's animations looking a little weird (such as Trees' first two versions, the first version of the Pink character, and the Blue character's animations.. .though the blue character isnt as bad as the other two and i kept their animations mostly the same in the final game LOL).
Something that people have kind of criticized about UNITRES Dreams' animations is that some of em dont exactly ... Look Good. a lot of animations are pretty Inconsistent , with characters like Trees having inconsistent sizes in some animations and the movement in animations such as the Pink character's walking animation and various other animations (Especially the ones made in Paint.NET) looking Unnatural.
And Well .. here's the thing about making animations and sprites for something like this. When you're the Main person making an indie game, you have Tons of different parts of the game that need to be worked on while having Very little time to work on others. On Top of making every single animation for UNITRES , i had to make every single Tileset and background for every single level, On Top of making the Level Layouts , Programming , and even making sprites for things like the UI. And you have to constantly Test the game to make sure everything works and things Look good.
So. i had very little time to work on the sprites, and i Knew this. Something you have to consider is that, not only are you making the animations for the main character , you Also have to make Tons of animations and sprites for Literally Every Other Aspect of The Game . this includes Enemies , Level Gimmicks , NPCs, And the UI .. so you end up having to work on Thousands of sprites by yourself in such a short time.
I ain't the best animator , nor the best sprite artist . But , for this game I chose an art style which is Kinda simple and comfortable for me, which made making things like tilesets and backgrounds so much easier for me. The character sprites specificially only use a few amount of colors ,but also i tried my best to give them as much depth and make them as Colorful looking as i could. Also , something you might notice is that all of the playable characters dont actually have a whole lot of animations .. each of the characters only have the Exact amount of frames and animations necessary for them to Look Good moving around the levels. Aside from a few Gimmick Specific animations that arent in the sprite sheets i posted , there arent many Extra animations or animations with Tons of Frames that i wish i could have added .. and it Kind Of Sucks . Having to split my time across Three Different Characters , i had no time to make any animations Too Crazy or Too Smooth , and i couldnt include any extra animations that could add a bit of personality to the characters ... In Fact ,the Idle "animation" isnt an animation , its just a still frame. I didnt have time to even make a simple waiting animation !!
It Is What It Is. For what its worth , Ithink Im pretty proud of the animations i did for UNITRES Dreams. while i think ive become a much better artist and animator since then, i still think some animations and some of the frames look really good ..just looking at some of the still frames is really nice .. so i think i did a good job, especially for a game that was made in 2 years and is Free. And Hey, while the animations in UNITRES Dreams may not be the best or have the most smooth animations , i Did get to experiment with making more smooth animations for TREES' ADVENTURE. while ,now, i think some stuff could use some work, i am Really Proud of how some of the animations look .. ididnt get to make Too Many extra animations (there still isnt even an Idle animation), i Did get to make some cool extra animations , such as individual animations for your Jump that are based on how fast you're moving . (the original post on cohost had a buncha gifs of da animations but im Too Fuckin Tired 2 post em here LOL !!!)
So Yea . the moral of the story: making video games is kind of hard and time consuming , Especially when you're like , the Only one working on them. just make sure to plan ahead and try not to overwork urself .. make what you can and do it when you can. Thats what i think , anyways.
53 notes · View notes
wikipediapictures · 8 months
Text
Tumblr media
Elizabeth Betty Ryan
26 notes · View notes
underspacegame · 11 months
Video
We’ve been promising for some time now that the graphics for planets and stations will be redone.
Did you think us liars? How foolish of you!
32 notes · View notes
poptartportfolio · 8 months
Text
On Friday I challenged myself to make a game in 7 days, I'm introducing my work so far. Vessel!
The derelict ship known as the Slave of God was lost for 15 years, only to mysteriously reappear with no sign of the crew. Instead, mysterious beings called The Shattered have taken their place. You are sent to survey the ship, only to find ruin.
16 notes · View notes
devsgames · 3 months
Text
2023 In Review
2023 is over! Finally!!!
This year I...
1) Got a promotion to Senior Level Designer at my job! 🙂
2) Promptly got laid off from my job as Senior Level Designer! 🙃
3) Started running a Patreon for the first time ever!
4) Shipped Bombing!! 2: A Graffiti Paradise and got to see a ton of people enjoy playing and streaming it!
5) Practiced rolling out additional content for my games for the first time ever, which has taught me a lot more about shipping a game.
5) Began development on Centauri Dark.
6) Accepted a job as a Course Director, setting me up for working in academia for the first time ever.
7) Started up regularly streaming on Twitch again, which is something I wanted to do for years and never had time to.
8) Moved into a new apartment while surviving a bedbug infestation at the same time.
9) Started working out at a much steadier and routine pace than ever before.
---
I feel like this has been the roughest year we've collectively had in a while; it's been a shit year for game developers and a worse year for the workd globally. and on an individual level that's equally true.
Here's hoping 2024 brings many greater things our way!
14 notes · View notes
elfrudeart · 11 months
Text
Tumblr media
What do you get when you have 8 game artist and programmer students and 7 weeks to create a game?
Something amazing, apparently! And I can't wait for you all to be able to play it as well. 🧡🧡
Keep your eyes open and get ready to be...
🪶FLUTTERLY FLOORED🪶
Release date: To be announced...
34 notes · View notes
kirakirastardust · 11 months
Text
Tumblr media
I’m a barbie girl
25 notes · View notes
alixplosion · 3 months
Text
you can kill people with doors now. there's health bars too
7 notes · View notes
meltknuckles · 1 year
Text
Tumblr media
hi there, i'm mel 🐛
💚✨ i make games, 3d art, pixel art, websites (and more!) 🕷️🌊 i love creatures, especially of the bug and sea variety 🏳️‍��🌴 i'm a us-based queer nonbinary middle eastern pacific islander
Tumblr media Tumblr media
⭐ links ⭐
personal site
side blog
twitter
itch.io
instagram
cohost
ko-fi
⭐ my tags ⭐
#my art - #3d - #pixel art
90 notes · View notes
ludosgd · 4 months
Text
Tumblr media
Hiya gamers!
Today more Level 3 Design. The Forest gets scarier and scarier!
Enjoy, and have a great day! :3
10 notes · View notes
unlimitedtrees · 9 months
Text
i am Unlimited Trees. i make video games.
Tumblr media Tumblr media Tumblr media Tumblr media
hello. this is a little pinned post for me. i am unlimited trees and i am a pixel artist and game developer who has been making video games since 2014.. ive worked on tons of original projects and fan games, with my newest games being 'UNITRES Dreams' and 'TREES' ADVENTURE' which are on newgrounds dot com and itch.io. i am the silliest game developer of all time ! click the read more for More Info ...
important Links
my games
UNITRES Dreams - (Newgrounds) (Itch.io) (Github) (Cohost) (WinXP) TREES' ADVENTURE - DEMO - (Newgrounds) (Itch.io) (Cohost) UNITRES LUCID - Prototype - (Newgrounds) (Itch.io) (Cohost)
important tags
here are some Important Tags for organization and also for if u want to look thru my stuff... i havent done a Lot of posts yet so i may add more tags later !!
#TreesThinks - general tag for all of my Big posts where i talk at kind of great lengths about Things i am Interesting in or feel like talkin about ... Mainly game development stuff. give it a Read hehe ! #UNITRES - general tag for anything involving my games from da 'UNITRES' series. #UNITRES Dreams - tag specifically for my game 'UNITRES Dreams'
#art - art tag. u will see my art here. lol
other links
heres some links to archives for my old games (i may need to move these to somewhere other than google drive LOL, but for now just have some google drive links) (UNITRES Archive) (ProjectWaffle Archive) (Misc Games Archive)
anyways heres some links to da other places i am at Lol ! (my newgrounds) (my twitter) (my github) (my itch.io) (my youtube) (my cohost)
By the Way , check out the UNITRES Soundtrack on youtube, and check out all the composers in the desciption !! they are Awesome ...
58 notes · View notes